tools/rLuaParser/raylib-lua_test.h
int lua_SetMusicVolume(lua_State *L)
{
    Music music = LuaGetArgument_Music(L, 1);
    float volume = LuaGetArgument_float(L, 2);
    SetMusicVolume(music, volume);
    return 0;
}
// Set volume for music (1.0 is max level)
Set volume for music (1.0 is max level)
Set volume for music ( 1 . 0 is max level )
int lua_SetMusicVolume(lua_State *L)
{
    Music music = LuaGetArgument_Music(L, 1);
    float volume = LuaGetArgument_float(L, 2);
    SetMusicVolume(music, volume);
    return 0;
}
int lua_SetMusicVolume ( lua_State * L ) { Music music = LuaGetArgument_Music ( L , 1 ) ; float volume = LuaGetArgument_float ( L , 2 ) ; SetMusicVolume ( music , volume ) ; return 0 ; }
Set volume for music (1.0 is max level)
Set volume for music ( 1 . 0 is max level )