base.h
void printBoard() {
	char buffer[4]; // store the tile string
	lcdInit();
	lcdResetCursor();
	unsigned char x, y;
	for ( y = 0; y <= 3; y++ ) {
		for ( x = 0; x <= 3; x++ ) {
			getTileString( buffer, board[x][y] );
			lcdString( buffer );
		}
	}
}
// === LCD Screen ===
// print board to lcd
LCD Screen
print board to lcd
LCD Screen print board to lcd
void printBoard() {
	char buffer[4]; 
	lcdInit();
	lcdResetCursor();
	unsigned char x, y;
	for ( y = 0; y <= 3; y++ ) {
		for ( x = 0; x <= 3; x++ ) {
			getTileString( buffer, board[x][y] );
			lcdString( buffer );
		}
	}
}
void printBoard ( ) { char buffer [ 4 ] ; lcdInit ( ) ; lcdResetCursor ( ) ; unsigned char x , y ; for ( y = 0 ; y <= 3 ; y ++ ) { for ( x = 0 ; x <= 3 ; x ++ ) { getTileString ( buffer , board [ x ] [ y ] ) ; lcdString ( buffer ) ; } } }
LCD Screen
print board to lcd
LCD Screen print board to lcd
// store the tile string