fn rust_codepoint_type(&self) -> &'static str {
        if self.opts.char_literals {
            "char"
        } else {
            "u32"
        }
    }
/// Return valid Rust source code indicating the type of the codepoint
/// that we emit based on this writer's configuration.
Return valid Rust source code indicating the type of the codepoint
that we emit based on this writer's configuration.
Return valid Rust source code indicating the type of the codepoint that we emit based on this writer ' s configuration .
fn rust_codepoint_type(&self) -> &'static str {
        if self.opts.char_literals {
            "char"
        } else {
            "u32"
        }
    }
fn rust_codepoint_type ( & self ) -> & ' static str { if self . opts . char_literals { " " } else { " " } }
Return valid Rust source code indicating the type of the codepoint
that we emit based on this writer's configuration.
Return valid Rust source code indicating the type of the codepoint that we emit based on this writer ' s configuration .
&self
&self