func (ltu *LocationTypeUpdate) RemoveLocationIDs(ids ...string) *LocationTypeUpdate {
	if ltu.removedLocations == nil {
		ltu.removedLocations = make(map[string]struct{})
	}
	for i := range ids {
		ltu.removedLocations[ids[i]] = struct{}{}
	}
	return ltu
}
// RemoveLocationIDs removes the locations edge to Location by ids.
RemoveLocationIDs removes the locations edge to Location by ids.
// RemoveLocationIDs removes the locations edge to Location by ids .
func (ltu *LocationTypeUpdate) RemoveLocationIDs(ids ...string) *LocationTypeUpdate {
	if ltu.removedLocations == nil {
		ltu.removedLocations = make(map[string]struct{})
	}
	for i := range ids {
		ltu.removedLocations[ids[i]] = struct{}{}
	}
	return ltu
}
func ( ltu * LocationTypeUpdate ) RemoveLocationIDs ( ids ... string ) * LocationTypeUpdate { if ltu . removedLocations == nil { ltu . removedLocations = make ( map [ string ] struct { } ) } for i := range ids { ltu . removedLocations [ ids [ i ] ] = struct { } { } } return ltu }
RemoveLocationIDs removes the locations edge to Location by ids.
RemoveLocationIDs removes the locations edge to Location by ids .