pub fn rasterize_to_raw_rgba(&self, scale: f32) -> Result<(u32, u32, Vec<u8>), Error> {
    let rasterizer = SVGRasterizer::new()?;

    rasterizer.rasterize_to_raw_rgba(self, scale)
  }
/**
   * Turns the loaded SVG into raw RGBA array data, along with width and height information.
   *
   * # Argument
   * - `scale` - The factor the vector will be scaled by when rasterizing.
   * 1.0 is the original size.
   */
Turns the loaded SVG into raw RGBA array data, along with width and height information.
# Argument
- `scale` - The factor the vector will be scaled by when rasterizing.
1.0 is the original size.
Turns the loaded SVG into raw RGBA array data along with width and height information . # Argument - ` scale ` - The factor the vector will be scaled by when rasterizing . 1 . 0 is the original size .
pub fn rasterize_to_raw_rgba(&self, scale: f32) -> Result<(u32, u32, Vec<u8>), Error> {
    let rasterizer = SVGRasterizer::new()?;
    rasterizer.rasterize_to_raw_rgba(self, scale)
  }
pub fn rasterize_to_raw_rgba ( & self , scale : f32 ) -> Result < ( u32 , u32 , Vec < u8 > ) , Error > { let rasterizer = SVGRasterizer :: new ( ) ? ; rasterizer . rasterize_to_raw_rgba ( self , scale ) }
Turns the loaded SVG into raw RGBA array data, along with width and height information.
Turns the loaded SVG into raw RGBA array data along with width and height information .
&self
scale
f32