pub fn blank() -> Self {
        Self {
            outer_rect: egui::Rect::NOTHING,
            inner_rect: egui::Rect::NOTHING,
            padding: egui::Vec2::ZERO,
            spacing: egui::Vec2::ZERO,
            stone_radius: 0.0,
        }
    }
/// Initialize Self when no values are known
/// i.e. when app is first opened
Initialize Self when no values are known
i.e. when app is first opened
Initialize Self when no values are known i . e . when app is first opened
pub fn blank() -> Self {
        Self {
            outer_rect: egui::Rect::NOTHING,
            inner_rect: egui::Rect::NOTHING,
            padding: egui::Vec2::ZERO,
            spacing: egui::Vec2::ZERO,
            stone_radius: 0.0,
        }
    }
pub fn blank ( ) -> Self { Self { outer_rect : egui :: Rect :: NOTHING , inner_rect : egui :: Rect :: NOTHING , padding : egui :: Vec2 :: ZERO , spacing : egui :: Vec2 :: ZERO , stone_radius : 0.0 , } }
Initialize Self when no values are known
i.e.
Initialize Self when no values are known i . e .