pub(crate) fn new() -> Pointers<T> {
        Pointers {
            prev: None,
            next: None,
        }
    }
/// Create a new set of empty pointers
Create a new set of empty pointers
Create a new set of empty pointers
pub(crate) fn new() -> Pointers<T> {
        Pointers {
            prev: None,
            next: None,
        }
    }
pub ( crate ) fn new ( ) -> Pointers < T > { Pointers { prev : None , next : None , } }
Create a new set of empty pointers
Create a new set of empty pointers