pub fn hide(&self) -> &Self {
        let (obj_data, funcs) = self.get_window_obj_funcs();
        unsafe {
            ((*funcs).hide)(obj_data);
        }
        self
    }
///
/// Hides the window.
///
/// Equivalent to calling setVisible(false).
///
/// **See also:** [`show()`]
/// [`set_visible()`]
///
/// Override this to handle hide events ( *ev).*
///
/// The function is called when the window has requested being hidden in the
/// windowing system.
Hides the window.



Override this to handle hide events ( *ev).

The function is called when the window has requested being hidden in the
windowing system.
Hides the window . Override this to handle hide events ( * ev ) . The function is called when the window has requested being hidden in the windowing system .
pub fn hide(&self) -> &Self {
        let (obj_data, funcs) = self.get_window_obj_funcs();
        unsafe {
            ((*funcs).hide)(obj_data);
        }
        self
    }
pub fn hide ( & self ) -> & Self { let ( obj_data , funcs ) = self . get_window_obj_funcs ( ) ; unsafe { ( ( * funcs ) . hide ) ( obj_data ) ; } self }
Hides the window.
Hides the window .
&self
&self