lib/sw_apps/zynqmp_pmufw/src/pm_requirement.c
void PmRequirementClockRestore(const PmMaster* const master)
{
	PmRequirement* req = master->reqs;

	while (NULL != req) {
		if (0U != req->preReq) {
			PmClockRestore(&req->slave->node);
		}
		req = req->nextSlave;
	}
}
/**
 * PmRequirementClockRestore() - Restore clock configuration for the master's
 *				preallocated requirements
 * @master	Master for whom clock restoration is done
 *
 * When waking up from forced power down, clocks for the preallocated
 * requirements must be restored. Loop through all slaves, find such
 * requirements and restore their clock configuration.
 */
Restore clock configuration for the master's
preallocated requirements
@master      Master for whom clock restoration is done

When waking up from forced power down, clocks for the preallocated
requirements must be restored. Loop through all slaves, find such
requirements and restore their clock configuration.
Restore clock configuration for the master ' s preallocated requirements @master Master for whom clock restoration is done When waking up from forced power down clocks for the preallocated requirements must be restored . Loop through all slaves find such requirements and restore their clock configuration .
void PmRequirementClockRestore(const PmMaster* const master)
{
	PmRequirement* req = master->reqs;
	while (NULL != req) {
		if (0U != req->preReq) {
			PmClockRestore(&req->slave->node);
		}
		req = req->nextSlave;
	}
}
void PmRequirementClockRestore ( const PmMaster * const master ) { PmRequirement * req = master -> reqs ; while ( NULL != req ) { if ( 0U != req -> preReq ) { PmClockRestore ( & req -> slave -> node ) ; } req = req -> nextSlave ; } }
PmRequirementClockRestore() - Restore clock configuration for the master's
                              preallocated requirements
 @master      Master for whom clock restoration is done
PmRequirementClockRestore () - Restore clock configuration for the master ' s preallocated requirements @master Master for whom clock restoration is done