pub fn depth_stencil_state<'s, 'p>(&'s mut self,
            depth_stencil_state: &'p ::PipelineDepthStencilStateCreateInfo)
            -> &'s mut GraphicsPipelineBuilder<'b>
            where 'p: 'b {
        self.create_info.set_depth_stencil_state(depth_stencil_state);
        self
    }
/// Specifies the depth stencil state and is ignored if the pipeline has
/// rasterization disabled or if the subpass of the render pass the
/// pipeline is created against does not use a depth/stencil attachment.
Specifies the depth stencil state and is ignored if the pipeline has
rasterization disabled or if the subpass of the render pass the
pipeline is created against does not use a depth/stencil attachment.
Specifies the depth stencil state and is ignored if the pipeline has rasterization disabled or if the subpass of the render pass the pipeline is created against does not use a depth / stencil attachment .
pub fn depth_stencil_state<'s, 'p>(&'s mut self,
            depth_stencil_state: &'p ::PipelineDepthStencilStateCreateInfo)
            -> &'s mut GraphicsPipelineBuilder<'b>
            where 'p: 'b {
        self.create_info.set_depth_stencil_state(depth_stencil_state);
        self
    }
pub fn depth_stencil_state < ' s , ' p > ( & ' s mut self , depth_stencil_state : & ' p :: PipelineDepthStencilStateCreateInfo ) -> & ' s mut GraphicsPipelineBuilder < ' b > where ' p : ' b { self . create_info . set_depth_stencil_state ( depth_stencil_state ) ; self }
Specifies the depth stencil state and is ignored if the pipeline has
rasterization disabled or if the subpass of the render pass the
pipeline is created against does not use a depth/stencil attachment.
Specifies the depth stencil state and is ignored if the pipeline has rasterization disabled or if the subpass of the render pass the pipeline is created against does not use a depth / stencil attachment .
&'s mut self
depth_stencil_state
&'p ::PipelineDepthStencilStateCreateInfo
&'s mut self
depth_stencil_state
&'p ::PipelineDepthStencilStateCreateInfo