pub fn translate(self, x: f32, y: f32, z: f32) -> Mat4 {
		self.matrix([
			1.0, 0.0, 0.0, 0.0,
			0.0, 1.0, 0.0, 0.0,
			0.0, 0.0, 1.0, 0.0,
			x,   y,   z,   1.0,
		])
	}
/// Multiply `self` by a translation matrix.
Multiply `self` by a translation matrix.
Multiply ` self ` by a translation matrix .
pub fn translate(self, x: f32, y: f32, z: f32) -> Mat4 {
		self.matrix([
			1.0, 0.0, 0.0, 0.0,
			0.0, 1.0, 0.0, 0.0,
			0.0, 0.0, 1.0, 0.0,
			x,   y,   z,   1.0,
		])
	}
pub fn translate ( self , x : f32 , y : f32 , z : f32 ) -> Mat4 { self . matrix ( [ 1.0 , 0.0 , 0.0 , 0.0 , 0.0 , 1.0 , 0.0 , 0.0 , 0.0 , 0.0 , 1.0 , 0.0 , x , y , z , 1.0 , ] ) }
Multiply `self` by a translation matrix.
Multiply ` self ` by a translation matrix .
self
x
f32
y
f32
z
f32