What is the fine-grained topic of the following text: I started with the hi-res sculpt in ZBrush (with a base model I did in Maya) and when it came to making the game model from the sculpt, I spent quite a bit of time down-resing the base model to under 3k tris, since I hadn't realized how low this limit was! Only return the topic.
3D modeling process using ZBrush and Maya