peng3d/gui/container.py
def setBackground(self,bg):
        """
        Sets the background of the Container.
        
        Similar to :py:meth:`peng3d.gui.SubMenu.setBackground()`\ , but only effects the region covered by the Container.
        """
        self.bg = bg
        if isinstance(bg,list) or isinstance(bg,tuple):
            if len(bg)==3 and isinstance(bg,list):
                bg.append(255)
            self.bg_vlist.colors = bg*4
        elif bg in ["flat","gradient","oldshadow","material"]:
            self.bg = ContainerButtonBackground(self,borderstyle=bg,batch=self.batch2d)
            self.redraw()
def setBackground(self,bg):
        """
        Sets the background of the Container.
        
        Similar to :py:meth:`peng3d.gui.SubMenu.setBackground()`\ , but only effects the region covered by the Container.
        """
        self.bg = bg
        if isinstance(bg,list) or isinstance(bg,tuple):
            if len(bg)==3 and isinstance(bg,list):
                bg.append(255)
            self.bg_vlist.colors = bg*4
        elif bg in ["flat","gradient","oldshadow","material"]:
            self.bg = ContainerButtonBackground(self,borderstyle=bg,batch=self.batch2d)
            self.redraw()
def setBackground ( self , bg ) : self . bg = bg if isinstance ( bg , list ) or isinstance ( bg , tuple ) : if len ( bg ) == 3 and isinstance ( bg , list ) : bg . append ( 255 ) self . bg_vlist . colors = bg * 4 elif bg in [ "flat" , "gradient" , "oldshadow" , "material" ] : self . bg = ContainerButtonBackground ( self , borderstyle = bg , batch = self . batch2d ) self . redraw ( )
Sets the background of the Container.
        
        Similar to :py:meth:`peng3d.gui.SubMenu.setBackground()`\ , but only effects the region covered by the Container.
Sets the background of the Container . Similar to : py : meth : peng3d . gui . SubMenu . setBackground () \ but only effects the region covered by the Container .