source/client/ClientState.py
def checkGoneOut(self):
        """Check if a player has gone out"""
        if len(self.hand_cards) > 0:
            return False
        if len(self.hand_list) > 0:
            return False
        return self.rules.goneOut(self.played_cards)
Check if a player has gone out
Check if a player has gone out
Check if a player has gone out
def checkGoneOut(self):
        if len(self.hand_cards) > 0:
            return False
        if len(self.hand_list) > 0:
            return False
        return self.rules.goneOut(self.played_cards)
def checkGoneOut ( self ) : if len ( self . hand_cards ) > 0 : return False if len ( self . hand_list ) > 0 : return False return self . rules . goneOut ( self . played_cards )
Check if a player has gone out
Check if a player has gone out
"""Check if a player has gone out"""
self