fn key_press(
        &mut self,
        _key: keyboard::Key,
        _asset_store: &mut AssetStore
    ) {}
/// User pressed a key.
///
/// This can be overridden to handle key pressed events.
User pressed a key.
This can be overridden to handle key pressed events.
User pressed a key . This can be overridden to handle key pressed events .
fn key_press(
        &mut self,
        _key: keyboard::Key,
        _asset_store: &mut AssetStore
    ) {}
fn key_press ( & mut self , _key : keyboard :: Key , _asset_store : & mut AssetStore ) { }
User pressed a key.
User pressed a key .
&mut self
_key
keyboard::Key
_asset_store
&mut AssetStore
&mut self
_key
keyboard::Key
_asset_store
&mut AssetStore