func stopWorkers(workers []worker.Worker) {
	for _, w := range workers {
		if w != nil {
			worker.Stop(w)
		}
	}
}
// stopWorkers stops all non-nil workers in the supplied slice, and swallows
// all errors. This is consistent, for now, because Catacomb swallows all
// errors but the first; as we come to rank or log errors, this must change
// to accommodate better practices.
stopWorkers stops all non-nil workers in the supplied slice, and swallows
all errors. This is consistent, for now, because Catacomb swallows all
errors but the first; as we come to rank or log errors, this must change
to accommodate better practices.
// stopWorkers stops all non - nil workers in the supplied slice and swallows // all errors . This is consistent for now because Catacomb swallows all // errors but the first ; as we come to rank or log errors this must change // to accommodate better practices .
func stopWorkers(workers []worker.Worker) {
	for _, w := range workers {
		if w != nil {
			worker.Stop(w)
		}
	}
}
func stopWorkers ( workers [ ] worker . Worker ) { for _ , w := range workers { if w != nil { worker . Stop ( w ) } } }
stopWorkers stops all non-nil workers in the supplied slice, and swallows
all errors.
stopWorkers stops all non - nil workers in the supplied slice and swallows all errors .