pub fn move_vertex_by(&mut self, vertex_id: VertexID, value: Vec3)
    {
        let p = value + self.vertex_position(vertex_id);
        self.move_vertex_to(vertex_id, p);
    }
/// Moves the vertex by the specified vector, i.e. the new position is `mesh.vertex_position(vertex_id) + value`.
Moves the vertex by the specified vector, i.e.
Moves the vertex by the specified vector i . e .
pub fn move_vertex_by(&mut self, vertex_id: VertexID, value: Vec3)
    {
        let p = value + self.vertex_position(vertex_id);
        self.move_vertex_to(vertex_id, p);
    }
pub fn move_vertex_by ( & mut self , vertex_id : VertexID , value : Vec3 ) { let p = value + self . vertex_position ( vertex_id ) ; self . move_vertex_to ( vertex_id , p ) ; }
Moves the vertex by the specified vector, i.e.
Moves the vertex by the specified vector i . e .
&mut self
vertex_id
VertexID
value
Vec3
&mut self
vertex_id
VertexID
value
Vec3