Sockets/Sockets.cpp
SocketSystem::~SocketSystem()
{
  int error = WSACleanup();
  Show::write("\n  Socket System cleaning up");
}
//-----< destructor frees winsock lib >--------------------------------------
< destructor frees winsock lib >
< destructor frees winsock lib >
SocketSystem::~SocketSystem()
{
  int error = WSACleanup();
  Show::write("\n  Socket System cleaning up");
}
SocketSystem :: ~ SocketSystem ( ) { int error = WSACleanup ( ) ; Show :: write ( " \n " ) ; }
< destructor frees winsock lib >
< destructor frees winsock lib >