pub fn push(&mut self, vector: &Vector3) {
        unsafe {
            (get_api().godot_pool_vector3_array_append)(&mut self.0, transmute(vector));
        }
    }
/// Appends a vector to the end of the array.
Appends a vector to the end of the array.
Appends a vector to the end of the array .
pub fn push(&mut self, vector: &Vector3) {
        unsafe {
            (get_api().godot_pool_vector3_array_append)(&mut self.0, transmute(vector));
        }
    }
pub fn push ( & mut self , vector : & Vector3 ) { unsafe { ( get_api ( ) . godot_pool_vector3_array_append ) ( & mut self . 0 , transmute ( vector ) ) ; } }
Appends a vector to the end of the array.
Appends a vector to the end of the array .
&mut self
vector
&Vector3
&mut self
vector
&Vector3