Source/WebKit/efl/ewk/ewk_frame.cpp
void ewk_frame_paint_full_set(Evas_Object* o, Eina_Bool flag)
{
    EWK_FRAME_SD_GET_OR_RETURN(o, sd);
    EINA_SAFETY_ON_NULL_RETURN(sd->frame);
    EINA_SAFETY_ON_NULL_RETURN(sd->frame->view());
    sd->frame->view()->setPaintsEntireContents(flag);
}
/**
 * Set the current paintsEntireContents flag.
 *
 * This flag tells if dirty areas should be repainted even if they are
 * out of the screen.
 *
 * @param o frame object to set paintsEntireContents flag.
 * @param flag @c EINA_TRUE if want to always repaint any dirty area,
 *             @c EINA_FALSE otherwise.
 */
Set the current paintsEntireContents flag.
This flag tells if dirty areas should be repainted even if they are
out of the screen.

@param o frame object to set paintsEntireContents flag.
@param flag @c EINA_TRUE if want to always repaint any dirty area,
@c EINA_FALSE otherwise.
Set the current paintsEntireContents flag . This flag tells if dirty areas should be repainted even if they are out of the screen . @param o frame object to set paintsEntireContents flag . @param flag @c EINA_TRUE if want to always repaint any dirty area @c EINA_FALSE otherwise .
void ewk_frame_paint_full_set(Evas_Object* o, Eina_Bool flag)
{
    EWK_FRAME_SD_GET_OR_RETURN(o, sd);
    EINA_SAFETY_ON_NULL_RETURN(sd->frame);
    EINA_SAFETY_ON_NULL_RETURN(sd->frame->view());
    sd->frame->view()->setPaintsEntireContents(flag);
}
void ewk_frame_paint_full_set ( Evas_Object * o , Eina_Bool flag ) { EWK_FRAME_SD_GET_OR_RETURN ( o , sd ) ; EINA_SAFETY_ON_NULL_RETURN ( sd -> frame ) ; EINA_SAFETY_ON_NULL_RETURN ( sd -> frame -> view ( ) ) ; sd -> frame -> view ( ) -> setPaintsEntireContents ( flag ) ; }
Set the current paintsEntireContents flag.
Set the current paintsEntireContents flag .