pub fn add_tag_string(&mut self, key: &str, val: &str) {
        let mut value = Tile_Value::new();
        value.set_string_value(val.to_string());
        self.add_tag(key, value);
    }
/// Add a tag of string type.
Add a tag of string type.
Add a tag of string type .
pub fn add_tag_string(&mut self, key: &str, val: &str) {
        let mut value = Tile_Value::new();
        value.set_string_value(val.to_string());
        self.add_tag(key, value);
    }
pub fn add_tag_string ( & mut self , key : & str , val : & str ) { let mut value = Tile_Value :: new ( ) ; value . set_string_value ( val . to_string ( ) ) ; self . add_tag ( key , value ) ; }
Add a tag of string type.
Add a tag of string type .
&mut self
key
&str
val
&str