XilinxProcessorIPLib/drivers/aiengine/src/lib/xaielib.c
u32 XAieLib_LoadElfMem(XAieGbl_Tile *TileInstPtr, u8 *ElfPtr, u8 LoadSym)
{
#ifdef __AIESIM__
	return XAIELIB_FAILURE;
#elif defined __AIEBAREMTL__
	return XAIELIB_FAILURE;
#else
	return XAieSim_LoadElfMem(TileInstPtr, ElfPtr, LoadSym);
#endif
}
/*****************************************************************************/
/**
*
* This API loads the elf to corresponding tile
*
* @param	TileInstPtr: Tile instance for the elf to be loaded
* @param	ElfPtr: pointer to the elf in memory
*
* @return	XAIELIB_SUCCESS on success, otherwise XAIELIB_FAILURE
*
* @note		None.
*
*******************************************************************************/
This API loads the elf to corresponding tile
This API loads the elf to corresponding tile
u32 XAieLib_LoadElfMem(XAieGbl_Tile *TileInstPtr, u8 *ElfPtr, u8 LoadSym)
{
#ifdef __AIESIM__
	return XAIELIB_FAILURE;
#elif defined __AIEBAREMTL__
	return XAIELIB_FAILURE;
#else
	return XAieSim_LoadElfMem(TileInstPtr, ElfPtr, LoadSym);
#endif
}
u32 XAieLib_LoadElfMem ( XAieGbl_Tile * TileInstPtr , u8 * ElfPtr , u8 LoadSym ) { #ifdef __AIESIM__ return XAIELIB_FAILURE ; #elif defined __AIEBAREMTL__ return XAIELIB_FAILURE ; #else return XAieSim_LoadElfMem ( TileInstPtr , ElfPtr , LoadSym ) ; #endif }
This API loads the elf to corresponding tile
This API loads the elf to corresponding tile