src/game/Tactical/Campaign.cc
FOR_EACH_IN_TEAM(s, OUR_TEAM)
	{
		if (s->bInSector &&
			IsMercOnCurrentSquad(s) &&
			s->bLife >= CONSCIOUSNESS &&
			!IsMechanical(*s))
		{
			StatChange(*s, EXPERAMT, usXPs, FROM_SUCCESS);
		}
	}
// to do: find guys in sector on the currently active squad, those that are conscious get this amount in XPs
to do: find guys in sector on the currently active squad, those that are conscious get this amount in XPs
to do : find guys in sector on the currently active squad those that are conscious get this amount in XPs
FOR_EACH_IN_TEAM(s, OUR_TEAM)
	{
		if (s->bInSector &&
			IsMercOnCurrentSquad(s) &&
			s->bLife >= CONSCIOUSNESS &&
			!IsMechanical(*s))
		{
			StatChange(*s, EXPERAMT, usXPs, FROM_SUCCESS);
		}
	}
FOR_EACH_IN_TEAM ( s , OUR_TEAM ) { if ( s -> bInSector && IsMercOnCurrentSquad ( s ) && s -> bLife >= CONSCIOUSNESS && ! IsMechanical ( * s ) ) { StatChange ( * s , EXPERAMT , usXPs , FROM_SUCCESS ) ; } }
to do: find guys in sector on the currently active squad, those that are conscious get this amount in XPs
to do : find guys in sector on the currently active squad those that are conscious get this amount in XPs