import GameClientPacket from "./GameClientPacket" ; export default class ExStorageMaxCount extends GameClientPacket { readImpl ( ) { const _id = this . readC ( ) ; const _sub = this . readH ( ) ; const _inventory = this . readD ( ) ; const _warehouse = this . readD ( ) ; const _clan = this . readD ( ) ; const _privateSell = this . readD ( ) ; const _privateBuy = this . readD ( ) ; const _receipeD = this . readD ( ) ; const _recipe = this . readD ( ) ; const _inventoryExtraSlots = this . readD ( ) ; const _inventoryQuestItems = this . readD ( ) ; return true ; } }