pub fn send_map_direct(
        &self,
        mut player: WriteGuard<usize, Box<dyn Player + Send + Sync>>,
        map: &mut World,
    ) {
        self.send_map(player.as_mut(), map);
    }
/// Sends map directly from a WriteGuard to a Dyn reference.
Sends map directly from a WriteGuard to a Dyn reference.
Sends map directly from a WriteGuard to a Dyn reference .
pub fn send_map_direct(
        &self,
        mut player: WriteGuard<usize, Box<dyn Player + Send + Sync>>,
        map: &mut World,
    ) {
        self.send_map(player.as_mut(), map);
    }
pub fn send_map_direct ( & self , mut player : WriteGuard < usize , Box < dyn Player + Send + Sync > > , map : & mut World , ) { self . send_map ( player . as_mut ( ) , map ) ; }
Sends map directly from a WriteGuard to a Dyn reference.
Sends map directly from a WriteGuard to a Dyn reference .
&self
player
WriteGuard<usize, Box<dyn Player + Send + Sync>>
map
&mut World
&self
player
WriteGuard<usize, Box<dyn Player + Send + Sync>>
map
&mut World