pub fn new_single(
        index: usize,
        channel: T::Channel,
        sampler: Handle<Sampler<T::Primitive>>,
    ) -> Self {
        Animation {
            nodes: vec![(index, channel, sampler)],
        }
    }
/// Create an animation with a single sampler
Create an animation with a single sampler
Create an animation with a single sampler
pub fn new_single(
        index: usize,
        channel: T::Channel,
        sampler: Handle<Sampler<T::Primitive>>,
    ) -> Self {
        Animation {
            nodes: vec![(index, channel, sampler)],
        }
    }
pub fn new_single ( index : usize , channel : T :: Channel , sampler : Handle < Sampler < T :: Primitive > > , ) -> Self { Animation { nodes : vec ! [ ( index channel sampler ) ] , } }
Create an animation with a single sampler
Create an animation with a single sampler
index
usize
channel
T::Channel
sampler
Handle<Sampler<T::Primitive>>
index
usize
channel
T::Channel
sampler
Handle<Sampler<T::Primitive>>