Re: [WIP] Farmers Finances (for the 2016 9 Card Nanogame Contest)

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1. On an empty market WHY ignore the current market modifiers? I would thing this should always be relevant at all times and shouldn't matter if the market is empty or not "it is what it is and you have to deal with it just like real life"!

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2. Why not have the "change market roll" happen at the end of every turn so it keeps the game moving and constantly changing as in real life? If you make it a choice it might not change very often for fear you will roll a worse market then what it is at currently!

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3. At the end of the rules you state "After this turn, the player with the most money wins but what is both players have the same amount? is it a tie? do you play another sudden death round? You should do something about ties?