Rendering/vtkCamera.cxx
vtkMatrix4x4 *vtkCamera::GetCompositePerspectiveTransformMatrix(double aspect,
                                                                double nearz,
                                                                double farz)
{
  VTK_LEGACY_REPLACED_BODY(vtkCamera::GetCompositePerspectiveTransformMatrix,
                           "VTK 5.4",
                           vtkCamera::GetCompositeProjectionTransformMatrix);
  return this->GetCompositeProjectionTransformMatrix(aspect,nearz,farz);
}
//----------------------------------------------------------------------------
// Return the projection transform matrix. See ComputeProjectionTransform.
Return the projection transform matrix.
Return the projection transform matrix .
vtkMatrix4x4 *vtkCamera::GetCompositePerspectiveTransformMatrix(double aspect,
                                                                double nearz,
                                                                double farz)
{
  VTK_LEGACY_REPLACED_BODY(vtkCamera::GetCompositePerspectiveTransformMatrix,
                           "VTK 5.4",
                           vtkCamera::GetCompositeProjectionTransformMatrix);
  return this->GetCompositeProjectionTransformMatrix(aspect,nearz,farz);
}
vtkMatrix4x4 * vtkCamera :: GetCompositePerspectiveTransformMatrix ( double aspect , double nearz , double farz ) { VTK_LEGACY_REPLACED_BODY ( vtkCamera :: GetCompositePerspectiveTransformMatrix , " " , vtkCamera :: GetCompositeProjectionTransformMatrix ) ; return this -> GetCompositeProjectionTransformMatrix ( aspect , nearz , farz ) ; }
Return the projection transform matrix.
Return the projection transform matrix .