tools/rLuaParser/raylib-lua_test.h
int lua_CloseAudioStream(lua_State *L)
{
    AudioStream stream = LuaGetArgument_AudioStream(L, 1);
    CloseAudioStream(stream);
    return 0;
}
// Close audio stream and free memory
Close audio stream and free memory
Close audio stream and free memory
int lua_CloseAudioStream(lua_State *L)
{
    AudioStream stream = LuaGetArgument_AudioStream(L, 1);
    CloseAudioStream(stream);
    return 0;
}
int lua_CloseAudioStream ( lua_State * L ) { AudioStream stream = LuaGetArgument_AudioStream ( L , 1 ) ; CloseAudioStream ( stream ) ; return 0 ; }
Close audio stream and free memory
Close audio stream and free memory