func (in *ServerCondition) DeepCopy() *ServerCondition {
	if in == nil {
		return nil
	}
	out := new(ServerCondition)
	in.DeepCopyInto(out)
	return out
}
// DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new ServerCondition.
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new ServerCondition.
// DeepCopy is an autogenerated deepcopy function copying the receiver creating a new ServerCondition .
func (in *ServerCondition) DeepCopy() *ServerCondition {
	if in == nil {
		return nil
	}
	out := new(ServerCondition)
	in.DeepCopyInto(out)
	return out
}
func ( in * ServerCondition ) DeepCopy ( ) * ServerCondition { if in == nil { return nil } out := new ( ServerCondition ) in . DeepCopyInto ( out ) return out }
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new ServerCondition.
DeepCopy is an autogenerated deepcopy function copying the receiver creating a new ServerCondition .