pub fn dynamic(mut self, mutable: bool) -> Self {
        use gfx::memory::Usage;
        self.info.usage = if mutable { Usage::Dynamic } else { Usage::Data };
        self
    }
/// Sets whether the texture is mutable or not.
Sets whether the texture is mutable or not.
Sets whether the texture is mutable or not .
pub fn dynamic(mut self, mutable: bool) -> Self {
        use gfx::memory::Usage;
        self.info.usage = if mutable { Usage::Dynamic } else { Usage::Data };
        self
    }
pub fn dynamic ( mut self , mutable : bool ) -> Self { use gfx :: memory :: Usage ; self . info . usage = if mutable { Usage :: Dynamic } else { Usage :: Data } ; self }
Sets whether the texture is mutable or not.
Sets whether the texture is mutable or not .
mut self
mutable
bool
mut self
mutable
bool