fn update_finalized(&mut self, update: Release) {
        let target = UpdateAgentMachineState::UpdateFinalized(update);

        self.transition_to(target);
    }
/// Transition to the UpdateFinalized state.
Transition to the UpdateFinalized state.
Transition to the UpdateFinalized state .
fn update_finalized(&mut self, update: Release) {
        let target = UpdateAgentMachineState::UpdateFinalized(update);
        self.transition_to(target);
    }
fn update_finalized ( & mut self , update : Release ) { let target = UpdateAgentMachineState :: UpdateFinalized ( update ) ; self . transition_to ( target ) ; }
Transition to the UpdateFinalized state.
Transition to the UpdateFinalized state .
&mut self
update
Release