func (pc *ProjectCreate) AddWorkOrderIDs(ids ...string) *ProjectCreate {
	if pc.work_orders == nil {
		pc.work_orders = make(map[string]struct{})
	}
	for i := range ids {
		pc.work_orders[ids[i]] = struct{}{}
	}
	return pc
}
// AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids.
AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids.
// AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids .
func (pc *ProjectCreate) AddWorkOrderIDs(ids ...string) *ProjectCreate {
	if pc.work_orders == nil {
		pc.work_orders = make(map[string]struct{})
	}
	for i := range ids {
		pc.work_orders[ids[i]] = struct{}{}
	}
	return pc
}
func ( pc * ProjectCreate ) AddWorkOrderIDs ( ids ... string ) * ProjectCreate { if pc . work_orders == nil { pc . work_orders = make ( map [ string ] struct { } ) } for i := range ids { pc . work_orders [ ids [ i ] ] = struct { } { } } return pc }
AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids.
AddWorkOrderIDs adds the work_orders edge to WorkOrder by ids .