(26 Kb)
Updated: 09-10-13 11:40 AM
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File Info
 Compatibility: Siege of Orgrimmar (5.4) Updated: 09-10-13 11:40 AM Created: 10-30-10 08:23 PM Downloads: 4,943 Favorites: 112 MD5:
5.4
ColorPickerPlus
Version: r27
by: jaslm [More]
ColorPickerPlus hooks into the standard Color Picker to provide
• text entry for colors (RGB and hex values),
• text entry for the alpha value (transparency/opacity),
• copy and paste of a single color,
• a movable frame,
• a color swatch for the color that you will be replacing
• a color swatch for the copied color that may be pasted.

With these enhancements, you can precisely describe a color and coordinate colors within and between add-ons.

A shift-click on the Copy button will paste the decimal RGB values for the chosen color into the chat window. This was added as a utility for add-on developers.
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r27 | jaslm | 2013-09-09 19:49:53 +0000 (Mon, 09 Sep 2013) | 1 line
Changed paths:
M /trunk/ColorPickerPlus.toc

Bump version number for 5.4
Archived Files (2)
 File Name Version Size Author Date r26 26kB jaslm 05-22-13 01:42 PM r25 25kB jaslm 03-05-13 07:55 PM

 Comment Options
 10-30-10, 10:06 PM Limb0 A Cobalt Mageweaver   Forum posts: 220 File comments: 298 Uploads: 10 Great addon, though I'm getting the following error.. Code: ```["message"] = "AceHook-3.0-5 (Ace3):180: Attempting to rehook already active hook OnShow.\nAceHook-3.0-5 (Ace3):180: in function \nAceHook-3.0-5 (Ace3):370: in function `HookScript'\nColorPickerPlus-r11\\ColorPickerPlus.lua:21: in function `?'\nCallbackHandler-1.0-6 (Ace3):147: in function <...Ons\\Ace3\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:147>\n:\"safecall Dispatcher[1]\":4: in function <[string \"safecall Dispatcher[1]\"]:4>\n: ?\n:\"safecall Dispatcher[1]\":13: in function `?'\nCallbackHandler-1.0-6 (Ace3):92: in function `Fire'\nAceEvent-3.0-3 (Ace3):120: in function \n\n ---", ["type"] = "error",``` __________________
 10-30-10, 11:47 PM jaslm A Kobold Labourer Forum posts: 1 File comments: 6 Uploads: 1 "Attempting to rehook on already active hook OnShow" Thanks for finding this one. Somehow I never tested bringing up the dialog after zoning elsewhere -- I was calling my initialization code more than once when that happened. An easy fix, and I'm checking it in now.
 10-31-10, 01:12 AM Moosetrax A Deviate Faerie Dragon Forum posts: 10 File comments: 92 Uploads: 0 just an fyi... I was getting a similar error after entering an instance, but I hadn't tried playing with the mod before entering the dungeon. My error also seemed like it might have had a conflict with ArkInventory, see bleow. Code: ```6x AceHook-3.0-5:180: Attempting to rehook already active hook OnShow. AceHook-3.0-5:180: in function <...\ArkInventory\Externals\Ace3-AceHook\AceHook-3.0.lua:118> AceHook-3.0-5:370: in function `HookScript' ColorPickerPlus-r11\ColorPickerPlus.lua:21: in function `?' CallbackHandler-1.0-6:147: in function <...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> :"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> : ? :"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-6:92: in function `Fire' AceEvent-3.0-3 (DataStore):120: in function <...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119> ---```
 10-31-10, 05:51 AM omeglidan A Kobold Labourer Forum posts: 0 File comments: 86 Uploads: 0 Thanks for the addon. I'm colorblind so this really helps me to have number values.
10-31-10, 07:35 AM
jaslm
A Kobold Labourer

Forum posts: 1
 Originally posted by Moosetrax just an fyi... I was getting a similar error after entering an instance, but I hadn't tried playing with the mod before entering the dungeon. My error also seemed like it might have had a conflict with ArkInventory, see bleow.
This looks like the same bug in R11 that was reported by Limb0, and should have been fixed in R12. I run with ArkInventory, and haven't seen any errors, so please let me know if you have any problems with R12. Thanks, Moosetrax.

 11-07-10, 02:42 PM jaslm A Kobold Labourer Forum posts: 1 File comments: 6 Uploads: 1 No bugs reported now There have been over 300 downloads now, and no one has reported any problems or requested any enhancements for ColorPickerPlus. Enjoy.
 11-09-10, 07:03 PM Xhelius An Aku'mai Servant Forum posts: 39 File comments: 11 Uploads: 0 The only thing missing for me would be the ability to adjust the Alpha channel. EnhancedColorPicker allows this. Thanks ! ! __________________ Don't you let regret take place of the dreams you have to chase...
11-09-10, 07:55 PM
jaslm
A Kobold Labourer

Forum posts: 1
 Originally posted by Xhelius The only thing missing for me would be the ability to adjust the Alpha channel. EnhancedColorPicker allows this. Thanks ! !
ColorPickerPlus supports alpha channel input. See the second photo of the dialog box. It depends totally on the calling addon whether to allow adjustment of transparency.

 11-19-10, 07:39 AM Astrocanis A Black Drake Forum posts: 84 File comments: 25 Uploads: 0 It would be nice if it were capable of being called independently.
11-19-10, 03:31 PM
jaslm
A Kobold Labourer

Forum posts: 1
 Originally posted by Astrocanis It would be nice if it were capable of being called independently.
This addon works to extend the basic color picker within the game, so any time you bring up the WoW color dialog it will have the additions this offers. I'm not quite sure what you're asking for. Could you explain a bit more?

 02-21-11, 05:37 AM BobJustBob A Murloc Raider Forum posts: 4 File comments: 15 Uploads: 0 Great AddOn. I've been using EnhancedColorPicker for the longest time, and this was a nice upgrade, the hex input is really nice especially.
02-21-11, 09:30 AM
jaslm
A Kobold Labourer

Forum posts: 1
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