func (any *Any) IsUint() bool {
	if any == nil {
		return false
	}
	_, ok := any.Value.(*Any_Uint32Value)
	if !ok {
		_, ok = any.Value.(*Any_Uint64Value)
	}
	return ok
}
// IsUint returns true if it is a uint
IsUint returns true if it is a uint
// IsUint returns true if it is a uint
func (any *Any) IsUint() bool {
	if any == nil {
		return false
	}
	_, ok := any.Value.(*Any_Uint32Value)
	if !ok {
		_, ok = any.Value.(*Any_Uint64Value)
	}
	return ok
}
func ( any * Any ) IsUint ( ) bool { if any == nil { return false } _ , ok := any . Value . ( * Any_Uint32Value ) if ! ok { _ , ok = any . Value . ( * Any_Uint64Value ) } return ok }
IsUint returns true if it is a uint
IsUint returns true if it is a uint