func (lb *rlsBalancer) Close() {
	lb.mu.Lock()
	defer lb.mu.Unlock()

	lb.done.Fire()
	if lb.rlsCC != nil {
		lb.rlsCC.Close()
	}
}
// Cleans up the resources allocated by the LB policy including the clientConn
// to the RLS server.
// Implements balancer.Balancer.
Cleans up the resources allocated by the LB policy including the clientConn
to the RLS server.
Implements balancer.Balancer.
// Cleans up the resources allocated by the LB policy including the clientConn // to the RLS server . // Implements balancer . Balancer .
func (lb *rlsBalancer) Close() {
	lb.mu.Lock()
	defer lb.mu.Unlock()
	lb.done.Fire()
	if lb.rlsCC != nil {
		lb.rlsCC.Close()
	}
}
func ( lb * rlsBalancer ) Close ( ) { lb . mu . Lock ( ) defer lb . mu . Unlock ( ) lb . done . Fire ( ) if lb . rlsCC != nil { lb . rlsCC . Close ( ) } }
Cleans up the resources allocated by the LB policy including the clientConn
to the RLS server.
Cleans up the resources allocated by the LB policy including the clientConn to the RLS server .