@Test public void testReduceActiveConsumable() { TestHelper.load(); Inventory inv = new Inventory(); assertTrue(!inv.reduceActiveConsumable(0)); assertTrue(!inv.reduceActiveConsumable(1)); assertTrue(!inv.reduceActiveConsumable(2)); assertTrue(!inv.reduceActiveConsumable(activeSize)); assertTrue(inv.placeItem(activeArray, 4, "potion", 4)); assertTrue(inv.reduceActiveConsumable(4)); assertTrue(inv.getItemQuantity(activeArray, 4) == 3); }
public boolean reduceActiveConsumable(int slotNumber) { if (slotNumber > ACTIVE_SIZE - 1) { return false; } if (activeInventory[slotNumber].getItem().isStackable()) { activeInventory[slotNumber].subtractQuantity(1); return true; } return false; }
Inventory { public boolean reduceActiveConsumable(int slotNumber) { if (slotNumber > ACTIVE_SIZE - 1) { return false; } if (activeInventory[slotNumber].getItem().isStackable()) { activeInventory[slotNumber].subtractQuantity(1); return true; } return false; } }
Inventory { public boolean reduceActiveConsumable(int slotNumber) { if (slotNumber > ACTIVE_SIZE - 1) { return false; } if (activeInventory[slotNumber].getItem().isStackable()) { activeInventory[slotNumber].subtractQuantity(1); return true; } return false; } Inventory(); }
Inventory { public boolean reduceActiveConsumable(int slotNumber) { if (slotNumber > ACTIVE_SIZE - 1) { return false; } if (activeInventory[slotNumber].getItem().isStackable()) { activeInventory[slotNumber].subtractQuantity(1); return true; } return false; } Inventory(); int sizeOfActiveArray(); int sizeOfPassiveArray(); int sizeOfGeneralArray(); boolean isFull(String itemArray); boolean addItem(int quantity, String itemID); boolean placeItem(String itemArray, int slotNumber, String itemID, int quantity); boolean removeItem(int quantity, String itemID); boolean clearInvSlot(String itemArray, int slotNumber); boolean itemExists(String itemID); int getAmount(String itemID); String getItemID(String itemArray, int slotNumber); int getItemQuantity(String itemArray, int slotNumber); static String getItemInfo(String id, String request); static ItemType getItemType(String id); static ArmourType getArmourType(String id); Image getSprite(String id); boolean swapItem(String firstArray, int firstSlot, String secondArray, int secondSlot, boolean stack); boolean checkArrayInBounds(InventoryPair[]  array, int slotToCheck); boolean reduceActiveConsumable(int slotNumber); boolean checkActiveAmount(int playerLevel, boolean equip); static boolean checkLevelRestrictionsActive(int playerLevel, int activeAmount); boolean checkItem(String id); }
Inventory { public boolean reduceActiveConsumable(int slotNumber) { if (slotNumber > ACTIVE_SIZE - 1) { return false; } if (activeInventory[slotNumber].getItem().isStackable()) { activeInventory[slotNumber].subtractQuantity(1); return true; } return false; } Inventory(); int sizeOfActiveArray(); int sizeOfPassiveArray(); int sizeOfGeneralArray(); boolean isFull(String itemArray); boolean addItem(int quantity, String itemID); boolean placeItem(String itemArray, int slotNumber, String itemID, int quantity); boolean removeItem(int quantity, String itemID); boolean clearInvSlot(String itemArray, int slotNumber); boolean itemExists(String itemID); int getAmount(String itemID); String getItemID(String itemArray, int slotNumber); int getItemQuantity(String itemArray, int slotNumber); static String getItemInfo(String id, String request); static ItemType getItemType(String id); static ArmourType getArmourType(String id); Image getSprite(String id); boolean swapItem(String firstArray, int firstSlot, String secondArray, int secondSlot, boolean stack); boolean checkArrayInBounds(InventoryPair[]  array, int slotToCheck); boolean reduceActiveConsumable(int slotNumber); boolean checkActiveAmount(int playerLevel, boolean equip); static boolean checkLevelRestrictionsActive(int playerLevel, int activeAmount); boolean checkItem(String id); static final String ACTIVE_ARRAY; static final int ACTIVE_SIZE; static final String PASSIVE_ARRAY; static final int PASSIVE_SIZE; static final String GENERAL_ARRAY; static final int GENERAL_SIZE; }