def get_skeletons(self, component_info=None, data=None, component_position=None):
        """Get skeletons
        """

        components = []
        append_components = components.append
        for _ in range(component_info.skeleton_count):
            component_position, info = QRTPacket._get_exact(
                RTSegmentCount, data, component_position
            )

            segments = []
            for __ in range(info.segment_count):
                component_position, segment = QRTPacket._get_exact(
                    RTSegmentId, data, component_position
                )
                component_position, position = QRTPacket._get_exact(
                    RTSegmentPosition, data, component_position
                )
                component_position, rotation = QRTPacket._get_exact(
                    RTSegmentRotation, data, component_position
                )

                segments.append((segment.id, position, rotation))
            append_components(segments)
        return components
def get_skeletons(self, component_info=None, data=None, component_position=None):
        """Get skeletons
        """

        components = []
        append_components = components.append
        for _ in range(component_info.skeleton_count):
            component_position, info = QRTPacket._get_exact(
                RTSegmentCount, data, component_position
            )

            segments = []
            for __ in range(info.segment_count):
                component_position, segment = QRTPacket._get_exact(
                    RTSegmentId, data, component_position
                )
                component_position, position = QRTPacket._get_exact(
                    RTSegmentPosition, data, component_position
                )
                component_position, rotation = QRTPacket._get_exact(
                    RTSegmentRotation, data, component_position
                )

                segments.append((segment.id, position, rotation))
            append_components(segments)
        return components
def get_skeletons ( self , component_info = None , data = None , component_position = None ) : components = [ ] append_components = components . append for _ in range ( component_info . skeleton_count ) : component_position , info = QRTPacket . _get_exact ( RTSegmentCount , data , component_position ) segments = [ ] for __ in range ( info . segment_count ) : component_position , segment = QRTPacket . _get_exact ( RTSegmentId , data , component_position ) component_position , position = QRTPacket . _get_exact ( RTSegmentPosition , data , component_position ) component_position , rotation = QRTPacket . _get_exact ( RTSegmentRotation , data , component_position ) segments . append ( ( segment . id , position , rotation ) ) append_components ( segments ) return components
Get skeletons
Get skeletons