fn read_tables(
    cursor: &mut Cursor<&[u8]>,
    table_count: u8,
    tables: &mut Vec<Table>,
) -> BinaryLoaderResult<()> {
    for _count in 0..table_count {
        tables.push(read_table(cursor)?);
    }
    Ok(())
}
/// Reads all the table headers.
///
/// Return a Vec<Table> that contains all the table headers defined and checked.
Reads all the table headers.
Return a Vec that contains all the table headers defined and checked.
Reads all the table headers . Return a Vec that contains all the table headers defined and checked .
fn read_tables(
    cursor: &mut Cursor<&[u8]>,
    table_count: u8,
    tables: &mut Vec<Table>,
) -> BinaryLoaderResult<()> {
    for _count in 0..table_count {
        tables.push(read_table(cursor)?);
    }
    Ok(())
}
fn read_tables ( cursor : & mut Cursor < & [ u8 ] > , table_count : u8 , tables : & mut Vec < Table > , ) -> BinaryLoaderResult < ( ) > { for _count in 0 .. table_count { tables . push ( read_table ( cursor ) ? ) ; } Ok ( ( ) ) }
Reads all the table headers.
Reads all the table headers .
cursor
&mut Cursor<&[u8]>
table_count
u8
tables
&mut Vec<Table>
cursor
&mut Cursor<&[u8]>
table_count
u8
tables
&mut Vec<Table>