tools/rLuaParser/raylib-lua_test.h
int lua_UpdateVrTracking(lua_State *L)
{
    Camera camera = LuaGetArgument_Camera(L, 1);
    UpdateVrTracking(camera);
    return 0;
}
// Update VR tracking (position and orientation) and camera
Update VR tracking (position and orientation) and camera
Update VR tracking ( position and orientation ) and camera
int lua_UpdateVrTracking(lua_State *L)
{
    Camera camera = LuaGetArgument_Camera(L, 1);
    UpdateVrTracking(camera);
    return 0;
}
int lua_UpdateVrTracking ( lua_State * L ) { Camera camera = LuaGetArgument_Camera ( L , 1 ) ; UpdateVrTracking ( camera ) ; return 0 ; }
Update VR tracking (position and orientation) and camera
Update VR tracking ( position and orientation ) and camera