fn update(&mut self, _world: &mut World, _resources: &mut Resources) {

      ()

  }
// Update and perform logic specific to the scenario at the end of every time step
Update and perform logic specific to the scenario at the end of every time step
Update and perform logic specific to the scenario at the end of every time step
fn update(&mut self, _world: &mut World, _resources: &mut Resources) {
      ()
  }
fn update ( & mut self , _world : & mut World , _resources : & mut Resources ) { ( ) }
Update and perform logic specific to the scenario at the end of every time step
Update and perform logic specific to the scenario at the end of every time step
&mut self
_world
&mut World
_resources
&mut Resources
&mut self
_world
&mut World
_resources
&mut Resources