The Hermite radial basis functions (HRBFs) implicits have been used to reconstruct surfaces from scattered Hermite data points. In this work, we propose a closed-form formulation to construct HRBF-based implicits by a quasi-solution approximating the exact solution. A scheme is developed to automatically adjust the support sizes of basis functions to hold the error bound of a quasi-solution. Our method can generate an implicit function from positions and normals of scattered points without taking any global operation. Working together with an adaptive sampling algorithm, the HRBF-based implicits can also reconstruct surfaces from point clouds with non-uniformity and noises. Robust and efficient reconstruction has been observed in our experimental tests on real data captured from a variety of scenes.
@cite_28: We consider the problem of constructing a globally smooth analytic function that represents a surface implicitly by way of its zero set, given sample points with surface normal vectors. The contributions of the paper include a novel means of regularising multi-scale compactly supported basis functions that leads to the desirable interpolation properties previously only associated with fully supported bases. We also provide a regularisation framework for simpler and more direct treatment of surface normals, along with a corresponding generalisation of the representer theorem lying at the core of kernel-based machine learning methods. We demonstrate the techniques on 3D problems of up to 14 million data points, as well as 4D time series data and four-dimensional interpolation between three-dimensional shapes.
@cite_40: We propose a new technique for reconstructing surfaces from a large set of unorganized 3D data points and their associated normal vectors. The surface is represented as the zero level set of an implicit volume model which fits the data points and normal constraints. Compared with variational implicit surfaces, we make use of surface normal vectors at data points directly in the implicit model and avoid of introducing manufactured off-surface points. Given n surface point normal pairs, the proposed method only needs to solve an n×n positive definite linear system. It allows fitting large datasets effectively and robustly. We demonstrate the performance of the proposed method with both globally supported and compactly supported radial basis functions on several datasets.
@cite_37: The Hermite radial basis functions (HRBF) implicits reconstruct an implicit function which interpolates or approximates scattered multivariate Hermite data (i.e. unstructured points and their corresponding normals). Experiments suggest that HRBF implicits allow the reconstruction of surfaces rich in details and behave better than previous related methods under coarse and or non-uniform samplings, even in the presence of close sheets. HRBF implicits theory unifies a recently introduced class of surface reconstruction methods based on radial basis functions (RBF), which incorporate normals directly in their problem formulation. Such class has the advantage of not depending on manufactured offset-points to ensure existence of a non-trivial implicit surface RBF interpolant. In fact, we show that HRBF implicits constitute a particular case of Hermite–Birkhoff interpolation with radial basis functions, whose main results we present here. This framework not only allows us to show connections between the present method and others but also enable us to enhance the flexibility of our method by ensuring well-posedness of an interesting combined interpolation regularization approach.
Some prior works (e.g., @cite_40 @cite_28 ) deduced from the statistical-learning perspective avoid generating offset-points in surface reconstruction, where normals were directly used in a variational formulation. Recently, @cite_37 derive an implicit function from the Hermite-Birkhoff interpolation with RBFs. They enhance the flexibility of HRBF reconstruction by ensuring well-posedness of an approach combining regularization. However, given a set with @math points and @math normal vectors, these methods give a @math linear system to be solved, which limits the number of points can be involved in the reconstruction.