pub fn new(item: BodyNode) -> Self {
        Self {
            item,
            display_options: None,
        }
    }
/// Creates a new `LevelChild`
Creates a new `LevelChild`
Creates a new ` LevelChild `
pub fn new(item: BodyNode) -> Self {
        Self {
            item,
            display_options: None,
        }
    }
pub fn new ( item : BodyNode ) -> Self { Self { item , display_options : None , } }
Creates a new `LevelChild`
Creates a new ` LevelChild `
item
BodyNode