Shiny virtual balls, while pretty and nice to look at, takes time to render on screen. While your computer struggles with that task in the background, you can pretend to help by rendering some spheres yourself. Shoot photon torpedos from your eye to illuminate those dark spheres, but don't crash into any of them, or you'll cease to exist because of... an error.. or something. I"m out of abstractions.


In case you're wondering, yes, this game does contain a working (albeit slow) raytracer. And yes, I am aware that I'm crazy.


Controls


Menus

Mouse - Change settings


In-game

WASD or Arrow Keys - Move

Mouse - Aim

Left Mouse Button - Shoot


What's new in version 2.1.1