fn intersects(&self, other: &Self) -> bool {
        self.top() < other.bottom()
            && self.left() < other.right()
            && self.bottom() > other.top()
            && self.right() > other.left()
    }
/// Whether or not an area intersects another area.
Whether or not an area intersects another area.
Whether or not an area intersects another area .
fn intersects(&self, other: &Self) -> bool {
        self.top() < other.bottom()
            && self.left() < other.right()
            && self.bottom() > other.top()
            && self.right() > other.left()
    }
fn intersects ( & self , other : & Self ) -> bool { self . top ( ) < other . bottom ( ) && self . left ( ) < other . right ( ) && self . bottom ( ) > other . top ( ) && self . right ( ) > other . left ( ) }
Whether or not an area intersects another area.
Whether or not an area intersects another area .
&self
other
&Self
&self
other
&Self