game/server/npc_wretch.cpp
void CWretch::AttackMissSound( void )
{
	// Play a random attack miss sound
	EmitSound( "NPC_Wretch.AttackMiss" );
}
//-----------------------------------------------------------------------------
// Purpose: Play a random attack miss sound
//-----------------------------------------------------------------------------
Play a random attack miss sound
Play a random attack miss sound
void CWretch::AttackMissSound( void )
{
	EmitSound( "NPC_Wretch.AttackMiss" );
}
void CWretch :: AttackMissSound ( void ) { EmitSound ( " " ) ; }
Purpose: Play a random attack miss sound
Purpose : Play a random attack miss sound
// Play a random attack miss sound