packages/pyglGA/ECSS/Entity.py
def accept(self, system: System):
        """
        Accepts a class object to operate on the Component, based on the Visitor pattern.

        :param system: [a System object]
        :type system: [System]
        """
        system.update()

        Accepts a class object to operate on the Component, based on the Visitor pattern.

        :param system: [a System object]
        :type system: [System]
        
Accepts a class object to operate on the Component, based on the Visitor pattern.
Accepts a class object to operate on the Component based on the Visitor pattern .
def accept(self, system: System):
        system.update()
def accept ( self , system : System ) : system . update ( )
Accepts a class object to operate on the Component, based on the Visitor pattern.
Accepts a class object to operate on the Component based on the Visitor pattern .
"""
        Accepts a class object to operate on the Component, based on the Visitor pattern.

        :param system: [a System object]
        :type system: [System]
        """
self
system
System
[a System object]
[ a System object ]