pub fn validate_input_slots(&self) -> Result<(), RenderGraphError> {
        for i in 0..self.input_slots.len() {
            self.edges.get_input_slot_edge(i)?;
        }

        Ok(())
    }
/// Validates that each input slot corresponds to an input edge.
Validates that each input slot corresponds to an input edge.
Validates that each input slot corresponds to an input edge .
pub fn validate_input_slots(&self) -> Result<(), RenderGraphError> {
        for i in 0..self.input_slots.len() {
            self.edges.get_input_slot_edge(i)?;
        }
        Ok(())
    }
pub fn validate_input_slots ( & self ) -> Result < ( ) , RenderGraphError > { for i in 0 .. self . input_slots . len ( ) { self . edges . get_input_slot_edge ( i ) ? ; } Ok ( ( ) ) }
Validates that each input slot corresponds to an input edge.
Validates that each input slot corresponds to an input edge .
&self
&self