lib/Vector4.cpp
Vector4::Vector4(const Vector3& v, FLOAT_TYPE f) {
  _v[0] = v[0];
  _v[1] = v[1];
  _v[2] = v[2];
  _v[3] = f;
}
/*!
  Construct a Vector4 object from a Vector3 \a v and a FLOAT_TYPE \a f.
*/
Construct a Vector4 object from a Vector3 \a v and a FLOAT_TYPE \a f.
Construct a Vector4 object from a Vector3 \ a v and a FLOAT_TYPE \ a f .
Vector4::Vector4(const Vector3& v, FLOAT_TYPE f) {
  _v[0] = v[0];
  _v[1] = v[1];
  _v[2] = v[2];
  _v[3] = f;
}
Vector4 :: Vector4 ( const Vector3 & v , FLOAT_TYPE f ) { _v [ 0 ] = v [ 0 ] ; _v [ 1 ] = v [ 1 ] ; _v [ 2 ] = v [ 2 ] ; _v [ 3 ] = f ; }
Construct a Vector4 object from a Vector3 \a v and a FLOAT_TYPE \a f.
Construct a Vector4 object from a Vector3 \ a v and a FLOAT_TYPE \ a f .