pub fn object_store_path(&self) -> Option<Path> {
        match &self.state {
            State::ParquetFile { chunk } => Some(chunk.table_path()),
            _ => None,
        }
    }
/// Return the Path in ObjectStorage where this chunk is
/// persisted, if any
Return the Path in ObjectStorage where this chunk is
persisted, if any
Return the Path in ObjectStorage where this chunk is persisted if any
pub fn object_store_path(&self) -> Option<Path> {
        match &self.state {
            State::ParquetFile { chunk } => Some(chunk.table_path()),
            _ => None,
        }
    }
pub fn object_store_path ( & self ) -> Option < Path > { match & self . state { State :: ParquetFile { chunk } => Some ( chunk . table_path ( ) ) , _ => None , } }
Return the Path in ObjectStorage where this chunk is
persisted, if any
Return the Path in ObjectStorage where this chunk is persisted if any
&self
&self