src/main.py
async def eve_player_count(ctx):
    """
        eve_player_count() will send the current number of online players in EVE Online.
    """
    api_request = requests.get('https://esi.evetech.net/latest/status/?datasource=tranquility')
    if api_request.status_code == 200:
        response = api_request.json()

        await ctx.send(f"There are currently {response['players']} people playing EVE Online.")

        eve_player_count() will send the current number of online players in EVE Online.
    
eve_player_count() will send the current number of online players in EVE Online.
eve_player_count () will send the current number of online players in EVE Online .
async def eve_player_count(ctx):
    api_request = requests.get('https://esi.evetech.net/latest/status/?datasource=tranquility')
    if api_request.status_code == 200:
        response = api_request.json()
        await ctx.send(f"There are currently {response['players']} people playing EVE Online.")
async def eve_player_count ( ctx ) : api_request = requests . get ( 'https://esi.evetech.net/latest/status/?datasource=tranquility' ) if api_request . status_code == 200 : response = api_request . json ( ) await ctx . send ( f"There are currently {response['players']} people playing EVE Online." )
eve_player_count() will send the current number of online players in EVE Online.
eve_player_count () will send the current number of online players in EVE Online .
"""
        eve_player_count() will send the current number of online players in EVE Online.
    """
ctx