fn block_env(height: u64) -> Env {
        let mut env = mock_env();
        env.block.height = height;
        env
    }
// create an env for a specific block height
create an env for a specific block height
create an env for a specific block height
fn block_env(height: u64) -> Env {
        let mut env = mock_env();
        env.block.height = height;
        env
    }
fn block_env ( height : u64 ) -> Env { let mut env = mock_env ( ) ; env . block . height = height ; env }
create an env for a specific block height
create an env for a specific block height
height
u64
height
u64