sp/src/game/server/lab/npc_lost_soul.cpp
bool CNPC_LostSoul::ShouldGib(const CTakeDamageInfo &info)
{
	// TODO: Add gibs to lost soul
	return false;
}
//-----------------------------------------------------------------------------
// Purpose: 
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
Output : Returns true on success, false on failure.
Output : Returns true on success false on failure .
bool CNPC_LostSoul::ShouldGib(const CTakeDamageInfo &info)
{
	return false;
}
bool CNPC_LostSoul :: ShouldGib ( const CTakeDamageInfo & info ) { return false ; }
Purpose:
Output : Returns true on success, false on failure.
Purpose : Output : Returns true on success false on failure .
// TODO: Add gibs to lost soul