pub fn alert(&self, msec: i32) -> &Self {
        let (obj_data, funcs) = self.get_window_obj_funcs();
        unsafe {
            ((*funcs).alert)(obj_data, msec);
        }
        self
    }
///
/// Causes an alert to be shown for *msec* miliseconds. If *msec* is `0` (the
/// default), then the alert is shown indefinitely until the window becomes
/// active again. This function has no effect on an active window.
///
/// In alert state, the window indicates that it demands attention, for example by
/// flashing or bouncing the taskbar entry.
///
Causes an alert to be shown for *msec* miliseconds. If *msec* is `0` (the
default), then the alert is shown indefinitely until the window becomes
active again. This function has no effect on an active window.

In alert state, the window indicates that it demands attention, for example by
flashing or bouncing the taskbar entry.
Causes an alert to be shown for * msec * miliseconds . If * msec * is ` 0 ` ( the default ) then the alert is shown indefinitely until the window becomes active again . This function has no effect on an active window . In alert state the window indicates that it demands attention for example by flashing or bouncing the taskbar entry .
pub fn alert(&self, msec: i32) -> &Self {
        let (obj_data, funcs) = self.get_window_obj_funcs();
        unsafe {
            ((*funcs).alert)(obj_data, msec);
        }
        self
    }
pub fn alert ( & self , msec : i32 ) -> & Self { let ( obj_data , funcs ) = self . get_window_obj_funcs ( ) ; unsafe { ( ( * funcs ) . alert ) ( obj_data , msec ) ; } self }
Causes an alert to be shown for *msec* miliseconds.
Causes an alert to be shown for * msec * miliseconds .
&self
msec
i32
&self
msec
i32