func (b *MemoryBackend) GetSignatureScore(signature Signature) float64 {
	b.mu.RLock()
	score := b.scores[signature] / b.countScaleFactor
	b.mu.RUnlock()

	return score
}
// GetSignatureScore returns the score of a signature.
// It is normalized to represent a number of signatures per second.
GetSignatureScore returns the score of a signature.
It is normalized to represent a number of signatures per second.
// GetSignatureScore returns the score of a signature . // It is normalized to represent a number of signatures per second .
func (b *MemoryBackend) GetSignatureScore(signature Signature) float64 {
	b.mu.RLock()
	score := b.scores[signature] / b.countScaleFactor
	b.mu.RUnlock()
	return score
}
func ( b * MemoryBackend ) GetSignatureScore ( signature Signature ) float64 { b . mu . RLock ( ) score := b . scores [ signature ] / b . countScaleFactor b . mu . RUnlock ( ) return score }
GetSignatureScore returns the score of a signature.
GetSignatureScore returns the score of a signature .