testbed/scenes/quadcopter/QuadScene.cpp
void QuadScene::updatePhysics() {
    double elapsedTime = static_cast<double>(mEngineSettings.elapsedTime) - simStartTime;

    mDrone->updatePhysics(mEngineSettings.timeStep);
    SceneDemo::updatePhysics();
}
// Update the physics world (take a simulation step)
Update the physics world (take a simulation step)
Update the physics world ( take a simulation step )
void QuadScene::updatePhysics() {
    double elapsedTime = static_cast<double>(mEngineSettings.elapsedTime) - simStartTime;
    mDrone->updatePhysics(mEngineSettings.timeStep);
    SceneDemo::updatePhysics();
}
void QuadScene :: updatePhysics ( ) { double elapsedTime = static_cast < double > ( mEngineSettings . elapsedTime ) - simStartTime ; mDrone -> updatePhysics ( mEngineSettings . timeStep ) ; SceneDemo :: updatePhysics ( ) ; }
Update the physics world (take a simulation step)
Update the physics world ( take a simulation step )