Engine/Graphics/Graphics.cpp
int idealSplit ( vec2 dims, std::string* bob, int maxSize )
{
	// has yet to be figured out either
	return 1;
}
// splits along spaces, dropping the spaces
splits along spaces, dropping the spaces
splits along spaces dropping the spaces
int idealSplit ( vec2 dims, std::string* bob, int maxSize )
{
	return 1;
}
int idealSplit ( vec2 dims , std :: string * bob , int maxSize ) { return 1 ; }
splits along spaces, dropping the spaces
splits along spaces dropping the spaces
// has yet to be figured out either