code/DendyFoundation/ParallelComputing/ThreadManager.cpp
void TheThreadManager::destroyInstance( ) {
      static TheThreadManager* debugStack = &getInstance( );
      if ( debugStack != nullptr ) {
         delete debugStack;
      }
   }
//----------------------------------------------------------------------------------------------------------------------------------------//
// Singleton pattern stuff (destruction)
//----------------------------------------------------------------------------------------------------------------------------------------//
Singleton pattern stuff (destruction)
Singleton pattern stuff ( destruction )
void TheThreadManager::destroyInstance( ) {
      static TheThreadManager* debugStack = &getInstance( );
      if ( debugStack != nullptr ) {
         delete debugStack;
      }
   }
void TheThreadManager :: destroyInstance ( ) { static TheThreadManager * debugStack = & getInstance ( ) ; if ( debugStack != nullptr ) { delete debugStack ; } }
Singleton pattern stuff (destruction)
Singleton pattern stuff ( destruction )