src/game/Tactical/ShopKeeper_Interface.cc
static void SelectArmsDealersFaceRegionCallBack(MOUSE_REGION* pRegion, INT32 iReason)
{
	if (iReason & MSYS_CALLBACK_REASON_LBUTTON_UP || iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
	{
		ShutUpShopKeeper();
	}
}
//Mouse Call back for the Arms delaers face
Mouse Call back for the Arms delaers face
Mouse Call back for the Arms delaers face
static void SelectArmsDealersFaceRegionCallBack(MOUSE_REGION* pRegion, INT32 iReason)
{
	if (iReason & MSYS_CALLBACK_REASON_LBUTTON_UP || iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
	{
		ShutUpShopKeeper();
	}
}
static void SelectArmsDealersFaceRegionCallBack ( MOUSE_REGION * pRegion , INT32 iReason ) { if ( iReason & MSYS_CALLBACK_REASON_LBUTTON_UP || iReason & MSYS_CALLBACK_REASON_RBUTTON_UP ) { ShutUpShopKeeper ( ) ; } }
Mouse Call back for the Arms delaers face
Mouse Call back for the Arms delaers face