func GetAdministrativeUnit(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *AdministrativeUnitState, opts ...pulumi.ResourceOption) (*AdministrativeUnit, error) {
	var resource AdministrativeUnit
	err := ctx.ReadResource("azuread:index/administrativeUnit:AdministrativeUnit", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetAdministrativeUnit gets an existing AdministrativeUnit resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetAdministrativeUnit gets an existing AdministrativeUnit resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetAdministrativeUnit gets an existing AdministrativeUnit resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetAdministrativeUnit(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *AdministrativeUnitState, opts ...pulumi.ResourceOption) (*AdministrativeUnit, error) {
	var resource AdministrativeUnit
	err := ctx.ReadResource("azuread:index/administrativeUnit:AdministrativeUnit", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetAdministrativeUnit ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * AdministrativeUnitState , opts ... pulumi . ResourceOption ) ( * AdministrativeUnit , error ) { var resource AdministrativeUnit err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetAdministrativeUnit gets an existing AdministrativeUnit resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetAdministrativeUnit gets an existing AdministrativeUnit resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .