


'''simple docstring'''






# This script creates a super tiny model that is useful inside tests, when we just want to test that
# the machinery works, without needing to the check the quality of the outcomes.
#
# This version creates a tiny model through reduction of a normal pre-trained model, but keeping the
# full vocab, merges file, and thus also resulting in a larger model due to a large vocab size.
# This gives ~3MB in total for all files.
#
# If you want a 50 times smaller than this see `fsmt-make-super-tiny-model.py`, which is slightly more complicated
#
#
# It will be used then as "stas/tiny-wmt19-en-de"

# Build
from transformers import FSMTTokenizer, FSMTConfig, FSMTForConditionalGeneration

__UpperCAmelCase					       =							'''facebook/wmt19-en-de'''
__UpperCAmelCase					       =							FSMTTokenizer.from_pretrained(mname)
# get the correct vocab sizes, etc. from the master model
__UpperCAmelCase					       =							FSMTConfig.from_pretrained(mname)
config.update(
    dict(
        d_model=4,
        encoder_layers=1,
        decoder_layers=1,
        encoder_ffn_dim=4,
        decoder_ffn_dim=4,
        encoder_attention_heads=1,
        decoder_attention_heads=1,
    )
)

__UpperCAmelCase					       =							FSMTForConditionalGeneration(config)
print(f"""num of params {tiny_model.num_parameters()}""")

# Test
__UpperCAmelCase					       =							tokenizer(['''Making tiny model'''], return_tensors='''pt''')
__UpperCAmelCase					       =							tiny_model(**batch)

print('''test output:''', len(outputs.logits[0]))

# Save
__UpperCAmelCase					       =							'''tiny-wmt19-en-de'''
tiny_model.half()  # makes it smaller
tiny_model.save_pretrained(mname_tiny)
tokenizer.save_pretrained(mname_tiny)

print(f"""Generated {mname_tiny}""")

# Upload
# transformers-cli upload tiny-wmt19-en-de



'''simple docstring'''






from manim import *




class 	a__       (							a__						):





							'''simple docstring'''






							def 						__SCREAMING_SNAKE_CASE							(	self     ) ->							List[str]:
														lowerCAmelCase__      =			Rectangle(height=0.5      ,					width=0.5     )
														lowerCAmelCase__      =			Rectangle(height=0.46      ,					width=0.46     ).set_stroke(width=0     )

														lowerCAmelCase__      =			[mem.copy() for i in range(6     )]
														lowerCAmelCase__      =			[mem.copy() for i in range(6     )]
														lowerCAmelCase__      =			VGroup(*lowerCamelCase_     ).arrange(lowerCamelCase_      ,					buff=0     )
														lowerCAmelCase__      =			VGroup(*lowerCamelCase_     ).arrange(lowerCamelCase_      ,					buff=0     )
														lowerCAmelCase__      =			VGroup(lowerCamelCase_      ,					lowerCamelCase_     ).arrange(lowerCamelCase_      ,					buff=0     )
														lowerCAmelCase__      =			Text('''CPU'''      ,					font_size=24     )
														lowerCAmelCase__      =			Group(lowerCamelCase_      ,					lowerCamelCase_     ).arrange(lowerCamelCase_      ,					buff=0.5      ,					aligned_edge=lowerCamelCase_     )
														cpu.move_to([-2.5, -0.5, 0]     )
														self.add(lowerCamelCase_     )

														lowerCAmelCase__      =			[mem.copy() for i in range(1     )]
														lowerCAmelCase__      =			VGroup(*lowerCamelCase_     ).arrange(lowerCamelCase_      ,					buff=0     )
														lowerCAmelCase__      =			Text('''GPU'''      ,					font_size=24     )
														lowerCAmelCase__      =			Group(lowerCamelCase_      ,					lowerCamelCase_     ).arrange(lowerCamelCase_      ,					buff=0.5      ,					aligned_edge=lowerCamelCase_     )
														gpu.align_to(lowerCamelCase_      ,					lowerCamelCase_     )
														gpu.set_x(gpu.get_x() - 1     )

														self.add(lowerCamelCase_     )

														lowerCAmelCase__      =			[mem.copy() for i in range(6     )]
														lowerCAmelCase__      =			VGroup(*lowerCamelCase_     ).arrange(lowerCamelCase_      ,					buff=0     )

														lowerCAmelCase__      =			Text('''Model'''      ,					font_size=24     )
														lowerCAmelCase__      =			Group(lowerCamelCase_      ,					lowerCamelCase_     ).arrange(lowerCamelCase_      ,					buff=0.5      ,					aligned_edge=lowerCamelCase_     )
														model.move_to([3, -1.0, 0]     )

														self.play(
														    Create(lowerCamelCase_      ,					run_time=1     )      ,					Create(lowerCamelCase_      ,					run_time=1     )      ,					Create(lowerCamelCase_      ,					run_time=1     )      ,					)

														lowerCAmelCase__      =			MarkupText(
														    F"""First, an empty model skeleton is loaded\ninto <span fgcolor='{YELLOW}'>memory</span> without using much RAM."""      ,					font_size=24      ,					)

														lowerCAmelCase__      =			Square(side_length=2.2     )
														key.move_to([-5, 2, 0]     )

														lowerCAmelCase__      =			MarkupText(
														    F"""<b>Key:</b>\n\n<span fgcolor='{YELLOW}'>●</span> Empty Model"""      ,					font_size=18      ,					)

														key_text.move_to([-5, 2.4, 0]     )

														step_a.move_to([2, 2, 0]     )
														self.play(Write(lowerCamelCase_      ,					run_time=2.5     )      ,					Write(lowerCamelCase_     )      ,					Write(lowerCamelCase_     )     )

														self.add(lowerCamelCase_     )

														lowerCAmelCase__      =			[]
														lowerCAmelCase__      =			[]
														lowerCAmelCase__      =			[]
														for i, rect in enumerate(lowerCamelCase_     ):
																					lowerCAmelCase__      =			Rectangle(height=0.46      ,					width=0.46     ).set_stroke(width=0.0     ).set_fill(lowerCamelCase_      ,					opacity=0.7     )
																					cpu_target.move_to(lowerCamelCase_     )
																					cpu_target.generate_target()
																					lowerCAmelCase__      =			0.46 / 4
																					lowerCAmelCase__      =			0.46 / 3

																					if i == 0:
																												cpu_target.target.next_to(cpu_left_col_base[0].get_corner(DOWN + LEFT     )      ,					buff=0.02      ,					direction=lowerCamelCase_     )
																												cpu_target.target.set_x(cpu_target.target.get_x() + 0.1     )
																					elif i == 3:
																												cpu_target.target.next_to(cpu_targs[0].target      ,					direction=lowerCamelCase_      ,					buff=0.0     )
																					else:
																												cpu_target.target.next_to(cpu_targs[i - 1].target      ,					direction=lowerCamelCase_      ,					buff=0.0     )
																					cpu_targs.append(lowerCamelCase_     )

																					first_animations.append(rect.animate(run_time=0.5     ).set_stroke(lowerCamelCase_     )     )
																					second_animations.append(MoveToTarget(lowerCamelCase_      ,					run_time=1.5     )     )

														self.play(*lowerCamelCase_     )
														self.play(*lowerCamelCase_     )

														self.wait()