pub fn reset(&mut self) {
        // Fields unchanged: magic_id, name_id, globals, dots, atoms.
        self.content.clear();
        self.capacities.clear();
        self.core_weights.clear();
        self.wedge_weights.clear();
        self.solver_props.clear();
        self.runner_props.clear();
        self.vis_props.clear();
    }
/// Clears content map, capacities, weights and runtime
/// attributes, but doesn't destroy shared resources.
///
/// This method preserves the collection of [`Atom`]s, the two
/// symbol tables, and the `Context`'s own given name and group
/// identifier.
Clears content map, capacities, weights and runtime
attributes, but doesn't destroy shared resources.

This method preserves the collection of [`Atom`]s, the two
symbol tables, and the `Context`'s own given name and group
identifier.
Clears content map capacities weights and runtime attributes but doesn ' t destroy shared resources . This method preserves the collection of [ ` Atom ` ] s the two symbol tables and the ` Context ` ' s own given name and group identifier .
pub fn reset(&mut self) {
        // Fields unchanged: magic_id, name_id, globals, dots, atoms.
        self.content.clear();
        self.capacities.clear();
        self.core_weights.clear();
        self.wedge_weights.clear();
        self.solver_props.clear();
        self.runner_props.clear();
        self.vis_props.clear();
    }
pub fn reset ( & mut self ) { // Fields unchanged: magic_id, name_id, globals, dots, atoms. self . content . clear ( ) ; self . capacities . clear ( ) ; self . core_weights . clear ( ) ; self . wedge_weights . clear ( ) ; self . solver_props . clear ( ) ; self . runner_props . clear ( ) ; self . vis_props . clear ( ) ; }
Clears content map, capacities, weights and runtime
attributes, but doesn't destroy shared resources.
Clears content map capacities weights and runtime attributes but doesn ' t destroy shared resources .
&mut self
&mut self