pub fn pnt3_ceil(p: &Point3f) -> Point3f {
    Point3f {
        x: p.x.ceil(),
        y: p.y.ceil(),
        z: p.z.ceil(),
    }
}
/// Apply ceil operation component-wise.
Apply ceil operation component-wise.
Apply ceil operation component - wise .
pub fn pnt3_ceil(p: &Point3f) -> Point3f {
    Point3f {
        x: p.x.ceil(),
        y: p.y.ceil(),
        z: p.z.ceil(),
    }
}
pub fn pnt3_ceil ( p : & Point3f ) -> Point3f { Point3f { x : p . x . ceil ( ) , y : p . y . ceil ( ) , z : p . z . ceil ( ) , } }
Apply ceil operation component-wise.
Apply ceil operation component - wise .
p
&Point3f