bulletbase.py
def tick(self): # {{{0
    "Process main-loop events: gravity, button functions, etc"
    self.updateGravity()
    for bname in self._buttons:
      if self.getButton(bname):
        self._buttons[bname]["func"]()
        self.resetButton(bname)
Process main-loop events: gravity, button functions, etc
Process main-loop events: gravity, button functions, etc
Process main - loop events : gravity button functions etc
def tick(self): 
    self.updateGravity()
    for bname in self._buttons:
      if self.getButton(bname):
        self._buttons[bname]["func"]()
        self.resetButton(bname)
def tick ( self ) : self . updateGravity ( ) for bname in self . _buttons : if self . getButton ( bname ) : self . _buttons [ bname ] [ "func" ] ( ) self . resetButton ( bname )
Process main-loop events: gravity, button functions, etc
Process main - loop events : gravity button functions etc
# {{{0 "Process main-loop events: gravity, button functions, etc"
self