pub fn on_notfound(core: &Core, player: &mut (dyn Player), world: &str) {
    let mut surpress = false;

    notify_not_found(core, player, world, &mut surpress);
}
/// Called when user tries to join a world that does not exist.
Called when user tries to join a world that does not exist.
Called when user tries to join a world that does not exist .
pub fn on_notfound(core: &Core, player: &mut (dyn Player), world: &str) {
    let mut surpress = false;
    notify_not_found(core, player, world, &mut surpress);
}
pub fn on_notfound ( core : & Core , player : & mut ( dyn Player ) , world : & str ) { let mut surpress = false ; notify_not_found ( core , player , world , & mut surpress ) ; }
Called when user tries to join a world that does not exist.
Called when user tries to join a world that does not exist .
core
&Core
player
&mut (dyn Player)
world
&str
core
&Core
player
&mut (dyn Player)
world
&str