pub fn information(self, information: Option<String>) -> Self {
        ConnectionOptions {
            information,
            ..self
        }
    }
/// Sets the "information" string reported during handshaking to the server. This string
/// is displayed in the RabbitMQ management interface under "Client properties" of a
/// connection.
Sets the "information" string reported during handshaking to the server. This string
is displayed in the RabbitMQ management interface under "Client properties" of a
connection.
Sets the " information " string reported during handshaking to the server . This string is displayed in the RabbitMQ management interface under " Client properties " of a connection .
pub fn information(self, information: Option<String>) -> Self {
        ConnectionOptions {
            information,
            ..self
        }
    }
pub fn information ( self , information : Option < String > ) -> Self { ConnectionOptions { information , .. self } }
Sets the "information" string reported during handshaking to the server.
Sets the " information " string reported during handshaking to the server .
self
information
Option<String>
self
information
Option<String>