pub fn enabled(&self) -> bool {
        if self.handle.blank() { panic!("{}", NOT_BOUND); }
        let (parent_handle, handle) = match self.handle {
            ControlHandle::Menu(parent, menu) => (parent, menu),
            ControlHandle::PopMenu(_, _) => { return true; },
            _ => panic!("{}", BAD_HANDLE)
        };

        unsafe { mh::is_menu_enabled(parent_handle, handle) }
    }
/// Return true if the control user can interact with the control, return false otherwise
Return true if the control user can interact with the control, return false otherwise
Return true if the control user can interact with the control return false otherwise
pub fn enabled(&self) -> bool {
        if self.handle.blank() { panic!("{}", NOT_BOUND); }
        let (parent_handle, handle) = match self.handle {
            ControlHandle::Menu(parent, menu) => (parent, menu),
            ControlHandle::PopMenu(_, _) => { return true; },
            _ => panic!("{}", BAD_HANDLE)
        };
        unsafe { mh::is_menu_enabled(parent_handle, handle) }
    }
pub fn enabled ( & self ) -> bool { if self . handle . blank ( ) { panic ! ( " " NOT_BOUND ) ; } let ( parent_handle , handle ) = match self . handle { ControlHandle :: Menu ( parent , menu ) => ( parent , menu ) , ControlHandle :: PopMenu ( _ , _ ) => { return true ; } , _ => panic ! ( " " BAD_HANDLE ) } ; unsafe { mh :: is_menu_enabled ( parent_handle , handle ) } }
Return true if the control user can interact with the control, return false otherwise
Return true if the control user can interact with the control return false otherwise
&self