tools/rLuaParser/raylib-lua_test.h
int lua_LoadImage(lua_State *L)
{
    const char fileName = LuaGetArgument_string(L, 1);
    Image result = LoadImage(fileName);
    LuaPush_Image(L, result);
    return 1;
}
//------------------------------------------------------------------------------------
// Texture Loading and Drawing Functions (Module: textures)
//------------------------------------------------------------------------------------
// Image/Texture2D data loading/unloading/saving functions
// Load image from file into CPU memory (RAM)
Texture Loading and Drawing Functions (Module: textures)
Image/Texture2D data loading/unloading/saving functions
Load image from file into CPU memory (RAM)
Texture Loading and Drawing Functions ( Module : textures ) Image / Texture2D data loading / unloading / saving functions Load image from file into CPU memory ( RAM )
int lua_LoadImage(lua_State *L)
{
    const char fileName = LuaGetArgument_string(L, 1);
    Image result = LoadImage(fileName);
    LuaPush_Image(L, result);
    return 1;
}
int lua_LoadImage ( lua_State * L ) { const char fileName = LuaGetArgument_string ( L , 1 ) ; Image result = LoadImage ( fileName ) ; LuaPush_Image ( L , result ) ; return 1 ; }
Texture Loading and Drawing Functions (Module: textures)
Image/Texture2D data loading/unloading/saving functions
Load image from file into CPU memory (RAM)
Texture Loading and Drawing Functions ( Module : textures ) Image / Texture2D data loading / unloading / saving functions Load image from file into CPU memory ( RAM )