pub fn tiling_pattern<'a>(
        &'a mut self,
        id: Ref,
        content: &'a [u8],
    ) -> TilingPattern<'a> {
        TilingPattern::start(self.stream(id, content))
    }
/// Start writing a tiling pattern stream.
///
/// You can create the content bytes using a [`Content`] builder.
Start writing a tiling pattern stream.
You can create the content bytes using a [`Content`] builder.
Start writing a tiling pattern stream . You can create the content bytes using a [ ` Content ` ] builder .
pub fn tiling_pattern<'a>(
        &'a mut self,
        id: Ref,
        content: &'a [u8],
    ) -> TilingPattern<'a> {
        TilingPattern::start(self.stream(id, content))
    }
pub fn tiling_pattern < ' a > ( & ' a mut self , id : Ref , content : & ' a [ u8 ] , ) -> TilingPattern < ' a > { TilingPattern :: start ( self . stream ( id , content ) ) }
Start writing a tiling pattern stream.
Start writing a tiling pattern stream .
&'a mut self
id
Ref
content
&'a [u8]
&'a mut self
id
Ref
content
&'a [u8]