func GetStoreVirtualNetworkRule(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *StoreVirtualNetworkRuleState, opts ...pulumi.ResourceOption) (*StoreVirtualNetworkRule, error) {
	var resource StoreVirtualNetworkRule
	err := ctx.ReadResource("azure:datalake/storeVirtualNetworkRule:StoreVirtualNetworkRule", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetStoreVirtualNetworkRule gets an existing StoreVirtualNetworkRule resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetStoreVirtualNetworkRule gets an existing StoreVirtualNetworkRule resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetStoreVirtualNetworkRule gets an existing StoreVirtualNetworkRule resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetStoreVirtualNetworkRule(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *StoreVirtualNetworkRuleState, opts ...pulumi.ResourceOption) (*StoreVirtualNetworkRule, error) {
	var resource StoreVirtualNetworkRule
	err := ctx.ReadResource("azure:datalake/storeVirtualNetworkRule:StoreVirtualNetworkRule", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetStoreVirtualNetworkRule ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * StoreVirtualNetworkRuleState , opts ... pulumi . ResourceOption ) ( * StoreVirtualNetworkRule , error ) { var resource StoreVirtualNetworkRule err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetStoreVirtualNetworkRule gets an existing StoreVirtualNetworkRule resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetStoreVirtualNetworkRule gets an existing StoreVirtualNetworkRule resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .