tools/rLuaParser/raylib-lua_test.h
int lua_GetTouchPosition(lua_State *L)
{
    int index = LuaGetArgument_int(L, 1);
    Vector2 result = GetTouchPosition(index);
    LuaPush_Vector2(L, result);
    return 1;
}
// Returns touch position XY for a touch point index (relative to screen size)
Returns touch position XY for a touch point index (relative to screen size)
Returns touch position XY for a touch point index ( relative to screen size )
int lua_GetTouchPosition(lua_State *L)
{
    int index = LuaGetArgument_int(L, 1);
    Vector2 result = GetTouchPosition(index);
    LuaPush_Vector2(L, result);
    return 1;
}
int lua_GetTouchPosition ( lua_State * L ) { int index = LuaGetArgument_int ( L , 1 ) ; Vector2 result = GetTouchPosition ( index ) ; LuaPush_Vector2 ( L , result ) ; return 1 ; }
Returns touch position XY for a touch point index (relative to screen size)
Returns touch position XY for a touch point index ( relative to screen size )