materialsystem/ctexture.cpp
static void PrintFlags( unsigned int flags )
{
	if ( flags & TEXTUREFLAGS_NOMIP )
	{
		Warning( "TEXTUREFLAGS_NOMIP|" );
	}
	if ( flags & TEXTUREFLAGS_NOLOD )
	{
		Warning( "TEXTUREFLAGS_NOLOD|" );
	}
	if ( flags & TEXTUREFLAGS_POINTSAMPLE )
	{
		Warning( "TEXTUREFLAGS_POINTSAMPLE|" );
	}
	if ( flags & TEXTUREFLAGS_TRILINEAR )
	{
		Warning( "TEXTUREFLAGS_TRILINEAR|" );
	}
	if ( flags & TEXTUREFLAGS_CLAMPS )
	{
		Warning( "TEXTUREFLAGS_CLAMPS|" );
	}
	if ( flags & TEXTUREFLAGS_CLAMPT )
	{
		Warning( "TEXTUREFLAGS_CLAMPT|" );
	}
	if ( flags & TEXTUREFLAGS_HINT_DXT5 )
	{
		Warning( "TEXTUREFLAGS_HINT_DXT5|" );
	}
	if ( flags & TEXTUREFLAGS_ANISOTROPIC )
	{
		Warning( "TEXTUREFLAGS_ANISOTROPIC|" );
	}
	if ( flags & TEXTUREFLAGS_PROCEDURAL )
	{
		Warning( "TEXTUREFLAGS_PROCEDURAL|" );
	}
	if ( flags & TEXTUREFLAGS_ALL_MIPS )
	{
		Warning( "TEXTUREFLAGS_ALL_MIPS|" );
	}
	if ( flags & TEXTUREFLAGS_MOST_MIPS )
	{
		Warning( "TEXTUREFLAGS_MOST_MIPS|" );
	}
	if ( flags & TEXTUREFLAGS_SINGLECOPY )
	{
		Warning( "TEXTUREFLAGS_SINGLECOPY|" );
	}
}
//-----------------------------------------------------------------------------
// Use Warning to show texture flags.
//-----------------------------------------------------------------------------
Use Warning to show texture flags.
Use Warning to show texture flags .
static void PrintFlags( unsigned int flags )
{
	if ( flags & TEXTUREFLAGS_NOMIP )
	{
		Warning( "TEXTUREFLAGS_NOMIP|" );
	}
	if ( flags & TEXTUREFLAGS_NOLOD )
	{
		Warning( "TEXTUREFLAGS_NOLOD|" );
	}
	if ( flags & TEXTUREFLAGS_POINTSAMPLE )
	{
		Warning( "TEXTUREFLAGS_POINTSAMPLE|" );
	}
	if ( flags & TEXTUREFLAGS_TRILINEAR )
	{
		Warning( "TEXTUREFLAGS_TRILINEAR|" );
	}
	if ( flags & TEXTUREFLAGS_CLAMPS )
	{
		Warning( "TEXTUREFLAGS_CLAMPS|" );
	}
	if ( flags & TEXTUREFLAGS_CLAMPT )
	{
		Warning( "TEXTUREFLAGS_CLAMPT|" );
	}
	if ( flags & TEXTUREFLAGS_HINT_DXT5 )
	{
		Warning( "TEXTUREFLAGS_HINT_DXT5|" );
	}
	if ( flags & TEXTUREFLAGS_ANISOTROPIC )
	{
		Warning( "TEXTUREFLAGS_ANISOTROPIC|" );
	}
	if ( flags & TEXTUREFLAGS_PROCEDURAL )
	{
		Warning( "TEXTUREFLAGS_PROCEDURAL|" );
	}
	if ( flags & TEXTUREFLAGS_ALL_MIPS )
	{
		Warning( "TEXTUREFLAGS_ALL_MIPS|" );
	}
	if ( flags & TEXTUREFLAGS_MOST_MIPS )
	{
		Warning( "TEXTUREFLAGS_MOST_MIPS|" );
	}
	if ( flags & TEXTUREFLAGS_SINGLECOPY )
	{
		Warning( "TEXTUREFLAGS_SINGLECOPY|" );
	}
}
static void PrintFlags ( unsigned int flags ) { if ( flags & TEXTUREFLAGS_NOMIP ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_NOLOD ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_POINTSAMPLE ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_TRILINEAR ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_CLAMPS ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_CLAMPT ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_HINT_DXT5 ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_ANISOTROPIC ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_PROCEDURAL ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_ALL_MIPS ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_MOST_MIPS ) { Warning ( " " ) ; } if ( flags & TEXTUREFLAGS_SINGLECOPY ) { Warning ( " " ) ; } }
Use Warning to show texture flags.
Use Warning to show texture flags .