fn bounds(&self) -> (u32, u32) {
        match self {
            Star => (3, 3),
            Thin => (1, 2),
            Arrow => (3, 2),
        }
    }
/// Returns the bounding box for each variant of enemy.
Returns the bounding box for each variant of enemy.
Returns the bounding box for each variant of enemy .
fn bounds(&self) -> (u32, u32) {
        match self {
            Star => (3, 3),
            Thin => (1, 2),
            Arrow => (3, 2),
        }
    }
fn bounds ( & self ) -> ( u32 , u32 ) { match self { Star => ( 3 , 3 ) , Thin => ( 1 , 2 ) , Arrow => ( 3 , 2 ) , } }
Returns the bounding box for each variant of enemy.
Returns the bounding box for each variant of enemy .
&self
&self