motion/project/template/ios-audio-unit-extension/files/app/my_audio_unit.rb
def internalRenderBlock
    NSLog("internalRenderBlock")
    # Capture in locals to avoid Obj-C member lookups. If "self" is captured in render, we're doing it wrong. See sample code.

    proc do |actionFlags, timestamp, frameCount, outputBusNumber, outputData, realtimeEventListHead, pullInputBlock|
      # Do event handling and signal processing here.
      NSLog("internalRenderBlock block")
      noErr
    end
  end
# Block which subclassers must provide to implement rendering.
Block which subclassers must provide to implement rendering.
Block which subclassers must provide to implement rendering .
def internalRenderBlock
    NSLog("internalRenderBlock")
    proc do |actionFlags, timestamp, frameCount, outputBusNumber, outputData, realtimeEventListHead, pullInputBlock|
      NSLog("internalRenderBlock block")
      noErr
    end
  end
def internalRenderBlock NSLog ( "internalRenderBlock" ) proc do | actionFlags , timestamp , frameCount , outputBusNumber , outputData , realtimeEventListHead , pullInputBlock | NSLog ( "internalRenderBlock block" ) noErr end end
Block which subclassers must provide to implement rendering.
Block which subclassers must provide to implement rendering .
# Capture in locals to avoid Obj-C member lookups. If "self" is captured in render, we're doing it wrong. See sample code. # Do event handling and signal processing here.