alien_shield.py
def update(self):
        """Update the shield's position based on the movement of the flag."""
        # Update the shield's center value. not the rect.
        if self.s_moving_right and self.rect.right < self.screen_rect.right:
            self.center += self.ai_settings.shield_speed_factor
        if self.s_moving_left and self.rect.left > 0:
            self.center -= self.ai_settings.shield_speed_factor

        # Update rect object from self.center
        self.rect.centerx = self.center
Update the shield's position based on the movement of the flag.
Update the shield's position based on the movement of the flag.
Update the shield ' s position based on the movement of the flag .
def update(self):
        if self.s_moving_right and self.rect.right < self.screen_rect.right:
            self.center += self.ai_settings.shield_speed_factor
        if self.s_moving_left and self.rect.left > 0:
            self.center -= self.ai_settings.shield_speed_factor
        self.rect.centerx = self.center
def update ( self ) : if self . s_moving_right and self . rect . right < self . screen_rect . right : self . center += self . ai_settings . shield_speed_factor if self . s_moving_left and self . rect . left > 0 : self . center -= self . ai_settings . shield_speed_factor self . rect . centerx = self . center
Update the shield's position based on the movement of the flag.
Update the shield ' s position based on the movement of the flag .
"""Update the shield's position based on the movement of the flag.""" # Update the shield's center value. not the rect. # Update rect object from self.center
self