pub fn new_with_chunk_bits(chunk_bits: u32) -> Self {
        assert!(chunk_bits < 32);
        Gear {
            chunk_bits: chunk_bits,
            ..Default::default()
        }
    }
/// Create new Gear engine with custom chunking settings
///
/// `chunk_bits` is number of bits that need to match in
/// the edge condition. `CHUNK_BITS` constant is the default.
Create new Gear engine with custom chunking settings
`chunk_bits` is number of bits that need to match in
the edge condition. `CHUNK_BITS` constant is the default.
Create new Gear engine with custom chunking settings ` chunk_bits ` is number of bits that need to match in the edge condition . ` CHUNK_BITS ` constant is the default .
pub fn new_with_chunk_bits(chunk_bits: u32) -> Self {
        assert!(chunk_bits < 32);
        Gear {
            chunk_bits: chunk_bits,
            ..Default::default()
        }
    }
pub fn new_with_chunk_bits ( chunk_bits : u32 ) -> Self { assert ! ( chunk_bits 32 ) ; Gear { chunk_bits : chunk_bits , .. Default :: default ( ) } }
Create new Gear engine with custom chunking settings
`chunk_bits` is number of bits that need to match in
the edge condition.
Create new Gear engine with custom chunking settings ` chunk_bits ` is number of bits that need to match in the edge condition .
chunk_bits
u32