func NewSessionMustCompile(conf *Config) (session Session) {
	var err error
	session, err = NewSession(conf)
	if err != nil {
		panic(err)
	}

	return
}
// NewSessionMustCompile same as NewClientMustCompile, but with the Session
// interface
NewSessionMustCompile same as NewClientMustCompile, but with the Session
interface
// NewSessionMustCompile same as NewClientMustCompile but with the Session // interface
func NewSessionMustCompile(conf *Config) (session Session) {
	var err error
	session, err = NewSession(conf)
	if err != nil {
		panic(err)
	}
	return
}
func NewSessionMustCompile ( conf * Config ) ( session Session ) { var err error session , err = NewSession ( conf ) if err != nil { panic ( err ) } return }
NewSessionMustCompile same as NewClientMustCompile, but with the Session
interface
NewSessionMustCompile same as NewClientMustCompile but with the Session interface