Due to the statistical complexity of video, the high degree of inherent stochasticity, and the sheer amount of data, generating natural video remains a challenging task. State-of-the-art video generation models attempt to address these issues by combining sometimes complex, often video-specific neural network architectures, latent variable models, adversarial training and a range of other methods. Despite their often high complexity, these approaches still fall short of generating high quality video continuations outside of narrow domains and often struggle with fidelity. In contrast, we show that conceptually simple, autoregressive video generation models based on a three-dimensional self-attention mechanism achieve highly competitive results across multiple metrics on popular benchmark datasets for which they produce continuations of high fidelity and realism. Furthermore, we find that our models are capable of producing diverse and surprisingly realistic continuations on a subset of videos from Kinetics, a large scale action recognition dataset comprised of YouTube videos exhibiting phenomena such as camera movement, complex object interactions and diverse human movement. To our knowledge, this is the first promising application of video-generation models to videos of this complexity.
@cite_7: 
@cite_8: Autoregressive generative models of images tend to be biased towards capturing local structure, and as a result they often produce samples which are lacking in terms of large-scale coherence. To address this, we propose two methods to learn discrete representations of images which abstract away local detail. We show that autoregressive models conditioned on these representations can produce high-fidelity reconstructions of images, and that we can train autoregressive priors on these representations that produce samples with large-scale coherence. We can recursively apply the learning procedure, yielding a hierarchy of progressively more abstract image representations. We train hierarchical class-conditional autoregressive models on the ImageNet dataset and demonstrate that they are able to generate realistic images at resolutions of 128 @math 128 and 256 @math 256 pixels.
@cite_42: This work explores conditional image generation with a new image density model based on the PixelCNN architecture. The model can be conditioned on any vector, including descriptive labels or tags, or latent embeddings created by other networks. When conditioned on class labels from the ImageNet database, the model is able to generate diverse, realistic scenes representing distinct animals, objects, landscapes and structures. When conditioned on an embedding produced by a convolutional network given a single image of an unseen face, it generates a variety of new portraits of the same person with different facial expressions, poses and lighting conditions. We also show that conditional PixelCNN can serve as a powerful decoder in an image autoencoder. Additionally, the gated convolutional layers in the proposed model improve the log-likelihood of PixelCNN to match the state-of-the-art performance of PixelRNN on ImageNet, with greatly reduced computational cost.
@cite_6: Modeling the distribution of natural images is a landmark problem in unsupervised learning. This task requires an image model that is at once expressive, tractable and scalable. We present a deep neural network that sequentially predicts the pixels in an image along the two spatial dimensions. Our method models the discrete probability of the raw pixel values and encodes the complete set of dependencies in the image. Architectural novelties include fast two-dimensional recurrent layers and an effective use of residual connections in deep recurrent networks. We achieve log-likelihood scores on natural images that are considerably better than the previous state of the art. Our main results also provide benchmarks on the diverse ImageNet dataset. Samples generated from the model appear crisp, varied and globally coherent.
@cite_40: The dominant sequence transduction models are based on complex recurrent or convolutional neural networks that include an encoder and a decoder. The best performing models also connect the encoder and decoder through an attention mechanism. We propose a new simple network architecture, the Transformer, based solely on attention mechanisms, dispensing with recurrence and convolutions entirely. Experiments on two machine translation tasks show these models to be superior in quality while being more parallelizable and requiring significantly less time to train. Our model achieves 28.4 BLEU on the WMT 2014 English-to-German translation task, improving over the existing best results, including ensembles, by over 2 BLEU. On the WMT 2014 English-to-French translation task, our model establishes a new single-model state-of-the-art BLEU score of 41.0 after training for 3.5 days on eight GPUs, a small fraction of the training costs of the best models from the literature.
@cite_12: Abstract: Learning to predict future images from a video sequence involves the construction of an internal representation that models the image evolution accurately, and therefore, to some degree, its content and dynamics. This is why pixel-space video prediction may be viewed as a promising avenue for unsupervised feature learning. In addition, while optical flow has been a very studied problem in computer vision for a long time, future frame prediction is rarely approached. Still, many vision applications could benefit from the knowledge of the next frames of videos, that does not require the complexity of tracking every pixel trajectories. In this work, we train a convolutional network to generate future frames given an input sequence. To deal with the inherently blurry predictions obtained from the standard Mean Squared Error (MSE) loss function, we propose three different and complementary feature learning strategies: a multi-scale architecture, an adversarial training method, and an image gradient difference loss function. We compare our predictions to different published results based on recurrent neural networks on the UCF101 dataset
Our setup is closely related to that of , who extend work on pixel-level autoregressive image generation @cite_6 @cite_42 to videos. However, whereas they model the temporal and spatial dimensions separately with dilated convolutions and convolutional LSTMs, respectively, our model is conceptually simpler in that we do not make any distinction between temporal and spatial dimensions and instead rely almost entirely on multi-head self-attention @cite_40 within the 3D video volume. For comparability, we provide results on Moving MNIST and an older Robotic Pushing dataset for which we achieve an almost 50 To keep memory requirements feasible, we use block-local self-attention, generalizing the image generation approaches of and to 3D volumes. The concurrent work of instead use sparse attention, by linearizing images to a sequence of pixels. However, this approach would fail to capture local 3D neighborhoods directly and they only apply their model to images. To further reduce memory requirements, we exploit ideas of sub-scaling which were recently introduced in . Another approach is (hierarchical) multi-scale generation, which has recently been explored for both image- @cite_7 @cite_8 and video @cite_12 generation.