func GetJobCredential(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *JobCredentialState, opts ...pulumi.ResourceOption) (*JobCredential, error) {
	var resource JobCredential
	err := ctx.ReadResource("azure:mssql/jobCredential:JobCredential", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetJobCredential gets an existing JobCredential resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetJobCredential gets an existing JobCredential resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetJobCredential gets an existing JobCredential resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetJobCredential(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *JobCredentialState, opts ...pulumi.ResourceOption) (*JobCredential, error) {
	var resource JobCredential
	err := ctx.ReadResource("azure:mssql/jobCredential:JobCredential", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetJobCredential ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * JobCredentialState , opts ... pulumi . ResourceOption ) ( * JobCredential , error ) { var resource JobCredential err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetJobCredential gets an existing JobCredential resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetJobCredential gets an existing JobCredential resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .