@Test public void testInitRound() { }
public void initRound() { _lastSurfDestination = null; _stopDestination = null; }
SurfMover { public void initRound() { _lastSurfDestination = null; _stopDestination = null; } }
SurfMover { public void initRound() { _lastSurfDestination = null; _stopDestination = null; } SurfMover(AdvancedRobot robot, BattleField battleField,
      Collection<RoboGraphic> renderables, OutputStream out); }
SurfMover { public void initRound() { _lastSurfDestination = null; _stopDestination = null; } SurfMover(AdvancedRobot robot, BattleField battleField,
      Collection<RoboGraphic> renderables, OutputStream out); void initRound(); void move(RobotState myRobotState, MoveEnemy duelEnemy,
      int wavesToSurf, boolean painting); void roundOver(MoveEnemy duelEnemy); }
SurfMover { public void initRound() { _lastSurfDestination = null; _stopDestination = null; } SurfMover(AdvancedRobot robot, BattleField battleField,
      Collection<RoboGraphic> renderables, OutputStream out); void initRound(); void move(RobotState myRobotState, MoveEnemy duelEnemy,
      int wavesToSurf, boolean painting); void roundOver(MoveEnemy duelEnemy);  }