pub fn as_deserialize_into_world<'a, E: EntitySerializer>(
        &'a self,
        world: &'a mut World,
        entity_serializer: &'a E,
    ) -> DeserializeIntoWorld<'a, Self, E> {
        DeserializeIntoWorld {
            world,
            world_deserializer: self,
            entity_serializer,
        }
    }
/// Constructs a serde::DeserializeSeed which will deserialize into an existing world.
Constructs a serde::DeserializeSeed which will deserialize into an existing world.
Constructs a serde :: DeserializeSeed which will deserialize into an existing world .
pub fn as_deserialize_into_world<'a, E: EntitySerializer>(
        &'a self,
        world: &'a mut World,
        entity_serializer: &'a E,
    ) -> DeserializeIntoWorld<'a, Self, E> {
        DeserializeIntoWorld {
            world,
            world_deserializer: self,
            entity_serializer,
        }
    }
pub fn as_deserialize_into_world < ' a , E : EntitySerializer > ( & ' a self , world : & ' a mut World , entity_serializer : & ' a E , ) -> DeserializeIntoWorld < ' a , Self , E > { DeserializeIntoWorld { world , world_deserializer : self , entity_serializer , } }
Constructs a serde::DeserializeSeed which will deserialize into an existing world.
Constructs a serde :: DeserializeSeed which will deserialize into an existing world .
&'a self
world
&'a mut World
entity_serializer
&'a E
&'a self
world
&'a mut World
entity_serializer
&'a E