pub fn points<P>(self, a: P, b: P, c: P, d: P) -> Self
    where
        P: Into<Point2<S>>,
    {
        self.map_ty(|ty| ty.points(a, b, c, d))
    }
/// Use the given points as the vertices (corners) of the quad.
Use the given points as the vertices (corners) of the quad.
Use the given points as the vertices ( corners ) of the quad .
pub fn points<P>(self, a: P, b: P, c: P, d: P) -> Self
    where
        P: Into<Point2<S>>,
    {
        self.map_ty(|ty| ty.points(a, b, c, d))
    }
pub fn points < P > ( self , a : P , b : P , c : P , d : P ) -> Self where P : Into < Point2 < S > > , { self . map_ty ( | ty | ty . points ( a , b , c , d ) ) }
Use the given points as the vertices (corners) of the quad.
Use the given points as the vertices ( corners ) of the quad .
self
a
P
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P
c
P
d
P
self
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P
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P
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P