assets/codes/1010/game_array.cc
State Game1010::getNextState(State afterstate) {
    State ss = afterstate;
    ss.tile = rand() % NUM_TILES;
    return ss;
}
// get one possible next state after the afterstate
get one possible next state after the afterstate
get one possible next state after the afterstate
State Game1010::getNextState(State afterstate) {
    State ss = afterstate;
    ss.tile = rand() % NUM_TILES;
    return ss;
}
State Game1010 :: getNextState ( State afterstate ) { State ss = afterstate ; ss . tile = rand ( ) % NUM_TILES ; return ss ; }
get one possible next state after the afterstate
get one possible next state after the afterstate