pub fn add_tag_int(&mut self, key: &str, val: i64) {
        let mut value = Tile_Value::new();
        value.set_int_value(val);
        self.add_tag(key, value);
    }
/// Add a tag of int type.
Add a tag of int type.
Add a tag of int type .
pub fn add_tag_int(&mut self, key: &str, val: i64) {
        let mut value = Tile_Value::new();
        value.set_int_value(val);
        self.add_tag(key, value);
    }
pub fn add_tag_int ( & mut self , key : & str , val : i64 ) { let mut value = Tile_Value :: new ( ) ; value . set_int_value ( val ) ; self . add_tag ( key , value ) ; }
Add a tag of int type.
Add a tag of int type .
&mut self
key
&str
val
i64