async fn load_guild_id(ctx: &Context) -> Result<GuildId> {
    // Load guild id provided on startup
    let guild_id = ctx
        .data
        .read()
        .await
        .get::<data::ConfigValuesData>()
        .unwrap()
        .main_guild_id;

    Ok(guild_id)
}
// loads the main guild id, that is always set
loads the main guild id, that is always set
loads the main guild id that is always set
async fn load_guild_id(ctx: &Context) -> Result<GuildId> {
    // Load guild id provided on startup
    let guild_id = ctx
        .data
        .read()
        .await
        .get::<data::ConfigValuesData>()
        .unwrap()
        .main_guild_id;
    Ok(guild_id)
}
async fn load_guild_id ( ctx : & Context ) -> Result < GuildId > { // Load guild id provided on startup let guild_id = ctx . data . read ( ) . await . get :: < data :: ConfigValuesData > ( ) . unwrap ( ) . main_guild_id ; Ok ( guild_id ) }
loads the main guild id, that is always set
loads the main guild id that is always set
ctx
&Context