fuzz/FuzzPolyUtils.cpp
static SkPoint sanitize_point(const SkPoint& in) {
    SkPoint out;
    out.fX = SkScalarRoundToScalar(16.f*in.fX)*0.0625f;
    out.fY = SkScalarRoundToScalar(16.f*in.fY)*0.0625f;
    return out;
}
// clamps the point to the nearest 16th of a pixel
clamps the point to the nearest 16th of a pixel
clamps the point to the nearest 16th of a pixel
static SkPoint sanitize_point(const SkPoint& in) {
    SkPoint out;
    out.fX = SkScalarRoundToScalar(16.f*in.fX)*0.0625f;
    out.fY = SkScalarRoundToScalar(16.f*in.fY)*0.0625f;
    return out;
}
static SkPoint sanitize_point ( const SkPoint & in ) { SkPoint out ; out . fX = SkScalarRoundToScalar ( 16.f * in . fX ) * 0.0625f ; out . fY = SkScalarRoundToScalar ( 16.f * in . fY ) * 0.0625f ; return out ; }
clamps the point to the nearest 16th of a pixel
clamps the point to the nearest 16th of a pixel