fn calc_velocity_relative_full_range(
        &self,
        relative: &SolarobjCoords,
        step_time_s: f64,
    ) -> Array3d {
        ((self.ahead_coords - relative.ahead_coords)
            - (self.behind_coords - relative.behind_coords))
            / step_time_s
    }
/// Calculate the velocity of the solar obj from behind to ahead coords.
///
/// ### Arguments
/// * 'step_time_s' - Sim solar step time in seconds
/// * 'relative' - Solar obj relative coords
///
/// ### Returns
/// The velocity of the solar obj
///
Calculate the velocity of the solar obj from behind to ahead coords.
Calculate the velocity of the solar obj from behind to ahead coords .
fn calc_velocity_relative_full_range(
        &self,
        relative: &SolarobjCoords,
        step_time_s: f64,
    ) -> Array3d {
        ((self.ahead_coords - relative.ahead_coords)
            - (self.behind_coords - relative.behind_coords))
            / step_time_s
    }
fn calc_velocity_relative_full_range ( & self , relative : & SolarobjCoords , step_time_s : f64 , ) -> Array3d { ( ( self . ahead_coords - relative . ahead_coords ) - ( self . behind_coords - relative . behind_coords ) ) / step_time_s }
Calculate the velocity of the solar obj from behind to ahead coords.
Calculate the velocity of the solar obj from behind to ahead coords .
The velocity of the solar obj
The velocity of the solar obj
&self
relative
&SolarobjCoords
step_time_s
f64