fails/Carp.c
void DrawText ( const char * Text , int Location[2] , int Color[3] , int Newline , SDL_Renderer * Renderer ) {

/* We first need to declare our variables. */

char * File = NULL ;
SDL_Rect Container = {
	x = Location[0] ;
	y = Location[1] ;
	h = ( strlen ( Text ) / ( Newline * 8 ) ) + 8;
	w = Newline * 8 ; }
/* This is the `DrawText` function.  It takes in some text, a location, a background color, a width, and a renderer to write to.  It then writes to the renderer.  (The location and background color are arrays because it looks cooler. */
This is the `DrawText` function.  It takes in some text, a location, a background color, a width, and a renderer to write to.  It then writes to the renderer.  (The location and background color are arrays because it looks cooler.
This is the ` DrawText ` function . It takes in some text a location a background color a width and a renderer to write to . It then writes to the renderer . ( The location and background color are arrays because it looks cooler .
void DrawText ( const char * Text , int Location[2] , int Color[3] , int Newline , SDL_Renderer * Renderer ) {
char * File = NULL ;
SDL_Rect Container = {
	x = Location[0] ;
	y = Location[1] ;
	h = ( strlen ( Text ) / ( Newline * 8 ) ) + 8;
	w = Newline * 8 ; }
void DrawText ( const char * Text , int Location [ 2 ] , int Color [ 3 ] , int Newline , SDL_Renderer * Renderer ) { char * File = NULL ; SDL_Rect Container = { x = Location [ 0 ] ; y = Location [ 1 ] ; h = ( strlen ( Text ) / ( Newline * 8 ) ) + 8 ; w = Newline * 8 ; }
This is the `DrawText` function.
This is the ` DrawText ` function .
/* We first need to declare our variables. */