pub fn pnt2_floor(p: Point2f) -> Point2f {
    Point2f {
        x: p.x.floor(),
        y: p.y.floor(),
    }
}
/// Apply floor operation component-wise.
Apply floor operation component-wise.
Apply floor operation component - wise .
pub fn pnt2_floor(p: Point2f) -> Point2f {
    Point2f {
        x: p.x.floor(),
        y: p.y.floor(),
    }
}
pub fn pnt2_floor ( p : Point2f ) -> Point2f { Point2f { x : p . x . floor ( ) , y : p . y . floor ( ) , } }
Apply floor operation component-wise.
Apply floor operation component - wise .
p
Point2f