tools/rLuaParser/raylib-lua_test.h
int lua_DrawModelEx(lua_State *L)
{
    Model model = LuaGetArgument_Model(L, 1);
    Vector3 position = LuaGetArgument_Vector3(L, 2);
    Vector3 rotationAxis = LuaGetArgument_Vector3(L, 3);
    float rotationAngle = LuaGetArgument_float(L, 4);
    Vector3 scale = LuaGetArgument_Vector3(L, 5);
    Color tint = LuaGetArgument_Color(L, 6);
    DrawModelEx(model, position, rotationAxis, rotationAngle, scale, tint);
    return 0;
}
// Draw a model with extended parameters
Draw a model with extended parameters
Draw a model with extended parameters
int lua_DrawModelEx(lua_State *L)
{
    Model model = LuaGetArgument_Model(L, 1);
    Vector3 position = LuaGetArgument_Vector3(L, 2);
    Vector3 rotationAxis = LuaGetArgument_Vector3(L, 3);
    float rotationAngle = LuaGetArgument_float(L, 4);
    Vector3 scale = LuaGetArgument_Vector3(L, 5);
    Color tint = LuaGetArgument_Color(L, 6);
    DrawModelEx(model, position, rotationAxis, rotationAngle, scale, tint);
    return 0;
}
int lua_DrawModelEx ( lua_State * L ) { Model model = LuaGetArgument_Model ( L , 1 ) ; Vector3 position = LuaGetArgument_Vector3 ( L , 2 ) ; Vector3 rotationAxis = LuaGetArgument_Vector3 ( L , 3 ) ; float rotationAngle = LuaGetArgument_float ( L , 4 ) ; Vector3 scale = LuaGetArgument_Vector3 ( L , 5 ) ; Color tint = LuaGetArgument_Color ( L , 6 ) ; DrawModelEx ( model , position , rotationAxis , rotationAngle , scale , tint ) ; return 0 ; }
Draw a model with extended parameters
Draw a model with extended parameters