A variety of computer vision applications depend on the efficiency of image matching algorithms used. Various descriptors are designed to detect and match features in images. Deployment of this algorithms in mobile applications creates a need for low computation time. Binary descriptors requires less computation time than float-point based descriptors because of the intensity comparison between pairs of sample points and comparing after creating a binary string. In order to decrease time complexity, quality of keypoints matched is often compromised. We propose a keypoint descriptor named Morphological Retina Keypoint Descriptor (MREAK) inspired by the function of human pupil which dilates and constricts responding to the amount of light. By using morphological operators of opening and closing and modifying the retinal sampling pattern accordingly, an increase in the number of accurately matched keypoints is observed. Our results show that matched keypoints are more efficient than FREAK descriptor and requires low computation time than various descriptors like SIFT, BRISK and SURF.
@cite_1: The problem we are addressing in Alvey Project MMI149 is that of using computer vision to understand the unconstrained 3D world, in which the viewed scenes will in general contain too wide a diversity of objects for topdown recognition techniques to work. For example, we desire to obtain an understanding of natural scenes, containing roads, buildings, trees, bushes, etc., as typified by the two frames from a sequence illustrated in Figure 1. The solution to this problem that we are pursuing is to use a computer vision system based upon motion analysis of a monocular image sequence from a mobile camera. By extraction and tracking of image features, representations of the 3D analogues of these features can be constructed.
Several computer vision tasks require matching keypoints across several frames or views. The keypoints need to be detected first. Harris and Stephen in @cite_1 proposed the Harris corner detector. This detector considers differential of the corner score into account with reference to direction directly, and has been proved to be accurate in distinguishing between edges and corners.