fn limit_reached(&self) -> bool {
        if let Some(limit) = self.limit {
            self.fetched >= limit
        } else {
            false
        }
    }
/// Checks whether the limit has been reached and no more items should be fetched.
Checks whether the limit has been reached and no more items should be fetched.
Checks whether the limit has been reached and no more items should be fetched .
fn limit_reached(&self) -> bool {
        if let Some(limit) = self.limit {
            self.fetched >= limit
        } else {
            false
        }
    }
fn limit_reached ( & self ) -> bool { if let Some ( limit ) = self . limit { self . fetched >= limit } else { false } }
Checks whether the limit has been reached and no more items should be fetched.
Checks whether the limit has been reached and no more items should be fetched .
&self
&self