pub fn read_copy_src_buffer(
        &mut self,
        node: RenderGraphNodeId,
        buffer: RenderGraphBufferUsageId,
        constraint: RenderGraphBufferConstraint,
    ) -> RenderGraphBufferUsageId {
        let usage = self.add_buffer_read(node, buffer, constraint);
        self.node_mut(node).copy_src_buffer_reads.push(buffer);
        usage
    }
/// Use the given buffer as a copy source
Use the given buffer as a copy source
Use the given buffer as a copy source
pub fn read_copy_src_buffer(
        &mut self,
        node: RenderGraphNodeId,
        buffer: RenderGraphBufferUsageId,
        constraint: RenderGraphBufferConstraint,
    ) -> RenderGraphBufferUsageId {
        let usage = self.add_buffer_read(node, buffer, constraint);
        self.node_mut(node).copy_src_buffer_reads.push(buffer);
        usage
    }
pub fn read_copy_src_buffer ( & mut self , node : RenderGraphNodeId , buffer : RenderGraphBufferUsageId , constraint : RenderGraphBufferConstraint , ) -> RenderGraphBufferUsageId { let usage = self . add_buffer_read ( node , buffer , constraint ) ; self . node_mut ( node ) . copy_src_buffer_reads . push ( buffer ) ; usage }
Use the given buffer as a copy source
Use the given buffer as a copy source
&mut self
node
RenderGraphNodeId
buffer
RenderGraphBufferUsageId
constraint
RenderGraphBufferConstraint
&mut self
node
RenderGraphNodeId
buffer
RenderGraphBufferUsageId
constraint
RenderGraphBufferConstraint