fn ui_mark_tagsview(siv: &mut Cursive, state: &mut AppState) {
    siv.call_on_id("tagsview", |v: &mut SelectView<PathBuf>| {
        for i in 0..v.len() {
            let (s, p) = v.get_item_mut(i).unwrap();
            let t = state.tags.get(p).unwrap();

            let mut oncount = 0;
            let mut offcount = 0;

            for item in state.sel.iter() {
                if t.items.contains_key(item) {
                    oncount += 1;
                } else {
                    offcount += 1;
                }
            }

            *s = format!(
                "{} {}",
                match (oncount, offcount) {
                    (0, _) => "[ ]",
                    (_, 0) => "[X]",
                    (_, _) => "[?]",
                },
                t.name
            )
            .into();
        }
    });
}
/// Generate/update checkbox states in tags view
///
/// Our "checkboxes" are just prefixes to the string displayed.
Generate/update checkbox states in tags view
Our "checkboxes" are just prefixes to the string displayed.
Generate / update checkbox states in tags view Our " checkboxes " are just prefixes to the string displayed .
fn ui_mark_tagsview(siv: &mut Cursive, state: &mut AppState) {
    siv.call_on_id("tagsview", |v: &mut SelectView<PathBuf>| {
        for i in 0..v.len() {
            let (s, p) = v.get_item_mut(i).unwrap();
            let t = state.tags.get(p).unwrap();
            let mut oncount = 0;
            let mut offcount = 0;
            for item in state.sel.iter() {
                if t.items.contains_key(item) {
                    oncount += 1;
                } else {
                    offcount += 1;
                }
            }
            *s = format!(
                "{} {}",
                match (oncount, offcount) {
                    (0, _) => "[ ]",
                    (_, 0) => "[X]",
                    (_, _) => "[?]",
                },
                t.name
            )
            .into();
        }
    });
}
fn ui_mark_tagsview ( siv : & mut Cursive , state : & mut AppState ) { siv . call_on_id ( " " , | v : & mut SelectView < PathBuf > | { for i in 0 .. v . len ( ) { let ( s , p ) = v . get_item_mut ( i ) . unwrap ( ) ; let t = state . tags . get ( p ) . unwrap ( ) ; let mut oncount = 0 ; let mut offcount = 0 ; for item in state . sel . iter ( ) { if t . items . contains_key ( item ) { oncount += 1 ; } else { offcount += 1 ; } } * s = format ! ( " " match ( oncount offcount ) { ( 0 ) " " ( 0 ) " " ( ) " " } t name ) . into ( ) ; } } ) ; }
Generate/update checkbox states in tags view
Our "checkboxes" are just prefixes to the string displayed.
Generate / update checkbox states in tags view Our " checkboxes " are just prefixes to the string displayed .
siv
&mut Cursive
state
&mut AppState