pub fn window_icon_text(&self) -> String {
        let (obj_data, funcs) = self.get_widget_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).window_icon_text)(obj_data);
            let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
            ret_val
        }
    }
///
/// This signal is emitted when the window's icon text has changed, with the
/// new *iconText* as an argument.
///
/// This signal is deprecated.
///
/// This property only makes sense for windows. If no icon
/// text has been set, this accessor returns an empty string.
/// It is only implemented on the X11 platform, and only certain
/// window managers use this window property.
///
/// This property is deprecated.
///
/// **See also:** windowIcon
/// windowTitle
This signal is emitted when the window's icon text has changed, with the
new *iconText* as an argument.

This signal is deprecated.

This property only makes sense for windows. If no icon
text has been set, this accessor returns an empty string.
It is only implemented on the X11 platform, and only certain
window managers use this window property.

This property is deprecated.

See also:** windowIcon
windowTitle
This signal is emitted when the window ' s icon text has changed with the new * iconText * as an argument . This signal is deprecated . This property only makes sense for windows . If no icon text has been set this accessor returns an empty string . It is only implemented on the X11 platform and only certain window managers use this window property . This property is deprecated . See also : ** windowIcon windowTitle
pub fn window_icon_text(&self) -> String {
        let (obj_data, funcs) = self.get_widget_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).window_icon_text)(obj_data);
            let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
            ret_val
        }
    }
pub fn window_icon_text ( & self ) -> String { let ( obj_data , funcs ) = self . get_widget_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . window_icon_text ) ( obj_data ) ; let ret_val = CStr :: from_ptr ( ret_val ) . to_string_lossy ( ) . into_owned ( ) ; ret_val } }
This signal is emitted when the window's icon text has changed, with the
new *iconText* as an argument.
This signal is emitted when the window ' s icon text has changed with the new * iconText * as an argument .
&self
&self