func (wotu *WorkOrderTypeUpdate) AddWorkOrderIDs(ids ...string) *WorkOrderTypeUpdate {
	if wotu.work_orders == nil {
		wotu.work_orders = make(map[string]struct{})
	}
	for i := range ids {
		wotu.work_orders[ids[i]] = struct{}{}
	}
	return wotu
}
// AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids.
AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids.
// AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids .
func (wotu *WorkOrderTypeUpdate) AddWorkOrderIDs(ids ...string) *WorkOrderTypeUpdate {
	if wotu.work_orders == nil {
		wotu.work_orders = make(map[string]struct{})
	}
	for i := range ids {
		wotu.work_orders[ids[i]] = struct{}{}
	}
	return wotu
}
func ( wotu * WorkOrderTypeUpdate ) AddWorkOrderIDs ( ids ... string ) * WorkOrderTypeUpdate { if wotu . work_orders == nil { wotu . work_orders = make ( map [ string ] struct { } ) } for i := range ids { wotu . work_orders [ ids [ i ] ] = struct { } { } } return wotu }
AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids.
AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids .