king_pong.py
def complete_drawing(self):
                """
                Force the drawing of the screens
                """
                if self.print_scores: self.draw_scores()
                pygame.display.flip()
                if self.auto_draw: FPS_CLOCK.tick(QFPS)
                else: FPS_CLOCK.tick(FPS)

                Force the drawing of the screens
                
Force the drawing of the screens
Force the drawing of the screens
def complete_drawing(self):
                if self.print_scores: self.draw_scores()
                pygame.display.flip()
                if self.auto_draw: FPS_CLOCK.tick(QFPS)
                else: FPS_CLOCK.tick(FPS)
def complete_drawing ( self ) : if self . print_scores : self . draw_scores ( ) pygame . display . flip ( ) if self . auto_draw : FPS_CLOCK . tick ( QFPS ) else : FPS_CLOCK . tick ( FPS )
Force the drawing of the screens
Force the drawing of the screens
"""
                Force the drawing of the screens
                """
self