lib/Matrix3.cpp
Matrix3::Matrix3(const FLOAT_TYPE &x00, const FLOAT_TYPE &x01, const FLOAT_TYPE &x02,
                 const FLOAT_TYPE &x10, const FLOAT_TYPE &x11, const FLOAT_TYPE &x12,
                 const FLOAT_TYPE &x20, const FLOAT_TYPE &x21, const FLOAT_TYPE &x22) {
  _v[0] = Vector3(x00,x10,x20);
  _v[1] = Vector3(x01,x11,x21);
  _v[2] = Vector3(x02,x12,x22);
}
/*!
  Constructs a Matrix3 from 9 FLOAT_TYPEs. Given in row-first order.
*/
Constructs a Matrix3 from 9 FLOAT_TYPEs. Given in row-first order.
Constructs a Matrix3 from 9 FLOAT_TYPEs . Given in row - first order .
Matrix3::Matrix3(const FLOAT_TYPE &x00, const FLOAT_TYPE &x01, const FLOAT_TYPE &x02,
                 const FLOAT_TYPE &x10, const FLOAT_TYPE &x11, const FLOAT_TYPE &x12,
                 const FLOAT_TYPE &x20, const FLOAT_TYPE &x21, const FLOAT_TYPE &x22) {
  _v[0] = Vector3(x00,x10,x20);
  _v[1] = Vector3(x01,x11,x21);
  _v[2] = Vector3(x02,x12,x22);
}
Matrix3 :: Matrix3 ( const FLOAT_TYPE & x00 , const FLOAT_TYPE & x01 , const FLOAT_TYPE & x02 , const FLOAT_TYPE & x10 , const FLOAT_TYPE & x11 , const FLOAT_TYPE & x12 , const FLOAT_TYPE & x20 , const FLOAT_TYPE & x21 , const FLOAT_TYPE & x22 ) { _v [ 0 ] = Vector3 ( x00 , x10 , x20 ) ; _v [ 1 ] = Vector3 ( x01 , x11 , x21 ) ; _v [ 2 ] = Vector3 ( x02 , x12 , x22 ) ; }
Constructs a Matrix3 from 9 FLOAT_TYPEs.
Constructs a Matrix3 from 9 FLOAT_TYPEs .