sources/SpriteWorld.c
void SWSetCleanUpFunction(
	CleanUpCallBackPtr callBackP)
{
	gSWCleanUpCallBackP = callBackP;
}
///--------------------------------------------------------------------------------------
//	SWSetCleanUpFunction - installs a callback that is called whenever a fatal error or
// 	assertion failure occurrs. Very useful for fading the screen back in, or doing any
//	other important tasks that must be done before quitting when a fatal error occurrs.
//	Your callback must be of this format:	void	MyCallBack(void).
///--------------------------------------------------------------------------------------
installs a callback that is called whenever a fatal error or
assertion failure occurrs. Very useful for fading the screen back in, or doing any
other important tasks that must be done before quitting when a fatal error occurrs.
Your callback must be of this format:   void    MyCallBack(void).
installs a callback that is called whenever a fatal error or assertion failure occurrs . Very useful for fading the screen back in or doing any other important tasks that must be done before quitting when a fatal error occurrs . Your callback must be of this format : void MyCallBack ( void ) .
void SWSetCleanUpFunction(
	CleanUpCallBackPtr callBackP)
{
	gSWCleanUpCallBackP = callBackP;
}
void SWSetCleanUpFunction ( CleanUpCallBackPtr callBackP ) { gSWCleanUpCallBackP = callBackP ; }
SWSetCleanUpFunction - installs a callback that is called whenever a fatal error or
assertion failure occurrs.
SWSetCleanUpFunction - installs a callback that is called whenever a fatal error or assertion failure occurrs .