SpawnVolume.cpp
void ASpawnVolume::BeginPlay(){

	Super::BeginPlay();

}
// Called when the game starts or when spawned

Called when the game starts or when spawned
Called when the game starts or when spawned
void ASpawnVolume::BeginPlay(){
	Super::BeginPlay();
}
void ASpawnVolume :: BeginPlay ( ) { Super :: BeginPlay ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned