pub fn cleanup(&mut self, responses: &mut VecDeque<Message>) {
		self.snap_overlays.cleanup(responses);
		self.bound_targets = None;
		self.point_targets = None;
	}
/// Removes snap target data and overlays. Call this when snapping is done.
Removes snap target data and overlays. Call this when snapping is done.
Removes snap target data and overlays . Call this when snapping is done .
pub fn cleanup(&mut self, responses: &mut VecDeque<Message>) {
		self.snap_overlays.cleanup(responses);
		self.bound_targets = None;
		self.point_targets = None;
	}
pub fn cleanup ( & mut self , responses : & mut VecDeque < Message > ) { self . snap_overlays . cleanup ( responses ) ; self . bound_targets = None ; self . point_targets = None ; }
Removes snap target data and overlays.
Removes snap target data and overlays .
&mut self
responses
&mut VecDeque<Message>
&mut self
responses
&mut VecDeque<Message>