import { combineReducers } from 'redux' ; import * as changeState from './changeState' ; const allReducers = combineReducers ( { archetype : changeState . archetype , archetypes : changeState . archetypes , archetypeSpecialSkills : changeState . archetypeSpecialSkills , archetypeTalents : changeState . archetypeTalents , armor : changeState . armor , career : changeState . career , careers : changeState . careers , careerSkillsRank : changeState . careerSkillsRank , character : changeState . character , characterList : changeState . characterList , craftsmanship : changeState . craftsmanship , creationCharacteristics : changeState . creationCharacteristics , critical : changeState . critical , currentHullTrauma : changeState . currentHullTrauma , currentSystemStrain : changeState . currentSystemStrain , currentStrain : changeState . currentStrain , currentWound : changeState . currentWound , customArchetypes : changeState . customArchetypes , customArchetypeTalents : changeState . customArchetypeTalents , customArmor : changeState . customArmor , customCareers : changeState . customCareers , customGear : changeState . customGear , customMotivations : changeState . customMotivations , customSkills : changeState . customSkills , customSettings : changeState . customSettings , customTalents : changeState . customTalents , customWeapons : changeState . customWeapons , customVehicles : changeState . customVehicles , description : changeState . description , earnedXP : changeState . earnedXP , equipmentArmor : changeState . equipmentArmor , equipmentGear : changeState . equipmentGear , equipmentWeapons : changeState . equipmentWeapons , gear : changeState . gear , loadingData : changeState . loadingData , masterMotivations : changeState . masterMotivations , masterSkills : changeState . masterSkills , masterTalents : changeState . masterTalents , misc : changeState . misc , money : changeState . money , aember : changeState . aember , motivations : changeState . motivations , printContent : changeState . printContent , qualities : changeState . qualities , setting : changeState . setting , settings : changeState . settings , skills : changeState . skills , talentModifiers : changeState . talentModifiers , talents : changeState . talents , theme : changeState . theme , themes : changeState . themes , user : changeState . user , weapons : changeState . weapons , vehicle : changeState . vehicle , vehicles : changeState . vehicles , vehicleDataSet : changeState . vehicleDataSet , vehicleNotes : changeState . vehicleNotes , vehicleType : changeState . vehicleType } ) ; export default allReducers ;