src/trex_watchdog.h
void tickle() {
        /* to avoid useless writes - first check */
        if (!m_tickled) {
            m_tickled = true;
        }
    }
/**
     * tickle the monitor - this should be called from the thread 
     * to avoid the watchdog from detecting a stuck thread 
     * 
     * @author imarom (19-Jun-16)
     */
tickle the monitor - this should be called from the thread
to avoid the watchdog from detecting a stuck thread


tickle the monitor - this should be called from the thread to avoid the watchdog from detecting a stuck thread
void tickle() {
        if (!m_tickled) {
            m_tickled = true;
        }
    }
void tickle ( ) { if ( ! m_tickled ) { m_tickled = true ; } }
tickle the monitor - this should be called from the thread
 to avoid the watchdog from detecting a stuck thread
tickle the monitor - this should be called from the thread to avoid the watchdog from detecting a stuck thread
/* to avoid useless writes - first check */