func startTimer(t *timer) {
	if raceenabled {
		racerelease(unsafe.Pointer(t))
	}
	addtimer(t)
}
// startTimer adds t to the timer heap.
//go:linkname startTimer time.startTimer
startTimer adds t to the timer heap.
go:linkname startTimer time.startTimer
// startTimer adds t to the timer heap . // go : linkname startTimer time . startTimer
func startTimer(t *timer) {
	if raceenabled {
		racerelease(unsafe.Pointer(t))
	}
	addtimer(t)
}
func startTimer ( t * timer ) { if raceenabled { racerelease ( unsafe . Pointer ( t ) ) } addtimer ( t ) }
startTimer adds t to the timer heap.
startTimer adds t to the timer heap .