def main_base_ramp(self) -> "Ramp":
        """ Returns the Ramp instance of the closest main-ramp to start location. Look in game_info.py for more information """
        if hasattr(self, "cached_main_base_ramp"):
            return self.cached_main_base_ramp
        self.cached_main_base_ramp = min(
            {ramp for ramp in self.game_info.map_ramps if len(ramp.upper2_for_ramp_wall) == 2},
            key=(lambda r: self.start_location.distance_to(r.top_center)),
        )
        return self.cached_main_base_ramp