tools/rLuaParser/raylib-lua_test.h
int lua_BeginDrawing(lua_State *L)
{
    BeginDrawing();
    return 0;
}
// Setup canvas (framebuffer) to start drawing
Setup canvas (framebuffer) to start drawing
Setup canvas ( framebuffer ) to start drawing
int lua_BeginDrawing(lua_State *L)
{
    BeginDrawing();
    return 0;
}
int lua_BeginDrawing ( lua_State * L ) { BeginDrawing ( ) ; return 0 ; }
Setup canvas (framebuffer) to start drawing
Setup canvas ( framebuffer ) to start drawing