src/ofxFXObject.cpp
void ofxFXObject::begin(int _texNum ) {
    if ((_texNum < nTextures) && ( _texNum >= 0)){
        ofPushStyle();
        ofPushMatrix();
        textures[_texNum].begin();
        ofClear(0,0);
    }
}
// With begin(int) and end(int) the textures allocated can be filled with data
With begin(int) and end(int) the textures allocated can be filled with data
With begin ( int ) and end ( int ) the textures allocated can be filled with data
void ofxFXObject::begin(int _texNum ) {
    if ((_texNum < nTextures) && ( _texNum >= 0)){
        ofPushStyle();
        ofPushMatrix();
        textures[_texNum].begin();
        ofClear(0,0);
    }
}
void ofxFXObject :: begin ( int _texNum ) { if ( ( _texNum < nTextures ) && ( _texNum >= 0 ) ) { ofPushStyle ( ) ; ofPushMatrix ( ) ; textures [ _texNum ] . begin ( ) ; ofClear ( 0 , 0 ) ; } }
With begin(int) and end(int) the textures allocated can be filled with data
With begin ( int ) and end ( int ) the textures allocated can be filled with data