pub fn end_animation(&mut self) {
        self.start = self.current.clone();
        self.end = self.current.clone();
        self.current_duration = self.full_duration;
    }
/// Stop the animation at the current value
Stop the animation at the current value
Stop the animation at the current value
pub fn end_animation(&mut self) {
        self.start = self.current.clone();
        self.end = self.current.clone();
        self.current_duration = self.full_duration;
    }
pub fn end_animation ( & mut self ) { self . start = self . current . clone ( ) ; self . end = self . current . clone ( ) ; self . current_duration = self . full_duration ; }
Stop the animation at the current value
Stop the animation at the current value
&mut self