func (bl *Blinkt) SetAll(r int, g int, b int) *Blinkt {
	for p := range bl.pixels {
		bl.SetPixel(p, r, g, b)
	}
	return bl
}
// SetAll sets all pixels to specified r, g, b colour. Show must be called to update the LEDs.
SetAll sets all pixels to specified r, g, b colour. Show must be called to update the LEDs.
// SetAll sets all pixels to specified r g b colour . Show must be called to update the LEDs .
func (bl *Blinkt) SetAll(r int, g int, b int) *Blinkt {
	for p := range bl.pixels {
		bl.SetPixel(p, r, g, b)
	}
	return bl
}
func ( bl * Blinkt ) SetAll ( r int , g int , b int ) * Blinkt { for p := range bl . pixels { bl . SetPixel ( p , r , g , b ) } return bl }
SetAll sets all pixels to specified r, g, b colour.
SetAll sets all pixels to specified r g b colour .