func GetRandomName(retry int) string {
	rnd := random.Rand
begin:
	name := fmt.Sprintf("%s_%s", left[rnd.Intn(len(left))], right[rnd.Intn(len(right))])
	if name == "boring_wozniak" /* Steve Wozniak is not boring */ {
		goto begin
	}

	if retry > 0 {
		name = fmt.Sprintf("%s%d", name, rnd.Intn(10))
	}
	return name
}
// GetRandomName generates a random name from the list of adjectives and surnames in this package
// formatted as "adjective_surname". For example 'focused_turing'. If retry is non-zero, a random
// integer between 0 and 10 will be added to the end of the name, e.g `focused_turing3`
GetRandomName generates a random name from the list of adjectives and surnames in this package
formatted as "adjective_surname". For example 'focused_turing'. If retry is non-zero, a random
integer between 0 and 10 will be added to the end of the name, e.g `focused_turing3`
// GetRandomName generates a random name from the list of adjectives and surnames in this package // formatted as " adjective_surname " . For example ' focused_turing ' . If retry is non - zero a random // integer between 0 and 10 will be added to the end of the name e . g ` focused_turing3 `
func GetRandomName(retry int) string {
	rnd := random.Rand
begin:
	name := fmt.Sprintf("%s_%s", left[rnd.Intn(len(left))], right[rnd.Intn(len(right))])
	if name == "boring_wozniak"  {
		goto begin
	}
	if retry > 0 {
		name = fmt.Sprintf("%s%d", name, rnd.Intn(10))
	}
	return name
}
func GetRandomName ( retry int ) string { rnd := random . Rand begin : name := fmt . Sprintf ( " " , left [ rnd . Intn ( len ( left ) ) ] , right [ rnd . Intn ( len ( right ) ) ] ) if name == " " { goto begin } if retry > 0 { name = fmt . Sprintf ( " " , name , rnd . Intn ( 10 ) ) } return name }
GetRandomName generates a random name from the list of adjectives and surnames in this package
formatted as "adjective_surname".
GetRandomName generates a random name from the list of adjectives and surnames in this package formatted as " adjective_surname " .
/* Steve Wozniak is not boring */