fn remove_point(&mut self, pts: &Pos, i: usize, bbox: BBox<i64>,
		hnd: u32, p: Vec3<i64>)
	{
		if self.nodes[i].is_branch() {
			self.remove_branch(pts, i, bbox, hnd, p);
		} else {
			self.remove_leaf(pts, i, hnd);
		}
	}
/// Remove a point within a bounding box
Remove a point within a bounding box
Remove a point within a bounding box
fn remove_point(&mut self, pts: &Pos, i: usize, bbox: BBox<i64>,
		hnd: u32, p: Vec3<i64>)
	{
		if self.nodes[i].is_branch() {
			self.remove_branch(pts, i, bbox, hnd, p);
		} else {
			self.remove_leaf(pts, i, hnd);
		}
	}
fn remove_point ( & mut self , pts : & Pos , i : usize , bbox : BBox < i64 > , hnd : u32 , p : Vec3 < i64 > ) { if self . nodes [ i ] . is_branch ( ) { self . remove_branch ( pts , i , bbox , hnd , p ) ; } else { self . remove_leaf ( pts , i , hnd ) ; } }
Remove a point within a bounding box
Remove a point within a bounding box
&mut self
pts
&Pos
i
usize
bbox
BBox<i64>
hnd
u32
p
Vec3<i64>