pub fn new() -> Self {
        StagesCounters {
            update_time: Timer::new(),
            collision_detection_time: Timer::new(),
            island_construction_time: Timer::new(),
            solver_time: Timer::new(),
            ccd_time: Timer::new(),
        }
    }
/// Create a new counter intialized to zero.
Create a new counter intialized to zero.
Create a new counter intialized to zero .
pub fn new() -> Self {
        StagesCounters {
            update_time: Timer::new(),
            collision_detection_time: Timer::new(),
            island_construction_time: Timer::new(),
            solver_time: Timer::new(),
            ccd_time: Timer::new(),
        }
    }
pub fn new ( ) -> Self { StagesCounters { update_time : Timer :: new ( ) , collision_detection_time : Timer :: new ( ) , island_construction_time : Timer :: new ( ) , solver_time : Timer :: new ( ) , ccd_time : Timer :: new ( ) , } }
Create a new counter intialized to zero.
Create a new counter intialized to zero .