pub fn placement_strategy(mut self, input: crate::model::PlacementStrategy) -> Self {
            let mut v = self.placement_strategy.unwrap_or_default();
            v.push(input);
            self.placement_strategy = Some(v);
            self
        }
/// Appends an item to `placement_strategy`.
///
/// To override the contents of this collection use [`set_placement_strategy`](Self::set_placement_strategy).
///
/// <p>The placement strategy objects to use for the task. You can specify a maximum of five strategy rules per task. </p>
Appends an item to `placement_strategy`.
To override the contents of this collection use [`set_placement_strategy`](Self::set_placement_strategy).

The placement strategy objects to use for the task. You can specify a maximum of five strategy rules per task.
Appends an item to ` placement_strategy ` . To override the contents of this collection use [ ` set_placement_strategy ` ] ( Self :: set_placement_strategy ) . The placement strategy objects to use for the task . You can specify a maximum of five strategy rules per task .
pub fn placement_strategy(mut self, input: crate::model::PlacementStrategy) -> Self {
            let mut v = self.placement_strategy.unwrap_or_default();
            v.push(input);
            self.placement_strategy = Some(v);
            self
        }
pub fn placement_strategy ( mut self , input : crate :: model :: PlacementStrategy ) -> Self { let mut v = self . placement_strategy . unwrap_or_default ( ) ; v . push ( input ) ; self . placement_strategy = Some ( v ) ; self }
Appends an item to `placement_strategy`.
Appends an item to ` placement_strategy ` .
mut self
input
crate::model::PlacementStrategy
mut self
input
crate::model::PlacementStrategy