import L2Item from "../entities/L2Item" ; import RequestAutoSoulShot from "../network/outgoing/game/RequestAutoSoulShot" ; import AbstractGameCommand from "./AbstractGameCommand" ; import { ShotsType } from "../enums/ShotsType" ; export default class CommandAutoShots extends AbstractGameCommand { execute ( item , enable ) { this . GameClient ?. sendPacket ( new RequestAutoSoulShot ( item , enable ) ) ; } }