@Test public void testOnRightSide() { ILocated2D source = new Tuple2D(.5, .5); ILocated2D target = new Tuple2D(1, 1); assertFalse(CartesianGeometricUtilities.onSideOf(source, Math.PI / 4, target, true)); ILocated2D otherTarget = new Tuple2D(-1, -1); assertTrue(CartesianGeometricUtilities.onSideOf(source, Math.PI / 4, otherTarget, true)); }
public static boolean onSideOf(ILocated2D source, double sourceRadians, ILocated2D other, boolean right) { double angle = signedAngleFromSourceHeadingToTarget(source, other, sourceRadians); return (right && (angle > 0)) || (!right && (angle < 0)); }
CartesianGeometricUtilities { public static boolean onSideOf(ILocated2D source, double sourceRadians, ILocated2D other, boolean right) { double angle = signedAngleFromSourceHeadingToTarget(source, other, sourceRadians); return (right && (angle > 0)) || (!right && (angle < 0)); } }
CartesianGeometricUtilities { public static boolean onSideOf(ILocated2D source, double sourceRadians, ILocated2D other, boolean right) { double angle = signedAngleFromSourceHeadingToTarget(source, other, sourceRadians); return (right && (angle > 0)) || (!right && (angle < 0)); }  }
CartesianGeometricUtilities { public static boolean onSideOf(ILocated2D source, double sourceRadians, ILocated2D other, boolean right) { double angle = signedAngleFromSourceHeadingToTarget(source, other, sourceRadians); return (right && (angle > 0)) || (!right && (angle < 0)); }  static Tuple2D centerAndScale(Tuple2D toScale, int width, int height); static Vertex centerAndScale(Vertex toScale, int width, int height, int depth); static double centerAndScale(double toScale, int maxDimension); static Tuple2D Bottom1DCenterAndScale(Tuple2D toScale, int width, int height); static Tuple2D bottomCenterAndScale(Tuple2D toScale, int width, int height); static double bottomScale(double toScale, int maxDimension); static double shortestDistanceToLineSegment(ILocated2D p1, ILocated2D l1, ILocated2D l2); static double shortestDistanceToLineSegment(double x, double y, double x1, double x2, double y1, double y2); static double euclideanDistance(ArrayList<Double> x1, ArrayList<Double> x2); static double[] polarToCartesian(double r, double theta); static double signedAngleFromSourceHeadingToTarget(ILocated2D source, ILocated2D target, double sourceRads); static double signedAngleDifference(ILocated2D v1, ILocated2D v2); static double signedAngleDifference(double rad1, double rad2); static boolean sourceHeadingTowardsTarget(double sourceRadians, ILocated2D source, ILocated2D target,
			double allowance); static boolean onSideOf(ILocated2D source, double sourceRadians, ILocated2D other, boolean right); static double restrictRadians(double rads); }
CartesianGeometricUtilities { public static boolean onSideOf(ILocated2D source, double sourceRadians, ILocated2D other, boolean right) { double angle = signedAngleFromSourceHeadingToTarget(source, other, sourceRadians); return (right && (angle > 0)) || (!right && (angle < 0)); }  static Tuple2D centerAndScale(Tuple2D toScale, int width, int height); static Vertex centerAndScale(Vertex toScale, int width, int height, int depth); static double centerAndScale(double toScale, int maxDimension); static Tuple2D Bottom1DCenterAndScale(Tuple2D toScale, int width, int height); static Tuple2D bottomCenterAndScale(Tuple2D toScale, int width, int height); static double bottomScale(double toScale, int maxDimension); static double shortestDistanceToLineSegment(ILocated2D p1, ILocated2D l1, ILocated2D l2); static double shortestDistanceToLineSegment(double x, double y, double x1, double x2, double y1, double y2); static double euclideanDistance(ArrayList<Double> x1, ArrayList<Double> x2); static double[] polarToCartesian(double r, double theta); static double signedAngleFromSourceHeadingToTarget(ILocated2D source, ILocated2D target, double sourceRads); static double signedAngleDifference(ILocated2D v1, ILocated2D v2); static double signedAngleDifference(double rad1, double rad2); static boolean sourceHeadingTowardsTarget(double sourceRadians, ILocated2D source, ILocated2D target,
			double allowance); static boolean onSideOf(ILocated2D source, double sourceRadians, ILocated2D other, boolean right); static double restrictRadians(double rads);  }