pub fn state(&self) -> DirtyFlags {
        let (obj_data, funcs) = self.get_paint_engine_state_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).state)(obj_data);
            let ret_val = DirtyFlags::from_bits_truncate(ret_val);
            ret_val
        }
    }
///
/// Returns a combination of flags identifying the set of properties
/// that need to be updated when updating the paint engine's state
/// (i.e. during a call to the QPaintEngine::updateState() function).
///
/// **See also:** QPaintEngine::updateState()
Returns a combination of flags identifying the set of properties
that need to be updated when updating the paint engine's state
function).


Returns a combination of flags identifying the set of properties that need to be updated when updating the paint engine ' s state function ) .
pub fn state(&self) -> DirtyFlags {
        let (obj_data, funcs) = self.get_paint_engine_state_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).state)(obj_data);
            let ret_val = DirtyFlags::from_bits_truncate(ret_val);
            ret_val
        }
    }
pub fn state ( & self ) -> DirtyFlags { let ( obj_data , funcs ) = self . get_paint_engine_state_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . state ) ( obj_data ) ; let ret_val = DirtyFlags :: from_bits_truncate ( ret_val ) ; ret_val } }
Returns a combination of flags identifying the set of properties
that need to be updated when updating the paint engine's state
(i.e.
Returns a combination of flags identifying the set of properties that need to be updated when updating the paint engine ' s state ( i . e .
&self
&self