pub fn new() -> TurtleState {
        TurtleState {
            position: Point { x: 0.0, y: 0.0 },
            angle: 0.0,
            down: true,
        }
    }
/// Initializes a new TurtleState. A new turtle starts at (0,0) and faces towards the
/// positive X axis.
Initializes a new TurtleState. A new turtle starts at (0,0) and faces towards the
positive X axis.
Initializes a new TurtleState . A new turtle starts at ( 0 0 ) and faces towards the positive X axis .
pub fn new() -> TurtleState {
        TurtleState {
            position: Point { x: 0.0, y: 0.0 },
            angle: 0.0,
            down: true,
        }
    }
pub fn new ( ) -> TurtleState { TurtleState { position : Point { x : 0.0 , y : 0.0 } , angle : 0.0 , down : true , } }
Initializes a new TurtleState.
Initializes a new TurtleState .