Steamhammer/Source/StrategyManager.cpp
void StrategyManager::freshProductionPlan()
{
	if (_selfRace == BWAPI::Races::Zerg)
	{
		ProductionManager::Instance().setBuildOrder(StrategyBossZerg::Instance().freshProductionPlan());
	}
	else
	{
		performBuildOrderSearch();
	}
}
// Called to refill the production queue when it is empty.
Called to refill the production queue when it is empty.
Called to refill the production queue when it is empty .
void StrategyManager::freshProductionPlan()
{
	if (_selfRace == BWAPI::Races::Zerg)
	{
		ProductionManager::Instance().setBuildOrder(StrategyBossZerg::Instance().freshProductionPlan());
	}
	else
	{
		performBuildOrderSearch();
	}
}
void StrategyManager :: freshProductionPlan ( ) { if ( _selfRace == BWAPI :: Races :: Zerg ) { ProductionManager :: Instance ( ) . setBuildOrder ( StrategyBossZerg :: Instance ( ) . freshProductionPlan ( ) ) ; } else { performBuildOrderSearch ( ) ; } }
Called to refill the production queue when it is empty.
Called to refill the production queue when it is empty .