func (d *Dir) renderDirs(src, dst *content.Dir, force bool) error {
	for name, dir := range src.Subs {
		sub := d.Sub(name)
		dstSub := dst.Subs[name]
		if err := sub.Render(dir, dstSub, force); err != nil {
			return err
		}
	}
	return nil
}
// renderDirs update each subdirectory in this directory
renderDirs update each subdirectory in this directory
// renderDirs update each subdirectory in this directory
func (d *Dir) renderDirs(src, dst *content.Dir, force bool) error {
	for name, dir := range src.Subs {
		sub := d.Sub(name)
		dstSub := dst.Subs[name]
		if err := sub.Render(dir, dstSub, force); err != nil {
			return err
		}
	}
	return nil
}
func ( d * Dir ) renderDirs ( src , dst * content . Dir , force bool ) error { for name , dir := range src . Subs { sub := d . Sub ( name ) dstSub := dst . Subs [ name ] if err := sub . Render ( dir , dstSub , force ) ; err != nil { return err } } return nil }
renderDirs update each subdirectory in this directory
renderDirs update each subdirectory in this directory