game.py
def start(self, event):
        """
        Starts the game once the user presses the Tab key
        """
        if not self.running:
            self.running = True

            # Start the timer
            self.counter = int(self.minutes.get())*60 + int(self.seconds.get())
            self.count(self.counter)

            # Start the stat calculation thread
            self.calc_thread = threading.Thread(target=self.calc_stats)
            self.calc_thread.start()

        Starts the game once the user presses the Tab key
        
Starts the game once the user presses the Tab key
Starts the game once the user presses the Tab key
def start(self, event):
        if not self.running:
            self.running = True
            self.counter = int(self.minutes.get())*60 + int(self.seconds.get())
            self.count(self.counter)
            self.calc_thread = threading.Thread(target=self.calc_stats)
            self.calc_thread.start()
def start ( self , event ) : if not self . running : self . running = True self . counter = int ( self . minutes . get ( ) ) * 60 + int ( self . seconds . get ( ) ) self . count ( self . counter ) self . calc_thread = threading . Thread ( target = self . calc_stats ) self . calc_thread . start ( )
Starts the game once the user presses the Tab key
Starts the game once the user presses the Tab key
"""
        Starts the game once the user presses the Tab key
        """ # Start the timer # Start the stat calculation thread
self
event