py/basic_bot_1_2.py
def move(self, inboard, debug=False):
        """Return the best move on the given chess.Board 'inboard'."""

        # Update own board with opponent's move
        if inboard.move_stack:
            move_opponent = inboard.peek()
            self.board.push(move_opponent)
            
        # Build a move tree
        self.tree = self._build_tree()

        # Evaluate the move tree
        result = self._parse_tree(self.tree, debug=debug)

        # Get the first move in the best line (last move in revered list)
        move_self = result['line'].pop()

        # Update own board with own move
        self.board.push(move_self)

        # Return the chosen move to the arena board
        return move_self
Return the best move on the given chess.Board 'inboard'.
Return the best move on the given chess.Board 'inboard'.
Return the best move on the given chess . Board ' inboard ' .
def move(self, inboard, debug=False):
        if inboard.move_stack:
            move_opponent = inboard.peek()
            self.board.push(move_opponent)
        self.tree = self._build_tree()
        result = self._parse_tree(self.tree, debug=debug)
        move_self = result['line'].pop()
        self.board.push(move_self)
        return move_self
def move ( self , inboard , debug = False ) : if inboard . move_stack : move_opponent = inboard . peek ( ) self . board . push ( move_opponent ) self . tree = self . _build_tree ( ) result = self . _parse_tree ( self . tree , debug = debug ) move_self = result [ 'line' ] . pop ( ) self . board . push ( move_self ) return move_self
Return the best move on the given chess.Board 'inboard'.
Return the best move on the given chess . Board ' inboard ' .
"""Return the best move on the given chess.Board 'inboard'.""" # Update own board with opponent's move # Build a move tree # Evaluate the move tree # Get the first move in the best line (last move in revered list) # Update own board with own move # Return the chosen move to the arena board
self
inboard
debug