pub fn cargo_rerun_if_changed(&mut self) {
        assert!(self.sprites.is_none() && self.music.is_none() && self.sounds.is_none(),
                "cannot add rerun checks after asset packing has already started");
        self.check_rerun = true;
    }
/// Invoke this method to print "cargo:rerun-if-changed" statements for all
/// files read and written by `self`.
///
/// This will retrigger a build script if any of these files are changed.
/// Refer to Cargo documentation for more details.
///
/// Panics if called after calling methods to pack assets.
Invoke this method to print "cargo:rerun-if-changed" statements for all
files read and written by `self`.

This will retrigger a build script if any of these files are changed.
Refer to Cargo documentation for more details.

Panics if called after calling methods to pack assets.
Invoke this method to print " cargo : rerun - if - changed " statements for all files read and written by ` self ` . This will retrigger a build script if any of these files are changed . Refer to Cargo documentation for more details . Panics if called after calling methods to pack assets .
pub fn cargo_rerun_if_changed(&mut self) {
        assert!(self.sprites.is_none() && self.music.is_none() && self.sounds.is_none(),
                "cannot add rerun checks after asset packing has already started");
        self.check_rerun = true;
    }
pub fn cargo_rerun_if_changed ( & mut self ) { assert ! ( self sprites is_none ( ) self music is_none ( ) self sounds is_none ( ) " " ) ; self . check_rerun = true ; }
Invoke this method to print "cargo:rerun-if-changed" statements for all
files read and written by `self`.
Invoke this method to print " cargo : rerun - if - changed " statements for all files read and written by ` self ` .
&mut self
&mut self