pub fn render_pass<'s, H>(&'s mut self, render_pass: H)
            -> &'s mut GraphicsPipelineBuilder<'b>
            where H: Handle<Target=RenderPassHandle> {
        self.create_info.set_render_pass(render_pass);
        self
    }
/// Specifies the environment in which the pipeline will be used; the
/// pipeline must only be used with an instance of any render pass
/// compatible with the one provided.
Specifies the environment in which the pipeline will be used; the
pipeline must only be used with an instance of any render pass
compatible with the one provided.
Specifies the environment in which the pipeline will be used ; the pipeline must only be used with an instance of any render pass compatible with the one provided .
pub fn render_pass<'s, H>(&'s mut self, render_pass: H)
            -> &'s mut GraphicsPipelineBuilder<'b>
            where H: Handle<Target=RenderPassHandle> {
        self.create_info.set_render_pass(render_pass);
        self
    }
pub fn render_pass < ' s , H > ( & ' s mut self , render_pass : H ) -> & ' s mut GraphicsPipelineBuilder < ' b > where H : Handle < Target = RenderPassHandle > { self . create_info . set_render_pass ( render_pass ) ; self }
Specifies the environment in which the pipeline will be used; the
pipeline must only be used with an instance of any render pass
compatible with the one provided.
Specifies the environment in which the pipeline will be used ; the pipeline must only be used with an instance of any render pass compatible with the one provided .
&'s mut self
render_pass
H
&'s mut self
render_pass
H