pub async fn clear_sink(&self,spu_id: &SpuId) {
        self.conn_mgr.clear_sink(spu_id).await;
        debug!("removing socket sink for spu: {}",spu_id);
        self.send_state_to_sender(SpuConnectionStatusChange::Off(*spu_id)).await;
    }
/// Unregist sink.  This happens when connection when down
Unregist sink.  This happens when connection when down
Unregist sink . This happens when connection when down
pub async fn clear_sink(&self,spu_id: &SpuId) {
        self.conn_mgr.clear_sink(spu_id).await;
        debug!("removing socket sink for spu: {}",spu_id);
        self.send_state_to_sender(SpuConnectionStatusChange::Off(*spu_id)).await;
    }
pub async fn clear_sink ( & self , spu_id : & SpuId ) { self . conn_mgr . clear_sink ( spu_id ) . await ; debug ! ( " " spu_id ) ; self . send_state_to_sender ( SpuConnectionStatusChange :: Off ( * spu_id ) ) . await ; }
Unregist sink.
Unregist sink .
&self
spu_id
&SpuId
&self
spu_id
&SpuId