mod/maxgui.mod/fltkmaxgui.mod/src/Fl_Gl_Overlay.cxx
void Fl_Gl_Window::hide_overlay() {
#if HAVE_GL_OVERLAY
#ifdef WIN32
  // nothing needs to be done?  Or should it be erased?
#else
  if (overlay && overlay!=this) ((Fl_Gl_Window*)overlay)->hide();
#endif
#endif
}
/** Hides the window if it is not this window, does nothing in WIN32. */
Hides the window if it is not this window, does nothing in WIN32.
Hides the window if it is not this window does nothing in WIN32 .
void Fl_Gl_Window::hide_overlay() {
#if HAVE_GL_OVERLAY
#ifdef WIN32
#else
  if (overlay && overlay!=this) ((Fl_Gl_Window*)overlay)->hide();
#endif
#endif
}
void Fl_Gl_Window :: hide_overlay ( ) { #if HAVE_GL_OVERLAY #ifdef WIN32 #else if ( overlay && overlay != this ) ( ( Fl_Gl_Window * ) overlay ) -> hide ( ) ; #endif #endif }
Hides the window if it is not this window, does nothing in WIN32.
Hides the window if it is not this window does nothing in WIN32 .
// nothing needs to be done?  Or should it be erased?