func GetLiveEvent(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *LiveEventState, opts ...pulumi.ResourceOption) (*LiveEvent, error) {
	var resource LiveEvent
	err := ctx.ReadResource("azure:media/liveEvent:LiveEvent", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetLiveEvent gets an existing LiveEvent resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetLiveEvent gets an existing LiveEvent resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetLiveEvent gets an existing LiveEvent resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetLiveEvent(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *LiveEventState, opts ...pulumi.ResourceOption) (*LiveEvent, error) {
	var resource LiveEvent
	err := ctx.ReadResource("azure:media/liveEvent:LiveEvent", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetLiveEvent ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * LiveEventState , opts ... pulumi . ResourceOption ) ( * LiveEvent , error ) { var resource LiveEvent err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetLiveEvent gets an existing LiveEvent resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetLiveEvent gets an existing LiveEvent resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .