func (socket *Socket) Close() {
	if socket.Closed {
		return
	}
	socket.Closed = true
	socket.conn.Close()
}
// Close stops a Socket from being able to send/receive any more data.
Close stops a Socket from being able to send/receive any more data.
// Close stops a Socket from being able to send / receive any more data .
func (socket *Socket) Close() {
	if socket.Closed {
		return
	}
	socket.Closed = true
	socket.conn.Close()
}
func ( socket * Socket ) Close ( ) { if socket . Closed { return } socket . Closed = true socket . conn . Close ( ) }
Close stops a Socket from being able to send/receive any more data.
Close stops a Socket from being able to send / receive any more data .