game.py
def create_frame(self):
        """
        Creates and returns a new Frame instance and set's the draw handler
        """
        sg_frame = simplegui.create_frame("Game", self.get_window_width(), self.get_window_height())
        # create a new Frame instance
        frame = Frame(sg_frame, self.get_window_size())
        # sets the draw handler
        frame.set_draw_handler(self.draw)
        # sets the mouse click handler
        frame.set_mouseclick_handler(self.onclick)
        # return the Frame instance
        return frame

        Creates and returns a new Frame instance and set's the draw handler
        
Creates and returns a new Frame instance and set's the draw handler
Creates and returns a new Frame instance and set ' s the draw handler
def create_frame(self):
        sg_frame = simplegui.create_frame("Game", self.get_window_width(), self.get_window_height())
        frame = Frame(sg_frame, self.get_window_size())
        frame.set_draw_handler(self.draw)
        frame.set_mouseclick_handler(self.onclick)
        return frame
def create_frame ( self ) : sg_frame = simplegui . create_frame ( "Game" , self . get_window_width ( ) , self . get_window_height ( ) ) frame = Frame ( sg_frame , self . get_window_size ( ) ) frame . set_draw_handler ( self . draw ) frame . set_mouseclick_handler ( self . onclick ) return frame
Creates and returns a new Frame instance and set's the draw handler
Creates and returns a new Frame instance and set ' s the draw handler
"""
        Creates and returns a new Frame instance and set's the draw handler
        """ # create a new Frame instance # sets the draw handler # sets the mouse click handler # return the Frame instance
self