@Test public void testGetBoardHeight() { assertEquals(6, start.getBoardHeight()); }
@Override public int getBoardHeight() { return HEIGHT; }
ConnectFourState extends TwoDimensionalBoardGameState { @Override public int getBoardHeight() { return HEIGHT; } }
ConnectFourState extends TwoDimensionalBoardGameState { @Override public int getBoardHeight() { return HEIGHT; } ConnectFourState();  ConnectFourState(ConnectFourState state);  ConnectFourState(int[][] board, int nextPlay, List<Integer> win); }
ConnectFourState extends TwoDimensionalBoardGameState { @Override public int getBoardHeight() { return HEIGHT; } ConnectFourState();  ConnectFourState(ConnectFourState state);  ConnectFourState(int[][] board, int nextPlay, List<Integer> win); @Override boolean endState(); @SuppressWarnings("unchecked") @Override Set<T> possibleBoardGameStates(T currentState); @SuppressWarnings("unchecked") @Override T copy(); @Override List<Integer> getWinners(); @Override void setupStartingBoard(); @Override int getBoardWidth(); @Override int getBoardHeight(); @Override char[] getPlayerSymbols(); @Override Color[] getPlayerColors(); @Override boolean moveOnePiece(); @Override boolean moveSinglePoint(Point goTo); @Override boolean moveDoublePoint(Point goTo, Point moveTo); }
ConnectFourState extends TwoDimensionalBoardGameState { @Override public int getBoardHeight() { return HEIGHT; } ConnectFourState();  ConnectFourState(ConnectFourState state);  ConnectFourState(int[][] board, int nextPlay, List<Integer> win); @Override boolean endState(); @SuppressWarnings("unchecked") @Override Set<T> possibleBoardGameStates(T currentState); @SuppressWarnings("unchecked") @Override T copy(); @Override List<Integer> getWinners(); @Override void setupStartingBoard(); @Override int getBoardWidth(); @Override int getBoardHeight(); @Override char[] getPlayerSymbols(); @Override Color[] getPlayerColors(); @Override boolean moveOnePiece(); @Override boolean moveSinglePoint(Point goTo); @Override boolean moveDoublePoint(Point goTo, Point moveTo);  }