fn update_abandoned(&mut self) {
        let target = UpdateAgentMachineState::NoNewUpdate;

        self.transition_to(target);
    }
/// Transition to the NoNewUpdate state after persistent deploy failure.
Transition to the NoNewUpdate state after persistent deploy failure.
Transition to the NoNewUpdate state after persistent deploy failure .
fn update_abandoned(&mut self) {
        let target = UpdateAgentMachineState::NoNewUpdate;
        self.transition_to(target);
    }
fn update_abandoned ( & mut self ) { let target = UpdateAgentMachineState :: NoNewUpdate ; self . transition_to ( target ) ; }
Transition to the NoNewUpdate state after persistent deploy failure.
Transition to the NoNewUpdate state after persistent deploy failure .
&mut self