Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionList.cpp
void SelectionList::AddActorInstance(EMotionFX::ActorInstance* actorInstance)
    {
        if (!CheckIfHasActorInstance(actorInstance))
        {
            m_selectedActorInstances.emplace_back(actorInstance);
        }
    }
// add an actor instance to the selection list
add an actor instance to the selection list
add an actor instance to the selection list
void SelectionList::AddActorInstance(EMotionFX::ActorInstance* actorInstance)
    {
        if (!CheckIfHasActorInstance(actorInstance))
        {
            m_selectedActorInstances.emplace_back(actorInstance);
        }
    }
void SelectionList :: AddActorInstance ( EMotionFX :: ActorInstance * actorInstance ) { if ( ! CheckIfHasActorInstance ( actorInstance ) ) { m_selectedActorInstances . emplace_back ( actorInstance ) ; } }
add an actor instance to the selection list
add an actor instance to the selection list