fn as_float3(&self) -> Option<&[[f32; 3]]> {
        match self {
            VertexAttributeValues::Float32x3(values) => Some(values),
            _ => None,
        }
    }
/// Returns the values as float triples if possible.
Returns the values as float triples if possible.
Returns the values as float triples if possible .
fn as_float3(&self) -> Option<&[[f32; 3]]> {
        match self {
            VertexAttributeValues::Float32x3(values) => Some(values),
            _ => None,
        }
    }
fn as_float3 ( & self ) -> Option < & [ [ f32 ; 3 ] ] > { match self { VertexAttributeValues :: Float32x3 ( values ) => Some ( values ) , _ => None , } }
Returns the values as float triples if possible.
Returns the values as float triples if possible .
&self
&self