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Featured in ME:TMW Episode #52 comes the makeshift, towering edifices of the lower wealth drell people. Constructed mostly out of raw and spare materials, these monstrosities began sprouting from the ground during economic hardship, and the loss of civil governments on the drell homeworld. As a response to the lack of housing, these towering slum arcologies were a resolution to housing problems, but were constructed by the poor, and not the well off. These arcologies will provide your low wealth sims with some sub-standard roofs over their heads. At least it's something.

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This BAT requires SimFox's DarkNite modd for maximum suitability to graphics:

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There are three available lot variations, with the BAT accompanied by a series of slums at ground level. The excellently made slums at ground level are credited to Wallibuk.


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Basic Lot information:

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Lot Size - 2x2 (all)

Residential - Parks & Recreation

Growth Stage - 3 (R$)


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Dependencies

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METMW: Prop Pack Alpha (1.1 or later)

METMW: Cision Motors Skycars + Hover Pickup Truck

Slum Set by Wallibuk

SimFox Day and Nite Modd by SimFox

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Installation

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Unzip all contained files into your SC4 plugins folder. When organizing the files, preferably put all folders and files contained in the zip file in a common folder [labelled to said author/group/project label ie. ME:TMW] to avoid future confusion.

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Author's Note

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**When releasing a lot of which includes this or any ME:TMW Project BAT (an exception for ME:TMW Prop Pack models from packs ie. METMW Prop Pack Alpha), contact me for permission before releasing the lots.**


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