fn fill_rule(&self) -> FillRule {

        let (obj_data, funcs) = self.get_painter_path_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).fill_rule)(obj_data);
           let ret_val = { transmute::<i32, FillRule>(ret_val) };
            ret_val
        }
    }
/// 
/// Returns the painter path's currently set fill rule.
/// 
/// **See also:** setFillRule()
Returns the painter path's currently set fill rule.
Returns the painter path ' s currently set fill rule .
fn fill_rule(&self) -> FillRule {
        let (obj_data, funcs) = self.get_painter_path_obj_funcs();
        unsafe {
            let ret_val = ((*funcs).fill_rule)(obj_data);
           let ret_val = { transmute::<i32, FillRule>(ret_val) };
            ret_val
        }
    }
fn fill_rule ( & self ) -> FillRule { let ( obj_data , funcs ) = self . get_painter_path_obj_funcs ( ) ; unsafe { let ret_val = ( ( * funcs ) . fill_rule ) ( obj_data ) ; let ret_val = { transmute :: < i32 , FillRule > ( ret_val ) } ; ret_val } }
Returns the painter path's currently set fill rule.
Returns the painter path ' s currently set fill rule .
&self
&self