pub fn btree_iterate(btree: CellRef) -> impl Iterator<Item=(CellRef, CellRef)> {
    BTreeIterator {
        waiting: vec![BTreeIteratorStackItem::VisitLeft(btree, 0)]
    }
}
///
/// Creates an iterator for a btree
///
Creates an iterator for a btree
Creates an iterator for a btree
pub fn btree_iterate(btree: CellRef) -> impl Iterator<Item=(CellRef, CellRef)> {
    BTreeIterator {
        waiting: vec![BTreeIteratorStackItem::VisitLeft(btree, 0)]
    }
}
pub fn btree_iterate ( btree : CellRef ) -> impl Iterator < Item = ( CellRef , CellRef ) > { BTreeIterator { waiting : vec ! [ BTreeIteratorStackItem VisitLeft ( btree 0 ) ] } }
Creates an iterator for a btree
Creates an iterator for a btree
btree
CellRef
btree
CellRef