src/game/TileEngine/Isometric_Utils.cc
INT16 CenterY( INT16 sGridNo )
{
	INT16 sYPos;

	sYPos = sGridNo / WORLD_COLS;

	return( ( sYPos * CELL_Y_SIZE ) + ( CELL_Y_SIZE / 2 ) );
}
// Returns the (center ) cell coordinates in Y
Returns the (center ) cell coordinates in Y
Returns the ( center ) cell coordinates in Y
INT16 CenterY( INT16 sGridNo )
{
	INT16 sYPos;
	sYPos = sGridNo / WORLD_COLS;
	return( ( sYPos * CELL_Y_SIZE ) + ( CELL_Y_SIZE / 2 ) );
}
INT16 CenterY ( INT16 sGridNo ) { INT16 sYPos ; sYPos = sGridNo / WORLD_COLS ; return ( ( sYPos * CELL_Y_SIZE ) + ( CELL_Y_SIZE / 2 ) ) ; }
Returns the (center ) cell coordinates in Y
Returns the ( center ) cell coordinates in Y