pub fn push_array(&mut self, vectors: &Vector3Array) {
        unsafe {
            (get_api().godot_pool_vector3_array_append_array)(&mut self.0, transmute(vectors));
        }
    }
/// Appends each vector to the end of the array.
Appends each vector to the end of the array.
Appends each vector to the end of the array .
pub fn push_array(&mut self, vectors: &Vector3Array) {
        unsafe {
            (get_api().godot_pool_vector3_array_append_array)(&mut self.0, transmute(vectors));
        }
    }
pub fn push_array ( & mut self , vectors : & Vector3Array ) { unsafe { ( get_api ( ) . godot_pool_vector3_array_append_array ) ( & mut self . 0 , transmute ( vectors ) ) ; } }
Appends each vector to the end of the array.
Appends each vector to the end of the array .
&mut self
vectors
&Vector3Array
&mut self
vectors
&Vector3Array