src/taesooLib/BaseLib/motion/IK_sdls/Node.cpp
void HingeJoint::ComputeW(void)
{
	Node* y = this->realparent;
	vector3 temp;
	temp.rotate(_global.rotation,v);
	//printf("%s %s\n", w.output().ptr(), temp.output().ptr());
	w=temp;
}
// Compute the global rotation axis of a single node
Compute the global rotation axis of a single node
Compute the global rotation axis of a single node
void HingeJoint::ComputeW(void)
{
	Node* y = this->realparent;
	vector3 temp;
	temp.rotate(_global.rotation,v);
	w=temp;
}
void HingeJoint :: ComputeW ( void ) { Node * y = this -> realparent ; vector3 temp ; temp . rotate ( _global . rotation , v ) ; w = temp ; }
Compute the global rotation axis of a single node
Compute the global rotation axis of a single node
//printf("%s %s\n", w.output().ptr(), temp.output().ptr());