def _render(self):
        """Typically called from :py:func:`_compute_packet` this applies
        brightness and gamma correction to the pixels controlled by this
        driver.
        """
        if self.set_device_brightness:
            level = 1.0
        else:
            level = self._brightness / 255.0
        gam, (r, g, b) = self.gamma.get, self.c_order
        for i in range(min(self.numLEDs, len(self._buf) / 3)):
            c = [int(level * x) for x in self._colors[i + self._pos]]
            self._buf[i * 3:(i + 1) * 3] = gam(c[r]), gam(c[g]), gam(c[b])
def _render(self):
        """Typically called from :py:func:`_compute_packet` this applies
        brightness and gamma correction to the pixels controlled by this
        driver.
        """
        if self.set_device_brightness:
            level = 1.0
        else:
            level = self._brightness / 255.0
        gam, (r, g, b) = self.gamma.get, self.c_order
        for i in range(min(self.numLEDs, len(self._buf) / 3)):
            c = [int(level * x) for x in self._colors[i + self._pos]]
            self._buf[i * 3:(i + 1) * 3] = gam(c[r]), gam(c[g]), gam(c[b])
def _render ( self ) : if self . set_device_brightness : level = 1.0 else : level = self . _brightness / 255.0 gam , ( r , g , b ) = self . gamma . get , self . c_order for i in range ( min ( self . numLEDs , len ( self . _buf ) / 3 ) ) : c = [ int ( level * x ) for x in self . _colors [ i + self . _pos ] ] self . _buf [ i * 3 : ( i + 1 ) * 3 ] = gam ( c [ r ] ) , gam ( c [ g ] ) , gam ( c [ b ] )
Typically called from :py:func:`_compute_packet` this applies
        brightness and gamma correction to the pixels controlled by this
        driver.
Typically called from : py : func : _compute_packet this applies brightness and gamma correction to the pixels controlled by this driver .