Source/TacticalVRCore/Private/Weapon/TVRProjectile.cpp
void ATVRProjectile::BeginPlay()
{
	Super::BeginPlay();
	
}
// Called when the game starts or when spawned
Called when the game starts or when spawned
Called when the game starts or when spawned
void ATVRProjectile::BeginPlay()
{
	Super::BeginPlay();
}
void ATVRProjectile :: BeginPlay ( ) { Super :: BeginPlay ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned