The encoder-decoder framework is state-of-the-art for offline semantic image segmentation. Since the rise in autonomous systems, real-time computation is increasingly desirable. In this paper, we introduce fast segmentation convolutional neural network (Fast-SCNN), an above real-time semantic segmentation model on high resolution image data (1024x2048px) suited to efficient computation on embedded devices with low memory. Building on existing two-branch methods for fast segmentation, we introduce our learning to downsample' module which computes low-level features for multiple resolution branches simultaneously. Our network combines spatial detail at high resolution with deep features extracted at lower resolution, yielding an accuracy of 68.0 mean intersection over union at 123.5 frames per second on Cityscapes. We also show that large scale pre-training is unnecessary. We thoroughly validate our metric in experiments with ImageNet pre-training and the coarse labeled data of Cityscapes. Finally, we show even faster computation with competitive results on subsampled inputs, without any network modifications.
@cite_14: Semantic segmentation architectures are mainly built upon an encoder-decoder structure. These models perform subsequent downsampling operations in the encoder. Since operations on high-resolution activation maps are computationally expensive, usually the decoder produces output segmentation maps by upsampling with parameters-free operators like bilinear or nearest-neighbor. We propose a Neural Network named Guided Upsampling Network which consists of a multiresolution architecture that jointly exploits high-resolution and large context information. Then we introduce a new module named Guided Upsampling Module (GUM) that enriches upsampling operators by introducing a learnable transformation for semantic maps. It can be plugged into any existing encoder-decoder architecture with little modifications and low additional computation cost. We show with quantitative and qualitative experiments how our network benefits from the use of GUM module. A comprehensive set of experiments on the publicly available Cityscapes dataset demonstrates that Guided Upsampling Network can efficiently process high-resolution images in real-time while attaining state-of-the art performances.
@cite_4: 
@cite_11: We introduce a fast and efficient convolutional neural network, ESPNet, for semantic segmentation of high resolution images under resource constraints. ESPNet is based on a new convolutional module, efficient spatial pyramid (ESP), which is efficient in terms of computation, memory, and power. ESPNet is 22 times faster (on a standard GPU) and 180 times smaller than the state-of-the-art semantic segmentation network PSPNet, while its category-wise accuracy is only 8 less. We evaluated EPSNet on a variety of semantic segmentation datasets including Cityscapes, PASCAL VOC, and a breast biopsy whole slide image dataset. Under the same constraints on memory and computation, ESPNet outperforms all the current efficient CNN networks such as MobileNet, ShuffleNet, and ENet on both standard metrics and our newly introduced performance metrics that measure efficiency on edge devices. Our network can process high resolution images at a rate of 112 and 9 frames per second on a standard GPU and edge device, respectively.
@cite_3: We present a novel and practical deep fully convolutional neural network architecture for semantic pixel-wise segmentation termed SegNet. This core trainable segmentation engine consists of an encoder network, a corresponding decoder network followed by a pixel-wise classification layer. The architecture of the encoder network is topologically identical to the 13 convolutional layers in the VGG16 network [1] . The role of the decoder network is to map the low resolution encoder feature maps to full input resolution feature maps for pixel-wise classification. The novelty of SegNet lies is in the manner in which the decoder upsamples its lower resolution input feature map(s). Specifically, the decoder uses pooling indices computed in the max-pooling step of the corresponding encoder to perform non-linear upsampling. This eliminates the need for learning to upsample. The upsampled maps are sparse and are then convolved with trainable filters to produce dense feature maps. We compare our proposed architecture with the widely adopted FCN [2] and also with the well known DeepLab-LargeFOV [3] , DeconvNet [4] architectures. This comparison reveals the memory versus accuracy trade-off involved in achieving good segmentation performance. SegNet was primarily motivated by scene understanding applications. Hence, it is designed to be efficient both in terms of memory and computational time during inference. It is also significantly smaller in the number of trainable parameters than other competing architectures and can be trained end-to-end using stochastic gradient descent. We also performed a controlled benchmark of SegNet and other architectures on both road scenes and SUN RGB-D indoor scene segmentation tasks. These quantitative assessments show that SegNet provides good performance with competitive inference time and most efficient inference memory-wise as compared to other architectures. We also provide a Caffe implementation of SegNet and a web demo at http: mi.eng.cam.ac.uk projects segnet .
@cite_24: The ability to perform pixel-wise semantic segmentation in real-time is of paramount importance in practical mobile applications. Recent deep neural networks aimed at this task have the disadvantage of requiring a large number of floating point operations and have long run-times that hinder their usability. In this paper, we propose a novel deep neural network architecture named ENet (efficient neural network), created specifically for tasks requiring low latency operation. ENet is up to 18x faster, requires 75x less FLOPs, has 79x less parameters, and provides similar or better accuracy to existing models. We have tested it on CamVid, Cityscapes and SUN datasets and report on comparisons with existing state-of-the-art methods, and the trade-offs between accuracy and processing time of a network. We present performance measurements of the proposed architecture on embedded systems and suggest possible software improvements that could make ENet even faster.
@cite_15: 
@cite_10: Modern deep learning architectures produce highly accurate results on many challenging semantic segmentation datasets. State-of-the-art methods are, however, not directly transferable to real-time applications or embedded devices, since naive adaptation of such systems to reduce computational cost (speed, memory and energy) causes a significant drop in accuracy. We propose ContextNet, a new deep neural network architecture which builds on factorized convolution, network compression and pyramid representation to produce competitive semantic segmentation in real-time with low memory requirement. ContextNet combines a deep network branch at low resolution that captures global context information efficiently with a shallow branch that focuses on high-resolution segmentation details. We analyse our network in a thorough ablation study and present results on the Cityscapes dataset, achieving 66.1 accuracy at 18.3 frames per second at full (1024x2048) resolution (41.9 fps with pipelined computations for streamed data).
@cite_17: Semantic segmentation requires both rich spatial information and sizeable receptive field. However, modern approaches usually compromise spatial resolution to achieve real-time inference speed, which leads to poor performance. In this paper, we address this dilemma with a novel Bilateral Segmentation Network (BiSeNet). We first design a Spatial Path with a small stride to preserve the spatial information and generate high-resolution features. Meanwhile, a Context Path with a fast downsampling strategy is employed to obtain sufficient receptive field. On top of the two paths, we introduce a new Feature Fusion Module to combine features efficiently. The proposed architecture makes a right balance between the speed and segmentation performance on Cityscapes, CamVid, and COCO-Stuff datasets. Specifically, for a 2048 ( ) 1024 input, we achieve 68.4 Mean IOU on the Cityscapes test dataset with speed of 105 FPS on one NVIDIA Titan XP card, which is significantly faster than the existing methods with comparable performance.
We discuss and compare semantic image segmentation frameworks with a particular focus on real-time execution with low energy and memory requirements @cite_3 @cite_24 @cite_10 @cite_4 @cite_17 @cite_14 @cite_15 @cite_11 .