TowerDefense/Source/TowerDefense/TowerDefensePlayerPawn.cpp
void ATowerDefensePlayerPawn::BeginPlay()
{
	Super::BeginPlay();

}
// Called when the game starts or when spawned
Called when the game starts or when spawned
Called when the game starts or when spawned
void ATowerDefensePlayerPawn::BeginPlay()
{
	Super::BeginPlay();
}
void ATowerDefensePlayerPawn :: BeginPlay ( ) { Super :: BeginPlay ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned