func (ec *EquipmentCreate) AddFileIDs(ids ...string) *EquipmentCreate {
	if ec.files == nil {
		ec.files = make(map[string]struct{})
	}
	for i := range ids {
		ec.files[ids[i]] = struct{}{}
	}
	return ec
}
// AddFileIDs adds the files edge to File by ids.
AddFileIDs adds the files edge to File by ids.
// AddFileIDs adds the files edge to File by ids .
func (ec *EquipmentCreate) AddFileIDs(ids ...string) *EquipmentCreate {
	if ec.files == nil {
		ec.files = make(map[string]struct{})
	}
	for i := range ids {
		ec.files[ids[i]] = struct{}{}
	}
	return ec
}
func ( ec * EquipmentCreate ) AddFileIDs ( ids ... string ) * EquipmentCreate { if ec . files == nil { ec . files = make ( map [ string ] struct { } ) } for i := range ids { ec . files [ ids [ i ] ] = struct { } { } } return ec }
AddFileIDs adds the files edge to File by ids.
AddFileIDs adds the files edge to File by ids .