godot/node.py
def _component_default(self):
        """ Trait initialiser.
        """
        component = Container(fit_window=False, auto_size=True,
            bgcolor="green")#, position=list(self.pos) )
        component.tools.append( MoveTool(component) )
#        component.tools.append( TraitsTool(component) )
        return component
def _component_default(self):
        """ Trait initialiser.
        """
        component = Container(fit_window=False, auto_size=True,
            bgcolor="green")#, position=list(self.pos) )
        component.tools.append( MoveTool(component) )
#        component.tools.append( TraitsTool(component) )
        return component
def _component_default ( self ) : component = Container ( fit_window = False , auto_size = True , bgcolor = "green" ) #, position=list(self.pos) ) component . tools . append ( MoveTool ( component ) ) #        component.tools.append( TraitsTool(component) ) return component
Trait initialiser.
Trait initialiser .