func GetDatasetDataLakeGen1(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *DatasetDataLakeGen1State, opts ...pulumi.ResourceOption) (*DatasetDataLakeGen1, error) {
	var resource DatasetDataLakeGen1
	err := ctx.ReadResource("azure:datashare/datasetDataLakeGen1:DatasetDataLakeGen1", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetDatasetDataLakeGen1 gets an existing DatasetDataLakeGen1 resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetDatasetDataLakeGen1 gets an existing DatasetDataLakeGen1 resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetDatasetDataLakeGen1 gets an existing DatasetDataLakeGen1 resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetDatasetDataLakeGen1(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *DatasetDataLakeGen1State, opts ...pulumi.ResourceOption) (*DatasetDataLakeGen1, error) {
	var resource DatasetDataLakeGen1
	err := ctx.ReadResource("azure:datashare/datasetDataLakeGen1:DatasetDataLakeGen1", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetDatasetDataLakeGen1 ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * DatasetDataLakeGen1State , opts ... pulumi . ResourceOption ) ( * DatasetDataLakeGen1 , error ) { var resource DatasetDataLakeGen1 err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetDatasetDataLakeGen1 gets an existing DatasetDataLakeGen1 resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetDatasetDataLakeGen1 gets an existing DatasetDataLakeGen1 resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .