MapGame.py
def update_counts(self)->None:
        '''
        Update this map's official game-pieces-in-play tally
        '''
        self.game_klingons = self.game_starbases = self.game_stars = 0
        for area in self.areas():
            self.game_klingons  += area.count_glyphs(Glyphs.KLINGON)
            self.game_starbases += area.count_glyphs(Glyphs.STARBASE)
            self.game_stars     += area.count_glyphs(Glyphs.STAR)

        Update this map's official game-pieces-in-play tally
        
Update this map's official game-pieces-in-play tally
Update this map ' s official game - pieces - in - play tally
def update_counts(self)->None:
        self.game_klingons = self.game_starbases = self.game_stars = 0
        for area in self.areas():
            self.game_klingons  += area.count_glyphs(Glyphs.KLINGON)
            self.game_starbases += area.count_glyphs(Glyphs.STARBASE)
            self.game_stars     += area.count_glyphs(Glyphs.STAR)
def update_counts ( self ) -> None : self . game_klingons = self . game_starbases = self . game_stars = 0 for area in self . areas ( ) : self . game_klingons += area . count_glyphs ( Glyphs . KLINGON ) self . game_starbases += area . count_glyphs ( Glyphs . STARBASE ) self . game_stars += area . count_glyphs ( Glyphs . STAR )
Update this map's official game-pieces-in-play tally
Update this map ' s official game - pieces - in - play tally
'''
        Update this map's official game-pieces-in-play tally
        '''
self