import { RenderOnlyViewer } from './viewer/renderOnlyViewer' ; import 'babylonjs-loaders/glTF/2.0' ; import "babylonjs/Lights/Shadows/shadowGeneratorSceneComponent" ; import "babylonjs/Debug/debugLayer" ; import "babylonjs/Meshes/Builders/planeBuilder" ; import "babylonjs/Meshes/Builders/boxBuilder" ; import "babylonjs/Materials/Textures/Loaders/ddsTextureLoader" ; import "babylonjs/Materials/Textures/Loaders/envTextureLoader" ; import "babylonjs/Materials/Textures/Loaders/ktxTextureLoader" ; import "babylonjs/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent" ; import { Scene } from 'babylonjs/scene' ; Scene . DefaultMaterialFactory = ( scene ) => { return null as any ; } ; export { RenderOnlyViewer } ;