func SetLevel(level Level) {
	if logrusLevel, ok := levelMap[level]; ok {
		logrus.SetLevel(logrusLevel)
	} else {
		logrus.SetLevel(defaultLogLevel)
	}
}
// SetLevel sets the log level globally
SetLevel sets the log level globally
// SetLevel sets the log level globally
func SetLevel(level Level) {
	if logrusLevel, ok := levelMap[level]; ok {
		logrus.SetLevel(logrusLevel)
	} else {
		logrus.SetLevel(defaultLogLevel)
	}
}
func SetLevel ( level Level ) { if logrusLevel , ok := levelMap [ level ] ; ok { logrus . SetLevel ( logrusLevel ) } else { logrus . SetLevel ( defaultLogLevel ) } }
SetLevel sets the log level globally
SetLevel sets the log level globally