func (_m *SceneReaderWriter) UpdateCover(sceneID int, cover []byte) error {
	ret := _m.Called(sceneID, cover)

	var r0 error
	if rf, ok := ret.Get(0).(func(int, []byte) error); ok {
		r0 = rf(sceneID, cover)
	} else {
		r0 = ret.Error(0)
	}

	return r0
}
// UpdateCover provides a mock function with given fields: sceneID, cover
UpdateCover provides a mock function with given fields: sceneID, cover
// UpdateCover provides a mock function with given fields : sceneID cover
func (_m *SceneReaderWriter) UpdateCover(sceneID int, cover []byte) error {
	ret := _m.Called(sceneID, cover)
	var r0 error
	if rf, ok := ret.Get(0).(func(int, []byte) error); ok {
		r0 = rf(sceneID, cover)
	} else {
		r0 = ret.Error(0)
	}
	return r0
}
func ( _m * SceneReaderWriter ) UpdateCover ( sceneID int , cover [ ] byte ) error { ret := _m . Called ( sceneID , cover ) var r0 error if rf , ok := ret . Get ( 0 ) . ( func ( int , [ ] byte ) error ) ; ok { r0 = rf ( sceneID , cover ) } else { r0 = ret . Error ( 0 ) } return r0 }
UpdateCover provides a mock function with given fields: sceneID, cover
UpdateCover provides a mock function with given fields : sceneID cover