func (fpu *FloorPlanUpdate) SaveX(ctx context.Context) int {
	affected, err := fpu.Save(ctx)
	if err != nil {
		panic(err)
	}
	return affected
}
// SaveX is like Save, but panics if an error occurs.
SaveX is like Save, but panics if an error occurs.
// SaveX is like Save but panics if an error occurs .
func (fpu *FloorPlanUpdate) SaveX(ctx context.Context) int {
	affected, err := fpu.Save(ctx)
	if err != nil {
		panic(err)
	}
	return affected
}
func ( fpu * FloorPlanUpdate ) SaveX ( ctx context . Context ) int { affected , err := fpu . Save ( ctx ) if err != nil { panic ( err ) } return affected }
SaveX is like Save, but panics if an error occurs.
SaveX is like Save but panics if an error occurs .