game/shared/econ/econ_item_schema.cpp
const CEconItemAttributeDefinition *CEconItemSchema::GetAttributeDefinition( int iAttribIndex ) const
{
	if ( m_mapAttributesContainer.IsValidIndex( iAttribIndex ) )
		return m_mapAttributesContainer[iAttribIndex];
	return NULL;
}
//-----------------------------------------------------------------------------
// Purpose:	Gets an attribute definition for an index
// Input:	iAttribIndex - The index of the desired definition.
// Output:	A pointer to the desired definition, or NULL if it is not found.
//-----------------------------------------------------------------------------
Gets an attribute definition for an index
Input: iAttribIndex - The index of the desired definition.
Output:        A pointer to the desired definition, or NULL if it is not found.
Gets an attribute definition for an index Input : iAttribIndex - The index of the desired definition . Output : A pointer to the desired definition or NULL if it is not found .
const CEconItemAttributeDefinition *CEconItemSchema::GetAttributeDefinition( int iAttribIndex ) const
{
	if ( m_mapAttributesContainer.IsValidIndex( iAttribIndex ) )
		return m_mapAttributesContainer[iAttribIndex];
	return NULL;
}
const CEconItemAttributeDefinition * CEconItemSchema :: GetAttributeDefinition ( int iAttribIndex ) const { if ( m_mapAttributesContainer . IsValidIndex ( iAttribIndex ) ) return m_mapAttributesContainer [ iAttribIndex ] ; return NULL ; }
Purpose:       Gets an attribute definition for an index
Input: iAttribIndex - The index of the desired definition.
Purpose : Gets an attribute definition for an index Input : iAttribIndex - The index of the desired definition .