packages/pyglGA/ECSS/utilities.py
def inverse(matrix):
    """call numpy linalg.inv(a)[source] to compute the inverse of a numpy matrix

    :param matrix: [description]
    :type matrix: [type]
    """
    if isinstance(matrix, np.ndarray):
        return inv(matrix)
call numpy linalg.inv(a)[source] to compute the inverse of a numpy matrix

    :param matrix: [description]
    :type matrix: [type]
    
call numpy linalg.inv(a)[source] to compute the inverse of a numpy matrix
call numpy linalg . inv ( a ) [ source ] to compute the inverse of a numpy matrix
def inverse(matrix):
    if isinstance(matrix, np.ndarray):
        return inv(matrix)
def inverse ( matrix ) : if isinstance ( matrix , np . ndarray ) : return inv ( matrix )
call numpy linalg.inv(a)[source] to compute the inverse of a numpy matrix
call numpy linalg . inv ( a ) [ source ] to compute the inverse of a numpy matrix
"""call numpy linalg.inv(a)[source] to compute the inverse of a numpy matrix

    :param matrix: [description]
    :type matrix: [type]
    """
matrix
None