func (rs *RoundState) RoundStateEvent() types.EventDataRoundState {
	return types.EventDataRoundState{
		Height: rs.Height,
		Round:  rs.Round,
		Step:   rs.Step.String(),
	}
}
// RoundStateEvent returns the H/R/S of the RoundState as an event.
RoundStateEvent returns the H/R/S of the RoundState as an event.
// RoundStateEvent returns the H / R / S of the RoundState as an event .
func (rs *RoundState) RoundStateEvent() types.EventDataRoundState {
	return types.EventDataRoundState{
		Height: rs.Height,
		Round:  rs.Round,
		Step:   rs.Step.String(),
	}
}
func ( rs * RoundState ) RoundStateEvent ( ) types . EventDataRoundState { return types . EventDataRoundState { Height : rs . Height , Round : rs . Round , Step : rs . Step . String ( ) , } }
RoundStateEvent returns the H/R/S of the RoundState as an event.
RoundStateEvent returns the H / R / S of the RoundState as an event .