src/game/Laptop/Personnel.cc
static void DisplayStateOfPastTeamMembers(void)
{
	INT16 sX, sY;
	ST::string sString;

	// dead
	MPrint(PERS_CURR_TEAM_COST_X, PERS_CURR_TEAM_COST_Y, pPersonelTeamStrings[5]);
	sString = ST::format("{}", GetNumberOfDeadOnPastTeam());
	FindFontRightCoordinates(PERS_CURR_TEAM_COST_X, 0, PERS_DEPART_TEAM_WIDTH, 0, sString, PERS_FONT, &sX, &sY);
	MPrint(sX, PERS_CURR_TEAM_COST_Y, sString);

	// fired
	MPrint(PERS_CURR_TEAM_COST_X, PERS_CURR_TEAM_HIGHEST_Y, pPersonelTeamStrings[6]);
	sString = ST::format("{}", GetNumberOfLeftOnPastTeam());
	FindFontRightCoordinates(PERS_CURR_TEAM_COST_X, 0, PERS_DEPART_TEAM_WIDTH, 0, sString, PERS_FONT, &sX, &sY);
	MPrint(sX, PERS_CURR_TEAM_HIGHEST_Y, sString);

	// other
	MPrint(PERS_CURR_TEAM_COST_X, PERS_CURR_TEAM_LOWEST_Y, pPersonelTeamStrings[7]);
	sString = ST::format("{}", GetNumberOfOtherOnPastTeam());
	FindFontRightCoordinates(PERS_CURR_TEAM_COST_X, 0, PERS_DEPART_TEAM_WIDTH, 0, sString, PERS_FONT, &sX, &sY);
	MPrint(sX, PERS_CURR_TEAM_LOWEST_Y, sString);
}
// diplays numbers fired, dead and other
diplays numbers fired, dead and other
diplays numbers fired dead and other
static void DisplayStateOfPastTeamMembers(void)
{
	INT16 sX, sY;
	ST::string sString;
	MPrint(PERS_CURR_TEAM_COST_X, PERS_CURR_TEAM_COST_Y, pPersonelTeamStrings[5]);
	sString = ST::format("{}", GetNumberOfDeadOnPastTeam());
	FindFontRightCoordinates(PERS_CURR_TEAM_COST_X, 0, PERS_DEPART_TEAM_WIDTH, 0, sString, PERS_FONT, &sX, &sY);
	MPrint(sX, PERS_CURR_TEAM_COST_Y, sString);
	MPrint(PERS_CURR_TEAM_COST_X, PERS_CURR_TEAM_HIGHEST_Y, pPersonelTeamStrings[6]);
	sString = ST::format("{}", GetNumberOfLeftOnPastTeam());
	FindFontRightCoordinates(PERS_CURR_TEAM_COST_X, 0, PERS_DEPART_TEAM_WIDTH, 0, sString, PERS_FONT, &sX, &sY);
	MPrint(sX, PERS_CURR_TEAM_HIGHEST_Y, sString);
	MPrint(PERS_CURR_TEAM_COST_X, PERS_CURR_TEAM_LOWEST_Y, pPersonelTeamStrings[7]);
	sString = ST::format("{}", GetNumberOfOtherOnPastTeam());
	FindFontRightCoordinates(PERS_CURR_TEAM_COST_X, 0, PERS_DEPART_TEAM_WIDTH, 0, sString, PERS_FONT, &sX, &sY);
	MPrint(sX, PERS_CURR_TEAM_LOWEST_Y, sString);
}
static void DisplayStateOfPastTeamMembers ( void ) { INT16 sX , sY ; ST :: string sString ; MPrint ( PERS_CURR_TEAM_COST_X , PERS_CURR_TEAM_COST_Y , pPersonelTeamStrings [ 5 ] ) ; sString = ST :: format ( " " , GetNumberOfDeadOnPastTeam ( ) ) ; FindFontRightCoordinates ( PERS_CURR_TEAM_COST_X , 0 , PERS_DEPART_TEAM_WIDTH , 0 , sString , PERS_FONT , & sX , & sY ) ; MPrint ( sX , PERS_CURR_TEAM_COST_Y , sString ) ; MPrint ( PERS_CURR_TEAM_COST_X , PERS_CURR_TEAM_HIGHEST_Y , pPersonelTeamStrings [ 6 ] ) ; sString = ST :: format ( " " , GetNumberOfLeftOnPastTeam ( ) ) ; FindFontRightCoordinates ( PERS_CURR_TEAM_COST_X , 0 , PERS_DEPART_TEAM_WIDTH , 0 , sString , PERS_FONT , & sX , & sY ) ; MPrint ( sX , PERS_CURR_TEAM_HIGHEST_Y , sString ) ; MPrint ( PERS_CURR_TEAM_COST_X , PERS_CURR_TEAM_LOWEST_Y , pPersonelTeamStrings [ 7 ] ) ; sString = ST :: format ( " " , GetNumberOfOtherOnPastTeam ( ) ) ; FindFontRightCoordinates ( PERS_CURR_TEAM_COST_X , 0 , PERS_DEPART_TEAM_WIDTH , 0 , sString , PERS_FONT , & sX , & sY ) ; MPrint ( sX , PERS_CURR_TEAM_LOWEST_Y , sString ) ; }
diplays numbers fired, dead and other
diplays numbers fired dead and other
// dead // fired // other