src/ccstruct/seam.cpp
void SEAM::Reveal() const {
  for (int s = 0; s < num_splits_; ++s) {
    splits_[s].Reveal();
  }
}
// Undoes hide, so the outlines are cut by the seam.
Undoes hide, so the outlines are cut by the seam.
Undoes hide so the outlines are cut by the seam .
void SEAM::Reveal() const {
  for (int s = 0; s < num_splits_; ++s) {
    splits_[s].Reveal();
  }
}
void SEAM :: Reveal ( ) const { for ( int s = 0 ; s < num_splits_ ; ++ s ) { splits_ [ s ] . Reveal ( ) ; } }
Undoes hide, so the outlines are cut by the seam.
Undoes hide so the outlines are cut by the seam .