func (fpu *FloorPlanUpdate) SetScaleID(id string) *FloorPlanUpdate {
	if fpu.scale == nil {
		fpu.scale = make(map[string]struct{})
	}
	fpu.scale[id] = struct{}{}
	return fpu
}
// SetScaleID sets the scale edge to FloorPlanScale by id.
SetScaleID sets the scale edge to FloorPlanScale by id.
// SetScaleID sets the scale edge to FloorPlanScale by id .
func (fpu *FloorPlanUpdate) SetScaleID(id string) *FloorPlanUpdate {
	if fpu.scale == nil {
		fpu.scale = make(map[string]struct{})
	}
	fpu.scale[id] = struct{}{}
	return fpu
}
func ( fpu * FloorPlanUpdate ) SetScaleID ( id string ) * FloorPlanUpdate { if fpu . scale == nil { fpu . scale = make ( map [ string ] struct { } ) } fpu . scale [ id ] = struct { } { } return fpu }
SetScaleID sets the scale edge to FloorPlanScale by id.
SetScaleID sets the scale edge to FloorPlanScale by id .