pub fn from_folder(assets_folder: &str) -> AssetStore {
        AssetStore {
            assets_folder: Some(assets_folder.to_owned()),
            textures: Vec::new(),
            texture_files: HashMap::new(),
        }
    }
/// Creates a new `AssetStore` from an assets folder.
Creates a new `AssetStore` from an assets folder.
Creates a new ` AssetStore ` from an assets folder .
pub fn from_folder(assets_folder: &str) -> AssetStore {
        AssetStore {
            assets_folder: Some(assets_folder.to_owned()),
            textures: Vec::new(),
            texture_files: HashMap::new(),
        }
    }
pub fn from_folder ( assets_folder : & str ) -> AssetStore { AssetStore { assets_folder : Some ( assets_folder . to_owned ( ) ) , textures : Vec :: new ( ) , texture_files : HashMap :: new ( ) , } }
Creates a new `AssetStore` from an assets folder.
Creates a new ` AssetStore ` from an assets folder .
assets_folder
&str
assets_folder
&str