func panicRateIters(rate time.Duration, iters int, count *int) {
	time.Sleep(rate)
	*count = *count + 1
	if *count <= iters {
		Crash()
	}
}
// Panic for a certain number of iterations at a specific time duration.
// Be careful about changing this; the CrashSetup refers specifically to the
// line of code below where Crash() is called.
Panic for a certain number of iterations at a specific time duration.
Be careful about changing this; the CrashSetup refers specifically to the
line of code below where Crash() is called.
// Panic for a certain number of iterations at a specific time duration . // Be careful about changing this ; the CrashSetup refers specifically to the // line of code below where Crash () is called .
func panicRateIters(rate time.Duration, iters int, count *int) {
	time.Sleep(rate)
	*count = *count + 1
	if *count <= iters {
		Crash()
	}
}
func panicRateIters ( rate time . Duration , iters int , count * int ) { time . Sleep ( rate ) * count = * count + 1 if * count <= iters { Crash ( ) } }
Panic for a certain number of iterations at a specific time duration.
Panic for a certain number of iterations at a specific time duration .