materialsystem/shaderapidx9/shaderapidx8.cpp
bool CShaderAPIDx8::IsAlphaTested( StateSnapshot_t id ) const
{
	LOCK_SHADERAPI();
	return m_TransitionTable.GetSnapshot(id).m_AlphaTestAndMiscState.m_AlphaTestEnable;
}
//-----------------------------------------------------------------------------
// Returns true if the state snapshot is alpha tested
//-----------------------------------------------------------------------------
Returns true if the state snapshot is alpha tested
Returns true if the state snapshot is alpha tested
bool CShaderAPIDx8::IsAlphaTested( StateSnapshot_t id ) const
{
	LOCK_SHADERAPI();
	return m_TransitionTable.GetSnapshot(id).m_AlphaTestAndMiscState.m_AlphaTestEnable;
}
bool CShaderAPIDx8 :: IsAlphaTested ( StateSnapshot_t id ) const { LOCK_SHADERAPI ( ) ; return m_TransitionTable . GetSnapshot ( id ) . m_AlphaTestAndMiscState . m_AlphaTestEnable ; }
Returns true if the state snapshot is alpha tested
Returns true if the state snapshot is alpha tested