import GameClientPacket from "./GameClientPacket" ; export default class StopMoveInVehicle extends GameClientPacket { readImpl ( ) { const _id = this . readC ( ) ; const _charObjId = this . readD ( ) ; const _boatId = this . readD ( ) ; const [ _x , _y , _z ] = this . readLoc ( ) ; const _heading = this . readD ( ) ; return true ; } }