pub fn is_empty(&self) -> bool {
        let (obj_data, funcs) = self.get_layout_item_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).is_empty)(obj_data);
            ret_val
        }
    }
///
/// Implemented in subclasses to return whether this item is empty,
/// i.e. whether it contains any widgets.
Implemented in subclasses to return whether this item is empty,
i.e. whether it contains any widgets.
Implemented in subclasses to return whether this item is empty i . e . whether it contains any widgets .
pub fn is_empty(&self) -> bool {
        let (obj_data, funcs) = self.get_layout_item_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).is_empty)(obj_data);
            ret_val
        }
    }
pub fn is_empty ( & self ) -> bool { let ( obj_data , funcs ) = self . get_layout_item_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . is_empty ) ( obj_data ) ; ret_val } }
Implemented in subclasses to return whether this item is empty,
i.e.
Implemented in subclasses to return whether this item is empty i . e .
&self
&self