cocos2d/external/chipmunk/include/chipmunk/cpTransform.h
static inline cpTransform
cpTransformNewTranspose(cpFloat a, cpFloat c, cpFloat tx, cpFloat b, cpFloat d, cpFloat ty)
{
	cpTransform t = {a, b, c, d, tx, ty};
	return t;
}
/// Construct a new transform matrix in transposed order.
Construct a new transform matrix in transposed order.
Construct a new transform matrix in transposed order .
static inline cpTransform
cpTransformNewTranspose(cpFloat a, cpFloat c, cpFloat tx, cpFloat b, cpFloat d, cpFloat ty)
{
	cpTransform t = {a, b, c, d, tx, ty};
	return t;
}
static inline cpTransform cpTransformNewTranspose ( cpFloat a , cpFloat c , cpFloat tx , cpFloat b , cpFloat d , cpFloat ty ) { cpTransform t = { a , b , c , d , tx , ty } ; return t ; }
Construct a new transform matrix in transposed order.
Construct a new transform matrix in transposed order .