pub(crate) fn new_shared(
        ////app_state_U32: Rc<RefCell<AppState<T>>>,
        window_id: WindowId,
    ) -> DruidHandler<T> { ////
    ////) -> DruidHandler<T> {
        DruidHandler {
            window_id,
            phantom: PhantomData, ////
        }
    }
////
////impl<T: Data + 'static> DruidHandler<T> {
/// Note: the root widget doesn't go in here, because it gets added to the
/// app state.
impl DruidHandler {
Note: the root widget doesn't go in here, because it gets added to the
app state.
impl DruidHandler { Note : the root widget doesn ' t go in here because it gets added to the app state .
pub(crate) fn new_shared(
        ////app_state_U32: Rc<RefCell<AppState<T>>>,
        window_id: WindowId,
    ) -> DruidHandler<T> { ////
    ////) -> DruidHandler<T> {
        DruidHandler {
            window_id,
            phantom: PhantomData, ////
        }
    }
pub ( crate ) fn new_shared ( ////app_state_U32: Rc<RefCell<AppState<T>>>, window_id : WindowId , ) -> DruidHandler < T > { //// ////) -> DruidHandler<T> { DruidHandler { window_id , phantom : PhantomData , //// } }
impl<T: Data + 'static> DruidHandler<T> {
Note: the root widget doesn't go in here, because it gets added to the
app state.
impl<T : Data + ' static > DruidHandler<T > { Note : the root widget doesn ' t go in here because it gets added to the app state .
window_id
WindowId
window_id
WindowId