fn ldy(&mut self) -> bool {
        self.fetch();

        self.y = self.fetched;

        self.flags.set(Flags::N, self.y & 0x80 != 0);
        self.flags.set(Flags::Z, self.y == 0);

        true
    }
// LDY: Load Y register
// Affects: N Z
Load Y register
Affects: N Z
Load Y register Affects : N Z
fn ldy(&mut self) -> bool {
        self.fetch();
        self.y = self.fetched;
        self.flags.set(Flags::N, self.y & 0x80 != 0);
        self.flags.set(Flags::Z, self.y == 0);
        true
    }
fn ldy ( & mut self ) -> bool { self . fetch ( ) ; self . y = self . fetched ; self . flags . set ( Flags :: N , self . y & 0x80 != 0 ) ; self . flags . set ( Flags :: Z , self . y == 0 ) ; true }
LDY: Load Y register
Affects: N Z
LDY : Load Y register Affects : N Z
&mut self