func EmojiForPlayer(playerType string) string {
	if playerType == "cpu" {
		return "🤖"
	}
	return "👤"
}
// EmojiForPlayer returns an emoji corresponding to the player type
EmojiForPlayer returns an emoji corresponding to the player type
// EmojiForPlayer returns an emoji corresponding to the player type
func EmojiForPlayer(playerType string) string {
	if playerType == "cpu" {
		return "🤖"
	}
	return "👤"
}
func EmojiForPlayer ( playerType string ) string { if playerType == " " { return " } return " }
EmojiForPlayer returns an emoji corresponding to the player type
EmojiForPlayer returns an emoji corresponding to the player type