src/Blocks/BlockSlab.h
static bool IsAnySlabType(BLOCKTYPE a_BlockType)
	{
		return (
			(a_BlockType == E_BLOCK_WOODEN_SLAB) ||
			(a_BlockType == E_BLOCK_STONE_SLAB) ||
			(a_BlockType == E_BLOCK_RED_SANDSTONE_SLAB) ||
			(a_BlockType == E_BLOCK_PURPUR_SLAB)
		);
	}
/** Returns true if the specified blocktype is one of the slabs handled by this handler */
Returns true if the specified blocktype is one of the slabs handled by this handler
Returns true if the specified blocktype is one of the slabs handled by this handler
static bool IsAnySlabType(BLOCKTYPE a_BlockType)
	{
		return (
			(a_BlockType == E_BLOCK_WOODEN_SLAB) ||
			(a_BlockType == E_BLOCK_STONE_SLAB) ||
			(a_BlockType == E_BLOCK_RED_SANDSTONE_SLAB) ||
			(a_BlockType == E_BLOCK_PURPUR_SLAB)
		);
	}
static bool IsAnySlabType ( BLOCKTYPE a_BlockType ) { return ( ( a_BlockType == E_BLOCK_WOODEN_SLAB ) || ( a_BlockType == E_BLOCK_STONE_SLAB ) || ( a_BlockType == E_BLOCK_RED_SANDSTONE_SLAB ) || ( a_BlockType == E_BLOCK_PURPUR_SLAB ) ) ; }
Returns true if the specified blocktype is one of the slabs handled by this handler
Returns true if the specified blocktype is one of the slabs handled by this handler