func Jitter(d time.Duration, pct float64) time.Duration {
	jitter := rand.Int63n(int64(float64(d) * pct))
	d += time.Duration(jitter)
	return d
}
// Jitter takes a duration and adjusts it forward by a up to `pct` percent
// uniformly.
Jitter takes a duration and adjusts it forward by a up to `pct` percent
uniformly.
// Jitter takes a duration and adjusts it forward by a up to ` pct ` percent // uniformly .
func Jitter(d time.Duration, pct float64) time.Duration {
	jitter := rand.Int63n(int64(float64(d) * pct))
	d += time.Duration(jitter)
	return d
}
func Jitter ( d time . Duration , pct float64 ) time . Duration { jitter := rand . Int63n ( int64 ( float64 ( d ) * pct ) ) d += time . Duration ( jitter ) return d }
Jitter takes a duration and adjusts it forward by a up to `pct` percent
uniformly.
Jitter takes a duration and adjusts it forward by a up to ` pct ` percent uniformly .