## Battlefield 1942

#### DCX Skin Pack

dcx_skinpak.zip | 32.24 MB

#### Mihail\'s Russian Soldier Skin

mihails_rusoldier.zip | 562.87 KB

russian soldier skin to the proper dark green issued shirt, I also thru in matching items such as ammo boxes, back packs and holster[/quote] Very nice skins, in my opinion. :)

#### A10 Tank Buster (Desert Combat)

a10_tank_buster_for_desert_combat.zip | 723.02 KB

hes DC texture set many thanks we owe him. To install copy the file into C: program files\\EA games\\battlefield1942\\DC textures\\ElAlamein Remember this will only work this way if you have Head Hunters DC texture set installed Enjoy the flight STUKA[/quote]

#### Browning Skin

browning.zip | 165.64 KB

#### 82nd Airborne Skins

82ndairborne.zip | 423.17 KB

#### 21.Panzer-Division Tiger

21.pzdiv_tiger.zip | 1.36 MB

Battleaxe, El_Alamein and Tobruk. Have Fun!!! :) by. [GDC] Lord Wildwing German Division Clan - Visit Us @ www.gdclan.de [GDC] BF1942 Clanserver IP: 81.3.59.139:10010 Passwort: tigerpz 21.Panzer-Division History: The 21.Panzer-Division was ordered formed by the Oberkommando des Heeres from the 5.Leicht-Division on August 1st, 1941. The date of formation listed by various sources is conflicting, and this seems due to the fact that although the unit was ordered formed on August 1st, it most likely did not come together until late in 1941. Many sources list the date of formation as being in October, 1941. Panzer-Regiment 5, previously a part of the 5.Leicht-Division already stationed in North Africa, continued to function as a combat unit. When the change of formation took place, the new 21.Panzer began to form while Panzer-Regiment 5 continued to operate in North Africa. Most divisional histories list the 21.Panzer as seeing action first during the British Operation Crusader, and although this is indeed the first major action the unit saw, Panzer-Regiment 5, along with other units now a part of the division, did see limited action much earlier. On September 14th, 1941, units of the 21.Panzer-Division took part in Operation Sommernachtstraum. This operation was to be a major reconnaissance of the enemy lines across the border into Eygpt, but did not actually result in any significant engagement with the British. When the British launched Operation Crusader, the 21.Panzer-Division fought very well until depleted armour and a resolute 8th Army forced Rommel to pull back his forces to positions around Gazala. After continued British pressure, Rommel pulled back even more to postions around El Agheila. All the while, the 21.Panzer-Division fought a number of rear-guard actions against the advancing British. Thanks in part to the actions of Panzer-Regiment 5 of the 21.Panzer-Division, the retreat back to El Agheila was succesful, although by this time the siege on Tobruk had now been lifted and the British garrison was once again reunited with the 8th Army. The relief would only be temporary. In early January, 1942, after being resupplied and refitted, the DAK went on the offensive against the British. In two weeks time, the DAK had retaken Benghazi (January 29th) and had moved almost 350 miles. The offensive slowed as the Germans reached the British position at Gazala. All the while, the division took part in the advance. The British position stretched from Gazala to Bir Hacheim in a ring of heavily mined and fortified lines. The front settled here for the rest of Winter until May, 1942, when Rommel once again launched an offensive against the British. This offensive saw the division fighting in intense battles for the Gazala line, eventually pushing the British from their postions, finally taking Tobruk, and then moving all the way into Eygpt, stoppping finally at Alma Halfa. The 21.Panzer-Division next saw action in the Battles for El Alamein, fighting in desperate battles againsts a vastly growing number of enemy tanks. Against heavy loses and a growing number of British AFVs, the Germans were pushed back from the El Alamein lines, and the division saw action in rear guard operations that partially allowed the Germans to retreat back across the border, across the Libyan Desert, all the way to Tunisia. When the 21.Panzer-Division arrived in Tunisia, it was put under the control of 5.Panzerarmee, and then used as a number of Kampfgruppen in a series of sucessive engagements against the Allies. From January 30th, 1943 to February 3rd, 1943, the 21.Panzer-Division was split into two Kampfgruppen for action in the Faid-Maknassy engagements. Kampfgruppen Grun was led by Werner Grun and was formed from Panzer-Abteilung I/Panzer-Regiment 5, while Kampfgruppen Pfeiffer was led by Major Pfeiffer, being formed from the Panzergrenadier-Bataillon II/Panzergrenadier-Regiment 104, Panzergrenadier-Bataillon III/Panzer-Grenadier-Regiment 104 and Tunis-Battillon 2. Kampfgruppe Pfeiffer was then itself divided into \"task forces\" consisting of Nord, Mitte and Sud. Throught-out the battles in North Africa, the 21.Panzer was used in numerous kampfgruppe formations like the one above, with Kampfgruppe Pfeiffer taking part in many different actions being used again and again. Later in the defesive battles in Tunisia, Rommel himself took control of the 21.Panzer while it fought in the battles for Kasserine Pass. The Division was halted before being able to reach the actual pass itself. Kampfgruppe Pfieffer surrendered on May 11th, while the rest of the 21.Panzer surrenderd on May 13th when the Tunisian Bridge-head in North Africa finally fell. After being destroyed in North Afria, the 21.Panzer was reformed in June of 1943 in France. It remained stationed in France for the next year, being deemed unfit for service on the Eastern Front. The 21.Panzer was still in France when the Allies launched their invasion of Normandy in June of 1944, and the division was thrown into action against the Allied postions as the only Panzer unit to do so on the 1st day of the attack, June 6th. Most of its armour was lost early in the battles, but the Grenadiers of the Division fought in and around Caen for many weeks. When the Allies began the massive breakout of the Normandy beach area, the division withdrew along with the rest of the German forces. The 21.Panzer was then used in the Southern Sector of the Western Front until it was pulled from the lines to refit and reform in Germany in August, 1944. It was then rushed back to the Western Front to fight in defensive actions during the general withdrawl through France, mainly in the Saar and Alsace regions. In Early 1945, the 21.Panzer was used in a drive on Strasbourg, and was then shifted to the Eastern Front in February, 1945 where it fought in defensive actions until being taken by the Soviets later in April, 1945. Source: http://www.feldgrau.com/heer21p.html [/quote]

#### AF Allie Skin

af_allie_skin_1.0.zip | 430.88 KB

#### A.F. Axis Skin 1.0

af_axis_skin_1.0.zip | 261.78 KB

or requests E-mail them at af_team@hotmail.com or visit www.afteam.tk .[/quote]

#### American Pacific Skin <-- 300th file!!!

american_pacific_soldier_-_version_2.zip | 944.98 KB

#### Thompson Skin

drds-ethompson.zip | 329.74 KB

#### Skin Pack

lolol.rar | 2.29 MB

Read ------------------------------------------------------------------------------ !Anyway install and have fun! -_-_-_-_-_-_-_-_-_-_-_-_-_-_- (")(-.-)(")

#### Russian Special Ops

russian_r_by_atom_bombs.zip | 421.27 KB

paf_f16c.zip | 1.26 MB

colors,so now this one is a Pakistani one-9th Squadron PAF "Griffins" *works online!*

#### A2GReVeNgE's Skin Pack

skins.rar | 1.04 MB

and Motion blurred it) It is never a yellow clear ball And loads more Oh yeah,added metallic to knife (+ a bit of blood) On kit allied Scout (Which you find on floor when people have died) There is a bit on the gun that says allies (was bored) Made MG42 look new some more stuff too

#### Mobius F-15 & MiG-29

mobius_dc_skins.zip | 1.26 MB

was. The legendary Mobius 1.

#### Cheesy's Fiery Germans

cheesys_fiery_germans.zip | 842.05 KB

with it. Any constructive criticism is welcome.

#### Acme`s Matilda Mk2 mod

acms_matilda_mod.zip | 10.62 MB

#### Cipher F-15C

rc_f15c_cipher_acz.zip | 652.45 KB

#### StG44 Splinter Camo

stg44_splinterdigital_rc.zip | 128.37 KB

#### Weapon Reskin Pack

commie_bf42_skinpack.zip | 1.61 MB

#### HellFires Desert Combat Skins

hellfires_desert_combat_skins.zip | 62.77 MB

for this skin pack to work . Hope you like it! MADE BY HELLFIRE[/quote]

#### Hellfires Medilocker

hellfires_medilocker.zip | 84.58 MB

minutes. Hope you like it! MADE BY HELLFIRE999[/quote]

#### Hellfires M9

hellfires_m9.zip | 67.02 MB

#### Mustang Skin

mustangteeth.zip | 960.83 KB

#### Blue Japanese Zero

bluezero.zip | 1.05 MB

#### Forest Cammo Skins for German Ground Army

german_forest_skinpack.rar | 2.59 MB

#### Forest Cammo - T-34 & T34/85

russian_tanks_forest_skins.rar | 1.08 MB

#### DC Urban Texture Kit

urban_texture_kit.zip | 8.82 MB

#### Battleaxe Buildings

rebel_recreactions_battleaxe_buildings.zip | 6.34 MB

these textures were developed by Rebel Recreation\'s “Operation \"Battleaxe\" was to be a far more serious encounter, and this time was truly aimed at reaching and relieving the Tobruk garrison. The British had managed to ram the \"Tiger Convoy\", with 238 new tanks, through the Axis defenses in the Mediterranean, and was now preparing for a decisive battle, that would destroy Rommel\'s armor once and for all. At 2:30 in the morning of June 15th Wave2 launched \"Battleaxe\". Again it would be a two-pronged attack with the fast armored forces on the desert plateau aimed at Sidi Azeiz, and the heavier Matildas supporting infantry assailing Halfaya Pass from both below and above. Rommel\'s 15th Panzer Division, now complete and with 80 tanks, would have to counter this blow. The 5th Light Division was in reserve, and recuperating near Tobruk from its earlier forays. The well emplaced 88s and anti-tank guns on the Halfaya perimeter would destroy the Matildas of 4th Indian Division while they wallowed in a well prepared series of obstacles and minefields. However, by the end of the day the Halfaya garrison was cut off and short of supplies. On the plateau the 7th Armoured Division was successful in capturing Fort Capuzzo on June 15th, but 15th Panzer Division counter-attacked and eventually dislodged them, while suffering considerable losses. The 5th Light Division moved down to support the defenses on Hafid Ridge, and on the 16th swept south. The 7th Armd.Bde had blunted itself while challenging the German anti-tank screen on Hafid Ridge, and now fought a running battle with 5th Light right down to the Sidi Omar. The British had their hands full just trying to contain the German armor, and their forward momentum was now lost. This was the debut of the new British Crusader tanks, and their mechanical unreliability would prove their undoing. By the 17th the British had withdrawn south, and possesion of the battlefield went to the DAK. In a desperate attempt to ensnare the British armor, the 15th Pz.Div. looped south, but Wavell was one jump ahead. Two squadrons of Matildas held off the German armor for the better part of a day, while their Cruiser tanks withdrew south. THE SPOILS OF WAR: Here the battlefield again went to the Germans, and they were able to reclaim their damaged vehicles, along with guns, transport vehicles, and a goodly number of both Matildas and Crusaders. Wavell had lost 101 of his original 190 tanks, while the DAK had lost 12 destroyed and 50 damaged and recovered. In this file you will find:- Main buildings redone Camo painted on axis bunkers Camo net on allied bunkers + shell holes aa gun and flak gun done new german flag + it\'s been made tatty Brits flag made tatty and some minor things done to sandbags and tank traps bf109 skined all carpets removed from buildings and a few other bits LT.DEADPIE=ISK=/STUKA=ISK= Rebel Creations Team Check out the Rebel reCreations webpage for other skin packs: http://isksquad.com/rebelrecreations.htm If you have any problems with this skin pack please post on our forum [/quote]

#### Zebra Crossing

zebra_crossing.zip | 1.01 MB

Zebra... Included are a skin for the pacific/european maps, and one (ice subdirectory) for the battle of the bulge (Goes really well with the Merciless textureset.) and african maps, for that safari feeling... WARNING: Not an historical skin. Nope, none at all... Thanks to: The Merciless Crew, for making their AMAZING addons, especially the TextureSets. [/quote]

#### HippieWagon

hippiewagen.zip | 365.94 KB

a cousin of the cherished Beetle, after all... Also, I noticed that nobody else had yet made a fancy skin for the Kubel, while there are quite a few for the Willy... Time to balance things a bit! WARNING: Not an historical skin. Nope, none at all... Thanks to: The Merciless Crew, for making their AMAZING addons, especially the TextureSets. [/quote]

#### Beretta M9 Elite

beretta_m9_elite.zip | 68.36 KB

#### takiwa's Das Reich Tiger I - Kursk

takiwas_das_reich_tiger_i_-_kursk.zip | 1.51 MB

emblem, tactical armored markings (made for Kursk to confuse the enemy as to who was attacking them), and zimmerit coating. Installation: - This skin pack requires Merciless Creations Historic Add-on 3.7 or higher - Copy the .dds files to your Kursk map folder, and play the game! takiwa@hotmail.com [/quote]

#### takiwa's Planes of Kursk

takiwas_planes_of_kursk.zip | 2.11 MB

these colors/camouflages. - The Ju-87 is representative of an a/c of the special "Panzerjagdkommando Weiss", formed shortly before the Battle of Kursk by the Luftwaffe, headed by Hans Ulrich Rudel. It's primary mission was the destruction of Russian tanks and artillery with a new 37mm flak gun armament mounted in a pod beneath each wing. - The BF-109 is representative of an a/c from the II/JG 54, which flew missions over Kursk. This is a re-make of one of my earlier skins. The colors are now correct, and some new texturing has been added to the a/c, as well as a numerical change. - The Yak-9 is representative of an a/c from the Soviet 3rd IAK, which flew missions over Kursk. Installation: - This skin pack requires Merciless Creations Historic Add-on 3.7 or higher - Copy the .dds files to your Kursk map folder, and play the game! takiwa@hotmail.com [/quote]

#### Orbis Factor\'s Italian Cavalry

of_italiancavalry.zip | 653.86 KB

Factor email: orbisfactor@hotmail.com web: http://ephargy.bazahr.com/orbisfactor/bf1942/bf1942.html +------------------------------------------------------------+ After seeing a picture of Italian Cavalry I decided to make a skin fo them. This is the end result, it\'s not 100% accurate, but is very close. Hope you enjoy it. ----------------------------------------------------------------------- =|Installation|= If you have Merciless Creations TextureSets installed, all you have to do is copy the .dds files to the following map folders; Husky Baytown Anzio If you dont have Merciless Creations TextureSets installed, you will have to use the following method (replaces the skin for the Italians on all maps with the Italians on them); To use these files in the Retail version, you\'ll need Moseley\'s RFA Extractor to unpack the Refractor Flat Archive (textures.rfa). If you haven\'t already, download it at http://www.bf1942files.com Note: RFA Extractor requires Microsoft\'s .net Framework update to run. Download it at: http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe Note: After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get \'em at: www.dll-files.com , unzip and copy to your Windows/system folder. ========================= EXTRACT THE RFA ARCHIVE ========================= Use RFA Extractor to uppack your \"Archives/texture.rfa\" file to the main game directory \"C:\\Program Files\\EA GAMES\\Battlefield 1942\" RFA Explorer will automatically create the \"texture\" folder when you unpack. Remove/Rename the original texture.rfa archive to a safe place outside the Battlefield 1942 directory. You should now have the following directory structure: AdminTool Archives cache eReg Logs Movies MultiplayerServers Music save Settings texture

#### Orbis Factor\'s AK47

of_ak47.zip | 293.15 KB

Factor email: orbisfactor@hotmail.com web: http://ephargy.bazahr.com/orbisfactor/bf1942/bf1942.html +------------------------------------------------------------+ Basically changed the wood texture to one i\'ve seen in a picture. ----------------------------------------------------------------------- =|Installation|= You\'ll need to have the \'Texture Sets Mod for DC\' by HeadHunter installed, all you have to do is copy the .dds files to all the map folders; If you dont have the DC Texture Sets Mod installed, you will have to use the following method. These dds files have to be reconverted with MakerRfa. ----------------------------------------------------------------------- Thank you for downloading this skin. All comments, either criticism/constructive criticism/request, are welcome. [/quote]

#### mi24d Forest Camo

mi24d_forest_camo1.zip | 940.33 KB

Mi24d. Install _____________________________________________________________________________________________________________________________ 1) You ust have DCTexture Set to use this skin. 2)Just copy and paste the skin into the map folders you want it to go in. 3) It looks best in maps with trees and forests Comments _____________________________________________________________________________________________________________________________ This is my first skin so I hope you like Thanx for downloading it. {/quote]

#### Winter Panzer

winter_panzer.zip | 671.16 KB

#### Black Willy

blackwilly.zip | 376.35 KB

the top... WARNING: Not an historical skin. Nope, none at all... Thanks to: -Mr_PantZ, whose stylized Jeep was a base for my additions, The Merciless Crew, for making their AMAZING addons, especially the TextureSets. [/quote]

#### Barbarossa Texture set

barbarossa_texset.zip | 4.06 MB

and willy skins. Thanks for their nice works! ------ Required: a) Ghoul\'s Barbarossa map: http://www.anthead.net/Barbarossa.zip b)Merciless texturesets (also included in Merciless historic addon 3.6 and up) You can get V.4 of this client side mod here: www.MercilessCreations.com ----- Installation: 1. Put the \"Barbarossa_707.rfa\" into this folder: \"...\\Battlefield 1942\\Mods\\MC1942\\archives\\bf1942\\levels\" 2. Put the entire \"Barbarossa\" folder into this folder: \"...\\Battlefield 1942\\TextureSets\\BF1942\" Done. :) Have fun! ChickenS. [/quote]

#### Jingo's Kursk Skin Pack

jingos_kursk_skin_pack.zip | 7.7 MB

skin pack fot Kursk map.German vehicles with camo,tanks with "Zimmerit",patch of 3rd SS "Totenkopf",both skull and tactical mark,soldiers with poly-spot smock,smoked hands and faces,medic with sidecap.BF 109 JG52 of ace Gerhard Barkhorn.Soviet vehicles with green green/brown colour,added insignias,soldiers with khahi uniform,smoked hands and faces, medic with sidecap.Yak-9 3rd fighter corps of ace I.Federov. "Operation Zitadelle(citadel)" After the Stalingrad disaster Hitler needed a big victory.The Kursk salient(an earlier bulge)seemed as the right target.Being the logical next step in the German advance after conquering Kharkov in March 1943,the Russians anticipated this move. The massive troop set up and intelligence information from their "Lucy" spy network in Germany and intercepted ultra codes by the British gave the opportunity to trap the German forces and start a counter offensive.The military and some 300000 civilians set up massive minefields,tank traps,anti-tank gun positions,dug-in tanksand other fortifications.Furthermore huge forces were cocentrated.1,3 million men,3600 tanks,20000 pieces of artillery and 2400 planes were facing 90000 German soldiers,2700 tanks and 2000 planes.On the 4th of July 1943 the battle began.After both sides had massively bombed each other with artillery and air raids the German advance started with heavy losses of men and material.Most of the new tanks like Tiger,Panther and Elephant got stuck in the minefields and were shot to pices by anti tank artillery.Eventually the elite divisions "Grossdeutschland",and SS "LSSAH","Das Reich" and "Totenkopf" were pushing forward by forming the "Panzerkeil" meaning Tiger spearheads followed by Panther,PIV and PIII.Tanks were firing at each other at point blank range so both airforces were unable to join ground fight because the massive smoke and dust.It is reported that the temperatures in the center of the battle were so high that the bodies of the soldiers were burnt to ashes.When the allies landed in Sicily Hitler called off the operation.The Germans had lost around 100000 men dead or wounded and most of their armoured offensive capacities,the soviets 250000 dead,600000 wounded. These files are dds if you don't have a texture folder or MC4.0(finally!),they must be reconverted with MakerRfa. Thx to all my fans,all the talented skinners and modders and especially the MC team(good luck Killah!) Stay tuned,there's more to come,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de "Reason separates man from animals." [/quote]

#### "The Final Encounter"

the_final_enconter.zip | 16.73 MB

#### takiwa's Supermarine Sptfie MK. VB Trop

takiwas_supermarine_spitfire_mk._vb_trop.zip | 861.14 KB

Spitfire Mk. Vb Trop. Because of this, it can't be 100% historically accurate (because the game model is an Mk. Vb, not a Trop version)...but it looks better than the default skin, IMHO. Map: - El Alamein, Gazala, Operation Battleaxe Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your El Alamein, Gazala and/or Battleaxe map folders, and play the game! takiwa [/quote]

#### takiwa's Oberleutnant Herbert Christmann's BF109

takiwas_oberleutnant_herbert_christmanns_bf109.zip | 727.13 KB

time during the battles immediately following D-Day) Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Bocage map folder, and play the game! takiwa [/quote]

#### takiwa's Hans-Joachim Marseilles BF109

takiwas_hans-joachim_marseilles_bf-109.zip | 627.4 KB

but seven of those within an intense eighteen month period in the desert. All but four of his victories were against fighter aircraft, and all were against pilots of the western nations. No other pilot destroyed as many aircraft on the Western Front as did Marseille. In the words of the General of the German Fighter Arm, Adolf Galland, Marseille was "the unrivaled virtuoso of fighter pilots." His ability to sometimes destroy entire squadrons of enemy aircraft in a single sortie is the substance legends are made of. Marseille is still regarded by most German Luftwaffe pilots to have been the best of the best; excelling as a marksman, an acrobatic pilots, as well as one of the best combat tacticians in the Luftwaffe. Together, the synergy created by the accumulation of these talents forged one of the most lethal fighter pilots of his era. - On Sept. 30, 1942, scheduled to fly a new Messerschmitt Bf-109 G-2 fighter, W.Nr. 14256, Marseille was called upon to once again escort the now painfully obsolete Stuka dive bombers against ground targets in Egypt. At 1047, Hans-Joachim Marseille took off for his final sortie. After the escort mission was complete, Marseille and his squadron were directed to intercept a flight of enemy aircraft sighted south of Imayid, Egypt. No contact with the enemy fighters was made and the flight of Messerschmitts set a course for home. At 1135, Marseille indicated that he had smoke pouring into his cockpit and it was becoming difficult to either breathe or see. Other members in the flight urged Marseille to remain with his aircraft for another couple minutes since they were still over enemy-held territory. By 1139, smoke in the cockpit was now unbearable and Marseille was forced to leave his airplane. Marseille's last radio transmission was, "I've got to get out now. I can't stand it any more". Now over German territory, at approximately 10000 feet, Marseille rolled his aircraft inverted in a standard maneuver to prepare for bailout. Suffering from probable spatial disorientation, possible toxic hypoxia, as well as being blinded by the smoke in the cockpit, Marseille's aircraft entered an inverted dive with an approximate dive angle of 70 to 80 degrees. At a speed of approximately 400 knots, Marseille jumped out of his damaged aircraft. Unfortunately, the left side of Marseille's chest struck the tail of his airplane, either killing him instantly or incapacitating him to the point where he was unable to open his parachute. As the other members of Marseille's squadron watched in horror, Jochen's body landed face down 7 km South of Sidi Abd el Rahman, an unfitting end to the "Der Stern Von Afrika" (The Star of Africa) and a foreshadowing of things to come for the Luftwaffe. - This was a special request skin for SFenix...it ain't much, but I hope you like it. Maps: - El Alamein, Gazala, Operation Battleaxe Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your El Alamein, Gazala and/or Operation Battleaxe map folders, and play the game! takiwa [/quote]

#### Russian Soldier

russian_soldier_skin_by_rebel_recreations.zip | 1.42 MB

Also it will give the soldiers the Russian winter padded uniform All historically correct as far as we can tell from the sources at our disposal Install Open the zip and copy all the dds files as follows c\\program files\\EA games\\ Battlefield 1942\\Texturesets\\BF1942\\Stalingrad Stalingrad was my choice but you choose the Russian map will look good in all. Rebel Recreations http://isksquad.com/rebelrecreations.htm Enjoy our new uniforms STUKA Rebel Recreations [/quote]

caps on all the Japanese medics Second is Jap bandana for all you kamikazes out there it will put bandanas on the Japanese medics. To install Make your choice jap cap or jap bandana then copy all the contents from your Chosen file to c\\ program files\\ EA games\\Battlefield1942\\Texturesets\\BF1942\\then The map off your choice e.g. Wake island. You must have Merciless Texture sets for this to work. Enjoy your new headgear . Stuka Rebel Recreations. [/quote]

#### Warlord's Wehrmacht Camo Winter Tanks

warlords_wehrmacht_camo_winter_tanks_v.1.0.zip | 3.02 MB

webmaster@redlord.de Version: 1.0 Date: 05-17-2003 -2- 1. Use "rat.exe" to extract your "texture.rfa" files to the main game directory "?:\~\Battlefield 1942". RAT will automatically create the "texture" folder when you unpack. 2. Remove or rename the original texture.rfa archives. 3. Rename the ".dds" files you are replacing as ".old" in the new texture directory. 4. Copy the files you want to replace into "?:\~\Battlefield 1942\texture" 5. Launch your game and have fun! [/quote]

#### DC USMC Woodland Fatigues

ltcoltitus_usmc_woodland_fatigues_dc.zip | 2.61 MB

so inspired when I finished the desert BDUs (and the black guy) that I decided to go ahead and finish the Woodland pattern BDUS, and HOT DIGGIDY DAMN THEY FRIGGIN RULE ASS!!! Again these are the ones you have probably seen in the news recently (the new fatigues with the dotted pattern) and there\'s nothing too special about them, except their beauty...These are without a doubt 6 times better than any other DC skin you have ever D/loaded (GUARANTEED!) They actually blend you into the environment, I swear It works I\'ve been testing (hah, not really, they\'ve been done since last night, I\'ve just been playing with them) them and they actually make you look like you\'re trying to hide yourself (actually the Desert ones have the same effect.) As with my Desert BDUS I included the brand new (THE FIRST ONE, EVER) black marine with this file, and also I made \"camouflage make-up\" for the Marines (the caucasian ones :P) They look simply amazing...I\'m surprised the came out as well as they did, considering I only spent about 5 hours on each one (desert and woodland.) The only hard part in making these was finding the pattern for actual skin (you\'d be surprised how stupidly hard that was.) But I did it, just like I said I would so now I\'ll stop typing and let you get to your battlefield. FIGHT WITH STYLE!! TO INSTALL: (DCTextures set HIGHLY RECOMMENDED) Extract the skins you want to the proper folder; EXAMPLE: (If you would want to put it here) C:\\Program Files\\EA GAMES\\Battlefield 1942\\DCTextures\\Kharkov This skin (woodland) works extremely well with any level, but I recommend Stalingrad, Kursk, and kharkov for super badass camouflaged combat. Special thanks: PorkN\'Beans skinning tutorial bf1942files.com planetbattlefield.com USMC (Dont Sue ME!) Dice/EA PC GAMER :P again I hope you enjoy these skins, use them wisely! they can turn against you when you play as iraquis.(BELIEVE ME, they blend in alot better than you\'d expect just check out the screenshots I\'m including with this file. THE OTHER FILES I HAVE MADE (COLLECT THEM ALL!!!) AV8B \"Typhoon\" Harrier DC USMC Desert Fatigues DC USMC Woodland Fatigues DC I appreciate all the comments I get about my skins, so If you have any comments, tips, or suggestions, please E-mail them to sithlorda80@hotmail.com. Semper Fi, Titus Lieutenant Colonel United States Marine Corps [/quote]

#### DC USMC Desert Fatigues

ltcoltitus_usmc_desert_fatigues_dc.zip | 1.56 MB

instead of throughout the week. It is friday, may 16th, at 1:54 AM in Kane\'ohe, Hawa\'ii. And I JUST finished taking screenshots of my new masterpiece. And yes it is as good as my previous one (if not better). These Cammies are almost exactly like the ones you\'ve probably seen on TV (the new ones with the dotted pattern) well I have them and I love them (and i\'ve mentioned before that i\'d make them). There\'s not much to explain about them...they come with new boots and new insignia (Corporal...looks nice, Even though I\'m no corporal I doubt there are many LtCol. anti tank guys...unfortunately) and I added little details like the USMC emblem that in real life shows up in the BDUS every 2 feet or so (you\'ll notice it in the sleeves although they are tiny like in the actual thing). So other than that it\'s pretty normal (yet beutiful). HOWEVER: ----------- I HAVE BROKEN NEW GROUND: by introducing to battlefield, the very first, THATS RIGHT, THE VERY FIRST, black man into the battlefield world!!!! Now you can engage in 21st century non-segraggated warfare by installing this skin on your hard-drive!!! How much of a genius am I? A BIG FRIGGIN GENIUS. IT\'S NOT OVER YET, BITCH! If you\'re a racist assmaster and you dont like black people in your frontlines I have included modified face skins for the caucasian Marines :P. Now you can play in the sun all day without having your retinas fried (thanks to me and my skills as a skinner). Personally I like a mix of the two, some maps black some maps white...unfortunately you cant mix them in one level because there is only one file for the HUD hands skin. INSTALLATION: DCTextures set HIGHLY RECOMMENDED. Unzip file to any folder. Then open folder and make your pick; the black Marine (inside the Desert Camo folder) or the white/hispanic Marine (inside the White people folder). If you want the white Marines you\'ll have to copy it (the faces) along with the USSoldier, Amerun, Amerov, sleeve, bacpac, and ammobag skins, you\'ll have to leave the hands because those go only for the black Marines. After that copy the selected race of soldier into any level you wish to place it in. For Example: C:\\Program files\\EA GAMES\\Battlefield 1942\\DCTextures\\Iwo_Jima I honestly hope you enjoy this skin. Even though I only worked on it for 10 hours or so It\'s still a damn fine piece of work...and I really think it\'s another hit. And one that\'s worth uploading... So enjoy with all of my blessings for this is truly a file worth downloading. My next release will be the woodland version of these BDUS, maybe I\'ll add beards to everyone :D Special thanks: PorkN\'Beans (his easy tutorial got me into this mess Bf1942files.com planetbattlefield.com EA/DICE USMC (Don\'t sue me!) PCGAMER :P Again thank you, and enjoy the skin, Semper Fi, Titus Lieutenant Colonel United States Marine Corps If you would like to send compliments, coments, or tips, please mail them to sithlorda80@hotmail.com, or sometimes you will find me on the planetbattlefield.com forums (or the Bf1942files.com forums). [/quote]

#### DC Urban Camo

a_desert_combat_urban_style_camo.zip | 1.16 MB

dirty grey look This is not 100% accurate - so do not start moaning about camo syle etc - BF is not a SIM!! -------------------- How To: Installation -------------------- unzip and - Copy the dds files into : C :program files\\EA games\\ battlefield1942\\DC textues\\berlin\\stalingrad or whatever map set you like Remember you must have DC texture set for this to work Enjoy any comments please post on forums or on http://www.isksquad.com/phpBB2/viewforum.php?f=28 [/quote]

#### takiwa's A-10 Thunderbolt (DC)

takiwas_a-10_thunderbolt_dc.zip | 660.43 KB

TextureSet mod for DC found here --> http://bf1942files.com/file.info?ID=12678 - Copy the .dds files to the El Alamein and/or Gazala map folders. Default would be C:\Program Files\EA GAMES\Battlefield 1942\DCTextures\ takiwa [/quote]

#### DC AV8B Typhoon

ltcoltitus_av8b_typhoon.zip | 1012.73 KB

\____/ AV8B "Typhoon" Harrier United States Marine Corps themed Camo Green I Finally finished it. My first (submitted) skin. And a damn fine one it is! This harrier is beutifully tailored for jungle combat (not much jungle in the game but you get what I mean beotch.) The actual paint job is simply a photoshop plugin with several modifications to make it more "camoflagious." The top is obviously a beautiful shade of matted green patches like you'd find on any set of BDUs (except w/o any brown) the bottom is a brighter shade of the previous skin to make it like sky camo (you know dark on top bright on bottom.) The Decals are all custom made (not much merit there, except they're pretty, do you like all the successful bomb runs? and the two won dogfights with iraqui adversaries?) the cockpit is pretty sweet if I do say so myself...I made a sweet targeting "screen" with a T-72 in there to make it seem like you're in the real war (for a second or so) I put inspirational messages all over the cockpit as well. The tail features the Marine Corps Emblem (eagle globe and anchor) with the Hawaiian Islands (Kane'ohe bay Marine Corps base is where I'm at) and the HM-15 CH53D squadron logo is on the fusilage behind the wings. The MK83 bombs have been mysteriously graffitied all over by punk soldiers who snuk into the hangars at night and placed their patriotic messages on these weapons of medium destruction. As you will notice the original fusilage details from the AV8B have not been lost, I was more careful than you probably thought, I'm not that big of a n00b, and honestly I think I did a good job, I hope you like my skin. I worked on it for about a week or so, and I released it at the right time I think with .35e just recently out, It looks damn good I tell ya. FIGHT WITH STYLE!! To Install: you must (or should) have the DC textures pack (you can get it at www.bf1942files.com) and place it in the proper directory. For example: If you want it in the Iwo_Jima map, unzip this to: C:/Program Files/EA GAMES/Battlefield 1942/DCTextures/Iwo_Jima I'm not an artist...But I think I did a good-ass job (considering how i'm a skinnin-n00b) I have in the works an A-10 Thunderbolt night camo skin, and perhaps I will make the effort to make a new Apache Skin...and I'm still working on the new Camos for the MARINES for DC (the dotted pattern ones), and I'll be attempting to make new faces for the new camos (maybe a black marine, there are none in the game, you know, and bearded dudes, and mustachioed dudes). In any case I've learned a whole lot by making this skin...both on the area of Photoshop use, and all around modding. Special Thank Yous go to: Pork 'N Beans: His skinning guide made it Uber easy for me to do this PlanetBattlefield Bf1942files.com USMC (dont sue me!) DICE/EA PCGAMER >:P If you want to send comments compliments or tips you can E-mail me at Sithlorda80@hotmail.com, hope you enjoy my skin, and if you wish to change it or some crap like that...just put my name in somewhere I'll appreciate it. Semper Fi, Titusss Lieutenant Colonel United States Marine Corps [/quote]

#### Jingo\'s 101st BOB Skins

jingos_101st_bob.zip | 1.37 MB

map,showing the quite improvised winter gear of the paras in the Ardennes Forest.I tried to create a compromise out of Band of Brothers\'images(Thx again Kreply!)and what game limitations would allow. These files are dds and need to be reconverted with MakerRfa if you don\'t have a texture folder or MC3.7(4.0soon!). A big thank you to my constant fans,the constructive members of the BF1942files.com and Merciless Creations community and to everybody else for enjoying my work,making suggestions or challenging me(OrbisFactor!).Stay tuned,there\'s more to come! E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de \"Reason separates man from animals.\" [/quote]

#### M1A1 Forest Skin DC .35e

m1a1_forest_skin_for_dc_.35e.zip | 1.36 MB

Bulge Texture Set, which came with his texture set mod) -Wake Island -Midway -Guadal Canal -Iwo Jima [/quote]

#### DC US Green Camo

desrtcomb_us_green_camo.zip | 1.27 MB

looks quite effective i think! This is not 100% accurate - so do not start moaning about camo syle etc - BF is not a SIM!! [/quote]

#### 7th Armored Division

7th_armoured_division.zip | 3.8 MB

are really interested, you can read all about them at http://www.btinternet.com/~ian.a.paterson/main.htm. I tried making the skins as accurate as possible using various resources but I don\'t know if they are 100% accurate. Also, I\'m not the best artist (this is only my second attempt at skinning) so if the shovel, pickaxe, etc look crappy, sorry it\'s the best free-hand I could do. The Desert Rats were engaged during the entire North African campaign so you can use them on any North Africa map. INSTALLATION Merciless TextureSet folders are required. Dump the .dds files into the map of your choosing. I may later skin the transports of the 7th Armoured Division and do the 1st Armoured Division in North Africa (for variety ;) ). ENJOY! [/quote]

#### takiwa's WWII Planes pt 1 - Japan - (Updated zip)

takiwas_wwii_planes_pt.1_-_japan_-_updated_zip.zip | 8.72 MB

1941-1945. Historical Notes: - All planes now have the correct 3-blade prop blur. - Both the Midway and Wake maps use the same planes. These are A6M2's and D3A1's based off the carrier Hiryu, which took part in both of those offensives. They are generic planes, belonging to no pilot in particular, and therefore bear no pilot-specific markings. The numbers are also generic, but based on a number pattern of the carrier group. - Coral Sea uses A6M2's and D3A1's based off the carrier Shokaku, which took part in this offensive and was sunk during the battle. They are generic planes, belonging to no pilot in particular, and therefore bear no pilot-specific markings. The numbers are also generic, but based on a number pattern of the carrier group. - Coral Sea also features the Shokaku re-skinned in a historically correct color (from several possible color schemes). This is based on my previous Shokaku skin, with more detail put into the deck planks and the door marker text changed. The deck was steel on the real Shokaku, but due to the way the textures are used, I decided to keep the wooden planks. - Guadal Canal features raiding A6M2's from the base at Rabaul (some 600 miles away), and D3A1's from the carrier Zuikaku, which patroled the waters around the Solomon Islands at this time. They are generic planes, belonging to no pilot in particular, and therefore bear no pilot-specific markings. The numbers are also generic, but based on a number pattern of the carrier group. - Iwo Jima features a land-based Nakajima A6M2, and a land-based D3A1, both with the correct color schemes for the time period. They are generic planes, belonging to no pilot in particular, and therefore bear no pilot-specific markings. The numbers are also generic, but based on a number pattern of the carrier group. Skinning Notes: - There were problems with the mirroring effect on most of this planes (especially with the tail numbers). - Some of the markings are not sized correctly (like stripes and fusalage identification markings) because of the restraints of the skin and model. - Dice set the D3A1 up to use the prop blur of the A6M2, so the spinner looks different when flying in 3rd person view (nothing I can do about this...) - I decide not to include the wrecked .dds files to make the file smaller in size. Wrecked planes only stay active on the screen for a few seconds, anyway, and the level of detail is hard to see, so the default files do the job just fine. - I researched these planes tirelessly over the past days, and the color schemes, numbering system, etc. that I used came from so many different websites, I can't list them all here. I hope I have represented each plane in a historical light...if not, I apologize. Installation: - You MUST have Merciless Creations 3.7 or later to use this file! - Click on the file to start the extraction, which will place the skins in their proper map folders. If you have your Battlefield 1942 game installed somwhere other than the default location, then point the extractor in the right direction (default is "C:Program FilesEA GAMESBattlefield 1942TextureSetsBF1942"). Overwrite any files when asked. - For those of you who are having problems with installing from the .exe, just copy the files from the folders to their corresponding folder in your EA GAMESBattlefiled 1942TextureSetsBF1942 directory - Enjoy the game! takiwa [/quote]

#### White Camo ThompsonHappy New Year

white_camo_thompson.zip | 465.03 KB

#### takiwa's WWII Planes pt 1 - Japan

takiwas_wwii_planes_pt.1_-_japan.zip | 3.68 MB

1941-1945. Historical Notes: - All planes now have the correct 3-blade prop blur. - Both the Midway and Wake maps use the same planes. These are A6M2's and D3A1's based off the carrier Hiryu, which took part in both of those offensives. They are generic planes, belonging to no pilot in particular, and therefore bear no pilot-specific markings. The numbers are also generic, but based on a number pattern of the carrier group. - Coral Sea uses A6M2's and D3A1's based off the carrier Shokaku, which took part in this offensive and was sunk during the battle. They are generic planes, belonging to no pilot in particular, and therefore bear no pilot-specific markings. The numbers are also generic, but based on a number pattern of the carrier group. - Coral Sea also features the Shokaku re-skinned in a historically correct color (from several possible color schemes). This is based on my previous Shokaku skin, with more detail put into the deck planks and the door marker text changed. The deck was steel on the real Shokaku, but due to the way the textures are used, I decided to keep the wooden planks. - Guadal Canal features raiding A6M2's from the base at Rabaul (some 600 miles away), and D3A1's from the carrier Zuikaku, which patroled the waters around the Solomon Islands at this time. They are generic planes, belonging to no pilot in particular, and therefore bear no pilot-specific markings. The numbers are also generic, but based on a number pattern of the carrier group. - Iwo Jima features a land-based Nakajima A6M2, and a land-based D3A1, both with the correct color schemes for the time period. They are generic planes, belonging to no pilot in particular, and therefore bear no pilot-specific markings. The numbers are also generic, but based on a number pattern of the carrier group. Skinning Notes: - There were problems with the mirroring effect on most of this planes (especially with the tail numbers). - Some of the markings are not sized correctly (like stripes and fusalage identification markings) because of the restraints of the skin and model. - Dice set the D3A1 up to use the prop blur of the A6M2, so the spinner looks different when flying in 3rd person view (nothing I can do about this...) - I decide not to include the wrecked .dds files to make the file smaller in size. Wrecked planes only stay active on the screen for a few seconds, anyway, and the level of detail is hard to see, so the default files do the job just fine. - I researched these planes tirelessly over the past days, and the color schemes, numbering system, etc. that I used came from so many different websites, I can't list them all here. I hope I have represented each plane in a historical light...if not, I apologize. Installation: - You MUST have Merciless Creations 3.7 or later to use this file! - Click on the file to start the extraction, which will place the skins in their proper map folders. If you have your Battlefield 1942 game installed somwhere other than the default location, then point the extractor in the right direction (default is "C:Program FilesEA GAMESBattlefield 1942TextureSetsBF1942"). Overwrite any files when asked. - Enjoy the game! takiwa [/quote]

#### US Marine Camo

of_usmarinecamo.zip | 810.19 KB

Factor | | email: orbisfactor@hotmail.com | | web: http://ephargy.bazahr.com/orbisfactor/bf1942.html | +--------------------------------------------------------+ This is my US Marine Camo skin, while not a historically accurate skin in anyway, I have found it to be quite a good skin to use on the Pacific Theatre maps. ----------------------------------------------------------------------- =|Installation|= If you have Merciless Creations TextureSets installed, all you have to do is copy the .dds files to the following map folders; Guadalcanal Iwo Jima Miday Wake If you dont have Merciless Creations TextureSets installed, you will have to use the following method (replaces the skin for the US on all maps with the US on them); To use these files in the Retail version, you\'ll need Moseley\'s RFA Extractor to unpack the Refractor Flat Archive (textures.rfa). If you haven\'t already, download it at http://www.bf1942files.com Note: RFA Extractor requires Microsoft\'s .net Framework update to run. Download it at: http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe Note: After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get \'em at: www.dll-files.com , unzip and copy to your Windows/system folder. ========================= EXTRACT THE RFA ARCHIVE ========================= Use RFA Extractor to uppack your \"Archives/texture.rfa\" file to the main game directory \"C:\\Program Files\\EA GAMES\\Battlefield 1942\" RFA Explorer will automatically create the \"texture\" folder when you unpack. Remove/Rename the original texture.rfa archive to a safe place outside the Battlefield 1942 directory. You should now have the following directory structure: AdminTool Archives cache eReg Logs Movies MultiplayerServers Music save Settings texture

#### takiwa's -Red Dragon- Yak 9

takiwas_-red_dragon-_yak-9.zip | 681.18 KB

but my research on it during the war is sketchy at best. Is it historical? Not sure, but it looks good in the game, so use it if you like :) Map: - Kursk or Kharkov Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kursk or Kharkov map folders, and play the game! takiwa [/quote]

#### Jingo\'s 007

jingos_007.zip | 1.29 MB

and turret,patch of 1st SS-Panzerkorps,1st SS-Panzerdivision \"Leibstandarte SS Adolf Hitler\"(LSSAH)and of course the famous barrel marking. Michael Wittmann The most successful tankcommander of ww2 was born on April 22nd 1914 in Vogelthal,Bavaria.the farmer\'s son had served 6 months in the Reichsarbeitsdienst(RAD)=labour corps when he enlisted in the 9th infantry regiment.He left the service 1936 as nco,joining LSSAH in April 1937.He soon started driver training on various armoured vehicles,showing excellent skills.With the invasion of Poland,Wittmann started his battlefield carrer commanding a recon Sd.Kfz 232.In late 1939 he began his training on assault-guns(Sturmgeschütz).In late 1940,after being tranferred to SS-Sturmbatterie(assault-gun battery)he joined combat in Yugoslavia and Greece as plattoon leader.After the ambush on the Sovietunion on June 22nd 1941(Operation Barbarossa),Wittmann received IC 2nd and1st class,wound badge and finally tank assault badge for destroying six tanks in a single engagement in the Rostov area.In June 1942 he started officers training at SS-Junkerschule Bad Tölz,Bavaria.In December 1942, as tank instructor and being promoted to lieutenant,he became Panzer III plattoon leader of a Tiger company,securing the Tiger backline against infantry and other enemy units.On July 5th Wittmann\'s Tiger career started with \"Operation Zitadelle\"(citadel).When this operation was finished on July 17th,including the battles of Kharkov and Kursk, Wittmann had destroyed 30 tanks and 28 guns.In August 1943 LSSAH was transferred to Italy for refitting.Returning to the Eastern front in October 1943,Wittmann continued his successful chase,meanwhile carrying the famous \"S21\" and receiving Knight\'s cross and oakleaves from Hitler personally.Between February and March 1944 Wittmann got command of 2nd company of schwere SS-Panzerabteilung 101(sSSPzAbt101) and was transferred to Belgium.After D-Day,Wittmanns fame grew by desroying the whole 4th County of London Yeonmanry Regiment almost on his own.Wittmann\'s Tiger surprised the unit at rest,blocking the narrow road No.175 near Villers-Bocage by destroying the first vehicle while keeping the crews with mg-fire from the rest of the vehicles.One after the other the regiments armour went up in smoke,hit by Wittmann\'s lone Tiger,while the British soldiers got surrounded by SS-grenadiers.But on August 8th 1944 Wittmann\'s luck had run out.During the attempt of recapturing Caen Tiger 007 got hit and Wittmann and his crew killed.British,Canadian and Polish units claimed having Wittmann ambushed and killed.Inspections of wreck proved them wrong.Most probably a HE-rocket of a Hawker-Typhoon hit the engine,inflaming the combat compartment and stored ammo,killing Wittmann and crew immediately and blowing the turret off the hull.Michael Wittmann died at age 30,his crew between 20-24.He destroyed more than 130 enemy tanks and guns. These files are dds and need to be reconverted with MakerRfa,if you don\'t have a texture folder or MC3.7 (4.0 soon!) Thx for enjoying my work,critisism and support(Aquila!)or new challenges(OrbisFactor!),stay tuned,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de \"Reason separates man from animals.\" [/quote]

#### takiwa's -White- 39 YAK 9

takiwas_white_39_yak_9.zip | 641.21 KB

material I found online covered late 1943 through 1945 camouflage and markings. If anyone can point me in the right direction to help me research this a/c better, I would appreciate it very much. Anyway, although this is a later model, it will still look good in the game, and the camo pattern is pretty standard so it can be considered somewhat historically correct (just not map specific). Maps: - Kursk or Kharkov Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kursk or Kharkov map folders, and play the game! takiwa [/quote]

#### takiwa's III STG III African JU87

takiwas_iii.stg_iii_african_ju87.zip | 880.42 KB

advantage of ingame because of the ground texture). Map: - El Alamein or Gazala Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa [/quote]

#### takiwa's Helmut Wick's BF109

takiwas_helmut_wicks_bf109.zip | 625.96 KB

dogfight with a Spitfire over the English channel on Nov. 28, 1940. Map: - Although it never flew in any of the battles in the game, I couldn't pass up a chance to do the unique color scheme of this plane. Use it where you like ;) Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa [/quote]

#### Aluminum Overcast B-17_2

aluminum_overcast_2.zip | 750.33 KB

have the Merciless Historic Addon installed, if not, you must downlaod the other version! [/quote]

#### Aluminum Overcast B-17_1

aluminum_overcast_1.zip | 696.46 KB

real B17)! I found the photos of the real version at the following adress : http://homepage.mac.com/chapter339/PhotoAlbum1.html So that\'s it, enjoy! [/quote]

#### Warlord\'s SS Camo Infantry v1.2

warlords_ss_camo_infantry_v.1.2.zip | 505.3 KB

webmaster@redlord.de Version: 1.2 Date: 04-30-2003 -2- 1. Use \"rat.exe\" to extract your \"texture.rfa\" files to the main game directory \"?:\\~\\Battlefield 1942\". RAT will automatically create the \"texture\" folder when you unpack. 2. Remove or rename the original texture.rfa archives. 3. Rename the \".dds\" files you are replacing as \".old\" in the new texture directory. 4. Copy the files you want to replace into \"?:\\~\\Battlefield 1942\\texture\" 5. Launch your game and have fun! [/quote]

#### Warlord\'s Wehrmacht Infantry v2.0

warlords_wehrmacht_infantry_v.2.0.zip | 482.4 KB

webmaster@redlord.de Version: 2.0 Date: 04-30-2003 -2- 1. Use \"rat.exe\" to extract your \"texture.rfa\" files to the main game directory \"?:\\~\\Battlefield 1942\". RAT will automatically create the \"texture\" folder when you unpack. 2. Remove or rename the original texture.rfa archives. 3. Rename the \".dds\" files you are replacing as \".old\" in the new texture directory. 4. Copy the files you want to replace into \"?:\\~\\Battlefield 1942\\texture\" 5. Launch your game and have fun! [/quote]

#### Warlord\'s Historic Flagpatch v1.1

warlords_historical_flagpatch_v.1.1.zip | 131.74 KB

webmaster@redlord.de Version: 1.1 Date: 04-30-2003 -2- 1. Use \"rat.exe\" to extract your \"texture.rfa\" files to the main game directory \"?:\\~\\Battlefield 1942\". RAT will automatically create the \"texture\" folder when you unpack. 2. Remove or rename the original texture.rfa archives. 3. Rename the \".dds\" files you are replacing as \".old\" in the new texture directory. 4. Copy the files you want to replace into \"?:\\~\\Battlefield 1942\\texture\" 5. Launch your game and have fun! [/quote]

#### Warlord\'s BF109 Jagdgeschwader 6 v1.0

webmaster@redlord.de Version: 1.1 Date: 04-30-2003 -2- 1. Use \"rat.exe\" to extract your \"texture.rfa\" files to the main game directory \"?:\\~\\Battlefield 1942\". RAT will automatically create the \"texture\" folder when you unpack. 2. Remove or rename the original texture.rfa archives. 3. Rename the \".dds\" files you are replacing as \".old\" in the new texture directory. 4. Copy the files you want to replace into \"?:\\~\\Battlefield 1942\\texture\" 5. Launch your game and have fun! [/quote]

#### takiwa's 7.STG 77 African JU87

takiwas_7.stg_77_african_ju87.zip | 835.95 KB

Luftwaffe. Map: - El Alamein or Gazala Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa [/quote]

#### takiwa's Stabii STG I JU87

takiwas_stabii_stg_i_ju87.zip | 746.8 KB

the leading edges) over the standard paint. Map: - Kharkov Winter, which can be found here --> http://bf1942files.com/file.info?ID=10658 Installation: - You should have Merciless Creations TexturePack installed to use this file. - You should also have Kharkov Winter textures installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa [/quote]

#### takiwa's Mutherich 5.JG54 BF109

takiwas_mutherich_5.jg_54_bf109.zip | 524.09 KB

skin" camo pattern oversprayed with RLM81a. The upper wing has RLM71 oversprayed camo patches. The lower body is the usual RLM76. - "Hubs" Mütherich took part in the battle of Britain, where he shot down his first eight enemy aircraft. Having scored two additional victories in the Yugoslavian campaign in April 1941, he became Staffelkapitän of 5./JG 54 and led this unit in the invasion of the Soviet Union. Mütherich was killed on September 9, 1941, when his Messerschmitt 109 made a ground loop during a force-landing following a dogfight with Soviet fighters near Leningrad. He was accredited with a total of 43 confirmed victories. Map: - Kursk or Kharkov (although it did not fly in either of these battles) Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa [/quote]

#### takiwa's Col. Hans Ulrich Rudel's JU87

takiwas_col._hans_ulrich_rudel_ju87.zip | 730.42 KB

cannons mounted underneath the wings for tankbusting, often nicknamed Panzerknacker (Tank Buster) or Kanonenvogel (Cannon Bird). - During his career, Rudel flew over 2530 missions (around 400 of his sorties were flown in a Focke-Wulf 190 fighter plane during which he was credited with 11 air victories) and destroyed around 150 various artillery pieces, 519 tanks, around 1000 various vehicles, 70 landing crafts, 2 Lavochkin La-3 fighters, Il-2 Stormovik and sunk the Battleship "Marat", 2 Cruisers and a Destroyer. Rudel was responsible for such huge damages to the Red Army that Joseph Stalin himself put a price of 100,000 rubles on his head. Map: - Kursk or Karkhov Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa (yeah, I know I said I was gonna take a break for a while...I guess I'm just addicted to skinning) [/quote]

#### takiwa's Berlin Panzer

takiwas_berlin_panzeriv.zip | 464.25 KB

have a closer look... - This is my first tank skin, so feel free to flame at will...I'm sure I'll get better as I go ;) Map: - Berlin (possibly Stalingrad, if you like the "panzer grey" look for urban warfare) Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa [/quote]

#### Oberleutnant Hubert Mutherich. 5./JG54 BF109

bf109f-2_hubert_mutherich.zip | 810.3 KB

Merciless Texture sets and simply copy and paste the .dds file into the Kursk folder or whatever folder you want the skin applied to. ex...c:program files\\Ea games\\Battlefield1942\\Texturesets\\Kursk Happy Hunting! [/quote]

#### takiwa's III JG54 BF109

takiwas_iii_jg_54_bf109.zip | 546.78 KB

large areas with white distemper. The devil's head badge is the insignia of 9.Staffel, and the red shield and black cross is that of the III Gruppe. - Although it probably never flew in the battle of Kharkov, it is an historic Russian front battle skin, and it looks nice with the winter texture pack. Map: - Karkhov Winter, found here --> http://bf1942files.com/file.info?ID=10658 Installation: - You should have Merciless Creations TexturePack installed to use this file. - You should also have Karkhov Winter TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa [/quote]

#### takiwa's III JG27 BF109

takiwas_iii_jg_27_bf109.zip | 555.66 KB

oversprayed with a random RLM 83 (olive green) pattern. - Possible that it flew in any of the African maps. Map: - El Alamein, Gazala, or Operation Battleaxe. Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa

#### takiwa's 16.JG 53 BF109

takiwas_16.jg_53_bf109.zip | 595.65 KB

allied bombers over Berlin. - Doubtful that it flew in Bocage, but still a possibilty...regardless, I was getting tired of looking at the default skin (which is SO out of place on that map...) Map: - Bocage Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa [/quote]

#### takiwa's II JG54 BF109

takiwa_ii_jg_54_bf109.zip | 556.75 KB

camouflage scheme, not indicative of it's flight group. It wears the shield of the II Gruppe, and the Green Heart of Germany. - Although it probably never flew in the Kursk or Kharkov battles, the unusual camo scheme was too much for me to pass up. After completing the a/c, I saw how good the camo actually worked in the game, so I feel good about releasing this as a historic skin. Map: - Kursk or Karkhov Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa (yeah, I know I said I was gonna take a break for a while...I guess I'm just addicted to skinning) [/quote]

#### Erich Hartman\'s Russian BF109

erich_hartmann_russian_bf109.zip | 606.91 KB

tulip\" design on the nose of Erich\'s planes didn\'t show up until 1944). Map: - Kursk or Karkhov Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa (yeah, I know I said I was gonna take a break for a while...I guess I\'m just addicted to skinning) [/quote]

#### Jingo's Berlin Skin Pack

jingo_berlin_skin_pack.zip | 6.64 MB

with a big one!This time not only skins for soldiers and vehicles,I reworked most of the buildings including the inside.Less a paint job,more like "dimming the lights".Just my interpretation of dirt and smoke in a bomb raided city. Added some propaganda where possible.I changed the soviet uniforms to more realistic brown tone,dirt on hands and faces. The T-34 has a darker brown colour and some hit damages like my old "Stalinetz" T34-85,I still like the camo! The axis soldiers have "blurred edge"camo and patch of 33rd French SS-volunteer division "Charlemagne".The vehicles with camo and hit damage and patch of 11th Scandinavian SS-volunteer Panzergrenadierdivision "Nordland". The city In the end of January 1945 after the soviet winter offensive the red army was only 40 miles away from Berlin.It was Josef Stalin's declared will to conquer the city before the western allies.In February and March more than 2,5 million soldiers, 6000 tanks and 7500 planes assembled for the attack.The German "forces" had around a million soldiers,consisting of beat-up Wehrmacht units,SS-troops of all kinds,some 800 tanks lacking fuel and ammo,police and the last resort "Volkssturm",old men and teenage boys,who could barely hold their rifles.The attack began on April the 16th 1945 and under heavy casualties the first soviet troops reached the outskirts of Berlin on April 20th.While Hitler decorated 12-year old boys with iron crosses and Göring and Himmler preferred to leave town,the civilians hid in the cellars waitng for the end.Meanwhile a pityless house to house,door to door fight had begun.The resistance of the remaining SS-troops was fanatic.Most of them volunteers from France,Scandinavia and the Baltics who joined the SS to fight the communists,knew that most probably a firing squad was waiting for them.It's an irony of history that the last defenders of the Reichstag were the Frenchmen of the division "Charlemagne".On April 30th the red flag was raised over the Reichstag,while Hitler had committed suicide a few hours before.On May 2nd,the last troops in Berlin surrendered,on May 8th Generalfieldmarshal Keitel signed the conditionless surrender of all German forces.The nightmare was over. Casualties: Soviets 305000 dead Germans(incl.civilians)325000 dead These dds files(lots of them!)need to be reconverted with MakerRfa,if you don't have a texture folder or MC3.7 or4.0(soon!) Thx for enjoying my work or making suggestions,stay tuned there's more to come,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de "Reason separates man from animals." [/quote]

#### Erich Hartman\'s Russian Winter BF109

erich_hartmann_russian_winter_bf109.zip | 855.83 KB

here --> http://bf1942files.com/file.info?ID=10658 Installation: - You should have Merciless Creations TexturePack installed to use this file. - You should also have Kharkov Winter textures installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa (yeah, I know I said I was gonna take a break for a while...I guess I\'m just addicted to skinning) [/quote]

grenades?? \"quote\" \"Pineapple\" Grenade Mark IIA1 This all-purpose fragmentation grenade of U.S forces during WWII, with an M10 Fuse. The early versions were painted a high visibilty yellow color, but these proved to be a handicap for jungle fighting. Later they were switched to Olive Drab color. It contained an explosive charge in a body designed to fragment with the action of the bursting charge . This type of Hand Grenade originated in WWI (August 1918) and contained either 1.85 oz. of TNT, 1.85 oz. of Amatol 50/50, or a filler of Trojan powder . Various models of ’Mk II Defensive Hand Grenades’ were used, with different types of fuzes and fillers, with a delay time of anywhere from 4 - 5 seconds. \"quote\" .so seeing the no such skin here I made one quickly and used it in Merciless\'s texturepack ,and DONE.. To use unzip the texture file granade_al_o.dds and move to the Merciless\'s \"Guadalcanal\" map folder... thats it ,clear? good .. go get e\'m Marine.. pokerchip email ..tinsel@eisa.net.au [/quote]

#### Landmine Skin

landmineskin.zip | 60.39 KB

merciless texturesets and the desertcombat texturesets add-on. To install the file, just put the .dds file in the folder of the map which you want to have them on. If you have any suggestions/comments just mail them to elvinvaders@hotmail.com Have Fun![/quote]

#### takiwa's Kharkov III JG3 BF109(fixed)

takiwas_kharkov_iii_jg3_bf109_fixed.zip | 1012.71 KB

texture pack installed (http://bf1942files.com/file.info?ID=10658), then this plane will look really nice on that map...but it still looks decent with the default textures. Installation: - You should have Merciless Creations TexturePack installed to use this file - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa [/quote]

#### Green Zero

green_zero.zip | 487 KB

#### Wake Buildings

wake_buildings_by_rebel_recreations.zip | 4.62 MB

these textures were developed by LT.DEADPIE and Stuka In November 1941, Major Caton takes command of the small Marine garrison on Wake Island. His tendency toward spit and polish upsets the men\'s tropical lassitude, but Pearl Harbor changes everything. Soon the island is attacked and the Marines pull together day by day; but how long can they hold out? In this file you will find:- Main buildings redone Camo net on the bunkers Camo net on defgun + shell holes Supply bunker done in sand bags Air field runway put down LT.DEADPIE=ISK=/STUKA=ISK= Rebel Creations Team Check out the Rebel reCreations webpage for other skin packs: http://isksquad.com/rebelcreations.htm If you have any problems with this skin pack please post on our forum[/quote]

#### Wolfgang Lippert BF109

wolfgang_lippert_gazala_bf109.zip | 778.2 KB

in the Werdau region of Sachsen. He joined the Luftwaffe and, following fighter pilot training, was posted to I./JG 134 “Horst Wessel”. On 15 march 1937, Oberleutnant Lippert was transferred, as a founding member, to I./JG 53 based at Wiesbaden-Erbenheim. Lippert gained his first aerial victories during the Spanish Civil War flying with 3 Staffel of J/88 in the Condor Legion. He amassed five victories in this conflict between the middle of 1938 and March 1939 receiving the award of the Spanienkreuz in Gold mit Schwerten. Following his return to Germany, Lippert was appointed Staffelkapitän of 3./JG 53 on 1 May 1939. He led the unit during the French campaign. He claimed his first victory of World War 2 on 30 September 1939, when he shot down a French Morane fighter in the Wissembourg area. By September 1940, Lippert had increased his victory total to six. Hauptmann Lippert was appointed Gruppenkommandeur of II./JG 27 on 4 September 1940. He gained eight victories over England, all RAF fighters. He was awarded the Ritterkreuz on 24 September after 13 victories. Lippert was to lead II./JG 27 in the invasion of Russia after brief sojourn in the Balkans. Lippert had compiled 25 victories, including his Spanish Civil War victories, by the time the Gruppe was relocated to North Africa at the end of September 1941. He claimed three RAF fighters on 22 November. On 23 November 1941, after shooting down a RAF Hurricane fighter, Lippert was himself hit in the engine while engaged with Curtiss P-40s and Blenheim bombers. In bailing out of Bf 109 F-4 trop (W.Nr. 8469) \"Double chevron\" he broke both his legs when he struck the vertical stabilizer. He landed behind British lines, was captured and taken to a hospital in Egypt. Both legs became infected and required amputation. He died from an embolism after the operation without regaining consciousness. Some sources indicate that Lippert was shot down by the Australian ace Clive Caldwell (28.5 confirmed, 6 probable and 15 damaged victories) of 250 Sqn, RAF. Wolfgang Lippert was credited with 30 victories. His score included five victories gained during the Spanish Civil War and four victories claimed over the Eastern front. Changes: - None that I am aware of. From the pictures I have of this plane, nothing had to be changed to work with the ingame texture. It should be historically correct... Map: - This is an historically correct plane that flew over Ain El Gazala, so I would suggest using it there ;) Installation: - You must have Merciless Creations TexturePack to be able to use this skin in the proper map setting. - Drag and drop the /dds files to your Gazala map folder, and play the game :) takiwa[/quote]

#### takiwa's Coral Sea Shokaku

takiwa_coral_sea_shokaku.zip | 738.36 KB

Harbor, the raid into the Indian Ocean and the Battle of Coral Sea. In the latter action, on 8 May 1942, Shokaku was seriously damaged by dive bombers from USS Yorktown (CV-5) and had to return to Japan for repairs. Later in 1942, Shokaku took part in the August Battle of the Eastern Solomons and the October Battle of the Santa Cruz Islands. She was again badly damaged by bombs in the latter action. In 1943-44, she continued operations as one of the Japanese Navy's most important fleet carriers. Shokaku was sunk by the U.S. submarine Cavalla (SS-244) on 19 June 1944, during the Battle of the Philippine Sea. Notes: - After researching the Shokaku, I came across several pictures of a model that was based on a "probable" color scheme for the carrier. I liked the Lt. Sea Green scheme, and decided to reproduce it here. Whether it is historically accurate or not, I can't say for sure, but it is a nice change from the default skin, nonetheless. Map: - This skin was made specifically for the Coral Sea map. Some of the textures for the battleship Yamamoto are shared by the Shokaku. If you use this skin in a map with both the Shokaku and the Yamamoto present (such as Midway), some of the battleship will be the same color as the carrier, and the rest will be default, resulting in a very ugly battleship (blame Dice, not me)... Installation: - You MUST have Merciless Creations TexturePack installed to install this skin properly. Simply drag and drop the .dds files to your Coral Sea map folder, and play the game! [/quote]

#### Jingo\'s Omaha Beach Soldiers

jingos_omaha_beach_soldie31.zip | 3.37 MB

faces and hands.US-rangers with altered uniform colour,rangers patch and smoked faces and hands.Added orange battalion mark on helmet,the missing \"2\"is part of your imagination. The beach When on June 6th 1944 the first US wave landed on Omaha Beach at 6.30 a.m.,one major objective already had gone wrong.The massive naval gun fire had missed it\'s targets.The huge bunker fortifications on a lengh of 7000 yards,some on a height of 170 feet,weren\'t hardly damaged.The beach and water obstackles were still intact.The 1st and 29th division together with the rangers got nailed to the beach by heavy machine gun fire,mortars and howitzers of the 352.infantry division.It was formed 1943 out of the dissolved 321st division,who had served on the eastern front.So around a 3rd of the soldiers had intensive combat experience.The new recruits to build up the new division were between 19 and 20 years old and showed,as some reports say signs of malnutrion due to food shortage in Germany. When the division started to buy additional milkproducts,the physical condition of the recruits improved.The training got difficult due to ammo and fuel shortage .It is said that most of the recruits fired their weapons only three times live until D-day.Another problem was the high amount of time the soldiers had to spend with building the Atlantic wall,with some times only three hours a day left for military training. WHen US destroyers came as close as possible to the bloody Omaha beach and started firing at the German positions,eventually and with great individual bravery the US troops broke through the lines driving the German defenders inland. US casualties:est.2500 German casualties:est.1200 These files are dds and need to be reconverted if you don\'t have a texture folder or MC3.7(hopefully 4.0 soon!!) Thx for feedback and critisism,there\'s more to come,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de \"Reason separates man from animals.\" [/quote]

#### Pork\'s Dull Steel Jap Planes

porks_dull_steel_jap_planes.zip | 1.27 MB

then install the .dds files into the corresponding map in which these planes are located (e.g. Wake). To those who have not installed the merciless texture set this may seem confusing so here is a better example, if you wanted to use these plane skins on Wake after installing the Merciless texturesets you would move the .dds files to your \"EA GAMES\\Battlefield 1942\\TextureSets\\BF1942\\Wake\" folder. I assure you doing it through Merciless is much simpler than extracting the texture.rfa & saves you much more disk space due to the fact that when you extract the texture.rfa it is quite large in size. Go here to get the Merciless texture sets: http://www.bf1942files.com/file.info?ID=9111 -- PorkNBeans[/quote]

#### Black N Chrome

porks_black_n_chrome_jap_planes.zip | 1.09 MB

that then install the .dds files into the corresponding map in which these planes are located (e.g. Wake). To those who have not installed the merciless texture set this may seem confusing so here is a better example, if you wanted to use these plane skins on Wake after installing the Merciless texturesets you would move the .dds files to your \"EA GAMES\\Battlefield 1942\\TextureSets\\BF1942\\Wake\" folder. I assure you doing it through Merciless is much simpler than extracting the texture.rfa & saves you much more disk space due to the fact that when you extract the texture.rfa it is quite large in size. Go here to get the Merciless texture sets: http://www.bf1942files.com/file.info?ID=9111 -- PorkNBeans[/quote]

painted with invasion stripes on the bottom of the aircraft. In spite of this, these Tac/R Squadrons suffered the highest losses of all RAF units in the month following D-Day, mostly due to German ground fire. No.268 Squadron was one of the first RAF Sqns to move across the channel to France after D-Day. The squadron operated Mustangs until October 1944, starting re-equipment with Typhoon FR.IB\'s in September of that year. Although 268 Squadron kept some Mustangs until 1945, these were supplemented with Typhoons. The unit converted to Spitfire XIV\'s in April 1945. Changes: - I found 2 different images of this plane\'s paint scheme, with differing invasion stripes on the underside of the wing (one used the black/white scheme, and one used a single black stripe). I chose to use the single black stripe...if this is historically inaccurate, then I apologize... Map Usage: - This skin was made specifically for Operation Market Garden, but would still go good with Bocage... Installation: - If you are not using the Merciless Creations Texture Pack, you will have to extract your texture.rfa file and manually include the .dds files in this release. If you are using MC, simply copy these .dds files to the Map folder you wish to use this plane in. takiwa [/quote]

#### Golden Zero

golden_zero.zip | 103.98 KB

#### Jingo\'s Afrikakorps

jingo_afrikakorps.zip | 4.75 MB

Panzerdivision,DAK-palm symbol. The German Afrikakorps under the command of the legendary \"desert fox\"Erwin Rommel fought from 1941 until it\'s surrender in 1943 under the most difficult cicumstances.First planned as a temporary aid for the troubeled Italian troops,the DAK quickly became the key force against the British Commonwealth troops.The 3(!) German core divisions plus 6 Italian divisions,with better armour and highly mechanised infantry tied down more than 20(!)Commonwealth division for 2 years.Due to disastrous supply losses,in 1943 80% of the DAK\'s vehicles were of allied origin,the korps was slowly driven back to Tunisia,after having almost reached the Suez-canal. These dds-files must be reconverted with MakerRfa,if you don\'t have a texture folder or MC 3.7. Thx again for downloading my stuff and positive input,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de \"Reason separates man from animals\".[/quote]

Westerholt, Westfalen, on 19 March 1912 and in his youth he flew gliders on the heath nearby. In 1932 he started training as an airline pilot, but in those days the Germans were secretly building an air force (under the Peace Treaty of Versailles Germany was not allowed to have an air force) and in 1933 Galland was sent to Italy to receive military training there. In 1937 he joined the Condor Legion, a German volunteer force that was sent to Spain to support the forces of Francisco Franco in the Spanish Civil War. At the start of World War II in 1939 he flew many sorties over Poland and was decorated with the Iron Cross, Second Class. Next was the Battle of France, which started in May 1940. Galland shot down several British and French aircraft, was promoted to the rank of Major and received the Knight\'s Cross. In the following Battle of Britain Galland led Gruppe III of Jagdgeschwader 26 \"Schlageter\". He scored his 40th victory on 24 September and was decorated with the Oak Leaves to the Knight\'s Cross, but the battle ended badly for the Luftwaffe, which lost many pilots and aircraft. After the death of Werner Mölders in November 1941 he was appointed General der Jagdflieger (General of the Fighter Arm). In January 1945 he was relieved from this post and given the task of forming JV 44, a squadron of fighter aces, like Steinhoff and Barkhorn, flying the Me 262 jet fighter. He flew untill the end of the war and his final score was 104 victories, having also won the Swords (21 June 1941) and the Diamonds (28 January 1942) to the Knight\'s Cross in the process. After the war he became an advisor to the Argentinian air force (1948-1954). Later he returned to Germany, where he worked as an advisor to several companies in the aviation industry. He was buried in the cemetery near St. Laurentius\' Church in Remagen-Oberwinter. Victories : 104 Awards : Ritterkreuz (1 August 1940) Eichenlaub (25 September 1940) Schwerter (21 June 1941) Brillanten (28 January 1942) Units : JG 27, JG 26, JV 44 To instal copy the DDs file into c:program files\\Ea games\\Battlefield1942\\Texturesets\\ then any folder you please. This will only work with Merciless Texturesets Enjoy your flight STUKA PS No dots in this one. [/quote]

#### German Tank Commanders

german_tank_commanders.zip | 1.92 MB

have original Badges and were honored whith the Ritterkreuz des Eisernes Kreuzes mit Eichenlaub, Schwertern und Brillianten, Ehrenspange des Heeres, Panzerkampfabzeichen, Nahkampfspange in Gold, Kriegsorden des Deutschen Kreutzes in Gold and the Kriegsverdienstkreuz mit Schwertern. To install, copy the *.dds files somewhere u want in your TextureSets folder... PS: The Skins are based on --==Killah==--\'s Waffen SS M40 uniform-Skin. Sry ;) Have Fun!!! :) by. [GDC] Lord Wildwing German Division Clan - Visit Us @ www.gdclan.de [GDC] BF1942 Clanserver IP: 81.3.59.139:10010 Passwort: tigerpz [/quote]

#### Iraq Camo Armor (Desert Combat)

iraqcamoarmor.zip | 1.98 MB

modify them easily. I just did these quick but they looked good in game and i haven\'t seen any green iraq skins for DC. so here they are. These are Iraq vehicle Forest Camo skins for Desert Combat .3N. They are resprays of original DC team textures but after using them they look really good ingame. I haven\'t seen anything on the net to replace these tan desert tanks so here you go. I decided to release these now that it is simple for anyone to install skins for dc thanks to HeadHunter. I use these skins with Spyd3rs \"WOODLAND AND URBAN CAMOUFLAGE SKINS.\" These come with the headhunters texture sets. Spyd3rs skins include Iraq and Coalition camo skins for troops and all Coalition vehicles done in green. So this Iraq pack fills the voids with camo patterns for the Iraq vehicles. TO INSTALL: I recommend using these with HeadHunters \"TEXTURE SETS MOD FOR DESERT COMBAT\" Once you have the texture sets, u can select what skin u want and drop it into the map directory that you wish for it to appear in. drop only the *.dds files into the map directory and not the entire vehicle directory I created. I created the vehicle directories only for sorting and for easier installation. for more detailed installation see headhunters readme.txt. Additional Notes: All camo patterns are Russian in origin. The vehicles vary slightly since i tested and made them on different maps. But all vehicles look good on most green maps. Or atleast much better than desert colors. T-72 and M-1974 were designed and colored for kursk/kharkov. Shilka was designed and colored for Headhunters Battle of the Bulge Spring textures(included with Texture sets Mod). BRDM2 and Mi24d were generic camo color and not really map specific. I recommend using these vehicles on: Kursk - really good Bocage Market Garden Kharkov - really good Guadalcanal IwoJima Wake Island Battle of the Bulge (Headhunters Spring textures)...although green camo has to look better on snow than solid tan/brown... hehe Thanks to the DC team for all their work. Credit goes to their team for the base skins in this mod. Thanks to Headhunter for giving us easy drop and play skin control for each map. [/quote]

#### DAK Skins

dak_skins_by_rebel_recreations.zip | 3.36 MB

work. All of these textures were developed by LT.DEADPIE In early February 1941, the Italian Army was on the brink of a disastrous defeat in North Africa. This situation prompted Hitler to send in the Afrikakorps, under the command of Erwin Rommel, who later earned fame as the Desert Fox. The DAK made its first contact with the British forces on 24 February and subsequently pushed the British back to the Halfaya Pass. The British formed the Eighth Army and stopped the German’s advance further into Egypt. With a long supply line, the DAK was forced to retreat due to increasing British attacks. 1941 and 1942 saw both sides fighting a seesawing battle in the Western Desert. Montgomery came to the scene in July 1942 and turned the tide for the British. With the undersupplied Germans pushed back to Tunisia, the Americans landed in Northwest Africa and eventually the Allies liberated North Africa. The 15th Panzer Division gradually arrived in Africa over an extended period of time from late April until mid-June, 1941. The light companies (Pz.IIs & IIIs) arrived at the front in time to close on Tobruk, and the medium companies (Pz.IVs) arrived at the front in July. The 21st Panzer Division was formed from a reorganized and strengthened 5th Light Division in October of 1941, and the 5th Panzer Regiment remained as its main armored contingent. The division symbol was widely and prominently carried on most of its vehicles. LT.DEADPIE=ISK=/STUKA=ISK= Rebel Creations Team Check out the Rebel Creations webpage for other skin packs: http://isksquad.com/rebelrecreations.htm If you have any problems with this skin pack please post on our forum [/quote]

#### Soviet Red Army - Tank Commanders

redarmy_tankcomm.zip | 1.3 MB

honored whith the Gold Star Medal of Hero of the Soviet Union, Order of Lenin, Order of the Red Star and the Guard\'s Badge. To install, copy the *.dds files to Berlin, Kharkov, Kursk and Stalingrad in your TextureSets folder... Have Fun!!! :) by. [GDC] Lord Wildwing German Division Clan - Visit Us @ www.gdclan.de [GDC] BF1942 Clanserver IP: 81.3.59.139:10010 Passwort: tigerpz [/quote]

#### L-170a \"Za Rodinu\"

l-170a_za_rodinu.zip | 610.59 KB

Tank Corps of the 3rd Buelorussian Front. Eastern Prussia, 1944. To install, copy the *.dds files to Berlin, Kharkov, Kursk and Stalingrad in your TextureSets folder... Have Fun!!! :) by. [GDC] Lord Wildwing German Division Clan - Visit Us @ www.gdclan.de [GDC] BF1942 Clanserver IP: 81.3.59.139:10010 Passwort: tigerpz [/quote]

#### L-145 \"Cherwonii\"

l-145_cherwonii.zip | 999.79 KB

Corps. Tank of junior-lieutenant D. G. Frolikov, Hero of the Soviet Union, Commander of platoon. The tank was the first to break into the center of Minsk, July 3, 1944. To install, copy the *.dds files to Berlin and Kursk in your TextureSets folder... Have Fun!!! :) by. [GDC] Lord Wildwing German Division Clan - Visit Us @ www.gdclan.de [GDC] BF1942 Clanserver IP: 81.3.59.139:10010 Passwort: tigerpz [/quote]

#### A10 Jungle Camo Skin (Desert Combat)

a10_jungle_for_desert_combat.zip | 720.86 KB

texture set many thanks we owe him. To install copy the file into C: program files\\EA games\\battlefield1942\\DC textures\\any of the map folders eg Wake Remember this will only work this way if you have Head Hunters DC texture set installed Enjoy the flight STUKA[/quote]

#### Desert Combat Sand

desert_combat_sand.zip | 587.53 KB

around in the BF1942 RFA files and found just The thing. This will put sand on the ground in Berlin and Stalingrad in your Desert Combat Mod Not tried it any were else yet. This has been made possible thanks to Head Hunters DC texture sets To install Copy the dds files into : C :program files\\EA games\\ battlefield1942\\DC textues\\stalingrad or berlin Remember you must have the Head Hunter DC texture set for this to work Enjoy your new surroundings Stuka [/quote]

#### Jingo\'s Battle of the bulge skin pack

jingos_battle_of_the_bulge_skin_pack.zip | 5.72 MB

armored(Phantom)division,soldiers with winter helmets, green mitters,smoked faces and patch of 106th(Golden lions)infantry division. Axis:vehicles with winter camo,Wespe with war flag,patch of 12th ss division \"Hitlerjugend\",ss-troopers with reversible oakleaf camo winter-parka,brown camo-mitters,low boots,grey toque and battle smoked faces. As a compromise I made the 1st person mitters grey. The battle In September 1944 the allied troops had liberated Belgium.Units of the 1st US-army tried to enter Germany in the Aachen area,but were driven back by counter attacks.The Germans had stabilized their defense positions alongside the Siegfried-line. The allied advancement stops,as General Eisenhower has to wait for new orders.President Roosevelt is preparing the next election campaign and the Jalta-conference with Churchill and Stalin.So all is more or less quiet on the western front. Meanwhile the Germans prepare for a big strike.It\'s Hitler\'s own plan and therefore completely irrational.The main objective was to rush through the Belgian Ardennes,head for Antwerp,conquer it and destroy the harbour.The allies would have been cut off from the sea and vital supplies.The plan depended on the high-speed advancement of 2 panzer-armies in most difficult terrain and bad weather for allied air strikes,any major delay would be deadly.Fieldmarshal Model,the chief-strategic in the west(\"...this plan won\'t stand on two legs...\")and other high commanders warned Hitler and asked for achievable objetives. But after Stauffenberg\'s failed assassination on him,Hitler trusted no one anymore and didn\'t listen. The operation \"Wacht am Rhein\"(Watch at the Rhine)started on December the 16th 1944 at 5.30am,temperature -10°C and took the allied troops completely by surprise.As a massive armoured attack was the least expected in this tightly wooded mountain area, the defense lines were very thin.Although hit by heaviest German artillery fire,mostly unexprienced Gi\'s held their positions against the 1st ss- Panzerkorps(1st and 12th divisions \"Leibstandarte Adolf Hitler\"and \"Hitlerjugend\",3rd paratrooper division and 12th volks grenadier division).Another reason for the slow advancement was a massive traffic jam,when all these divisions tried to reach their positions in time.The 99th and 106th US-infantry divisions were almost entirely crushed or captured,but the 424th regiment of the 106th managed to escape and together with other survivors they held the vital position at St.Vih like the 101st airborne defending Bastogne and denying surrender(\"Nuts!\")to the ss.So the Germans were kept away from the allied fuel depots,they needed so badly for their offensive.When the weather cleared,the allied bombers gave them the final sting.On January the 28th 1945 the battle is over.The Germans had lost their last offensive capacities.The only achievement was a temporary \"bulge\" in the allied lines. US casualties:75522,8447 killed,46170 wounded,20905 m.i.a.or p.o.w. British casualties:200 killed,239 wounded,969 m.i.a.or p.o.w. German casualties:67675,10749 killed,34439 wounded,32487 m.i.a. or p.o.w. These dds files need to be reconverted with MakerRfa,if don\'t have a texture folder or MC3.7. Thx for enjoying my work,making suggestions or fairly critisizing me!Stay tuned,there\'s more to come,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de \"Reason seperates man from animals.\" [/quote]

#### Iraqi Facelift (Desert Combat)

iraqi_facelift.zip | 448.7 KB

sorry. [/quote]

#### Africa Sherman Skin

africa_sherman.zip | 892.4 KB

photos to base my textures off, so the texture is not 100% historically accurate, but I kinda blended the ideas from Merciless Creations Sherman and the original BF Sherman. I also added a shovel and tank treds for accuracy. Also this texuture is almost 100% original by me, cuz I was unable to locate a Africa Sherman template (no comments). INSTALLION Unpack the .zip file, and transfer the .dds files to the desired texture pack folder. Note: You must be using Merciless 3.7 to use these files. [/quote]

#### Gurki\'s Infantry & Airborne Skins

gurkis_infantry_airborneskins.zip | 2.89 MB

#### Realistic Eyes V3

realisticeyes_v3.zip | 98.25 KB

final version, which has 5 different colours for the eyes; Aqua/Torquise, Blue, Brown, Green, Grey. These have been fixed up from v2 by adding some texturing to the colours and making the veins more visible. The Aqua/Torquise eye colour rarely appears. Works in Road to Rome and can be used with Merciless Creations Texturesets.[/quote]

#### P51 Camo

p51camo.zip | 383.25 KB

#### VMF-23 F4U1 Corsair

vmf-23_f4u1_corsair.zip | 735.73 KB

weather-worn USMC hopper, and has seen its fair share of the action. It will go well on the Wake Island and Guadalcanal maps, where the Corsair was land-based...Hope you guys like it :) Installation: - If you are not using the Merciless Creations Texture Pack, you will have to extract your texture.rfa file and manually include the .dds files in this release. If you are using MC, simply copy these .dds files to the Map folder you wish to use this plane in. takiwa[/quote]

#### USMC F4U1 Corsair

usmc_f4u1_corsair.zip | 578.05 KB

skin, but it still turned out pretty good IMHO...Hope you guys like it :) Installation: - If you are not using the Merciless Creations Texture Pack, you will have to extract your texture.rfa file and manually include the .dds files in this release. If you are using MC, simply copy these .dds files to the Map folder you wish to use this plane in. takiwa [/quote]

#### takiwa's D3A1 Aichi Collection

takiwas_d3a1_aichi_collection.zip | 1.18 MB

aluminum prop and blades - Prop blur is correct for the propeller stripes - LOD .dds files included These are several Aichi's I've been working on for the last day or so. I modeled all of them after pictures I found while researching the Val, but I cannot verify their authenticity. I am sure that many different color schemes wer present on these planes, depending on the squadron, carrier/land base, etc. The only one not modeled after a picture is the one in the "Light Grey-Green" folder...this on was made to go with my "A6M2 Model 21 (Tainan AG) skin (piloted by Masaaki Shimakawa). For those of you wanting Aichi skins, I hope these will hold you over for a while :) Installation: - If you are not using the Merciless Creations Texture Pack, you will have to extract your texture.rfa file and manually include the .dds files in this release. If you are using MC, simply copy these .dds files to the Map folder you wish to use this plane in. takiwa[/quote]

#### 778th Sherman

778th_sherman.zip | 2.07 MB

of decorations and very little in the archives that houses military history. We have members of the 778th Tank Battalion interred at Normandy American Cemetery, Lorraine American Cemetery and Luxembourg American Cemetery, and yet there is no published history of the 778th on file in the Military History Institute.\" -George Nicholson Formerly of The 778th Tank Battalion Headquarters Company, Assault Gun Platoon Third Army, Army Of The United States YOU ARE NOT FORGOTTEN... [/quote]

#### Hiroyoshi Nishizawa A6M3 Type 22

hiroyoshi_nishizawa_a6m3_type_22.zip | 747.03 KB

\"Refuel my plane and load my guns...\" Features: - Colors are sampled directly from the Mitsubishi/Nakajima factory finishes catalogs, 1939-1945 - Plane features polished aluminum prop and blades with red cap - Metallic blue wheel wells and wheel frames/braces - Vented MG\'s - Prop blur is correct for the propeller stripes - Identification plate added to fusalage - LOD and Wreckage .dds files included Changes: - This plane is not modeled in the game (Nishizawa flew an Nakajima A6M3 Type 22, and the game model is an Mitsubishi A6M2 Model 21), but I felt I had to skin this with the fighter of one of the greatest fighter pilots to ever live... - Original flight number on the tail was UI-105...had to change it due to the mirror effect. - Identification plate should only be on the left-hand side of the plane...again, the mirror effect. - The propellers would have had a black, anti-glare finish applied to the back, but this was impossible with the game model Hiroyoshi Nishizawa remains Japan\'s \"Naval Ace of Aces\". Known as the \"Devil of Rabaul\", he has been credited with well over 100 aerial victories by some sources and would then qualify as Japan\'s all-time \"Ace of Aces\". Formed part of the Tainan Ku\'s world famous \"Ace Trio\" along with Toshio Ohta and Saburo Sakai. He destroyed six Grumman F4F Wildcats over Guadalcanal on November 2, 1942. With the 203rd Ku, Nishizawa\'s flight of four Zeros escorted five other bomb-laden Zeros in the IJNAF\'s first official suicidal \"Kamikaze\" attack, destroying two of 20 intercepting Grumman F6F Hellcats on the mission of October 25, 1944. The very next day of October 26th, Nishizawa was killed while flying as a passenger on a Nakajima Ki.49 Donryu \"Helen\" Army Bomber transport aircraft that was shot down by intercepting Hellcats of VF-14 from the USS WASP. Nishizawa was given the posthumous rank of lieutenant junior grade, and the name \"Bukai-in Kohan Giko Kyoshi\", meaning, \"In the ocean of the military, reflective of all distinguished pilots, an honored Buddhist person.\" Saburo Sakai wrote of Nishizawa, \"To all who flew with him, he became \'the Devil\'....Never have I seen a man with a fighter plane do what Nishizawa would do with his Zero. His aerobatics were all at once breathtaking, brilliant, totally unpredictable, impossible, and heart-stirring to witness. He also had the hunter\'s eye, capable of spotting enemy aircraft before his comrades knew there was anything else in the sky\". His plane was seen in almost all the major Pacific Theater battles, and will go well with any map. His plane is commonly depicted as being battle-scarred (with many flakes of paint missing), but I went for a newer look...I hope you like it :)[/quote]

#### Soviet Vehicle Winter Skin Pack

soviet_vehicle_winter_pack1.zip | 3.15 MB

I decided to do this because I was bored and curious as to how to do frost. The effect I feel is rather convining but there are restrictions due to the relatively low res skins for the game.[/quote]

#### Saburo Sakai A6M2 Model 21

saburo_sakai_a6m2_model_21.zip | 740.36 KB

directly from the Mitsubishi/Nakajima factory finishes catalogs, 1939-1945 - Plane features polished aluminum prop and blades - Metallic blue wheel wells and wheel frames/braces - Vented MG\'s - Prop blur is correct for the propeller stripes - Identification plate added to fusalage - LOD and Wreckage .dds files included Changes: - Original flight number on the tail was V-103...had to change it due to the mirror effect. - I was unable to document what was written on the tail of the original aircraft, so I wrote Saburo\'s name in Hiragana...which is in reverse on the right side, thanks to the mirror effect. - Identification plate should only be on the left-hand side of the plane...again, the mirror effect. - The propellers would have had a black, anti-glare finish applied to the back, but this was impossible with the game model Saburo Sakai is the most famous Japanese pilot and was one of the few high scorers to survive the war. His total of 64 victories puts him in fourth place (after Warrant Officer Hiroyoshi Nishizawa, 113 victories, Lt. Tetsuzo Iwamoto, 80, and Petty Officer 1st Class Shoichi Sugita, 70). He first flew in China with the Imperial Japanese Navy, where he gained two victories, and joined the land-based naval wing at Tainan. His plane was seen in almost all the major Pacific Theater battles, and will go well with any map. I hope I did Mr. Sakai justice with this skin, and I hope you enjoy it :) Installation: - If you are not using the Merciless Creations Texture Pack, you will have to extract your texture.rfa file and manually include the .dds files in this release. If you are using MC, simply copy these .dds files to the Map folder you wish to use this plane in. takiwa [/quote]

#### Flaming kueblewagon

flaming_kuebelwagen.zip | 273.92 KB

#### A6M2 (Zero) Model 21 (Tainan AG)

a6m2_model_21_tainan_ag.zip | 1.16 MB

Mitsubishi/Nakajima factory finishes catalogs, 1939-1945 - Plane features polished aluminum prop and blades - Metallic blue wheel wells and wheel frames/braces - Vented MG\'s - Prop blur is correct for the propeller stripes - Identification plate added to fusalage - LOD and Wreckage .dds files included Changes: - Original flight number on the tail was V-135...had to change it due to the mirror effect. - Originally, above the colored stripes on the landing gear, there was a \"35\"...this, too, had to be removed due to the mirror effect. - Identification plate should only be on the left-hand side of the plane...again, the mirror effect. - The propellers would have had a black, anti-glare finish applied to the back, but this was impossible with the game model Masaaki Shimakawa was an IJNAF fighter pilot ace, with 20 confirmed (and 8 unconfirmed) kills in the Pacific theater. This plane will go well with any map in the game. I hope you enjoy it :) Installation: - If you are not using the Merciless Creations Texture Pack, you will have to extract your texture.rfa file and manually include the .dds files in this release. If you are using MC, simply copy these .dds files to the Map folder you wish to use this plane in. takiwa[/quote]

#### T34-84 Snowskin

gurkis_t34-85_snowskin.zip | 1.62 MB

the 1936-37 period, the prototype was completed in early 1939, and in September 1940 T-34 was put into series production mounting a 76mm gun. The Model 1940, the first T-34 production variant, was armed with the L-11 76.2 mm gun, which was considerably shorter than the subsequent F-34 76.2 mm main gun of the 1941 and later models. The mantlet was also round in contrast to the more square mantlets of later models. The tank\'s main advantage was its simple design which made it easy to mass produce and repair. The T-34 was also small and comparibaly light, while the tank\'s water-cooled diesel engine minimized the danger of fire and increased the tank\'s the radius of action. The design overcame the technological superiority of German forces during the Great Patriotic War. Built in Ukraine in the Kharkov Steam-Engine Factory (KhPZ), the German general von Runstedt called the T-34 the \"best tank in the world\" and von Kleist said it was the \"finest in the world.\" The T-34 had a more powerful cannon than German tanks, a higher top speed (32 MPH versus 25 MPH), and superior sloped armor and superior welded construction. However, the German Tiger and Panther tanks outranged the T34\'s original 76mm gun, and subsequently a 85mm gun was mounted on a T-34 tank. The T-34/85 was a modification of the T-34 equipped with a more powerful armor and cannon. T-34/85 had a flatter turret which gave this already inovative tank design the look that all tanks adopted after the wars end. Although not equal to the German Panther and Tiger tanks, the huge numbers of T-34s more than compensated for their technological shortcomings. I added frost, snow and dirt to the tanks to give them a more realistic look. These skins look best in combination with the snow textures that you can download for Stalingrad and Kharkov.[/quote]

#### Ring of Fire Skin Pack

ring_of_fireskinpac.zip | 7.45 MB

authors of the rest..historically accurate ...generally ..nah..fun and visually cool..hell yeah..ill be playing this one at our national Lan at easter.. GOT MERCILESS... the ring_of_fire folder goes here Battlefield 1942\\TextureSets\\BF1942\\Ring_Of_Fire and the Ring_Of_Fire_705.RFA goes here Battlefield 1942\\Mods\\MC1942_TexSet\\archives\\bf1942\\levels you can also extract the level and replace all the dds in the text folder with the dds included in this download then just remake the rfa if you do that then theres no need for the Ring_Of_Fire_705.RFA authors:.. willy sport.............\"wish\" stunt kubel...........\"[SKR | Charles Manson]\" wespe....................\"PorkNBeans\" hannomag............\"Devil A.K.A [3rdA[{AF} Devil*Col*\" acp........................\" CoolCommander\" sherman...............\"supercharge by Kevin Clover \" priest....................\"Azag-Thoth\" zero......................\"Mainstream Disease by Devil\" spitfire................\"Pirate Spitfire. --==Da Pigalos==--\" jap.....................\"G.O.C.\'s Japaneese pacific soldier\" brits...................\"[VS-UK]Pvt.Herriot[A/7Para]\" ...............[OCNZ_ELITE] L3_dOg.................. ......BF42_Mod @ JetStreamGames_nz........... [/quote]

#### Happy Holigan F-16 Skin (Desert Combat)

happyhooliganskin.zip | 544.99 KB

#### Jingo\'s Market Garden Skin Pack

jingos_market_garden_pack.zip | 5.17 MB

top. Patch of 10th SS-division \"Frundsberg\",Tiger with avatar of 506th schwere Panzerabteilung.Soldiers with palmtree camo,British 1st airborne division(the helmet is not correct,I know!)with div patch and corporal rank chevrons.Faces and hands of allies and axis battle smoked. Montgomery\'s plan was simple and daring.One huge airborne operation should end the war before winter 1944.The Rhine bridges should be conquered and open the way to Northwest-Germany and the industrial heartland.Although there were early warnings and against the advice of other commanders,Fieldmarshal Montgomery and his plannig head General Browning expected no major resistance.As a matter of fact the British 1st airborne division jumped almost directly on the 2nd SS-Panzerkorps,that was send to the Arnhem area to rest.The 9th and 10th SS-Panzerdivisions \"Hohenstauffen\" and \"Frundsberg\"cut off the paras,who held their position heroicly for 8(!)days(planned were 24 hours!),before they had to surrender.2500 were able to escape,more than 7000 were killed or wounded,the Germans almost 3000.This happened in september 1944 between the 17th and 26th. These dds files have to reconverted,if you don\'t have a texture folder or MC3.7. Thx for downloading my stuff or making suggestions!There\'s more to come,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de \"Reason separates man from animals.\" [/quote]

#### Bare bones aichid3a1-2

bare-bones_aichid3a1-2.zip | 409.69 KB

color schemes seen throughout the war were applied after the Aichi reached it\'s destination (which is why it is so hard to find a standardized color chart for the D3A1/2 and the A6M2). The flight numbers were added to identify the squadron, and stripes were added to identify the carrier/land group. Other markings were added by ground crews and pilots to identify sub-groups within a squadron. As the plane was re-assigned, new numbers, colors, and stripes were painted over the older markings, often by hand with paint brushes and mops. This is an Aichi as it was shipped, with the exception being the red tailfin/wings. This was done to match it with the picture of a newly manufactured Aichi I found while researching the color schemes of these planes. The red used for the hinomaru is actually a shade from the Mistubishi color guide for the A6M2 Zero, but I am sure it is the approximate color for the D3A1/2 as well. I also started from scratch with the body panel markings and re-drew them completely, based on a 3-view technical drawing of the Aichi. Due to the modeling by Dice, I wasn\'t able to re-create the markings 100%, but they are about 80% realistic now, much more so than the original skin. I do not claim that this is 100% accurate information. I have researched this particular plane for a few days now, and I am fairly certain that this is a very close rendition of it. I may be wrong, however, so don\'t take my word for it if you are looking for 100% historical accuracy (which would be impossible, anyway, because the game models are not 100% accurate).[/quote]

#### Winter Skin Pack

winter_skin_pack.zip | 694.05 KB

Kar98 and No.04 Snow-lover's medikit[/quote]

massive military offensive was called Operation Blue. Army Group A and B to sweep to Stalingrad, Grozny, Astrakan, and the Caspian Sea. If Germany captured Stalingrad, it meant the Soviet army would be cut off from oil supply. Stalin then ordered the 64th and the 62nd Armies to take positions eight miles from Stalingrad. The first assault on Stalingrad occured on August 19. The Germans attacked using 22 divisions with more than 700 planes, 500 tanks, 1,000 mortars, and 1,200 guns. By August 23, the German forces had reached the Volga River, north of Stalingrad. By September the fighting was now being fought street by street, house by house. Despite what seemed overwhelming odds, the 62nd Army, commanded by General Vasily Ivanovich Chuikov held on. This was in fact the beginning of the turning point in WW11. It was the start of the End For Hitler. A brilliant plan called Operation Uranus was devised. The Red Army secretly mobilized one million troops, 1,350 aircraft, 14,000 heavy guns, and 979 tanks to attack German flanks that were protected by weak Axis powers. On November 19, Soviet forces attacked Romanian, Italian , and Hungarian positions. The front collapsed and the Soviet troops began encircling German Army Group B from the North and South. Within four days the German 6th and 4th Panzer armies were surrounded. The Germans were lovked in. Supplies had to be airlifted in to the German troops. Finally, with little food and supplies, the Germans were on the verge of starvation. Temperatures dropped to minus 30 degrees Centigrade. Starving German soldiers were forced to slaughter their horses and later still to dig up their frozen carcasses to eat the bones. German Field Marshall Paulus was forced to surrender, the 6th Army and 4th Panzer Army. Estimates on the German lost are from 150,000 to 500,000 men, 91,000 were taken prisoner. The Soviet Army lost 500,000 men. Hitler himself said, \'The god of war has gone over to the other side\'. I hope i have captured the feel of the city with its new look. enjoy your new surounding, STUKA [/quote]

#### Willy/jeep skin

willy.zip | 561.62 KB

thing i got ahold of was a jeep. i figured i\'d give it a paint job and slap some rims on it. ( fight in style baby!) NOte.All of these DDS files are for the desert willy/Jeep.[/quote]

#### Allies Weapons Reskin

alliesweaponsreskin.zip | 999.47 KB

weapons are done yet. [/quote]

#### Realistic Eyes V2

realisticeyes_v2.zip | 99.43 KB

now has 5 different colours for the eyes; Blue, Aqua, Brown, Green, Grey. [/quote]

#### F16 Thundebird Skin (Desert Combat)

f16_thunderbird.zip | 405.11 KB

#### Merciless Midway TexturePack v1.0

merciless-midway-texturepack-v1.0.zip | 18.93 MB

patch/Road to Rome expansion pack? Check out our Installation FAQ's.

#### Game Spy Arcade Desert Combat Skin

gsi_dcskin.zip | 729.47 KB

#### Aberdeen Skin Pack

aberdeenskinpac.zip | 6.61 MB

goes in Texturesets/bf1942 the shermans were done ages ago by kevin clover camouflaged in the style used in \"supercharge\" offensive at El Alamein, November 1942 by British 8th army of the 1st Armoured Division british are by Pvt.Herriot... G.O.C.\'s DAK Desert skin is included and the axis vehicles are my dak pac .................[OCNZ] L3_dOg.................. ......BF42_Mod @ JetStreamGames_nz..... [/quote]

#### A10 Camo Skin (Desert Combat)

a10_arminace.zip | 1.21 MB

#### 19 Mars-Hermann Goering Div

19_mars_-_hermann_goering_div.zip | 1012.11 KB

knee-high boots and ankle boots were part of the outfit, even though, the later was soon the sole version available (except for higher ranks). The ankle boots were worn with or without gaiters, depending on the trousers. CAMO A detail concerning the camo outfits used by HG div: they were equiped with WAFFEN SS camo smock and helmet covers, unlike all the other Luftwaffe related units which were distributed Wehrmacht-patterns camo accessories.That decision (from Summer 1942) was due to the insufficient stock of Heer camo suits at that particular time of the war. The Tarnjackes (camo TUNICS) were gradually replaced by Wehrmacht camo issued bluse, and the same goes for the helmet covers. CUFFTITLE The cufftitle was displayed on the RIGHT lower sleeve, unlike the SS units who wore it on the left arm. RANKS AND PIPING The Hermann Goring Division initially wore white collar patches piped with the various branch-of-service colors and white piping on the shoulder straps. However, this changed as the war progressed. As of January 1943, shoulder straps were piped white and the collar patches were piped as follows: - Grenadier and Guard Regiments–white (with narrow black dividing line); - armor, anti-tank and reconnaissance regiments–pink; - artillery and anti-aircraft–red; - signals–golden brown; - supply–light blue From April 1943, the style was reversed–all collar patches were now to be piped in white and the shoulder straps were to be piped in the branch-of-service color as follows: - Grenadier and Guard regiments–white; - rifle (Jager) regiments–rifle green; - armor–pink; - armored reconnaissance–golden yellow; - artillery and anti-aircraft–red; - engineers–black; supply–light blue; - Field Police–light blue (which changed to orange in June 1943) The final change came in January 1944 when the white collar patches were ordered removed altogether for obscure reasons: officially, they were too flashy, but one can wonder why it took so long ( afew months before the War ended!) before the High Command noticed it... It is presumably because money, time and fabric was cruely missing in those last days. Collar rank (metal wings) was therefore to be attached directly to the collar. HELMET No specific helmet: Luftwaffe blue/gray helmet and decals (even though, from 1942 on, the national tri-colored shield on right side was left blank, i.e: no decal at all. The Luftwaffe eagle remained on the right side). I have been using chicken wire once again for camo devices ;) THE DECORATIONS: - Luftwaffe close combat bar (above left breast pocket) - Luftwaffe Ground Attack medal ( left breast pocket) - Iron cross 1st class (and ribbon) - RANK: Obergefreiter (Corporal) [/quote]

#### AQUILA\'S FALLSCHIRMJAGERS V 1.0

aquila_fallschirmjagers_v_1.0.zip | 1.15 MB

#### Jingo\'s PanzerIV and SS-troops

jingo_s_panzeriv_and_ss-troops_on_request.zip | 2.04 MB

P IV bears standard camo and \"Zimmerit\"coating,I tried to make it bit \"battle-worn\",patch of 17th SS-Panzergrenadierdivision \"Götz von Berlichingen\".The ss-troopers have \"pea-dot\"-camo,some decorations(IC 1+2),camo rank patch and tank destruction badge.I added canteen,breadbag and packed smock,of course this works only if you don\'t look too close.As there are no working 3D-models for these items,they are \"flat\".I did this to break the \"routine\" and at least try a new look.May you can tell me your opinion or make suggestion about possible addings. Most of you will not be familiar with 17th ss or it\'s name.It was raised in 1943 in France.The name refers to a famous rouhgnecked knight(1482-1562) of the 16th century who spent most of his life at war and challenging imperial authority.During one of his countless fights,his right hand was shotoff.He had it replaced by an iron prothesis,one of the world\'s first of it\'s kind .From this day he was known as the knight with the iron hand(see div.patch!).Another popular fact about him is that he once told the bishop of Bamberg to kiss his ass.So the 17th div. was widely known as the \"kiss my ass\"-division. THe few of you who don\'t have a texture folder or MC3.7(...),reconvert these files with MakerRfa. Many thx for your enthusiasm and interest in my work,any kind fair critisism or suggestions will always be welcome. Stay tuned,there\'s more to come,Jingo. E-mail:Getawa30@hotmail.com/Sulaco@onlinehome.de \"Reason separates man from animals\"[/quote]

#### -=[JS0\'S DEVINE WIND ZERO & 88-HA SKINS]=-

divine_wind_zero_and_88-ha_skins.zip | 1.9 MB

(Rising Sun) and Yamazakura (Wild Cherry Blossom) were real squadrons.[/quote]

#### Navy Skins

navy.zip | 1.74 MB

have any requests for skins or feedback email black4137@yahoo.co.uk.[/quote]

#### Berlina

berlina.zip | 488.2 KB

swasticas, and the belt buckle has a star with a swastiika. Also the color has that little sign of a block with two lightning bolts in it. :) [/quote]

#### AQUILA\'S DEUTSCHE AFRIKA KORPS V.1.0

aquilas_deutsche_afrika_korps_v_1.0.zip | 1.03 MB

a WIDE variety of tunics, shirts, knickers in an even wider range of tints! The tunics were either olive-drab/grey (yet, NOT feldgrau) dark yellow, or tan / beige. On some wartime color pictures (like the one included in my \"DAK Documents.jpg\" file) one can notice that there are barely two identical uniforms!!! So, for camo/tactical reasons, I decided to go for a \"sand\" colored bluse. It is by far a wiser choice than EA/DICE incredible \"fluo\" green tunic (it is. IMHO, their WORST uniform ever, by the way!) My tunic is featuring FLAT pockets, 1 1/2 the size of regular pockets. Dark yellow trousers were definitely a standard (if not the sole, at least, the main) and there was no hesitation in picking up that color (EVEN EA knew that *lol*). I\'ve working a lot with brightness contrast effect (and 45 minutes with Photoshop\'s airbrushes!) to get them a baggy look. B) OPEN COLLAR TUNIC A standard for the Afrika Korp, the Luftwaffe infantery and some of the troops based in Italy. EA\'s automatic features were bypassed by transforming the usual TUNIC collar into a SHIRT collar, with satisfying results.(just like I did with my DAS REICH late war Uniform V 1.0) C) KNEE HIGH LACED BOOTS SPECIFIC to the DAK, it existed in a ankle boot version. Made from both red-brown leather AND canvas. D) HOBNAILS (heels) Another (NOW) standard in my production. E) COLLAR PATCHES & SOULDER BOARDS OBERFELDWEBEL= Master sergeant F) DAK CUFFTITLE Standard, even though there were MANY versions to choose from. That one is one of the earliest & most famous. G) CHICKEN WIRE HELMET COVER (scouts) Our snipers now look great with a newly added REALISTIC chicken wire (!!!) \"net\". I doubt, however, that EA\'s idea of generating leafs as a desert camo is a good one : if you see a bush (or BUSH...) moving in the middle of a desert S-H-O-O-T !!!!*lol* I) MEDALS & DECORATIONS a) Spanienkreuz: Our storm trooper is a veteran of the Spanish civil War, presumably from the former \"Legion Condor\" - worn on the right breats pocket. b) Spanish Civil War wounded medal : lower left breast pocket c) Iron cross first class - left breast pocket (and ribbon) e) Ribbon bar: North African Front (obvious!) - above left breast pocket f) DAK version of the national emblem (eagle) light blue thread on a orange/brown outline - over the right breast pocket k) Dark yellow (painted) \"Gott mitt uns\" Whermacht belt buckle J) LEATHER SUSPENDERS Olive or dark yellow canvas suspenders and belt were a common but non exclusive feature of the DAK equipment. IF NO BROWN LEATHER suspenders were issued, brown leather belts were distributed randomly in North Afrika. However, the regular black leather suspenders and belt were widely used and there as shown on many wartime photographs. For a matter of “artistic” contrast and aesthetic color balance, I’ve decided to keep the regular black equipment, minus the usual aluminum / feldgrau (late war) buckle and to replace it with the official “Gott mitt un” buckle spayed in dark yellow (or flat olive drab in some cases). NOTE: EA\'s ORIGINAL MODELS do NOT allow us to provide an ACCURATE depiction of the following elements: - Any Sniper,flag bearer, specialty badges etc... should be displayed on the LEFT sleeve any attempt to use such badges in BF1942 resulted in a ridiculously over-charged model since the badges appear on BOTH arms. The idea (a great one) was the dropped... AQUILA caius_julius@hotmail.com[/quote]

#### Realistic Eyes

realisticeyes.zip | 113.34 KB

#### Russian and Waffen skins

russian_and_waffen.zip | 1.52 MB

#### German Infantry Skin

german_infantry_man.zip | 864.25 KB

#### AQUILA\'S SS WHITE SMOCK - CAMO - V.1.0

ss_winter_light_smock_1.0.zip | 1.36 MB

cold weather field uniform (see\"SS HEAVY WINTER SUIT SKIN\" at http://bf1942files.com/file.info?ID=11460 ) The heavy parka and paddy trousers were created for two main purposes: 1- To protect Eastern Front troopers against one of the worst ennemy encountered by all the invaders who attempted to conquer Russia, from the Teutonic knights to Napoleon\'s \"grognards\": Cold and windy russian Winter. 2- To accomodate the soldiers by making their silhouette a little more discreet: Winter camouflage. Needles to say, feldgrau on white snow was kind of contrasting, and the Russians took advantage of the situation more than once. The first winter camo smocks were in fact no smock at all! A white pillow case or a blanket would fill the blank by providing a primitive but effective solution to most german soldiers\'problems. Pictures of infantery and artillery men wearing such hideous but handy outfits over issued great coats can be found in both books and across the WWW. But Winter was not an ennemy of an equal importance on other Fronts:in Western Europe, cold weather was not as bity as it was in Russia. Even more, German government was not interested in investing too much time and money in producing costy Winter outfits (well, the Parkas were not even widely distributed among the troops who needed them the most!) A clever and cheap solution was found: Reversible smocks. Camo smock with foliage pattern on one side (usually autumn - for season convenience ) were left white on the flip side. German troops (mainly SS) used it thtoughout 1942 - 1945. Most of the white camouflage devices used during the Battle of the Bulge (and in the following weeks) were either official or custom made smocks. B) GAITERS AND ANKLE BOOTS A Czeck once told me: \"When the Germans invaded our country, even their privates and corporals were dressing better than our generals: long black boots, fashionable tunics, ... then, few years later, we saw them sending back new teenage soldiers wearing low ankle boots, gaiters and short olive-drab tunics: we were convinced from that moment that War would end soon\". He was so right! With the Allies now daily bombing and the increasing rate of major defeats, Hitler\'s staff was running low on EVERY resources, including even leather and fabric. The long black boots were gradually replaced by ankle boot and gaiters. The M44 tunic came in existence around the same time. That feldbluse was directly inspired by the british battledress and shows a dramatic change in German uniform tradition. ---------------------------------------------------------------------------------------------------------- MY VERSION OF THE WHITE SMOCK for BATTLEFIELD 1942 __________________________________________________ A) White smock Basically a camo smock, laced up on the chest, with no buttons, except for the to lower pocket flaps. I\'ve decide to \"open\" the top a bit so we can get a glimpse of the Feldgrau tunic. B) Ankle boots & gaiters The ankle boots (with laces) are replacing the regular jackboots to depict the changes that took place within the German army during the post D-Day era. Assorted gaiters with correct buckles were also consequently added. C) Hobnails We now have an accurate look for our troopers, from head to..the heels! D) SS RUNES I finally decided to replace the good lokking DAS REICH rune with original SS runes: as suggested by Jingo, The 1st and the 3rd SS divisions (LAH & Totenkofp) as well as the foreign SS volunteers (like the Wiking division, the Prinz Eugen divison, the Charlemagne division etc...) wore specific collar patches. As I WAS NOT able to locate any PHOTOGRAPHIC evidence of an equivalent use of it\'s own rune by the Das Reich Division, I\'ve decided to replace it. I will back off if any of you guys find the proof I\'ve been looking for, otherwise... E) GERMAN RED CROSS - NEWS! As I located the correct shields for the medic stahlhelm I suddenly faced a dilemma: wich side to choose? The Eagle shield looked great, but the RED CROSS on it was rather discreet... On the other hand, the RED CROSS shield with a swastika in the center was a little dull... Let\'s face it: all SS skins designers (including myself) almost automatically choose to display the SS shield rather than it\'s opposite (swastika). The same goes for the Whermacht soldiers who, 9 times out of 10, are featuring the EAGLE SHIELD (instead of the national black-white-red decal). This time, I took the liberty to mix both sides to create a shield that shows both the Red Cross and the Eagle... I\'m sticking to that solution unless you fellows ask me not to do so. F) WHITE HELMET COVER (scout) A brand new, realistic. white cloth helmet cover for all snipers out there! Complete with clipping and helmet showing.[/quote]

#### AQUILA'S SS HEAVY WINTER SUITS V.1.1

ss_heavy_winter_suit_1.1.zip | 1.39 MB

revised edition) Osprey asked illustrator Jeffrey Burn to depict the warmer version of the Parks/overtrousers kit, featuring a largefur-lined hood. That version was presumably issued to special troops, among which the SS units. Grapically, EA's german MODEL did ONCE AGAIN prevented me from rendering the paddy shape of that special outfit. However, I chose the "fur-lined hood" version because it gave me the opportunity to bypass the Shoulder tabs and collar features, which are usually absent from Winter equipment, by giving them the same furry feel than hood-lining. They still show, when one looks closer, but the overall impression is great and faithful to the original "feel". B) SUSPENDERS WERE REMOVED A personal choice: most of the wartime pictures show no suspenders OVER the parka. On one of the pictures I included with this set, you can clearly see a german trooper wearing his belt, which is great news: it allows us to save it ( I am in love with the SS belt buckle *LOL*) so the cartridge pouches won't look like they were sewn right on the parka! :) C) THE FRONT BUTTONS Another dilemma: The official record says the suit was issued with 6 front buttons: Osprey shows 4 of them while some wartime pictures shows none! I decided to go for the 6 buttons version, with 5 showing above and 1 being located a few inches below the belt buckle. D) MUD STAINS OK, immaculate suits would sure look great under the sun, but let's be realistic: who could expect to spend days and nights laying down in the melting snow, kneeling in mud spots and running through a pine forest without any apparent flaws? Those killers were not bringing back their suit to mommy each night asking "please use SHOUT and TIDE to make it look like new again; I need it back in two hours"!!! So I thought mud stains would be enhancing the overall look... Am I right? E) TROUSERS Once again, I got a BIG headache while attempting to render the trousers properly: hope you will excuse me for that "average" result. Let's email EA asking them to include 3 versions for the Germun_r.dds file!!! One vith paddy pants, one with gaiters, one with the current setting ( Shorts would look great for Afrika Korp and Desert rats though!). It is actually nearly impossible to obtain a satisfying result when skinning pants for LATE WAR german troops... F) GERMAN RED CROSS As I located the correct shields for the medic stahlhelm I suddenly faced a dilemma: wich side to choose? The Eagle shield looked great, but the RED CROSS on it was rather discreet... On the other hand, the RED CROSS shield with a swastika in the center was a little dull... Let's face it: all SS skins designers (including myself) almost automatically choose to display the SS shield rather than it's opposite (swastika). The same goes for the Whermacht soldiers who, 9 times out of 10, are featuring the EAGLE SHIELD (instead of the national black-white-red decal). This time, I took the liberty to mix both sides to create a shield that shows both the Red Cross and the Eagle... I'm sticking to that solution unless you fellows ask me not to do so. UPGRADES: 1) ARMBANDS Whith no ranks or patches specialty patches, all the soldiers wearing the white camo suit were looking quite the same. The German Hauptquartier issued a serie of colorful narrow armbands that were therefore an equivalent of "tactical marks" for the winter suit. It was mainly used to identify a unit, with the color changing nearly daily, to confuse the ennemy. The armband(s) was (were) tied to the upper part of the sleeve(s) by a button already fixed on the coat itself. EA's models being what they are, it was impossible to use only one armband, as suggested by few wartime photographs and by the re-enactemnt picture dipayed in the JPEG file titled "doc.jpg" (included along with my DDS files in the current ZIP). However, a sketch fom a 1943 nazi uniform catalog suggest that 2 armbands were also used in some occasions. The Version 1.1 includes soldiers wearing such a (green) armban on EACH sleeve. 2) WHITE HELMET COVERS * NEW white helmet covers (for scouts) are offered here in a realistic way. You can see the side clips among many other details. Hope you enjoy! 3) FELT BOOTS (GAITERS) Felt boots OR felt gaiters were distributed to some of the Eastern Front soldiers for their obvious "insulating" properties. The two large leather patches on the back of the version 1.1 are in fact reinforcement straps. 4) HOBNAILS Hobnails (heels) will be featured on each of my "German" work to come. It is therefore to be considered as a "standard" feature. 5) THE PARKA On Version 1.0, I wrongly represented the parka as it would be left-buttoned: it as now been corrected. Extra dirt and sewing lines were added for more realism. 6) HEAD WRAPPING * As shown on wartime archives, soldiers were wrapping long (feldgrau, white or even black) scarves around their face to mainly protect themselve against cold weather. It is therefore correctly displayed in the actual skin. 7) WHITE MITTS* I know it is becoming quite repetitive, but we can once again put the blame on EA if we are unable to produce MITTS rather than gloves. White gloves are therefore the only actual solution. 8) "FROSTY" FACES! Well, a little fantasy that turned out to produce very good results: Who the heck could be spending days and days at minus 25o with no side effects? Those "alte kameraden" are no exceptions, and I consequently decided to put a light touch of red on their cheeks, nose and forehead to add some realism to the scene. [/quote]

#### Pacific Marine Camo

pacific_marine.zip | 564.93 KB

#### German camo Skin

german_panzer.zip | 398.39 KB

#### 2nd SS Division (late war uniform)

2nd_ss_div_late_war_uniform_1.0.zip | 826.27 KB

modeler, thanks to both Tamiya corp (1/35 models) and the internationally celebrated modeler Fracois Verlinden. When I discovered that it was possible to make custom skins for BF1942, I figured out that it would be a good thing to post a SS unit that could be ACCURATELY used on most of the European fronts availables in Battlefield 1942: - KHARKOV - KURSK - OMAHA - BOCAGE - OMAHA - BATTLE OF THE BULGE Could also be used with MARKET GARDEN, but definitely NOT in BERLIN Das Reich division fought in Poland, France, Russia, France (1944) and ended it\'s operations in Eastern Europe: \"SS-Panzer-Division Das Reich was formed Oct 1939 from the Deutschland, Germania and Der Führer regiments. It took part in the campaign in the west 1940 and after spending some time guarding the border with Vichy France it was transferred to the Netherlands. It took part in the campaign in the Balkans where a small detachment led by SS-Hauptsturmführer Klingenberg managed to get the mayor of Belgrade to surrender the city without a fight. Das Reich took part in the invasion of the USSR and fought on the frontlines until Aug when it was withdrawn from refitting. It was sent back to the front Sep and a few months later it took part in the failed offensive against Moscow. It was transferred to France Mars 1942, with the exeption of a small kampfgruppe, where it was upgraded to a panzergrenadier division. It was sent back to the Eastern front Jan 1943 where it took part in the capture and recapture of Kharkov as well as fighting at Kursk (...) It took part in the heavy fighting in Normandy before retreating into Germany. It later took part in the fightin in the Ardennes, Hungary and Austria\".[/quote]

#### OMG by Rebel Recreations

omg_by_rebel_recreations.zip | 9.69 MB

buildings New bunker flag Bunker posters A New Nazi church Paper put in all the rubble A runway put down for B17 [/quote]

#### $torm's Feldgendarmerie skin st0rms_feldgendarmerie_skin.zip | 576.74 KB 354 downloads Uploaded:03-11-2003 #### Pacific Sherman Skin pacific_sherman.zip | 815.03 KB their thousands to liberate Europe, but in the east they were available in slightly less numbers due to the nature of the Pacific war which was not fought on a land mass. Still the M4 Sherman was the main battle tank during all amphibious landings by the marines. On many a beach it was their only means of cover against the deadly machinegun fire that was laid down on them by the Japanese...[/quote] 347 downloads Uploaded:03-10-2003 #### Kursk Afternoon Sky kursk_afternoon.zip | 340.74 KB Battlefield 1942 does an amazing job in self-chroming weapons, water, planes etc by using the enviroment. If there is any map that you want a certain sky for, night, day, cloudy or clear, let me know. Critsizm is welcome and will be taken into consideration in my next project. [/quote] 710 downloads Uploaded:03-10-2003 ####$torms Wehrmacht Soldier Skin v1.1

storms_wehrmacht_soldier_v1.1.zip | 425.69 KB

#### 2nd SS panzerDivision skins

aquila_das_reich_troops.zip | 1.27 MB

http://bf1942files.com/sort.files?cat=1162&ref=1159 The DAS REICH file was put together based on historical graphic accounts. In the current version the following has been modified: - FELDGRAU color has been adjusted to be more accurate. - THE FOLLOWING BADGES WERE ADDED (and are correctly displayed): a) Close combat bar - above left breast pocket b) General assault badge - left breast pocket c) Iron cross first class - left breast pocket d) German cross (cloth; field version) - right breast pocket e) Ribbon bar: Iron cross 1939, Winter Eastern front, West wall medal - Below close combat bar f) Improved (detailed) SS aluminium belt buckle g) Alternate (detailed) SS sleeve eagle h) Corrected shoulder tabs (upside down in other skins!!!) SS Scharfuhrer (Staff sergeant) i) Late war feldgrau collar (very few uniform with dark green or black collar were still in use from 1943 to 1945) j) Feldgrau tinted tunic buttons k) DAS Reich cufftitle l) EVERY skin designer, to this day, left the WHERMACHT chest eagle on their SS skins. In fact, SS wore a specific BLACK and GREY eagle on their LEFT ARM ONLY. In the actual version, Whermacht green and grey \"national eagle\"was therefore removed. m) To my personal knowledge, there is no wartime photographic evidence of the divisional Rune being worn on the RIGHT collar patch (sorry lads, EA BF1942 models do not allow us to use different collar patches for each side! Let\'s hope it will be corrected in next versions!) However, it theorically existed, as divisional runes were regularly replacing the SS runes on collar patches (LAH, Wiking, Nordland etc...), I decided to use the graphically interesting DAS REICH rune, wich IMHO gives very good results. NOTE: EA\'s ORIGINAL MODELS do NOT allow us to provide an ACCURATE depiction of the following elements: - BOTH sleeve eagle AND cufftitle is supposed to be displayed on the LEFT arm only. - In the SS units, the right collar patch bears the SS or the Divisional RUNE(s) while the left collar patch indicates the rank. - Any Sniper,flag bearer, specialty badges etc... should be displayed on the LEFT sleeve any attempt to use such badges in BF1942 resulted in a ridiculously over-charged model since the badges appear on BOTH arms. The idea (a great one) was the dropped... - I am looking for a \"wool\" texture for the tunic and trousers. A fine sandstone effect in Photoshop looked great on the DDS layer, but resulted in a bumpy and shady uniform when tested in the game. Any help or suggestion (or filter!) would be appreciated. I WILL DO MY BEST TO EDIT VEHICLES (Tiger, Panzer IV, Kubelwagen) with the approprite tactical and divisonal marks in the coming weeks. Thanks for your patience and support! AQUILA [/quote]

#### $torms Afrikakorps Ver2 storm_afrikakorps_version_2.zip | 393.46 KB 631 downloads Uploaded:03-09-2003 ####$torms Afrikakorps Ver1

storm_afrikakorps_version_1.zip | 609.25 KB

#### Russian Winter Skins \"Kharkov\"

russianwinter.zip | 2.95 MB

#### Berlin Buildings v1.2

berlinbuildingsupdated_1.2.zip | 4.03 MB

stuka. updates include: floors in all building wallpaper and some more brickwork please overwrite all previuse berlin building files. then enjoy your new surounding. Stuka=ISK=/LT.DEADPIE=ISK= Rebel Recreations Team Check out the Rebel Creations webpage for other skin packs: http://isksquad.com/rebelcreations.htm If you have any problems with this skin pack please post on our forum in version 1 there were 4 of merciless creation files which crept into the draft i would like to make my appologise for this oversight and point out that their was no intent to pass there work of as my own thanks again stuka[/quote]

#### $torms German Tank Pack Ver3 st0rm_german_tank_pack_version_3.zip | 3.02 MB 408 downloads Uploaded:03-06-2003 ####$torms German Tank Pack Ver2

st0rm_german_tank_pack_version_2.zip | 3.02 MB

#### $torms German Tank Pack Ver1 st0rm_german_tank_pack_version_1.zip | 3.03 MB 43 downloads Uploaded:03-06-2003 ####$torms Wehrmacht Soldier Skin

storm_wehrmacht_soldier.zip | 768.77 KB

#### Forest Camo (Desert Combat)

forestcamo.zip | 885.49 KB

with the new one supplied in Forestcamo.zip --------------------NOTES-------------------- This replaces the allied skin for Desert Combat. IT DOES NOT CHANGE THE DESERT CAMOUFLAGE IN THE DESERT. I have arranged the files in the RFA so that they only show up when you are playing maps such as Berlin, Bocage, Market Garden, Etc... --------------------Thank you--------------------[/quote]

#### The Old Boy Skin

the_old_boy.zip | 581.1 KB

#### 1st Marines Skin

amerov.zip | 1.5 MB

camo,that can be seen on so many photographs and pictures,esp on that stamp named \"The grim face of war\",showing a war-torn marine,quite impressing.I added the division patch and corporal\'s rank patch,also the marine\'s seal on backpack,shurely ain\'t that historicly correct,but looks cool!If you should really miss the camo trousers,well the supply got sunk or shot down,I don\'t quite remember... Not to mention that these dds files need to be reconverted with MakerRfa,if you don\'t have a texture folder or MC3.7(...). My genuine thx to everybody,who enjoy my work,make suggestions or fairly critisize me! Stay tuned,there\'s more to come! \"Reason separates man from animals.\" E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de[/quote]

#### Winter Sherman ver 2

wintershermv2.0.zip | 714.86 KB

PAINTED THEIR TANKS WHITE** I am extremly sorry for the low quality of the first version of this tank. I hope you like this version better. Here is the new version of the Winter Sherman. There is one flaw with the Skin the right side of the sherman Where the Number is supposed to go is backward sorry about this but I don\'t know if it is changeable. If anyone who knows how to change it so it won\'t please let me know. Many times during World War II the United States Painted the tanks during winter months to help camoflage them better. This is that Camo for the United States Sherman.[/quote]

#### Luftwaffe Winter Skins

luftwaffe_winter_skins.zip | 1.23 MB

instructions below. Junkers JU87 Stuka: The first production version of the Junkers Ju 87 was delivered in 1937. It was developed as a ground attack bomber and in this role it was the most succesfull design of it\'s time. Some machines were sent to Spain during the civil war of 1937 in order to test the newly designed bombing sight and dive breaks. After some modifications the Junkers Ju 87 saw action in large numbers and during the attacks on Poland and western Europe the Luftwaffe assigned the Stuka the role of supporting the ground attack which it performed outstandingly. It would perform this role until late 1943 when most Stukas were replaced by special ground attack versions of the Focke Wulf 190. The Junkers Ju 87 was given the nickname Stuka short for \"Sturzkampfflugzeug\" , that means divebomber in English. The Stuka was most notorious for the shrieking noise it produced when going into a dive attack, this sound was produced by sirens fitted under the airplane but is unfortunately not incorporated in the game. The weaknesses of the aircraft were painfully exposed during the Battle of Britain when they were easy meat for Spitfires and Hurricanes. The Stuka was not capable of defending itself due to its sluggishness, slow speed and lack of manoeuvrability. The tail gunner in the back of the cockpit was not of much use in reality (which is a different matter in the game...). The most famous Stuka pilot is Hans-Ulrich Rudel who flew the machine until the end of the war. He was shot down 30 times but had over 300 tank kills to his name by the end of the war. He flew the special tank-buster version of the Stuka armed with 2 fast firing 37mm cannon under the wings. Messerschmidt BF109: The most prolific of all Luftwaffe fighters of the period, the Me 109 was designed by Willi Messerschmidt in 1935. After having proven its mettle in Spain and Poland, the 109 E (nicknamed Emil) first saw massive aerial action during the Battle of Britain, where it proved a dangerous opponent. Slowly outclassed by newer models of Allied and Axis fighters, earlier models of the 109 series were slowly phased out as aerial superiority fighters. Later developments in the series put the aircraft in roles ranging from aerial reconnaissance to high-altitude bomber interception. A testimony to the versatility of its design. [/quote]

#### 101st airborne and Luftwaffe field division

101.zip | 1.75 MB

uniform,helmets and boots.I\'m not shure whether the dice patch was really worn there,but it seemed like a nice detail to add.(Hope you agree,VonMeyer!) Lw-field division with splinter-camo field jacket,pants,collar and helmet Lw-blue.Lw-eagle on chest,belt-buckle, helmet and backpack.Decrations:Iron cross 1./2.class,black wound badge. The field divisions were mainly raised to guard and protect airfields in conquered territory.Esp in eastern Europe partisan attacks became a constant danger.But after the disastrous losses of men and material in the battles of Stalingrad and Kursk,these divisions were more and more \"volunteered\" for pure infantry combat. With only little infantry training and improvised equipment,they faced heaviest casualties in Russia.In the west,with more time for training(first combat actions not before 1944),they withstood better. I chose the field division as an alternative for paratroopers,as you can see they look quite good on the Monte Cassino map. For the few ones who don\'t have a texture folder or MC3.7(really?),use MakerRfa to reconvert the dds files. Thx to my loyal fans(Kreply!)and critics(Check the badges,Bongo!)and everybody else for downloading or downrating my files(Just kidding!)and all kinds of creative input!There\'s more to come! E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de. \"Reason separates man from animals\"[/quote]

#### 51st Highland Division Husky V2

51st_highland_division_husky_v2.zip | 543.97 KB

in the Sicily and Italian campaign. It features the markings of the 51st highland division which participated in the initial landings of Operation Husky, Sicily July 9th 1943.[/quote]

#### Jingo\'s Panzertroops

ghelmscout_o.zip | 606.78 KB

collar,changed belt, some communication cables and some decorations(Iron cross 1st+2nd class,tank assault badge,infantry assault badge).I added the standard texture helmets,maybe some can create a quick change headgear mod that works with MC. These files are dds,if you don\'t have a texture folder or MC3.7(Oh well),use MakerRfa to reconvert them. BIG thx to everybody who downloaded my stuff,there\'s more to come,Jingo.[/quote]

#### ZERO-A6M2b Model-21

bulletbait_green_zero.zip | 706.37 KB

on the ground. So Japanese navy changes ZEKE\'s coloring to dark black green spray painting late 1942 and yellow\\orange identification bands were painted on front lines of wings. In the early summer of 1943, all of japanese navy aircraft was painted with dark black green. This is my second skin for bf1942 and am having alot of fun doing it! Hope everyone enjoys them! BONZAI![/quote]

#### Pearl Harbor Aichi Navy Type99 D3A1

aichi_navy_type99_d3a1.zip | 800.6 KB

Hope y\'all like this one, it\'s not much...takiwa [/quote]

#### Aichi D3A1 \"Val\" 88-HA

bulletbait_green_aichi.zip | 716.06 KB

do. Enjoy![/quote]

#### Russian Winter Uniform

russianuniform.zip | 427.98 KB

more realistic. I made the following Changes to the skin: - outfit has a padded look - boots have been made black - added russian army badge to the sleeves - colors are now historical correct [/quote]

#### \"Zimmerit\"-Tiger Skin

screenshot6_kopie.zip | 943.99 KB

avatar(505th schwere- Panzer-Abteilung)on the barrel to avoid the mirror effect,shield of 2nd SS-Panzerdivision \"Das Reich\" on front and back and the bar-cross on the turret as well as some hit marking rings on the barrel. \"Zimmerit\"-coating vertically,not on wheels.[/quote]

#### 82nd div & SS camo

ame1_sleeve_t.zip | 1.49 MB

colour and the boots,added division and regiment badge.Didn\'t change the helmets,so there are no files. For the ss I chose two skins,autumn oak leaf and not so common leibermuster.Removed the rank shoulder tabs(there were none on camo tunics),put the skull on the collar(I KNOW only privates and 3.div.\"Totenkopf\"wore it there)but it deals better with the mirror effect than the runes.You will realize the black and green patches above the arm eagle.These rank patches were introduced in 1942 to be worn on work and camo dresses.[/quote]

#### Sharknose Spitfire

sharknose_spitfire.zip | 797.18 KB

#### Waffen SS for Montecassino1.3

waffenss_for_montecassino1.3.zip | 645.25 KB

used tigers in italy as well..i know that much..and MONTE_CASSINO seems well set up for an ss division clash[/quote]

#### Merciless Omaha Beach TexturePack v1.0

merciless-omaha-texturepack-v1.0.zip | 8.66 MB

Check out our Installation FAQ's.

#### Manitoban Flag Set

manitoban_flag.zip | 271.14 KB

Set\" by a Manitoban flag so have fun![/quote]

#### Corsair \"Tamiya\" Skin

tamiya_corsair.zip | 770.55 KB

original I modeled it after was green, but I like the dark blue/grey color scheme better, so this is a combo of the two. I hope someone enjoys this enough to use it...takiwa [/quote]

#### Imperial Japanese Army Skins

ija.zip | 556.41 KB

photographs and research done on the Imperial Japanese Army uniforms. These were based off the IJA 109th Inf Division which occupied Iwo Jima however most IJA units wore the same type of uniform. These should be very historically accurate. _________________ Corrections or changes to the original Battlefield 1942 Japanese Uniforms are as follows.. These uniforms were modified to match the common IJA green tones from the default BF1942 khaki colored uniforms which more resemble the Navy Landing Forces. Assault class, engineer class, and scout class now have IJA green helmet with netting. The IJA \"gold star\" brass emblem has been added to the front of the helmet. Medic class now wears the green cloth covered helmet with the cloth IJA gold star emblem sewn on the front. As with our Naval Landing Forces set, the Engineer class has the \"prayer flag\" sewn on to the back of his backpack. These were commonly attached to the clothing or simply carried by many Japanese soldiers both Army and Navy. They were small rising sun flags with Shinto prayers written on them. The prayer flag used in this skin mod is a real scan of an actual prayer flag used in the Pacific War. All classes wear the IJA red badges sewn on the collars. The red badges in this mod have two gold stars which depict \"private first class\".[/quote]

#### Kokutai\'s Imperial Japanese Landing Forces Skins (1.3)

ijnlf1.3.zip | 430.95 KB

historically accurate. A good majority of the Japanese soldiers portrayed on the Battlefield 1942 Maps would have been IJN Landing Force troops or \"Imperial Marines\". In most cases these troops were better trained than those of the Japanese Army. Proof of this can be seen due to the following comments from their U.S. counterparts... \"Naval units of this type are usually more highly trained and have a greater tenacity and fighting spirit than the average Japanese Army unit.\" \"Imperial Marines have earned the respect of their American counterparts for their espirit, discipline, marksmanship, proficiency with heavy weapons, small unit leadership, manifest bravery, and a stoic willingness to die to the last man.\" U.S. 2nd Marine Division Intelligence Staff[/quote]

#### Tiger \"Ambush\" Skin

tiger_ambush_scheme.zip | 908.72 KB

#### Korean War Hero V2

kwh_1942_v2.zip | 1.18 MB

clipping problem on the right side. All the panel lines have now been de-chromed, making them more visible when you\'re up close (see panel_lines.jpg). The colors have been altered, and the chrome has been toned down. Chrome has been removed from the decals, improving their look a bit. Other than that it\'s the same old beloved Korean War Hero. Oh yeah - in case you didn\'t figure it out by the use of the word \"chrome\" several times in the past few sentences, you need to turn environment maps on to get the full effect. Mmm... shiny. [/quote]

#### Imperial Japanese Landing Forces Skins

ijnlf.zip | 430 KB

Japanese soldiers portrayed on the Battlefield 1942 Maps would have been IJN Landing Force troops or "Imperial Marines". In most cases these troops were better trained than those of the Japanese Army. Proof of this can be seen due to the following comments from their U.S. counterparts... "Naval units of this type are usually more highly trained and have a greater tenacity and fighting spirit than the average Japanese Army unit." "Imperial Marines have earned the respect of their American counterparts for their espirit, discipline, marksmanship, proficiency with heavy weapons, small unit leadership, manifest bravery, and a stoic willingness to die to the last man." U.S. 2nd Marine Division Intelligence Staff[/quote]

#### SS Soldier Smock

ss_smock_v1.zip | 1.02 MB

notice the hob nails on the bottom of boots,although more prevelent early,they sill were around towards the middle of the war. The pattern is of the \"oak a\" variety.Its copyed from a scanned piece of my original smock.Enjoy! Feel free to make any comments good or bad as it will only serve to help me become a better artist. Thanks![/quote]

#### \"Pin-up\" Mustang skin

pin-up_mustang_no_nude.zip | 408.86 KB

#### Dog909\'s Waffen SS Oakleaf Camo Smock v2.0

dog909s_waffen_ss_oakleaf_camo_smock_v.2.0_.zip | 761.22 KB

cover.[/quote]

#### Dog909\'s Waffen SS Full Camo v2.0

dog909s_waffen_ss_full_camo_v.2.0.zip | 723.81 KB

realistic oak leaf pattern smock. b.) Corrected SS insignia on collar & shoulder tabs. c.) Grey infantry trousers replaced with more realistic oak leaf pattern trousers. d.) Replaced grey helmet with Oakleaf pattern helmet cover & netting. [/quote]

#### Jingo\'s Camo \"Wespe\"

camo_wespe.zip | 1.22 MB

common dark red,chocolat brown and dark yellow.I put two different flags on top,the imperial and the war flag.[/quote]

#### 100% Reality \"Tiger\" Skin

100%_reality_tiger_africa.zip | 823.64 KB

#### Merciless OMG TexturePack v1.3 (FINAL)

merciless-omg-texturepack_v1.3.zip | 9.2 MB

#### Merciless Bocage TexturePack v1.0

merciless-bocage-texturepack_v1.0.zip | 9.77 MB

from the M3APC Screenshots Need a fix for MC1942 and the 1.3 patch/Road to Rome expansion pack? Check out our Installation FAQ's.

#### Yak 9t Skin

yak_9t_-_kursk.zip | 849.12 KB

#### 100% Reality \"Corsair\" Skin

100%_reality_corsair.zip | 421.08 KB

#### The \"Lost\" Hanomag

hanomag_f.zip | 778.82 KB

#### 100% Reality \"SBD Dive Bomber\" Skin

100%_reality_sbd_dive_bomber.zip | 663.15 KB

#### 100% Reality \"BF-109\"

100%_reality_bf-109_africa.zip | 730.2 KB

#### British Soldier Skin

bri_face_andrzej.zip | 106.89 KB

#### Hanomag Wheels

hanwh_all1_t.zip | 11.64 KB

#### New Health & Ammo Bars

healthbars.zip | 148.4 KB

#### Schlangenkopf BF110

schlangenkopfbf110.zip | 834.73 KB

#### Soviet Vehicle Skin Pack

soviet_pack.zip | 2.62 MB

BF1942. All four of these vehicles use the same Green shade as used by the Soviets in WW2 making them more realistic. I have done a full reskin of the two Soviet tanks, the T34-85 features it\'s own identification number and freindly identification turret markings also with it own slogan, often used by the Red army troops which they painted onto their tanks, this being \"For Leningrad\". The T34 also has it\'s own slogan and ID number. The two American vehicles used by the Soviets, these being the M3a1 and Willys Jeep, I have kept similar to their stock (American) schemes (Because during the war the Soviets received plain green vehicles from the British and Americans and simply painted the Red army Star onto them) and I have also gave them their own wartime slogans.[/quote]

#### VS-UK Historic Jeep

vs-ukjeep.zip | 272.66 KB

devisional patch is the famous white/blue pegasus on a maroon backing. This symbol represents the Greek mythological figure Belleraphon riding Pegasus. This is a VS-UK Battlefield 1942 version of the brigades jeep. Happy Skinnig! [VS-UK]Herriot[6th3/7][/quote]

#### Lucky Wabbit \"P-51\" Skin

dog909_p-51_lucky_wabbit1.zip | 517.59 KB

colorful skin to use in bocage or Market Garden

#### KuebelWagen Stunt Skin

stuntkuebelwagen1.zip | 263.52 KB

black paint, and Crome Rims!! Check the Pics!!!

#### VS-UK 6th3/7 Skin Pack

vs-uk_hs2.zip | 1.31 MB

Division. A soldier's unit was designated by a series of patches on the sleeves of the blouse. At the top of the sleeve, at or near the seam, were sewn the regimental patches. For the parachute regiment these patches were originally white on maroon, but later changed to black/navy wording 'Parachute Regiment' on a light blue background. If a soldier in the airborne division had qualified in the parachute role (as opposed to the glider borne role) they would wear a jump qualification badge. This badge has a white/tan winged parachute on a khaki background. Next came the divisional patch, or 'flash'. For both the 1st and 6th Airborne divisions (as well as their support units) this patch is the famous white/blue pegasus on a maroon backing. This symbol represents the Greek mythological figure Belleraphon riding Pegasus. Beneath the divisional patches were airborne titles. These served as 'arm of service' indicators. These were more often worn by supporting troops and glider troops, and later officially proscribed in the parachute regiments. Happy Skinnig! [VS-UK]Herriot[6th3/7]. [/quote]

#### \"White Tiger\" Skin

wtiger.zip | 1.17 MB

#### Stunt Kuebelwagen Skin

stuntkuebelwagen.zip | 505.64 KB

Airbrush - sportive exhaust pipe - black coloured - car-audio (Radio in the front...and Speakers in the Back) - sportive steeringwheel - aluminium pedals and shift and much more !! and don\'t forget the sound file for the stereo!! www.njust.de/dominik/WillyLoRPMcyl.wav

schlangenkopfbf109.zip | 1.04 MB

#### Yak 9 Skin

freefrenchyak.zip | 799.36 KB

the plane on the original model and there is a texture pb on the tail that I don\'t know how to remove... Hope you will enjoy this one. =]BcBG[=Marie-Solange[/quote]

#### DAK SKIN PACK

dak_skins_pak.zip | 3.4 MB

...............................................tiger ...............................................panzer1v ...............................................hanomag ...............................................wespe ...............................................kubel

#### Japaneese Pacific Soldier Skin

g.o.c._s_japaneese_pacific_soldier1.zip | 499 KB

#### --==Killah==--'s Memphis Belle B17 Skin

killahs_memphisbelle_b17.zip | 286.66 KB

#### Merciless OMG TexturePack v1.1

merciless-omg-texturepack1-1.zip | 9.17 MB

well. Screenshots

#### A6M2 \"Reisen\" Skin

a6m2reisen.zip | 712.38 KB

#### Tiger Camo & Weapons skins

jingo_tank_and_weapons.zip | 2.08 MB

#### Defiant

defiant_by_marie_solange.zip | 798.78 KB

#### Desert Spitfire

desert_spitfire_by_marie_solange.zip | 546.23 KB

#### P51 \"Flying tiger\" skin

p51-skin.zip | 259.42 KB

#### Chrome/Green Zero

chrome_green_zero_by_orion_.zip | 1.2 MB

brownish camo stripes,I also deepened the red areas of the plane. I kinda overdid it with the chrome but it looks ok, next time a little less chrome.

#### Camo Panzer IV

dog909_camo_panzer_iv_.zip | 797.55 KB

German units.Although not 100% authentic this camo pattern suits most European theatres that the Panzer IV is active in, from Market Garden to Kursk. No unit markings have been added so you can choose your map without worrying that an SS Division is suddenly present in Russia!

#### Pacific Marines Camo

pcific_marines.zip | 610.55 KB

#### Speckled Camo B-17

atf1.zip | 617.97 KB

#### Ju 87 R-2 of Stab/1 STG 2 by Barracuda

ju87stg2barracuda.zip | 597.25 KB

#### Merciless BOB TexturePack v1.0 (FINAL)

merciless-bob-texturepack.zip | 19.15 MB

#### Junker87 Stuka skin

ju87stuka.zip | 503.72 KB

about it mail me! It was probably a luftwaffe camo in europe at the end of the war (about 1944-45).

#### M4 Sherman Skin : \"Lucky Legs II\"

sherman.zip | 802.24 KB

really been altered heavily as the original is good as it is. Anyhoo, enjoy :)

#### Wittmans Tiger 1 SS

wittmans_tiger1ss.rar | 604.37 KB

slipped i was tired..added tracks and wheel set...

#### Panzer Camo Set

panzer_cammo_set.rar | 730.33 KB

#### SStk Panzer

camo_tiger.rar | 758.91 KB

#### DAK Desert Skin

g.o.c._s_dak_desert_skin.zip | 532.82 KB

including a far better badge for the helmet Changed camouflage colour darker trousers *Description edited by poster #3 *

#### French Navy Corsair

frenchnavycorsair1.zip | 300.21 KB

#### Anzacmicks Aussie Flags

anzacmicks_aussie_flags1.zip | 1.91 MB

#### German striped airplane skin

eh_bf109skin.zip | 721.13 KB

#### Catchy Colt

shiny_colt.zip | 247.38 KB

Enlarge [img]http://www.gamingfiles.com/screenshots/21/files/8764.jpg[/img]

phantasy Shit) Its a messerschmitt from the Zerstörergeschwader1 "Destroyer Squadron" operating in russia 1942. Hope u like my work and have more fun on bf with it.

#### French Navy Corsair skin

frenchnavycorsair2_by_marie-solange.zip | 225.27 KB

#### Dirty USA F4-u Corsair

f4u_corsair_dirty_by_hannibal_smith.zip | 657.65 KB

#### Wehrmacht Splinter A Camo

wehrmacht_splinter_a_camo_by_panzerjager.zip | 1.82 MB

#### 2nd Division Winter Panzer

2nd_divison_winter_panzer_hannibal_smith.zip | 1.09 MB

#### Bloody USA Jeep

bloody_jeep_by_hannibal_smith.zip | 967.09 KB

#### Devils Playtoy Propellar Fix

devils_playtoy_prop_fix_by_devil.zip | 13.25 KB

#### Knights Cross Tiger

knights_cross_tiger_by_l3_dog.zip | 646.24 KB

#### The Flying Tigers

the_flying_tigers_by_brew.zip | 523.04 KB

#### Nazi Church

nazichurch_by_rhino592.zip | 238.92 KB

#### Messerschmitt Bf 109G (Swiss Airforce)

bf109g_swiss_skin_by_hannibal_smith.zip | 1.24 MB

#### WAFFEN SS AUTHENTIC CAMOUFLAGE

waffen_ss_camo_by_hannibal_smith.zip | 1.04 MB

#### Tiger\'s Reskin\'d

tigers1_by_drtempura.zip | 632.37 KB

#### Waffen SS Oak Leaf Helm Update

ssoakleafhelm.zip | 19.51 KB

there's no point downloading the whole original skin just to get this camo helmet update. Camo helmet covers were issued to SS units but were not mandatory battledress. Some were also fitted with facial netting as extra camoflage.

#### Tiger Skins 2

tigers3.zip | 653.15 KB

#### Tiger Skin

tigers4.zip | 632.37 KB

#### Waffen SS Oak Leaf Camo

ssoakleafcamo.zip | 909.03 KB

it's a nice skin!

#### Zero Fighter

zerofight.zip | 741.1 KB

#### P51 Mustang D.Miss

mustangdmiss.zip | 483.25 KB

#### Israeli "Eagle" SpitFire (1.1)

eagle_spitfire(1.1)_by_boomer.zip | 1.34 MB

#### Cherry Wood Allied Weapons

cherrywood.zip | 471.79 KB

#### WindSwept 109

windswept_109.zip | 509.17 KB

#### Shagfire

shagfire_1b.zip | 454.01 KB

#### BF 109 F4 Trop

bf109f4trop_by_barracuda.zip | 1013.33 KB

#### Miss Marylin II P-51

mm2_by_easton.zip | 800.88 KB

#### The Flying Tigers

the_flying_tigers_by_brew1.zip | 523.04 KB

was assigned to the 74th fighter squadron, 23rd fighter group. So I made this skin in honor of my Grandfather. [/quote]

#### Zuiho\'s Planes

shifty_zuiho1_by_pvt.shifty.zip | 650.21 KB

painted like this from 1941 until mid 1942.

#### BF 109e

cp_bf109_jg27.zip | 661.04 KB

#### Australian Spitfire

aussie.zip | 2.26 MB

#### Bloody M4 Sherman

bloody_m4_sherman.zip | 1.13 MB

#### SS Skin (Residuum)

ss_skin_residuum.zip | 470.11 KB

#### USS Fletcher

uss_fletcher_skin_residuum.zip | 908.46 KB

#### "Blue Trim" USS Enterprise

ussenterblue.zip | 811.6 KB

#### Broken Teeth Skin

teeth.zip | 12.29 KB

#### Nazi Building Skin

nazibldg.zip | 95.05 KB

#### HotStuff_SBD

hotstuff_sbd.zip | 666 KB

#### Gsus_Feldjager

gsus_feldjager.zip | 279.92 KB

#### FTE_Zero

fte_zero.zip | 790.2 KB

#### Hospital Of The Damned *Wall Update*

hotd_wall_update.zip | 785.69 KB

#### FTE_Aichi

fte_aichi.zip | 589.37 KB

#### Dragoon

dragoon.zip | 622.38 KB

#### Devils Playtoy

devilsplaytoy.zip | 447.68 KB

#### Devil Girl Corsair

devilgirl_corsair.zip | 677.42 KB

#### 1 Fine Yak

1_fine_yak.zip | 790.11 KB

#### -=Unwanted=- Winter Tiger

-=unwanted=-winter_tiger.zip | 755.46 KB

#### [502nd PIR] skin

[502nd_pir]_skin_pack.zip | 2.73 MB

#### StYLz\'s Flying Tiger

theflyingtiger.zip | 588.43 KB

#### BF 109 Afrika

bf_109_afrika_by_riguel.zip | 1.49 MB

#### Hospital Of The Damned

hospitalofthedamned.zip | 506.93 KB

Devil [img]http://www.gamingfiles.com/screenshots/21/files_extra/hospitaloutsidetop.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/Hospitalinside.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/Hospitalbed.jpg[/img]

#### 10th Battalion Half Track

10thdivisionm3halftrack.zip | 1.04 MB

nutzlichtragensie.zip | 669.8 KB

#### Carmen Electra Mustang Skin

carmenmustang.zip | 659.08 KB

#### VietCong Soldier Skin

vietcong.zip | 984.08 KB

#### Mainstream Disease

mainstreamdisease.zip | 749.89 KB

skin!!! [img]http://www.gamingfiles.com/screenshots/21/others/mainstreamdisease.jpg[/img]

#### Pirate SpitFire - Update

piratespitefireupdate.zip | 1.41 MB

downloaded it. I was very happy though. I found from feedback that quite a few people who had unzipped their texture.rfa file were having trouble unpacking my .rfa file I included for easy install. So this zip file has the packed texture_001.rfa file as well as all the files unzipped. It also has a updated readme.txt to explain the two different install procedures. Thank you very much and keep up the work on the great site. -Da Pigalo [/quote] [img]http://www.gamingfiles.com/screenshots/21/files_extra/piratespitfire1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/piratespitfire2.jpg[/img]

#### BF1942 GameSpy Skin

bf1942gamespyskin.zip | 974.11 KB

released. This new skin changes the entire look and feel of GameSpy Arcade into a total war time theme. Full install instructions and screen shots are provided.[/quote] [img]http://www.gamingfiles.com/screenshots/21/others/bf1942gamespyskin1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/bf1942gamespyskin2.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/bf1942gamespyskin3.jpg[/img]

#### Pork\'s Big Blue Bomber

porksb17bluebomber.zip | 661.54 KB

[img]http://www.gamingfiles.com/screenshots/21/others/bigbluefront.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/bigeblueside.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/bigblueback.jpg[/img]

#### Golden Landmine

goldenlandmine.zip | 279.89 KB

gold. [img]http://www.gamingfiles.com/screenshots/21/others/goldenlandmine.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/goldenlandmine2.jpg[/img]

#### Angel of Death

angelofdeath.zip | 316.95 KB

#### M7 Priest

m7priest.zip | 1.11 MB

#### Green Spitfire

af_green_spitfire.zip | 607.11 KB

#### American Flag Mustang

american_flag_mustang.zip | 1.01 MB

#### 1st SS Tiger

1stss_tiger.zip | 823.03 KB

tiger[/quote] Piccies: [img]http://www.gamingfiles.com/screenshots/21/files_extra/ScreenShot78.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/ScreenShot79.jpg[/img]

#### Green Corsair

green_corsair.zip | 585.76 KB

piccies: [img]http://www.gamingfiles.com/screenshots/21/files_extra/greencorsair1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/greencorsair2.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/greencorsair3.jpg[/img]

#### P-51D 375FS/361FG

cp_p51_375.zip | 546.92 KB

#### Afront's Spitfire

afront_spit.zip | 607.11 KB

#### 10th Batallion Artillery

10ba.zip | 2.2 MB

complete my 10th Batallion set.[/quote] Piccy: [img]http://www.gamingfiles.com/screenshots/21/files_extra/10BA.jpg[/img]

#### StYLz\'s Flying Tiger

user_flyingtiger.zip | 713.47 KB

pics: [img]http://www.gamingfiles.com/screenshots/21/files_extra/Picture1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/Picture2.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/Picture3.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/Picture4.jpg[/img]

#### New Skin

new_skin.zip | 706.47 KB

#### Desert Spec Forces

amerov_z.zip | 505.96 KB

readme. Atom Bomb, Email me one at Mrgreg@Filesnetwork.com, and i\'ll put it up

#### Royal Spitfire

royal-spitfire.zip | 849.73 KB

look: [img]http://www.gamingfiles.com/screenshots/21/files_extra/royal-spitfire.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/royal-spitfire2.jpg[/img]

#### Camo Tiger

camo-tiger.zip | 743.66 KB

#### Camo Hanomag

camohanomag.zip | 637.08 KB

#### Blazing Corsair

blazingcorsair.zip | 497.67 KB

#### Distortia

distortia.zip | 634.12 KB

#### RAF Coastal Command SBD

cp_sbd_raf.zip | 634.16 KB

the talkin'. :rock:

#### SekiRei

sekirei.zip | 638.05 KB

#### Chrome Allied Planes

chromealliedplanes.zip | 2.5 MB

:) [img]http://www.gamingfiles.com/screenshots/21/files_extra/cap.jpg[/img]

#### Pirate Spitfire

pirate_spitfire_skin.zip | 698.48 KB

pics: [img]http://www.gamingfiles.com/screenshots/21/files_extra/piratespitfire1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/piratespitfire2.jpg[/img]

#### Flamer Mustang

flamer_mustang.zip | 664.04 KB

strange... Pics: [img]http://www.gamingfiles.com/screenshots/21/files_extra/flamer1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/flamer2.jpg[/img]

#### Free Ride

freerideupdate.zip | 730.59 KB

Corsair skins :) [img]http://www.gamingfiles.com/screenshots/21/files_extra/FreeRide2.jpg[/img]

#### Atom Bomb\'s Nazi Predator

predatortiger.zip | 679.4 KB

#### Zero From Hell

zerofromhell.zip | 652.28 KB

want... [img]http://www.gamingfiles.com/screenshots/21/files_extra/hell1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/hell2.jpg[/img]

#### Aerobolical

aerobolical_by_devil.zip | 587.19 KB

:) [img]http://www.gamingfiles.com/screenshots/21/files_extra/AerobolicalScreenbig.jpg[/img]

#### Supermarine Spitfire Mk. VB

cp_mkvb_spitfire.zip | 592.39 KB

:D [img]http://www.gamingfiles.com/screenshots/21/files_extra/cp_spitfire.jpg[/img]

#### SdKfz 251 6th Panzer Division

sdkfz_251_6th_panzerdivision.zip | 2.58 MB

#### Lobo\'s 1945 Corsair F4U

lobos_1945_corsair_f4u.zip | 687.04 KB

pics: [img]http://www.gamingfiles.com/screenshots/21/files_extra/lobo_corsair.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/lobo_corsair_02.jpg[/img]

#### Weathered Jeep

weathered_willys_skin.zip | 517.9 KB

pic: [img]http://www.gamingfiles.com/screenshots/21/files_extra/multi_image.jpg[/img]

#### PzKfw IV - Grossdeutschland Division

pzkfw_iv_grossdeutschland.zip | 1.98 MB

March 1943.[/quote]

#### Toxic Monkey's Zero

zero.zip | 587.1 KB

pics: [img]http://www.gamingfiles.com/screenshots/21/files_extra/tmzero1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/tmzero2.jpg[/img]

#### Atom Bomb\'s German Elite Uniform

germov_r.zip | 264.78 KB

#### --==Killah==--'s Waffen SS Winter Camouflage

killahs_snowcamo.zip | 817.96 KB

;) Here's a bigger pic: [img]http://www.gamingfiles.com/screenshots/21/files_extra/WaffenSS_snow.jpg[/img]

#### Stylised Jeep

black_jeep.zip | 535.64 KB

#### Phantomine Devil

phantomine_devil.zip | 664.62 KB

more imposing than the plain ol' default. Great addition to the Japanese skins. :agreed:

#### CC's Rusty Pack

ccsrustypack.zip | 130.82 KB

Commander. :D

#### "For The Fatherland" Yak-9

cp_yak9.zip | 553.52 KB

creativity. The text on the right side translates as "For the Fatherland!", and yes it is grammatically correct Russian. And for the chrome weenies, the white areas are mildly shiny.[/quote]

#### Pacific Marine Camo

amerun_z.zip | 611.96 KB

:D [img]http://www.gamingfiles.com/screenshots/21/files_extra/7006_marine1.jpg[/img]

#### Trigger\'s Spitfire

trigs_spitfire.zip | 718.44 KB

#### Camo Binoculars

camobinocs.zip | 452.73 KB

look: [img]http://www.gamingfiles.com/screenshots/21/files_extra/camobinoc.jpg[/img]

#### Bolls\' Aichival

aichival_by_bolls.zip | 757 KB

#### Japanese Camo

japsen_r.zip | 465.35 KB

yourself: [img]http://www.gamingfiles.com/screenshots/21/files_extra/japntank.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/japbazook.jpg[/img]

#### Red Baron

redbarron.zip | 331.75 KB

#### Hartmann BF109

hartmann_bf109.zip | 615.73 KB

Hartmanns nose design, the black tulip. Many Russians feared this marking and would stay away from Hartmann because to engage in combat would probably mean to kill yourself. Hartmann scored 352 kills and was ranked Major by the wars end. He spent 10 years in a Russian POW camp and was released in 1955." [img]http://www.gamingfiles.com/screenshots/21/files_extra/6958_hartmannfinal.jpg[/img]

#### American Eagle Mustang

p51fus_l.zip | 412.69 KB

check it out then get the file ;) [img]http://www.gamingfiles.com/screenshots/21/files_extra/6957_p51.jpg[/img]

#### Coyote Pete\'s BF109-s

cp_bf109_2.zip | 561.53 KB

#### Coyote Pete's BF109

cp_bf109.zip | 560.84 KB

has a chrome spinner for all those FREAKS out there that actually like the chrome :) [/quote]You know who you are. :p One of the best things about this skin is the somewhat dark look to it. More imposing than the other BF109 variations, especially when you see 2 or 3 of these bad boys coming at you with deadly intent. For the alternate version of this skin which includes the Nazi swastika on the tail, go [file=6924]here[/file].

#### Yak Spy

spy-yak.zip | 623.02 KB

#### City Tiger

city_tiger.zip | 687.55 KB

#### Chance Vought F4U-1 Corsair Skin

mayhemcorsairupdated.zip | 278.19 KB

filename[/quote] [img]http://www.gamingfiles.com/screenshots/21/files_extra/Corsair_Updated.jpg[/img]

#### Maj. Lee Fahkin High\'s Chrome Wrench

majors_wrench.zip | 63.31 KB

#### Psycho Japanese Planes

psychojapaneseplanes.zip | 1.42 MB

#### "Free Ride" Corsair

freeride.zip | 985.96 KB

now... In fact... she may be yours. :eek:

#### Chance Vought F4U-1 Corsair Skin

mayhemcorsair.zip | 275.33 KB

#### Camo Corsair

corsairplane.zip | 653.5 KB

#### CC's Nifty APC

ccs_nifty_apc.zip | 574.3 KB

front who woulnt love it :D :D There are also some flames on the sides. Heres a better look at the roof, after you check it out try the file, you may just enjoy yourself as much as me ;) [img]http://www.gamingfiles.com/screenshots/21/files_extra/6808_ccsniftyapctop.jpg[/img]

#### 2 Bars and a Thompson

diceman_weps2.zip | 515.29 KB

mentioned. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6806_guns.jpg[/img]

#### Golden Wrench

goldenwrench.zip | 263.07 KB

dream can\'t he? ;) Here\'s a pic: [img]http://www.gamingfiles.com/screenshots/21/files_extra/GoldenWrench_thumb.jpg[/img]

#### Chrome Plane Mod (Allied)

planescrome(allies).zip | 2.48 MB

untill we get a mod that turns the entire game chrome.. grab these to hold ya over.

#### B-17 "Lady Death" In Africa

b17azagafrica_l.zip | 272.36 KB

yourself: [img]http://www.gamingfiles.com/screenshots/21/files_extra/B17AzagAfrica_thumb.jpg[/img]

#### Bloody Axis + Allies Knives

axis_allied_knives_by_evil_1.zip | 170.85 KB

#### T-34-76 "Za Mockba!"

t-34-76zamockba.zip | 483 KB

looks better than ever. Isn't that what all of us really want out of a tank? A trusty foe-crushing cannon and a nice paint job. :agreed:

#### Atom Bomb\'s Nazi Snow Tank

p4main_f.zip | 645.92 KB

#### Psycho's US Airplanes

psychousairplanes.zip | 990.29 KB

[img]http://www.gamingfiles.com/screenshots/21/files_extra/psychocorsair.jpg[/img]

#### Atom Bomb's American Camo

americancamo.zip | 476.67 KB

#### Atom Bomb's Chrome Colt

colt_o.zip | 98.29 KB

#### Captain Miller (Tom Hanks) v2.0

captain_miller(tom_hanks)_v2.0.zip | 204.66 KB

half is just luck that the default model fit the features so well. In this updated version Stu\'s gone and cleaned up the skin a bit, mainly taking away some of the \'shine\' Tom had goin\' on in the previous version.

my shoe. Well, folks, this time I'm breaking that pattern! Do I love this skin? Well sure. Do I already have it in my Texture folder? Of course! But you can only wake up in a strange place so many times. And now a word from our sponsor author.[quote]"Lady Death" is a fictional plane, but is still authentic enough to incorporate into your games without it sticking out like a sore thumb. History buffs might recognize the redheaded woman on the nose as the nose art from the plane "Killing Time"[/quote]I'd say Lady Death is an appropriate name coming from a plane called Killing Time. :p And you better bet this "little" lady lives up to her name.

#### Captain Miller (Tom Hanks) Skin

captain_miller_tom_hanks.zip | 156.62 KB

face_ame2_h but i assume you can change it to the other american or other teams faces as well. So here ya go, Tom Hanks as Captain Miller! I suggest getting this one, who knows, maybee a Saving Private Ryan mod soon??? [img]http://www.gamingfiles.com/screenshots/21/files_extra/6745_tom.jpg[/img]

#### Axis Knife

axis_knife_by_evil_1.zip | 98.37 KB

#### Detroit Miss

detroit_miss.zip | 590.24 KB

#### D!LL!NjA's BF109 - Camo

dillinjas_bf109-camo.zip | 697.9 KB

#### --==Killah==--'s 101st Airborne

killahs_101st_airborne.zip | 509.37 KB

#### Soldier's Me-109 Skin

soldiers_me-109_ver_2.zip | 466.62 KB

#### D!LL!NjA's Vehicles Pack - German Camo Series

dillinjas_vehicles_pack_-_german_camo_series.zip | 2.82 MB

one .zip file for easy access. Also added in, so as to complete the German vehicles set, is the Wespe skin from D!||!NjA's first creation, [file=6604]Camo Tanks[/file]. A great set of files that adds a fresh look to the German army, the Vehicles Pack is a must-download for anyone wanting to add a cohesive wartime atmosphere to the game. :thumbsup:

#### M10 Wolverine Camo

m10wolvcamo.zip | 514.68 KB

perfect skin. :D

#### D!LL!NjA's Zimmerit Tiger

dillinjas_zimmerit_tiger_tank.zip | 620.16 KB

#### D!LL!NjA's BF109

dillinjas_bf109_tarn.zip | 669.73 KB

#### Dj\'s Bloody MP44

djsbloodymp44.zip | 318.15 KB

#### Dj's Dark No4 and Scope v2.0

darksniperengineerver2.0.zip | 258.31 KB

[url=http://www.bf1942files.com/file.info?ID=6627]here[/url]. The two skins are quite diffrent so you pick your fav.

#### Diceman's MP44 & No4

diceman_weps.zip | 323.25 KB

ahead and get these and see if ya like em. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6626_mp44.jpg[/img]

#### D!LL!NjA's Weapons Pack

dillinjas_weapons_pack.zip | 1.1 MB

bandwidth-friendly collage of the 5 weapons for your viewing convenience or you can click on the picture for a larger full view. :)

#### DiLLiNjA's Camo Tanks

dillinjas_camo_tanks.zip | 1.38 MB

Sherman[/b] [img]http://www.gamingfiles.com/screenshots/21/files_extra/DiLLiNjA_sherman.jpg[/img] [b]Camo Wespe[/b] [img]http://www.gamingfiles.com/screenshots/21/files_extra/DiLLiNjA_wespe.jpg[/img]

#### Medic APC *UPDATE*

djs_ver2_m3apc(medic).zip | 749.02 KB

APC. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6584_medic.jpg[/img]

#### Camo SS by Riguel

camo_ss_by_riguel.zip | 341.01 KB

SS like." [img]http://www.gamingfiles.com/screenshots/21/files_extra/6583_camo.jpg[/img]

#### The Dark Priest

darkpriest.zip | 508.79 KB

piece of artillery comes screaming in your direction. For some old-fashioned good vs. evil (literally) fun, The Dark Priest is a perfect addition to your Battlefield lineup.

#### Chrome MP40

mp40_chrome.zip | 161.98 KB

looks better than the pictures below is actually seeing the weapon in action. Also, if you're curious about that plane in the background, it's Snyder's Chrome Messerschmitt.

#### T-34 Suburban Camouflage Tank

t-34-85.zip | 621.78 KB

#### JU87 Stuka "Snake"

ju87snake.zip | 1020.23 KB

;) [img]http://www.gamingfiles.com/screenshots/21/files_extra/6540_snake.jpg[/img]

#### P-51D \"Big Beautiful Doll\" *FINAL*

bbdp51final.zip | 756.15 KB

;) [img]http://www.gamingfiles.com/screenshots/21/files_extra/6097_bigdoll.jpg[/img]

#### P-51D \"Cripes A\'Mighty\" *FINAL*

camp51final.zip | 784.22 KB

one. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6227_cripespic.jpg[/img]

#### Up The Irons Spitfire

spitfire_a.zip | 544.19 KB

#### Porks No4 + Scope Pack

porks_no4_scope_pack.zip | 649.74 KB

#### Porks Wespe Skins

lightforestpackage.zip | 2.44 MB

Em! [img]http://www.gamingfiles.com/screenshots/21/files_extra/6533_LighterForest.jpg[/img]

#### --==Killah==--'s Waffen SS

killahs_waffenss.zip | 448.06 KB

#### --==Killah==--'s Waffen SS Spring

killahs_springcamo.zip | 572.11 KB

#### --==Killah==--'s Waffen SS Autumn

killahs_autumncamo.zip | 562.68 KB

#### --==Killah==--'s Afrika Korps

killahs_afrikakorps.zip | 524.25 KB

#### Keyser Soze\'s Nickel Plated Colt .45

nickel-45.zip | 55.11 KB

#### MP40 Reskin

mp40reskin.zip | 106.54 KB

#### Cherry Sniper & Engineer Rifle (Allies)

sniperengineer(allies).zip | 491.2 KB

#### Thompson Skin

djsthompson.zip | 320.18 KB

#### DJ's Chrome Colt

djschromecolt.zip | 217.71 KB

#### Chrome Defgun

defgun(chrome).zip | 229.03 KB

#### AZAG-THOTH Skins

azagthothskins.zip | 1.03 MB

#### Willy Sport

willysport.zip | 619.71 KB

types, this skin will probably give you a heart attack. If you aren\'t, you\'re probably dying to run down some poor, unsuspecting fool in style. Now get to it. (p.s. check out the dashboard and license plate.. heh) [img]http://www.gamingfiles.com/screenshots/21/files_extra/willysport_small.jpg[/img]

#### Chrome Messerschmitt 109

me109-chrome.zip | 590.79 KB

the body and the way it blends with the rest. You can never have too many good plane skins and this is definitely one of them. [img]http://www.gamingfiles.com/screenshots/21/files_extra/me109.jpg[/img]

#### Kar and Sniper Skins

karsniper.zip | 350.68 KB

;) [img]http://www.gamingfiles.com/screenshots/21/files_extra/6350_karsniper.jpg[/img]

#### ApEx_V's -=Gerschwader Kommander bf109 Messerschmitt=-

apex_bf109_gks.rar | 562.41 KB

#### --==Killah==--'s "Checkertail" P-51D Mustang Skin

mp_p-51_checkertail.zip | 436.38 KB

you decide. [i]This skin was designed to represent the 317th Squadron of the 325th Fighter Group "Checkertail Clan". By May 1944, based in Italy, the 325th were escorting the heavy bombing missions deep into Rumania, France, Germany and Austria. They also served as escorts to the B-24s sent to bomb the airfield at Markersdorf in Austria, August 1944[/i] [img]http://www.gamingfiles.com/screenshots/21/files_extra/6284_chkrtail.jpg[/img]

#### Pork's Camo Wespe

forestpackage.zip | 2.37 MB

forest. Check out the pic below and grab em! [img]http://www.gamingfiles.com/screenshots/21/files_extra/6280_wespepic.jpg[/img]

#### Chrome MG42

chromemg42.zip | 321.31 KB

#### Chrome Bar

chromebarnewwood.zip | 493.2 KB

#### MP44 Skin

mp44.zip | 307.88 KB

#### Porks American Camo Helmet

american_camo_helmet.zip | 32.71 KB

yourself. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6269_camohelmet.jpg[/img]

#### Porks American Camo Face

american_camo_face.zip | 129.47 KB

#### Dic3mans Yak 9

diceman_yak9.zip | 764.44 KB

:D [img]http://www.gamingfiles.com/screenshots/21/files_extra/6226_yak.jpg[/img]

#### Jolly Roger SBD - Battletorn

jolly_roger_sbd.zip | 995.9 KB

it! [img]http://www.gamingfiles.com/screenshots/21/files_extra/6225_sbdteeth.jpg[/img]

#### Petie 2nd of the 352nd (Mustang skin)

mustang_petie2nd.zip | 588.02 KB

try [img]http://www.gamingfiles.com/screenshots/21/files_extra/6224_petie.jpg[/img]

#### Shiny Colt

shiny.zip | 67.29 KB

#### Mustang P-51D "Big Beautiful Doll"

bbdp51.zip | 567.48 KB

replaces the Mustang P-51D with a shiney new skin that i think everyone will enjoy! I know i will :D Heres a better look and some info about the skin, but dont wait, grab it while its hot!! [img]http://www.gamingfiles.com/screenshots/21/files_extra/6097_bigdoll.jpg[/img] [i]"This is a reskin of the P-51 to look like Col. John Landers’ P-51 while with the 357th Fighter Group. The texture was almost completely hand made using the original p-51 textures as a guide. I used the originals in a few places for some of the other details like landing gear and the interior."[/i]

#### Midnight Corsair

nightcorsair.zip | 455.56 KB

well, which is often the most overlooked or neglected area in skinning. In fact, it's probably my favorite part (aside from the tail of course :naughty: ). Makes being bombed almost a pleasure. :p [img]http://www.gamingfiles.com/screenshots/21/files_extra/nightcors_small.jpg[/img]

#### --==Killah==--'s "Bluenose" P51D Mustang Skin

mp_p-51_bluenose_skin.zip | 458.28 KB

decision. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6094_bluenosepic.jpg[/img] [i]This skin was designed to represent the 487th Fighter Squadron also known as the "Bluenose Birds of Bodney".[/i]

#### --==Killah==--'s "Yoxford Boys" P51D Mustang Skin

mp_p-51_yoxford_skin.zip | 430.64 KB

designed to represent the 357th Fighter Group "Yoxford Boys", 8th Air Force, Leiston Field, United Kingdom. The 357th Fighter Group was credited with shooting down 609 1/2 enemy aircraft in only 15 months, a pace no other fighter group equaled. The 357th also produced 42 Aces (pilots with five or more victories in the air), more than any other group[/i]

#### --==Killah==--'s War-Torn Tiger

wartorn_tiger.zip | 681.72 KB

this one far better than I can, so let's hear it from him. [quote]--==Killah==--'s War-Torn Tiger The original Tiger 1 texture has been updated with markings similar to Tiger #S33 of the Spz Abt Das Reich Summer of 1944. This tank battallion served in the eastern front, during the fight for in Kharkov (March 1943)and Kursk (July 1943). The Tiger company changed the first digit from an "8" to an "S" for schwere (heavy) which was followed by a two digit tank number denoting platoon and vehicle. The Tiger company of Das Reich also used a unique white gnome painted on the turret side. The "gnome" emblem used by the 8th Company, was actually known as the "Springender Teufel" (Springing Demon). In Akira Kikuchi's article (AFV News Jan-Apr. 1994 Vol. 29, No.1) he provides some background to this strange emblem. Mr. Will Fey, a veteran of the 8th Tiger company, (and author of Armor Battles of the Waffen-SS) indicated to Mr. Kikuchi that "a tank man of 2.Pz.Regt.Das Reich found a strange metal figure in the streets of Kharkov after the battle in March 1943. He named it Springender Teufel. He was transfered to the Tiger Company, along with the figure, in April at which time the lucky emblem of the Springender Teufel was adopted by the Tiger company. " Historical information courtesy http://www.dasreich.ca [/quote]

#### Porks Bite Me P-51 Mustang

p51shark.zip | 568.22 KB

get this one! Check it out below! [img]http://www.gamingfiles.com/screenshots/21/files_extra/6068_leftside.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/6068_front.jpg[/img]

#### Porks Bar Skin

porksbar1918.zip | 185.56 KB

#### Camo SBD Warhawk

camosbd.zip | 618.54 KB

addition to it's appealing visual detail, it also makes quick plane identification easier in that the skin is distinctly different from the style of the Axis planes. One look is all it takes to get hooked by the overall beauty and design, but don't take my word for it, install it and enjoy for yourself.

#### Sherman Tank Skin

sherman-mod.zip | 2.65 MB

1942 by British 8th army of the 1st Armoured Division"[/i] This is a nice skin. Adds some more flavor to the Sherman ;) Check it out!

#### Pirate Flag Skin

pirateflagsskin.exe | 458.5 KB

changed, like the ones above the map. Now for a pirate mod :D [img]http://www.gamingfiles.com/screenshots/21/files_extra/5892_pirateview.jpg[/img]

#### Golden Colt

porks_golden_gun.zip | 64.83 KB

#### Camo Tiger Tank

tiger_z.zip | 1.11 MB

;) [img]http://www.gamingfiles.com/screenshots/21/files_extra/5890_tankshot.jpg[/img]

#### Flaggenpatch

tgflaggenpatch.zip | 822.66 KB

#### Bar Skin

thugs.evil_bar.zip | 103.96 KB

drds-canalliedflag.zip | 224.93 KB

#### Corsair Navy Decal

lobonavycorsair.zip | 480.35 KB

this one to the set. Important: This skin will only work in the Wake Island Single Player demo. Currently RFA Explorer can only open single player files, not the multiplayer. It's believed that this will change once the retail game is released and proper tools can be created accordingly.

#### Colt 45 and KAR98 Skins

sw-14skins.zip | 422.81 KB

it should as the gun is made of wood. Check pics below, i recommend you check this file out otherwise, you dont ;) New/Old[img]http://www.gamingfiles.com/screenshots/21/others/newcolt.gif[/img] [img]http://www.gamingfiles.com/screenshots/21/others/oldcolt.gif[/img] New/Old[img]http://www.gamingfiles.com/screenshots/21/others/newkar.gif[/img] [img]http://www.gamingfiles.com/screenshots/21/others/oldkar.gif[/img]

#### Green Zero

lobo_zero_greencamo.zip | 764.77 KB

fighter, but installing the file for right now is a bit trickier than what you're used to, so make sure you take a look at the readme. Important: This skin will only work in the Wake Island Single Player demo. Currently RFA Explorer can only open single player files, not the multiplayer. It's believed that this will change once the retail game is released and proper tools can be created accordingly. Good luck and enjoy. ;)

#### Dauntless Navy Decal

lobo_navy_decal.zip | 484.81 KB

the readme for installation instructions. :) Important: This skin will only work in the Wake Island Single Player demo. Currently RFA Explorer can only open single player files, not the multiplayer. It's believed that this will change once the retail game is released and proper tools can be created accordingly.

#### hellfires woodland camoflauge defgun

hellfires_woodland_camoflauge_defgun.zip | 86 MB

#### Jingo's German Winter Pack

jingos_german_winter_pack.zip | 3.6 MB

snow trousers,felt boots,grey mittens,grey toque. Vehicles with white wash winter camo and patch of "Grossdeutschland" division.The Tiger is for the Bulge map with patch of "Panzer-Lehr" division.Bf 109 of ace Erich Hartmann,Stuka with patch STG 77. Just put these files in the MC texture sets map folder of your choice,done! Thx again to everybody for downloading my files,making suggestions or fairly critisizing me!Special thx to KiKKiN of BF1942files.com for doing a great job and of course the MC team,a real source of inspiration! Stay tuned,there's more to come,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de "Reason separates man from animals." [/quote]

#### Mephistofo\'s Camo pack DC (Axis Air)

mephistofos_camo_pack_for_desert_combat_axis_air.ace | 2.64 MB

the screens!

#### takiwa\'s Speedball Alice P-51

takiwas_speedball_alice_p-51.zip | 889.92 KB

Bocage Installation: - This skin pack requires Merciless Creations Historic Add-on 3.7 or higher - Copy the .dds files to your Bocage map folder, and play the game! takiwa@hotmail.com [/quote]

#### Nervous Energy V

nervousenergyv.zip | 1.24 MB

Beveryly, CD, 325th Fighter group called \'The Checkertail Clan\'. This is my first attempt at a skin done by scratch. It\'s a \'clean\' skin, there is no dirt/oil/grime, etc on it. This skin was made basically for practice. It took several hours to do since I have never redone a skin by hand, and I think it came out pretty well besides a few minor problems (couldn\'t checker end of wing for instance, since checkers would show up on side of plane as well). There\'s only a few things I left out which just did not look as good in game as the \'original\' \'Nervous Energy V\' plane. === Installing === * Easy way: 1. Download Merciless from http://www.planetdungeonsiege.com/mercilesscreations/. Unzip all the files included into the appropriate folder (eg, C:\\Program Files\\EA GAMES\\Battlefield 1942\\TextureSets\\BF1942\\Market_Garden (or Bocage or any map with Mustangs you may have) 2. Play! * Hard way: 1. Download RFA Extractor at http://www.bf1942files.com 2. If you don\'t have .NET Framework, get it now at http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe 3. Run RFA extractor, and unpack the ARCHIVES/TEXTURE.RFA file into \'C:\\Program files\\EA Games\\Battlefield 1942\'. 4. Extract all the .DDS files in this zip into \'C:\\Program files\\EA Games\\Battlefield 1942\\texture MAKE SURE YOU HAVE BACKUPS OF ORIGINAL FILES! Take care! Jesh jesh@jesh.com [/quote]

#### takiwa's -Yellow 4- Yak 9

takiwas_-yellow_4-_yak-9.zip | 662.93 KB

my research on it during the war is sketchy at best. Is it historical? Not sure, but it looks good in the game, so use it if you like :) Map: - Kursk or Kharkov Installation: - You should have Merciless Creations TexturePack installed to use this file. - Drag and drop the .dds files to your Kursk or Kharkov map folders, and play the game! takiwa [/quote]

#### Warlord's Wehrmacht Camo Infantry v1.0

warlords_wehrmacht_camo_infantry_v.1.0.zip | 509.47 KB

webmaster@redlord.de Version: 1.0 Date: 04-30-2003 -2- 1. Use "rat.exe" to extract your "texture.rfa" files to the main game directory "?:\~\Battlefield 1942". RAT will automatically create the "texture" folder when you unpack. 2. Remove or rename the original texture.rfa archives. 3. Rename the ".dds" files you are replacing as ".old" in the new texture directory. 4. Copy the files you want to replace into "?:\~\Battlefield 1942\texture" 5. Launch your game and have fun! [/quote]

#### GreenGrey BF109

bf109greengrey.zip | 1.22 MB

appreciate it that you have downloaded my first really good skin and hope you enjoy this nice cosmetic change ;) TOOLS NEEDED ------------------- Moseley\'s RFA Extractor v1.1 (http://www.bf1942files.com/file.info?ID=5888) GMake RFA (not sure of author) (http://www.fileplanet.com/download.aspx?f=119167) INSTALLATION -------------------- If you have a folder with all the textures in it (and the game runs off of that) Just stick bf109_01_H.dds into that folder and replace the old one -- -- -- -- -- -- -- -- -- -- If you like to make RFAs with the GMakeRFA (not sure who created it, but great program) -- -- -- -- -- -- -- -- -- -- Be sure you have extracted texture.rfa (use Moseley\'s RFA Extractor v1.1) somewhere (usually I put my extracted texture.rfa on desktop as texture) Stick the BF-109 skin into your output folder (where you extracted your texture.rfa) Now, make your output RFA saved as texture.rfa on your desktop (make you base RFA folder texture) Press the create button and it will make the rfa for you (usually takes about 2-5 mins) Go to your BF42 archives folder (usually C:\\Program Files\\EA Games\\Battlefield 1942\\mods\\bf42\\archives) look for texture.rfa and rename it to texture.old or oldtexture.rfa or even oldtexture.old Go back to your desktop and drag the new texture.rfa to the bf42 archives folder and it should be done :) OTHER -------------------- I would like to thank those who downloaded this and those who appreciated my work A big thanks to Mosely, the guy who made GMake RFA, and the BF42 Modding community Another big thanks for BF1943files for making this downloadable and available to the public But my BIGGEST thanks goes to DICE Interactive for making this extremely awesome game and making an easy skinning interface for us skinners to use Happy Skinning!! [/quote]

#### Deep Blue Jap Planes

porks_deep_blue_jap_planes.zip | 754.13 KB

from Merciless Creations & installing that then install the .dds files into the corresponding map in which these planes are located (e.g. Wake). To those who have not installed the merciless texture set this may seem confusing so here is a better example, if you wanted to use these plane skins on Wake after installing the Merciless texturesets you would move the .dds files to your \"EA GAMES\\Battlefield 1942\\TextureSets\\BF1942\\Wake\" folder. I assure you doing it through Merciless is much simpler than extracting the texture.rfa & saves you much more disk space due to the fact that when you extract the texture.rfa it is quite large in size. Go here to get the Merciless texture sets: http://www.bf1942files.com/file.info?ID=9111 -- PorkNBeans[/quote]

#### 420 Flyer

420flyer.zip | 605.17 KB

#### Red Dragon

red_dragon.zip | 657.78 KB

to decide feel free to email me and tell me what u think[/quote]

#### P-51d Mustang

takiwa_p-51d_mustang.zip | 696.15 KB

camoflaged with olive drab paint in anticipation of being deployed to a forward field in France after D-Day. The new paint job, \"Slo-Mo-Shun\", by Brian Reynolds was applied in a sky blue hue in 1999. - For pictures of both the replica and original plane: http://www.olympicflightmuseum.com/aircraft_gallery/p51d_mustang.htm - For a drawing of the original aircraft: http://eaw.free.fr/JEFF/US.htm Changes: - Due to a nasty litle mirror effect on the tail, I had to omit the numbering, which would have originally been 413926 - Also due to the mirror effect, I had to change the paint pattern in the tail to a solid blue, instead of the original cloud pattern Installation: - If you are not using the Merciless Creations Texture Pack, you will have to extract your texture.rfa file and manually include the .dds files in this release. If you are using MC, simply copy these .dds files to the Map folder you wish to use this plane in. takiwa [/quote]

#### Merciless Coral Sea TexturePack v1.0

merciless-coralsea-texturepack_v1.0.zip | 15.4 MB

expansion pack? Check out our Installation FAQ's.

#### Rattler Skin (Desert Combat)

dc_rattler.zip | 988.25 KB

the .ini file, select yes. This will enable the game to find the file. To Remove: Delete the Addons folders in your Desert_Combat file folder. - Thanks =LORD=Kahn www.teamlord.net Any problems with this skin can be posted in the forums. IRC channel #Clanlord[/quote]

sports a chrome green paint job, new stripes on the body and prop, minor changes to the cockpit, \"fighting spirit\" decal on the tail, and Oz rims :) Zero sports a chrome green paint job on the body and prop, revamped stripes, minor changes to the cockpit, a new cockpit glass design, \"fighting spirit\" decal on the tail, chrome guns, and Oz rims :) [/quote]

#### Old Boy skin

old_boy.zip | 710.04 KB

#### Winter Sherman ver 1

wintershermanver1.zip | 937.55 KB

version with all the marking at a later date, but for now Here is version one.[/quote]

#### Epervier 1.3

epervier_1.3.zip | 1.22 MB

#### Spitfire "Epervier" Skin

epervier.zip | 1.27 MB

of the Royal Canadian Airforce during WW2. The 438th was the Squadron of Montreal and there was no spitfires in the planes so I thought I would give them one. I started all the skin from zero well all but under the spit. It's all black and I putted some flames on the nose. If you look under the plane, there a sparrowhawk flying...well I think that's it, if there's anything else, you'll see it by yourself...[/quote]

#### Face Skin

ameface.zip | 101.56 KB

#### Korean War Hero

kwh_1942.zip | 831.71 KB

ten-year restoration process, calling on many of the plane's former pilots for assistance. When restoration was completed, the plane quickly became known as one of the best and most accurate Corsair restorations in the world. Sadly, Joe and his plane were both lost in an accident in November 2002. During a flight to honor war veterans in South Carolina, Joe's engine failed suddenly. Realizing he couldn't reach the landing strip, Joe turned away from the landing site to avoid crashing into a cluster of houses nearby. The plane instead crashed into a nearby forest. Joe died in the crash and subsequent fire. For more on Joe and his plane, and to donate to the Joseph Oliver Tobul Memorial Fund, please visit http://www.koreanwarhero.com. ~~~~ Info ~~~~ This skin is my first attempt at skinning anything. Personally, I think it turned out pretty good. This is version 1.0; I'll be editing it and updating pretty soon. Unfortunately, there are several problems with skin mirroring; compare the pictures on Joe's site to the actual skin and you'll see what I mean. If you have any suggestions or comments, please don't hesitate to e-mail or IM me. And by the way, I realize that this is a Korean War Corsair, not a WWII Corsair, and I also realize that some of you may want something more historically accurate. In the coming months I will revise the skin to fit a WWII 1942 profile, and post it as a seperate file with a different name. [/quote]

#### 100% Reality \"T-34 85\" Skin

100%_reality_t-34_85.zip | 523.88 KB

#### 100% Reality \"AFPS Panzer IV\" Skin

100%_reality_afps_panzer_iv.zip | 749.08 KB

realistic to, and looks better on a dds compessed texture. Enjoy it, Tzunami[/quote]

#### Collingwood Magpie Spitfire

magpie.zip | 298.26 KB

it anyways.

#### Japanese Aichi Val Neon Skin

japan_aichi_neon2.zip | 1.1 MB

#### Pork's P-51 TigerShark

porks_p-51_tigershark.zip | 357.72 KB

#### Th3Cleaners P51 Stunt Skin

tc_p51.zip | 616.72 KB

;) Piccies: [img]http://www.gamingfiles.com/screenshots/21/files_extra/TC01.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/TC02.jpg[/img]

#### Snow/Suburban Panzer 4

panzer4.zip | 721.81 KB

#### Tobruks Skull Sun

tss.zip | 116.71 KB

#### Razor's Yak

razor_yak.zip | 812.27 KB

action: [img]http://www.gamingfiles.com/screenshots/21/files_extra/razoryak_1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/razoryak_2.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/razoryak_3.jpg[/img]

#### Soldiers 109 Skin

soldiers_me-109_skin.zip | 493.61 KB

#### Medic APC

djs_m3apc(medic).zip | 894.48 KB

you. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6536_interior.jpg[/img]

#### Mustang P-51D "Big Beautiful Doll" *UPDATE*

bbdp51_2.zip | 686.44 KB

use the first one grab this one and enjoy ;) [img]http://www.gamingfiles.com/screenshots/21/files_extra/6228_bbd2.jpg[/img]

#### Mustang P-51D "Cripes A'Mighty"

camp51.zip | 730.56 KB

P-51."[/i] [img]http://www.gamingfiles.com/screenshots/21/files_extra/6227_cripespic.jpg[/img]
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