@Test public void testCanvasCommand() { final CaseManagementUpdatePositionCanvasCommand canvasCommand; canvasCommand = (CaseManagementUpdatePositionCanvasCommand) command.newCanvasCommand(canvasHandler); assertNotNull(canvasCommand); assertCommandSuccess(canvasCommand.execute(canvasHandler)); assertPositionNotUpdated(); }
@Override protected AbstractCanvasCommand newCanvasCommand(final AbstractCanvasHandler context) { return new CaseManagementUpdatePositionCanvasCommand(); }
CaseManagementUpdatePositionCommand extends org.kie.workbench.common.stunner.core.client.canvas.command.UpdateElementPositionCommand { @Override protected AbstractCanvasCommand newCanvasCommand(final AbstractCanvasHandler context) { return new CaseManagementUpdatePositionCanvasCommand(); } }
CaseManagementUpdatePositionCommand extends org.kie.workbench.common.stunner.core.client.canvas.command.UpdateElementPositionCommand { @Override protected AbstractCanvasCommand newCanvasCommand(final AbstractCanvasHandler context) { return new CaseManagementUpdatePositionCanvasCommand(); } CaseManagementUpdatePositionCommand(final Node<View<?>, Edge> element,
                                               final Point2D location); }
CaseManagementUpdatePositionCommand extends org.kie.workbench.common.stunner.core.client.canvas.command.UpdateElementPositionCommand { @Override protected AbstractCanvasCommand newCanvasCommand(final AbstractCanvasHandler context) { return new CaseManagementUpdatePositionCanvasCommand(); } CaseManagementUpdatePositionCommand(final Node<View<?>, Edge> element,
                                               final Point2D location);  }
CaseManagementUpdatePositionCommand extends org.kie.workbench.common.stunner.core.client.canvas.command.UpdateElementPositionCommand { @Override protected AbstractCanvasCommand newCanvasCommand(final AbstractCanvasHandler context) { return new CaseManagementUpdatePositionCanvasCommand(); } CaseManagementUpdatePositionCommand(final Node<View<?>, Edge> element,
                                               final Point2D location);   }