import { gl } from './gl' ; export interface IRenderbufferInitializationOptions { width : number ; height : number ; /**
     * gl.RGBA4 | gl.DEPTH_COMPONENT16...
     */ format : gl . RGBA4 | gl . RGB565 | gl . RGB5_A1 | gl . DEPTH_COMPONENT16 | gl . STENCIL_INDEX8 | gl . DEPTH_STENCIL ; } export interface IRenderbuffer { resize ( options ) : void ; /**
     * gl.deleteRenderbuffer
     */ destroy ( ) : void ; }