materialsystem/shaderapidx9/shaderapidx8.cpp
void CShaderAPIDx8::DXSupportLevelChanged( int nDXLevel )
{
	LOCK_SHADERAPI();
	if ( IsPC() )
	{
		OverrideCaps( nDXLevel );
	}
	else
	{
		Assert( 0 );
	}
}
//-----------------------------------------------------------------------------
// Called when the dx support level has changed
//-----------------------------------------------------------------------------
Called when the dx support level has changed
Called when the dx support level has changed
void CShaderAPIDx8::DXSupportLevelChanged( int nDXLevel )
{
	LOCK_SHADERAPI();
	if ( IsPC() )
	{
		OverrideCaps( nDXLevel );
	}
	else
	{
		Assert( 0 );
	}
}
void CShaderAPIDx8 :: DXSupportLevelChanged ( int nDXLevel ) { LOCK_SHADERAPI ( ) ; if ( IsPC ( ) ) { OverrideCaps ( nDXLevel ) ; } else { Assert ( 0 ) ; } }
Called when the dx support level has changed
Called when the dx support level has changed