tools/rLuaParser/raylib-lua_test.h
int lua_ImageTextEx(lua_State *L)
{
    Font font = LuaGetArgument_Font(L, 1);
    const char text = LuaGetArgument_string(L, 2);
    float fontSize = LuaGetArgument_float(L, 3);
    float spacing = LuaGetArgument_float(L, 4);
    Color tint = LuaGetArgument_Color(L, 5);
    Image result = ImageTextEx(font, text, fontSize, spacing, tint);
    LuaPush_Image(L, result);
    return 1;
}
// Create an image from text (custom sprite font)
Create an image from text (custom sprite font)
Create an image from text ( custom sprite font )
int lua_ImageTextEx(lua_State *L)
{
    Font font = LuaGetArgument_Font(L, 1);
    const char text = LuaGetArgument_string(L, 2);
    float fontSize = LuaGetArgument_float(L, 3);
    float spacing = LuaGetArgument_float(L, 4);
    Color tint = LuaGetArgument_Color(L, 5);
    Image result = ImageTextEx(font, text, fontSize, spacing, tint);
    LuaPush_Image(L, result);
    return 1;
}
int lua_ImageTextEx ( lua_State * L ) { Font font = LuaGetArgument_Font ( L , 1 ) ; const char text = LuaGetArgument_string ( L , 2 ) ; float fontSize = LuaGetArgument_float ( L , 3 ) ; float spacing = LuaGetArgument_float ( L , 4 ) ; Color tint = LuaGetArgument_Color ( L , 5 ) ; Image result = ImageTextEx ( font , text , fontSize , spacing , tint ) ; LuaPush_Image ( L , result ) ; return 1 ; }
Create an image from text (custom sprite font)
Create an image from text ( custom sprite font )