# r2d2

iRobot Create 2 controller and analyzer & much more

# Highlights

1. Joy-stick like experience to navigate the bot remotely.
2. Live update of path trajectory of the bot (which can be simultaneously viewed by any number of clients viewing the '/trajectory' page of our web-app.
3. Live update of all sensor values in graphical as well as tabular format

# Dependencies

flask
create2api
flask\_socketio

pip install the Dependencies.

# Instructions to run

python server.py
## Inspiration

My college friends and brother inspired me for doing such good project .This is mainly a addictive game which is same as we played in keypad phones

## What it does

This is a 2-d game which includes tunes graphics and much more .we can command the snake to move ip-down-right and left

## How we built it

I built it using pygame module in python

## Challenges we ran into

Many bugs are arrived such as runtime error but finally i manged to fix all this problems

## Accomplishments that we're proud of

I am proud of my own project that i built a user interactive program

## What we learned

I learned to use pygame in python and also this project attarct me towards python programming

## What's next for Snake Game using pygame

Next I am doing various python projects such as alarm,Virtual Assistant program,Flappy bird program,Health management system And library management system using python
## Inspiration

Last year we built MusicHub (<https://devpost.com/software/musichub-3rajf4>), with the goal of providing version control to composers to encourage a software-development-esque workflow. This year, we're elaborating on that further with BubbleCompose, an app that lets anyone and everyone collaborate on beautiful pieces of music with nothing more than a web browser and a mouse. Software development and music are both collaborative by nature, and BubbleCompose seeks to unify these two worlds using the power of machine learning.

## What it does

BubbleCompose allows multiple users to draw animated patterns on a shared canvas. These patterns are translated to melodies and played back to all collaborators as combined continuous piece of music. These melodies go in and out of phase as the music plays. In addition, the melodies actually have a random chance to mutate and acquire the traits of other melodies. As a result, we enable the texture of the music to slowly develop in a musical way.

## How we built it

The front end is built with the Semantic UI framework for a beautiful user experience, the PTS.js library for drawing shapes and animations, and the Tone.js library for rendering audio. Socket.io on Node.js allows us synchronize the music between all the users. The logic layer is built with Google Magenta's MusicVAE model to interpolate multiple musical melodies. We wrote our own logic to translate user-drawn patterns into music notes. Finally, the web app is hosted on the Google Cloud Platform and our domain was acquired through Domain.com.

## Challenges we ran into

PTS.js was a very difficult library to learn in such a short time frame. The documentation of Tone.js was confusing at times, resulting in a rough user experience. Finally, designing a clean and aesthetic UI is always a challenge, but we are happy with how this one turned out.

## Accomplishments that I'm proud of

We're extremely proud of what we were able to accomplish in such a short time. In particular, it was our first time using Tone.js, PTS.js, Google Magenta and hosting a site on Google Cloud Platform.

## What's next for BubbleCompose

The next big feature we hope to implement is separate sessions so groups of friends can collaborate in a private setting. We would like to make the music more dynamic by triggering musical modulations as the number of active users passes set thresholds.

## GitHub repository

<https://github.com/iamtrex/BubbleCompose>