func (bldr *OrganizationQueryBuilder) Limit(limit int) *OrganizationQueryBuilder {
	bldr.q = bldr.q.Limit(limit)
	if bldr.plugin != nil {
		bldr.plugin.Limit(limit)
	}
	return bldr
}
// Limit setup to query.
Limit setup to query.
// Limit setup to query .
func (bldr *OrganizationQueryBuilder) Limit(limit int) *OrganizationQueryBuilder {
	bldr.q = bldr.q.Limit(limit)
	if bldr.plugin != nil {
		bldr.plugin.Limit(limit)
	}
	return bldr
}
func ( bldr * OrganizationQueryBuilder ) Limit ( limit int ) * OrganizationQueryBuilder { bldr . q = bldr . q . Limit ( limit ) if bldr . plugin != nil { bldr . plugin . Limit ( limit ) } return bldr }
Limit setup to query.
Limit setup to query .