We consider the local broadcasting problem in the SINR model, which is a basic primitive for gathering initial information among @math wireless nodes. Assuming that nodes can measure received power, we achieve an essentially optimal constant approximate algorithm (with a @math additive term). This improves upon the previous best @math -approximate algorithm. Without power measurement, our algorithm achieves @math -approximation, matching the previous best result, but with a simpler approach that works under harsher conditions, such as arbitrary node failures. We give complementary lower bounds under reasonable assumptions.
@cite_18: We consider the problem of waking up n processors of a completely broadcast system. We analyze this problem in both globally and locally synchronous models, with or without n being known to processors and with or without labeling of processors. The main question we answer is: how fast we can wake all the processors up with probability 1 - ? in each of these eight models. In [10] a logarithmic waking algorithm for the strongest set of assumptions is described, while for weaker models only linear and quadratic algorithms were obtained. We prove that in the weakest model (local synchronization, no knowledge of n or labeling) the best waking time is O(n log n). We also show logarithmic or poly-logarithmic waking algorithms for all stronger models, which in some cases gives an exponential improvement over previous results.
@cite_14: A radio network is a synchronous network of processors that communicate by transmitting messages to their neighbors, where a processor receives a message in a given step if and only if it is silent in this step and precisely one of its neighbors transmits. In this paper we prove the existence of a family of radius-2 networks on n vertices for which any broadcast schedule requires at least Omega((log n log log n)2) rounds of transmissions. This almost matches an upper bound of O(log2 n) rounds for networks of radius 2 proved earlier by Bar-Yehuda, Goldreich, and Itai.
@cite_4: During and immediately after their deployment, ad hoc and sensor networks lack an efficient communication scheme rendering even the most basic network coordination problems difficult. Before any reasonable communication can take place, nodes must come up with an initial structure that can serve as a foundation for more sophisticated algorithms. In this paper, we consider the problem of obtaining a vertex coloring as such an initial structure. We propose an algorithm that works under the unstructured radio network model. This model captures the characteristics of newly deployed ad hoc and sensor networks, i.e. asynchronous wake-up, no collision-detection, and scarce knowledge about the network topology. Our algorithm produces a correct coloring with O(Δ) colors in time O(Δ log n) with high probability in a unit disk graph, where n and Δ are the number of nodes in the network and the maximum degree, respectively. Furthermore, the number of locally used colors depends only on the local node density.
@cite_8: In this paper the coloring problem for unit disk (UD) graphs is considered. UD graphs are the intersection graphs of equal-sized disks in the plane. Colorings of UD graphs arise in the study of channel assignment problems in broadcast networks. Improving on a result of [2] it is shown that the coloring problem for UD graphs remains NP-complete for any fixed number of colors k≥ 3 . Furthermore, a new 3-approximation algorithm for the problem is presented which is based on network flow and matching techniques.
@cite_23: A newly deployed multi-hop radio network is unstructured and lacks a reliable and efficient communication scheme. In this paper, we take a step towards analyzing the problems existing during the initialization phase of ad hoc and sensor networks. Particularly, we model the network as a multi-hop quasi unit disk graph and allow nodes to wake up asynchronously at any time. Further, nodes do not feature a reliable collision detection mechanism, and they have only limited knowledge about the network topology. We show that even for this restricted model, a good clustering can be computed efficiently. Our algorithm efficiently computes an asymptotically optimal clustering. Based on this algorithm, we describe a protocol for quickly establishing synchronized sleep and listen schedule between nodes within a cluster. Additionally, we provide simulation results in a variety of settings.
@cite_15: 
@cite_20: We consider broadcasting in radio networks, modeled as undirected graphs, whose nodes know only their own label and labels of their neighbors. In every step every node acts either as a transmitter or as a receiver. A node acting as a transmitter sends a message which can potentially reach all of its neighbors. A node acting as a receiver in a given step gets a message if and only if exactly one of its neighbors transmits in this step. Bar-Yehuda, Goldreich, and Itai [J. Comput. System Sci., 45 (1992), pp. 104--126] considered broadcasting in this model. They claimed a linear lower bound on the time of deterministic broadcasting in such radio networks of diameter 3. This claim turns out to be incorrect in this model (although it is valid in a more pessimistic model [R. Bar-Yehuda, O. Goldreich, and A. Itai, Errata Regarding "On the time complexity of broadcast in radio networks: An exponential gap between determinism and randomization," http: www.wisdom.weizmann.ac.il mathusers oded p .html, 2002]). We construct an algorithm that broadcasts in logarithmic time on all graphs from the Bar-Yehuda, Goldreich, and Itai paper (BGI). Moreover, we show how to broadcast in sublinear time on all n-node graphs of diameter @math . On the other hand, we construct a class of graphs of diameter 4, such that every broadcasting algorithm requires time @math on these graphs. In view of the randomized algorithm from BGI, running in expected time @math on all @math -node graphs of diameter D (cf. also a recent @math -time algorithm from [D. Kowalski and A. Pelc, Proceedings of the 22nd Annual ACM Symposium on Principles of Distributed Computing, Boston, 2003, pp. 73--82; A. Czumaj and W. Rytter, Proceedings of the 44th Annual IEEE Symposium on Foundations of Computer Science, Cambridge, MA, 2003, pp. 492--501]), our lower bound gives the first correct proof of an exponential gap between determinism and randomization in the time of radio broadcasting, under the considered model of radio communication.
Local broadcasting is related to the radio broadcasting problem in more classical models @cite_14 @cite_20 @cite_15 , to initialization and wake-up problems in wireless networks @cite_18 @cite_23 as well as coloring problems on disc graphs @cite_4 @cite_8 .