pub fn new(state: S) -> Self {
        ProgressPlugin {
            state,
            next_state: None,
            track_assets: false,
        }
    }
/// Create a [`ProgressPlugin`] running during the given State
Create a [`ProgressPlugin`] running during the given State
Create a [ ` ProgressPlugin ` ] running during the given State
pub fn new(state: S) -> Self {
        ProgressPlugin {
            state,
            next_state: None,
            track_assets: false,
        }
    }
pub fn new ( state : S ) -> Self { ProgressPlugin { state , next_state : None , track_assets : false , } }
Create a [`ProgressPlugin`] running during the given State
Create a [ ` ProgressPlugin ` ] running during the given State
state
S
state
S