src/Reservoir.cpp
void EchoBay::Reservoir::load_stateMat(const std::string &folder)
{
    // First layer
    ArrayBO state;
    std::string tempName;
    for (int i = 0; i < _nLayers; ++i)
    {
        tempName = folder + "/State_eigen" + std::to_string(i) + ".mtx";
        read_matrix(tempName, state);
        stateMat.push_back(state);
    }
}
/**
 * @brief Load Reservoir's states from files
 * 
 * @param folder Path to the folder containing the files
 */
@brief Load Reservoir's states from files

@param folder Path to the folder containing the files
@brief Load Reservoir ' s states from files @param folder Path to the folder containing the files
void EchoBay::Reservoir::load_stateMat(const std::string &folder)
{
    ArrayBO state;
    std::string tempName;
    for (int i = 0; i < _nLayers; ++i)
    {
        tempName = folder + "/State_eigen" + std::to_string(i) + ".mtx";
        read_matrix(tempName, state);
        stateMat.push_back(state);
    }
}
void EchoBay :: Reservoir :: load_stateMat ( const std :: string & folder ) { ArrayBO state ; std :: string tempName ; for ( int i = 0 ; i < _nLayers ; ++ i ) { tempName = folder + " " + std :: to_string ( i ) + " " ; read_matrix ( tempName , state ) ; stateMat . push_back ( state ) ; } }
@brief Load Reservoir's states from files
@brief Load Reservoir ' s states from files
// First layer