def reflect_overhang(self, clip):
        """
        Compute the overhang and reflect it internally so respect periodic
        padding rules (see states._tile_from_particle_change). Returns both
        the inner tile and the inner tile with necessary pad.
        """
        orig = self.copy()
        tile = self.copy()

        hangl, hangr = tile.overhang(clip)
        tile = tile.pad(hangl)
        tile = tile.pad(hangr)

        inner = Tile.intersection([clip, orig])
        outer = Tile.intersection([clip, tile])
        return inner, outer
def reflect_overhang(self, clip):
        """
        Compute the overhang and reflect it internally so respect periodic
        padding rules (see states._tile_from_particle_change). Returns both
        the inner tile and the inner tile with necessary pad.
        """
        orig = self.copy()
        tile = self.copy()

        hangl, hangr = tile.overhang(clip)
        tile = tile.pad(hangl)
        tile = tile.pad(hangr)

        inner = Tile.intersection([clip, orig])
        outer = Tile.intersection([clip, tile])
        return inner, outer
def reflect_overhang ( self , clip ) : orig = self . copy ( ) tile = self . copy ( ) hangl , hangr = tile . overhang ( clip ) tile = tile . pad ( hangl ) tile = tile . pad ( hangr ) inner = Tile . intersection ( [ clip , orig ] ) outer = Tile . intersection ( [ clip , tile ] ) return inner , outer
Compute the overhang and reflect it internally so respect periodic
        padding rules (see states._tile_from_particle_change). Returns both
        the inner tile and the inner tile with necessary pad.
Compute the overhang and reflect it internally so respect periodic padding rules ( see states . _tile_from_particle_change ) . Returns both the inner tile and the inner tile with necessary pad .