func NewBeacon() *Beacon {
	z := &Beacon{}
	z.zactorT = C.Beacon_new()
	return z
}
// NewBeacon creates a new Beacon instance.
NewBeacon creates a new Beacon instance.
// NewBeacon creates a new Beacon instance .
func NewBeacon() *Beacon {
	z := &Beacon{}
	z.zactorT = C.Beacon_new()
	return z
}
func NewBeacon ( ) * Beacon { z := & Beacon { } z . zactorT = C . Beacon_new ( ) return z }
NewBeacon creates a new Beacon instance.
NewBeacon creates a new Beacon instance .