func (m *SyncStatus) Validate() error {
	if m == nil {
		return nil
	}

	if _, ok := Status_name[int32(m.GetStatus())]; !ok {
		return SyncStatusValidationError{
			field:  "Status",
			reason: "value must be one of the defined enum values",
		}
	}

	return nil
}
// Validate checks the field values on SyncStatus with the rules defined in the
// proto definition for this message. If any rules are violated, an error is returned.
Validate checks the field values on SyncStatus with the rules defined in the
proto definition for this message. If any rules are violated, an error is returned.
// Validate checks the field values on SyncStatus with the rules defined in the // proto definition for this message . If any rules are violated an error is returned .
func (m *SyncStatus) Validate() error {
	if m == nil {
		return nil
	}
	if _, ok := Status_name[int32(m.GetStatus())]; !ok {
		return SyncStatusValidationError{
			field:  "Status",
			reason: "value must be one of the defined enum values",
		}
	}
	return nil
}
func ( m * SyncStatus ) Validate ( ) error { if m == nil { return nil } if _ , ok := Status_name [ int32 ( m . GetStatus ( ) ) ] ; ! ok { return SyncStatusValidationError { field : " " , reason : " " , } } return nil }
Validate checks the field values on SyncStatus with the rules defined in the
proto definition for this message.
Validate checks the field values on SyncStatus with the rules defined in the proto definition for this message .