func (c *Config) GetOutput(name string) *OutputConfig {
	if c.Outputs == nil {
		c.Outputs = make(map[string]*OutputConfig)
	}

	output := c.Outputs[name]
	if output == nil {
		output = &OutputConfig{}
		c.Outputs[name] = output
	}
	return output
}
// GetOutput returns the configuration information for an output
GetOutput returns the configuration information for an output
// GetOutput returns the configuration information for an output
func (c *Config) GetOutput(name string) *OutputConfig {
	if c.Outputs == nil {
		c.Outputs = make(map[string]*OutputConfig)
	}
	output := c.Outputs[name]
	if output == nil {
		output = &OutputConfig{}
		c.Outputs[name] = output
	}
	return output
}
func ( c * Config ) GetOutput ( name string ) * OutputConfig { if c . Outputs == nil { c . Outputs = make ( map [ string ] * OutputConfig ) } output := c . Outputs [ name ] if output == nil { output = & OutputConfig { } c . Outputs [ name ] = output } return output }
GetOutput returns the configuration information for an output
GetOutput returns the configuration information for an output