libraries/botbuilder-dialogs/botbuilder/dialogs/dialog_context.py
async def continue_dialog(self):
        """
        Continues execution of the active dialog, if there is one, by passing the context object to
        its `Dialog.continue_dialog()` method. You can check `turn_context.responded` after the call completes
        to determine if a dialog was run and a reply was sent to the user.
        :return:
        """
        # Check for a dialog on the stack
        if self.active_dialog != None:
            # Look up dialog
            dialog = await self.find_dialog(self.active_dialog.id)
            if not dialog:
                raise Exception("DialogContext.continue_dialog(): Can't continue dialog. A dialog with an id of '%s' wasn't found." % active_dialog.id)

            # Continue execution of dialog
            return await dialog.continue_dialog(self)
        else:
            return DialogTurnResult(DialogTurnStatus.Empty)
async def continue_dialog(self):
        """
        Continues execution of the active dialog, if there is one, by passing the context object to
        its `Dialog.continue_dialog()` method. You can check `turn_context.responded` after the call completes
        to determine if a dialog was run and a reply was sent to the user.
        :return:
        """
        # Check for a dialog on the stack
        if self.active_dialog != None:
            # Look up dialog
            dialog = await self.find_dialog(self.active_dialog.id)
            if not dialog:
                raise Exception("DialogContext.continue_dialog(): Can't continue dialog. A dialog with an id of '%s' wasn't found." % active_dialog.id)

            # Continue execution of dialog
            return await dialog.continue_dialog(self)
        else:
            return DialogTurnResult(DialogTurnStatus.Empty)
async def continue_dialog ( self ) : # Check for a dialog on the stack if self . active_dialog != None : # Look up dialog dialog = await self . find_dialog ( self . active_dialog . id ) if not dialog : raise Exception ( "DialogContext.continue_dialog(): Can't continue dialog. A dialog with an id of '%s' wasn't found." % active_dialog . id ) # Continue execution of dialog return await dialog . continue_dialog ( self ) else : return DialogTurnResult ( DialogTurnStatus . Empty )
Continues execution of the active dialog, if there is one, by passing the context object to
        its `Dialog.continue_dialog()` method. You can check `turn_context.responded` after the call completes
        to determine if a dialog was run and a reply was sent to the user.
        :return:
Continues execution of the active dialog if there is one by passing the context object to its Dialog . continue_dialog () method . You can check turn_context . responded after the call completes to determine if a dialog was run and a reply was sent to the user . : return :