pub fn become_replicate(&mut self) {
        self.reset_state(StateType::Replicate);
        self.next = self._match + 1;
        info!("become replicate");
    }
/// Become Replicate transaction into StateReplicate, resetting Next to _match + 1
Become Replicate transaction into StateReplicate, resetting Next to _match + 1
Become Replicate transaction into StateReplicate resetting Next to _match + 1
pub fn become_replicate(&mut self) {
        self.reset_state(StateType::Replicate);
        self.next = self._match + 1;
        info!("become replicate");
    }
pub fn become_replicate ( & mut self ) { self . reset_state ( StateType :: Replicate ) ; self . next = self . _match + 1 ; info ! ( " " ) ; }
Become Replicate transaction into StateReplicate, resetting Next to _match + 1
Become Replicate transaction into StateReplicate resetting Next to _match + 1
&mut self