func updateGlobalOnce(fd int) error {
	physicalInit()
	err := updateSystemValues(int(fd))
	updateVectorTable()
	return err
}
// updateGlobalOnce does global initialization. It has to be called only once.
updateGlobalOnce does global initialization. It has to be called only once.
// updateGlobalOnce does global initialization . It has to be called only once .
func updateGlobalOnce(fd int) error {
	physicalInit()
	err := updateSystemValues(int(fd))
	updateVectorTable()
	return err
}
func updateGlobalOnce ( fd int ) error { physicalInit ( ) err := updateSystemValues ( int ( fd ) ) updateVectorTable ( ) return err }
updateGlobalOnce does global initialization.
updateGlobalOnce does global initialization .