func GetSnapshot(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *SnapshotState, opts ...pulumi.ResourceOption) (*Snapshot, error) {
	var resource Snapshot
	err := ctx.ReadResource("azure:netapp/snapshot:Snapshot", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetSnapshot gets an existing Snapshot resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetSnapshot gets an existing Snapshot resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetSnapshot gets an existing Snapshot resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetSnapshot(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *SnapshotState, opts ...pulumi.ResourceOption) (*Snapshot, error) {
	var resource Snapshot
	err := ctx.ReadResource("azure:netapp/snapshot:Snapshot", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetSnapshot ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * SnapshotState , opts ... pulumi . ResourceOption ) ( * Snapshot , error ) { var resource Snapshot err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetSnapshot gets an existing Snapshot resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetSnapshot gets an existing Snapshot resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .