tools/rLuaParser/raylib-lua_test.h
int lua_GenMeshHemiSphere(lua_State *L)
{
    float radius = LuaGetArgument_float(L, 1);
    int rings = LuaGetArgument_int(L, 2);
    int slices = LuaGetArgument_int(L, 3);
    Mesh result = GenMeshHemiSphere(radius, rings, slices);
    LuaPush_Mesh(L, result);
    return 1;
}
// Generate half-sphere mesh (no bottom cap)
Generate half-sphere mesh (no bottom cap)
Generate half - sphere mesh ( no bottom cap )
int lua_GenMeshHemiSphere(lua_State *L)
{
    float radius = LuaGetArgument_float(L, 1);
    int rings = LuaGetArgument_int(L, 2);
    int slices = LuaGetArgument_int(L, 3);
    Mesh result = GenMeshHemiSphere(radius, rings, slices);
    LuaPush_Mesh(L, result);
    return 1;
}
int lua_GenMeshHemiSphere ( lua_State * L ) { float radius = LuaGetArgument_float ( L , 1 ) ; int rings = LuaGetArgument_int ( L , 2 ) ; int slices = LuaGetArgument_int ( L , 3 ) ; Mesh result = GenMeshHemiSphere ( radius , rings , slices ) ; LuaPush_Mesh ( L , result ) ; return 1 ; }
Generate half-sphere mesh (no bottom cap)
Generate half - sphere mesh ( no bottom cap )