pub fn new(world: &W) -> Self {
        Self {
            world_id: world.id(),
            commands: Default::default(),
            pending_insertion: SVec::new(),
            entity_allocator: EntityAllocator::new(),
        }
    }
/// Constructs an empty command buffer.
Constructs an empty command buffer.
Constructs an empty command buffer .
pub fn new(world: &W) -> Self {
        Self {
            world_id: world.id(),
            commands: Default::default(),
            pending_insertion: SVec::new(),
            entity_allocator: EntityAllocator::new(),
        }
    }
pub fn new ( world : & W ) -> Self { Self { world_id : world . id ( ) , commands : Default :: default ( ) , pending_insertion : SVec :: new ( ) , entity_allocator : EntityAllocator :: new ( ) , } }
Constructs an empty command buffer.
Constructs an empty command buffer .
world
&W
world
&W