func GetChannelsRegistration(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *ChannelsRegistrationState, opts ...pulumi.ResourceOption) (*ChannelsRegistration, error) {
	var resource ChannelsRegistration
	err := ctx.ReadResource("azure:bot/channelsRegistration:ChannelsRegistration", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetChannelsRegistration gets an existing ChannelsRegistration resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetChannelsRegistration gets an existing ChannelsRegistration resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetChannelsRegistration gets an existing ChannelsRegistration resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetChannelsRegistration(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *ChannelsRegistrationState, opts ...pulumi.ResourceOption) (*ChannelsRegistration, error) {
	var resource ChannelsRegistration
	err := ctx.ReadResource("azure:bot/channelsRegistration:ChannelsRegistration", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetChannelsRegistration ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * ChannelsRegistrationState , opts ... pulumi . ResourceOption ) ( * ChannelsRegistration , error ) { var resource ChannelsRegistration err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetChannelsRegistration gets an existing ChannelsRegistration resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetChannelsRegistration gets an existing ChannelsRegistration resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .