Source/ThunderBeast/QuakeToon/server/sv_game.c
void PF_dprintf (char *fmt, ...)
{
	char		msg[1024];
	va_list		argptr;
	
	va_start (argptr,fmt);
	vsprintf (msg, fmt, argptr);
	va_end (argptr);

	Com_Printf ("%s", msg);
}
/*
===============
PF_dprintf

Debug print to server console
===============
*/
PF_dprintf
Debug print to server console
PF_dprintf Debug print to server console
void PF_dprintf (char *fmt, ...)
{
	char		msg[1024];
	va_list		argptr;
	va_start (argptr,fmt);
	vsprintf (msg, fmt, argptr);
	va_end (argptr);
	Com_Printf ("%s", msg);
}
void PF_dprintf ( char * fmt , ... ) { char msg [ 1024 ] ; va_list argptr ; va_start ( argptr , fmt ) ; vsprintf ( msg , fmt , argptr ) ; va_end ( argptr ) ; Com_Printf ( " " , msg ) ; }
PF_dprintf
Debug print to server console
PF_dprintf Debug print to server console