peng3d/util/__init__.py
def normalizeName(self,in_name):
        """
        Takes in an object and normalizes it to its name/string.
        
        Currently, only integers and strings may be passed in, else a :py:exc:`TypeError`
        will be thrown.
        """
        if isinstance(in_name,str):
            assert in_name in self._data["reg"].inv
            return in_name
        elif isinstance(in_name,int):
            assert in_name in self._data["reg"]
            return self._data["reg"][in_name]
        else:
            raise TypeError("Only int and str can be converted to names")
def normalizeName(self,in_name):
        """
        Takes in an object and normalizes it to its name/string.
        
        Currently, only integers and strings may be passed in, else a :py:exc:`TypeError`
        will be thrown.
        """
        if isinstance(in_name,str):
            assert in_name in self._data["reg"].inv
            return in_name
        elif isinstance(in_name,int):
            assert in_name in self._data["reg"]
            return self._data["reg"][in_name]
        else:
            raise TypeError("Only int and str can be converted to names")
def normalizeName ( self , in_name ) : if isinstance ( in_name , str ) : assert in_name in self . _data [ "reg" ] . inv return in_name elif isinstance ( in_name , int ) : assert in_name in self . _data [ "reg" ] return self . _data [ "reg" ] [ in_name ] else : raise TypeError ( "Only int and str can be converted to names" )
Takes in an object and normalizes it to its name/string.
        
        Currently, only integers and strings may be passed in, else a :py:exc:`TypeError`
        will be thrown.
Takes in an object and normalizes it to its name / string . Currently only integers and strings may be passed in else a : py : exc : TypeError will be thrown .