tools/rLuaParser/raylib-lua_test.h
int lua_GetFrameTime(lua_State *L)
{
    float result = GetFrameTime();
    LuaPush_float(L, result);
    return 1;
}
// Returns time in seconds for last frame drawn
Returns time in seconds for last frame drawn
Returns time in seconds for last frame drawn
int lua_GetFrameTime(lua_State *L)
{
    float result = GetFrameTime();
    LuaPush_float(L, result);
    return 1;
}
int lua_GetFrameTime ( lua_State * L ) { float result = GetFrameTime ( ) ; LuaPush_float ( L , result ) ; return 1 ; }
Returns time in seconds for last frame drawn
Returns time in seconds for last frame drawn