pub fn supercompression_scheme(&self) -> SuperCompressionScheme {
        let handle = self.handle();
        // SAFETY: Safe if `self.texture.handle` is sane + actually a KTX1
        unsafe { (*handle).supercompressionScheme.into() }
    }
/// Returns the supercompression scheme in use for this texture's data.
Returns the supercompression scheme in use for this texture's data.
Returns the supercompression scheme in use for this texture ' s data .
pub fn supercompression_scheme(&self) -> SuperCompressionScheme {
        let handle = self.handle();
        // SAFETY: Safe if `self.texture.handle` is sane + actually a KTX1
        unsafe { (*handle).supercompressionScheme.into() }
    }
pub fn supercompression_scheme ( & self ) -> SuperCompressionScheme { let handle = self . handle ( ) ; // SAFETY: Safe if `self.texture.handle` is sane + actually a KTX1 unsafe { ( * handle ) . supercompressionScheme . into ( ) } }
Returns the supercompression scheme in use for this texture's data.
Returns the supercompression scheme in use for this texture ' s data .
&self
&self