src/preprocessor.cpp
void AppendDefaultVersion(ShaderProfile profile, std::string *result) {
  if (profile == kShaderProfileCore) {
    AppendVersion(kDefaultDesktopVersion, result);
  }
}
// Appends the default version for |profile|, if any.
Appends the default version for |profile|, if any.
Appends the default version for |profile| if any .
void AppendDefaultVersion(ShaderProfile profile, std::string *result) {
  if (profile == kShaderProfileCore) {
    AppendVersion(kDefaultDesktopVersion, result);
  }
}
void AppendDefaultVersion ( ShaderProfile profile , std :: string * result ) { if ( profile == kShaderProfileCore ) { AppendVersion ( kDefaultDesktopVersion , result ) ; } }
Appends the default version for |profile|, if any.
Appends the default version for |profile| if any .