func NewClientStub(s *system.Info) *Client {
	return &Client{
		Inflight: Inflight{
			internal: make(map[uint16]InflightMessage),
		},
		Subscriptions: make(map[string]byte),
		State: State{
			Done: 1,
		},
	}
}
// NewClientStub returns an instance of Client with basic initializations. This
// method is typically called by the persistence restoration system.
NewClientStub returns an instance of Client with basic initializations. This
method is typically called by the persistence restoration system.
// NewClientStub returns an instance of Client with basic initializations . This // method is typically called by the persistence restoration system .
func NewClientStub(s *system.Info) *Client {
	return &Client{
		Inflight: Inflight{
			internal: make(map[uint16]InflightMessage),
		},
		Subscriptions: make(map[string]byte),
		State: State{
			Done: 1,
		},
	}
}
func NewClientStub ( s * system . Info ) * Client { return & Client { Inflight : Inflight { internal : make ( map [ uint16 ] InflightMessage ) , } , Subscriptions : make ( map [ string ] byte ) , State : State { Done : 1 , } , } }
NewClientStub returns an instance of Client with basic initializations.
NewClientStub returns an instance of Client with basic initializations .