src/sys/spawnsys.c
static void decrease_gui_elem () {
   switch(selected) {
      case GUI_MaxV: if (maxV > MAXV_STEP) { maxV -= MAXV_STEP; } else { maxV = 0; } break;
      case GUI_DecP: if (decP) { decP -= DECP_STEP; } break;
   }
   draw_gui();
}
//--------------------------------------------------------------------------------
// decrease_gui_elem() : Decreases the value of the given gui element
//
decrease_gui_elem() : Decreases the value of the given gui element
decrease_gui_elem () : Decreases the value of the given gui element
static void decrease_gui_elem () {
   switch(selected) {
      case GUI_MaxV: if (maxV > MAXV_STEP) { maxV -= MAXV_STEP; } else { maxV = 0; } break;
      case GUI_DecP: if (decP) { decP -= DECP_STEP; } break;
   }
   draw_gui();
}
static void decrease_gui_elem ( ) { switch ( selected ) { case GUI_MaxV : if ( maxV > MAXV_STEP ) { maxV -= MAXV_STEP ; } else { maxV = 0 ; } break ; case GUI_DecP : if ( decP ) { decP -= DECP_STEP ; } break ; } draw_gui ( ) ; }
decrease_gui_elem() : Decreases the value of the given gui element
decrease_gui_elem () : Decreases the value of the given gui element