import GameServerPacket from "./GameServerPacket" ; export default class AnswerCoupleAction extends GameServerPacket { constructor ( private _actionId , private _answer , private _charObjId ) { super ( ) ; } write ( ) { this . writeC ( 0xd0 ) ; this . writeH ( 0x7a ) ; this . writeD ( this . _actionId ) ; this . writeD ( this . _answer ) ; this . writeD ( this . _charObjId ) ; } }