src/game/GameLoop.cc
static void HandleNewScreenChange(UINT32 uiNewScreen, UINT32 uiOldScreen)
{
	//if we are not going into the message box screen, and we didnt just come from it
	if( ( uiNewScreen != MSG_BOX_SCREEN && uiOldScreen != MSG_BOX_SCREEN ) )
	{
		//reset the help screen
		NewScreenSoResetHelpScreen( );
	}
}
// Gets called when the screen changes, place any needed in code in here
Gets called when the screen changes, place any needed in code in here
Gets called when the screen changes place any needed in code in here
static void HandleNewScreenChange(UINT32 uiNewScreen, UINT32 uiOldScreen)
{
	if( ( uiNewScreen != MSG_BOX_SCREEN && uiOldScreen != MSG_BOX_SCREEN ) )
	{
		NewScreenSoResetHelpScreen( );
	}
}
static void HandleNewScreenChange ( UINT32 uiNewScreen , UINT32 uiOldScreen ) { if ( ( uiNewScreen != MSG_BOX_SCREEN && uiOldScreen != MSG_BOX_SCREEN ) ) { NewScreenSoResetHelpScreen ( ) ; } }
Gets called when the screen changes, place any needed in code in here
Gets called when the screen changes place any needed in code in here
//if we are not going into the message box screen, and we didnt just come from it //reset the help screen