pub fn on_graph_invalidated(&self) -> FallibleResult {
        // We drop error, because in general this scenario should not be considered an error from a
        // higher perspective. Getting invalid call stack entry is a very possible result of e.g.
        // user editing text.
        // In some future (where we can deal better with such scenarios) this code should be
        // reconsidered.
        let _ = self.refresh_call_stack().ok();
        self.refresh_graph_view()
    }
/// Handle notification received from controller about the whole graph being invalidated.
Handle notification received from controller about the whole graph being invalidated.
Handle notification received from controller about the whole graph being invalidated .
pub fn on_graph_invalidated(&self) -> FallibleResult {
        // We drop error, because in general this scenario should not be considered an error from a
        // higher perspective. Getting invalid call stack entry is a very possible result of e.g.
        // user editing text.
        // In some future (where we can deal better with such scenarios) this code should be
        // reconsidered.
        let _ = self.refresh_call_stack().ok();
        self.refresh_graph_view()
    }
pub fn on_graph_invalidated ( & self ) -> FallibleResult { // We drop error, because in general this scenario should not be considered an error from a // higher perspective. Getting invalid call stack entry is a very possible result of e.g. // user editing text. // In some future (where we can deal better with such scenarios) this code should be // reconsidered. let _ = self . refresh_call_stack ( ) . ok ( ) ; self . refresh_graph_view ( ) }
Handle notification received from controller about the whole graph being invalidated.
Handle notification received from controller about the whole graph being invalidated .
&self
&self