pub fn load() -> Self {
        let mut pass_action = PassAction::default();
            
        pass_action.colors = [
            ColorAttachmentAction {
                action: Action::Load,
                ..<_>::default()
            },
            ColorAttachmentAction {
                action: Action::Load,
                ..<_>::default()
            },
            ColorAttachmentAction {
                action: Action::Load,
                ..<_>::default()
            },
            ColorAttachmentAction {
                action: Action::Load,
                ..<_>::default()
            },
        ];
    
        pass_action.depth = DepthAttachmentAction {
            action: Action::Load,
            ..<_>::default()
        };
    
        pass_action.stencil = StencilAttachmentAction {
            action: Action::Load,
            ..<_>::default()
        };

        pass_action
    }
/// Load the previous value for all buffers. Useful as a better starting place
/// than `default()` if you only want to affect a single buffer.
Load the previous value for all buffers. Useful as a better starting place
than `default()` if you only want to affect a single buffer.
Load the previous value for all buffers . Useful as a better starting place than ` default () ` if you only want to affect a single buffer .
pub fn load() -> Self {
        let mut pass_action = PassAction::default();
        pass_action.colors = [
            ColorAttachmentAction {
                action: Action::Load,
                ..<_>::default()
            },
            ColorAttachmentAction {
                action: Action::Load,
                ..<_>::default()
            },
            ColorAttachmentAction {
                action: Action::Load,
                ..<_>::default()
            },
            ColorAttachmentAction {
                action: Action::Load,
                ..<_>::default()
            },
        ];
        pass_action.depth = DepthAttachmentAction {
            action: Action::Load,
            ..<_>::default()
        };
        pass_action.stencil = StencilAttachmentAction {
            action: Action::Load,
            ..<_>::default()
        };
        pass_action
    }
pub fn load ( ) -> Self { let mut pass_action = PassAction :: default ( ) ; pass_action . colors = [ ColorAttachmentAction { action : Action :: Load , .. < _ > :: default ( ) } , ColorAttachmentAction { action : Action :: Load , .. < _ > :: default ( ) } , ColorAttachmentAction { action : Action :: Load , .. < _ > :: default ( ) } , ColorAttachmentAction { action : Action :: Load , .. < _ > :: default ( ) } , ] ; pass_action . depth = DepthAttachmentAction { action : Action :: Load , .. < _ > :: default ( ) } ; pass_action . stencil = StencilAttachmentAction { action : Action :: Load , .. < _ > :: default ( ) } ; pass_action }
Load the previous value for all buffers.
Load the previous value for all buffers .