func (runner *Runner) killAll() {
	runner.mu.Lock()
	defer runner.mu.Unlock()
	for id := range runner.workers {
		runner.killWorkerLocked(id)
	}
}
// killAll stops all the current workers.
killAll stops all the current workers.
// killAll stops all the current workers .
func (runner *Runner) killAll() {
	runner.mu.Lock()
	defer runner.mu.Unlock()
	for id := range runner.workers {
		runner.killWorkerLocked(id)
	}
}
func ( runner * Runner ) killAll ( ) { runner . mu . Lock ( ) defer runner . mu . Unlock ( ) for id := range runner . workers { runner . killWorkerLocked ( id ) } }
killAll stops all the current workers.
killAll stops all the current workers .