func GetPort(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *PortState, opts ...pulumi.ResourceOption) (*Port, error) {
	var resource Port
	err := ctx.ReadResource("openstack:networking/port:Port", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetPort gets an existing Port resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetPort gets an existing Port resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetPort gets an existing Port resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetPort(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *PortState, opts ...pulumi.ResourceOption) (*Port, error) {
	var resource Port
	err := ctx.ReadResource("openstack:networking/port:Port", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetPort ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * PortState , opts ... pulumi . ResourceOption ) ( * Port , error ) { var resource Port err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetPort gets an existing Port resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetPort gets an existing Port resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .