src/Reservoir.cpp
EchoBay::Reservoir::~Reservoir()
{
    // Free vectors
    _layerConfig.clear();
    _layerConfig.shrink_to_fit();
    WinLayers.clear();
    WinLayers.shrink_to_fit();
    WrLayers.clear();
    WrLayers.shrink_to_fit();
    stateMat.clear();
    stateMat.shrink_to_fit();
}
/**
 * @brief Destroy the Reservoir object cleaning internal layers
 * 
 */
@brief Destroy the Reservoir object cleaning internal layers
@brief Destroy the Reservoir object cleaning internal layers
EchoBay::Reservoir::~Reservoir()
{
    _layerConfig.clear();
    _layerConfig.shrink_to_fit();
    WinLayers.clear();
    WinLayers.shrink_to_fit();
    WrLayers.clear();
    WrLayers.shrink_to_fit();
    stateMat.clear();
    stateMat.shrink_to_fit();
}
EchoBay :: Reservoir :: ~ Reservoir ( ) { _layerConfig . clear ( ) ; _layerConfig . shrink_to_fit ( ) ; WinLayers . clear ( ) ; WinLayers . shrink_to_fit ( ) ; WrLayers . clear ( ) ; WrLayers . shrink_to_fit ( ) ; stateMat . clear ( ) ; stateMat . shrink_to_fit ( ) ; }
@brief Destroy the Reservoir object cleaning internal layers
@brief Destroy the Reservoir object cleaning internal layers
// Free vectors