src/game/Strategic/Map_Screen_Interface_TownMine_Info.cc
static void AddSectorToBox(PopUpBox* const box)
{
	ST::string wString;
	ST::string wString2;

	// sector
	wString = ST::format("{}:", pwMiscSectorStrings[ 1 ]);
	AddMonoString(box, wString);

	wString = GetShortSectorString(bCurrentTownMineSectorX, bCurrentTownMineSectorY);
	if (bCurrentTownMineSectorZ != 0 )
	{
		wString2 = ST::format("-{}", bCurrentTownMineSectorZ);
		wString += wString2;
	}

	AddSecondColumnMonoString(box, wString);
}
// add "sector" line text to any popup box
add "sector" line text to any popup box
add " sector " line text to any popup box
static void AddSectorToBox(PopUpBox* const box)
{
	ST::string wString;
	ST::string wString2;
	wString = ST::format("{}:", pwMiscSectorStrings[ 1 ]);
	AddMonoString(box, wString);
	wString = GetShortSectorString(bCurrentTownMineSectorX, bCurrentTownMineSectorY);
	if (bCurrentTownMineSectorZ != 0 )
	{
		wString2 = ST::format("-{}", bCurrentTownMineSectorZ);
		wString += wString2;
	}
	AddSecondColumnMonoString(box, wString);
}
static void AddSectorToBox ( PopUpBox * const box ) { ST :: string wString ; ST :: string wString2 ; wString = ST :: format ( " " , pwMiscSectorStrings [ 1 ] ) ; AddMonoString ( box , wString ) ; wString = GetShortSectorString ( bCurrentTownMineSectorX , bCurrentTownMineSectorY ) ; if ( bCurrentTownMineSectorZ != 0 ) { wString2 = ST :: format ( " " , bCurrentTownMineSectorZ ) ; wString += wString2 ; } AddSecondColumnMonoString ( box , wString ) ; }
add "sector" line text to any popup box
add " sector " line text to any popup box
// sector