func (c *Camera) Delete() {
	cxn := System.getDB()
	defer cxn.Close()

	if _, err := cxn.Exec("delete from Cameras where ID=?", c.ID); err != nil {
		panic(err)
	}
}
// Delete removes a Camera from the database (revoking permissions for it and ultimately removing it
// from the UI.)
Delete removes a Camera from the database (revoking permissions for it and ultimately removing it
from the UI.)
// Delete removes a Camera from the database ( revoking permissions for it and ultimately removing it // from the UI . )
func (c *Camera) Delete() {
	cxn := System.getDB()
	defer cxn.Close()
	if _, err := cxn.Exec("delete from Cameras where ID=?", c.ID); err != nil {
		panic(err)
	}
}
func ( c * Camera ) Delete ( ) { cxn := System . getDB ( ) defer cxn . Close ( ) if _ , err := cxn . Exec ( " " , c . ID ) ; err != nil { panic ( err ) } }
Delete removes a Camera from the database (revoking permissions for it and ultimately removing it
from the UI.)
Delete removes a Camera from the database ( revoking permissions for it and ultimately removing it from the UI . )