fn hide_all_objs() {
    for i in 0..128 {
        OAM_ATTR0.index(i).write(ObjAttr0::new().with_double_disabled(true));
    }
}
/// Sprites are not hidden by default, so hide them
Sprites are not hidden by default, so hide them
Sprites are not hidden by default so hide them
fn hide_all_objs() {
    for i in 0..128 {
        OAM_ATTR0.index(i).write(ObjAttr0::new().with_double_disabled(true));
    }
}
fn hide_all_objs ( ) { for i in 0 .. 128 { OAM_ATTR0 . index ( i ) . write ( ObjAttr0 :: new ( ) . with_double_disabled ( true ) ) ; } }
Sprites are not hidden by default, so hide them
Sprites are not hidden by default so hide them