source.c
void source(int entropyCount)
{


	srand(time(0));

	char * writeBuffer = malloc(bufferLength);
	int writeIndex = 0;
	for (;;)
	{
		writeBuffer[writeIndex] = randByte();
		writeIndex++; 
		if( writeIndex == bufferLength)
		{
			write(1,writeBuffer,bufferLength);
			writeIndex = 0;
		}
	}






}
//volatile int entropyOut = 0;
volatile int entropyOut = 0.
volatile int entropyOut = 0 .
void source(int entropyCount)
{
	srand(time(0));
	char * writeBuffer = malloc(bufferLength);
	int writeIndex = 0;
	for (;;)
	{
		writeBuffer[writeIndex] = randByte();
		writeIndex++; 
		if( writeIndex == bufferLength)
		{
			write(1,writeBuffer,bufferLength);
			writeIndex = 0;
		}
	}
}
void source ( int entropyCount ) { srand ( time ( 0 ) ) ; char * writeBuffer = malloc ( bufferLength ) ; int writeIndex = 0 ; for ( ; ; ) { writeBuffer [ writeIndex ] = randByte ( ) ; writeIndex ++ ; if ( writeIndex == bufferLength ) { write ( 1 , writeBuffer , bufferLength ) ; writeIndex = 0 ; } } }
volatile int entropyOut = 0;
volatile int entropyOut = 0 ;