fn place_anchor_overlays(&self, responses: &mut VecDeque<Message>) {
		for anchor in &self.anchors {
			anchor.place_anchor_overlay(responses);
		}
	}
/// Update the positions of the anchor points based on the kurbo path
Update the positions of the anchor points based on the kurbo path
Update the positions of the anchor points based on the kurbo path
fn place_anchor_overlays(&self, responses: &mut VecDeque<Message>) {
		for anchor in &self.anchors {
			anchor.place_anchor_overlay(responses);
		}
	}
fn place_anchor_overlays ( & self , responses : & mut VecDeque < Message > ) { for anchor in & self . anchors { anchor . place_anchor_overlay ( responses ) ; } }
Update the positions of the anchor points based on the kurbo path
Update the positions of the anchor points based on the kurbo path
&self
responses
&mut VecDeque<Message>
&self
responses
&mut VecDeque<Message>