tools/rLuaParser/raylib-lua_test.h
int lua_SetMusicLoopCount(lua_State *L)
{
    Music music = LuaGetArgument_Music(L, 1);
    int count = LuaGetArgument_int(L, 2);
    SetMusicLoopCount(music, count);
    return 0;
}
// Set music loop count (loop repeats)
Set music loop count (loop repeats)
Set music loop count ( loop repeats )
int lua_SetMusicLoopCount(lua_State *L)
{
    Music music = LuaGetArgument_Music(L, 1);
    int count = LuaGetArgument_int(L, 2);
    SetMusicLoopCount(music, count);
    return 0;
}
int lua_SetMusicLoopCount ( lua_State * L ) { Music music = LuaGetArgument_Music ( L , 1 ) ; int count = LuaGetArgument_int ( L , 2 ) ; SetMusicLoopCount ( music , count ) ; return 0 ; }
Set music loop count (loop repeats)
Set music loop count ( loop repeats )