pub fn with_filter_modes(mut self, mag_filter: FilterMode, min_filter: FilterMode) -> Self {
        self.mag_filter = mag_filter;
        self.min_filter = min_filter;
        self
    }
/// Specify the min and mag filters used when rendering the sprite
Specify the min and mag filters used when rendering the sprite
Specify the min and mag filters used when rendering the sprite
pub fn with_filter_modes(mut self, mag_filter: FilterMode, min_filter: FilterMode) -> Self {
        self.mag_filter = mag_filter;
        self.min_filter = min_filter;
        self
    }
pub fn with_filter_modes ( mut self , mag_filter : FilterMode , min_filter : FilterMode ) -> Self { self . mag_filter = mag_filter ; self . min_filter = min_filter ; self }
Specify the min and mag filters used when rendering the sprite
Specify the min and mag filters used when rendering the sprite
mut self
mag_filter
FilterMode
min_filter
FilterMode
mut self
mag_filter
FilterMode
min_filter
FilterMode