func (c Config) ControllerAPIPort() int {
	if value, ok := c[ControllerAPIPort].(float64); ok {
		return int(value)
	}
	// If the value isn't an int, this conversion will fail and value
	// will be 0, which is what we want here.
	value, _ := c[ControllerAPIPort].(int)
	return value
}
// ControllerAPIPort returns the optional API port to be used for
// the controllers to talk to each other. A zero value means that
// it is not set.
ControllerAPIPort returns the optional API port to be used for
the controllers to talk to each other. A zero value means that
it is not set.
// ControllerAPIPort returns the optional API port to be used for // the controllers to talk to each other . A zero value means that // it is not set .
func (c Config) ControllerAPIPort() int {
	if value, ok := c[ControllerAPIPort].(float64); ok {
		return int(value)
	}
	value, _ := c[ControllerAPIPort].(int)
	return value
}
func ( c Config ) ControllerAPIPort ( ) int { if value , ok := c [ ControllerAPIPort ] . ( float64 ) ; ok { return int ( value ) } value , _ := c [ ControllerAPIPort ] . ( int ) return value }
ControllerAPIPort returns the optional API port to be used for
the controllers to talk to each other.
ControllerAPIPort returns the optional API port to be used for the controllers to talk to each other .
// If the value isn't an int, this conversion will fail and value // will be 0, which is what we want here.