func (s SteamId) ClanToChat() SteamId {
	if s.GetAccountType() == steamlang.EAccountType(7) { //EAccountType_Clan
		s = s.SetAccountInstance(uint32(ChatInstanceFlagClan))
		s = s.SetAccountType(steamlang.EAccountType_Chat) //EAccountType_Chat
	}
	return s
}
// used to fix the Clan SteamId to a Chat SteamId

used to fix the Clan SteamId to a Chat SteamId
// used to fix the Clan SteamId to a Chat SteamId
func (s SteamId) ClanToChat() SteamId {
	if s.GetAccountType() == steamlang.EAccountType(7) { 
		s = s.SetAccountInstance(uint32(ChatInstanceFlagClan))
		s = s.SetAccountType(steamlang.EAccountType_Chat) 
	}
	return s
}
func ( s SteamId ) ClanToChat ( ) SteamId { if s . GetAccountType ( ) == steamlang . EAccountType ( 7 ) { s = s . SetAccountInstance ( uint32 ( ChatInstanceFlagClan ) ) s = s . SetAccountType ( steamlang . EAccountType_Chat ) } return s }
used to fix the Clan SteamId to a Chat SteamId
used to fix the Clan SteamId to a Chat SteamId
//EAccountType_Clan
 //EAccountType_Chat
