func (epc *EquipmentPortCreate) SetParentID(id string) *EquipmentPortCreate {
	if epc.parent == nil {
		epc.parent = make(map[string]struct{})
	}
	epc.parent[id] = struct{}{}
	return epc
}
// SetParentID sets the parent edge to Equipment by id.
SetParentID sets the parent edge to Equipment by id.
// SetParentID sets the parent edge to Equipment by id .
func (epc *EquipmentPortCreate) SetParentID(id string) *EquipmentPortCreate {
	if epc.parent == nil {
		epc.parent = make(map[string]struct{})
	}
	epc.parent[id] = struct{}{}
	return epc
}
func ( epc * EquipmentPortCreate ) SetParentID ( id string ) * EquipmentPortCreate { if epc . parent == nil { epc . parent = make ( map [ string ] struct { } ) } epc . parent [ id ] = struct { } { } return epc }
SetParentID sets the parent edge to Equipment by id.
SetParentID sets the parent edge to Equipment by id .