pub fn coordinate_mode(&self) -> CoordinateMode {
        let (obj_data, funcs) = self.get_gradient_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).coordinate_mode)(obj_data);
            let ret_val = { transmute::<u32, CoordinateMode>(ret_val) };
            ret_val
        }
    }
///
/// Returns the coordinate mode of this gradient. The default mode is
/// LogicalMode.
Returns the coordinate mode of this gradient. The default mode is
LogicalMode.
Returns the coordinate mode of this gradient . The default mode is LogicalMode .
pub fn coordinate_mode(&self) -> CoordinateMode {
        let (obj_data, funcs) = self.get_gradient_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).coordinate_mode)(obj_data);
            let ret_val = { transmute::<u32, CoordinateMode>(ret_val) };
            ret_val
        }
    }
pub fn coordinate_mode ( & self ) -> CoordinateMode { let ( obj_data , funcs ) = self . get_gradient_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . coordinate_mode ) ( obj_data ) ; let ret_val = { transmute :: < u32 , CoordinateMode > ( ret_val ) } ; ret_val } }
Returns the coordinate mode of this gradient.
Returns the coordinate mode of this gradient .
&self
&self