Title: Notoriety | Notoriety Wikia | Fandom
Headings: Notoriety
Notoriety
Notoriety
General Information
Developer
Game engine
Supported platforms
Genre (s)
Other Information
Gameplay
Difficulties
Customization
Masks
Skills
Assets
Game Passes
Criticism
Pre-revamp
Notoriety Revamp
Data Loss
Gun System
Public Testing Realm
Gallery
Icons
Backgrounds
Trivia
References

Content: Different heists can be approached in different ways, some can be done stealthily (commonly referred to “stealth” or “Plan A”) while some have to be done with a mass-shootout (players often refers to the term “loud” or “Plan B”) and some will offer both decisions, depending on player’s preferences. Currently, the game contains 18 maps, commonly known as heists, with 2 of which being paid gamepass heists. Currently, 1 map must be done stealthily, 7 maps can only be done loud, and the rest offers both choices for players to decide. As mentioned above, there are 2 different ways (stealth and loud) to complete the heist. When in loud, police will arrive the scene as waves of enemies. Depending on the difficulty, their amount of health and damage they deal will also scale accordingly, along with different types of enemies. They will attempt to slow down the players or completely eliminate them by shooting at players, taking away their loot, or interfering with their current objectives. However, if the player choose to stealth the map, they could bypass the assault as long as they are not caught. During loud, if a player got shot down by police, they could be revived by a teammate, or an AI bot If the player enabled the option. Typically, when a player got shot down by the fourth time they will be sent into custody (or if the player didn’t got revived in time when they got shot down), where they would need the other players to trade in a hostage in exchange for the player in custody.