pub fn add_tile<S: Into<String>>(&mut self, name: S) -> Result<&mut TileType, TileType> {
        let name = name.into();
        let res = self.tiles.insert(name.clone(), TileType::new(name.clone()));
        if let Some(err) = res {
            return Err(err);
        }
        Ok(self.tiles.get_mut(&name).unwrap())
    }
/// Make & Add a tile, returning it if the name is taken or a reference to it if it isn't
Make & Add a tile, returning it if the name is taken or a reference to it if it isn't
Make & Add a tile returning it if the name is taken or a reference to it if it isn ' t
pub fn add_tile<S: Into<String>>(&mut self, name: S) -> Result<&mut TileType, TileType> {
        let name = name.into();
        let res = self.tiles.insert(name.clone(), TileType::new(name.clone()));
        if let Some(err) = res {
            return Err(err);
        }
        Ok(self.tiles.get_mut(&name).unwrap())
    }
pub fn add_tile < S : Into < String > > ( & mut self , name : S ) -> Result < & mut TileType , TileType > { let name = name . into ( ) ; let res = self . tiles . insert ( name . clone ( ) , TileType :: new ( name . clone ( ) ) ) ; if let Some ( err ) = res { return Err ( err ) ; } Ok ( self . tiles . get_mut ( & name ) . unwrap ( ) ) }
Make & Add a tile, returning it if the name is taken or a reference to it if it isn't
Make & Add a tile returning it if the name is taken or a reference to it if it isn ' t
&mut self
name
S