pub fn new(x: i32, y: i32, w: u32, h: u32, html: &str) -> Result<DivHandle, DivError> {
    let css = "";
    let classes = "";
    state::exec_mut(|state| state.new_pane(x, y, w, h, html, css, classes))
}
/// Creates a new div at the defined position with the given HTML as content.
/// Use the returned DivHandle to manipulate the div.
Creates a new div at the defined position with the given HTML as content.
Use the returned DivHandle to manipulate the div.
Creates a new div at the defined position with the given HTML as content . Use the returned DivHandle to manipulate the div .
pub fn new(x: i32, y: i32, w: u32, h: u32, html: &str) -> Result<DivHandle, DivError> {
    let css = "";
    let classes = "";
    state::exec_mut(|state| state.new_pane(x, y, w, h, html, css, classes))
}
pub fn new ( x : i32 , y : i32 , w : u32 , h : u32 , html : & str ) -> Result < DivHandle , DivError > { let css = " " ; let classes = " " ; state :: exec_mut ( | state | state . new_pane ( x , y , w , h , html , css , classes ) ) }
Creates a new div at the defined position with the given HTML as content.
Creates a new div at the defined position with the given HTML as content .
x
i32
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i32
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u32
h
u32
html
&str
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i32
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&str