src/Reservoir.cpp
void EchoBay::Reservoir::load_WinLayers(const std::string &folder)
{

    MatrixBO Win;
    std::string tempName;
    for (int i = 0; i < _nLayers; ++i)
    {
        tempName = folder + "/Win_eigen" + std::to_string(i) + ".mtx";
        read_matrix(tempName, Win);
        WinLayers.push_back(Win);
    }
}
/**
 * @brief Load input layers from files
 * 
 * @param folder Path to the folder containing the files
 */
@brief Load input layers from files

@param folder Path to the folder containing the files
@brief Load input layers from files @param folder Path to the folder containing the files
void EchoBay::Reservoir::load_WinLayers(const std::string &folder)
{
    MatrixBO Win;
    std::string tempName;
    for (int i = 0; i < _nLayers; ++i)
    {
        tempName = folder + "/Win_eigen" + std::to_string(i) + ".mtx";
        read_matrix(tempName, Win);
        WinLayers.push_back(Win);
    }
}
void EchoBay :: Reservoir :: load_WinLayers ( const std :: string & folder ) { MatrixBO Win ; std :: string tempName ; for ( int i = 0 ; i < _nLayers ; ++ i ) { tempName = folder + " " + std :: to_string ( i ) + " " ; read_matrix ( tempName , Win ) ; WinLayers . push_back ( Win ) ; } }
@brief Load input layers from files
@brief Load input layers from files