pub fn do_send(&self, msg: impl Into<A::Message>) {
        let msg = ContextMessage::Instant(InstantMessage::Static(None, msg.into()));
        let this = self.tx.clone();
        runtime::spawn(async move {
            let _ = this.send(msg).await;
        });
    }
/// Send a message to actor(s) and ignore the result.
Send a message to actor(s) and ignore the result.
Send a message to actor ( s ) and ignore the result .
pub fn do_send(&self, msg: impl Into<A::Message>) {
        let msg = ContextMessage::Instant(InstantMessage::Static(None, msg.into()));
        let this = self.tx.clone();
        runtime::spawn(async move {
            let _ = this.send(msg).await;
        });
    }
pub fn do_send ( & self , msg : impl Into < A :: Message > ) { let msg = ContextMessage :: Instant ( InstantMessage :: Static ( None , msg . into ( ) ) ) ; let this = self . tx . clone ( ) ; runtime :: spawn ( async move { let _ = this . send ( msg ) . await ; } ) ; }
Send a message to actor(s) and ignore the result.
Send a message to actor ( s ) and ignore the result .
&self
msg
impl Into<A::Message>