func findNode(address string, nodes *core.NodeList) (*core.Node, bool) {
	for _, node := range nodes.Items {
		for _, nodeAddress := range node.Status.Addresses {
			if address == nodeAddress.Address {
				return &node, true
			}
		}
	}
	return nil, false
}
// findNode returns a pointer to the node with an address matching the given address and a bool indicating if the node
// was found or not.
findNode returns a pointer to the node with an address matching the given address and a bool indicating if the node
was found or not.
// findNode returns a pointer to the node with an address matching the given address and a bool indicating if the node // was found or not .
func findNode(address string, nodes *core.NodeList) (*core.Node, bool) {
	for _, node := range nodes.Items {
		for _, nodeAddress := range node.Status.Addresses {
			if address == nodeAddress.Address {
				return &node, true
			}
		}
	}
	return nil, false
}
func findNode ( address string , nodes * core . NodeList ) ( * core . Node , bool ) { for _ , node := range nodes . Items { for _ , nodeAddress := range node . Status . Addresses { if address == nodeAddress . Address { return & node , true } } } return nil , false }
findNode returns a pointer to the node with an address matching the given address and a bool indicating if the node
was found or not.
findNode returns a pointer to the node with an address matching the given address and a bool indicating if the node was found or not .