lammps-master/tools/pymol_asphere/src/glsurface.h
void add_sphere(unsigned index, double radius) {
    Sphere s;
    s.i=index;
    s.radius=radius;
    spheres.push_back(s);
  }
/// Add a sphere based on a current vertex and a radius
Add a sphere based on a current vertex and a radius
Add a sphere based on a current vertex and a radius
void add_sphere(unsigned index, double radius) {
    Sphere s;
    s.i=index;
    s.radius=radius;
    spheres.push_back(s);
  }
void add_sphere ( unsigned index , double radius ) { Sphere s ; s . i = index ; s . radius = radius ; spheres . push_back ( s ) ; }
Add a sphere based on a current vertex and a radius
Add a sphere based on a current vertex and a radius