pub fn submit(
        &mut self,
        eye:            Eye,
        texture:        *mut Texture,
        bounds:         *mut TextureBounds,
        submit_flags:   SubmitFlags
    ) -> CompositorError {
        unsafe {
            ((*self.i).Submit)(eye, texture, bounds, submit_flags)
        }
    }
/// Updated scene texture to display. If bounds is NULL the entire texture will be used.
/// https://github.com/ValveSoftware/openvr/wiki/IVRCompositor::Submit
Updated scene texture to display. If bounds is NULL the entire texture will be used.
Updated scene texture to display . If bounds is NULL the entire texture will be used .
pub fn submit(
        &mut self,
        eye:            Eye,
        texture:        *mut Texture,
        bounds:         *mut TextureBounds,
        submit_flags:   SubmitFlags
    ) -> CompositorError {
        unsafe {
            ((*self.i).Submit)(eye, texture, bounds, submit_flags)
        }
    }
pub fn submit ( & mut self , eye : Eye , texture : * mut Texture , bounds : * mut TextureBounds , submit_flags : SubmitFlags ) -> CompositorError { unsafe { ( ( * self . i ) . Submit ) ( eye , texture , bounds , submit_flags ) } }
Updated scene texture to display.
Updated scene texture to display .
&mut self
eye
Eye
texture
*mut Texture
bounds
*mut TextureBounds
submit_flags
SubmitFlags