pub fn reset(&mut self) {
            self.running = true;
            self.current_duration = 0.;
            self.dirty = false;
            self.current_elapsed_cycles = 0;
        }
/// reset the timer end start it
reset the timer end start it
reset the timer end start it
pub fn reset(&mut self) {
            self.running = true;
            self.current_duration = 0.;
            self.dirty = false;
            self.current_elapsed_cycles = 0;
        }
pub fn reset ( & mut self ) { self . running = true ; self . current_duration = 0. ; self . dirty = false ; self . current_elapsed_cycles = 0 ; }
reset the timer end start it
reset the timer end start it
&mut self
&mut self