pub fn new(value: f64) -> NormalizedPlayRate {
        assert!(
            Self::is_valid(value),
            "{} is not a valid NormalizedPlayRate",
            value
        );
        NormalizedPlayRate(value)
    }
/// Creates a normalized play rate.
///
/// # Panics
///
/// This function panics if the given value is not within `(0.00..=1.00)`.
Creates a normalized play rate.
Creates a normalized play rate .
pub fn new(value: f64) -> NormalizedPlayRate {
        assert!(
            Self::is_valid(value),
            "{} is not a valid NormalizedPlayRate",
            value
        );
        NormalizedPlayRate(value)
    }
pub fn new ( value : f64 ) -> NormalizedPlayRate { assert ! ( Self is_valid ( value ) " " value ) ; NormalizedPlayRate ( value ) }
Creates a normalized play rate.
Creates a normalized play rate .
value
f64
value
f64
panics
This function panics if the given value is not within `(0.00..=1.00)`.
This function panics if the given value is not within ` ( 0 . 00 .. = 1 . 00 ) ` .