wxPython/wxGlade-0.9.1/widgets/splitter_window/splitter_window.py
def initialize():
    "initialization function for the module: returns a wxBitmapButton to be added to the main palette"
    common.widgets[editor_name] = builder
    common.widgets_from_xml[editor_name] = xml_builder

    import os.path
    WidgetTree.images['EditSplitterSlot-Left']   = os.path.join( config.icons_path, 'splitter_slot-left.xpm' )
    WidgetTree.images['EditSplitterSlot-Right']  = os.path.join( config.icons_path, 'splitter_slot-right.xpm' )
    WidgetTree.images['EditSplitterSlot-Top']    = os.path.join( config.icons_path, 'splitter_slot-top.xpm' )
    WidgetTree.images['EditSplitterSlot-Bottom'] = os.path.join( config.icons_path, 'splitter_slot-bottom.xpm' )
    WidgetTree.images['EditSplitterWindow']    = os.path.join( config.icons_path, 'splitter_window.xpm' )
    WidgetTree.images['EditSplitterWindow-h']    = os.path.join( config.icons_path, 'splitter_window-h.xpm' )

    return common.make_object_button(editor_name, 'splitter_window.xpm')
initialization function for the module: returns a wxBitmapButton to be added to the main palette
initialization function for the module: returns a wxBitmapButton to be added to the main palette
initialization function for the module : returns a wxBitmapButton to be added to the main palette
def initialize():
    common.widgets[editor_name] = builder
    common.widgets_from_xml[editor_name] = xml_builder
    import os.path
    WidgetTree.images['EditSplitterSlot-Left']   = os.path.join( config.icons_path, 'splitter_slot-left.xpm' )
    WidgetTree.images['EditSplitterSlot-Right']  = os.path.join( config.icons_path, 'splitter_slot-right.xpm' )
    WidgetTree.images['EditSplitterSlot-Top']    = os.path.join( config.icons_path, 'splitter_slot-top.xpm' )
    WidgetTree.images['EditSplitterSlot-Bottom'] = os.path.join( config.icons_path, 'splitter_slot-bottom.xpm' )
    WidgetTree.images['EditSplitterWindow']    = os.path.join( config.icons_path, 'splitter_window.xpm' )
    WidgetTree.images['EditSplitterWindow-h']    = os.path.join( config.icons_path, 'splitter_window-h.xpm' )
    return common.make_object_button(editor_name, 'splitter_window.xpm')
def initialize ( ) : common . widgets [ editor_name ] = builder common . widgets_from_xml [ editor_name ] = xml_builder import os . path WidgetTree . images [ 'EditSplitterSlot-Left' ] = os . path . join ( config . icons_path , 'splitter_slot-left.xpm' ) WidgetTree . images [ 'EditSplitterSlot-Right' ] = os . path . join ( config . icons_path , 'splitter_slot-right.xpm' ) WidgetTree . images [ 'EditSplitterSlot-Top' ] = os . path . join ( config . icons_path , 'splitter_slot-top.xpm' ) WidgetTree . images [ 'EditSplitterSlot-Bottom' ] = os . path . join ( config . icons_path , 'splitter_slot-bottom.xpm' ) WidgetTree . images [ 'EditSplitterWindow' ] = os . path . join ( config . icons_path , 'splitter_window.xpm' ) WidgetTree . images [ 'EditSplitterWindow-h' ] = os . path . join ( config . icons_path , 'splitter_window-h.xpm' ) return common . make_object_button ( editor_name , 'splitter_window.xpm' )
initialization function for the module: returns a wxBitmapButton to be added to the main palette
initialization function for the module : returns a wxBitmapButton to be added to the main palette
"initialization function for the module: returns a wxBitmapButton to be added to the main palette"