pub fn zero() -> Vec3D<Q> {
        Vec3D::<Q>::from(
            V::from(0.0),
            V::from(0.0),
            V::from(0.0)
        )
    }
/// Create a vector of zeroes.
Create a vector of zeroes.
Create a vector of zeroes .
pub fn zero() -> Vec3D<Q> {
        Vec3D::<Q>::from(
            V::from(0.0),
            V::from(0.0),
            V::from(0.0)
        )
    }
pub fn zero ( ) -> Vec3D < Q > { Vec3D :: < Q > :: from ( V :: from ( 0.0 ) , V :: from ( 0.0 ) , V :: from ( 0.0 ) ) }
Create a vector of zeroes.
Create a vector of zeroes .