Whereas nearly 5,000,000 Americans work in the arts and cultural production industry; Whereas the overall arts economy represents approximately 4.5 percent of the gross domestic product of the United States, or just over $1,000,000,000,000; Whereas both creation and production of new content across every sphere of the popular arts industry would not be possible without union labor and every artist, creator, and worker in the popular arts industry deserves well-paying wages, representation, and to have the dignity of their work protected; Whereas, since the debut of the television industry, the number of traditional television and home video viewers has grown over time to 5,400,000,000 in 2022 and has created $94,000,000,000 in global revenue; Whereas the global comic book industry today is worth more than $9,210,000,000; Whereas the gaming industry is worth more than $300,000,000,000 with approximately 3,000,000,000 people worldwide playing video games and the global Esports audience set to rise above half a billion by 2024; Whereas fantasy books, along with science fiction, generate nearly $600,000,000 in sales each year in the United States and fantasy audiobooks hold the largest share of sales among all audiobook categories; Whereas hundreds of annual Comic Cons all across the United States have attracted upwards of 250,000 visitors to individual conventions; Whereas Comic Cons inject tourism and foster enormous growth, with the largest conventions injecting upwards of $100,000,000 into their local economies; Whereas the lineage of comics and other visual popular arts has been traced by academics to word-image texts that evolved from cave paintings, Egyptian hieroglyphs, Mayan carvings, illuminated manuscripts, the Bayeux Tapestry, early woodcut printing, the serial illustrations of William Hogarth and Rodolphe Töpffer, and the engravings of William Blake; Whereas superheroes entered the world of comic books in 1938 with the release of Action Comics No. 1 and the debut of Superman