pub fn new(center: vec3f::Vec3f, radius: f32) -> Sphere3f {
        Sphere3f {
            center: center,
            radius: radius
        }
    }
/// Create a Sphere3f from center point and radius
Create a Sphere3f from center point and radius
Create a Sphere3f from center point and radius
pub fn new(center: vec3f::Vec3f, radius: f32) -> Sphere3f {
        Sphere3f {
            center: center,
            radius: radius
        }
    }
pub fn new ( center : vec3f :: Vec3f , radius : f32 ) -> Sphere3f { Sphere3f { center : center , radius : radius } }
Create a Sphere3f from center point and radius
Create a Sphere3f from center point and radius
center
vec3f::Vec3f
radius
f32
center
vec3f::Vec3f
radius
f32