Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.cpp
void GraphicsManager::EndRender()
    {
        m_renderUtil->RenderTextPeriods();
        m_renderUtil->RenderTextures();
        ((MCommon::RenderUtil*)m_renderUtil)->Render2DLines();
    }
// end a frame (perform the swap)
end a frame (perform the swap)
end a frame ( perform the swap )
void GraphicsManager::EndRender()
    {
        m_renderUtil->RenderTextPeriods();
        m_renderUtil->RenderTextures();
        ((MCommon::RenderUtil*)m_renderUtil)->Render2DLines();
    }
void GraphicsManager :: EndRender ( ) { m_renderUtil -> RenderTextPeriods ( ) ; m_renderUtil -> RenderTextures ( ) ; ( ( MCommon :: RenderUtil * ) m_renderUtil ) -> Render2DLines ( ) ; }
end a frame (perform the swap)
end a frame ( perform the swap )