pub async fn buffered_amount_low_threshold(&self) -> usize {
        let data_channel = self.data_channel.lock().await;
        if let Some(dc) = &*data_channel {
            dc.buffered_amount_low_threshold()
        } else {
            self.buffered_amount_low_threshold.load(Ordering::SeqCst)
        }
    }
/// buffered_amount_low_threshold represents the threshold at which the
/// bufferedAmount is considered to be low. When the bufferedAmount decreases
/// from above this threshold to equal or below it, the bufferedamountlow
/// event fires. buffered_amount_low_threshold is initially zero on each new
/// DataChannel, but the application may change its value at any time.
/// The threshold is set to 0 by default.
buffered_amount_low_threshold represents the threshold at which the
bufferedAmount is considered to be low. When the bufferedAmount decreases
from above this threshold to equal or below it, the bufferedamountlow
event fires. buffered_amount_low_threshold is initially zero on each new
DataChannel, but the application may change its value at any time.
The threshold is set to 0 by default.
buffered_amount_low_threshold represents the threshold at which the bufferedAmount is considered to be low . When the bufferedAmount decreases from above this threshold to equal or below it the bufferedamountlow event fires . buffered_amount_low_threshold is initially zero on each new DataChannel but the application may change its value at any time . The threshold is set to 0 by default .
pub async fn buffered_amount_low_threshold(&self) -> usize {
        let data_channel = self.data_channel.lock().await;
        if let Some(dc) = &*data_channel {
            dc.buffered_amount_low_threshold()
        } else {
            self.buffered_amount_low_threshold.load(Ordering::SeqCst)
        }
    }
pub async fn buffered_amount_low_threshold ( & self ) -> usize { let data_channel = self . data_channel . lock ( ) . await ; if let Some ( dc ) = & * data_channel { dc . buffered_amount_low_threshold ( ) } else { self . buffered_amount_low_threshold . load ( Ordering :: SeqCst ) } }
buffered_amount_low_threshold represents the threshold at which the
bufferedAmount is considered to be low.
buffered_amount_low_threshold represents the threshold at which the bufferedAmount is considered to be low .
&self