pub fn process_spritesheet(toml_path: &PathBuf) -> HashMap<String, Vec<SpriteRect>> {
        let mut toml_file = File::open(toml_path).unwrap();
        let mut contents = String::new();
        match toml_file.read_to_string(&mut contents) {
            Err(why) => panic!("Could not read configuration file {}: {}", toml_path.display(), why),
            _ => ()
        };
        let value = Parser::new(&contents[..]).parse().expect("Configuration file is not valid TOML.");
        let sprites = value.get("sprites").expect("Configuration file does not have `sprites` entry.");
        let sprites_table = sprites.as_table().expect("`sprites` entry is not a TOML table.");
        let tile_width = SpriteConfig::defaults(sprites_table, "tile_width", DEFAULT_TILE_SIZE);
        let tile_height = SpriteConfig::defaults(sprites_table, "tile_height", DEFAULT_TILE_SIZE);
        let mut sprites = HashMap::new();
        for (name, value) in sprites_table.iter() {
            match value.type_str() {
                "array" => {
                    let values = value.as_slice().unwrap();
                    let (x, y) = SpriteConfig::get_coord(name, values);
                    let rect = SpriteRect::new(x, y, tile_width as i32, tile_height as i32);
                    sprites.insert(name.clone(), vec![rect]);
                }
                "table" => {
                    let table = value.as_table().unwrap();
                    // look for a local tile_width or tile_height
                    let tile_width = SpriteConfig::defaults(table, "tile_width", tile_width);
                    let tile_height = SpriteConfig::defaults(table, "tile_height", tile_height);
                    let coords = SpriteConfig::get_coords(table);
                    let rects = coords.iter().map(|&(x, y)| {
                        SpriteRect::new(x, y, tile_width as i32, tile_height as i32)
                    }).collect();
                    sprites.insert(name.clone(), rects);
                }
                _ => {
                    match &name[..] {
                        "tile_width" | "tile_height" => {} // ignore
                        _ => panic!("unknown TOML type {:?}", name)
                    }
                }
            }
        }
        sprites
    }
/// given a TOML configuration file, extract the relevant
/// spritesheet information. returns a hashmap of `Sprite`s.
given a TOML configuration file, extract the relevant
spritesheet information. returns a hashmap of `Sprite`s.
given a TOML configuration file extract the relevant spritesheet information . returns a hashmap of ` Sprite ` s .
pub fn process_spritesheet(toml_path: &PathBuf) -> HashMap<String, Vec<SpriteRect>> {
        let mut toml_file = File::open(toml_path).unwrap();
        let mut contents = String::new();
        match toml_file.read_to_string(&mut contents) {
            Err(why) => panic!("Could not read configuration file {}: {}", toml_path.display(), why),
            _ => ()
        };
        let value = Parser::new(&contents[..]).parse().expect("Configuration file is not valid TOML.");
        let sprites = value.get("sprites").expect("Configuration file does not have `sprites` entry.");
        let sprites_table = sprites.as_table().expect("`sprites` entry is not a TOML table.");
        let tile_width = SpriteConfig::defaults(sprites_table, "tile_width", DEFAULT_TILE_SIZE);
        let tile_height = SpriteConfig::defaults(sprites_table, "tile_height", DEFAULT_TILE_SIZE);
        let mut sprites = HashMap::new();
        for (name, value) in sprites_table.iter() {
            match value.type_str() {
                "array" => {
                    let values = value.as_slice().unwrap();
                    let (x, y) = SpriteConfig::get_coord(name, values);
                    let rect = SpriteRect::new(x, y, tile_width as i32, tile_height as i32);
                    sprites.insert(name.clone(), vec![rect]);
                }
                "table" => {
                    let table = value.as_table().unwrap();
                    // look for a local tile_width or tile_height
                    let tile_width = SpriteConfig::defaults(table, "tile_width", tile_width);
                    let tile_height = SpriteConfig::defaults(table, "tile_height", tile_height);
                    let coords = SpriteConfig::get_coords(table);
                    let rects = coords.iter().map(|&(x, y)| {
                        SpriteRect::new(x, y, tile_width as i32, tile_height as i32)
                    }).collect();
                    sprites.insert(name.clone(), rects);
                }
                _ => {
                    match &name[..] {
                        "tile_width" | "tile_height" => {} // ignore
                        _ => panic!("unknown TOML type {:?}", name)
                    }
                }
            }
        }
        sprites
    }
pub fn process_spritesheet ( toml_path : & PathBuf ) -> HashMap < String , Vec < SpriteRect > > { let mut toml_file = File :: open ( toml_path ) . unwrap ( ) ; let mut contents = String :: new ( ) ; match toml_file . read_to_string ( & mut contents ) { Err ( why ) => panic ! ( " " toml_path display ( ) why ) , _ => ( ) } ; let value = Parser :: new ( & contents [ .. ] ) . parse ( ) . expect ( " " ) ; let sprites = value . get ( " " ) . expect ( " " ) ; let sprites_table = sprites . as_table ( ) . expect ( " " ) ; let tile_width = SpriteConfig :: defaults ( sprites_table , " " , DEFAULT_TILE_SIZE ) ; let tile_height = SpriteConfig :: defaults ( sprites_table , " " , DEFAULT_TILE_SIZE ) ; let mut sprites = HashMap :: new ( ) ; for ( name , value ) in sprites_table . iter ( ) { match value . type_str ( ) { " " => { let values = value . as_slice ( ) . unwrap ( ) ; let ( x , y ) = SpriteConfig :: get_coord ( name , values ) ; let rect = SpriteRect :: new ( x , y , tile_width as i32 , tile_height as i32 ) ; sprites . insert ( name . clone ( ) , vec ! [ rect ] ) ; } " " => { let table = value . as_table ( ) . unwrap ( ) ; // look for a local tile_width or tile_height let tile_width = SpriteConfig :: defaults ( table , " " , tile_width ) ; let tile_height = SpriteConfig :: defaults ( table , " " , tile_height ) ; let coords = SpriteConfig :: get_coords ( table ) ; let rects = coords . iter ( ) . map ( | & ( x , y ) | { SpriteRect :: new ( x , y , tile_width as i32 , tile_height as i32 ) } ) . collect ( ) ; sprites . insert ( name . clone ( ) , rects ) ; } _ => { match & name [ .. ] { " " | " " => { } // ignore _ => panic ! ( " " name ) } } } } sprites }
given a TOML configuration file, extract the relevant
spritesheet information.
given a TOML configuration file extract the relevant spritesheet information .
toml_path
&PathBuf