HexEdit/TreeColumn_src/GridTreeCellBase.cpp
void CGridTreeCellBase::OnClickDown( CPoint PointCellRelative)
{
    ASSERT( m_pTreeColumn != NULL);

    if( TreeHitPlusMinus(  PointCellRelative) ) // relative coordinates of mouse click
    {
        // returns:  T=hit a plus or minus;  F=Missed it or tree cell has no plus or minus
        m_pTreeColumn->TreeExpandCollapseToggle( m_iRow); // Grid row of node to toggle
    }

}
/*****************************************************************************
Put click exapansion on down rather than up because OnClick() will not
be called if a TitleTip is showing

*****************************************************************************/
Put click exapansion on down rather than up because OnClick() will not
be called if a TitleTip is showing
Put click exapansion on down rather than up because OnClick () will not be called if a TitleTip is showing
void CGridTreeCellBase::OnClickDown( CPoint PointCellRelative)
{
    ASSERT( m_pTreeColumn != NULL);
    if( TreeHitPlusMinus(  PointCellRelative) ) 
    {
        m_pTreeColumn->TreeExpandCollapseToggle( m_iRow); 
    }
}
void CGridTreeCellBase :: OnClickDown ( CPoint PointCellRelative ) { ASSERT ( m_pTreeColumn != NULL ) ; if ( TreeHitPlusMinus ( PointCellRelative ) ) { m_pTreeColumn -> TreeExpandCollapseToggle ( m_iRow ) ; } }
Put click exapansion on down rather than up because OnClick() will not
be called if a TitleTip is showing
Put click exapansion on down rather than up because OnClick () will not be called if a TitleTip is showing
// relative coordinates of mouse click
 // returns:  T=hit a plus or minus;  F=Missed it or tree cell has no plus or minus
 // Grid row of node to toggle
