base/ANTInterface.c
void ClearWait(TimeoutAlarmStruct* pclTimeoutStruct_)
{  
   pclTimeoutStruct_->stTimeoutStruct.bWaitingForResponse = FALSE;
   pclTimeoutStruct_->stTimeoutStruct.ucMessageID = 0;
   pclTimeoutStruct_->stTimeoutStruct.ucResponseID = 0;
   pclTimeoutStruct_->stTimeoutStruct.ucChannel = 0;
}
/**************************************************************************
 * ClearWait
 * 
 * Clears the waiting state machines variables. This should be called if waiting 
 * for a response to some command and it is recieved, or if the request times out.
 * 
 *
 * Params: N/A
 * 
 * returns: N/A
 *
 **************************************************************************/


Clears the waiting state machines variables. This should be called if waiting
for a response to some command and it is recieved, or if the request times out.

N/A

N/A
Clears the waiting state machines variables . This should be called if waiting for a response to some command and it is recieved or if the request times out . N / A N / A
void ClearWait(TimeoutAlarmStruct* pclTimeoutStruct_)
{  
   pclTimeoutStruct_->stTimeoutStruct.bWaitingForResponse = FALSE;
   pclTimeoutStruct_->stTimeoutStruct.ucMessageID = 0;
   pclTimeoutStruct_->stTimeoutStruct.ucResponseID = 0;
   pclTimeoutStruct_->stTimeoutStruct.ucChannel = 0;
}
void ClearWait ( TimeoutAlarmStruct * pclTimeoutStruct_ ) { pclTimeoutStruct_ -> stTimeoutStruct . bWaitingForResponse = FALSE ; pclTimeoutStruct_ -> stTimeoutStruct . ucMessageID = 0 ; pclTimeoutStruct_ -> stTimeoutStruct . ucResponseID = 0 ; pclTimeoutStruct_ -> stTimeoutStruct . ucChannel = 0 ; }
ClearWait
ClearWait