pub fn init(mut w: &mut PistonWindow) -> Self {
        // Initialize
        let mut map2: HashMap<&'static str, Sprite> = HashMap::new();
        // Fill with all Sprites
        for i in SPRITES {
            map2.insert(i.image,
                        Sprite::fill_sprite(i.image,
                                            i.size_x as u32,
                                            i.size_y as u32,
                                            i.dur as u64,
                                            i.once,
                                            w));
        }
        // Create SpriteMap
        SpriteMap { map: map2 }
    }
/// Initialize the SpriteMap with given window, fills Map with all Sprites
Initialize the SpriteMap with given window, fills Map with all Sprites
Initialize the SpriteMap with given window fills Map with all Sprites
pub fn init(mut w: &mut PistonWindow) -> Self {
        // Initialize
        let mut map2: HashMap<&'static str, Sprite> = HashMap::new();
        // Fill with all Sprites
        for i in SPRITES {
            map2.insert(i.image,
                        Sprite::fill_sprite(i.image,
                                            i.size_x as u32,
                                            i.size_y as u32,
                                            i.dur as u64,
                                            i.once,
                                            w));
        }
        // Create SpriteMap
        SpriteMap { map: map2 }
    }
pub fn init ( mut w : & mut PistonWindow ) -> Self { // Initialize let mut map2 : HashMap < & ' static str , Sprite > = HashMap :: new ( ) ; // Fill with all Sprites for i in SPRITES { map2 . insert ( i . image , Sprite :: fill_sprite ( i . image , i . size_x as u32 , i . size_y as u32 , i . dur as u64 , i . once , w ) ) ; } // Create SpriteMap SpriteMap { map : map2 } }
Initialize the SpriteMap with given window, fills Map with all Sprites
Initialize the SpriteMap with given window fills Map with all Sprites
w
&mut PistonWindow
w
&mut PistonWindow