fn update(&mut self, _world: &mut World, _resources: &mut Resources) {

        ()

    }
/// Update and perform logic specific to the scenario
Update and perform logic specific to the scenario
Update and perform logic specific to the scenario
fn update(&mut self, _world: &mut World, _resources: &mut Resources) {
        ()
    }
fn update ( & mut self , _world : & mut World , _resources : & mut Resources ) { ( ) }
Update and perform logic specific to the scenario
Update and perform logic specific to the scenario
&mut self
_world
&mut World
_resources
&mut Resources
&mut self
_world
&mut World
_resources
&mut Resources