src/core/managers.py
def change_scene(self):
        """When a State changes to done necessary startup and cleanup functions
        are called and the current State is changed."""
        previous, self._scene_name = self._scene_name, self._scene.next
        persist = self._scene.cleanup()
        self._scene = self._scene_dict[self._scene_name]
        self._scene.startup(persist)
        self._scene.previous = previous
When a State changes to done necessary startup and cleanup functions
        are called and the current State is changed.
When a State changes to done necessary startup and cleanup functions
are called and the current State is changed.
When a State changes to done necessary startup and cleanup functions are called and the current State is changed .
def change_scene(self):
        previous, self._scene_name = self._scene_name, self._scene.next
        persist = self._scene.cleanup()
        self._scene = self._scene_dict[self._scene_name]
        self._scene.startup(persist)
        self._scene.previous = previous
def change_scene ( self ) : previous , self . _scene_name = self . _scene_name , self . _scene . next persist = self . _scene . cleanup ( ) self . _scene = self . _scene_dict [ self . _scene_name ] self . _scene . startup ( persist ) self . _scene . previous = previous
When a State changes to done necessary startup and cleanup functions
are called and the current State is changed.
When a State changes to done necessary startup and cleanup functions are called and the current State is changed .
"""When a State changes to done necessary startup and cleanup functions
        are called and the current State is changed."""
self