func GetWorkspace(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *WorkspaceState, opts ...pulumi.ResourceOption) (*Workspace, error) {
	var resource Workspace
	err := ctx.ReadResource("azure:synapse/workspace:Workspace", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetWorkspace gets an existing Workspace resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetWorkspace gets an existing Workspace resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetWorkspace gets an existing Workspace resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetWorkspace(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *WorkspaceState, opts ...pulumi.ResourceOption) (*Workspace, error) {
	var resource Workspace
	err := ctx.ReadResource("azure:synapse/workspace:Workspace", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetWorkspace ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * WorkspaceState , opts ... pulumi . ResourceOption ) ( * Workspace , error ) { var resource Workspace err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetWorkspace gets an existing Workspace resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetWorkspace gets an existing Workspace resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .