fn add_players_join<'a>(&mut self, data: &TrackVisibleData<'a>) {
		for evt in data.player_join.read(&mut *self.player_join) {
			self.visible.insert(evt.id, HashSet::default());
		}
	}
/// Add entries for players that just joined.
Add entries for players that just joined.
Add entries for players that just joined .
fn add_players_join<'a>(&mut self, data: &TrackVisibleData<'a>) {
		for evt in data.player_join.read(&mut *self.player_join) {
			self.visible.insert(evt.id, HashSet::default());
		}
	}
fn add_players_join < ' a > ( & mut self , data : & TrackVisibleData < ' a > ) { for evt in data . player_join . read ( & mut * self . player_join ) { self . visible . insert ( evt . id , HashSet :: default ( ) ) ; } }
Add entries for players that just joined.
Add entries for players that just joined .
&mut self
data
&TrackVisibleData<'a>
&mut self
data
&TrackVisibleData<'a>