@Test public void testGetAmount() { TestHelper.load(); Inventory inv = new Inventory(); assertTrue(inv.getAmount("Gun1") == 1); assertTrue(inv.getAmount("potion") == 2); }
public int getAmount(String itemID) { Item item = ItemRegistry.getItem(itemID); int total = 0; InventoryPair got; for (InventoryPair[] list : getInventoryPairs()) { if ((got = getInventoryPair(list, item)) != null) { total += got.getQuantity(); } } return total; }
Inventory { public int getAmount(String itemID) { Item item = ItemRegistry.getItem(itemID); int total = 0; InventoryPair got; for (InventoryPair[] list : getInventoryPairs()) { if ((got = getInventoryPair(list, item)) != null) { total += got.getQuantity(); } } return total; } }
Inventory { public int getAmount(String itemID) { Item item = ItemRegistry.getItem(itemID); int total = 0; InventoryPair got; for (InventoryPair[] list : getInventoryPairs()) { if ((got = getInventoryPair(list, item)) != null) { total += got.getQuantity(); } } return total; } Inventory(); }
Inventory { public int getAmount(String itemID) { Item item = ItemRegistry.getItem(itemID); int total = 0; InventoryPair got; for (InventoryPair[] list : getInventoryPairs()) { if ((got = getInventoryPair(list, item)) != null) { total += got.getQuantity(); } } return total; } Inventory(); int sizeOfActiveArray(); int sizeOfPassiveArray(); int sizeOfGeneralArray(); boolean isFull(String itemArray); boolean addItem(int quantity, String itemID); boolean placeItem(String itemArray, int slotNumber, String itemID, int quantity); boolean removeItem(int quantity, String itemID); boolean clearInvSlot(String itemArray, int slotNumber); boolean itemExists(String itemID); int getAmount(String itemID); String getItemID(String itemArray, int slotNumber); int getItemQuantity(String itemArray, int slotNumber); static String getItemInfo(String id, String request); static ItemType getItemType(String id); static ArmourType getArmourType(String id); Image getSprite(String id); boolean swapItem(String firstArray, int firstSlot, String secondArray, int secondSlot, boolean stack); boolean checkArrayInBounds(InventoryPair[]  array, int slotToCheck); boolean reduceActiveConsumable(int slotNumber); boolean checkActiveAmount(int playerLevel, boolean equip); static boolean checkLevelRestrictionsActive(int playerLevel, int activeAmount); boolean checkItem(String id); }
Inventory { public int getAmount(String itemID) { Item item = ItemRegistry.getItem(itemID); int total = 0; InventoryPair got; for (InventoryPair[] list : getInventoryPairs()) { if ((got = getInventoryPair(list, item)) != null) { total += got.getQuantity(); } } return total; } Inventory(); int sizeOfActiveArray(); int sizeOfPassiveArray(); int sizeOfGeneralArray(); boolean isFull(String itemArray); boolean addItem(int quantity, String itemID); boolean placeItem(String itemArray, int slotNumber, String itemID, int quantity); boolean removeItem(int quantity, String itemID); boolean clearInvSlot(String itemArray, int slotNumber); boolean itemExists(String itemID); int getAmount(String itemID); String getItemID(String itemArray, int slotNumber); int getItemQuantity(String itemArray, int slotNumber); static String getItemInfo(String id, String request); static ItemType getItemType(String id); static ArmourType getArmourType(String id); Image getSprite(String id); boolean swapItem(String firstArray, int firstSlot, String secondArray, int secondSlot, boolean stack); boolean checkArrayInBounds(InventoryPair[]  array, int slotToCheck); boolean reduceActiveConsumable(int slotNumber); boolean checkActiveAmount(int playerLevel, boolean equip); static boolean checkLevelRestrictionsActive(int playerLevel, int activeAmount); boolean checkItem(String id); static final String ACTIVE_ARRAY; static final int ACTIVE_SIZE; static final String PASSIVE_ARRAY; static final int PASSIVE_SIZE; static final String GENERAL_ARRAY; static final int GENERAL_SIZE; }