def debug(self, builddir, program):
        ''' Launch a debugger for the specified program. Uses the `debug`
            script if specified by the target, falls back to the `debug` and
            `debugServer` commands if not. `program` is inserted into the
            $program variable in commands.
        '''
        try:
            signal.signal(signal.SIGINT, _ignoreSignal);
            if self.getScript('debug') is not None:
                return self._debugWithScript(builddir, program)
            elif 'debug' in self.description:
                logger.warning(
                    'target %s provides deprecated debug property. It should '+
                    'provide script.debug instead.', self.getName()

                )
                return self._debugDeprecated(builddir, program)
            else:
                return "Target %s does not specify debug commands" % self
        finally:
            # clear the sigint handler
            signal.signal(signal.SIGINT, signal.SIG_DFL);
def debug(self, builddir, program):
        ''' Launch a debugger for the specified program. Uses the `debug`
            script if specified by the target, falls back to the `debug` and
            `debugServer` commands if not. `program` is inserted into the
            $program variable in commands.
        '''
        try:
            signal.signal(signal.SIGINT, _ignoreSignal);
            if self.getScript('debug') is not None:
                return self._debugWithScript(builddir, program)
            elif 'debug' in self.description:
                logger.warning(
                    'target %s provides deprecated debug property. It should '+
                    'provide script.debug instead.', self.getName()

                )
                return self._debugDeprecated(builddir, program)
            else:
                return "Target %s does not specify debug commands" % self
        finally:
            # clear the sigint handler
            signal.signal(signal.SIGINT, signal.SIG_DFL);
def debug ( self , builddir , program ) : try : signal . signal ( signal . SIGINT , _ignoreSignal ) if self . getScript ( 'debug' ) is not None : return self . _debugWithScript ( builddir , program ) elif 'debug' in self . description : logger . warning ( 'target %s provides deprecated debug property. It should ' + 'provide script.debug instead.' , self . getName ( ) ) return self . _debugDeprecated ( builddir , program ) else : return "Target %s does not specify debug commands" % self finally : # clear the sigint handler signal . signal ( signal . SIGINT , signal . SIG_DFL )
Launch a debugger for the specified program. Uses the `debug`
            script if specified by the target, falls back to the `debug` and
            `debugServer` commands if not. `program` is inserted into the
            $program variable in commands.
Launch a debugger for the specified program . Uses the debug script if specified by the target falls back to the debug and debugServer commands if not . program is inserted into the $program variable in commands .