This paper studies the design of self-adjusting networks whose topology dynamically adapts to the workload, in an online and demand-aware manner. This problem is motivated by emerging optical technologies which allow to reconfigure the datacenter topology at runtime. Our main contribution is ReNet, a self-adjusting network which maintains a balance between the benefits and costs of reconfigurations. In particular, we show that ReNets are statically optimal for arbitrary sparse communication demands, i.e., perform at least as good as any fixed demand-aware network designed with a perfect knowledge of the future demand. Furthermore, ReNets provide compact and local routing, by leveraging ideas from self-adjusting datastructures.
@cite_44: Bulk transfer on the wide-area network (WAN) is a fundamental service to many globally-distributed applications. It is challenging to efficiently utilize expensive WAN bandwidth to achieve short transfer completion time and meet mission-critical deadlines. Advancements in software-defined networking (SDN) and optical hardware make it feasible and beneficial to quickly reconfigure optical devices in the optical layer, which brings a new opportunity for traffic management on the WAN. We present Owan, a novel traffic management system that optimizes wide-area bulk transfers with centralized joint control of the optical and network layers. can dynamically change the network-layer topology by reconfiguring the optical devices. We develop efficient algorithms to jointly optimize optical circuit setup, routing and rate allocation, and dynamically adapt them to traffic demand changes. We have built a prototype of Owan with commodity optical and electrical hardware. Testbed experiments and large-scale simulations on two ISP topologies and one inter-DC topology show that completes transfers up to 4.45x faster on average, and up to 1.36x more transfers meet their deadlines, as compared to prior methods that only control the network layer.
@cite_43: This paper initiates the study of locally self-adjusting networks: networks whose topology adapts dynamically and in a decentralized manner, to the communication pattern @math . Our vision can be seen as a distributed generalization of the self-adjusting datastructures introduced by Sleator and Tarjan, 1985: In contrast to their splay trees which dynamically optimize the lookup costs from a single node (namely the tree root), we seek to minimize the routing cost between arbitrary communication pairs in the network. As a first step, we study distributed binary search trees (BSTs), which are attractive for their support of greedy routing. We introduce a simple model which captures the fundamental tradeoff between the benefits and costs of self-adjusting networks. We present the SplayNet algorithm and formally analyze its performance, and prove its optimality in specific case studies. We also introduce lower bound techniques based on interval cuts and edge expansion, to study the limitations of any demand-optimized network. Finally, we extend our study to multi-tree networks, and highlight an intriguing difference between classic and distributed splay trees.
@cite_27: Modern planetary-scale online services have massive data to transfer over the wide area network (WAN). Due to the tremendous cost of building WANs and the stringent timing requirement of distributed applications, it is critical for network operators to make efficient use of network resources to optimize data transfers. By leveraging software-defined networking (SDN) and reconfigurable optical devices, recent solutions design centralized systems to jointly control the network layer and the optical layer. While these solutions show it is promising to significantly reduce data transfer times by centralized cross-layer control, they do not have any theoretical guarantees on the proposed algorithms. This paper presents approximation algorithms and theoretical analysis for the online transfer scheduling problem over optical WANs. The goal of the scheduling problem is to minimize the makespan (the time to finish all transfers) or the total sum of completion times. We design and analyze various greedy, online scheduling algorithms that can achieve 3-competitive ratio for makespan, 2-competitive ratio for minimum sum completion time for jobs of unit size, and 3α-competitive ratio for jobs of arbitrary transfer size and each node having degree constraint d, where α = 1 when d = 1 and α = 1.86 when d ≥ 2. We also evaluated the performance of these algorithms and compared the performance with prior heuristics.
@cite_50: This paper shows how to build and maintain a distributed heap which we call SHELL. In contrast to standard heaps, our heap is oblivious in the sense that its structure only depends on the nodes currently in the network but not on the past. This allows for fast join and leave operations which is desirable in open distributed systems with high levels of churn and frequent faults. In fact, a node fault or departure can be fixed in SHELL in a constant number of communication rounds, which significantly improves the best previous bound for distributed heaps. SHELL has interesting applications. First, we describe a robust distributed information system which is resilient to Sybil attacks of arbitrary scale . Second, we show how to organize heterogeneous nodes of arbitrary non-uniform capabilities in an overlay network such that the paths between any two nodes do not include nodes of lower capacities. This property is useful, e.g., for streaming. All these features can be achieved without sacrificing scalability: our heap has a de Bruijn like topology with node degree O (log2 n ) and network diameter O (logn ), n being the total number of nodes in the system.
@cite_46: A number of large-scale distributed Internet applications could potentially benefit from some level of knowledge about the relative proximity between its participating host nodes. For example, the performance of large overlay networks could be improved if the application-level connectivity between the nodes in these networks is congruent with the underlying IP-level topology. Similarly, in the case of replicated Web content, client nodes could use topological information in selecting one of multiple available servers. For such applications, one need not find the optimal solution in order to achieve significant practical benefits. Thus, these applications, and presumably others like them, do not require exact topological information and can instead use sufficiently informative hints about the relative positions of Internet hosts. In this paper, we present a binning scheme whereby nodes partition themselves into bins such that nodes that fall within a given bin are relatively close to one another in terms of network latency. Our binning strategy is simple (requiring minimal support from any measurement infrastructure), scalable (requiring no form of global knowledge, each node only needs knowledge of a small number of well-known landmark nodes) and completely distributed (requiring no communication or cooperation between the nodes being binned). We apply this binning strategy to the two applications mentioned above: overlay network construction and server selection. We test our binning strategy and its application using simulation and Internet measurement traces. Our results indicate that the performance of these applications can be significantly improved by even the rather coarse-grained knowledge of topology offered by our binning scheme.
We also note that the study of reconfigurable networks is not limited to datacenter networks. Interesting use cases also arise in the context of wide-area networks @cite_27 @cite_44 and, more traditionally, in the context of overlays @cite_50 @cite_43 @cite_46 .