pub fn need_refresh(&self) -> bool {
        if let Some(last_update_time) = self.last_update_time {
            return last_update_time.elapsed() >= self.config.refresh_delay;
        }
        true
    }
/// Check if the timer specified by `with_refresh_delay` has decayed.
Check if the timer specified by `with_refresh_delay` has decayed.
Check if the timer specified by ` with_refresh_delay ` has decayed .
pub fn need_refresh(&self) -> bool {
        if let Some(last_update_time) = self.last_update_time {
            return last_update_time.elapsed() >= self.config.refresh_delay;
        }
        true
    }
pub fn need_refresh ( & self ) -> bool { if let Some ( last_update_time ) = self . last_update_time { return last_update_time . elapsed ( ) >= self . config . refresh_delay ; } true }
Check if the timer specified by `with_refresh_delay` has decayed.
Check if the timer specified by ` with_refresh_delay ` has decayed .
&self