func (ltuo *LocationTypeUpdateOne) AddLocationIDs(ids ...string) *LocationTypeUpdateOne {
	if ltuo.locations == nil {
		ltuo.locations = make(map[string]struct{})
	}
	for i := range ids {
		ltuo.locations[ids[i]] = struct{}{}
	}
	return ltuo
}
// AddLocationIDs adds the locations edge to Location by ids.
AddLocationIDs adds the locations edge to Location by ids.
// AddLocationIDs adds the locations edge to Location by ids .
func (ltuo *LocationTypeUpdateOne) AddLocationIDs(ids ...string) *LocationTypeUpdateOne {
	if ltuo.locations == nil {
		ltuo.locations = make(map[string]struct{})
	}
	for i := range ids {
		ltuo.locations[ids[i]] = struct{}{}
	}
	return ltuo
}
func ( ltuo * LocationTypeUpdateOne ) AddLocationIDs ( ids ... string ) * LocationTypeUpdateOne { if ltuo . locations == nil { ltuo . locations = make ( map [ string ] struct { } ) } for i := range ids { ltuo . locations [ ids [ i ] ] = struct { } { } } return ltuo }
AddLocationIDs adds the locations edge to Location by ids.
AddLocationIDs adds the locations edge to Location by ids .