gamesave.h
bool clearSave() {
#if enableGameSave
	/*
	unsigned char x, y;
	for ( x = 0; x <= 3; x++ )
		for ( y = 0; y <= 3; y++ )
			eeprom_write_word( &boardsave[x][y], 0 );
	*/
	eeprom_write_byte( &boardsaveflag, 0 );
	return true;
#else
	return false;
#endif
}
/* clearSave
   
   Clear the game save.
   
   Returns true if successful.
*/
clearSave
Clear the game save.

Returns true if successful.
clearSave Clear the game save . Returns true if successful .
bool clearSave() {
#if enableGameSave
	eeprom_write_byte( &boardsaveflag, 0 );
	return true;
#else
	return false;
#endif
}
bool clearSave ( ) { #if enableGameSave eeprom_write_byte ( & boardsaveflag , 0 ) ; return true ; #else return false ; #endif }
clearSave
Clear the game save.
clearSave Clear the game save .
/*
	unsigned char x, y;
	for ( x = 0; x <= 3; x++ )
		for ( y = 0; y <= 3; y++ )
			eeprom_write_word( &boardsave[x][y], 0 );
	*/