def draw_edge(self, n1, n2, d, group):
        """
        Renders the given edge (n1, n2) to the plot.
        """
        start_radius = self.node_radius(n1)
        start_theta = self.node_theta(n1)

        end_radius = self.node_radius(n2)
        end_theta = self.node_theta(n2)

        start_theta, end_theta = self.correct_angles(start_theta, end_theta)
        start_theta, end_theta = self.adjust_angles(n1, start_theta, n2,
                                                    end_theta)

        middle1_radius = np.min([start_radius, end_radius])
        middle2_radius = np.max([start_radius, end_radius])

        if start_radius > end_radius:
            middle1_radius, middle2_radius = middle2_radius, middle1_radius

        middle1_theta = np.mean([start_theta, end_theta])
        middle2_theta = np.mean([start_theta, end_theta])

        startx, starty = get_cartesian(start_radius, start_theta)
        middle1x, middle1y = get_cartesian(middle1_radius, middle1_theta)
        middle2x, middle2y = get_cartesian(middle2_radius, middle2_theta)
        # middlex, middley = get_cartesian(middle_radius, middle_theta)
        endx, endy = get_cartesian(end_radius, end_theta)

        verts = [(startx, starty),
                 (middle1x, middle1y),
                 (middle2x, middle2y),
                 (endx, endy)]
        codes = [Path.MOVETO, Path.CURVE4, Path.CURVE4, Path.CURVE4]

        path = Path(verts, codes)
        if self.edge_colormap is None:
            edgecolor = 'black'
        else:
            edgecolor = self.edge_colormap[group]
        patch = patches.PathPatch(path, lw=self.linewidth, facecolor='none',
                                  edgecolor=edgecolor, alpha=0.3)
        self.ax.add_patch(patch)
def draw_edge(self, n1, n2, d, group):
        """
        Renders the given edge (n1, n2) to the plot.
        """
        start_radius = self.node_radius(n1)
        start_theta = self.node_theta(n1)

        end_radius = self.node_radius(n2)
        end_theta = self.node_theta(n2)

        start_theta, end_theta = self.correct_angles(start_theta, end_theta)
        start_theta, end_theta = self.adjust_angles(n1, start_theta, n2,
                                                    end_theta)

        middle1_radius = np.min([start_radius, end_radius])
        middle2_radius = np.max([start_radius, end_radius])

        if start_radius > end_radius:
            middle1_radius, middle2_radius = middle2_radius, middle1_radius

        middle1_theta = np.mean([start_theta, end_theta])
        middle2_theta = np.mean([start_theta, end_theta])

        startx, starty = get_cartesian(start_radius, start_theta)
        middle1x, middle1y = get_cartesian(middle1_radius, middle1_theta)
        middle2x, middle2y = get_cartesian(middle2_radius, middle2_theta)
        # middlex, middley = get_cartesian(middle_radius, middle_theta)
        endx, endy = get_cartesian(end_radius, end_theta)

        verts = [(startx, starty),
                 (middle1x, middle1y),
                 (middle2x, middle2y),
                 (endx, endy)]
        codes = [Path.MOVETO, Path.CURVE4, Path.CURVE4, Path.CURVE4]

        path = Path(verts, codes)
        if self.edge_colormap is None:
            edgecolor = 'black'
        else:
            edgecolor = self.edge_colormap[group]
        patch = patches.PathPatch(path, lw=self.linewidth, facecolor='none',
                                  edgecolor=edgecolor, alpha=0.3)
        self.ax.add_patch(patch)
def draw_edge ( self , n1 , n2 , d , group ) : start_radius = self . node_radius ( n1 ) start_theta = self . node_theta ( n1 ) end_radius = self . node_radius ( n2 ) end_theta = self . node_theta ( n2 ) start_theta , end_theta = self . correct_angles ( start_theta , end_theta ) start_theta , end_theta = self . adjust_angles ( n1 , start_theta , n2 , end_theta ) middle1_radius = np . min ( [ start_radius , end_radius ] ) middle2_radius = np . max ( [ start_radius , end_radius ] ) if start_radius > end_radius : middle1_radius , middle2_radius = middle2_radius , middle1_radius middle1_theta = np . mean ( [ start_theta , end_theta ] ) middle2_theta = np . mean ( [ start_theta , end_theta ] ) startx , starty = get_cartesian ( start_radius , start_theta ) middle1x , middle1y = get_cartesian ( middle1_radius , middle1_theta ) middle2x , middle2y = get_cartesian ( middle2_radius , middle2_theta ) # middlex, middley = get_cartesian(middle_radius, middle_theta) endx , endy = get_cartesian ( end_radius , end_theta ) verts = [ ( startx , starty ) , ( middle1x , middle1y ) , ( middle2x , middle2y ) , ( endx , endy ) ] codes = [ Path . MOVETO , Path . CURVE4 , Path . CURVE4 , Path . CURVE4 ] path = Path ( verts , codes ) if self . edge_colormap is None : edgecolor = 'black' else : edgecolor = self . edge_colormap [ group ] patch = patches . PathPatch ( path , lw = self . linewidth , facecolor = 'none' , edgecolor = edgecolor , alpha = 0.3 ) self . ax . add_patch ( patch )
Renders the given edge (n1, n2) to the plot.
Renders the given edge ( n1 n2 ) to the plot .