Rendering/vtkActor.cxx
vtkActor *vtkActor::New()
{
  // First try to create the object from the vtkGraphicsFactory
  vtkObject* ret = vtkGraphicsFactory::CreateInstance("vtkActor");
  return static_cast<vtkActor *>(ret);
}
//----------------------------------------------------------------------------
// return the correct type of Actor 
return the correct type of Actor
return the correct type of Actor
vtkActor *vtkActor::New()
{
  vtkObject* ret = vtkGraphicsFactory::CreateInstance("vtkActor");
  return static_cast<vtkActor *>(ret);
}
vtkActor * vtkActor :: New ( ) { vtkObject * ret = vtkGraphicsFactory :: CreateInstance ( " " ) ; return static_cast < vtkActor * > ( ret ) ; }
return the correct type of Actor
return the correct type of Actor
// First try to create the object from the vtkGraphicsFactory