@Test public void normal() { ParametricPlane plane = new ParametricPlane(new Point3D(0, 0, 0), new Point3D(1, 0, 0), new Point3D(1.0, DELTA, 0)); Vector n = plane.getNormal(); assertEquals(0.0, n.getX(), DELTA); assertEquals(0.0, n.getY(), DELTA); assertEquals(1.0, n.getZ(), DELTA); }
public Vector getNormal() { return normal; }
ParametricPlane { public Vector getNormal() { return normal; } }
ParametricPlane { public Vector getNormal() { return normal; } ParametricPlane(Point3D basePoint, Vector directionX,
        Vector directionY, Vector normal);  ParametricPlane(Point3D basePoint, Vector directionX, Vector directionY);  ParametricPlane(Point3D basePoint, Point3D b, Vector normal);  ParametricPlane(Point3D basePoint, Point3D b, Point3D c);  ParametricPlane(Extrusion e); }
ParametricPlane { public Vector getNormal() { return normal; } ParametricPlane(Point3D basePoint, Vector directionX,
        Vector directionY, Vector normal);  ParametricPlane(Point3D basePoint, Vector directionX, Vector directionY);  ParametricPlane(Point3D basePoint, Point3D b, Vector normal);  ParametricPlane(Point3D basePoint, Point3D b, Point3D c);  ParametricPlane(Extrusion e); Point3D getPoint(double x, double y); Point3D getPoint(Point3D point); double[] getParameter(Point3D p); boolean isOnPlane(Point3D p); Point3D getBasePoint(); void setBasePoint(Point3D base); Vector getDirectionX(); void setDirectionX(Vector directionX); Vector getDirectionY(); void setDirectionY(Vector directionY); Vector getNormal(); }
ParametricPlane { public Vector getNormal() { return normal; } ParametricPlane(Point3D basePoint, Vector directionX,
        Vector directionY, Vector normal);  ParametricPlane(Point3D basePoint, Vector directionX, Vector directionY);  ParametricPlane(Point3D basePoint, Point3D b, Vector normal);  ParametricPlane(Point3D basePoint, Point3D b, Point3D c);  ParametricPlane(Extrusion e); Point3D getPoint(double x, double y); Point3D getPoint(Point3D point); double[] getParameter(Point3D p); boolean isOnPlane(Point3D p); Point3D getBasePoint(); void setBasePoint(Point3D base); Vector getDirectionX(); void setDirectionX(Vector directionX); Vector getDirectionY(); void setDirectionY(Vector directionY); Vector getNormal();  }