fn trigger_sub_loading(
        &mut self,
        _progress: &mut ProgressCounter,
        _system_data: &mut Self::SystemData,
    ) -> Result<bool, PrefabError> {
        Ok(false)
    }
/// Trigger asset loading for any sub assets.
///
/// ### Parameters:
///
/// - `progress`: Progress structure that needs to be used for tracking progress of sub loads
/// - `system_data`: `SystemData` for the prefab
///
/// ### Returns
///
/// - `Err(error)` - if an `Error` occurs
/// - `Ok(false)` - if no sub assets need loading
/// - `Ok(true)` - if sub assets need loading, in this case the sub asset load must be added to
///                the given progress tracker
///
/// ### Type parameters:
///
/// - `P`: Progress tracker
Trigger asset loading for any sub assets.
Trigger asset loading for any sub assets .
fn trigger_sub_loading(
        &mut self,
        _progress: &mut ProgressCounter,
        _system_data: &mut Self::SystemData,
    ) -> Result<bool, PrefabError> {
        Ok(false)
    }
fn trigger_sub_loading ( & mut self , _progress : & mut ProgressCounter , _system_data : & mut Self :: SystemData , ) -> Result < bool , PrefabError > { Ok ( false ) }
Trigger asset loading for any sub assets.
Trigger asset loading for any sub assets .
&mut self
_progress
&mut ProgressCounter
_system_data
&mut Self::SystemData
if an `Error` occurs
if an ` Error ` occurs
rr(error
if no sub assets need loading
if no sub assets need loading
k(false
if sub assets need loading, in this case the sub asset load must be added to
the given progress tracker
if sub assets need loading in this case the sub asset load must be added to the given progress tracker
k(true
&mut self
_progress
&mut ProgressCounter
_system_data
&mut Self::SystemData
parameters:
`progress`: Progress structure that needs to be used for tracking progress of sub loads
`system_data`: `SystemData` for the prefab
` progress ` : Progress structure that needs to be used for tracking progress of sub loads ` system_data ` : ` SystemData ` for the prefab
type parameters:
`P`: Progress tracker
` P ` : Progress tracker