import GameClientPacket from "./GameClientPacket" ; export default class ChangeMoveType extends GameClientPacket { static readonly WALK : number = 0 ; static readonly RUN : number = 1 ; readImpl ( ) { const _id = this . readC ( ) ; const _charObjId = this . readD ( ) ; const _running = this . readD ( ) === ChangeMoveType . RUN ; const _pad1 = this . readD ( ) ; return true ; } }