func (this *BinlogCoordinates) Equals(other *BinlogCoordinates) bool {
	if other == nil {
		return false
	}
	return this.LogFile == other.LogFile && this.LogPos == other.LogPos && this.Type == other.Type
}
// Equals tests equality of this coordinate and another one.
Equals tests equality of this coordinate and another one.
// Equals tests equality of this coordinate and another one .
func (this *BinlogCoordinates) Equals(other *BinlogCoordinates) bool {
	if other == nil {
		return false
	}
	return this.LogFile == other.LogFile && this.LogPos == other.LogPos && this.Type == other.Type
}
func ( this * BinlogCoordinates ) Equals ( other * BinlogCoordinates ) bool { if other == nil { return false } return this . LogFile == other . LogFile && this . LogPos == other . LogPos && this . Type == other . Type }
Equals tests equality of this coordinate and another one.
Equals tests equality of this coordinate and another one .