src/ccmain/pgedit.cpp
static void display_bln_lines(ScrollView *window, ScrollView::Color colour, float scale_factor,
                              float y_offset, float minx, float maxx) {
  window->Pen(colour);
  window->Line(minx, y_offset + scale_factor * DESC_HEIGHT, maxx,
               y_offset + scale_factor * DESC_HEIGHT);
  window->Line(minx, y_offset + scale_factor * BL_HEIGHT, maxx,
               y_offset + scale_factor * BL_HEIGHT);
  window->Line(minx, y_offset + scale_factor * X_HEIGHT, maxx, y_offset + scale_factor * X_HEIGHT);
  window->Line(minx, y_offset + scale_factor * ASC_HEIGHT, maxx,
               y_offset + scale_factor * ASC_HEIGHT);
}
/**
 *  display_bln_lines()
 *
 *  Display normalized baseline, x-height, ascender limit and descender limit
 */
display_bln_lines()
Display normalized baseline, x-height, ascender limit and descender limit
display_bln_lines () Display normalized baseline x - height ascender limit and descender limit
static void display_bln_lines(ScrollView *window, ScrollView::Color colour, float scale_factor,
                              float y_offset, float minx, float maxx) {
  window->Pen(colour);
  window->Line(minx, y_offset + scale_factor * DESC_HEIGHT, maxx,
               y_offset + scale_factor * DESC_HEIGHT);
  window->Line(minx, y_offset + scale_factor * BL_HEIGHT, maxx,
               y_offset + scale_factor * BL_HEIGHT);
  window->Line(minx, y_offset + scale_factor * X_HEIGHT, maxx, y_offset + scale_factor * X_HEIGHT);
  window->Line(minx, y_offset + scale_factor * ASC_HEIGHT, maxx,
               y_offset + scale_factor * ASC_HEIGHT);
}
static void display_bln_lines ( ScrollView * window , ScrollView :: Color colour , float scale_factor , float y_offset , float minx , float maxx ) { window -> Pen ( colour ) ; window -> Line ( minx , y_offset + scale_factor * DESC_HEIGHT , maxx , y_offset + scale_factor * DESC_HEIGHT ) ; window -> Line ( minx , y_offset + scale_factor * BL_HEIGHT , maxx , y_offset + scale_factor * BL_HEIGHT ) ; window -> Line ( minx , y_offset + scale_factor * X_HEIGHT , maxx , y_offset + scale_factor * X_HEIGHT ) ; window -> Line ( minx , y_offset + scale_factor * ASC_HEIGHT , maxx , y_offset + scale_factor * ASC_HEIGHT ) ; }
display_bln_lines()
  Display normalized baseline, x-height, ascender limit and descender limit
display_bln_lines () Display normalized baseline x - height ascender limit and descender limit