def get_random_name(retry=False):
    """
    generates a random name from the list of adjectives and birds in this package
    formatted as "adjective_surname". For example 'loving_sugarbird'. If retry is non-zero, a random
    integer between 0 and 100 will be added to the end of the name, e.g `loving_sugarbird3`
    """
    name = "%s_%s" % (left[random.randint(0, len(left) - 1)], right[random.randint(0, len(right) - 1)])
    if retry is True:
        name = "%s%d" % (name, random.randint(0, 100))
    return name
def get_random_name(retry=False):
    """
    generates a random name from the list of adjectives and birds in this package
    formatted as "adjective_surname". For example 'loving_sugarbird'. If retry is non-zero, a random
    integer between 0 and 100 will be added to the end of the name, e.g `loving_sugarbird3`
    """
    name = "%s_%s" % (left[random.randint(0, len(left) - 1)], right[random.randint(0, len(right) - 1)])
    if retry is True:
        name = "%s%d" % (name, random.randint(0, 100))
    return name
def get_random_name ( retry = False ) : name = "%s_%s" % ( left [ random . randint ( 0 , len ( left ) - 1 ) ] , right [ random . randint ( 0 , len ( right ) - 1 ) ] ) if retry is True : name = "%s%d" % ( name , random . randint ( 0 , 100 ) ) return name
generates a random name from the list of adjectives and birds in this package
    formatted as "adjective_surname". For example 'loving_sugarbird'. If retry is non-zero, a random
    integer between 0 and 100 will be added to the end of the name, e.g `loving_sugarbird3`
generates a random name from the list of adjectives and birds in this package formatted as adjective_surname . For example loving_sugarbird . If retry is non - zero a random integer between 0 and 100 will be added to the end of the name e . g loving_sugarbird3