import GameClientPacket from "./GameClientPacket" ; export default class TradeStart extends GameClientPacket { readImpl ( ) { const _id = this . readC ( ) ; const _objId = this . readD ( ) ; const _size = this . readH ( ) ; for ( let i = 0 ; i < _size ; i ++ ) { const _item = this . readItem ( ) ; } return true ; } }