async def _stop(self, ctx):
        """ Stops the player and clears its queue. """
        player = self.bot.lavalink.players.get(ctx.guild.id)

        if not player.is_playing:
            return await ctx.send('Not playing.')

        player.queue.clear()
        await player.stop()
        await ctx.send('⏹ | Stopped.')
async def _stop(self, ctx):
        """ Stops the player and clears its queue. """
        player = self.bot.lavalink.players.get(ctx.guild.id)

        if not player.is_playing:
            return await ctx.send('Not playing.')

        player.queue.clear()
        await player.stop()
        await ctx.send('⏹ | Stopped.')
async def _stop ( self , ctx ) : player = self . bot . lavalink . players . get ( ctx . guild . id ) if not player . is_playing : return await ctx . send ( 'Not playing.' ) player . queue . clear ( ) await player . stop ( ) await ctx . send ( '⏹ | Stopped.')

Stops the player and clears its queue.
Stops the player and clears its queue .