It is well known that distance estimation in immersive virtual reality environments suffers from compression when viewed from an egocentric perspective with a head mounted display. While previous research indicates that providing the user with a virtual avatar with high geometric and motion fidelity may alleviate this problem, little work has been done to investigate which properties of the avatar's representation influence the distance estimation and how. in this poster we report the results of an evaluation of the user's distance perception with different avatar representations. Our results indicate that anthropometric fidelity of the avatar has stronger effect on the distance perception than its visual fidelity.