pub fn add_tag_double(&mut self, key: &str, val: f64) {
        let mut value = Tile_Value::new();
        value.set_double_value(val);
        self.add_tag(key, value);
    }
/// Add a tag of double type.
Add a tag of double type.
Add a tag of double type .
pub fn add_tag_double(&mut self, key: &str, val: f64) {
        let mut value = Tile_Value::new();
        value.set_double_value(val);
        self.add_tag(key, value);
    }
pub fn add_tag_double ( & mut self , key : & str , val : f64 ) { let mut value = Tile_Value :: new ( ) ; value . set_double_value ( val ) ; self . add_tag ( key , value ) ; }
Add a tag of double type.
Add a tag of double type .
&mut self
key
&str
val
f64