pub fn tile_width(mut self, tile_width: u32) -> Self {
        assert!(tile_width > 0 && tile_width <= 10000, "unrealistic tile_width {}", tile_width);
        self.tile_width = Some(tile_width);
        self
    }
/// Specifies the tile width for meshing tiles.
///
/// If this value is set, the app dimensions are chosen carefully to ensure that
/// the width of a tile is aligned to native pixels.
Specifies the tile width for meshing tiles.
If this value is set, the app dimensions are chosen carefully to ensure that
the width of a tile is aligned to native pixels.
Specifies the tile width for meshing tiles . If this value is set the app dimensions are chosen carefully to ensure that the width of a tile is aligned to native pixels .
pub fn tile_width(mut self, tile_width: u32) -> Self {
        assert!(tile_width > 0 && tile_width <= 10000, "unrealistic tile_width {}", tile_width);
        self.tile_width = Some(tile_width);
        self
    }
pub fn tile_width ( mut self , tile_width : u32 ) -> Self { assert ! ( tile_width 0 tile_width 10000 " " tile_width ) ; self . tile_width = Some ( tile_width ) ; self }
Specifies the tile width for meshing tiles.
Specifies the tile width for meshing tiles .
mut self
tile_width
u32
mut self
tile_width
u32