def set_volume(self, volume):
        """
        Args:
            float: volume in the interval [0, 10]
        """
        # 0 isn't handled correctly so we have to set it to a very small value to achieve the same purpose
        if volume == 0:
            volume = 1e-10
        return self._player_interface_property('Volume', dbus.Double(volume))
def set_volume(self, volume):
        """
        Args:
            float: volume in the interval [0, 10]
        """
        # 0 isn't handled correctly so we have to set it to a very small value to achieve the same purpose
        if volume == 0:
            volume = 1e-10
        return self._player_interface_property('Volume', dbus.Double(volume))
def set_volume ( self , volume ) : # 0 isn't handled correctly so we have to set it to a very small value to achieve the same purpose if volume == 0 : volume = 1e-10 return self . _player_interface_property ( 'Volume' , dbus . Double ( volume ) )
Args:
            float: volume in the interval [0, 10]
Args : float : volume in the interval [ 0 10 ]