pub fn c(&mut self, f: impl FnOnce(Ctx) -> Ctx) -> &mut Self {
        let new_child = (self.get_new_child)(self.world);
        f(Ctx {
            current_entity: new_child,
            world: self.world,
        });
        self
    }
/// Add a child to the entity.
// TODO: bikeshed name
Add a child to the entity.
TODO: bikeshed name
Add a child to the entity . TODO : bikeshed name
pub fn c(&mut self, f: impl FnOnce(Ctx) -> Ctx) -> &mut Self {
        let new_child = (self.get_new_child)(self.world);
        f(Ctx {
            current_entity: new_child,
            world: self.world,
        });
        self
    }
pub fn c ( & mut self , f : impl FnOnce ( Ctx ) -> Ctx ) -> & mut Self { let new_child = ( self . get_new_child ) ( self . world ) ; f ( Ctx { current_entity : new_child , world : self . world , } ) ; self }
Add a child to the entity.
Add a child to the entity .
&mut self
f
impl FnOnce(Ctx) -> Ctx
&mut self
f
impl FnOnce(Ctx) -> Ctx