func NewLauncher(containerLaunchers []Launchable) *Launcher {
	return &Launcher{
		containerLaunchables: containerLaunchers,
	}
}
// NewLauncher creates a new launcher
NewLauncher creates a new launcher
// NewLauncher creates a new launcher
func NewLauncher(containerLaunchers []Launchable) *Launcher {
	return &Launcher{
		containerLaunchables: containerLaunchers,
	}
}
func NewLauncher ( containerLaunchers [ ] Launchable ) * Launcher { return & Launcher { containerLaunchables : containerLaunchers , } }
NewLauncher creates a new launcher
NewLauncher creates a new launcher