pub fn reinit(&mut self, iv: &InitVec) {
        self.state = self.master_state.clone();
        self.buf_idx = 0x10;
        setup_iv(&mut self.state, iv);
    }
/// Restores master state, than setups initialization vector `iv` on it.
Restores master state, than setups initialization vector `iv` on it.
Restores master state than setups initialization vector ` iv ` on it .
pub fn reinit(&mut self, iv: &InitVec) {
        self.state = self.master_state.clone();
        self.buf_idx = 0x10;
        setup_iv(&mut self.state, iv);
    }
pub fn reinit ( & mut self , iv : & InitVec ) { self . state = self . master_state . clone ( ) ; self . buf_idx = 0x10 ; setup_iv ( & mut self . state , iv ) ; }
Restores master state, than setups initialization vector `iv` on it.
Restores master state than setups initialization vector ` iv ` on it .
&mut self
iv
&InitVec
&mut self
iv
&InitVec