MaximumKilocity/Source/MaximumKilocity/BulletActorComponent.cpp
UBulletActorComponent::UBulletActorComponent()
{
	// Set this component to be initialized when the game starts, and to be ticked every frame.  You can turn these features
	// off to improve performance if you don't need them.
	bWantsBeginPlay = true;
	PrimaryComponentTick.bCanEverTick = true;

	// ...
}
// Sets default values for this component's properties
Sets default values for this component's properties
Sets default values for this component ' s properties
UBulletActorComponent::UBulletActorComponent()
{
	bWantsBeginPlay = true;
	PrimaryComponentTick.bCanEverTick = true;
}
UBulletActorComponent :: UBulletActorComponent ( ) { bWantsBeginPlay = true ; PrimaryComponentTick . bCanEverTick = true ; }
Sets default values for this component's properties
Sets default values for this component ' s properties
// Set this component to be initialized when the game starts, and to be ticked every frame.  You can turn these features // off to improve performance if you don't need them. // ...