tools/rLuaParser/raylib-lua_test.h
int lua_SetSoundVolume(lua_State *L)
{
    Sound sound = LuaGetArgument_Sound(L, 1);
    float volume = LuaGetArgument_float(L, 2);
    SetSoundVolume(sound, volume);
    return 0;
}
// Set volume for a sound (1.0 is max level)
Set volume for a sound (1.0 is max level)
Set volume for a sound ( 1 . 0 is max level )
int lua_SetSoundVolume(lua_State *L)
{
    Sound sound = LuaGetArgument_Sound(L, 1);
    float volume = LuaGetArgument_float(L, 2);
    SetSoundVolume(sound, volume);
    return 0;
}
int lua_SetSoundVolume ( lua_State * L ) { Sound sound = LuaGetArgument_Sound ( L , 1 ) ; float volume = LuaGetArgument_float ( L , 2 ) ; SetSoundVolume ( sound , volume ) ; return 0 ; }
Set volume for a sound (1.0 is max level)
Set volume for a sound ( 1 . 0 is max level )