func (epdc *EquipmentPositionDefinitionCreate) AddPositions(e ...*EquipmentPosition) *EquipmentPositionDefinitionCreate {
	ids := make([]string, len(e))
	for i := range e {
		ids[i] = e[i].ID
	}
	return epdc.AddPositionIDs(ids...)
}
// AddPositions adds the positions edges to EquipmentPosition.
AddPositions adds the positions edges to EquipmentPosition.
// AddPositions adds the positions edges to EquipmentPosition .
func (epdc *EquipmentPositionDefinitionCreate) AddPositions(e ...*EquipmentPosition) *EquipmentPositionDefinitionCreate {
	ids := make([]string, len(e))
	for i := range e {
		ids[i] = e[i].ID
	}
	return epdc.AddPositionIDs(ids...)
}
func ( epdc * EquipmentPositionDefinitionCreate ) AddPositions ( e ... * EquipmentPosition ) * EquipmentPositionDefinitionCreate { ids := make ( [ ] string , len ( e ) ) for i := range e { ids [ i ] = e [ i ] . ID } return epdc . AddPositionIDs ( ids ... ) }
AddPositions adds the positions edges to EquipmentPosition.
AddPositions adds the positions edges to EquipmentPosition .