func (etu *EquipmentTypeUpdate) AddEquipment(e ...*Equipment) *EquipmentTypeUpdate {
	ids := make([]string, len(e))
	for i := range e {
		ids[i] = e[i].ID
	}
	return etu.AddEquipmentIDs(ids...)
}
// AddEquipment adds the equipment edges to Equipment.
AddEquipment adds the equipment edges to Equipment.
// AddEquipment adds the equipment edges to Equipment .
func (etu *EquipmentTypeUpdate) AddEquipment(e ...*Equipment) *EquipmentTypeUpdate {
	ids := make([]string, len(e))
	for i := range e {
		ids[i] = e[i].ID
	}
	return etu.AddEquipmentIDs(ids...)
}
func ( etu * EquipmentTypeUpdate ) AddEquipment ( e ... * Equipment ) * EquipmentTypeUpdate { ids := make ( [ ] string , len ( e ) ) for i := range e { ids [ i ] = e [ i ] . ID } return etu . AddEquipmentIDs ( ids ... ) }
AddEquipment adds the equipment edges to Equipment.
AddEquipment adds the equipment edges to Equipment .