pub fn trigger(&mut self) {
        if let HotReloadStrategyInner::Trigger {
            ref mut triggered, ..
        } = self.inner
        {
            *triggered = true;
        }
    }
/// The frame after calling this, all changed assets will be reloaded.
/// Doesn't do anything if the strategy wasn't created with `when_triggered`.
The frame after calling this, all changed assets will be reloaded.
Doesn't do anything if the strategy wasn't created with `when_triggered`.
The frame after calling this all changed assets will be reloaded . Doesn ' t do anything if the strategy wasn ' t created with ` when_triggered ` .
pub fn trigger(&mut self) {
        if let HotReloadStrategyInner::Trigger {
            ref mut triggered, ..
        } = self.inner
        {
            *triggered = true;
        }
    }
pub fn trigger ( & mut self ) { if let HotReloadStrategyInner :: Trigger { ref mut triggered , .. } = self . inner { * triggered = true ; } }
The frame after calling this, all changed assets will be reloaded.
The frame after calling this all changed assets will be reloaded .
&mut self
&mut self