func (us userStore) LimitQueue(user *discordgo.User) bool {
	us.m.RLock()
	defer us.m.RUnlock()
	if !us.UserExists(user) {
		return false
	}
	return len(us.user[user.ID].queues) == MaxQueue
}
// LimitQueue returns true when user hit max queue amount
//
// Otherwise, it return false
LimitQueue returns true when user hit max queue amount

Otherwise, it return false
// LimitQueue returns true when user hit max queue amount // // Otherwise it return false
func (us userStore) LimitQueue(user *discordgo.User) bool {
	us.m.RLock()
	defer us.m.RUnlock()
	if !us.UserExists(user) {
		return false
	}
	return len(us.user[user.ID].queues) == MaxQueue
}
func ( us userStore ) LimitQueue ( user * discordgo . User ) bool { us . m . RLock ( ) defer us . m . RUnlock ( ) if ! us . UserExists ( user ) { return false } return len ( us . user [ user . ID ] . queues ) == MaxQueue }
LimitQueue returns true when user hit max queue amount
LimitQueue returns true when user hit max queue amount