pub fn is_playing(&self) -> bool {
        if let Some(audio_file_processor) = &self.maybe_audio_file_processor {
            audio_file_processor.is_playing()
        } else {
            false
        }
    }
/// Whether the file is being played back
Whether the file is being played back
Whether the file is being played back
pub fn is_playing(&self) -> bool {
        if let Some(audio_file_processor) = &self.maybe_audio_file_processor {
            audio_file_processor.is_playing()
        } else {
            false
        }
    }
pub fn is_playing ( & self ) -> bool { if let Some ( audio_file_processor ) = & self . maybe_audio_file_processor { audio_file_processor . is_playing ( ) } else { false } }
Whether the file is being played back
Whether the file is being played back
&self
&self