trees.py
def remove_point(self, point: Tuple[int, int]) -> None:
        """ Remove information about a player at point <point> from this tree.

        if a player with at the <point> does not exist in the tree, the method
        fail silently without making any changes to the tree.

        Runtime: O(log(n))
        """
        raise NotImplementedError
 Remove information about a player at point <point> from this tree.

        if a player with at the <point> does not exist in the tree, the method
        fail silently without making any changes to the tree.

        Runtime: O(log(n))
        
Remove information about a player at point  from this tree.
if a player with at the  does not exist in the tree, the method
fail silently without making any changes to the tree.


Remove information about a player at point from this tree . if a player with at the does not exist in the tree the method fail silently without making any changes to the tree .
def remove_point(self, point: Tuple[int, int]) -> None:
        raise NotImplementedError
def remove_point ( self , point : Tuple [ int , int ] ) -> None : raise NotImplementedError
Remove information about a player at point <point> from this tree.
Remove information about a player at point <point > from this tree .
""" Remove information about a player at point <point> from this tree.

        if a player with at the <point> does not exist in the tree, the method
        fail silently without making any changes to the tree.

        Runtime: O(log(n))
        """
self
point
Tuple[int, int]