Title: Interactive Learning - Wikipedia
Headings: Interactive Learning
Interactive Learning
Contents
Paradigm Shifts in Education
Components of Interactive Learning
Social Media
Urban Computing
Serious Games
Applying Interactive Learning
See also
References

Content: The use of interactive technology in learning for these students is as natural as using a pencil and paper were to past generations. The Net Generation or Generation Y is the first generation to grow up in constant contact with digital media. Also known as digital natives, their techno-social, community bonds to their naturalized use of technology in every aspect of learning, to their ability to learn in new ways outside the classroom, this generation of students is pushing the boundaries of education. The use of digital media in education has led to an increase in the use of and reliance on interactive learning, which in turn has led to a revolution in the fundamental process of education. Increasingly, students and teachers rely on each other to access sources of knowledge and share their information, expanding the general scope of the educational process to include not just instruction, but the expansion of knowledge. The role change from keeper of knowledge to facilitator of learning presents a challenge and an opportunity for educators to dramatically change the way their students learn. The boundaries between teacher and student have less meaning with interactive learning. Contents
1 Paradigm Shifts in Education
2 Components of Interactive Learning
2.1 Social Media
2.2 Urban Computing
2.3 Serious Games
3 Applying Interactive Learning
4 See also
5 References
Paradigm Shifts in Education
Interactivity as a pedagogical technique requires a fundamental change in the way education is delivered. Tapscott has identified 7 ways this change occurs: From linear to hypermedia learning.