modules/gdextensions/environment/spider_anim/stage.cpp
void SpiderStage::add(InsectSprite *p_insect) {
	ERR_FAIL_NULL(root);

	p_insect->set_tilt_factor(_factor_y);
	root->add_child(p_insect);
	insects.push_back(p_insect);
}
// add insect to the board:
//
//  - insx: x position of new insect
//  - insy: y position of new insect
//
// in general  - adding an insect is not a problem: it's
// not invalidate any reference to the insects stored inside
// spiders
add insect to the board:
insx: x position of new insect
insy: y position of new insect

in general  - adding an insect is not a problem: it's
not invalidate any reference to the insects stored inside
spiders
add insect to the board : insx : x position of new insect insy : y position of new insect in general - adding an insect is not a problem : it ' s not invalidate any reference to the insects stored inside spiders
void SpiderStage::add(InsectSprite *p_insect) {
	ERR_FAIL_NULL(root);
	p_insect->set_tilt_factor(_factor_y);
	root->add_child(p_insect);
	insects.push_back(p_insect);
}
void SpiderStage :: add ( InsectSprite * p_insect ) { ERR_FAIL_NULL ( root ) ; p_insect -> set_tilt_factor ( _factor_y ) ; root -> add_child ( p_insect ) ; insects . push_back ( p_insect ) ; }
add insect to the board:
 insx: x position of new insect
 insy: y position of new insect
add insect to the board : insx : x position of new insect insy : y position of new insect