import GameClientPacket from "./GameClientPacket" ; export default class ExShowScreenMessage extends GameClientPacket { readImpl ( ) { const _id = this . readC ( ) ; const _sub = this . readH ( ) ; const _type = this . readD ( ) ; const _sysMessageId = this . readD ( ) ; const _position = this . readD ( ) ; const _unk1 = this . readD ( ) ; const _size = this . readD ( ) ; const _unk2 = this . readD ( ) ; const _unk3 = this . readD ( ) ; const _effect = this . readD ( ) ; const _time = this . readD ( ) ; const _fade = this . readD ( ) ; const _npcString = this . readD ( ) ; if ( _npcString === - 1 ) { const _text = this . readS ( ) ; } else { const _param1 = this . readS ( ) ; } return true ; } }