func Float32(value *structpb.Value) float32 {
	nv, ok := value.Kind.(*structpb.Value_NumberValue)
	if !ok {
		return 0
	}
	return float32(nv.NumberValue)
}
// Float32 returns value as an float32. If value is
// not a NumberValue, returns 0
Float32 returns value as an float32. If value is
not a NumberValue, returns 0
// Float32 returns value as an float32 . If value is // not a NumberValue returns 0
func Float32(value *structpb.Value) float32 {
	nv, ok := value.Kind.(*structpb.Value_NumberValue)
	if !ok {
		return 0
	}
	return float32(nv.NumberValue)
}
func Float32 ( value * structpb . Value ) float32 { nv , ok := value . Kind . ( * structpb . Value_NumberValue ) if ! ok { return 0 } return float32 ( nv . NumberValue ) }
Float32 returns value as an float32.
Float32 returns value as an float32 .