src/game/Strategic/Strategic_Town_Loyalty.cc
void SetTheFirstBattleSector( INT16 sSectorValue )
{
	if( sWorldSectorLocationOfFirstBattle == 0 )
	{
		sWorldSectorLocationOfFirstBattle = sSectorValue;
	}
}
// set the location of the first encounter with enemy
set the location of the first encounter with enemy
set the location of the first encounter with enemy
void SetTheFirstBattleSector( INT16 sSectorValue )
{
	if( sWorldSectorLocationOfFirstBattle == 0 )
	{
		sWorldSectorLocationOfFirstBattle = sSectorValue;
	}
}
void SetTheFirstBattleSector ( INT16 sSectorValue ) { if ( sWorldSectorLocationOfFirstBattle == 0 ) { sWorldSectorLocationOfFirstBattle = sSectorValue ; } }
set the location of the first encounter with enemy
set the location of the first encounter with enemy