pub fn drawer(&self) -> QuadDrawer{
        QuadDrawer{
            quad: self,
            pos: (0., 0.),
            sin_cos: (0., 1.)
        }
    }
/// Returns an object used for drawing the quad onto the screen with a `Drawer`
Returns an object used for drawing the quad onto the screen with a `Drawer`
Returns an object used for drawing the quad onto the screen with a ` Drawer `
pub fn drawer(&self) -> QuadDrawer{
        QuadDrawer{
            quad: self,
            pos: (0., 0.),
            sin_cos: (0., 1.)
        }
    }
pub fn drawer ( & self ) -> QuadDrawer { QuadDrawer { quad : self , pos : ( 0. , 0. ) , sin_cos : ( 0. , 1. ) } }
Returns an object used for drawing the quad onto the screen with a `Drawer`
Returns an object used for drawing the quad onto the screen with a ` Drawer `
&self
&self