import { ConstructedTab } from '../../../models/constructed/constructed-tab.type' ; import { GameStateEvent } from '../../../models/decktracker/game-state-event' ; export class ConstructedChangeTabEvent implements GameStateEvent { public static EVENT_NAME = 'CONSTRUCTED_CHANGE_TAB' ; readonly type : string = ConstructedChangeTabEvent . EVENT_NAME ; constructor ( public readonly newTab ) { } }