import LoginServerPacket from "./LoginServerPacket" ; export default class AuthGameGuard extends LoginServerPacket { constructor ( public sessionId ) { super ( ) ; } write ( ) { this . writeC ( 0x07 ) ; this . writeD ( this . sessionId ) ; this . writeD ( 0x00000123 ) ; this . writeD ( 0x00004567 ) ; this . writeD ( 0x000089ab ) ; this . writeD ( 0x0000cdef ) ; this . writeB ( Uint8Array . from ( Array ( 19 ) . fill ( 0 ) ) ) ; } }