@Test public void testClear() { tested.clear(); verify(layer, times(1)).clear(); }
public void clear() { layer.clear(); }
LienzoLayer { public void clear() { layer.clear(); } }
LienzoLayer { public void clear() { layer.clear(); } LienzoLayer();   LienzoLayer(final LienzoCustomLayer layer); }
LienzoLayer { public void clear() { layer.clear(); } LienzoLayer();   LienzoLayer(final LienzoCustomLayer layer); void setSkipDraw(final boolean skipDraw); LienzoLayer add(final IPrimitive<?> shape); LienzoLayer delete(final IPrimitive<?> shape); void clear(); void onAfterDraw(final Command callback); Layer getTopLayer(); void add(final Layer layer); boolean isReady(); void remove(final Layer layer); void destroy(); Layer getLienzoLayer(); org.kie.workbench.common.stunner.core.client.canvas.Transform getTransform(); void translate(final double tx,
                          final double ty); void scale(final double sx,
                      final double sy); void scale(final double delta); }
LienzoLayer { public void clear() { layer.clear(); } LienzoLayer();   LienzoLayer(final LienzoCustomLayer layer); void setSkipDraw(final boolean skipDraw); LienzoLayer add(final IPrimitive<?> shape); LienzoLayer delete(final IPrimitive<?> shape); void clear(); void onAfterDraw(final Command callback); Layer getTopLayer(); void add(final Layer layer); boolean isReady(); void remove(final Layer layer); void destroy(); Layer getLienzoLayer(); org.kie.workbench.common.stunner.core.client.canvas.Transform getTransform(); void translate(final double tx,
                          final double ty); void scale(final double sx,
                      final double sy); void scale(final double delta);  }