import { BufferGeometry , Mesh , MeshLambertMaterial } from "three" ; export class SoftVis3dMesh extends Mesh { Override public material : MeshLambertMaterial ; private readonly softVis3dId : string ; constructor ( softVis3dId , geometry , material ) { super ( geometry , material ) ; this . material = material ; this . softVis3dId = softVis3dId ; } public getSoftVis3dId ( ) { return this . softVis3dId ; } }