pub fn entity_property_reference(
            mut self,
            input: crate::model::EntityPropertyReference,
        ) -> Self {
            self.entity_property_reference = Some(input);
            self
        }
/// <p>An object that uniquely identifies an entity property.</p>
An object that uniquely identifies an entity property.
An object that uniquely identifies an entity property .
pub fn entity_property_reference(
            mut self,
            input: crate::model::EntityPropertyReference,
        ) -> Self {
            self.entity_property_reference = Some(input);
            self
        }
pub fn entity_property_reference ( mut self , input : crate :: model :: EntityPropertyReference , ) -> Self { self . entity_property_reference = Some ( input ) ; self }
<p>An object that uniquely identifies an entity property.</p>
<p > An object that uniquely identifies an entity property . < / p >
mut self
input
crate::model::EntityPropertyReference
mut self
input
crate::model::EntityPropertyReference