src/RTL/Component/Include/IFXTransform.h
const F32* GetMatrixInverseDataConst(void)
	{
		// read implied, so make sure it's valid
		UpdateMatrixInverse();
		return m_matrixInverse.RawConst();
	}
/** Returns the inverse matrix in F32* form. */
Returns the inverse matrix in F32* form.
Returns the inverse matrix in F32 * form .
const F32* GetMatrixInverseDataConst(void)
	{
		UpdateMatrixInverse();
		return m_matrixInverse.RawConst();
	}
const F32 * GetMatrixInverseDataConst ( void ) { UpdateMatrixInverse ( ) ; return m_matrixInverse . RawConst ( ) ; }
Returns the inverse matrix in F32* form.
Returns the inverse matrix in F32 * form .
// read implied, so make sure it's valid