func (s Symbol) Id() int32 {
	if s.id == 0 {
		return SymbolIDUnknown
	}
	return s.id
}
// Id returns the ID of the Symbol if it has been set, or SymbolIDUnknown if
// it has not.
Id returns the ID of the Symbol if it has been set, or SymbolIDUnknown if
it has not.
// Id returns the ID of the Symbol if it has been set or SymbolIDUnknown if // it has not .
func (s Symbol) Id() int32 {
	if s.id == 0 {
		return SymbolIDUnknown
	}
	return s.id
}
func ( s Symbol ) Id ( ) int32 { if s . id == 0 { return SymbolIDUnknown } return s . id }
Id returns the ID of the Symbol if it has been set, or SymbolIDUnknown if
it has not.
Id returns the ID of the Symbol if it has been set or SymbolIDUnknown if it has not .