samples/07_advanced_rendering/04_render_primitive_hierarchies/app/main.rb
def tick args
  border_as_solid_and_solid_as_border args
  sprite_as_border_or_solids args
  collection_of_borders_and_solids args
  collection_of_sprites args
end
# The tick method runs 60 frames every second.
# Your game is going to happen under this one function.
The tick method runs 60 frames every second.
Your game is going to happen under this one function.
The tick method runs 60 frames every second . Your game is going to happen under this one function .
def tick args
  border_as_solid_and_solid_as_border args
  sprite_as_border_or_solids args
  collection_of_borders_and_solids args
  collection_of_sprites args
end
def tick args border_as_solid_and_solid_as_border args sprite_as_border_or_solids args collection_of_borders_and_solids args collection_of_sprites args end
The tick method runs 60 frames every second.
The tick method runs 60 frames every second .
args