func GetDscNodeConfiguration(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *DscNodeConfigurationState, opts ...pulumi.ResourceOption) (*DscNodeConfiguration, error) {
	var resource DscNodeConfiguration
	err := ctx.ReadResource("azure:automation/dscNodeConfiguration:DscNodeConfiguration", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
// GetDscNodeConfiguration gets an existing DscNodeConfiguration resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
GetDscNodeConfiguration gets an existing DscNodeConfiguration resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
// GetDscNodeConfiguration gets an existing DscNodeConfiguration resource ' s state with the given name ID and optional // state properties that are used to uniquely qualify the lookup ( nil if not required ) .
func GetDscNodeConfiguration(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *DscNodeConfigurationState, opts ...pulumi.ResourceOption) (*DscNodeConfiguration, error) {
	var resource DscNodeConfiguration
	err := ctx.ReadResource("azure:automation/dscNodeConfiguration:DscNodeConfiguration", name, id, state, &resource, opts...)
	if err != nil {
		return nil, err
	}
	return &resource, nil
}
func GetDscNodeConfiguration ( ctx * pulumi . Context , name string , id pulumi . IDInput , state * DscNodeConfigurationState , opts ... pulumi . ResourceOption ) ( * DscNodeConfiguration , error ) { var resource DscNodeConfiguration err := ctx . ReadResource ( " " , name , id , state , & resource , opts ... ) if err != nil { return nil , err } return & resource , nil }
GetDscNodeConfiguration gets an existing DscNodeConfiguration resource's state with the given name, ID, and optional
state properties that are used to uniquely qualify the lookup (nil if not required).
GetDscNodeConfiguration gets an existing DscNodeConfiguration resource ' s state with the given name ID and optional state properties that are used to uniquely qualify the lookup ( nil if not required ) .