Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionList.cpp
void SelectionList::AddMotionInstance(EMotionFX::MotionInstance* motionInstance)
    {
        if (!CheckIfHasMotionInstance(motionInstance))
        {
            m_selectedMotionInstances.emplace_back(motionInstance);
        }
    }
// add a motion instance to the selection list
add a motion instance to the selection list
add a motion instance to the selection list
void SelectionList::AddMotionInstance(EMotionFX::MotionInstance* motionInstance)
    {
        if (!CheckIfHasMotionInstance(motionInstance))
        {
            m_selectedMotionInstances.emplace_back(motionInstance);
        }
    }
void SelectionList :: AddMotionInstance ( EMotionFX :: MotionInstance * motionInstance ) { if ( ! CheckIfHasMotionInstance ( motionInstance ) ) { m_selectedMotionInstances . emplace_back ( motionInstance ) ; } }
add a motion instance to the selection list
add a motion instance to the selection list