wxPython/wxGlade-0.9.1/widgets/splitter_window/splitter_window.py
def add_item(self, item, pos=None, proportion=0, flag=0, border=0, size=None, force_layout=True):
        "Adds an item to self.window"
        if pos == 1:
            self.window.window_old = self.window._window_1
            self.window._window_1 = item
            self.window.properties["window_1"].set(item.name)
        else:
            self.window.window_old = self.window._window_2
            self.window._window_2 = item
            self.window.properties["window_2"].set(item.name)
Adds an item to self.window
Adds an item to self.window
Adds an item to self . window
def add_item(self, item, pos=None, proportion=0, flag=0, border=0, size=None, force_layout=True):
        if pos == 1:
            self.window.window_old = self.window._window_1
            self.window._window_1 = item
            self.window.properties["window_1"].set(item.name)
        else:
            self.window.window_old = self.window._window_2
            self.window._window_2 = item
            self.window.properties["window_2"].set(item.name)
def add_item ( self , item , pos = None , proportion = 0 , flag = 0 , border = 0 , size = None , force_layout = True ) : if pos == 1 : self . window . window_old = self . window . _window_1 self . window . _window_1 = item self . window . properties [ "window_1" ] . set ( item . name ) else : self . window . window_old = self . window . _window_2 self . window . _window_2 = item self . window . properties [ "window_2" ] . set ( item . name )
Adds an item to self.window
Adds an item to self . window
"Adds an item to self.window"
self
item
pos
proportion
flag
border
size
force_layout