src/game/Laptop/AIMMembers.cc
static void DisplayDots(UINT16 usNameX, UINT16 usNameY, UINT16 usStatX, const ST::string& pString)
{
	UINT16 usStringLength = StringPixLength(pString, AIM_M_FONT_STATIC_TEXT);
	INT16  i;
	UINT16 usPosX;

	usPosX = usStatX;
	for(i=usNameX + usStringLength; i <= usPosX; usPosX-=7)
	{
		DrawTextToScreen(".", usPosX, usNameY, 0, AIM_M_FONT_STATIC_TEXT, AIM_M_COLOR_STATIC_TEXT, FONT_MCOLOR_BLACK, LEFT_JUSTIFIED);
	}
}
//displays the dots between the stats and the stat name
displays the dots between the stats and the stat name
displays the dots between the stats and the stat name
static void DisplayDots(UINT16 usNameX, UINT16 usNameY, UINT16 usStatX, const ST::string& pString)
{
	UINT16 usStringLength = StringPixLength(pString, AIM_M_FONT_STATIC_TEXT);
	INT16  i;
	UINT16 usPosX;
	usPosX = usStatX;
	for(i=usNameX + usStringLength; i <= usPosX; usPosX-=7)
	{
		DrawTextToScreen(".", usPosX, usNameY, 0, AIM_M_FONT_STATIC_TEXT, AIM_M_COLOR_STATIC_TEXT, FONT_MCOLOR_BLACK, LEFT_JUSTIFIED);
	}
}
static void DisplayDots ( UINT16 usNameX , UINT16 usNameY , UINT16 usStatX , const ST :: string & pString ) { UINT16 usStringLength = StringPixLength ( pString , AIM_M_FONT_STATIC_TEXT ) ; INT16 i ; UINT16 usPosX ; usPosX = usStatX ; for ( i = usNameX + usStringLength ; i <= usPosX ; usPosX -= 7 ) { DrawTextToScreen ( " " , usPosX , usNameY , 0 , AIM_M_FONT_STATIC_TEXT , AIM_M_COLOR_STATIC_TEXT , FONT_MCOLOR_BLACK , LEFT_JUSTIFIED ) ; } }
displays the dots between the stats and the stat name
displays the dots between the stats and the stat name