ext/input.c
static
VALUE ray_input_reset(VALUE self) {
  say_input_reset(ray_rb2input(self));
  return self;
}
/*
 * Resets the input
 *
 * After a reset, all the keys are marked released and the mouse position is set
 * to (0, 0).
 */
Resets the input
After a reset, all the keys are marked released and the mouse position is set
to (0, 0).
Resets the input After a reset all the keys are marked released and the mouse position is set to ( 0 0 ) .
static
VALUE ray_input_reset(VALUE self) {
  say_input_reset(ray_rb2input(self));
  return self;
}
static VALUE ray_input_reset ( VALUE self ) { say_input_reset ( ray_rb2input ( self ) ) ; return self ; }
Resets the input
 After a reset, all the keys are marked released and the mouse position is set
 to (0, 0).
Resets the input After a reset all the keys are marked released and the mouse position is set to ( 0 0 ) .