pub fn clear_target<R, C, D>(mut self, color_val: C, depth_val: D) -> Self
    where
        R: Into<[f32; 4]>,
        C: Into<Option<R>>,
        D: Into<Option<f32>>,
    {
        self.clear_color = color_val.into().map(|c| c.into());
        self.clear_depth = depth_val.into();
        self
    }
/// Clears the stage's target.
Clears the stage's target.
Clears the stage ' s target .
pub fn clear_target<R, C, D>(mut self, color_val: C, depth_val: D) -> Self
    where
        R: Into<[f32; 4]>,
        C: Into<Option<R>>,
        D: Into<Option<f32>>,
    {
        self.clear_color = color_val.into().map(|c| c.into());
        self.clear_depth = depth_val.into();
        self
    }
pub fn clear_target < R , C , D > ( mut self , color_val : C , depth_val : D ) -> Self where R : Into < [ f32 ; 4 ] > , C : Into < Option < R > > , D : Into < Option < f32 > > , { self . clear_color = color_val . into ( ) . map ( | c | c . into ( ) ) ; self . clear_depth = depth_val . into ( ) ; self }
Clears the stage's target.
Clears the stage ' s target .
mut self
color_val
C
depth_val
D
mut self
color_val
C
depth_val
D