func (ltu *LocationTypeUpdate) RemovePropertyTypeIDs(ids ...string) *LocationTypeUpdate {
	if ltu.removedPropertyTypes == nil {
		ltu.removedPropertyTypes = make(map[string]struct{})
	}
	for i := range ids {
		ltu.removedPropertyTypes[ids[i]] = struct{}{}
	}
	return ltu
}
// RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids.
RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids.
// RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids .
func (ltu *LocationTypeUpdate) RemovePropertyTypeIDs(ids ...string) *LocationTypeUpdate {
	if ltu.removedPropertyTypes == nil {
		ltu.removedPropertyTypes = make(map[string]struct{})
	}
	for i := range ids {
		ltu.removedPropertyTypes[ids[i]] = struct{}{}
	}
	return ltu
}
func ( ltu * LocationTypeUpdate ) RemovePropertyTypeIDs ( ids ... string ) * LocationTypeUpdate { if ltu . removedPropertyTypes == nil { ltu . removedPropertyTypes = make ( map [ string ] struct { } ) } for i := range ids { ltu . removedPropertyTypes [ ids [ i ] ] = struct { } { } } return ltu }
RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids.
RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids .