pub fn update_state_variables(&mut self, update: SPState) {
        let state_id = self.ticker.state.id();
        self.ticker.state.extend(update);
        if state_id != self.ticker.state.id() {
            // changed_variables have added a new variabel
            self.reload_state_paths();
        }
    }
/// A special function that the owner of the runner can use to
/// add new state variables
A special function that the owner of the runner can use to
add new state variables
A special function that the owner of the runner can use to add new state variables
pub fn update_state_variables(&mut self, update: SPState) {
        let state_id = self.ticker.state.id();
        self.ticker.state.extend(update);
        if state_id != self.ticker.state.id() {
            // changed_variables have added a new variabel
            self.reload_state_paths();
        }
    }
pub fn update_state_variables ( & mut self , update : SPState ) { let state_id = self . ticker . state . id ( ) ; self . ticker . state . extend ( update ) ; if state_id != self . ticker . state . id ( ) { // changed_variables have added a new variabel self . reload_state_paths ( ) ; } }
A special function that the owner of the runner can use to
add new state variables
A special function that the owner of the runner can use to add new state variables
&mut self
update
SPState