func (ltc *LocationTypeCreate) AddLocationIDs(ids ...string) *LocationTypeCreate {
	if ltc.locations == nil {
		ltc.locations = make(map[string]struct{})
	}
	for i := range ids {
		ltc.locations[ids[i]] = struct{}{}
	}
	return ltc
}
// AddLocationIDs adds the locations edge to Location by ids.
AddLocationIDs adds the locations edge to Location by ids.
// AddLocationIDs adds the locations edge to Location by ids .
func (ltc *LocationTypeCreate) AddLocationIDs(ids ...string) *LocationTypeCreate {
	if ltc.locations == nil {
		ltc.locations = make(map[string]struct{})
	}
	for i := range ids {
		ltc.locations[ids[i]] = struct{}{}
	}
	return ltc
}
func ( ltc * LocationTypeCreate ) AddLocationIDs ( ids ... string ) * LocationTypeCreate { if ltc . locations == nil { ltc . locations = make ( map [ string ] struct { } ) } for i := range ids { ltc . locations [ ids [ i ] ] = struct { } { } } return ltc }
AddLocationIDs adds the locations edge to Location by ids.
AddLocationIDs adds the locations edge to Location by ids .