evolve4src/src/evolve/utility.cpp
int StoreUniverse(LPCTSTR lpszPathName, UNIVERSE *u, char *errbuf)
{
	const char *filename;

	filename = lpszPathName;
	return Universe_Write(u, filename, errbuf);
}
/*
 * Return 1 for succes, 0 else
 *
 */
Return 1 for succes, 0 else
Return 1 for succes 0 else
int StoreUniverse(LPCTSTR lpszPathName, UNIVERSE *u, char *errbuf)
{
	const char *filename;
	filename = lpszPathName;
	return Universe_Write(u, filename, errbuf);
}
int StoreUniverse ( LPCTSTR lpszPathName , UNIVERSE * u , char * errbuf ) { const char * filename ; filename = lpszPathName ; return Universe_Write ( u , filename , errbuf ) ; }
Return 1 for succes, 0 else
Return 1 for succes 0 else