Tetris Source/TetrisInterface.cpp
int TetrisInterface::getTimeDelay(){
	if (level < 10){
		return ((19 - level)*BASE_TIME_DELAY) / 18;
	} else {
		return BASE_TIME_DELAY / 2;
	}
}
//Returns the time delay in milliseconds

Returns the time delay in milliseconds
Returns the time delay in milliseconds
int TetrisInterface::getTimeDelay(){
	if (level < 10){
		return ((19 - level)*BASE_TIME_DELAY) / 18;
	} else {
		return BASE_TIME_DELAY / 2;
	}
}
int TetrisInterface :: getTimeDelay ( ) { if ( level < 10 ) { return ( ( 19 - level ) * BASE_TIME_DELAY ) / 18 ; } else { return BASE_TIME_DELAY / 2 ; } }
Returns the time delay in milliseconds
Returns the time delay in milliseconds