Rendering/vtkCamera.cxx
vtkMatrix4x4 *vtkCamera::GetPerspectiveTransformMatrix(double aspect,
                                                       double nearz,
                                                       double farz)
{
  VTK_LEGACY_REPLACED_BODY(vtkCamera::GetPerspectiveTransformMatrix,"VTK 5.4",
                           vtkCamera::GetProjectionTransformMatrix);
  return this->GetProjectionTransformMatrix(aspect,nearz,farz);
}
//----------------------------------------------------------------------------
// Return the projection transform matrix. See ComputeProjectionTransform.
Return the projection transform matrix.
Return the projection transform matrix .
vtkMatrix4x4 *vtkCamera::GetPerspectiveTransformMatrix(double aspect,
                                                       double nearz,
                                                       double farz)
{
  VTK_LEGACY_REPLACED_BODY(vtkCamera::GetPerspectiveTransformMatrix,"VTK 5.4",
                           vtkCamera::GetProjectionTransformMatrix);
  return this->GetProjectionTransformMatrix(aspect,nearz,farz);
}
vtkMatrix4x4 * vtkCamera :: GetPerspectiveTransformMatrix ( double aspect , double nearz , double farz ) { VTK_LEGACY_REPLACED_BODY ( vtkCamera :: GetPerspectiveTransformMatrix , " " , vtkCamera :: GetProjectionTransformMatrix ) ; return this -> GetProjectionTransformMatrix ( aspect , nearz , farz ) ; }
Return the projection transform matrix.
Return the projection transform matrix .