func (bl *Blinkt) FlashAll(times int, color string) {
	red, green, blue := Hex2RGB(color)
	bl.SetAll(red, green, blue)
	for i := 0; i < times; i++ {
		bl.SetBrightness(1.0)
		bl.Show()
		time.Sleep(30 * time.Millisecond)
		bl.SetBrightness(0)
		bl.Show()
		time.Sleep(30 * time.Millisecond)
	}
}
// FlashAll will flash all pixels on and off specified times and color
FlashAll will flash all pixels on and off specified times and color
// FlashAll will flash all pixels on and off specified times and color
func (bl *Blinkt) FlashAll(times int, color string) {
	red, green, blue := Hex2RGB(color)
	bl.SetAll(red, green, blue)
	for i := 0; i < times; i++ {
		bl.SetBrightness(1.0)
		bl.Show()
		time.Sleep(30 * time.Millisecond)
		bl.SetBrightness(0)
		bl.Show()
		time.Sleep(30 * time.Millisecond)
	}
}
func ( bl * Blinkt ) FlashAll ( times int , color string ) { red , green , blue := Hex2RGB ( color ) bl . SetAll ( red , green , blue ) for i := 0 ; i < times ; i ++ { bl . SetBrightness ( 1.0 ) bl . Show ( ) time . Sleep ( 30 * time . Millisecond ) bl . SetBrightness ( 0 ) bl . Show ( ) time . Sleep ( 30 * time . Millisecond ) } }
FlashAll will flash all pixels on and off specified times and color
FlashAll will flash all pixels on and off specified times and color