src/TetgenWin.cxx
TetgenWin(int x, int y, int w, int h) : FlLayout(0, 0, w, h) {
		create("Button", TESTWIN_LOADOBJ_BUTTON, TESTWIN_LOADOBJ_BUTTON);
		create("Button", TESTWIN_POINT_BUTTON, TESTWIN_POINT_BUTTON);
		create("Button", TESTWIN_BACK_MESH_BUTTON, TESTWIN_BACK_MESH_BUTTON);
		create("Button", TESTWIN_LINE_BUTTON, TESTWIN_LINE_BUTTON);
		create("Button", TESTWIN_VOLUME_BUTTON, TESTWIN_VOLUME_BUTTON);
		create("Button", TESTWIN_LOADRGBD_BUTTON, TESTWIN_LOADRGBD_BUTTON);
		create("Button", TESTWIN_SURFACE_BUTTON, TESTWIN_SURFACE_BUTTON);
		create("Button", TESTWIN_TETRAHEDRON_BUTTON, TESTWIN_TETRAHEDRON_BUTTON);
		//create("Button", TESTWIN_CUT_BUTTON, TESTWIN_CUT_BUTTON);
		updateLayout();
	}
/**
	 * The constructor of TestWin
	 * @param x Position of layout
	 * @param y Position of layout
	 * @param w Width
	 * @param h Height
	 */
The constructor of TestWin
@param x Position of layout
@param y Position of layout
@param w Width
@param h Height
The constructor of TestWin @param x Position of layout @param y Position of layout @param w Width @param h Height
TetgenWin(int x, int y, int w, int h) : FlLayout(0, 0, w, h) {
		create("Button", TESTWIN_LOADOBJ_BUTTON, TESTWIN_LOADOBJ_BUTTON);
		create("Button", TESTWIN_POINT_BUTTON, TESTWIN_POINT_BUTTON);
		create("Button", TESTWIN_BACK_MESH_BUTTON, TESTWIN_BACK_MESH_BUTTON);
		create("Button", TESTWIN_LINE_BUTTON, TESTWIN_LINE_BUTTON);
		create("Button", TESTWIN_VOLUME_BUTTON, TESTWIN_VOLUME_BUTTON);
		create("Button", TESTWIN_LOADRGBD_BUTTON, TESTWIN_LOADRGBD_BUTTON);
		create("Button", TESTWIN_SURFACE_BUTTON, TESTWIN_SURFACE_BUTTON);
		create("Button", TESTWIN_TETRAHEDRON_BUTTON, TESTWIN_TETRAHEDRON_BUTTON);
		updateLayout();
	}
TetgenWin ( int x , int y , int w , int h ) : FlLayout ( 0 , 0 , w , h ) { create ( " " , TESTWIN_LOADOBJ_BUTTON , TESTWIN_LOADOBJ_BUTTON ) ; create ( " " , TESTWIN_POINT_BUTTON , TESTWIN_POINT_BUTTON ) ; create ( " " , TESTWIN_BACK_MESH_BUTTON , TESTWIN_BACK_MESH_BUTTON ) ; create ( " " , TESTWIN_LINE_BUTTON , TESTWIN_LINE_BUTTON ) ; create ( " " , TESTWIN_VOLUME_BUTTON , TESTWIN_VOLUME_BUTTON ) ; create ( " " , TESTWIN_LOADRGBD_BUTTON , TESTWIN_LOADRGBD_BUTTON ) ; create ( " " , TESTWIN_SURFACE_BUTTON , TESTWIN_SURFACE_BUTTON ) ; create ( " " , TESTWIN_TETRAHEDRON_BUTTON , TESTWIN_TETRAHEDRON_BUTTON ) ; updateLayout ( ) ; }
The constructor of TestWin
 @param x Position of layout
 @param y Position of layout
 @param w Width
 @param h Height
The constructor of TestWin @param x Position of layout @param y Position of layout @param w Width @param h Height
//create("Button", TESTWIN_CUT_BUTTON, TESTWIN_CUT_BUTTON);