pub fn spawn_and_register_children(&mut self, env: Vec<Cfg>, registry: &mut Registry) {
        for cfg in env.into_iter() {
            self.spawn_and_register_child(cfg, registry);
        }
    }
/// Spawns a number of children at a time.
Spawns a number of children at a time.
Spawns a number of children at a time .
pub fn spawn_and_register_children(&mut self, env: Vec<Cfg>, registry: &mut Registry) {
        for cfg in env.into_iter() {
            self.spawn_and_register_child(cfg, registry);
        }
    }
pub fn spawn_and_register_children ( & mut self , env : Vec < Cfg > , registry : & mut Registry ) { for cfg in env . into_iter ( ) { self . spawn_and_register_child ( cfg , registry ) ; } }
Spawns a number of children at a time.
Spawns a number of children at a time .
&mut self
env
Vec<Cfg>
registry
&mut Registry
&mut self
env
Vec<Cfg>
registry
&mut Registry