Source/HobbitMage/MagicBeing.cpp
void AMagicBeing::BeginPlay()
{
	Super::BeginPlay();

	
}
// Called when the game starts or when spawned
Called when the game starts or when spawned
Called when the game starts or when spawned
void AMagicBeing::BeginPlay()
{
	Super::BeginPlay();
}
void AMagicBeing :: BeginPlay ( ) { Super :: BeginPlay ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned