src/sys/spawnsys.c
static void increase_gui_elem () {
   switch(selected) {
      case GUI_MaxV: maxV += MAXV_STEP; break;
      case GUI_DecP: decP += DECP_STEP; break;
   }
   draw_gui();
}
//--------------------------------------------------------------------------------
// increase_gui_elem() : Increases the value of the given gui element
//
increase_gui_elem() : Increases the value of the given gui element
increase_gui_elem () : Increases the value of the given gui element
static void increase_gui_elem () {
   switch(selected) {
      case GUI_MaxV: maxV += MAXV_STEP; break;
      case GUI_DecP: decP += DECP_STEP; break;
   }
   draw_gui();
}
static void increase_gui_elem ( ) { switch ( selected ) { case GUI_MaxV : maxV += MAXV_STEP ; break ; case GUI_DecP : decP += DECP_STEP ; break ; } draw_gui ( ) ; }
increase_gui_elem() : Increases the value of the given gui element
increase_gui_elem () : Increases the value of the given gui element