func Create() (*App, error) {
	result := &App{
		games: make([]*tggame.Game, 0),
	}

	return result, nil
}
// Create creates a new app instance
Create creates a new app instance
// Create creates a new app instance
func Create() (*App, error) {
	result := &App{
		games: make([]*tggame.Game, 0),
	}
	return result, nil
}
func Create ( ) ( * App , error ) { result := & App { games : make ( [ ] * tggame . Game , 0 ) , } return result , nil }
Create creates a new app instance
Create creates a new app instance