import GameClientPacket from "./GameClientPacket" ; export default class WareHouseWithdrawalList extends GameClientPacket { static readonly PRIVATE : number = 1 ; static readonly CLAN : number = 4 ; static readonly CASTLE : number = 3 ; static readonly FREIGHT : number = 1 ; readImpl ( ) { const _id = this . readC ( ) ; const _whType = this . readH ( ) ; const _playerAdena = this . readQ ( ) ; const _size = this . readH ( ) ; for ( let i = 0 ; i < _size ; i ++ ) { const _item = this . readItem ( ) ; const _objId = this . readD ( ) ; } return true ; } }