Rendering/vtkCamera.cxx
vtkCamera *vtkCamera::New()
{
// First try to create the object from the vtkObjectFactory
  vtkObject* ret = vtkGraphicsFactory::CreateInstance("vtkCamera");
  return static_cast<vtkCamera *>(ret);
}
//----------------------------------------------------------------------------
// return the correct type of Camera
return the correct type of Camera
return the correct type of Camera
vtkCamera *vtkCamera::New()
{
  vtkObject* ret = vtkGraphicsFactory::CreateInstance("vtkCamera");
  return static_cast<vtkCamera *>(ret);
}
vtkCamera * vtkCamera :: New ( ) { vtkObject * ret = vtkGraphicsFactory :: CreateInstance ( " " ) ; return static_cast < vtkCamera * > ( ret ) ; }
return the correct type of Camera
return the correct type of Camera
// First try to create the object from the vtkObjectFactory