fn evaluate_state_count(&self, round: &HeightRound, state: State) -> usize {
        let current = self.state_count(round, state);
        let subsequent: usize = state.map(|s| self.state_count(round, s)).sum::<usize>();

        current + subsequent
    }
/// Evaluate the state count for a given round, including the validators that are in subsequent
/// states.
Evaluate the state count for a given round, including the validators that are in subsequent
states.
Evaluate the state count for a given round including the validators that are in subsequent states .
fn evaluate_state_count(&self, round: &HeightRound, state: State) -> usize {
        let current = self.state_count(round, state);
        let subsequent: usize = state.map(|s| self.state_count(round, s)).sum::<usize>();
        current + subsequent
    }
fn evaluate_state_count ( & self , round : & HeightRound , state : State ) -> usize { let current = self . state_count ( round , state ) ; let subsequent : usize = state . map ( | s | self . state_count ( round , s ) ) . sum :: < usize > ( ) ; current + subsequent }
Evaluate the state count for a given round, including the validators that are in subsequent
states.
Evaluate the state count for a given round including the validators that are in subsequent states .
&self
round
&HeightRound
state
State
&self
round
&HeightRound
state
State