fn cycle(self) -> Cycle<Self, V>
    where
        Self: Sized,
    {
        Cycle::new(self)
    }
/// Cycles this animation forever.
///
/// The resulting animation is no longer bounded.
Cycles this animation forever.
The resulting animation is no longer bounded.
Cycles this animation forever . The resulting animation is no longer bounded .
fn cycle(self) -> Cycle<Self, V>
    where
        Self: Sized,
    {
        Cycle::new(self)
    }
fn cycle ( self ) -> Cycle < Self , V > where Self : Sized , { Cycle :: new ( self ) }
Cycles this animation forever.
Cycles this animation forever .
self
self