src/game/Tactical/Soldier_Init_List.cc
CFOR_EACH_SOLDIERINITNODE(curr)
		{
			if( curr->pBasicPlacement->bBodyType == BLOODCAT && curr->pSoldier )
				ubNumAdded++;  //already one here!
		}
//Count the current number of soldiers of the specified team
Count the current number of soldiers of the specified team
Count the current number of soldiers of the specified team
CFOR_EACH_SOLDIERINITNODE(curr)
		{
			if( curr->pBasicPlacement->bBodyType == BLOODCAT && curr->pSoldier )
				ubNumAdded++;  
		}
CFOR_EACH_SOLDIERINITNODE ( curr ) { if ( curr -> pBasicPlacement -> bBodyType == BLOODCAT && curr -> pSoldier ) ubNumAdded ++ ; }
Count the current number of soldiers of the specified team
Count the current number of soldiers of the specified team
//already one here!