thirdparty/openal-soft-1.10.622/Alc/alcReverb.c
ALvoid VerbDestroy(ALeffectState *effect)
{
    ALverbState *State = (ALverbState*)effect;
    if(State)
    {
        free(State->SampleBuffer);
        State->SampleBuffer = NULL;
        free(State);
    }
}
// This destroys the reverb state.  It should be called only when the effect
// slot has a different (or no) effect loaded over the reverb effect.
This destroys the reverb state.  It should be called only when the effect
slot has a different (or no) effect loaded over the reverb effect.
This destroys the reverb state . It should be called only when the effect slot has a different ( or no ) effect loaded over the reverb effect .
ALvoid VerbDestroy(ALeffectState *effect)
{
    ALverbState *State = (ALverbState*)effect;
    if(State)
    {
        free(State->SampleBuffer);
        State->SampleBuffer = NULL;
        free(State);
    }
}
ALvoid VerbDestroy ( ALeffectState * effect ) { ALverbState * State = ( ALverbState * ) effect ; if ( State ) { free ( State -> SampleBuffer ) ; State -> SampleBuffer = NULL ; free ( State ) ; } }
This destroys the reverb state.
This destroys the reverb state .