pub fn encode_uint(item: Self) -> Vec<u8> {
        let rlp_encode = item.get_rlp_encoded();
        let n_bytes = Self::bit_length(rlp_encode.len()) / 8 + 1;
        let uint_bytes = Self::encode_uint_by_length(rlp_encode.len());
        if n_bytes - uint_bytes.len() > 0 {}
        Self::encode_bytes(item)
    }
/// RLP-encode a uint.
/// Returns the RLP encoded uint in bytes.
RLP-encode a uint.
Returns the RLP encoded uint in bytes.
RLP - encode a uint . Returns the RLP encoded uint in bytes .
pub fn encode_uint(item: Self) -> Vec<u8> {
        let rlp_encode = item.get_rlp_encoded();
        let n_bytes = Self::bit_length(rlp_encode.len()) / 8 + 1;
        let uint_bytes = Self::encode_uint_by_length(rlp_encode.len());
        if n_bytes - uint_bytes.len() > 0 {}
        Self::encode_bytes(item)
    }
pub fn encode_uint ( item : Self ) -> Vec < u8 > { let rlp_encode = item . get_rlp_encoded ( ) ; let n_bytes = Self :: bit_length ( rlp_encode . len ( ) ) / 8 + 1 ; let uint_bytes = Self :: encode_uint_by_length ( rlp_encode . len ( ) ) ; if n_bytes - uint_bytes . len ( ) > 0 { } Self :: encode_bytes ( item ) }
RLP-encode a uint.
RLP - encode a uint .
item
Self
item
Self