pgn_read/core/game.py
def append_start_tag(self, match):
        """Append tag token to game score and update game tags.

        Put game in error state if a duplicate tag name is found.

        """
        if self._state is not None or self._movetext_offset is not None:
            self.append_token_and_set_error(match)
            return
        group = match.group
        tag_name = group(IFG_TAG_NAME)
        tag_value = group(IFG_TAG_VALUE)
        self._text.append(''.join(('[', tag_name, '"', tag_value, '"]')))
        self.add_board_state_none(None)

        # Iniitialized None and set True when first valid match is applied.
        # Parser detects when a tag is out-of-sequence and sets _game_ok False.
        #if self._state is None:
        #    self._state = 'True'
        #    self._state_stack[-1] = self._state

        # Tag names must not be duplicated.
        if tag_name in self._tags:
            #if self._state == 'True':
            if self._state is None:
                self._state = len(self._tags) - 1
                self._state_stack[-1] = self._state
            return

        self._tags[tag_name] = tag_value
        return
Append tag token to game score and update game tags.

        Put game in error state if a duplicate tag name is found.

        
Append tag token to game score and update game tags.
Put game in error state if a duplicate tag name is found.
Append tag token to game score and update game tags . Put game in error state if a duplicate tag name is found .
def append_start_tag(self, match):
        if self._state is not None or self._movetext_offset is not None:
            self.append_token_and_set_error(match)
            return
        group = match.group
        tag_name = group(IFG_TAG_NAME)
        tag_value = group(IFG_TAG_VALUE)
        self._text.append(''.join(('[', tag_name, '"', tag_value, '"]')))
        self.add_board_state_none(None)
        if tag_name in self._tags:
            if self._state is None:
                self._state = len(self._tags) - 1
                self._state_stack[-1] = self._state
            return
        self._tags[tag_name] = tag_value
        return
def append_start_tag ( self , match ) : if self . _state is not None or self . _movetext_offset is not None : self . append_token_and_set_error ( match ) return group = match . group tag_name = group ( IFG_TAG_NAME ) tag_value = group ( IFG_TAG_VALUE ) self . _text . append ( '' . join ( ( '[' , tag_name , '"' , tag_value , '"]' ) ) ) self . add_board_state_none ( None ) if tag_name in self . _tags : if self . _state is None : self . _state = len ( self . _tags ) - 1 self . _state_stack [ - 1 ] = self . _state return self . _tags [ tag_name ] = tag_value return
Append tag token to game score and update game tags.
Append tag token to game score and update game tags .
"""Append tag token to game score and update game tags.

        Put game in error state if a duplicate tag name is found.

        """ # Iniitialized None and set True when first valid match is applied. # Parser detects when a tag is out-of-sequence and sets _game_ok False. #if self._state is None: #    self._state = 'True' #    self._state_stack[-1] = self._state # Tag names must not be duplicated. #if self._state == 'True':
self
match