Source/SeptemServo/Test/TestServerActor.cpp
void ATestServerActor::BeginPlay()
{
	Super::BeginPlay();
	
	if (bListenInit)
		RunServer();
}
// Called when the game starts or when spawned
Called when the game starts or when spawned
Called when the game starts or when spawned
void ATestServerActor::BeginPlay()
{
	Super::BeginPlay();
	if (bListenInit)
		RunServer();
}
void ATestServerActor :: BeginPlay ( ) { Super :: BeginPlay ( ) ; if ( bListenInit ) RunServer ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned