pub async fn insert_rows(
        &mut self,
        id: GlobalId,
        columns: Vec<usize>,
        rows: Vec<Row>,
    ) -> Result<ExecuteResponse, CoordError> {
        self.send(|tx, session| Command::CopyRows {
            id,
            columns,
            rows,
            session,
            tx,
        })
        .await
    }
/// Inserts a set of rows into the given table.
///
/// The rows only contain the columns positions in `columns`, so they
/// must be re-encoded for adding the default values for the remaining
/// ones.
Inserts a set of rows into the given table.
The rows only contain the columns positions in `columns`, so they
must be re-encoded for adding the default values for the remaining
ones.
Inserts a set of rows into the given table . The rows only contain the columns positions in ` columns ` so they must be re - encoded for adding the default values for the remaining ones .
pub async fn insert_rows(
        &mut self,
        id: GlobalId,
        columns: Vec<usize>,
        rows: Vec<Row>,
    ) -> Result<ExecuteResponse, CoordError> {
        self.send(|tx, session| Command::CopyRows {
            id,
            columns,
            rows,
            session,
            tx,
        })
        .await
    }
pub async fn insert_rows ( & mut self , id : GlobalId , columns : Vec < usize > , rows : Vec < Row > , ) -> Result < ExecuteResponse , CoordError > { self . send ( | tx , session | Command :: CopyRows { id , columns , rows , session , tx , } ) . await }
Inserts a set of rows into the given table.
Inserts a set of rows into the given table .
&mut self
id
GlobalId
columns
Vec<usize>
rows
Vec<Row>
&mut self
id
GlobalId
columns
Vec<usize>
rows
Vec<Row>