Gems/EMotionFX/Code/EMotionFX/Source/MotionSystem.cpp
void MotionSystem::StopAllMotions()
    {
        for (MotionInstance* motionInstance : m_motionInstances)
        {
            motionInstance->Stop();
        }
    }
// stop all the motions that are currently playing
stop all the motions that are currently playing
stop all the motions that are currently playing
void MotionSystem::StopAllMotions()
    {
        for (MotionInstance* motionInstance : m_motionInstances)
        {
            motionInstance->Stop();
        }
    }
void MotionSystem :: StopAllMotions ( ) { for ( MotionInstance * motionInstance : m_motionInstances ) { motionInstance -> Stop ( ) ; } }
stop all the motions that are currently playing
stop all the motions that are currently playing