krembot/src/sand_timer/SandTimer.cpp
millis_time_t SandTimer::millis() {
    const Real sim_clock = CSimulator::GetInstance().GetSimulationClock();
//    const Real sim_clock = 500;
    return (millis_time_t)(sim_clock * (1000.0f / ticks_per_sec_));
}
/**
 * Convert simulation ticks to millis. If simulation is in fast forward, this function
 * will return shorter times accordingly to allow for identical physical behaviour
 * @return simulation time milliseconds
 */
Convert simulation ticks to millis. If simulation is in fast forward, this function
will return shorter times accordingly to allow for identical physical behaviour
@return simulation time milliseconds
Convert simulation ticks to millis . If simulation is in fast forward this function will return shorter times accordingly to allow for identical physical behaviour @return simulation time milliseconds
millis_time_t SandTimer::millis() {
    const Real sim_clock = CSimulator::GetInstance().GetSimulationClock();
    return (millis_time_t)(sim_clock * (1000.0f / ticks_per_sec_));
}
millis_time_t SandTimer :: millis ( ) { const Real sim_clock = CSimulator :: GetInstance ( ) . GetSimulationClock ( ) ; return ( millis_time_t ) ( sim_clock * ( 1000.0f / ticks_per_sec_ ) ) ; }
Convert simulation ticks to millis.
Convert simulation ticks to millis .
//    const Real sim_clock = 500;