src/game/Utils/Music_Control.cc
static BOOLEAN MusicFadeOut(void)
{
	if(uiMusicHandle!=NO_SAMPLE)
	{
		fMusicFadingOut=TRUE;
		return(TRUE);
	}
	return(FALSE);
}
//		Fades out the current song.
//
//	Returns:	TRUE if the music has begun fading, FALSE if an error occurred
Fades out the current song.
Returns:        TRUE if the music has begun fading, FALSE if an error occurred
Fades out the current song . Returns : TRUE if the music has begun fading FALSE if an error occurred
static BOOLEAN MusicFadeOut(void)
{
	if(uiMusicHandle!=NO_SAMPLE)
	{
		fMusicFadingOut=TRUE;
		return(TRUE);
	}
	return(FALSE);
}
static BOOLEAN MusicFadeOut ( void ) { if ( uiMusicHandle != NO_SAMPLE ) { fMusicFadingOut = TRUE ; return ( TRUE ) ; } return ( FALSE ) ; }
Fades out the current song.
Fades out the current song .