async def _disconnect(self, ctx):
        """ Disconnects the player from the voice channel and clears its queue. """
        player = self.bot.lavalink.players.get(ctx.guild.id)

        if not player.is_connected:
            return await ctx.send('Not connected.')

        if not ctx.author.voice or (player.is_connected and ctx.author.voice.channel.id != int(player.channel_id)):
            return await ctx.send('You\'re not in my voicechannel!')

        player.queue.clear()
        await player.disconnect()
        await ctx.send('*⃣ | Disconnected.')
async def _disconnect(self, ctx):
        """ Disconnects the player from the voice channel and clears its queue. """
        player = self.bot.lavalink.players.get(ctx.guild.id)

        if not player.is_connected:
            return await ctx.send('Not connected.')

        if not ctx.author.voice or (player.is_connected and ctx.author.voice.channel.id != int(player.channel_id)):
            return await ctx.send('You\'re not in my voicechannel!')

        player.queue.clear()
        await player.disconnect()
        await ctx.send('*⃣ | Disconnected.')
async def _disconnect ( self , ctx ) : player = self . bot . lavalink . players . get ( ctx . guild . id ) if not player . is_connected : return await ctx . send ( 'Not connected.' ) if not ctx . author . voice or ( player . is_connected and ctx . author . voice . channel . id != int ( player . channel_id ) ) : return await ctx . send ( 'You\'re not in my voicechannel!' ) player . queue . clear ( ) await player . disconnect ( ) await ctx . send ( '*⃣ | Disconnected.')

Disconnects the player from the voice channel and clears its queue.
Disconnects the player from the voice channel and clears its queue .