func (any *Any) IsFloat() bool {
	if any == nil {
		return false
	}
	_, ok := any.Value.(*Any_FloatValue)
	if !ok {
		_, ok = any.Value.(*Any_DoubleValue)
	}
	return ok
}
// IsFloat returns true if it is a float
IsFloat returns true if it is a float
// IsFloat returns true if it is a float
func (any *Any) IsFloat() bool {
	if any == nil {
		return false
	}
	_, ok := any.Value.(*Any_FloatValue)
	if !ok {
		_, ok = any.Value.(*Any_DoubleValue)
	}
	return ok
}
func ( any * Any ) IsFloat ( ) bool { if any == nil { return false } _ , ok := any . Value . ( * Any_FloatValue ) if ! ok { _ , ok = any . Value . ( * Any_DoubleValue ) } return ok }
IsFloat returns true if it is a float
IsFloat returns true if it is a float