pub fn face_vertices(&self, face_id: FaceID) -> (VertexID, VertexID, VertexID)
    {
        let mut walker = self.walker_from_face(face_id);
        let v1 = walker.vertex_id().unwrap();
        walker.as_next();
        let v2 = walker.vertex_id().unwrap();
        walker.as_next();
        let v3 = walker.vertex_id().unwrap();
        (v1, v2, v3)
    }
/// Returns the vertex id of the three connected vertices to the given face.
Returns the vertex id of the three connected vertices to the given face.
Returns the vertex id of the three connected vertices to the given face .
pub fn face_vertices(&self, face_id: FaceID) -> (VertexID, VertexID, VertexID)
    {
        let mut walker = self.walker_from_face(face_id);
        let v1 = walker.vertex_id().unwrap();
        walker.as_next();
        let v2 = walker.vertex_id().unwrap();
        walker.as_next();
        let v3 = walker.vertex_id().unwrap();
        (v1, v2, v3)
    }
pub fn face_vertices ( & self , face_id : FaceID ) -> ( VertexID , VertexID , VertexID ) { let mut walker = self . walker_from_face ( face_id ) ; let v1 = walker . vertex_id ( ) . unwrap ( ) ; walker . as_next ( ) ; let v2 = walker . vertex_id ( ) . unwrap ( ) ; walker . as_next ( ) ; let v3 = walker . vertex_id ( ) . unwrap ( ) ; ( v1 , v2 , v3 ) }
Returns the vertex id of the three connected vertices to the given face.
Returns the vertex id of the three connected vertices to the given face .
&self
face_id
FaceID
&self
face_id
FaceID