import GameServerPacket from "./GameServerPacket" ; export default class RequestDispel extends GameServerPacket { private _objectId : number ; private _skillId : number ; private _skillLevel : number ; constructor ( objectId , skillId , skillLevel ) { super ( ) ; this . _objectId = objectId ; this . _skillId = skillId ; this . _skillLevel = skillLevel ; } write ( ) { this . writeC ( 0xd0 ) ; this . writeH ( 0x4b ) ; this . writeD ( this . _objectId ) ; this . writeD ( this . _skillId ) ; this . writeD ( this . _skillLevel ) ; } }