func (manager *NetworkManager) LoadFromFile(name string) error {
	data, err := ioutil.ReadFile(name)
	if err != nil {
		return err
	}

	content := string(data)

	contentComponents := strings.Split(content, "|")
	if len(contentComponents) != 2 {
		return fmt.Errorf("Incorrect file format")
	}

	// layers
	layersComponents := strings.Split(contentComponents[0], ",")

	if len(layersComponents) != len(manager.layers) {
		return fmt.Errorf("Incompatible layer setting")
	}
	for layerIndex := 0; layerIndex < len(manager.layers); layerIndex++ {
		parsedLayer, parseError := strconv.Atoi(layersComponents[layerIndex])
		if parseError != nil {
			return parseError
		}
		if parsedLayer != manager.layers[layerIndex] {
			return fmt.Errorf("Incompatible layer setting. Parsed: %d, expected: %d", parsedLayer, manager.layers[layerIndex])
		}
	}

	// weights
	weightsComponents := strings.Split(contentComponents[1], ",")
	loadedWeightIndex := 0
	network := manager.Networks[0]
	var loadedNetwork Network
	loadedNetwork.randomProvider = network.randomProvider
	loadedNetwork.neuronLayers = make([][]Neuron, len(network.neuronLayers))
	for layerIndex := 0; layerIndex < len(network.neuronLayers); layerIndex++ {
		loadedNetwork.neuronLayers[layerIndex] = make([]Neuron, len(network.neuronLayers[layerIndex]))
		for neuronIndex := 0; neuronIndex < len(network.neuronLayers[layerIndex]); neuronIndex++ {
			var neuron Neuron
			neuron.weights = make([]float32, len(network.neuronLayers[layerIndex][neuronIndex].weights))
			for weightIndex := 0; weightIndex < len(network.neuronLayers[layerIndex][neuronIndex].weights); weightIndex++ {
				if loadedWeightIndex > len(weightsComponents)-1 {
					return fmt.Errorf("Incompatible weights length")
				}
				parsedWeight, parseError := strconv.ParseFloat(weightsComponents[loadedWeightIndex], 32)
				if parseError != nil {
					return parseError
				}
				neuron.weights[weightIndex] = float32(parsedWeight)

				loadedWeightIndex++
			}
			loadedNetwork.neuronLayers[layerIndex][neuronIndex] = neuron
		}
	}

	manager.Networks[len(manager.Networks)-1] = loadedNetwork

	return nil
}
// LoadFromFile loads and parses content of the file with given name and replaces
// least performant network with parsed one, returns an error in case the load or
// parse was not successful
LoadFromFile loads and parses content of the file with given name and replaces
least performant network with parsed one, returns an error in case the load or
parse was not successful
// LoadFromFile loads and parses content of the file with given name and replaces // least performant network with parsed one returns an error in case the load or // parse was not successful
func (manager *NetworkManager) LoadFromFile(name string) error {
	data, err := ioutil.ReadFile(name)
	if err != nil {
		return err
	}
	content := string(data)
	contentComponents := strings.Split(content, "|")
	if len(contentComponents) != 2 {
		return fmt.Errorf("Incorrect file format")
	}
	layersComponents := strings.Split(contentComponents[0], ",")
	if len(layersComponents) != len(manager.layers) {
		return fmt.Errorf("Incompatible layer setting")
	}
	for layerIndex := 0; layerIndex < len(manager.layers); layerIndex++ {
		parsedLayer, parseError := strconv.Atoi(layersComponents[layerIndex])
		if parseError != nil {
			return parseError
		}
		if parsedLayer != manager.layers[layerIndex] {
			return fmt.Errorf("Incompatible layer setting. Parsed: %d, expected: %d", parsedLayer, manager.layers[layerIndex])
		}
	}
	weightsComponents := strings.Split(contentComponents[1], ",")
	loadedWeightIndex := 0
	network := manager.Networks[0]
	var loadedNetwork Network
	loadedNetwork.randomProvider = network.randomProvider
	loadedNetwork.neuronLayers = make([][]Neuron, len(network.neuronLayers))
	for layerIndex := 0; layerIndex < len(network.neuronLayers); layerIndex++ {
		loadedNetwork.neuronLayers[layerIndex] = make([]Neuron, len(network.neuronLayers[layerIndex]))
		for neuronIndex := 0; neuronIndex < len(network.neuronLayers[layerIndex]); neuronIndex++ {
			var neuron Neuron
			neuron.weights = make([]float32, len(network.neuronLayers[layerIndex][neuronIndex].weights))
			for weightIndex := 0; weightIndex < len(network.neuronLayers[layerIndex][neuronIndex].weights); weightIndex++ {
				if loadedWeightIndex > len(weightsComponents)-1 {
					return fmt.Errorf("Incompatible weights length")
				}
				parsedWeight, parseError := strconv.ParseFloat(weightsComponents[loadedWeightIndex], 32)
				if parseError != nil {
					return parseError
				}
				neuron.weights[weightIndex] = float32(parsedWeight)
				loadedWeightIndex++
			}
			loadedNetwork.neuronLayers[layerIndex][neuronIndex] = neuron
		}
	}
	manager.Networks[len(manager.Networks)-1] = loadedNetwork
	return nil
}
func ( manager * NetworkManager ) LoadFromFile ( name string ) error { data , err := ioutil . ReadFile ( name ) if err != nil { return err } content := string ( data ) contentComponents := strings . Split ( content , " " ) if len ( contentComponents ) != 2 { return fmt . Errorf ( " " ) } layersComponents := strings . Split ( contentComponents [ 0 ] , " " ) if len ( layersComponents ) != len ( manager . layers ) { return fmt . Errorf ( " " ) } for layerIndex := 0 ; layerIndex < len ( manager . layers ) ; layerIndex ++ { parsedLayer , parseError := strconv . Atoi ( layersComponents [ layerIndex ] ) if parseError != nil { return parseError } if parsedLayer != manager . layers [ layerIndex ] { return fmt . Errorf ( " " , parsedLayer , manager . layers [ layerIndex ] ) } } weightsComponents := strings . Split ( contentComponents [ 1 ] , " " ) loadedWeightIndex := 0 network := manager . Networks [ 0 ] var loadedNetwork Network loadedNetwork . randomProvider = network . randomProvider loadedNetwork . neuronLayers = make ( [ ] [ ] Neuron , len ( network . neuronLayers ) ) for layerIndex := 0 ; layerIndex < len ( network . neuronLayers ) ; layerIndex ++ { loadedNetwork . neuronLayers [ layerIndex ] = make ( [ ] Neuron , len ( network . neuronLayers [ layerIndex ] ) ) for neuronIndex := 0 ; neuronIndex < len ( network . neuronLayers [ layerIndex ] ) ; neuronIndex ++ { var neuron Neuron neuron . weights = make ( [ ] float32 , len ( network . neuronLayers [ layerIndex ] [ neuronIndex ] . weights ) ) for weightIndex := 0 ; weightIndex < len ( network . neuronLayers [ layerIndex ] [ neuronIndex ] . weights ) ; weightIndex ++ { if loadedWeightIndex > len ( weightsComponents ) - 1 { return fmt . Errorf ( " " ) } parsedWeight , parseError := strconv . ParseFloat ( weightsComponents [ loadedWeightIndex ] , 32 ) if parseError != nil { return parseError } neuron . weights [ weightIndex ] = float32 ( parsedWeight ) loadedWeightIndex ++ } loadedNetwork . neuronLayers [ layerIndex ] [ neuronIndex ] = neuron } } manager . Networks [ len ( manager . Networks ) - 1 ] = loadedNetwork return nil }
LoadFromFile loads and parses content of the file with given name and replaces
least performant network with parsed one, returns an error in case the load or
parse was not successful
LoadFromFile loads and parses content of the file with given name and replaces least performant network with parsed one returns an error in case the load or parse was not successful
// layers // weights