pub fn new() -> Self {
        GameBuilder {
            bowls: 6,
            stones: 4,
        }
    }
/// Creates a new GameBuilder
///
/// The default number of bowls is 6 and the default number of stones per bowl is 4.
Creates a new GameBuilder
The default number of bowls is 6 and the default number of stones per bowl is 4.
Creates a new GameBuilder The default number of bowls is 6 and the default number of stones per bowl is 4 .
pub fn new() -> Self {
        GameBuilder {
            bowls: 6,
            stones: 4,
        }
    }
pub fn new ( ) -> Self { GameBuilder { bowls : 6 , stones : 4 , } }
Creates a new GameBuilder
The default number of bowls is 6 and the default number of stones per bowl is 4.
Creates a new GameBuilder The default number of bowls is 6 and the default number of stones per bowl is 4 .