game.py
def create_player_actions(self, hand):
        """
        Creates and returns a new action panel for the player

        <Hand> hand
        """
        # retrieve the hand's positions
        hand_pos = hand.get_position()
        # retrieve the hand's size
        hand_size = hand.get_size()
        # create the player actions
        player_actions = ActionPanel(hand_pos[0], hand_pos[1] + hand_size[1], self.get_buttons_size())
        # create buttons for the panel
        player_actions.add_button('Deal', 'Deal', self.get_buttons_size(), hand.deal)
        player_actions.add_button('Hit', 'Hit', self.get_buttons_size(), hand.hit)
        player_actions.add_button('Stand', 'Stand', self.get_buttons_size(), hand.stand)
        # return the instance
        return player_actions

        Creates and returns a new action panel for the player

        <Hand> hand
        
Creates and returns a new action panel for the player
 hand
Creates and returns a new action panel for the player hand
def create_player_actions(self, hand):
        hand_pos = hand.get_position()
        hand_size = hand.get_size()
        player_actions = ActionPanel(hand_pos[0], hand_pos[1] + hand_size[1], self.get_buttons_size())
        player_actions.add_button('Deal', 'Deal', self.get_buttons_size(), hand.deal)
        player_actions.add_button('Hit', 'Hit', self.get_buttons_size(), hand.hit)
        player_actions.add_button('Stand', 'Stand', self.get_buttons_size(), hand.stand)
        return player_actions
def create_player_actions ( self , hand ) : hand_pos = hand . get_position ( ) hand_size = hand . get_size ( ) player_actions = ActionPanel ( hand_pos [ 0 ] , hand_pos [ 1 ] + hand_size [ 1 ] , self . get_buttons_size ( ) ) player_actions . add_button ( 'Deal' , 'Deal' , self . get_buttons_size ( ) , hand . deal ) player_actions . add_button ( 'Hit' , 'Hit' , self . get_buttons_size ( ) , hand . hit ) player_actions . add_button ( 'Stand' , 'Stand' , self . get_buttons_size ( ) , hand . stand ) return player_actions
Creates and returns a new action panel for the player
<Hand> hand
Creates and returns a new action panel for the player <Hand > hand
"""
        Creates and returns a new action panel for the player

        <Hand> hand
        """ # retrieve the hand's positions # retrieve the hand's size # create the player actions # create buttons for the panel # return the instance
self
hand