tools/rLuaParser/raylib-lua_test.h
int lua_IsMouseButtonPressed(lua_State *L)
{
    int button = LuaGetArgument_int(L, 1);
    bool result = IsMouseButtonPressed(button);
    LuaPush_bool(L, result);
    return 1;
}
// Input-related functions: mouse
// Detect if a mouse button has been pressed once
Input-related functions: mouse
Detect if a mouse button has been pressed once
Input - related functions : mouse Detect if a mouse button has been pressed once
int lua_IsMouseButtonPressed(lua_State *L)
{
    int button = LuaGetArgument_int(L, 1);
    bool result = IsMouseButtonPressed(button);
    LuaPush_bool(L, result);
    return 1;
}
int lua_IsMouseButtonPressed ( lua_State * L ) { int button = LuaGetArgument_int ( L , 1 ) ; bool result = IsMouseButtonPressed ( button ) ; LuaPush_bool ( L , result ) ; return 1 ; }
Input-related functions: mouse
Detect if a mouse button has been pressed once
Input - related functions : mouse Detect if a mouse button has been pressed once