pub unsafe extern "C" fn frame_stream_set_distance_per_point(
    stream: *const FrameStream,
    distance_per_point: f32,
) -> bool {
    let stream: &FrameStream = &*stream;
    (*stream.inner)
        .0
        .set_distance_per_point(distance_per_point)
        .is_ok()
}
/// Update the `distance_per_point` field of the interpolation configuration used within the
/// optimisation pass for frames. This represents the minimum distance the interpolator can travel
/// along an edge before a new point is required.
///
/// The value will be updated on the laser thread prior to requesting the next frame.
///
/// Returns `true` on success or `false` if the communication channel was closed.
Update the `distance_per_point` field of the interpolation configuration used within the
optimisation pass for frames. This represents the minimum distance the interpolator can travel
along an edge before a new point is required.

The value will be updated on the laser thread prior to requesting the next frame.

Returns `true` on success or `false` if the communication channel was closed.
Update the ` distance_per_point ` field of the interpolation configuration used within the optimisation pass for frames . This represents the minimum distance the interpolator can travel along an edge before a new point is required . The value will be updated on the laser thread prior to requesting the next frame . Returns ` true ` on success or ` false ` if the communication channel was closed .
pub unsafe extern "C" fn frame_stream_set_distance_per_point(
    stream: *const FrameStream,
    distance_per_point: f32,
) -> bool {
    let stream: &FrameStream = &*stream;
    (*stream.inner)
        .0
        .set_distance_per_point(distance_per_point)
        .is_ok()
}
pub unsafe extern " " fn frame_stream_set_distance_per_point ( stream : * const FrameStream , distance_per_point : f32 , ) -> bool { let stream : & FrameStream = & * stream ; ( * stream . inner ) . 0 . set_distance_per_point ( distance_per_point ) . is_ok ( ) }
Update the `distance_per_point` field of the interpolation configuration used within the
optimisation pass for frames.
Update the ` distance_per_point ` field of the interpolation configuration used within the optimisation pass for frames .
stream
*const FrameStream
distance_per_point
f32
stream
*const FrameStream
distance_per_point
f32