func Query(qb Queryer, sceneFilter *models.SceneFilterType, findFilter *models.FindFilterType) ([]*models.Scene, error) {
	result, err := qb.Query(QueryOptions(sceneFilter, findFilter, false))
	if err != nil {
		return nil, err
	}

	scenes, err := result.Resolve()
	if err != nil {
		return nil, err
	}

	return scenes, nil
}
// Query queries for scenes using the provided filters.
Query queries for scenes using the provided filters.
// Query queries for scenes using the provided filters .
func Query(qb Queryer, sceneFilter *models.SceneFilterType, findFilter *models.FindFilterType) ([]*models.Scene, error) {
	result, err := qb.Query(QueryOptions(sceneFilter, findFilter, false))
	if err != nil {
		return nil, err
	}
	scenes, err := result.Resolve()
	if err != nil {
		return nil, err
	}
	return scenes, nil
}
func Query ( qb Queryer , sceneFilter * models . SceneFilterType , findFilter * models . FindFilterType ) ( [ ] * models . Scene , error ) { result , err := qb . Query ( QueryOptions ( sceneFilter , findFilter , false ) ) if err != nil { return nil , err } scenes , err := result . Resolve ( ) if err != nil { return nil , err } return scenes , nil }
Query queries for scenes using the provided filters.
Query queries for scenes using the provided filters .