src/RTL/Component/Include/IFXTransform.h
void      Reset(void)
	{
		m_matrixValid=TRUE;
		m_matinverseValid=FALSE;
		m_quaternionValid=FALSE;
		m_matrix.Reset();
		m_matrixInverse.Reset();
	}
/** Resets state to an identity matrix.*/
Resets state to an identity matrix.
Resets state to an identity matrix .
void      Reset(void)
	{
		m_matrixValid=TRUE;
		m_matinverseValid=FALSE;
		m_quaternionValid=FALSE;
		m_matrix.Reset();
		m_matrixInverse.Reset();
	}
void Reset ( void ) { m_matrixValid = TRUE ; m_matinverseValid = FALSE ; m_quaternionValid = FALSE ; m_matrix . Reset ( ) ; m_matrixInverse . Reset ( ) ; }
Resets state to an identity matrix.
Resets state to an identity matrix .