pub fn wait_until_attached<T: Into<Option<std::time::Duration>>> (timeout: T) -> Result<(), &'static str> {
    let timeout = timeout.into().map(|dur| std::time::Instant::now() + dur);
    loop {
        match state() {
            State::Attached => return Ok(()),
            State::Unknown  => return Err("Debugger state is unknown, cannot wait_until_attached"),
            State::Detatched => {
                if let Some(timeout) = timeout {
                    if std::time::Instant::now() >= timeout {
                        return Err("wait_until_attached timed out");
                    }
                }
                std::thread::sleep(std::time::Duration::from_millis(16)); // Poll at 60hz
            }
        }
    }
}
/// Wait for a debugger to be attached to the current process.
/// Will return an `Err("...")` if the debugger state is unknown, or waiting for the debugger times out.
/// 
/// # Platforms
/// 
/// | Platform  | State | Notes |
/// | --------- | ----- | ----- |
/// | Windows   | OK    |       |
/// | Android   | OK    |       |
/// | Linux     | OK    | See `state()` for known bugs, signal type might be wrong/suboptimal for debuggers.
/// | FreeBSD   | ???   | Untested, signal type might be wrong/suboptimal for debuggers
/// | NetBSD    | ???   | Untested, signal type might be wrong/suboptimal for debuggers
/// | OS X      | ???   | Untested, signal type might be wrong/suboptimal for debuggers
/// | iOS       | ???   | Untested, signal type might be wrong/suboptimal for debuggers
/// | WASM      | OK    |       |
/// 
/// # Examples
/// 
/// ```no_run
/// use std::time::Duration;
/// use bugsalot::debugger;
/// 
/// // Wait indefinitely for a debugger to attach.
/// # if false {
/// debugger::wait_until_attached(None).expect("state() not implemented on this platform");
/// # }
/// 
/// // Wait up to a timeout for a debugger to attach.
/// if debugger::wait_until_attached(Duration::from_millis(1)).is_ok() {
///     println!("Debugger attached OK!");
/// }
/// 
/// // Timeout can be an Optional duration as well.
/// match debugger::wait_until_attached(Some(Duration::from_millis(1))) {
///     Ok(()) => println!("Debugger attached OK!"),
///     Err(m) => println!("Debugger didn't attach: {}", m),
/// }
/// ```
Wait for a debugger to be attached to the current process.
Will return an `Err("...")` if the debugger state is unknown, or waiting for the debugger times out.
Wait for a debugger to be attached to the current process . Will return an ` Err ( " ... " ) ` if the debugger state is unknown or waiting for the debugger times out .
pub fn wait_until_attached<T: Into<Option<std::time::Duration>>> (timeout: T) -> Result<(), &'static str> {
    let timeout = timeout.into().map(|dur| std::time::Instant::now() + dur);
    loop {
        match state() {
            State::Attached => return Ok(()),
            State::Unknown  => return Err("Debugger state is unknown, cannot wait_until_attached"),
            State::Detatched => {
                if let Some(timeout) = timeout {
                    if std::time::Instant::now() >= timeout {
                        return Err("wait_until_attached timed out");
                    }
                }
                std::thread::sleep(std::time::Duration::from_millis(16)); // Poll at 60hz
            }
        }
    }
}
pub fn wait_until_attached < T : Into < Option < std :: time :: Duration > > > ( timeout : T ) -> Result < ( ) , & ' static str > { let timeout = timeout . into ( ) . map ( | dur | std :: time :: Instant :: now ( ) + dur ) ; loop { match state ( ) { State :: Attached => return Ok ( ( ) ) , State :: Unknown => return Err ( " " ) , State :: Detatched => { if let Some ( timeout ) = timeout { if std :: time :: Instant :: now ( ) >= timeout { return Err ( " " ) ; } } std :: thread :: sleep ( std :: time :: Duration :: from_millis ( 16 ) ) ; // Poll at 60hz } } } }
Wait for a debugger to be attached to the current process.
Wait for a debugger to be attached to the current process .
timeout
T
platforms
| Platform  | State | Notes |
|  |  |  |
| Windows   | OK    |       |
| Android   | OK    |       |
| Linux     | OK    | See `state()` for known bugs, signal type might be wrong/suboptimal for debuggers.
| Platform | State | Notes | | | | | | Windows | OK | | | Android | OK | | | Linux | OK | See ` state () ` for known bugs signal type might be wrong / suboptimal for debuggers .
examples
```no_run
use std::time::Duration;
use bugsalot::debugger.

Wait indefinitely for a debugger to attach.
` ` ` no_run use std :: time :: Duration ; use bugsalot :: debugger . Wait indefinitely for a debugger to attach .
if false {
:wait_until_attached(None).expect("state() not implemented on this platform").
: wait_until_attached ( None ) . expect ( " state () not implemented on this platform " ) .
}
Wait up to a timeout for a debugger to attach.
if debugger::wait_until_attached(Duration::from_millis(1)).is_ok() {
println!("Debugger attached OK!");
}

Timeout can be an Optional duration as well.
match debugger::wait_until_attached(Some(Duration::from_millis(1))) {
Ok(()) => println!("Debugger attached OK!"),
Err(m) => println!("Debugger didn't attach: {}", m),
}
```
Wait up to a timeout for a debugger to attach . if debugger :: wait_until_attached ( Duration :: from_millis ( 1 )) . is_ok () { println! ( " Debugger attached OK! " ) ; } Timeout can be an Optional duration as well . match debugger :: wait_until_attached ( Some ( Duration :: from_millis ( 1 ))) { Ok (( )) = > println! ( " Debugger attached OK! " ) Err ( m ) = > println! ( " Debugger didn ' t attach : {} " m ) } ` ` `