Source/ThunderBeast/QuakeToon/server/sv_game.c
void SV_ShutdownGameProgs (void)
{
	if (!ge)
		return;
	ge->Shutdown ();
	Sys_UnloadGame ();
	ge = NULL;
}
/*
===============
SV_ShutdownGameProgs

Called when either the entire server is being killed, or
it is changing to a different game directory.
===============
*/
SV_ShutdownGameProgs
Called when either the entire server is being killed, or
it is changing to a different game directory.
SV_ShutdownGameProgs Called when either the entire server is being killed or it is changing to a different game directory .
void SV_ShutdownGameProgs (void)
{
	if (!ge)
		return;
	ge->Shutdown ();
	Sys_UnloadGame ();
	ge = NULL;
}
void SV_ShutdownGameProgs ( void ) { if ( ! ge ) return ; ge -> Shutdown ( ) ; Sys_UnloadGame ( ) ; ge = NULL ; }
SV_ShutdownGameProgs
Called when either the entire server is being killed, or
it is changing to a different game directory.
SV_ShutdownGameProgs Called when either the entire server is being killed or it is changing to a different game directory .