func Attach(mount string) (c *Client) {
	c = &Client{}
	var err error
	if c.mount, err = openDir(path.Clean(mount)); err != nil {
		panic(err)
	}
	return c
}
// Attach creates a new client for the circuit environment.  It opens the
// circuit mount point and keeps it open (preventing it from being unmounted)
// for the life of the returned Client object.
Attach creates a new client for the circuit environment.  It opens the
circuit mount point and keeps it open (preventing it from being unmounted)
for the life of the returned Client object.
// Attach creates a new client for the circuit environment . It opens the // circuit mount point and keeps it open ( preventing it from being unmounted ) // for the life of the returned Client object .
func Attach(mount string) (c *Client) {
	c = &Client{}
	var err error
	if c.mount, err = openDir(path.Clean(mount)); err != nil {
		panic(err)
	}
	return c
}
func Attach ( mount string ) ( c * Client ) { c = & Client { } var err error if c . mount , err = openDir ( path . Clean ( mount ) ) ; err != nil { panic ( err ) } return c }
Attach creates a new client for the circuit environment.
Attach creates a new client for the circuit environment .