pub fn from_variant_array(array: &VariantArray) -> Self {
        unsafe {
            let mut result = sys::godot_pool_real_array::default();
            (get_api().godot_pool_real_array_new_with_array)(&mut result, &array.0);
            Float32Array(result)
        }
    }
/// Creates an array by trying to convert each variant.
///
/// See `Variant::to_float32_array`.
Creates an array by trying to convert each variant.
Creates an array by trying to convert each variant .
pub fn from_variant_array(array: &VariantArray) -> Self {
        unsafe {
            let mut result = sys::godot_pool_real_array::default();
            (get_api().godot_pool_real_array_new_with_array)(&mut result, &array.0);
            Float32Array(result)
        }
    }
pub fn from_variant_array ( array : & VariantArray ) -> Self { unsafe { let mut result = sys :: godot_pool_real_array :: default ( ) ; ( get_api ( ) . godot_pool_real_array_new_with_array ) ( & mut result , & array . 0 ) ; Float32Array ( result ) } }
Creates an array by trying to convert each variant.
Creates an array by trying to convert each variant .
array
&VariantArray
array
&VariantArray