The Triggers

The Sac Fodder

The Saccers

The Fuel

The Removal

3x Terminate

1x Abrupt Decay

Bonus Combo

The Real Estate

The Side

This deck is basically a merge of Abzan CoCo and Standard Junk Aristocrats, turned Jund.

I went for the 4/2 split on our triggers as Blood Artist can trigger from opponents creatures dying, which I think it more relevant than having 1 attack.

The Sac Fodder creatures are good value by themselves. Blisterpod and Young Wolf are great 1-drops that recur, giving great value in an Aristocrats deck. Kitchen Finks recurs itself, and provides life gain, which can make the Burn matchup easier. It's also part of the Merlia combo. Sprouting Thrinax may be hard on mana, but the pay-off is a total of 7 P/T across 4 bodies!

While the Saccers count is low, the aim is to flood the board and CoCo/CoC for them as required. Varolz, the Scar-Striped gives us a grindy clock, and gives use to our dead Sac Fodders. Viscera Seer is key to the Melira combo, and can help us draw into better stuff.

The addition of Chord helps us dig for the specific piece we need for the Melira combo, or even the Aristocrats combo. We have enough cheap drops to pay for Convoke to get a 3-drop for pretty cheap. Collected Company gives us a big tempo swing, and our 28 creature count is plenty to hit 2 creatures the majority of the time.

I opted for Terminate and Abrupt Decay, as any low P/T creatures we face, we can chump with our Sac Fodder, so our removal needs to hit troublesome cards, which Lightning Bolt may not be able to hit.

The addition of the Melira combo really fits our deck well, as it can be formed it more ways than the Abzan CoCo lists. With Blood Artist or Zulaport Cutthroat out, it will also kill our opponents outright.

The land base is very simple. I basically took Jund's land base, removed Raving Ravine (as having early untapped mana is crucial in early game to set up), and tweaked it to favour Green. Kessig Wolf Run provides us with a late game option to push through and provide a decent clock.

Overall, the biggest and most common weakness is Path to Exile if we don't have a Saccer out, since the Sac Fodder triggers from dying.