Source/MassSample/Common/Misc/MSDocumentationActor.cpp
void AMSDocumentationActor::BeginPlay()
{
	Super::BeginPlay();
	
}
// Called when the game starts or when spawned
Called when the game starts or when spawned
Called when the game starts or when spawned
void AMSDocumentationActor::BeginPlay()
{
	Super::BeginPlay();
}
void AMSDocumentationActor :: BeginPlay ( ) { Super :: BeginPlay ( ) ; }
Called when the game starts or when spawned
Called when the game starts or when spawned