pub fn entry_point<'a>(&'a self, name: &str) -> Option<EntryPoint<'a>> {
        self.entry_points.get(name).map(|info| EntryPoint {
            module: self,
            name: CString::new(name).unwrap(),
            info,
        })
    }
/// Returns information about the entry point with the provided name. Returns `None` if no entry
/// point with that name exists in the shader module.
Returns information about the entry point with the provided name. Returns `None` if no entry
point with that name exists in the shader module.
Returns information about the entry point with the provided name . Returns ` None ` if no entry point with that name exists in the shader module .
pub fn entry_point<'a>(&'a self, name: &str) -> Option<EntryPoint<'a>> {
        self.entry_points.get(name).map(|info| EntryPoint {
            module: self,
            name: CString::new(name).unwrap(),
            info,
        })
    }
pub fn entry_point < ' a > ( & ' a self , name : & str ) -> Option < EntryPoint < ' a > > { self . entry_points . get ( name ) . map ( | info | EntryPoint { module : self , name : CString :: new ( name ) . unwrap ( ) , info , } ) }
Returns information about the entry point with the provided name.
Returns information about the entry point with the provided name .
&'a self
name
&str
&'a self
name
&str