@Test public void testAssociatedFitnessScores() { assertArrayEquals(new int[]{2,1}, select.associatedFitnessScores()); }
@Override public int[] associatedFitnessScores() { int[] result = new int[numModes()]; result[DANGEROUS] = PILL_SCORE; result[SAFE] = GAME_SCORE; return result; }
DangerousAreaModeSelector extends MsPacManModeSelector { @Override public int[] associatedFitnessScores() { int[] result = new int[numModes()]; result[DANGEROUS] = PILL_SCORE; result[SAFE] = GAME_SCORE; return result; } }
DangerousAreaModeSelector extends MsPacManModeSelector { @Override public int[] associatedFitnessScores() { int[] result = new int[numModes()]; result[DANGEROUS] = PILL_SCORE; result[SAFE] = GAME_SCORE; return result; } DangerousAreaModeSelector(); }
DangerousAreaModeSelector extends MsPacManModeSelector { @Override public int[] associatedFitnessScores() { int[] result = new int[numModes()]; result[DANGEROUS] = PILL_SCORE; result[SAFE] = GAME_SCORE; return result; } DangerousAreaModeSelector(); static void updateScentMaps(); int mode(); int numModes(); @Override /** * gets the associated fitness scores with this mode selector based on the * danger of this area * * @return an int array holding the score for if the area is dangerous in * the first index and the score for if the area is safe in the * second index */ int[] associatedFitnessScores(); }
DangerousAreaModeSelector extends MsPacManModeSelector { @Override public int[] associatedFitnessScores() { int[] result = new int[numModes()]; result[DANGEROUS] = PILL_SCORE; result[SAFE] = GAME_SCORE; return result; } DangerousAreaModeSelector(); static void updateScentMaps(); int mode(); int numModes(); @Override /** * gets the associated fitness scores with this mode selector based on the * danger of this area * * @return an int array holding the score for if the area is dangerous in * the first index and the score for if the area is safe in the * second index */ int[] associatedFitnessScores(); static HashMap<Integer, HashMap<Integer, Integer>> scentMaps; static double[] mazeAverages; static final int DANGEROUS; static final int SAFE; }