Gems/EMotionFX/Code/EMotionFX/Source/BlendTree.cpp
void BlendTree::Rewind(AnimGraphInstance* animGraphInstance)
    {
        for (AnimGraphNode* childNode : m_childNodes)
        {
            childNode->Rewind(animGraphInstance);
        }

        // call the base class rewind
        AnimGraphNode::Rewind(animGraphInstance);
    }
// rewind the nodes in the tree
rewind the nodes in the tree
rewind the nodes in the tree
void BlendTree::Rewind(AnimGraphInstance* animGraphInstance)
    {
        for (AnimGraphNode* childNode : m_childNodes)
        {
            childNode->Rewind(animGraphInstance);
        }
        AnimGraphNode::Rewind(animGraphInstance);
    }
void BlendTree :: Rewind ( AnimGraphInstance * animGraphInstance ) { for ( AnimGraphNode * childNode : m_childNodes ) { childNode -> Rewind ( animGraphInstance ) ; } AnimGraphNode :: Rewind ( animGraphInstance ) ; }
rewind the nodes in the tree
rewind the nodes in the tree
// call the base class rewind