Temporal action localization is an important yet challenging problem. Given a long, untrimmed video consisting of multiple action instances and complex background contents, we need not only to recognize their action categories, but also to localize the start time and end time of each instance. Many state-of-the-art systems use segment-level classifiers to select and rank proposal segments of pre-determined boundaries. However, a desirable model should move beyond segment-level and make dense predictions at a fine granularity in time to determine precise temporal boundaries. To this end, we design a novel Convolutional-De-Convolutional (CDC) network that places CDC filters on top of 3D ConvNets, which have been shown to be effective for abstracting action semantics but reduce the temporal length of the input data. The proposed CDC filter performs the required temporal upsampling and spatial downsampling operations simultaneously to predict actions at the frame-level granularity. It is unique in jointly modeling action semantics in space-time and fine-grained temporal dynamics. We train the CDC network in an end-to-end manner efficiently. Our model not only achieves superior performance in detecting actions in every frame, but also significantly boosts the precision of localizing temporal boundaries. Finally, the CDC network demonstrates a very high efficiency with the ability to process 500 frames per second on a single GPU server. We will update the camera-ready version and publish the source codes online soon.
@cite_35: This paper considers the problem of action localization, where the objective is to determine when and where certain actions appear. We introduce a sampling strategy to produce 2D+t sequences of bounding boxes, called tubelets. Compared to state-of-the-art alternatives, this drastically reduces the number of hypotheses that are likely to include the action of interest. Our method is inspired by a recent technique introduced in the context of image localization. Beyond considering this technique for the first time for videos, we revisit this strategy for 2D+t sequences obtained from super-voxels. Our sampling strategy advantageously exploits a criterion that reflects how action related motion deviates from background motion. We demonstrate the interest of our approach by extensive experiments on two public datasets: UCF Sports and MSR-II. Our approach significantly outperforms the state-of-the-art on both datasets, while restricting the search of actions to a fraction of possible bounding box sequences.
@cite_14: We address the problem of automatic extraction of foreground objects from videos. The goal is to provide a method for unsupervised collection of samples which can be further used for object detection training without any human intervention. We use the well known Selective Search approach to produce an initial still-image based segmentation of the video frames. This initial set of proposals is pruned and temporally extended using optical flow and transductive learning. Specifically, we propose to use Dense Trajectories in order to robustly match and track candidate boxes over different frames. The obtained box tracks are used to collect samples for unsupervised training of track-specific detectors. Finally, the detectors are run on the videos to extract the final tubes. The combination of appearance-based static "objectness" (Selective Search), motion information (Dense Trajectories) and transductive learning (detectors are forced to "overfit" on the unsupervised data used for training) makes the proposed approach extremely robust. We outperform state-of-the-art systems by a large margin on common benchmarks used for tube proposal evaluation.
@cite_26: 
@cite_8: This paper tackles the problem of spatio-temporal action localization in a video, without assuming the availability of multiple videos or any prior annotations. Action is localized by employing images downloaded from internet using action name. Given web images, we first dampen image noise using random walk and evade distracting backgrounds within images using image action proposals. Then, given a video, we generate multiple spatio-temporal action proposals. We suppress camera and background generated proposals by exploiting optical flow gradients within proposals. To obtain the most action representative proposals, we propose to reconstruct action proposals in the video by leveraging the action proposals in images. Moreover, we preserve the temporal smoothness of the video and reconstruct all proposal bounding boxes jointly using the constraints that push the coefficients for each bounding box toward a common consensus, thus enforcing the coefficient similarity across multiple frames. We solve this optimization problem using variant of two-metric projection algorithm. Finally, the video proposal that has the lowest reconstruction cost and is motion salient is used to localize the action. Our method is not only applicable to the trimmed videos, but it can also be used for action localization in untrimmed videos, which is a very challenging problem. We present extensive experiments on trimmed as well as untrimmed datasets to validate the effectiveness of the proposed approach.
@cite_9: We propose an effective approach for spatio-temporal action localization in realistic videos. The approach first detects proposals at the frame-level and scores them with a combination of static and motion CNN features. It then tracks high-scoring proposals throughout the video using a tracking-by-detection approach. Our tracker relies simultaneously on instance-level and class-level detectors. The tracks are scored using a spatio-temporal motion histogram, a descriptor at the track level, in combination with the CNN features. Finally, we perform temporal localization of the action using a sliding-window approach at the track level. We present experimental results for spatio-temporal localization on the UCF-Sports, J-HMDB and UCF-101 action localization datasets, where our approach outperforms the state of the art with a margin of 15 , 7 and 12 respectively in mAP.
@cite_42: 
@cite_1: In this paper we target at generating generic action proposals in unconstrained videos. Each action proposal corresponds to a temporal series of spatial bounding boxes, i.e., a spatio-temporal video tube, which has a good potential to locate one human action. Assuming each action is performed by a human with meaningful motion, both appearance and motion cues are utilized to measure the actionness of the video tubes. After picking those spatiotemporal paths of high actionness scores, our action proposal generation is formulated as a maximum set coverage problem, where greedy search is performed to select a set of action proposals that can maximize the overall actionness score. Compared with existing action proposal approaches, our action proposals do not rely on video segmentation and can be generated in nearly real-time. Experimental results on two challenging datasets, MSRII and UCF 101, validate the superior performance of our action proposals as well as competitive results on action detection and search.
@cite_57: We address the problem of action detection in videos. Driven by the latest progress in object detection from 2D images, we build action models using rich feature hierarchies derived from shape and kinematic cues. We incorporate appearance and motion in two ways. First, starting from image region proposals we select those that are motion salient and thus are more likely to contain the action. This leads to a significant reduction in the number of regions being processed and allows for faster computations. Second, we extract spatio-temporal feature representations to build strong classifiers using Convolutional Neural Networks. We link our predictions to produce detections consistent in time, which we call action tubes. We show that our approach outperforms other techniques in the task of action detection.
@cite_77: This paper proposes a novel approach to tackle the challenging problem of 'online action localization' which entails predicting actions and their locations as they happen in a video. Typically, action localization or recognition is performed in an offline manner where all the frames in the video are processed together and action labels are not predicted for the future. This disallows timely localization of actions - an important consideration for surveillance tasks. In our approach, given a batch of frames from the immediate past in a video, we estimate pose and oversegment the current frame into superpixels. Next, we discriminatively train an actor foreground model on the superpixels using the pose bounding boxes. A Conditional Random Field with superpixels as nodes, and edges connecting spatio-temporal neighbors is used to obtain action segments. The action confidence is predicted using dynamic programming on SVM scores obtained on short segments of the video, thereby capturing sequential information of the actions. The issue of visual drift is handled by updating the appearance model and pose refinement in an online manner. Lastly, we introduce a new measure to quantify the performance of action prediction (i.e. online action localization), which analyzes how the prediction accuracy varies as a function of observed portion of the video. Our experiments suggest that despite using only a few frames to localize actions at each time instant, we are able to predict the action and obtain competitive results to state-of-the-art offline methods.
@cite_71: This paper is on action localization in video with the aid of spatio-temporal proposals. To alleviate the computational expensive segmentation step of existing proposals, we propose bypassing the segmentations completely by generating proposals directly from the dense trajectories used to represent videos during classification. Our Action localization Proposals from dense Trajectories (APT) use an efficient proposal generation algorithm to handle the high number of trajectories in a video. Our spatio-temporal proposals are faster than current methods and outperform the localization and classification accuracy of current proposals on the UCF Sports, UCF 101, and MSR-II video datasets. Corrected version: we fixed a mistake in our UCF-101 ground truth. Numbers are different; conclusions are unchanged
@cite_23: This paper contributes to automatic classification and localization of human actions in video. Whereas motion is the key ingredient in modern approaches, we assess the benefits of having objects in the video representation. Rather than considering a handful of carefully selected and localized objects, we conduct an empirical study on the benefit of encoding 15,000 object categories for action using 6 datasets totaling more than 200 hours of video and covering 180 action classes. Our key contributions are i) the first in-depth study of encoding objects for actions, ii) we show that objects matter for actions, and are often semantically relevant as well. iii) We establish that actions have object preferences. Rather than using all objects, selection is advantageous for action recognition. iv)We reveal that object-action relations are generic, which allows to transferring these relationships from the one domain to the other. And, v) objects, when combined with motion, improve the state-of-the-art for both action classification and localization.
@cite_46: The goal of this paper is to recognize actions in video without the need for examples. Different from traditional zero-shot approaches we do not demand the design and specification of attribute classifiers and class-to-attribute mappings to allow for transfer from seen classes to unseen classes. Our key contribution is objects2action, a semantic word embedding that is spanned by a skip-gram model of thousands of object categories. Action labels are assigned to an object encoding of unseen video based on a convex combination of action and object affinities. Our semantic embedding has three main characteristics to accommodate for the specifics of actions. First, we propose a mechanism to exploit multiple-word descriptions of actions and objects. Second, we incorporate the automated selection of the most responsive objects per action. And finally, we demonstrate how to extend our zero-shot approach to the spatio-temporal localization of actions in video. Experiments on four action datasets demonstrate the potential of our approach.
@cite_58: 
@cite_75: This paper presents an efficient approach for localizing actions by learning contextual relations, in the form of relative locations between different video regions. We begin by over-segmenting the videos into supervoxels, which have the ability to preserve action boundaries and also reduce the complexity of the problem. Context relations are learned during training which capture displacements from all the supervoxels in a video to those belonging to foreground actions. Then, given a testing video, we select a supervoxel randomly and use the context information acquired during training to estimate the probability of each supervoxel belonging to the foreground action. The walk proceeds to a new supervoxel and the process is repeated for a few steps. This "context walk" generates a conditional distribution of an action over all the supervoxels. A Conditional Random Field is then used to find action proposals in the video, whose confidences are obtained using SVMs. We validated the proposed approach on several datasets and show that context in the form of relative displacements between supervoxels can be extremely useful for action localization. This also results in significantly fewer evaluations of the classifier, in sharp contrast to the alternate sliding window approaches.
@cite_25: Actor-action semantic segmentation made an important step toward advanced video understanding problems: what action is happening; who is performing the action; and where is the action in space-time. Current models for this problem are local, based on layered CRFs, and are unable to capture long-ranging interaction of video parts. We propose a new model that combines these local labeling CRFs with a hierarchical supervoxel decomposition. The supervoxels provide cues for possible groupings of nodes, at various scales, in the CRFs to encourage adaptive, high-order groups for more effective labeling. Our model is dynamic and continuously exchanges information during inference: the local CRFs influence what supervoxels in the hierarchy are active, and these active nodes influence the connectivity in the CRF; we hence call it a grouping process model. The experimental results on a recent large-scale video dataset show a large margin of 60 relative improvement over the state of the art, which demonstrates the effectiveness of the dynamic, bidirectional flow between labeling and grouping.
There are also studies on spatio-temporal action detection, which aim to detect action regions with bounding boxes over consecutive frames. Various methods have been developed, from the perspective of supervoxel merging @cite_35 @cite_75 @cite_77 , tracking @cite_9 @cite_14 @cite_71 @cite_42 , object detection and linking @cite_26 @cite_57 @cite_1 @cite_14 @cite_71 , spatio-temporal segmentation @cite_58 @cite_25 , and leveraging still images @cite_46 @cite_8 @cite_23 .