main.py
def advance_levels(self):
        """
        Advances the level, including setting up the next brick layout
        and setting the ball back on the paddle
        """
        self.level += 1
        # setup next level's brick layout
        self.populate_bricks(BRICK_IMAGES[self.level - 1])

        # reset ball's speed to 0 and place on paddle
        self.reset_ball()

        Advances the level, including setting up the next brick layout
        and setting the ball back on the paddle
        
Advances the level, including setting up the next brick layout
and setting the ball back on the paddle
Advances the level including setting up the next brick layout and setting the ball back on the paddle
def advance_levels(self):
        self.level += 1
        self.populate_bricks(BRICK_IMAGES[self.level - 1])
        self.reset_ball()
def advance_levels ( self ) : self . level += 1 self . populate_bricks ( BRICK_IMAGES [ self . level - 1 ] ) self . reset_ball ( )
Advances the level, including setting up the next brick layout
and setting the ball back on the paddle
Advances the level including setting up the next brick layout and setting the ball back on the paddle
"""
        Advances the level, including setting up the next brick layout
        and setting the ball back on the paddle
        """ # setup next level's brick layout # reset ball's speed to 0 and place on paddle
self