pub fn once(time: u32) -> Self {
        Self {
            future_ts: time,
            interval: None,
        }
    }
/// Create a one shot timer, where *time* is the future timestamp on which to raise the timer
/// event.
Create a one shot timer, where *time* is the future timestamp on which to raise the timer
event.
Create a one shot timer where * time * is the future timestamp on which to raise the timer event .
pub fn once(time: u32) -> Self {
        Self {
            future_ts: time,
            interval: None,
        }
    }
pub fn once ( time : u32 ) -> Self { Self { future_ts : time , interval : None , } }
Create a one shot timer, where *time* is the future timestamp on which to raise the timer
event.
Create a one shot timer where * time * is the future timestamp on which to raise the timer event .
time
u32
time
u32