tools/rLuaParser/raylib-lua_test.h
int lua_GetCameraMatrix(lua_State *L)
{
    Camera camera = LuaGetArgument_Camera(L, 1);
    Matrix result = GetCameraMatrix(camera);
    LuaPush_Matrix(L, result);
    return 1;
}
// Returns camera transform matrix (view matrix)
Returns camera transform matrix (view matrix)
Returns camera transform matrix ( view matrix )
int lua_GetCameraMatrix(lua_State *L)
{
    Camera camera = LuaGetArgument_Camera(L, 1);
    Matrix result = GetCameraMatrix(camera);
    LuaPush_Matrix(L, result);
    return 1;
}
int lua_GetCameraMatrix ( lua_State * L ) { Camera camera = LuaGetArgument_Camera ( L , 1 ) ; Matrix result = GetCameraMatrix ( camera ) ; LuaPush_Matrix ( L , result ) ; return 1 ; }
Returns camera transform matrix (view matrix)
Returns camera transform matrix ( view matrix )