BMX Simulator
Introduction '''''BMX Simulator''''' is a racing video game designed by Richard Darling and released by Codemasters in 1986 for the Commodore 64.It is part of a series of games that includes ''ATV Simulator'', ''Grand Prix Simulator'', ''Professional Ski Simulator'', and a sequel: ''Professional BMX Simulator''. ''BMX Simulator'' was ported to the Amiga, Atari 8-bit family, Atari ST, Amstrad CPC, MSX, ZX Spectrum, Commodore Plus/4 and Commodore 16.
Gameplay Gameplay screenshot (Atari 8-bit)''BMX Simulator'' is an overhead race game similar to the arcade video game ''Super Sprint''. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion instant replay afterward.
Reception ''Sinclair User'' called it "a classy conversion from the Commodore original" and a "full price game in budget clothing". ''ZX Computing'' said it was fun from start to finish, and rated it a Monster Hit.
Legacy ''BMX Simulator'' was followed by a sequel in 1988,  ''Professional BMX Simulator'', by the Oliver Twins. It was later rereleased as ''BMX Simulator 2''.
References
External links * ''BMX Simulator'' at Lemon 64* ''BMX Simulator'' for the Atari 8-bit family at Atari Mania** ''BMX Simulator'' at Lemon Amiga