pub fn auto_repeat_interval(&self) -> i32 {
        let (obj_data, funcs) = self.get_abstract_button_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).auto_repeat_interval)(obj_data);
            ret_val
        }
    }
///
/// If [autoRepeat](autoRepeat)
/// is enabled, then autoRepeatInterval defines the
/// length of the auto-repetition interval in millisecons.
///
/// **See also:** autoRepeat
/// autoRepeatDelay
If [autoRepeat](autoRepeat)
is enabled, then autoRepeatInterval defines the
length of the auto-repetition interval in millisecons.

See also:** autoRepeat
autoRepeatDelay
If [ autoRepeat ] ( autoRepeat ) is enabled then autoRepeatInterval defines the length of the auto - repetition interval in millisecons . See also : ** autoRepeat autoRepeatDelay
pub fn auto_repeat_interval(&self) -> i32 {
        let (obj_data, funcs) = self.get_abstract_button_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).auto_repeat_interval)(obj_data);
            ret_val
        }
    }
pub fn auto_repeat_interval ( & self ) -> i32 { let ( obj_data , funcs ) = self . get_abstract_button_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . auto_repeat_interval ) ( obj_data ) ; ret_val } }
If [autoRepeat](autoRepeat)
is enabled, then autoRepeatInterval defines the
length of the auto-repetition interval in millisecons.
If [ autoRepeat ] ( autoRepeat ) is enabled then autoRepeatInterval defines the length of the auto - repetition interval in millisecons .
&self
&self