fn to_subpath_polygons<M: MatrixType<'a>>(&self, matrix: &M) -> RefArray<PolygonF, WrapperRcOwn> {
        let (obj_matrix_1, _funcs) = matrix.get_matrix_obj_funcs();

        let (obj_data, funcs) = self.get_painter_path_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).to_subpath_polygons)(obj_data, obj_matrix_1);
            let t = ret_val;
            let ret_val;
            if t.host_data != ::std::ptr::null() {
                ret_val = PolygonF::new_from_rc(t);
            } else {
                ret_val = PolygonF::new_from_owned(t);
            }
            ret_val
        }
    }
/// 
/// Converts the path into a list of polygons using the QTransform
/// *matrix,* and returns the list.
/// 
/// This function creates one polygon for each subpath regardless of
/// intersecting subpaths (i.e. overlapping bounding rectangles). To
/// make sure that such overlapping subpaths are filled correctly, use
/// the toFillPolygons() function instead.
/// 
/// **See also:** toFillPolygons()
/// toFillPolygon()
/// {QPainterPath#QPainterPath
/// Conversion}{QPainterPath Conversion}
/// 
/// **Overloads**
Converts the path into a list of polygons using the QTransform
matrix,* and returns the list.

This function creates one polygon for each subpath regardless of
intersecting subpaths . To
make sure that such overlapping subpaths are filled correctly, use
the toFillPolygons() function instead.



Overloads
Converts the path into a list of polygons using the QTransform matrix * and returns the list . This function creates one polygon for each subpath regardless of intersecting subpaths . To make sure that such overlapping subpaths are filled correctly use the toFillPolygons () function instead . Overloads
fn to_subpath_polygons<M: MatrixType<'a>>(&self, matrix: &M) -> RefArray<PolygonF, WrapperRcOwn> {
        let (obj_matrix_1, _funcs) = matrix.get_matrix_obj_funcs();
        let (obj_data, funcs) = self.get_painter_path_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).to_subpath_polygons)(obj_data, obj_matrix_1);
            let t = ret_val;
            let ret_val;
            if t.host_data != ::std::ptr::null() {
                ret_val = PolygonF::new_from_rc(t);
            } else {
                ret_val = PolygonF::new_from_owned(t);
            }
            ret_val
        }
    }
fn to_subpath_polygons < M : MatrixType < ' a > > ( & self , matrix : & M ) -> RefArray < PolygonF , WrapperRcOwn > { let ( obj_matrix_1 , _funcs ) = matrix . get_matrix_obj_funcs ( ) ; let ( obj_data , funcs ) = self . get_painter_path_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . to_subpath_polygons ) ( obj_data , obj_matrix_1 ) ; let t = ret_val ; let ret_val ; if t . host_data != :: std :: ptr :: null ( ) { ret_val = PolygonF :: new_from_rc ( t ) ; } else { ret_val = PolygonF :: new_from_owned ( t ) ; } ret_val } }
Converts the path into a list of polygons using the QTransform
matrix,* and returns the list.
Converts the path into a list of polygons using the QTransform matrix * and returns the list .
&self
matrix
&M
&self
matrix
&M