@Test public void testRemoveLoopLimiter2() throws Exception { TranslationUnit tu = ParseHelper.parse("" + "void main() {\n" + " int GLF_live3_looplimiter0 = 0;\n" + " for(\n" + " float GLF_live3sphereNo = 0.0;\n" + " GLF_live3sphereNo < 10.0;\n" + " GLF_live3sphereNo ++\n" + " )\n" + " {\n" + " if(GLF_live3_looplimiter0 >= 5)\n" + " {\n" + " break;\n" + " }\n" + " GLF_live3_looplimiter0 ++;\n" + " }\n" + "}\n"); while (true) { List<IReductionOpportunity> ops = ReductionOpportunities .getReductionOpportunities(MakeShaderJobFromFragmentShader.make(tu), new ReducerContext(false, ShadingLanguageVersion.GLSL_440, new RandomWrapper(0), new IdGenerator()), fileOps); if (ops.isEmpty()) { break; } ops.get(0).applyReduction(); } final String expected = "" + "void main() {\n" + "}\n"; CompareAsts.assertEqualAsts(expected, tu); }
public static List<IReductionOpportunity> getReductionOpportunities( ShaderJob shaderJob, ReducerContext context, ShaderJobFileOperations fileOps) { final List<IReductionOpportunity> opportunities = new ArrayList<>(); for (IReductionOpportunityFinder<?> ros : Arrays.asList( IReductionOpportunityFinder.loopMergeFinder(), IReductionOpportunityFinder.removeStructFieldFinder(), IReductionOpportunityFinder.destructifyFinder(), IReductionOpportunityFinder.inlineStructFieldFinder(), IReductionOpportunityFinder.outlinedStatementFinder(), IReductionOpportunityFinder.variableDeclFinder(), IReductionOpportunityFinder.globalVariablesDeclarationFinder(), IReductionOpportunityFinder.globalPrecisionDeclarationFinder(), IReductionOpportunityFinder.unwrapFinder(), IReductionOpportunityFinder.unswitchifyFinder(), IReductionOpportunityFinder.vectorizationFinder(), IReductionOpportunityFinder.functionFinder(), IReductionOpportunityFinder.stmtFinder(), IReductionOpportunityFinder.exprToConstantFinder(), IReductionOpportunityFinder.compoundExprToSubExprFinder(), IReductionOpportunityFinder.mutationFinder(), IReductionOpportunityFinder.flattenControlFlowFinder(), IReductionOpportunityFinder.inlineInitializerFinder(), IReductionOpportunityFinder.inlineFunctionFinder(), IReductionOpportunityFinder.liveFragColorWriteFinder(), IReductionOpportunityFinder.unusedParamFinder(), IReductionOpportunityFinder.foldConstantFinder(), IReductionOpportunityFinder.inlineUniformFinder(), IReductionOpportunityFinder.redundantUniformMetadataFinder(), IReductionOpportunityFinder.variableDeclToExprFinder(), IReductionOpportunityFinder.switchToLoopFinder(), IReductionOpportunityFinder.globalVariableDeclToExprFinder())) { final List<? extends IReductionOpportunity> currentOpportunities = ros .findOpportunities(shaderJob, context); if (ReductionDriver.DEBUG_REDUCER) { opportunities.addAll(currentOpportunities.stream() .map(item -> new CheckValidReductionOpportunityDecorator(item, shaderJob, context.getShadingLanguageVersion(), fileOps)) .collect(Collectors.toList())); } else { opportunities.addAll(currentOpportunities); } } return opportunities; }
ReductionOpportunities { public static List<IReductionOpportunity> getReductionOpportunities( ShaderJob shaderJob, ReducerContext context, ShaderJobFileOperations fileOps) { final List<IReductionOpportunity> opportunities = new ArrayList<>(); for (IReductionOpportunityFinder<?> ros : Arrays.asList( IReductionOpportunityFinder.loopMergeFinder(), IReductionOpportunityFinder.removeStructFieldFinder(), IReductionOpportunityFinder.destructifyFinder(), IReductionOpportunityFinder.inlineStructFieldFinder(), IReductionOpportunityFinder.outlinedStatementFinder(), IReductionOpportunityFinder.variableDeclFinder(), IReductionOpportunityFinder.globalVariablesDeclarationFinder(), IReductionOpportunityFinder.globalPrecisionDeclarationFinder(), IReductionOpportunityFinder.unwrapFinder(), IReductionOpportunityFinder.unswitchifyFinder(), IReductionOpportunityFinder.vectorizationFinder(), IReductionOpportunityFinder.functionFinder(), IReductionOpportunityFinder.stmtFinder(), IReductionOpportunityFinder.exprToConstantFinder(), IReductionOpportunityFinder.compoundExprToSubExprFinder(), IReductionOpportunityFinder.mutationFinder(), IReductionOpportunityFinder.flattenControlFlowFinder(), IReductionOpportunityFinder.inlineInitializerFinder(), IReductionOpportunityFinder.inlineFunctionFinder(), IReductionOpportunityFinder.liveFragColorWriteFinder(), IReductionOpportunityFinder.unusedParamFinder(), IReductionOpportunityFinder.foldConstantFinder(), IReductionOpportunityFinder.inlineUniformFinder(), IReductionOpportunityFinder.redundantUniformMetadataFinder(), IReductionOpportunityFinder.variableDeclToExprFinder(), IReductionOpportunityFinder.switchToLoopFinder(), IReductionOpportunityFinder.globalVariableDeclToExprFinder())) { final List<? extends IReductionOpportunity> currentOpportunities = ros .findOpportunities(shaderJob, context); if (ReductionDriver.DEBUG_REDUCER) { opportunities.addAll(currentOpportunities.stream() .map(item -> new CheckValidReductionOpportunityDecorator(item, shaderJob, context.getShadingLanguageVersion(), fileOps)) .collect(Collectors.toList())); } else { opportunities.addAll(currentOpportunities); } } return opportunities; } }
ReductionOpportunities { public static List<IReductionOpportunity> getReductionOpportunities( ShaderJob shaderJob, ReducerContext context, ShaderJobFileOperations fileOps) { final List<IReductionOpportunity> opportunities = new ArrayList<>(); for (IReductionOpportunityFinder<?> ros : Arrays.asList( IReductionOpportunityFinder.loopMergeFinder(), IReductionOpportunityFinder.removeStructFieldFinder(), IReductionOpportunityFinder.destructifyFinder(), IReductionOpportunityFinder.inlineStructFieldFinder(), IReductionOpportunityFinder.outlinedStatementFinder(), IReductionOpportunityFinder.variableDeclFinder(), IReductionOpportunityFinder.globalVariablesDeclarationFinder(), IReductionOpportunityFinder.globalPrecisionDeclarationFinder(), IReductionOpportunityFinder.unwrapFinder(), IReductionOpportunityFinder.unswitchifyFinder(), IReductionOpportunityFinder.vectorizationFinder(), IReductionOpportunityFinder.functionFinder(), IReductionOpportunityFinder.stmtFinder(), IReductionOpportunityFinder.exprToConstantFinder(), IReductionOpportunityFinder.compoundExprToSubExprFinder(), IReductionOpportunityFinder.mutationFinder(), IReductionOpportunityFinder.flattenControlFlowFinder(), IReductionOpportunityFinder.inlineInitializerFinder(), IReductionOpportunityFinder.inlineFunctionFinder(), IReductionOpportunityFinder.liveFragColorWriteFinder(), IReductionOpportunityFinder.unusedParamFinder(), IReductionOpportunityFinder.foldConstantFinder(), IReductionOpportunityFinder.inlineUniformFinder(), IReductionOpportunityFinder.redundantUniformMetadataFinder(), IReductionOpportunityFinder.variableDeclToExprFinder(), IReductionOpportunityFinder.switchToLoopFinder(), IReductionOpportunityFinder.globalVariableDeclToExprFinder())) { final List<? extends IReductionOpportunity> currentOpportunities = ros .findOpportunities(shaderJob, context); if (ReductionDriver.DEBUG_REDUCER) { opportunities.addAll(currentOpportunities.stream() .map(item -> new CheckValidReductionOpportunityDecorator(item, shaderJob, context.getShadingLanguageVersion(), fileOps)) .collect(Collectors.toList())); } else { opportunities.addAll(currentOpportunities); } } return opportunities; } private  ReductionOpportunities(); }
ReductionOpportunities { public static List<IReductionOpportunity> getReductionOpportunities( ShaderJob shaderJob, ReducerContext context, ShaderJobFileOperations fileOps) { final List<IReductionOpportunity> opportunities = new ArrayList<>(); for (IReductionOpportunityFinder<?> ros : Arrays.asList( IReductionOpportunityFinder.loopMergeFinder(), IReductionOpportunityFinder.removeStructFieldFinder(), IReductionOpportunityFinder.destructifyFinder(), IReductionOpportunityFinder.inlineStructFieldFinder(), IReductionOpportunityFinder.outlinedStatementFinder(), IReductionOpportunityFinder.variableDeclFinder(), IReductionOpportunityFinder.globalVariablesDeclarationFinder(), IReductionOpportunityFinder.globalPrecisionDeclarationFinder(), IReductionOpportunityFinder.unwrapFinder(), IReductionOpportunityFinder.unswitchifyFinder(), IReductionOpportunityFinder.vectorizationFinder(), IReductionOpportunityFinder.functionFinder(), IReductionOpportunityFinder.stmtFinder(), IReductionOpportunityFinder.exprToConstantFinder(), IReductionOpportunityFinder.compoundExprToSubExprFinder(), IReductionOpportunityFinder.mutationFinder(), IReductionOpportunityFinder.flattenControlFlowFinder(), IReductionOpportunityFinder.inlineInitializerFinder(), IReductionOpportunityFinder.inlineFunctionFinder(), IReductionOpportunityFinder.liveFragColorWriteFinder(), IReductionOpportunityFinder.unusedParamFinder(), IReductionOpportunityFinder.foldConstantFinder(), IReductionOpportunityFinder.inlineUniformFinder(), IReductionOpportunityFinder.redundantUniformMetadataFinder(), IReductionOpportunityFinder.variableDeclToExprFinder(), IReductionOpportunityFinder.switchToLoopFinder(), IReductionOpportunityFinder.globalVariableDeclToExprFinder())) { final List<? extends IReductionOpportunity> currentOpportunities = ros .findOpportunities(shaderJob, context); if (ReductionDriver.DEBUG_REDUCER) { opportunities.addAll(currentOpportunities.stream() .map(item -> new CheckValidReductionOpportunityDecorator(item, shaderJob, context.getShadingLanguageVersion(), fileOps)) .collect(Collectors.toList())); } else { opportunities.addAll(currentOpportunities); } } return opportunities; } private  ReductionOpportunities(); static List<IReductionOpportunity> getReductionOpportunities(
      ShaderJob shaderJob,
      ReducerContext context,
      ShaderJobFileOperations fileOps); }
ReductionOpportunities { public static List<IReductionOpportunity> getReductionOpportunities( ShaderJob shaderJob, ReducerContext context, ShaderJobFileOperations fileOps) { final List<IReductionOpportunity> opportunities = new ArrayList<>(); for (IReductionOpportunityFinder<?> ros : Arrays.asList( IReductionOpportunityFinder.loopMergeFinder(), IReductionOpportunityFinder.removeStructFieldFinder(), IReductionOpportunityFinder.destructifyFinder(), IReductionOpportunityFinder.inlineStructFieldFinder(), IReductionOpportunityFinder.outlinedStatementFinder(), IReductionOpportunityFinder.variableDeclFinder(), IReductionOpportunityFinder.globalVariablesDeclarationFinder(), IReductionOpportunityFinder.globalPrecisionDeclarationFinder(), IReductionOpportunityFinder.unwrapFinder(), IReductionOpportunityFinder.unswitchifyFinder(), IReductionOpportunityFinder.vectorizationFinder(), IReductionOpportunityFinder.functionFinder(), IReductionOpportunityFinder.stmtFinder(), IReductionOpportunityFinder.exprToConstantFinder(), IReductionOpportunityFinder.compoundExprToSubExprFinder(), IReductionOpportunityFinder.mutationFinder(), IReductionOpportunityFinder.flattenControlFlowFinder(), IReductionOpportunityFinder.inlineInitializerFinder(), IReductionOpportunityFinder.inlineFunctionFinder(), IReductionOpportunityFinder.liveFragColorWriteFinder(), IReductionOpportunityFinder.unusedParamFinder(), IReductionOpportunityFinder.foldConstantFinder(), IReductionOpportunityFinder.inlineUniformFinder(), IReductionOpportunityFinder.redundantUniformMetadataFinder(), IReductionOpportunityFinder.variableDeclToExprFinder(), IReductionOpportunityFinder.switchToLoopFinder(), IReductionOpportunityFinder.globalVariableDeclToExprFinder())) { final List<? extends IReductionOpportunity> currentOpportunities = ros .findOpportunities(shaderJob, context); if (ReductionDriver.DEBUG_REDUCER) { opportunities.addAll(currentOpportunities.stream() .map(item -> new CheckValidReductionOpportunityDecorator(item, shaderJob, context.getShadingLanguageVersion(), fileOps)) .collect(Collectors.toList())); } else { opportunities.addAll(currentOpportunities); } } return opportunities; } private  ReductionOpportunities(); static List<IReductionOpportunity> getReductionOpportunities(
      ShaderJob shaderJob,
      ReducerContext context,
      ShaderJobFileOperations fileOps);  }