Engine/Scripting/LuaBind.cpp
std::string FloatToString ( float& value )
{
	std::ostringstream o;
    
	if (!(o << value))
	{
		printf("Failed conversion.");
	}
	return o.str();
}
/**
 * Converts a float to a std::string.
 * @param value The float value to convert to a string.
 * @return The std::string version of the float.
 */
Converts a float to a std::string.
@param value The float value to convert to a string.
@return The std::string version of the float.
Converts a float to a std :: string . @param value The float value to convert to a string . @return The std :: string version of the float .
std::string FloatToString ( float& value )
{
	std::ostringstream o;
	if (!(o << value))
	{
		printf("Failed conversion.");
	}
	return o.str();
}
std :: string FloatToString ( float & value ) { std :: ostringstream o ; if ( ! ( o << value ) ) { printf ( " " ) ; } return o . str ( ) ; }
Converts a float to a std::string.
Converts a float to a std :: string .