pub fn is_internal_service_exception(&self) -> bool {
        matches!(
            &self.kind,
            UpdateGameServerErrorKind::InternalServiceException(_)
        )
    }
/// Returns `true` if the error kind is `UpdateGameServerErrorKind::InternalServiceException`.
Returns `true` if the error kind is `UpdateGameServerErrorKind::InternalServiceException`.
Returns ` true ` if the error kind is ` UpdateGameServerErrorKind :: InternalServiceException ` .
pub fn is_internal_service_exception(&self) -> bool {
        matches!(
            &self.kind,
            UpdateGameServerErrorKind::InternalServiceException(_)
        )
    }
pub fn is_internal_service_exception ( & self ) -> bool { matches ! ( self kind UpdateGameServerErrorKind InternalServiceException ( ) ) }
Returns `true` if the error kind is `UpdateGameServerErrorKind::InternalServiceException`.
Returns ` true ` if the error kind is ` UpdateGameServerErrorKind :: InternalServiceException ` .
&self
&self