game.py
def create_player_hand(self, deck, score):
        """
        Creates and returns a new player hand and associate
        it with the given deck. The hand will deal from
        the deck

        <Deck> deck
        <Score> score
        """
        # retrieve the score position/size
        score_position = score.get_position()
        score_size = score.get_size()
        # calculate the position of the hand on the canvas (aligned underneath the score)
        x = score_position[0]
        y = score_position[1] + score_size[1] + 5
        size = (500, 106)
        hand = PlayerHand(x, y, size, self.get_hand_gutter_size())
        hand.set_deck(deck)
        return hand

        Creates and returns a new player hand and associate
        it with the given deck. The hand will deal from
        the deck

        <Deck> deck
        <Score> score
        
Creates and returns a new player hand and associate
it with the given deck. The hand will deal from
the deck

 deck
 score
Creates and returns a new player hand and associate it with the given deck . The hand will deal from the deck deck score
def create_player_hand(self, deck, score):
        score_position = score.get_position()
        score_size = score.get_size()
        x = score_position[0]
        y = score_position[1] + score_size[1] + 5
        size = (500, 106)
        hand = PlayerHand(x, y, size, self.get_hand_gutter_size())
        hand.set_deck(deck)
        return hand
def create_player_hand ( self , deck , score ) : score_position = score . get_position ( ) score_size = score . get_size ( ) x = score_position [ 0 ] y = score_position [ 1 ] + score_size [ 1 ] + 5 size = ( 500 , 106 ) hand = PlayerHand ( x , y , size , self . get_hand_gutter_size ( ) ) hand . set_deck ( deck ) return hand
Creates and returns a new player hand and associate
it with the given deck.
Creates and returns a new player hand and associate it with the given deck .
"""
        Creates and returns a new player hand and associate
        it with the given deck. The hand will deal from
        the deck

        <Deck> deck
        <Score> score
        """ # retrieve the score position/size # calculate the position of the hand on the canvas (aligned underneath the score)
self
deck
score