materialsystem/ctexture.cpp
void CTexture::GetDownloadFaceCount( int &nFirstFace, int &nFaceCount )
{
	nFaceCount = 1;
	nFirstFace = 0;
	if ( IsCubeMap() )
	{
		nFaceCount = CUBEMAP_FACE_COUNT;
	}
}
//-----------------------------------------------------------------------------
// Computes the face count + first face
//-----------------------------------------------------------------------------
Computes the face count + first face
Computes the face count + first face
void CTexture::GetDownloadFaceCount( int &nFirstFace, int &nFaceCount )
{
	nFaceCount = 1;
	nFirstFace = 0;
	if ( IsCubeMap() )
	{
		nFaceCount = CUBEMAP_FACE_COUNT;
	}
}
void CTexture :: GetDownloadFaceCount ( int & nFirstFace , int & nFaceCount ) { nFaceCount = 1 ; nFirstFace = 0 ; if ( IsCubeMap ( ) ) { nFaceCount = CUBEMAP_FACE_COUNT ; } }
Computes the face count + first face
Computes the face count + first face