rsm.cc
rsm_client_protocol::status
rsm::client_invoke(int procno, std::string req, std::string &r)
{
  int ret = rsm_client_protocol::OK;
  return ret;
}
//
// Clients call client_invoke to invoke a procedure on the replicated state
// machine: the primary receives the request, assigns it a sequence
// number, and invokes it on all members of the replicated state
// machine.
//
Clients call client_invoke to invoke a procedure on the replicated state
machine: the primary receives the request, assigns it a sequence
number, and invokes it on all members of the replicated state
machine.
Clients call client_invoke to invoke a procedure on the replicated state machine : the primary receives the request assigns it a sequence number and invokes it on all members of the replicated state machine .
rsm_client_protocol::status
rsm::client_invoke(int procno, std::string req, std::string &r)
{
  int ret = rsm_client_protocol::OK;
  return ret;
}
rsm_client_protocol :: status rsm :: client_invoke ( int procno , std :: string req , std :: string & r ) { int ret = rsm_client_protocol :: OK ; return ret ; }
Clients call client_invoke to invoke a procedure on the replicated state
machine: the primary receives the request, assigns it a sequence
number, and invokes it on all members of the replicated state
machine.
Clients call client_invoke to invoke a procedure on the replicated state machine : the primary receives the request assigns it a sequence number and invokes it on all members of the replicated state machine .