func (wotu *WorkOrderTypeUpdate) RemovePropertyTypeIDs(ids ...string) *WorkOrderTypeUpdate {
	if wotu.removedPropertyTypes == nil {
		wotu.removedPropertyTypes = make(map[string]struct{})
	}
	for i := range ids {
		wotu.removedPropertyTypes[ids[i]] = struct{}{}
	}
	return wotu
}
// RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids.
RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids.
// RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids .
func (wotu *WorkOrderTypeUpdate) RemovePropertyTypeIDs(ids ...string) *WorkOrderTypeUpdate {
	if wotu.removedPropertyTypes == nil {
		wotu.removedPropertyTypes = make(map[string]struct{})
	}
	for i := range ids {
		wotu.removedPropertyTypes[ids[i]] = struct{}{}
	}
	return wotu
}
func ( wotu * WorkOrderTypeUpdate ) RemovePropertyTypeIDs ( ids ... string ) * WorkOrderTypeUpdate { if wotu . removedPropertyTypes == nil { wotu . removedPropertyTypes = make ( map [ string ] struct { } ) } for i := range ids { wotu . removedPropertyTypes [ ids [ i ] ] = struct { } { } } return wotu }
RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids.
RemovePropertyTypeIDs removes the property_types edge to PropertyType by ids .