MapGame.py
def remove_area_items(self, piece_array)->None:
        '''
        Remove a collection of pieces (e.g. ships), 
        from the PRESENT / default AREA.
        '''
        area = self.pw_area()
        for obj in piece_array:
            area.remove(obj.xpos, obj.ypos)
        self.update_counts()

        Remove a collection of pieces (e.g. ships), 
        from the PRESENT / default AREA.
        
Remove a collection of pieces ,
from the PRESENT / default AREA.
Remove a collection of pieces from the PRESENT / default AREA .
def remove_area_items(self, piece_array)->None:
        area = self.pw_area()
        for obj in piece_array:
            area.remove(obj.xpos, obj.ypos)
        self.update_counts()
def remove_area_items ( self , piece_array ) -> None : area = self . pw_area ( ) for obj in piece_array : area . remove ( obj . xpos , obj . ypos ) self . update_counts ( )
Remove a collection of pieces (e.g.
Remove a collection of pieces ( e . g .
'''
        Remove a collection of pieces (e.g. ships), 
        from the PRESENT / default AREA.
        '''
self
piece_array