src/game/Laptop/IMP_Attribute_Selection.cc
INT32 MouseXPosToSkillValue(INT32 mouseXPos) {
	return ((mouseXPos - SKILL_SLIDE_START_X - LAPTOP_SCREEN_UL_X)
				* (MAX_ATTRIBUTE_POINTS - MIN_ATTRIBUTE_POINTS))
				/ BASE_SKILL_PIXEL_UNIT_SIZE + MIN_ATTRIBUTE_POINTS;
}
// Calculate skill value from mouse position inside skill slide bar.
Calculate skill value from mouse position inside skill slide bar.
Calculate skill value from mouse position inside skill slide bar .
INT32 MouseXPosToSkillValue(INT32 mouseXPos) {
	return ((mouseXPos - SKILL_SLIDE_START_X - LAPTOP_SCREEN_UL_X)
				* (MAX_ATTRIBUTE_POINTS - MIN_ATTRIBUTE_POINTS))
				/ BASE_SKILL_PIXEL_UNIT_SIZE + MIN_ATTRIBUTE_POINTS;
}
INT32 MouseXPosToSkillValue ( INT32 mouseXPos ) { return ( ( mouseXPos - SKILL_SLIDE_START_X - LAPTOP_SCREEN_UL_X ) * ( MAX_ATTRIBUTE_POINTS - MIN_ATTRIBUTE_POINTS ) ) / BASE_SKILL_PIXEL_UNIT_SIZE + MIN_ATTRIBUTE_POINTS ; }
Calculate skill value from mouse position inside skill slide bar.
Calculate skill value from mouse position inside skill slide bar .