fn is_small(&self) -> bool {
        match self {
            GpuType::Scalar(_) => true,
            GpuType::Vector(_, _) => true,
            GpuType::InlineStruct(_) => false,
            GpuType::Ref(_) => true,
        }
    }
/// Report whether type is a scalar or simple vector
Report whether type is a scalar or simple vector
Report whether type is a scalar or simple vector
fn is_small(&self) -> bool {
        match self {
            GpuType::Scalar(_) => true,
            GpuType::Vector(_, _) => true,
            GpuType::InlineStruct(_) => false,
            GpuType::Ref(_) => true,
        }
    }
fn is_small ( & self ) -> bool { match self { GpuType :: Scalar ( _ ) => true , GpuType :: Vector ( _ , _ ) => true , GpuType :: InlineStruct ( _ ) => false , GpuType :: Ref ( _ ) => true , } }
Report whether type is a scalar or simple vector
Report whether type is a scalar or simple vector
&self
&self