func (etu *EquipmentTypeUpdate) AddPropertyTypes(p ...*PropertyType) *EquipmentTypeUpdate {
	ids := make([]string, len(p))
	for i := range p {
		ids[i] = p[i].ID
	}
	return etu.AddPropertyTypeIDs(ids...)
}
// AddPropertyTypes adds the property_types edges to PropertyType.
AddPropertyTypes adds the property_types edges to PropertyType.
// AddPropertyTypes adds the property_types edges to PropertyType .
func (etu *EquipmentTypeUpdate) AddPropertyTypes(p ...*PropertyType) *EquipmentTypeUpdate {
	ids := make([]string, len(p))
	for i := range p {
		ids[i] = p[i].ID
	}
	return etu.AddPropertyTypeIDs(ids...)
}
func ( etu * EquipmentTypeUpdate ) AddPropertyTypes ( p ... * PropertyType ) * EquipmentTypeUpdate { ids := make ( [ ] string , len ( p ) ) for i := range p { ids [ i ] = p [ i ] . ID } return etu . AddPropertyTypeIDs ( ids ... ) }
AddPropertyTypes adds the property_types edges to PropertyType.
AddPropertyTypes adds the property_types edges to PropertyType .