func UpgradeStatusFinished(status string) bool {
	if status == SuccessStatus || status == NotRequiredStatus || status == NotSupportedStatus {
		return true
	}
	return false
}
// UpgradeStatusFinished defines if the upgrade has completed
UpgradeStatusFinished defines if the upgrade has completed
// UpgradeStatusFinished defines if the upgrade has completed
func UpgradeStatusFinished(status string) bool {
	if status == SuccessStatus || status == NotRequiredStatus || status == NotSupportedStatus {
		return true
	}
	return false
}
func UpgradeStatusFinished ( status string ) bool { if status == SuccessStatus || status == NotRequiredStatus || status == NotSupportedStatus { return true } return false }
UpgradeStatusFinished defines if the upgrade has completed
UpgradeStatusFinished defines if the upgrade has completed