Click here for the classic Skyrim version of this mod. Pick if a bookshelf should become an alchemy shelf, skull storage or even an armor display.


General Information and Requirements


The mod is also now considered open source.

Known Issues

Installation Instructions

Compatibility

Translations

Credits and Permissions


After an email discussion with the original author, da5id2701, I've taken over the core hosting and maintenance of this mod on the nexus.The Original Description of this mod can now be found in the readme tab. The changelog has appropriately been moved to the changes tab though if you are looking for it.How would you like to be able to use the WHOLE shelf to fill with books until they are packed so tight there's literally no space left?Or use your bookshelves to display other items, whether alchemy ingredients so they are in easy reach, or rare items so you can show off?With the updated bookshelf script written by da5id2701 you can now up to 128 books or other objects can be stored on any bookshelves using the vanilla bookshelf activator, allowing for much more storage of books in library rooms or various other displays. There is now enough room in all of the vanilla houses to store one copy of every book from the vanilla game and even more. Don't worry about what may or may not fit, just shove everything in and anything that doesn't fit will be automatically returned to you.-Objects bounds have been added to a lot of vanilla objects to help them sit on the bookshelves properly, and there is also support for other modded items as long as they also include object bounds. Mods that don't have their bounds properly will clip horribly with other objects or even fly out of the shelf occasionally. The time it takes to place the items generally is at the same pace as vanilla however the more items you place at once the longer it will take to place and render them all.- The Unofficial Skyrim Special Edition Patch is a required master file. This is because the USSEP fixes a lot of errors with the various items this mod has to edit in order to include object bounds (which stop the objects from clipping with each other) and also includes object bounds for a lot of other objects as well. I will not be maintaining a version without the USSEP as a master as that actually limits the functionality of the mod, and also is supporting unstable games for which troubleshooting will be limited. If you wish to have a non USSEP version, edit it in tes5edit to remove the few references to USSEP I included and be prepared for items clipping with each other a lot. I do not provide support for any file edited in this manor.- I am not a script writer, I took over this mod so that it could remain supported on the data side of things, as such scripting bugs may still happen and I may not be able to help. See below for known issues. I'm still looking for someone knowledgeable with scripting to help take a look at the source scripts (included in the download of the latest version) and detect any script based issues and help to fix any that may be there. Any script fixes can either be submitted to me to be uploaded here (with the author of the fixes being given editing permissions so they can maintain them), or posted to a new page, just let me know if you're going to do this.- If mod added items, like scrolls or books, are clipping with other items please contact those authors directly about properly including object bounds on their modded items. I don't have any plans to start patching object bounds for other mods because its such a tiny little thing that its not worth the time. If a mod author won't do it, you can easily do it yourself in the CK by right clicking on the object in question in the Object Window and selecting "Recalc Bounds".While you stillnotify me either here in the comments or via a private message and you must credit the original author, feel free to publish updates or edits to this mod in any way you wish. I will also be actively maintaining this page now so if people would prefer, I'm more then happy to publish any community made files on this page as well with the appropriate credits, just let me know!Any questions, comments or concerns, please feel free to direct them at the comments.Many of these bugs can be avoided by using the normal menu to remove or pick up objects and books from a shelf rather then doing it directly from the shelf itself, as the game does not properly update the information on the shelf when you do that. This is the recommended method of picking up your items from display. If you do pick up an item directly rather then through the world, no support can be given for those bugs because of the known problems with this system.I am looking for a scripter to help me fix some of the ones below, if you