func (es eventStore) AddEvent(User *discordgo.User, MsgID string, limit int) {
	es.m.Lock()
	defer es.m.Unlock()
	newQ := make([]QueueUser, 0)
	new := &EventData{
		DiscordUser: User,
		Limit:       limit,
		Queue:       newQ,
		Expiration:  time.Now().Add(2 * time.Hour),
	}
	es.eb[MsgID] = new
}
// AddEvent creates a new event on the server
AddEvent creates a new event on the server
// AddEvent creates a new event on the server
func (es eventStore) AddEvent(User *discordgo.User, MsgID string, limit int) {
	es.m.Lock()
	defer es.m.Unlock()
	newQ := make([]QueueUser, 0)
	new := &EventData{
		DiscordUser: User,
		Limit:       limit,
		Queue:       newQ,
		Expiration:  time.Now().Add(2 * time.Hour),
	}
	es.eb[MsgID] = new
}
func ( es eventStore ) AddEvent ( User * discordgo . User , MsgID string , limit int ) { es . m . Lock ( ) defer es . m . Unlock ( ) newQ := make ( [ ] QueueUser , 0 ) new := & EventData { DiscordUser : User , Limit : limit , Queue : newQ , Expiration : time . Now ( ) . Add ( 2 * time . Hour ) , } es . eb [ MsgID ] = new }
AddEvent creates a new event on the server
AddEvent creates a new event on the server