Source/BrickBreaker/BallActor.cpp
void ABallActor::BeginPlay()
{
	Super::BeginPlay();


	
}
// Called when the game starts or when spawned

Called when the game starts or when spawned
Called when the game starts or when spawned
void ABallActor::BeginPlay()
{
	Super::BeginPlay();
}
void ABallActor :: BeginPlay ( ) { Super :: BeginPlay ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned