src/sif/dynamiccost.cc
Cost DynamicCost::TransitionCostReverse(const uint32_t,
                                        const baldr::NodeInfo*,
                                        const baldr::DirectedEdge*,
                                        const baldr::DirectedEdge*) const {
  return {0.0f, 0.0f};
}
// Returns the cost to make the transition from the predecessor edge
// when using a reverse search (from destination towards the origin).
// Defaults to 0. Costing models that wish to include edge transition
// costs (i.e., intersection/turn costs) must override this method.
Returns the cost to make the transition from the predecessor edge
when using a reverse search (from destination towards the origin).
Defaults to 0. Costing models that wish to include edge transition
costs  must override this method.
Returns the cost to make the transition from the predecessor edge when using a reverse search ( from destination towards the origin ) . Defaults to 0 . Costing models that wish to include edge transition costs must override this method .
Cost DynamicCost::TransitionCostReverse(const uint32_t,
                                        const baldr::NodeInfo*,
                                        const baldr::DirectedEdge*,
                                        const baldr::DirectedEdge*) const {
  return {0.0f, 0.0f};
}
Cost DynamicCost :: TransitionCostReverse ( const uint32_t , const baldr :: NodeInfo * , const baldr :: DirectedEdge * , const baldr :: DirectedEdge * ) const { return { 0.0f , 0.0f } ; }
Returns the cost to make the transition from the predecessor edge
when using a reverse search (from destination towards the origin).
Returns the cost to make the transition from the predecessor edge when using a reverse search ( from destination towards the origin ) .