func (player *Player) ValidatePlayer() error {
	validate := validator.New()

	return validate.Struct(player)
}
// ValidatePlayer a player with json validation and in queue validator
ValidatePlayer a player with json validation and in queue validator
// ValidatePlayer a player with json validation and in queue validator
func (player *Player) ValidatePlayer() error {
	validate := validator.New()
	return validate.Struct(player)
}
func ( player * Player ) ValidatePlayer ( ) error { validate := validator . New ( ) return validate . Struct ( player ) }
ValidatePlayer a player with json validation and in queue validator
ValidatePlayer a player with json validation and in queue validator