pub async fn on_ice_connection_state_change(&self, f: OnICEConnectionStateChangeHdlrFn) {
        let mut on_ice_connection_state_change_handler = self
            .internal
            .on_ice_connection_state_change_handler
            .lock()
            .await;
        *on_ice_connection_state_change_handler = Some(f);
    }
/// on_ice_connection_state_change sets an event handler which is called
/// when an ICE connection state is changed.
on_ice_connection_state_change sets an event handler which is called
when an ICE connection state is changed.
on_ice_connection_state_change sets an event handler which is called when an ICE connection state is changed .
pub async fn on_ice_connection_state_change(&self, f: OnICEConnectionStateChangeHdlrFn) {
        let mut on_ice_connection_state_change_handler = self
            .internal
            .on_ice_connection_state_change_handler
            .lock()
            .await;
        *on_ice_connection_state_change_handler = Some(f);
    }
pub async fn on_ice_connection_state_change ( & self , f : OnICEConnectionStateChangeHdlrFn ) { let mut on_ice_connection_state_change_handler = self . internal . on_ice_connection_state_change_handler . lock ( ) . await ; * on_ice_connection_state_change_handler = Some ( f ) ; }
on_ice_connection_state_change sets an event handler which is called
when an ICE connection state is changed.
on_ice_connection_state_change sets an event handler which is called when an ICE connection state is changed .
&self
f
OnICEConnectionStateChangeHdlrFn