tools/rLuaParser/raylib-lua_test.h
int lua_UnloadMesh(lua_State *L)
{
    Mesh mesh = LuaGetArgument_Mesh(L, 1);
    UnloadMesh(mesh);
    return 0;
}
// Unload mesh from memory (RAM and/or VRAM)
Unload mesh from memory (RAM and/or VRAM)
Unload mesh from memory ( RAM and / or VRAM )
int lua_UnloadMesh(lua_State *L)
{
    Mesh mesh = LuaGetArgument_Mesh(L, 1);
    UnloadMesh(mesh);
    return 0;
}
int lua_UnloadMesh ( lua_State * L ) { Mesh mesh = LuaGetArgument_Mesh ( L , 1 ) ; UnloadMesh ( mesh ) ; return 0 ; }
Unload mesh from memory (RAM and/or VRAM)
Unload mesh from memory ( RAM and / or VRAM )