source/client/Controller.py
def resetProcessedCards(self, visible_scards):
        """ used in games with Shared_Board True after a player disconnects

        Resets processed_full_board and played_cards to remove disconnected player from board."""
        numsets = self._state.rules.Meld_Threshold[self._state.round][0]
        self.played_cards = restoreRunAssignment(visible_scards[0], self._state.rules.wild_numbers, numsets)
        self.processed_full_board = self.played_cards
        self._state.played_cards = self.processed_full_board
        return
 used in games with Shared_Board True after a player disconnects

        Resets processed_full_board and played_cards to remove disconnected player from board.
used in games with Shared_Board True after a player disconnects
Resets processed_full_board and played_cards to remove disconnected player from board.
used in games with Shared_Board True after a player disconnects Resets processed_full_board and played_cards to remove disconnected player from board .
def resetProcessedCards(self, visible_scards):
        numsets = self._state.rules.Meld_Threshold[self._state.round][0]
        self.played_cards = restoreRunAssignment(visible_scards[0], self._state.rules.wild_numbers, numsets)
        self.processed_full_board = self.played_cards
        self._state.played_cards = self.processed_full_board
        return
def resetProcessedCards ( self , visible_scards ) : numsets = self . _state . rules . Meld_Threshold [ self . _state . round ] [ 0 ] self . played_cards = restoreRunAssignment ( visible_scards [ 0 ] , self . _state . rules . wild_numbers , numsets ) self . processed_full_board = self . played_cards self . _state . played_cards = self . processed_full_board return
used in games with Shared_Board True after a player disconnects
Resets processed_full_board and played_cards to remove disconnected player from board.
used in games with Shared_Board True after a player disconnects Resets processed_full_board and played_cards to remove disconnected player from board .
""" used in games with Shared_Board True after a player disconnects

        Resets processed_full_board and played_cards to remove disconnected player from board."""
self
visible_scards