pub fn query_shadow_casters(
        &self,
        _light: ViewFrustumHandle,
        _shadowed: &[ViewFrustumHandle],
        _result: &mut VisibilityQuery,
    ) {
        unimplemented!();
    }
/// Queries shadow casters for a `ViewFrustum` representing a light. The `result` is a `VisibilityQuery`.
/// The objects in `result` are able to cast shadows into at least one of the `shadowed` frustums.
/// This function is thread-safe.
Queries shadow casters for a `ViewFrustum` representing a light. The `result` is a `VisibilityQuery`.
The objects in `result` are able to cast shadows into at least one of the `shadowed` frustums.
This function is thread-safe.
Queries shadow casters for a ` ViewFrustum ` representing a light . The ` result ` is a ` VisibilityQuery ` . The objects in ` result ` are able to cast shadows into at least one of the ` shadowed ` frustums . This function is thread - safe .
pub fn query_shadow_casters(
        &self,
        _light: ViewFrustumHandle,
        _shadowed: &[ViewFrustumHandle],
        _result: &mut VisibilityQuery,
    ) {
        unimplemented!();
    }
pub fn query_shadow_casters ( & self , _light : ViewFrustumHandle , _shadowed : & [ ViewFrustumHandle ] , _result : & mut VisibilityQuery , ) { unimplemented ! ( ) ; }
Queries shadow casters for a `ViewFrustum` representing a light.
Queries shadow casters for a ` ViewFrustum ` representing a light .
&self
_light
ViewFrustumHandle
_shadowed
&[ViewFrustumHandle]
_result
&mut VisibilityQuery
&self
_light
ViewFrustumHandle
_shadowed
&[ViewFrustumHandle]
_result
&mut VisibilityQuery