include/box2d/b2_math.h
explicit b2Rot(float angle)
	{
		/// TODO_ERIN optimize
		s = sinf(angle);
		c = cosf(angle);
	}
/// Initialize from an angle in radians
Initialize from an angle in radians
Initialize from an angle in radians
explicit b2Rot(float angle)
	{
		s = sinf(angle);
		c = cosf(angle);
	}
explicit b2Rot ( float angle ) { s = sinf ( angle ) ; c = cosf ( angle ) ; }
Initialize from an angle in radians
Initialize from an angle in radians
/// TODO_ERIN optimize