pub fn update_asset_storage_system<T: Asset + AssetDynamic>(
    asset_server: Res<AssetServer>,
    assets: ResMut<Assets<T>>,
) {
    asset_server.update_asset_storage(assets);
}
/// Updates the [Assets] collection according to the changes queued up by [AssetServer].
Updates the [Assets] collection according to the changes queued up by [AssetServer].
Updates the [ Assets ] collection according to the changes queued up by [ AssetServer ] .
pub fn update_asset_storage_system<T: Asset + AssetDynamic>(
    asset_server: Res<AssetServer>,
    assets: ResMut<Assets<T>>,
) {
    asset_server.update_asset_storage(assets);
}
pub fn update_asset_storage_system < T : Asset + AssetDynamic > ( asset_server : Res < AssetServer > , assets : ResMut < Assets < T > > , ) { asset_server . update_asset_storage ( assets ) ; }
Updates the [Assets] collection according to the changes queued up by [AssetServer].
Updates the [ Assets ] collection according to the changes queued up by [ AssetServer ] .
asset_server
Res<AssetServer>
assets
ResMut<Assets<T>>
asset_server
Res<AssetServer>
assets
ResMut<Assets<T>>