func (g *Guild) sortChannels() {
	sort.Slice(g.Channels, func(i, j int) bool {
		return g.Channels[i].ID < g.Channels[j].ID
	})
}
// sortChannels Only while in lock
sortChannels Only while in lock
// sortChannels Only while in lock
func (g *Guild) sortChannels() {
	sort.Slice(g.Channels, func(i, j int) bool {
		return g.Channels[i].ID < g.Channels[j].ID
	})
}
func ( g * Guild ) sortChannels ( ) { sort . Slice ( g . Channels , func ( i , j int ) bool { return g . Channels [ i ] . ID < g . Channels [ j ] . ID } ) }
sortChannels Only while in lock
sortChannels Only while in lock