source/alo.c
static void
activate(LV2_Handle instance)
{
	log("Activate");
}
/**
   The `activate()` method is called by the host to initialise and prepare the
   plugin instance for running.	 The plugin must reset all internal state
   except for buffer locations set by `connect_port()`.	 Since this plugin has
   no other internal state, this method does nothing.

   This method is in the ``instantiation'' threading class, so no other
   methods on this instance will be called concurrently with it.
*/
The `activate()` method is called by the host to initialise and prepare the
plugin instance for running.  The plugin must reset all internal state
except for buffer locations set by `connect_port()`.  Since this plugin has
no other internal state, this method does nothing.

This method is in the ``instantiation'' threading class, so no other
methods on this instance will be called concurrently with it.
The ` activate () ` method is called by the host to initialise and prepare the plugin instance for running . The plugin must reset all internal state except for buffer locations set by ` connect_port () ` . Since this plugin has no other internal state this method does nothing . This method is in the ` ` instantiation ' ' threading class so no other methods on this instance will be called concurrently with it .
static void
activate(LV2_Handle instance)
{
	log("Activate");
}
static void activate ( LV2_Handle instance ) { log ( " " ) ; }
The `activate()` method is called by the host to initialise and prepare the
plugin instance for running.
The ` activate () ` method is called by the host to initialise and prepare the plugin instance for running .