pub fn new(x: f32, y: f32, z: f32) -> Vec3f {
        Vec3f { x: x,
                y: y,
                z: z }
    }
/// Create a Vec3f from three components
Create a Vec3f from three components
Create a Vec3f from three components
pub fn new(x: f32, y: f32, z: f32) -> Vec3f {
        Vec3f { x: x,
                y: y,
                z: z }
    }
pub fn new ( x : f32 , y : f32 , z : f32 ) -> Vec3f { Vec3f { x : x , y : y , z : z } }
Create a Vec3f from three components
Create a Vec3f from three components
x
f32
y
f32
z
f32
x
f32
y
f32
z
f32