pub fn cursor_position(&self) -> i32 {
        let (obj_data, funcs) = self.get_line_edit_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).cursor_position)(obj_data);
            ret_val
        }
    }
///
/// This signal is emitted whenever the cursor moves. The previous
/// position is given by *oldPos,* and the new position by *newPos.*
///
/// **See also:** [`set_cursor_position()`]
/// [`cursor_position()`]
///
/// Setting the cursor position causes a repaint when appropriate.
///
/// By default, this property contains a value of 0.
///
/// Returns the cursor position under the point *pos.*
This signal is emitted whenever the cursor moves. The previous
position is given by *oldPos,* and the new position by *newPos.



Setting the cursor position causes a repaint when appropriate.

By default, this property contains a value of 0.

Returns the cursor position under the point *pos.
This signal is emitted whenever the cursor moves . The previous position is given by * oldPos * and the new position by * newPos . Setting the cursor position causes a repaint when appropriate . By default this property contains a value of 0 . Returns the cursor position under the point * pos .
pub fn cursor_position(&self) -> i32 {
        let (obj_data, funcs) = self.get_line_edit_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).cursor_position)(obj_data);
            ret_val
        }
    }
pub fn cursor_position ( & self ) -> i32 { let ( obj_data , funcs ) = self . get_line_edit_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . cursor_position ) ( obj_data ) ; ret_val } }
This signal is emitted whenever the cursor moves.
This signal is emitted whenever the cursor moves .
&self
&self