pub fn from_matrix(mat: &Matrix3x3) -> Quaternion {
        let mut quat: Quaternion = Quaternion::zero();
        unsafe {
            ffi::aiCreateQuaternionFromMatrix(&mut quat, mat);
        }
        quat
    }
/// Creates a rotation quaternion from the given matrix
Creates a rotation quaternion from the given matrix
Creates a rotation quaternion from the given matrix
pub fn from_matrix(mat: &Matrix3x3) -> Quaternion {
        let mut quat: Quaternion = Quaternion::zero();
        unsafe {
            ffi::aiCreateQuaternionFromMatrix(&mut quat, mat);
        }
        quat
    }
pub fn from_matrix ( mat : & Matrix3x3 ) -> Quaternion { let mut quat : Quaternion = Quaternion :: zero ( ) ; unsafe { ffi :: aiCreateQuaternionFromMatrix ( & mut quat , mat ) ; } quat }
Creates a rotation quaternion from the given matrix
Creates a rotation quaternion from the given matrix
mat
&Matrix3x3
mat
&Matrix3x3