RenderKinect/render_kinect/objectMeshModel.h
void uploadPartIDs(TreeAndTri* search, int id) {
            search->part_ids.resize(numFaces_);
            for (unsigned t = 0; t < numFaces_; ++t)
                search->part_ids[t] = id;
        }
// Upload the corresponding label to the tree which is associated to the face
Upload the corresponding label to the tree which is associated to the face
Upload the corresponding label to the tree which is associated to the face
void uploadPartIDs(TreeAndTri* search, int id) {
            search->part_ids.resize(numFaces_);
            for (unsigned t = 0; t < numFaces_; ++t)
                search->part_ids[t] = id;
        }
void uploadPartIDs ( TreeAndTri * search , int id ) { search -> part_ids . resize ( numFaces_ ) ; for ( unsigned t = 0 ; t < numFaces_ ; ++ t ) search -> part_ids [ t ] = id ; }
Upload the corresponding label to the tree which is associated to the face
Upload the corresponding label to the tree which is associated to the face