pub fn forEachJointHandle(&self, f: &js_sys::Function) {
        let this = JsValue::null();
        for (handle, _, _) in self.0.iter() {
            let _ = f.call1(&this, &JsValue::from(handle.into_raw_parts().0 as u32));
        }
    }
/// Applies the given JavaScript function to the integer handle of each joint managed by this physics world.
///
/// # Parameters
/// - `f(handle)`: the function to apply to the integer handle of each joint managed by this set. Called as `f(collider)`.
Applies the given JavaScript function to the integer handle of each joint managed by this physics world.
Applies the given JavaScript function to the integer handle of each joint managed by this physics world .
pub fn forEachJointHandle(&self, f: &js_sys::Function) {
        let this = JsValue::null();
        for (handle, _, _) in self.0.iter() {
            let _ = f.call1(&this, &JsValue::from(handle.into_raw_parts().0 as u32));
        }
    }
pub fn forEachJointHandle ( & self , f : & js_sys :: Function ) { let this = JsValue :: null ( ) ; for ( handle , _ , _ ) in self . 0 . iter ( ) { let _ = f . call1 ( & this , & JsValue :: from ( handle . into_raw_parts ( ) . 0 as u32 ) ) ; } }
Applies the given JavaScript function to the integer handle of each joint managed by this physics world.
Applies the given JavaScript function to the integer handle of each joint managed by this physics world .
&self
f
&js_sys::Function
f(handle)
the function to apply to the integer handle of each joint managed by this set. Called as `f(collider)`.
the function to apply to the integer handle of each joint managed by this set . Called as ` f ( collider ) ` .