Policy makers, urban planners, architects, sociologists, and economists are interested in creating urban areas that are both lively and safe. But are the safety and liveliness of neighborhoods independent characteristics? Or are they just two sides of the same coin? In a world where people avoid unsafe looking places, neighborhoods that look unsafe will be less lively, and will fail to harness the natural surveillance of human activity. But in a world where the preference for safe looking neighborhoods is small, the connection between the perception of safety and liveliness will be either weak or nonexistent. In this paper we explore the connection between the levels of activity and the perception of safety of neighborhoods in two major Italian cities by combining mobile phone data (as a proxy for activity or liveliness) with scores of perceived safety estimated using a Convolutional Neural Network trained on a dataset of Google Street View images scored using a crowdsourced visual perception survey. We find that: (i) safer looking neighborhoods are more active than what is expected from their population density, employee density, and distance to the city centre; and (ii) that the correlation between appearance of safety and activity is positive, strong, and significant, for females and people over 50, but negative for people under 30, suggesting that the behavioral impact of perception depends on the demographic of the population. Finally, we use occlusion techniques to identify the urban features that contribute to the appearance of safety, finding that greenery and street facing windows contribute to a positive appearance of safety (in agreement with Oscar Newman's defensible space theory). These results suggest that urban appearance modulates levels of human activity and, consequently, a neighborhood's rate of natural surveillance.
@cite_38: We tackle the problem of large scale visual place recognition, where the task is to quickly and accurately recognize the location of a given query photograph. We present the following three principal contributions. First, we develop a convolutional neural network (CNN) architecture that is trainable in an end-to-end manner directly for the place recognition task. The main component of this architecture, NetVLAD, is a new generalized VLAD layer, inspired by the "Vector of Locally Aggregated Descriptors" image representation commonly used in image retrieval. The layer is readily pluggable into any CNN architecture and amenable to training via backpropagation. Second, we develop a training procedure, based on a new weakly supervised ranking loss, to learn parameters of the architecture in an end-to-end manner from images depicting the same places over time downloaded from Google Street View Time Machine. Finally, we show that the proposed architecture significantly outperforms non-learnt image representations and off-the-shelf CNN descriptors on two challenging place recognition benchmarks, and improves over current state-of-the-art compact image representations on standard image retrieval benchmarks.
@cite_60: Interestingness is said to be the power of attracting or holding one's attention (because something is unusual or exciting, etc.). We, as humans, have the great capacity to direct our visual attention and judge the interestingness of a scene. Consider for example the image sequence in the figure on the right. The spider in front of the camera or the snow on the lens are examples of events that deviate from the context since they violate the expectations, and therefore are considered interesting. On the other hand, weather changes or a camera shift, do not raise human attention considerably, even though large regions of the image are influenced. In this work we firstly investigate what humans consider as "interesting" in image sequences. Secondly we propose a computer vision algorithm to automatically spot these interesting events. To this end, we integrate multiple cues inspired by cognitive concepts and discuss why and to what extent the automatic discovery of visual interestingness is possible.
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@cite_28: Given a large repository of geo-tagged imagery, we seek to automatically find visual elements, for example windows, balconies, and street signs, that are most distinctive for a certain geo-spatial area, for example the city of Paris. This is a tremendously difficult task as the visual features distinguishing architectural elements of different places can be very subtle. In addition, we face a hard search problem: given all possible patches in all images, which of them are both frequently occurring and geographically informative? To address these issues, we propose to use a discriminative clustering approach able to take into account the weak geographic supervision. We show that geographically representative image elements can be discovered automatically from Google Street View imagery in a discriminative manner. We demonstrate that these elements are visually interpretable and perceptually geo-informative. The discovered visual elements can also support a variety of computational geography tasks, such as mapping architectural correspondences and influences within and across cities, finding representative elements at different geo-spatial scales, and geographically informed image retrieval.
@cite_9: When artists express their feelings through the artworks they create, it is believed that the resulting works transform into objects with “emotions” capable of conveying the artists' mood to the audience. There is little to no dispute about this belief: Regardless of the artwork, genre, time, and origin of creation, people from different backgrounds are able to read the emotional messages. This holds true even for the most abstract paintings. Could this idea be applied to machines as well? Can machines learn what makes a work of art “emotional”? In this work, we employ a state-of-the-art recognition system to learn which statistical patterns are associated with positive and negative emotions on two different datasets that comprise professional and amateur abstract artworks. Moreover, we analyze and compare two different annotation methods in order to establish the ground truth of positive and negative emotions in abstract art. Additionally, we use computer vision techniques to quantify which parts of a painting evoke positive and negative emotions. We also demonstrate how the quantification of evidence for positive and negative emotions can be used to predict which parts of a painting people prefer to focus on. This method opens new opportunities of research on why a specific painting is perceived as emotional at global and local scales.
@cite_21: Scene recognition is one of the hallmark tasks of computer vision, allowing definition of a context for object recognition. Whereas the tremendous recent progress in object recognition tasks is due to the availability of large datasets like ImageNet and the rise of Convolutional Neural Networks (CNNs) for learning high-level features, performance at scene recognition has not attained the same level of success. This may be because current deep features trained from ImageNet are not competitive enough for such tasks. Here, we introduce a new scene-centric database called Places with over 7 million labeled pictures of scenes. We propose new methods to compare the density and diversity of image datasets and show that Places is as dense as other scene datasets and has more diversity. Using CNN, we learn deep features for scene recognition tasks, and establish new state-of-the-art results on several scene-centric datasets. A visualization of the CNN layers' responses allows us to show differences in the internal representations of object-centric and scene-centric networks.
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@cite_52: Social science literature has shown a strong connection between the visual appearance of a city's neighborhoods and the behavior and health of its citizens. Yet, this research is limited by the lack of methods that can be used to quantify the appearance of streetscapes across cities or at high enough spatial resolutions. In this paper, we describe 'Streetscore', a scene understanding algorithm that predicts the perceived safety of a streetscape, using training data from an online survey with contributions from more than 7000 participants. We first study the predictive power of commonly used image features using support vector regression, finding that Geometric Texton and Color Histograms along with GIST are the best performers when it comes to predict the perceived safety of a streetscape. Using Streetscore, we create high resolution maps of perceived safety for 21 cities in the Northeast and Midwest of the United States at a resolution of 200 images square mile, scoring 1 million images from Google Streetview. These datasets should be useful for urban planners, economists and social scientists looking to explain the social and economic consequences of urban perception.
@cite_42: For social scientists, developing an empirical connection between the physical appearance of a city and the behavior and health of its inhabitants has proved challenging due to a lack of data on urban appearance. Can we use computers to quantify urban appearance from street-level imagery? We describe Streetscore: a computer vision algorithm that measures the perceived safety of streetscapes. Using Streetscore to evaluate 19 American cities, we find that the average perceived safety has a strong positive correlation with population density and household income; and the variation in perceived safety has a strong positive correlation with income inequality.
@cite_2: We present a method for automatically identifying and validating predictive relationships between the visual appearance of a city and its non-visual attributes (e.g. crime statistics, housing prices, population density etc.). Given a set of street-level images and (location, city-attribute-value) pairs of measurements, we first identify visual elements in the images that are discriminative of the attribute. We then train a predictor by learning a set of weights over these elements using non-linear Support Vector Regression. To perform these operations efficiently, we implement a scalable distributed processing framework that speeds up the main computational bottleneck (extracting visual elements) by an order of magnitude. This speedup allows us to investigate a variety of city attributes across 6 different American cities. We find that indeed there is a predictive relationship between visual elements and a number of city attributes including violent crime rates, theft rates, housing prices, population density, tree presence, graffiti presence, and the perception of danger. We also test human performance for predicting theft based on street-level images and show that our predictor outperforms this baseline with 33 higher accuracy on average. Finally, we present three prototype applications that use our system to (1) define the visual boundary of city neighborhoods, (2) generate walking directions that avoid or seek out exposure to city attributes, and (3) validate user-specified visual elements for prediction.
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@cite_11: A common thread that ties together many prior works in scene understanding is their focus on the aspects directly present in a scene such as its categorical classification or the set of objects. In this work, we propose to look beyond the visible elements of a scene; we demonstrate that a scene is not just a collection of objects and their configuration or the labels assigned to its pixels - it is so much more. From a simple observation of a scene, we can tell a lot about the environment surrounding the scene such as the potential establishments near it, the potential crime rate in the area, or even the economic climate. Here, we explore several of these aspects from both the human perception and computer vision perspective. Specifically, we show that it is possible to predict the distance of surrounding establishments such as McDonald's or hospitals even by using scenes located far from them. We go a step further to show that both humans and computers perform well at navigating the environment based only on visual cues from scenes. Lastly, we show that it is possible to predict the crime rates in an area simply by looking at a scene without any real-time criminal activity. Simply put, here, we illustrate that it is possible to look beyond the visible scene.
But to scale the study of urban perception to multiple cities, and to high spatial resolutions, researchers begun developing computer vision methods to score millions of images @cite_52 . These computer vision approaches build on research predicting human perception from visual data @cite_60 @cite_36 @cite_9 and on research analyzing visual streetscapes for city understanding @cite_38 @cite_2 @cite_28 @cite_10 @cite_11 @cite_21 . The latter of these two lines of research has been fueled by the widespread availability of geolocated image data, such as Google Street View maps or city snapshots publicly shared on social networks (e.g. Flickr, Instagram) @cite_38 @cite_34 @cite_12 . Using geotagged image data Doersch @cite_28 showed that geographically representative visual elements, like architecture styles, can be automatically discovered from Street View Imagery. In a dynamic study, Naik @cite_48 used computer vision and images from different time periods to measure urban change, and to study the factors that contribute to neighborhood improvement. Computer vision methods have also been used to show that a city's visual attributes work as proxy of social and economic characteristics, such as crime rates and proximity to local businesses @cite_2 @cite_11 , or census characteristics, such as income and inequality @cite_42 .