fn resize_buffer_arrays(
        &mut self,
        render_resource_context: &dyn RenderResourceContext,
    ) -> bool {
        let mut resized = false;
        for buffer_array in self.buffer_arrays.iter_mut().flatten() {
            resized |= buffer_array.resize(render_resource_context);
        }

        resized
    }
/// Resize BufferArray buffers if they aren't large enough
Resize BufferArray buffers if they aren't large enough
Resize BufferArray buffers if they aren ' t large enough
fn resize_buffer_arrays(
        &mut self,
        render_resource_context: &dyn RenderResourceContext,
    ) -> bool {
        let mut resized = false;
        for buffer_array in self.buffer_arrays.iter_mut().flatten() {
            resized |= buffer_array.resize(render_resource_context);
        }
        resized
    }
fn resize_buffer_arrays ( & mut self , render_resource_context : & dyn RenderResourceContext , ) -> bool { let mut resized = false ; for buffer_array in self . buffer_arrays . iter_mut ( ) . flatten ( ) { resized |= buffer_array . resize ( render_resource_context ) ; } resized }
Resize BufferArray buffers if they aren't large enough
Resize BufferArray buffers if they aren ' t large enough
&mut self
render_resource_context
&dyn RenderResourceContext
&mut self
render_resource_context
&dyn RenderResourceContext