fn send_hup_message(
        &mut self, 
        session_id: u32, 
        error_code: u32, 
        event_loop: &mut EventLoop<Self>) {
        let control_msg = control::create_hup_message(self.msg_id, 
            session_id, error_code);
        
        self.msg_id = self.msg_id.wrapping_add(1);
        
        log_debug!(self.logger, "sending a HUP message (session ID: {:08x}, error_code: {:08x})...", session_id, error_code);
        
        self.send_control_message(control_msg, event_loop);
    }
/// Send HUP message for a given session ID.
Send HUP message for a given session ID.
Send HUP message for a given session ID .
fn send_hup_message(
        &mut self, 
        session_id: u32, 
        error_code: u32, 
        event_loop: &mut EventLoop<Self>) {
        let control_msg = control::create_hup_message(self.msg_id, 
            session_id, error_code);
        self.msg_id = self.msg_id.wrapping_add(1);
        log_debug!(self.logger, "sending a HUP message (session ID: {:08x}, error_code: {:08x})...", session_id, error_code);
        self.send_control_message(control_msg, event_loop);
    }
fn send_hup_message ( & mut self , session_id : u32 , error_code : u32 , event_loop : & mut EventLoop < Self > ) { let control_msg = control :: create_hup_message ( self . msg_id , session_id , error_code ) ; self . msg_id = self . msg_id . wrapping_add ( 1 ) ; log_debug ! ( self logger " " session_id error_code ) ; self . send_control_message ( control_msg , event_loop ) ; }
Send HUP message for a given session ID.
Send HUP message for a given session ID .
&mut self
session_id
u32
error_code
u32
event_loop
&mut EventLoop<Self>
&mut self
session_id
u32
error_code
u32
event_loop
&mut EventLoop<Self>