pub fn render_zoom_levels(folder: impl AsRef<Path> + Send + Sync, mapid: i32, range: Range<i8>, backfill: [u8; 4]) -> CacheResult<()> {
    let zoom_levels = range.rev();
    for zoom in zoom_levels {
        fs::create_dir_all(path!(folder / format!("{mapid}/{zoom}")))?;

        let new_tile_coordinates = get_future_filenames(&folder, mapid, zoom + 1)?.into_iter();

        let func = |(p, i, j)| {
            let img = make_tile(&folder, mapid, zoom, p, i, j, backfill).unwrap();
            let filename = path!(folder / format!("{mapid}/{zoom}/{p}_{i}_{j}.png"));
            img.save(filename).unwrap();
        };

        new_tile_coordinates.progress().par_bridge().for_each(func);
    }
    Ok(())
}
/// Given a folder and a range of zoom levels, recursively creates tiles for all zoom levels.
Given a folder and a range of zoom levels, recursively creates tiles for all zoom levels.
Given a folder and a range of zoom levels recursively creates tiles for all zoom levels .
pub fn render_zoom_levels(folder: impl AsRef<Path> + Send + Sync, mapid: i32, range: Range<i8>, backfill: [u8; 4]) -> CacheResult<()> {
    let zoom_levels = range.rev();
    for zoom in zoom_levels {
        fs::create_dir_all(path!(folder / format!("{mapid}/{zoom}")))?;
        let new_tile_coordinates = get_future_filenames(&folder, mapid, zoom + 1)?.into_iter();
        let func = |(p, i, j)| {
            let img = make_tile(&folder, mapid, zoom, p, i, j, backfill).unwrap();
            let filename = path!(folder / format!("{mapid}/{zoom}/{p}_{i}_{j}.png"));
            img.save(filename).unwrap();
        };
        new_tile_coordinates.progress().par_bridge().for_each(func);
    }
    Ok(())
}
pub fn render_zoom_levels ( folder : impl AsRef < Path > + Send + Sync , mapid : i32 , range : Range < i8 > , backfill : [ u8 ; 4 ] ) -> CacheResult < ( ) > { let zoom_levels = range . rev ( ) ; for zoom in zoom_levels { fs :: create_dir_all ( path ! ( folder format ( " " ) ) ) ? ; let new_tile_coordinates = get_future_filenames ( & folder , mapid , zoom + 1 ) ? . into_iter ( ) ; let func = | ( p , i , j ) | { let img = make_tile ( & folder , mapid , zoom , p , i , j , backfill ) . unwrap ( ) ; let filename = path ! ( folder format ( " " ) ) ; img . save ( filename ) . unwrap ( ) ; } ; new_tile_coordinates . progress ( ) . par_bridge ( ) . for_each ( func ) ; } Ok ( ( ) ) }
Given a folder and a range of zoom levels, recursively creates tiles for all zoom levels.
Given a folder and a range of zoom levels recursively creates tiles for all zoom levels .
folder
impl AsRef<Path> + Send + Sync
mapid
i32
range
Range<i8>
backfill
[u8; 4]
folder
impl AsRef<Path> + Send + Sync
mapid
i32
range
Range<i8>
backfill
[u8; 4]