trees.py
def remove(self, name: str) -> None:
        """ Remove information about a player named <name> from this tree.
        There is no empty node within this tree after remove (If the root of a
        non_leaf node is removed, the root will be replaced by a closet point
        found its descendants).

        if a player with that name does not exist in the tree, the method
        fail silently without making any changes to the tree.

        Runtime: O(n)
        >>> tree = TwoDTree((0, 0), (500, 500))
        >>> tree.insert('a', (250, 250))
        >>> tree.insert('b', (100, 150))
        >>> tree.insert('c', (150, 100))
        >>> 'a' in tree
        True
        >>> tree.remove('a')
        >>> 'a' in tree
        False
        >>> tree.contains_point((250, 250))
        False
        >>> 'b' in tree
        True
        >>> 'c' in tree
        True
        >>> tree.__getattribute__('_point')
        (150, 100)
        """
        if name in self:
            if self.is_leaf():
                self._name, self._point = None, None
            else:
                point = self._find_point(name)
                self.remove_point(point)
 Remove information about a player named <name> from this tree.
        There is no empty node within this tree after remove (If the root of a
        non_leaf node is removed, the root will be replaced by a closet point
        found its descendants).

        if a player with that name does not exist in the tree, the method
        fail silently without making any changes to the tree.

        Runtime: O(n)
        >>> tree = TwoDTree((0, 0), (500, 500))
        >>> tree.insert('a', (250, 250))
        >>> tree.insert('b', (100, 150))
        >>> tree.insert('c', (150, 100))
        >>> 'a' in tree
        True
        >>> tree.remove('a')
        >>> 'a' in tree
        False
        >>> tree.contains_point((250, 250))
        False
        >>> 'b' in tree
        True
        >>> 'c' in tree
        True
        >>> tree.__getattribute__('_point')
        (150, 100)
        
Remove information about a player named  from this tree.
There is no empty node within this tree after remove (If the root of a
non_leaf node is removed, the root will be replaced by a closet point
found its descendants).

if a player with that name does not exist in the tree, the method
fail silently without making any changes to the tree.


Remove information about a player named from this tree . There is no empty node within this tree after remove ( If the root of a non_leaf node is removed the root will be replaced by a closet point found its descendants ) . if a player with that name does not exist in the tree the method fail silently without making any changes to the tree .
def remove(self, name: str) -> None:
        if name in self:
            if self.is_leaf():
                self._name, self._point = None, None
            else:
                point = self._find_point(name)
                self.remove_point(point)
def remove ( self , name : str ) -> None : if name in self : if self . is_leaf ( ) : self . _name , self . _point = None , None else : point = self . _find_point ( name ) self . remove_point ( point )
Remove information about a player named <name> from this tree.
Remove information about a player named <name > from this tree .
""" Remove information about a player named <name> from this tree.
        There is no empty node within this tree after remove (If the root of a
        non_leaf node is removed, the root will be replaced by a closet point
        found its descendants).

        if a player with that name does not exist in the tree, the method
        fail silently without making any changes to the tree.

        Runtime: O(n)
        >>> tree = TwoDTree((0, 0), (500, 500))
        >>> tree.insert('a', (250, 250))
        >>> tree.insert('b', (100, 150))
        >>> tree.insert('c', (150, 100))
        >>> 'a' in tree
        True
        >>> tree.remove('a')
        >>> 'a' in tree
        False
        >>> tree.contains_point((250, 250))
        False
        >>> 'b' in tree
        True
        >>> 'c' in tree
        True
        >>> tree.__getattribute__('_point')
        (150, 100)
        """
self
name
str