fn despawn_recursive(mut self) {
        let entity = self.id();
        // SAFE: EntityMut is consumed so even though the location is no longer
        // valid, it cannot be accessed again with the invalid location.
        unsafe {
            despawn_with_children_recursive(self.world_mut(), entity);
        }
    }
/// Despawns the provided entity and its children.
Despawns the provided entity and its children.
Despawns the provided entity and its children .
fn despawn_recursive(mut self) {
        let entity = self.id();
        // SAFE: EntityMut is consumed so even though the location is no longer
        // valid, it cannot be accessed again with the invalid location.
        unsafe {
            despawn_with_children_recursive(self.world_mut(), entity);
        }
    }
fn despawn_recursive ( mut self ) { let entity = self . id ( ) ; // SAFE: EntityMut is consumed so even though the location is no longer // valid, it cannot be accessed again with the invalid location. unsafe { despawn_with_children_recursive ( self . world_mut ( ) , entity ) ; } }
Despawns the provided entity and its children.
Despawns the provided entity and its children .
mut self
mut self