LFR/include/util/window.h
void DestroyWindow(void)
{
    //if (screen) delete screen;
    if (window)
    {
        glfwTerminate(); //delete window;
    }
}
// utility function to derminate the window
// ---------------------------------------------------
utility function to derminate the window
utility function to derminate the window
void DestroyWindow(void)
{
    if (window)
    {
        glfwTerminate(); 
    }
}
void DestroyWindow ( void ) { if ( window ) { glfwTerminate ( ) ; } }
utility function to derminate the window
utility function to derminate the window
//if (screen) delete screen; //delete window;