src/game/Strategic/StrategicMap.cc
CFOR_EACH_IN_TEAM(s, OUR_TEAM)
		{ //If we have a live and valid soldier
			if (s->bLife != 0 &&
					!s->fBetweenSectors &&
					!IsMechanical(*s) &&
					!AM_AN_EPC(s) &&
					s->sSectorX == gWorldSectorX &&
					s->sSectorY == gWorldSectorY &&
					s->bSectorZ == gbWorldSectorZ)
			{
				return FALSE;
			}
		}
//Check and see if we have any live mercs in the sector.
Check and see if we have any live mercs in the sector.
Check and see if we have any live mercs in the sector .
CFOR_EACH_IN_TEAM(s, OUR_TEAM)
		{ 
			if (s->bLife != 0 &&
					!s->fBetweenSectors &&
					!IsMechanical(*s) &&
					!AM_AN_EPC(s) &&
					s->sSectorX == gWorldSectorX &&
					s->sSectorY == gWorldSectorY &&
					s->bSectorZ == gbWorldSectorZ)
			{
				return FALSE;
			}
		}
CFOR_EACH_IN_TEAM ( s , OUR_TEAM ) { if ( s -> bLife != 0 && ! s -> fBetweenSectors && ! IsMechanical ( * s ) && ! AM_AN_EPC ( s ) && s -> sSectorX == gWorldSectorX && s -> sSectorY == gWorldSectorY && s -> bSectorZ == gbWorldSectorZ ) { return FALSE ; } }
Check and see if we have any live mercs in the sector.
Check and see if we have any live mercs in the sector .
//If we have a live and valid soldier