fn build_uncompressed(data: &str) -> Ezip {
            Ezip {
                nodes: vec![EzipNode::Uncompressed(data.to_string())],
            }
        }
/// Build a new `Ezip` containing only one uncompressed node.
Build a new `Ezip` containing only one uncompressed node.
Build a new ` Ezip ` containing only one uncompressed node .
fn build_uncompressed(data: &str) -> Ezip {
            Ezip {
                nodes: vec![EzipNode::Uncompressed(data.to_string())],
            }
        }
fn build_uncompressed ( data : & str ) -> Ezip { Ezip { nodes : vec ! [ EzipNode Uncompressed ( data to_string ( ) ) ] , } }
Build a new `Ezip` containing only one uncompressed node.
Build a new ` Ezip ` containing only one uncompressed node .
data
&str
data
&str