def flick(self, element, x, y, speed):
        """Deprecated use touch('drag', { fromX, fromY, toX, toY, duration(s) }) instead.
            Flick on the touch screen using finger motion events.
            This flickcommand starts at a particulat screen location.


        Support:
            iOS

        Args:
            element(WebElement): WebElement Object where the flick starts.
            x(float}: The x offset in pixels to flick by.
            y(float): The y offset in pixels to flick by.
            speed(float) The speed in pixels per seconds.

        Returns:
            WebDriver object.
        """
        self._execute(Command.FLICK, {
            'element': element.element_id,
            'x': x,
            'y': y,
            'speed': speed
        })
def flick(self, element, x, y, speed):
        """Deprecated use touch('drag', { fromX, fromY, toX, toY, duration(s) }) instead.
            Flick on the touch screen using finger motion events.
            This flickcommand starts at a particulat screen location.


        Support:
            iOS

        Args:
            element(WebElement): WebElement Object where the flick starts.
            x(float}: The x offset in pixels to flick by.
            y(float): The y offset in pixels to flick by.
            speed(float) The speed in pixels per seconds.

        Returns:
            WebDriver object.
        """
        self._execute(Command.FLICK, {
            'element': element.element_id,
            'x': x,
            'y': y,
            'speed': speed
        })
def flick ( self , element , x , y , speed ) : self . _execute ( Command . FLICK , { 'element' : element . element_id , 'x' : x , 'y' : y , 'speed' : speed } )
Deprecated use touch('drag', { fromX, fromY, toX, toY, duration(s) }) instead.
            Flick on the touch screen using finger motion events.
            This flickcommand starts at a particulat screen location.


        Support:
            iOS

        Args:
            element(WebElement): WebElement Object where the flick starts.
            x(float}: The x offset in pixels to flick by.
            y(float): The y offset in pixels to flick by.
            speed(float) The speed in pixels per seconds.

        Returns:
            WebDriver object.
Deprecated use touch ( drag { fromX fromY toX toY duration ( s ) } ) instead . Flick on the touch screen using finger motion events . This flickcommand starts at a particulat screen location .