pub fn is_fullscreen(&self) -> PyResult<bool> {
        let mut fullscreen = false;
        let w = self.get_glfw_window();
        w.with_window_mode_mut(|m| {
            match m {
                glfw::WindowMode::FullScreen(..) => fullscreen = true,
                _ => (),
            }
        });

        Ok(fullscreen)
    }
/// Returns `true` if the frame is fullscreen.
Returns `true` if the frame is fullscreen.
Returns ` true ` if the frame is fullscreen .
pub fn is_fullscreen(&self) -> PyResult<bool> {
        let mut fullscreen = false;
        let w = self.get_glfw_window();
        w.with_window_mode_mut(|m| {
            match m {
                glfw::WindowMode::FullScreen(..) => fullscreen = true,
                _ => (),
            }
        });
        Ok(fullscreen)
    }
pub fn is_fullscreen ( & self ) -> PyResult < bool > { let mut fullscreen = false ; let w = self . get_glfw_window ( ) ; w . with_window_mode_mut ( | m | { match m { glfw :: WindowMode :: FullScreen ( .. ) => fullscreen = true , _ => ( ) , } } ) ; Ok ( fullscreen ) }
Returns `true` if the frame is fullscreen.
Returns ` true ` if the frame is fullscreen .
&self