MapGame.py
def place_glyph(self, glyph, dest=None)->bool:
        ''' 
        Place the glyph at the destination, else a random one 
        '''
        area = self.pw_area()
        if area:
            pos = area.place_glyph(self, glyph, dest)
            if pos:
                return True
        return False
 
        Place the glyph at the destination, else a random one 
        
Place the glyph at the destination, else a random one
Place the glyph at the destination else a random one
def place_glyph(self, glyph, dest=None)->bool:
        area = self.pw_area()
        if area:
            pos = area.place_glyph(self, glyph, dest)
            if pos:
                return True
        return False
def place_glyph ( self , glyph , dest = None ) -> bool : area = self . pw_area ( ) if area : pos = area . place_glyph ( self , glyph , dest ) if pos : return True return False
Place the glyph at the destination, else a random one
Place the glyph at the destination else a random one
''' 
        Place the glyph at the destination, else a random one 
        '''
self
glyph
dest