@Test public void testParseFromFile() throws Exception { File tempFile = testFolder.newFile("shader.frag"); BufferedWriter bw = new BufferedWriter(new FileWriter(tempFile)); bw.write(TEST_PROGRAM); bw.close(); TranslationUnit tu = ParseHelper.parse(tempFile); checkTranslationUnit(tu); }
public static synchronized TranslationUnit parse(File file) throws IOException, ParseTimeoutException, InterruptedException, GlslParserException { return parseInputStream(new ByteArrayInputStream(FileUtils.readFileToByteArray(file)), ShaderKind.fromExtension(FilenameUtils.getExtension(file.getName()))); }
ParseHelper { public static synchronized TranslationUnit parse(File file) throws IOException, ParseTimeoutException, InterruptedException, GlslParserException { return parseInputStream(new ByteArrayInputStream(FileUtils.readFileToByteArray(file)), ShaderKind.fromExtension(FilenameUtils.getExtension(file.getName()))); } }
ParseHelper { public static synchronized TranslationUnit parse(File file) throws IOException, ParseTimeoutException, InterruptedException, GlslParserException { return parseInputStream(new ByteArrayInputStream(FileUtils.readFileToByteArray(file)), ShaderKind.fromExtension(FilenameUtils.getExtension(file.getName()))); }  }
ParseHelper { public static synchronized TranslationUnit parse(File file) throws IOException, ParseTimeoutException, InterruptedException, GlslParserException { return parseInputStream(new ByteArrayInputStream(FileUtils.readFileToByteArray(file)), ShaderKind.fromExtension(FilenameUtils.getExtension(file.getName()))); }  static Optional<TranslationUnit> maybeParseShader(File shader); static synchronized TranslationUnit parse(File file); static synchronized TranslationUnit parse(String string, ShaderKind shaderKind); static synchronized TranslationUnit parse(String string); }
ParseHelper { public static synchronized TranslationUnit parse(File file) throws IOException, ParseTimeoutException, InterruptedException, GlslParserException { return parseInputStream(new ByteArrayInputStream(FileUtils.readFileToByteArray(file)), ShaderKind.fromExtension(FilenameUtils.getExtension(file.getName()))); }  static Optional<TranslationUnit> maybeParseShader(File shader); static synchronized TranslationUnit parse(File file); static synchronized TranslationUnit parse(String string, ShaderKind shaderKind); static synchronized TranslationUnit parse(String string); static final String END_OF_GRAPHICSFUZZ_DEFINES; }