func NewPoke() *Poke {

	return &Poke{
		ModelVersion: 1,
	}
}
// NewPoke returns a new *Poke
NewPoke returns a new *Poke
// NewPoke returns a new * Poke
func NewPoke() *Poke {
	return &Poke{
		ModelVersion: 1,
	}
}
func NewPoke ( ) * Poke { return & Poke { ModelVersion : 1 , } }
NewPoke returns a new *Poke
NewPoke returns a new * Poke