fn is_empty_media_buttons_event(event: &fidl_ui_input::MediaButtonsEvent) -> bool {
    let empty_event = fidl_ui_input::MediaButtonsEvent {
        volume: None,
        mic_mute: None,
        pause: None,
        camera_disable: None,
        ..fidl_ui_input::MediaButtonsEvent::EMPTY
    };

    empty_event == *event
}
/// Checks if the event contains any media button changes.
///
/// # Parameters
/// `event`: The media button event to check.
Checks if the event contains any media button changes.
Checks if the event contains any media button changes .
fn is_empty_media_buttons_event(event: &fidl_ui_input::MediaButtonsEvent) -> bool {
    let empty_event = fidl_ui_input::MediaButtonsEvent {
        volume: None,
        mic_mute: None,
        pause: None,
        camera_disable: None,
        ..fidl_ui_input::MediaButtonsEvent::EMPTY
    };
    empty_event == *event
}
fn is_empty_media_buttons_event ( event : & fidl_ui_input :: MediaButtonsEvent ) -> bool { let empty_event = fidl_ui_input :: MediaButtonsEvent { volume : None , mic_mute : None , pause : None , camera_disable : None , .. fidl_ui_input :: MediaButtonsEvent :: EMPTY } ; empty_event == * event }
Checks if the event contains any media button changes.
Checks if the event contains any media button changes .
event
&fidl_ui_input::MediaButtonsEvent
event
&fidl_ui_input::MediaButtonsEvent