async fn initialize_scenario_data_store(&self, request: Request<ScenarioDataStoreInitRequest>) -> Result<Response<ExecutionStatusResponse>, Status> {
        Ok(Response::new(ExecutionStatusResponse{
            execution_result: None
        }))
    }
// ScenarioDataStoreInit is a RPC to initialize the scenario level data store.
//
// Accepts a Empty message and returns a ExecutionStatusResponse message
ScenarioDataStoreInit is a RPC to initialize the scenario level data store.
Accepts a Empty message and returns a ExecutionStatusResponse message
ScenarioDataStoreInit is a RPC to initialize the scenario level data store . Accepts a Empty message and returns a ExecutionStatusResponse message
async fn initialize_scenario_data_store(&self, request: Request<ScenarioDataStoreInitRequest>) -> Result<Response<ExecutionStatusResponse>, Status> {
        Ok(Response::new(ExecutionStatusResponse{
            execution_result: None
        }))
    }
async fn initialize_scenario_data_store ( & self , request : Request < ScenarioDataStoreInitRequest > ) -> Result < Response < ExecutionStatusResponse > , Status > { Ok ( Response :: new ( ExecutionStatusResponse { execution_result : None } ) ) }
ScenarioDataStoreInit is a RPC to initialize the scenario level data store.
ScenarioDataStoreInit is a RPC to initialize the scenario level data store .
&self
request
Request<ScenarioDataStoreInitRequest>
&self
request
Request<ScenarioDataStoreInitRequest>