func (c *Client) RetryProvisioning(machines ...names.MachineTag) ([]params.ErrorResult, error) {
	p := params.Entities{}
	p.Entities = make([]params.Entity, len(machines))
	for i, machine := range machines {
		p.Entities[i] = params.Entity{Tag: machine.String()}
	}
	var results params.ErrorResults
	err := c.facade.FacadeCall("RetryProvisioning", p, &results)
	return results.Results, err
}
// RetryProvisioning updates the provisioning status of a machine allowing the
// provisioner to retry.
RetryProvisioning updates the provisioning status of a machine allowing the
provisioner to retry.
// RetryProvisioning updates the provisioning status of a machine allowing the // provisioner to retry .
func (c *Client) RetryProvisioning(machines ...names.MachineTag) ([]params.ErrorResult, error) {
	p := params.Entities{}
	p.Entities = make([]params.Entity, len(machines))
	for i, machine := range machines {
		p.Entities[i] = params.Entity{Tag: machine.String()}
	}
	var results params.ErrorResults
	err := c.facade.FacadeCall("RetryProvisioning", p, &results)
	return results.Results, err
}
func ( c * Client ) RetryProvisioning ( machines ... names . MachineTag ) ( [ ] params . ErrorResult , error ) { p := params . Entities { } p . Entities = make ( [ ] params . Entity , len ( machines ) ) for i , machine := range machines { p . Entities [ i ] = params . Entity { Tag : machine . String ( ) } } var results params . ErrorResults err := c . facade . FacadeCall ( " " , p , & results ) return results . Results , err }
RetryProvisioning updates the provisioning status of a machine allowing the
provisioner to retry.
RetryProvisioning updates the provisioning status of a machine allowing the provisioner to retry .