Alien Highway
Introduction '''''Alien Highway: Encounter 2''''' is an isometric action game released by Vortex in 1986 for the ZX Spectrum and Amstrad CPC. It was programmed by Mark Haigh-Hutchinson and is the sequel to ''Highway Encounter''.
Gameplay Gameplay is similar to ''Highway Encounter'', with the player controlling a "Vorton" robot in its attempt to deliver a bomb to an alien base at the end of a highway. Various enemies and obstacles lie in its path.A notable difference is that the player has a single Vorton with an energy meter, instead of five lives; accordingly, the bomb must be pushed by the player, whereas in the previous game it was pushed by the player's spare Vortons.
Development Mark Haigh-Hutchinson, the developer"After ''Highway'' Costa Panayi|Costa Panayi wanted to come up with something completely different again. Since I was now working full-time for Vortex it was decided that I should write ''Alien Highway'' whilst Costa developed his new ideas. I had previously written ''Android One'' for the Amstrad CPC (in my spare time at University) and then converted ''Highway Encounter'' to the CPC in 8 weeks after graduation. ''Alien Highway'' attempted to retain the essence of the original game yet expand the gameplay and introduce a random element into the game. It was also considerably faster than the original."
Reception ''Alien Highway'' received positive reviews.
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