samples/06_save_load/01_save_load_game/app/main.rb
def render
    outputs.labels << [10, 30, state.tick_count]
    render_alert
    render_room
    render_highlights
  end
# Outputs a label of the tick count (passage of time) and calls all render methods.
Outputs a label of the tick count (passage of time) and calls all render methods.
Outputs a label of the tick count ( passage of time ) and calls all render methods .
def render
    outputs.labels << [10, 30, state.tick_count]
    render_alert
    render_room
    render_highlights
  end
def render outputs . labels << [ 10 , 30 , state . tick_count ] render_alert render_room render_highlights end
Outputs a label of the tick count (passage of time) and calls all render methods.
Outputs a label of the tick count ( passage of time ) and calls all render methods .