pub fn len(&self) -> i32 {
        unsafe {
            (get_api().godot_pool_byte_array_size)(&self.0)
        }
    }
/// Returns the number of elements in the array.
Returns the number of elements in the array.
Returns the number of elements in the array .
pub fn len(&self) -> i32 {
        unsafe {
            (get_api().godot_pool_byte_array_size)(&self.0)
        }
    }
pub fn len ( & self ) -> i32 { unsafe { ( get_api ( ) . godot_pool_byte_array_size ) ( & self . 0 ) } }
Returns the number of elements in the array.
Returns the number of elements in the array .
&self
&self