src/textord/bbgrid.cpp
void IntGrid::Init(int gridsize, const ICOORD &bleft, const ICOORD &tright) {
  GridBase::Init(gridsize, bleft, tright);
  delete[] grid_;
  grid_ = new int[gridbuckets_];
  Clear();
}
// (Re)Initialize the grid. The gridsize is the size in pixels of each cell,
// and bleft, tright are the bounding box of everything to go in it.
(Re)Initialize the grid. The gridsize is the size in pixels of each cell,
and bleft, tright are the bounding box of everything to go in it.
( Re ) Initialize the grid . The gridsize is the size in pixels of each cell and bleft tright are the bounding box of everything to go in it .
void IntGrid::Init(int gridsize, const ICOORD &bleft, const ICOORD &tright) {
  GridBase::Init(gridsize, bleft, tright);
  delete[] grid_;
  grid_ = new int[gridbuckets_];
  Clear();
}
void IntGrid :: Init ( int gridsize , const ICOORD & bleft , const ICOORD & tright ) { GridBase :: Init ( gridsize , bleft , tright ) ; delete [ ] grid_ ; grid_ = new int [ gridbuckets_ ] ; Clear ( ) ; }
(Re)Initialize the grid.
( Re ) Initialize the grid .