Gems/EMotionFX/Code/EMotionFX/Source/AnimGraphNodeGroup.cpp
void AnimGraphNodeGroup::SetName(const char* groupName)
    {
        if (groupName)
        {
            m_name = groupName;
        }
        else
        {
            m_name.clear();
        }
    }
// set the name of the group
set the name of the group
set the name of the group
void AnimGraphNodeGroup::SetName(const char* groupName)
    {
        if (groupName)
        {
            m_name = groupName;
        }
        else
        {
            m_name.clear();
        }
    }
void AnimGraphNodeGroup :: SetName ( const char * groupName ) { if ( groupName ) { m_name = groupName ; } else { m_name . clear ( ) ; } }
set the name of the group
set the name of the group