func (c Config) ApplicationResourceDownloadLimit() int {
	switch v := c[ApplicationResourceDownloadLimit].(type) {
	case float64:
		return int(v)
	case int:
		return v
	default:
		// nil type shows up here
	}
	return DefaultApplicationResourceDownloadLimit
}
// ApplicationResourceDownloadLimit limits the number of concurrent resource download
// requests from unit agents which will be served. The limit is per application.
ApplicationResourceDownloadLimit limits the number of concurrent resource download
requests from unit agents which will be served. The limit is per application.
// ApplicationResourceDownloadLimit limits the number of concurrent resource download // requests from unit agents which will be served . The limit is per application .
func (c Config) ApplicationResourceDownloadLimit() int {
	switch v := c[ApplicationResourceDownloadLimit].(type) {
	case float64:
		return int(v)
	case int:
		return v
	default:
	}
	return DefaultApplicationResourceDownloadLimit
}
func ( c Config ) ApplicationResourceDownloadLimit ( ) int { switch v := c [ ApplicationResourceDownloadLimit ] . ( type ) { case float64 : return int ( v ) case int : return v default : } return DefaultApplicationResourceDownloadLimit }
ApplicationResourceDownloadLimit limits the number of concurrent resource download
requests from unit agents which will be served.
ApplicationResourceDownloadLimit limits the number of concurrent resource download requests from unit agents which will be served .
// nil type shows up here