import GameClientPacket from "./GameClientPacket" ; export default class ExFishingEnd extends GameClientPacket { ObjectId ! : number ; IsWin ! : boolean ; readImpl ( ) { const _id = this . readC ( ) ; const _sub = this . readH ( ) ; this . ObjectId = this . readD ( ) ; this . IsWin = this . readC ( ) === 1 ; return true ; } }