fn new() -> RenderStreamState {
        RenderStreamState {
            render_target:      None,
            blend_mode:         None,
            erase_mask:         Maybe::Unknown,
            clip_mask:          Maybe::Unknown, 
            shader_modifier:    None,
            transform:          None,
            clip_buffers:       None
        }
    }
///
/// Creates a new render stream state
///
Creates a new render stream state
Creates a new render stream state
fn new() -> RenderStreamState {
        RenderStreamState {
            render_target:      None,
            blend_mode:         None,
            erase_mask:         Maybe::Unknown,
            clip_mask:          Maybe::Unknown, 
            shader_modifier:    None,
            transform:          None,
            clip_buffers:       None
        }
    }
fn new ( ) -> RenderStreamState { RenderStreamState { render_target : None , blend_mode : None , erase_mask : Maybe :: Unknown , clip_mask : Maybe :: Unknown , shader_modifier : None , transform : None , clip_buffers : None } }
Creates a new render stream state
Creates a new render stream state