main.py
def is_down(kc) -> bool:
    """
    return if the key with certain keycode is pressed
    :param kc: int Key code
    :return bool
    """
    return pygame.key.get_pressed()[kc]

    return if the key with certain keycode is pressed
    :param kc: int Key code
    :return bool
    
return if the key with certain keycode is pressed
:param kc: int Key code
:return bool
return if the key with certain keycode is pressed : param kc : int Key code : return bool
def is_down(kc) -> bool:
    return pygame.key.get_pressed()[kc]
def is_down ( kc ) -> bool : return pygame . key . get_pressed ( ) [ kc ]
return if the key with certain keycode is pressed
:param kc: int Key code
:return bool
return if the key with certain keycode is pressed : param kc : int Key code : return bool
"""
    return if the key with certain keycode is pressed
    :param kc: int Key code
    :return bool
    """
kc