src/Blending.cpp
Pose GetAdditiveBasePoseFromAdditiveClip(Skeleton& skeleton, const Clip& additiveClip)
{
   Pose additiveBasePose = skeleton.GetRestPose();
   additiveClip.Sample(additiveBasePose, additiveClip.GetStartTime());
   return additiveBasePose;
}
// This function samples an additive clip at its start time to get an additive base pose,
// which is a pose that's used as a reference when performing additive blending
This function samples an additive clip at its start time to get an additive base pose,
which is a pose that's used as a reference when performing additive blending
This function samples an additive clip at its start time to get an additive base pose which is a pose that ' s used as a reference when performing additive blending
Pose GetAdditiveBasePoseFromAdditiveClip(Skeleton& skeleton, const Clip& additiveClip)
{
   Pose additiveBasePose = skeleton.GetRestPose();
   additiveClip.Sample(additiveBasePose, additiveClip.GetStartTime());
   return additiveBasePose;
}
Pose GetAdditiveBasePoseFromAdditiveClip ( Skeleton & skeleton , const Clip & additiveClip ) { Pose additiveBasePose = skeleton . GetRestPose ( ) ; additiveClip . Sample ( additiveBasePose , additiveClip . GetStartTime ( ) ) ; return additiveBasePose ; }
This function samples an additive clip at its start time to get an additive base pose,
which is a pose that's used as a reference when performing additive blending
This function samples an additive clip at its start time to get an additive base pose which is a pose that ' s used as a reference when performing additive blending