Hey--


So I know it's totally crazy for me to sit here and say "We need to cut them some slack" because I'm the guy who made the video that started this whole thread, but I feel like we need to cut them some slack.


HEAR ME OUT!


Yeah, releasing a messed up game sucks, but 1) I'm a fringe case; the majority of people don't have 2k friends. 2) Everyone keeps yelling at Ubisoft, but they're just the publisher. SoMa Play made the game, and they're just a group of people.


Sure, Ubisoft should've said "We've had problems with games and lots of friends on the PSN before, so be careful," but I'm sure they said a million things that the devs needed to focus on.


I just had two of the SoMa Plays guys in my office studying my PS4 and its settings. I feel for them. They finally launch this game and want to celebrate it with the community, and there's this one problem that's related to one of the biggest voices talking about the game. Sucks.


And, I'm not saying "No biggie!" This sucks, but it's a product of where we're at, right? Clearly PlayStation needs to make EVERY debug default to 2,000 friends. Someone needs to be looking for this kinda stuff -- it's just that there are so many variables.


I dunno. I feel like we're all so cynical on the Internet. Yeah, they screwed up, but I screw up every day; it's just that my content's free so who cares. I don't feel like we should be flogging them for this one fringe case. If it was broken for EVERYONE or broken on something that's easy to test, I'd get it.


Keep in mind that Dead Nation on PS3 had a similar friends list bug at launch; they fixed it; and when it came to PS4, the original bug came, too.


NOW FLOG ME FOR NOT WANTING TO FLOG!


<3

Greg