leaderboard/leaderboard/scenarios/master_scenario.py
def _create_behavior(self):
        """
        Basic behavior do nothing, i.e. Idle
        """

        # Build behavior tree
        sequence = py_trees.composites.Sequence("MasterScenario")
        idle_behavior = Idle()
        sequence.add_child(idle_behavior)

        return sequence

        Basic behavior do nothing, i.e. Idle
        
Basic behavior do nothing, i.e. Idle
Basic behavior do nothing i . e . Idle
def _create_behavior(self):
        sequence = py_trees.composites.Sequence("MasterScenario")
        idle_behavior = Idle()
        sequence.add_child(idle_behavior)
        return sequence
def _create_behavior ( self ) : sequence = py_trees . composites . Sequence ( "MasterScenario" ) idle_behavior = Idle ( ) sequence . add_child ( idle_behavior ) return sequence
Basic behavior do nothing, i.e.
Basic behavior do nothing i . e .
"""
        Basic behavior do nothing, i.e. Idle
        """ # Build behavior tree
self