mod/maxgui.mod/fltkmaxgui.mod/src/Fl_mac.cxx
void Fl_X::q_clear_clipping() {
  if (!fl_gc) return;
  CGContextRestoreGState(fl_gc);
  CGContextSaveGState(fl_gc);
}
// The only way to reset clipping to its original state is to pop the current graphics
// state and restore the global state.
The only way to reset clipping to its original state is to pop the current graphics
state and restore the global state.
The only way to reset clipping to its original state is to pop the current graphics state and restore the global state .
void Fl_X::q_clear_clipping() {
  if (!fl_gc) return;
  CGContextRestoreGState(fl_gc);
  CGContextSaveGState(fl_gc);
}
void Fl_X :: q_clear_clipping ( ) { if ( ! fl_gc ) return ; CGContextRestoreGState ( fl_gc ) ; CGContextSaveGState ( fl_gc ) ; }
The only way to reset clipping to its original state is to pop the current graphics
state and restore the global state.
The only way to reset clipping to its original state is to pop the current graphics state and restore the global state .