tools/rLuaParser/raylib-lua_test.h
int lua_LoadFont(lua_State *L)
{
    const char fileName = LuaGetArgument_string(L, 1);
    Font result = LoadFont(fileName);
    LuaPush_Font(L, result);
    return 1;
}
// Load font from file into GPU memory (VRAM)
Load font from file into GPU memory (VRAM)
Load font from file into GPU memory ( VRAM )
int lua_LoadFont(lua_State *L)
{
    const char fileName = LuaGetArgument_string(L, 1);
    Font result = LoadFont(fileName);
    LuaPush_Font(L, result);
    return 1;
}
int lua_LoadFont ( lua_State * L ) { const char fileName = LuaGetArgument_string ( L , 1 ) ; Font result = LoadFont ( fileName ) ; LuaPush_Font ( L , result ) ; return 1 ; }
Load font from file into GPU memory (VRAM)
Load font from file into GPU memory ( VRAM )