func (status Status) KnownAgentStatus() bool {
	switch status {
	case
		Allocating,
		Error,
		Failed,
		Rebooting,
		Executing,
		Idle:
		return true
	}
	return false
}
// KnownAgentStatus returns true if status has a known value for an agent.
// It includes every status that has ever been valid for a unit or machine agent.
// This is used by the apiserver client facade to filter out unknown values.
KnownAgentStatus returns true if status has a known value for an agent.
It includes every status that has ever been valid for a unit or machine agent.
This is used by the apiserver client facade to filter out unknown values.
// KnownAgentStatus returns true if status has a known value for an agent . // It includes every status that has ever been valid for a unit or machine agent . // This is used by the apiserver client facade to filter out unknown values .
func (status Status) KnownAgentStatus() bool {
	switch status {
	case
		Allocating,
		Error,
		Failed,
		Rebooting,
		Executing,
		Idle:
		return true
	}
	return false
}
func ( status Status ) KnownAgentStatus ( ) bool { switch status { case Allocating , Error , Failed , Rebooting , Executing , Idle : return true } return false }
KnownAgentStatus returns true if status has a known value for an agent.
KnownAgentStatus returns true if status has a known value for an agent .