XilinxProcessorIPLib/drivers/dpdma/src/xdpdma.c
void XDpDma_DisplayGfxFrameBuffer(XDpDma *InstancePtr,
				  XDpDma_FrameBuffer *Plane)
{
	Xil_AssertVoid(InstancePtr != NULL);
	Xil_AssertVoid(Plane != NULL);

	InstancePtr->Gfx.FrameBuffer = Plane;

	if(InstancePtr->Gfx.Channel.Current == NULL) {
		InstancePtr->Gfx.TriggerStatus = XDPDMA_TRIGGER_EN;
	}
	else {
		InstancePtr->Gfx.TriggerStatus = XDPDMA_RETRIGGER_EN;
	}
}
/*************************************************************************/
/**
 *
 * This function sets the next Frame Buffers to be displayed on the Graphics
 * Channel.
 *
 * @param    InstancePtr is pointer to the instance of DPDMA.
 * @param    Plane is a pointer to the Frame Buffer structure.
 *
 * @return   None.
 *
 * @note     None.
 *
 **************************************************************************/
This function sets the next Frame Buffers to be displayed on the Graphics
Channel.

@param    InstancePtr is pointer to the instance of DPDMA.
@param    Plane is a pointer to the Frame Buffer structure.

@return   None.

@note     None.
This function sets the next Frame Buffers to be displayed on the Graphics Channel . @param InstancePtr is pointer to the instance of DPDMA . @param Plane is a pointer to the Frame Buffer structure . @return None . @note None .
void XDpDma_DisplayGfxFrameBuffer(XDpDma *InstancePtr,
				  XDpDma_FrameBuffer *Plane)
{
	Xil_AssertVoid(InstancePtr != NULL);
	Xil_AssertVoid(Plane != NULL);
	InstancePtr->Gfx.FrameBuffer = Plane;
	if(InstancePtr->Gfx.Channel.Current == NULL) {
		InstancePtr->Gfx.TriggerStatus = XDPDMA_TRIGGER_EN;
	}
	else {
		InstancePtr->Gfx.TriggerStatus = XDPDMA_RETRIGGER_EN;
	}
}
void XDpDma_DisplayGfxFrameBuffer ( XDpDma * InstancePtr , XDpDma_FrameBuffer * Plane ) { Xil_AssertVoid ( InstancePtr != NULL ) ; Xil_AssertVoid ( Plane != NULL ) ; InstancePtr -> Gfx . FrameBuffer = Plane ; if ( InstancePtr -> Gfx . Channel . Current == NULL ) { InstancePtr -> Gfx . TriggerStatus = XDPDMA_TRIGGER_EN ; } else { InstancePtr -> Gfx . TriggerStatus = XDPDMA_RETRIGGER_EN ; } }
This function sets the next Frame Buffers to be displayed on the Graphics
 Channel.
This function sets the next Frame Buffers to be displayed on the Graphics Channel .