module table { /**
     * FILE: 房间配置表.xlsx SHEET: Sheet1 KEY: gameId*0xFF
     */ export class TableRoomConfig { /**
         * 游戏ID
         */ gameId : number ; /**
         * 压注筹码列表
         */ chipList : TableRoomConfig . ChipListItem [ ] ; GetType ( ) { return 'table.TableRoomConfig' ; } } export module TableRoomConfig { export class ChipListItem { levelRoom : number ; chips : number [ ] ; } } }