Gems/EMotionFX/Code/EMotionFX/Source/AnimGraphNodeGroup.cpp
void AnimGraphNodeGroup::RemoveNodeById(AnimGraphNodeId nodeId)
    {
        const AZ::u64 convertedId = nodeId;
        m_nodeIds.erase(AZStd::remove(m_nodeIds.begin(), m_nodeIds.end(), convertedId), m_nodeIds.end());
    }
// remove a given node by its node id
remove a given node by its node id
remove a given node by its node id
void AnimGraphNodeGroup::RemoveNodeById(AnimGraphNodeId nodeId)
    {
        const AZ::u64 convertedId = nodeId;
        m_nodeIds.erase(AZStd::remove(m_nodeIds.begin(), m_nodeIds.end(), convertedId), m_nodeIds.end());
    }
void AnimGraphNodeGroup :: RemoveNodeById ( AnimGraphNodeId nodeId ) { const AZ :: u64 convertedId = nodeId ; m_nodeIds . erase ( AZStd :: remove ( m_nodeIds . begin ( ) , m_nodeIds . end ( ) , convertedId ) , m_nodeIds . end ( ) ) ; }
remove a given node by its node id
remove a given node by its node id