func (epc *EquipmentPortCreate) SetLinkID(id string) *EquipmentPortCreate {
	if epc.link == nil {
		epc.link = make(map[string]struct{})
	}
	epc.link[id] = struct{}{}
	return epc
}
// SetLinkID sets the link edge to Link by id.
SetLinkID sets the link edge to Link by id.
// SetLinkID sets the link edge to Link by id .
func (epc *EquipmentPortCreate) SetLinkID(id string) *EquipmentPortCreate {
	if epc.link == nil {
		epc.link = make(map[string]struct{})
	}
	epc.link[id] = struct{}{}
	return epc
}
func ( epc * EquipmentPortCreate ) SetLinkID ( id string ) * EquipmentPortCreate { if epc . link == nil { epc . link = make ( map [ string ] struct { } ) } epc . link [ id ] = struct { } { } return epc }
SetLinkID sets the link edge to Link by id.
SetLinkID sets the link edge to Link by id .