import L2Item from "../../../entities/L2Item" ; import GameClientPacket from "./GameClientPacket" ; export default class ExQuestItemList extends GameClientPacket { Items : L2Item [ ] = [ ] ; readImpl ( ) { const _id = this . readC ( ) ; const _sub = this . readH ( ) ; const _size = this . readH ( ) ; for ( let i = 0 ; i < _size ; i ++ ) { const item = this . readItem ( ) ; item . IsQuest = true ; this . Items . push ( item ) ; } return true ; } }