Gems/EMotionFX/Code/EMotionFX/Source/AnimGraphObjectData.cpp
uint32 AnimGraphObjectData::Load(const uint8* dataBuffer)
    {
        if (dataBuffer)
        {
            MCore::MemCopy((uint8*)this, dataBuffer, sizeof(*this));
        }

        return sizeof(*this);
    }
// load from a given data buffer
load from a given data buffer
load from a given data buffer
uint32 AnimGraphObjectData::Load(const uint8* dataBuffer)
    {
        if (dataBuffer)
        {
            MCore::MemCopy((uint8*)this, dataBuffer, sizeof(*this));
        }
        return sizeof(*this);
    }
uint32 AnimGraphObjectData :: Load ( const uint8 * dataBuffer ) { if ( dataBuffer ) { MCore :: MemCopy ( ( uint8 * ) this , dataBuffer , sizeof ( * this ) ) ; } return sizeof ( * this ) ; }
load from a given data buffer
load from a given data buffer