func (eptu *EquipmentPortTypeUpdate) RemovePropertyTypeIDs(ids ...string) *EquipmentPortTypeUpdate {
	if eptu.removedPropertyTypes == nil {
		eptu.removedPropertyTypes = make(map[string]struct{})
	}
	for i := range ids {
		eptu.removedPropertyTypes[ids[i]] = struct{}{}
	}
	return eptu
}
// RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids.
RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids.
// RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids .
func (eptu *EquipmentPortTypeUpdate) RemovePropertyTypeIDs(ids ...string) *EquipmentPortTypeUpdate {
	if eptu.removedPropertyTypes == nil {
		eptu.removedPropertyTypes = make(map[string]struct{})
	}
	for i := range ids {
		eptu.removedPropertyTypes[ids[i]] = struct{}{}
	}
	return eptu
}
func ( eptu * EquipmentPortTypeUpdate ) RemovePropertyTypeIDs ( ids ... string ) * EquipmentPortTypeUpdate { if eptu . removedPropertyTypes == nil { eptu . removedPropertyTypes = make ( map [ string ] struct { } ) } for i := range ids { eptu . removedPropertyTypes [ ids [ i ] ] = struct { } { } } return eptu }
RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids.
RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids .