intficpy/parser.py
def disambig(self):
        """
        When disambiguation mode is active, use the player input to specify the target for
        the previous turn's ambiguous command
        called by self.parseInput
        Returns a Boolean, True if disambiguation
        """
        self.command.dobj = self.previous_command.dobj
        self.command.iobj = self.previous_command.iobj
        self.command.verb = self.previous_command.verb
        if not self.command.dobj.target and self.command.verb.hasDobj:
            self.command.dobj.tokens = self.command.tokens
        elif not self.command.iobj.target and self.command.verb.hasIobj:
            self.command.iobj.tokens = self.command.tokens
        self._prepareGrammarObjects()
        self.callVerb()

        When disambiguation mode is active, use the player input to specify the target for
        the previous turn's ambiguous command
        called by self.parseInput
        Returns a Boolean, True if disambiguation
        
When disambiguation mode is active, use the player input to specify the target for
the previous turn's ambiguous command
called by self.parseInput
Returns a Boolean, True if disambiguation
When disambiguation mode is active use the player input to specify the target for the previous turn ' s ambiguous command called by self . parseInput Returns a Boolean True if disambiguation
def disambig(self):
        self.command.dobj = self.previous_command.dobj
        self.command.iobj = self.previous_command.iobj
        self.command.verb = self.previous_command.verb
        if not self.command.dobj.target and self.command.verb.hasDobj:
            self.command.dobj.tokens = self.command.tokens
        elif not self.command.iobj.target and self.command.verb.hasIobj:
            self.command.iobj.tokens = self.command.tokens
        self._prepareGrammarObjects()
        self.callVerb()
def disambig ( self ) : self . command . dobj = self . previous_command . dobj self . command . iobj = self . previous_command . iobj self . command . verb = self . previous_command . verb if not self . command . dobj . target and self . command . verb . hasDobj : self . command . dobj . tokens = self . command . tokens elif not self . command . iobj . target and self . command . verb . hasIobj : self . command . iobj . tokens = self . command . tokens self . _prepareGrammarObjects ( ) self . callVerb ( )
When disambiguation mode is active, use the player input to specify the target for
the previous turn's ambiguous command
called by self.parseInput
Returns a Boolean, True if disambiguation
When disambiguation mode is active use the player input to specify the target for the previous turn ' s ambiguous command called by self . parseInput Returns a Boolean True if disambiguation
"""
        When disambiguation mode is active, use the player input to specify the target for
        the previous turn's ambiguous command
        called by self.parseInput
        Returns a Boolean, True if disambiguation
        """
self