pub fn new(
        length: u32,
        message_type: u16,
        flags: NetlinkFlags,
        sequence_number: u32,
        port_number: u32,
    ) -> Self {
        NetlinkHeader {
            length,
            message_type,
            flags,
            sequence_number,
            port_number,
        }
    }
/// Create a new header, initialized with the given values
Create a new header, initialized with the given values
Create a new header initialized with the given values
pub fn new(
        length: u32,
        message_type: u16,
        flags: NetlinkFlags,
        sequence_number: u32,
        port_number: u32,
    ) -> Self {
        NetlinkHeader {
            length,
            message_type,
            flags,
            sequence_number,
            port_number,
        }
    }
pub fn new ( length : u32 , message_type : u16 , flags : NetlinkFlags , sequence_number : u32 , port_number : u32 , ) -> Self { NetlinkHeader { length , message_type , flags , sequence_number , port_number , } }
Create a new header, initialized with the given values
Create a new header initialized with the given values
length
u32
message_type
u16
flags
NetlinkFlags
sequence_number
u32
port_number
u32
length
u32
message_type
u16
flags
NetlinkFlags
sequence_number
u32
port_number
u32