src/Utilities.cpp
const char* GetGraphicsDriverTxt ()
{
    if (glob.UsingModernGraphicsDriver())
#if APL
        return "Metal";
#else
        return "Vulkan";
#endif
    else
        return "OpenGL";
}
// Text string for current graphics driver in use
Text string for current graphics driver in use
Text string for current graphics driver in use
const char* GetGraphicsDriverTxt ()
{
    if (glob.UsingModernGraphicsDriver())
#if APL
        return "Metal";
#else
        return "Vulkan";
#endif
    else
        return "OpenGL";
}
const char * GetGraphicsDriverTxt ( ) { if ( glob . UsingModernGraphicsDriver ( ) ) #if APL return " " ; #else return " " ; #endif else return " " ; }
Text string for current graphics driver in use
Text string for current graphics driver in use