import GameClientPacket from "./GameClientPacket" ; export default class SetupGauge extends GameClientPacket { CharObjectId ! : number ; CurrentTime ! : number ; MaxTime ! : number ; readImpl ( ) { const _id = this . readC ( ) ; this . CharObjectId = this . readD ( ) ; const _color = this . readD ( ) ; this . CurrentTime = this . readD ( ) ; this . MaxTime = this . readD ( ) ; return true ; } }