func (g *Game) startCreate() {
	g.hide(false)
	g.dom.SetChecked("#hide-game-create", false)
	g.dom.SetChecked("#tab-game", true)
}
// startCreate opens the game tab in create mode.
startCreate opens the game tab in create mode.
// startCreate opens the game tab in create mode .
func (g *Game) startCreate() {
	g.hide(false)
	g.dom.SetChecked("#hide-game-create", false)
	g.dom.SetChecked("#tab-game", true)
}
func ( g * Game ) startCreate ( ) { g . hide ( false ) g . dom . SetChecked ( " " , false ) g . dom . SetChecked ( " " , true ) }
startCreate opens the game tab in create mode.
startCreate opens the game tab in create mode .