lstree/nodetree/builder.py
def _load_os_walk_cache(self):
        """
        use os.walk to get files and folders within the root dir
        builds a usable map before building a tree

        :return: nothing (changes state)
        """
        self._os_walk_cache = {a[0]: (a[1], a[2]) for a in os.walk(self._root_dir)}
        # print str(self._os_walk_cache)

        use os.walk to get files and folders within the root dir
        builds a usable map before building a tree

        :return: nothing (changes state)
        
use os.walk to get files and folders within the root dir
builds a usable map before building a tree
use os . walk to get files and folders within the root dir builds a usable map before building a tree
def _load_os_walk_cache(self):
        self._os_walk_cache = {a[0]: (a[1], a[2]) for a in os.walk(self._root_dir)}
def _load_os_walk_cache ( self ) : self . _os_walk_cache = { a [ 0 ] : ( a [ 1 ] , a [ 2 ] ) for a in os . walk ( self . _root_dir ) }
use os.walk to get files and folders within the root dir
builds a usable map before building a tree
use os . walk to get files and folders within the root dir builds a usable map before building a tree
"""
        use os.walk to get files and folders within the root dir
        builds a usable map before building a tree

        :return: nothing (changes state)
        """ # print str(self._os_walk_cache)
nothing (changes state)
nothing ( changes state )
self