func (tu *TokenUpdate) SetUserID(id int) *TokenUpdate {
	if tu.user == nil {
		tu.user = make(map[int]struct{})
	}
	tu.user[id] = struct{}{}
	return tu
}
// SetUserID sets the user edge to User by id.
SetUserID sets the user edge to User by id.
// SetUserID sets the user edge to User by id .
func (tu *TokenUpdate) SetUserID(id int) *TokenUpdate {
	if tu.user == nil {
		tu.user = make(map[int]struct{})
	}
	tu.user[id] = struct{}{}
	return tu
}
func ( tu * TokenUpdate ) SetUserID ( id int ) * TokenUpdate { if tu . user == nil { tu . user = make ( map [ int ] struct { } ) } tu . user [ id ] = struct { } { } return tu }
SetUserID sets the user edge to User by id.
SetUserID sets the user edge to User by id .