fn close_subpath(&self) -> &Self {

        let (obj_data, funcs) = self.get_painter_path_obj_funcs();
        unsafe {
            ((*funcs).close_subpath)(obj_data);
        }
        self
    }
/// 
/// Closes the current subpath by drawing a line to the beginning of
/// the subpath, automatically starting a new path. The current point
/// of the new path is (0, 0).
/// 
/// If the subpath does not contain any elements, this function does
/// nothing.
/// 
/// **See also:** moveTo()
/// {QPainterPath#Composing a QPainterPath}{Composing
/// a QPainterPath}
Closes the current subpath by drawing a line to the beginning of
the subpath, automatically starting a new path. The current point
of the new path is (0, 0).

If the subpath does not contain any elements, this function does
nothing.


Closes the current subpath by drawing a line to the beginning of the subpath automatically starting a new path . The current point of the new path is ( 0 0 ) . If the subpath does not contain any elements this function does nothing .
fn close_subpath(&self) -> &Self {
        let (obj_data, funcs) = self.get_painter_path_obj_funcs();
        unsafe {
            ((*funcs).close_subpath)(obj_data);
        }
        self
    }
fn close_subpath ( & self ) -> & Self { let ( obj_data , funcs ) = self . get_painter_path_obj_funcs ( ) ; unsafe { ( ( * funcs ) . close_subpath ) ( obj_data ) ; } self }
Closes the current subpath by drawing a line to the beginning of
the subpath, automatically starting a new path.
Closes the current subpath by drawing a line to the beginning of the subpath automatically starting a new path .
&self
&self