mod/maxgui.mod/fltkmaxgui.mod/src/Fl_lock.cxx
int Fl::awake(Fl_Awake_Handler func, void *data) {
  int ret = add_awake_handler_(func, data);
  Fl::awake();
  return ret;
}
//
/**
  Let the main thread know an update is pending
  and have it call a specific function
  See void awake(void* message=0). 
*/
Let the main thread know an update is pending
and have it call a specific function
See void awake(void* message=0).
Let the main thread know an update is pending and have it call a specific function See void awake ( void * message = 0 ) .
int Fl::awake(Fl_Awake_Handler func, void *data) {
  int ret = add_awake_handler_(func, data);
  Fl::awake();
  return ret;
}
int Fl :: awake ( Fl_Awake_Handler func , void * data ) { int ret = add_awake_handler_ ( func , data ) ; Fl :: awake ( ) ; return ret ; }
Let the main thread know an update is pending
and have it call a specific function
See void awake(void* message=0).
Let the main thread know an update is pending and have it call a specific function See void awake ( void * message = 0 ) .