pub fn is_connected(&self) -> bool {
        matches!(
            self.connection_status,
            PeerConnectionStatus::Connected { .. }
        )
    }
/// Checks if the status is connected.
Checks if the status is connected.
Checks if the status is connected .
pub fn is_connected(&self) -> bool {
        matches!(
            self.connection_status,
            PeerConnectionStatus::Connected { .. }
        )
    }
pub fn is_connected ( & self ) -> bool { matches ! ( self connection_status PeerConnectionStatus Connected { } ) }
Checks if the status is connected.
Checks if the status is connected .
&self