tools/rLuaParser/raylib-lua_test.h
int lua_UnloadMaterial(lua_State *L)
{
    Material material = LuaGetArgument_Material(L, 1);
    UnloadMaterial(material);
    return 0;
}
// Unload material from GPU memory (VRAM)
Unload material from GPU memory (VRAM)
Unload material from GPU memory ( VRAM )
int lua_UnloadMaterial(lua_State *L)
{
    Material material = LuaGetArgument_Material(L, 1);
    UnloadMaterial(material);
    return 0;
}
int lua_UnloadMaterial ( lua_State * L ) { Material material = LuaGetArgument_Material ( L , 1 ) ; UnloadMaterial ( material ) ; return 0 ; }
Unload material from GPU memory (VRAM)
Unload material from GPU memory ( VRAM )