pub fn artwork(mut self, input: crate::model::Artwork) -> Self {
            let mut v = self.artwork.unwrap_or_default();
            v.push(input);
            self.artwork = Some(v);
            self
        }
/// Appends an item to `artwork`.
///
/// To override the contents of this collection use [`set_artwork`](Self::set_artwork).
///
/// <p>The file to be used as album art. There can be multiple artworks associated with an audio file, to a maximum of 20. Valid formats are <code>.jpg</code> and <code>.png</code> </p>
Appends an item to `artwork`.
To override the contents of this collection use [`set_artwork`](Self::set_artwork).

The file to be used as album art. There can be multiple artworks associated with an audio file, to a maximum of 20. Valid formats are .jpg and .png 
Appends an item to ` artwork ` . To override the contents of this collection use [ ` set_artwork ` ] ( Self :: set_artwork ) . The file to be used as album art . There can be multiple artworks associated with an audio file to a maximum of 20 . Valid formats are . jpg and . png
pub fn artwork(mut self, input: crate::model::Artwork) -> Self {
            let mut v = self.artwork.unwrap_or_default();
            v.push(input);
            self.artwork = Some(v);
            self
        }
pub fn artwork ( mut self , input : crate :: model :: Artwork ) -> Self { let mut v = self . artwork . unwrap_or_default ( ) ; v . push ( input ) ; self . artwork = Some ( v ) ; self }
Appends an item to `artwork`.
Appends an item to ` artwork ` .
mut self
input
crate::model::Artwork
mut self
input
crate::model::Artwork