@Test public void bossIsTotemGenEnabled() { assertFalse(bossRoom.isTotemGenEnabled()); }
@Override public boolean isTotemGenEnabled() { return false; }
RoomWorld extends World { @Override public boolean isTotemGenEnabled() { return false; } }
RoomWorld extends World { @Override public boolean isTotemGenEnabled() { return false; }  }
RoomWorld extends World { @Override public boolean isTotemGenEnabled() { return false; }  @Override WorldTiles getTiles(); @Override void loadAroundPlayer(Player player); @Override boolean isDecoGenEnabled(); @Override boolean isBuildingGenEnabled(); @Override boolean isTotemGenEnabled(); @Override boolean isNpcGenEnabled(); }
RoomWorld extends World { @Override public boolean isTotemGenEnabled() { return false; }  @Override WorldTiles getTiles(); @Override void loadAroundPlayer(Player player); @Override boolean isDecoGenEnabled(); @Override boolean isBuildingGenEnabled(); @Override boolean isTotemGenEnabled(); @Override boolean isNpcGenEnabled(); public WorldTiles tiles; }