Introduction

The Amiga Personal Computer was nothing less than revolutionary when it was designed and released to the public, with features which went beyond what an IBM Compatible, an Apple, and yes even Atari could do. From blocky pixels and limited colour (even monochrome!) graphics, and from basic bleeps, suddenly there was light - a high voltage shock which blew the imagination wide open.

This is the story of the Amiga.

This Kickstarter aims to tell that story from a fans point of view, but also the untold story, the hidden depths of what the machine was really all about; from cracks to craziness, from bailouts to bankruptcy.


Amiga - The Quantum Leap!

The idea behind this Kickstarter campaign is to fund a brand new Series of shows to be broadcast on Youtube, as individual videos and/or together as one long Movie! Below is the format idea behind the movie, with rough times listed to the right (in hours):

Intro: Early 80's Video Games and Computer Culture (.10)

Jay Miner and the Story of the Amiga (1.0+)

The First Amiga Game Pioneers and Attack of the ST Ports (.20)

The Top 30! Ways You Could Use Your Amiga.(.45)

20! Popular Movies and TV shows which Used the Amiga. (.20)

The 45! Amiga Models and Variants, + 7 Arcade Systems (1.0+)

What Did Piracy Do For Us?, plus 10! Top Cracktros (.30)

100! Classic and Iconic Amiga Games of All Time.(1.0+)

The Top 15! Reasons Why The Amiga Brand Disappeared! (1.0+)

Ending: The Amiga Lives On! (.15)

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Cost Per Segment?

This kickstarter campaign was developed to fund the licensing of images and the equipment I need to make this happen.

The project is designed 1K stages, so that enough funding is available to produce the essential building blocks to make this happen as we roll along. The minimum funding target is set to complete the first block; £1000; which will be enough for me to demonstrate what the show is all about for future Kickstarters. The optimal funding target is £5000; which will mean I dont have to run any more kickstarters; and the maximum goal is £25k; which will cover everything no matter what.

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Levels / Building Blocks / Goals

£1000

Jay Miner and the Story of the Amiga (1.0+)

£2000

The Top 30! Ways You Could Use Your Amiga.(.45)

The First Amiga Game Pioneers and Attack of the ST Ports (.20)

£3000

Intro: Early Video Games and Computers (.10)

The Top 100! Amiga Games of All Time.(1.0)+

£4000

The 45! Amiga Models and Variants, + 7 Arcade Systems (1.0+)

What Did Piracy Do For Us?, plus 10! Top Cracktros (.30)

£5000

20! Popular Movies & TV shows which used the Amiga. (.20)

The Top 15! Reasons Why The Amiga Brand Disappeared! ** (1.0+)

Ending: The Amiga Lives On!! (.15)

** The Amiga could still be in stores today if it wasn't for 15 key slip-ups which made the brand stumble. We know the lack of advertising didnt help, and the Jack Tramiel / ST wars, plus half models and failed projects; which drained money away from Commodore at the rate of $1M per day. Yet if any one out of 15 simple things had been different, we would still have the brand today. So what went wrong??

NEW £5000 Bonus Perk! - I'm sure everyone would like a digital download of the final product, so if this campaign goes over the medium goal of 5k, everybody will get access to a digital copy. If we fall short of this goal, then the backers in the perk range of £50 - £350 will still get it..

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Stretch Goals

£6000 - I have several people from the Amiga industry I'd like to interview, so any extra funding would go towards that. Backers who live within the UK who pledged at the