Blackmagic Fusion
Introduction '''Blackmagic Fusion''' (formerly '''eyeon Fusion''' and briefly '''Maya Fusion''', a version produced for Alias-Wavefront) is post-production image compositing developed by Blackmagic Design and originally authored by eyeon Software. It is typically used to create visual effects and digital compositing for movies, TV-series and commercials and employs a node-based interface in which complex processes are built up by connecting a flowchart or schematic of many nodes, each of which represents a simpler process, such as a blur or color correction. This type of compositing interface allows great flexibility, including the ability to modify the parameters of an earlier image processing step "in context" (while viewing the final composite). Upon its acquisition by Blackmagic Design, Fusion was released in two versions: the freeware Fusion, and the commercially sold Fusion Studio.Fusion is available for Linux, Microsoft Windows, and with the release of Fusion 8, macOS.
History Fusion was originally developed in 1987 as in-house software developed for use by New York Production & Design (NYPD), a post production and visual effects boutique based out of Sydney, Australia. The very first version of the software was written in DOS and consisted of little more than a UI framework for quickly chaining together the output of pre-existing batch files and utilities. eyeon Software Inc. was formed specifically to commercialize Fusion, and all operations relating to the software were moved to Toronto, Ontario, Canada.In 2014, Blackmagic Design acquired eyeon Software Inc, and is now developing the Fusion software.Released in 2018, version 15 of DaVinci Resolve, also developed by Blackmagic Design, added an integrated version of Fusion within the application.
Version history  Official name version date of release comments Digital Fusion 1.0 1.0 November 1996 First public Windows release (older versions for DOS are not commercially available) Digital Fusion 1.1 1.1 March 1997 Support for direct hardware playback/preview Digital Fusion 2.0 2.0 November 1997 Added timeline, 16 bit integer color processing, SCSI tape I/O Digital Fusion 2.1 2.1 April 1998 Render queue/batch rendering. Digital Fusion 2.5 2.5 December 1998 – 2000 Network rendering, deep-pixel processing, AE plugin support. Digital Fusion 3.0 3.0 October 2000 – 2001 UI rewritten, added paint capabilities, advanced text tool. Digital Fusion 3.1 3.1 January 2002 3D particle system (2.5D UI) introduced, added new color corrector. Digital Fusion 4.0 4.0 October 2002 – 2004 eyeonscript (Lua based scripting language), float and HDRI color processing, concatenated transforms, nested flow groups, macro tools, new darker UI, OpenEXR, OpenFX plugins. Fusion 5.0 5.0 August 2005 3D compositing environment, ASCII save files, 16bit float processing, straight node connections. Fusion 5.1 5.1 December 2006 consoleslave, elbow nodes, multistroke paint. Fusion 5.2 5.2 July 2007 3D look up tables, fuses (just in time scripted tools), external python scripting, FBX geometry import Fusion 5.3 5.3 April 2008 64 bit executable Fusion 6.0 6.0 June 2009 (preview release) 3D material shaders, Region of Interest / Domain of Definition, stereo display Fusion 6.1 6.1 July 2010 GPU Supercomputing framework Fusion 6.2 6.2 June 2011 World Position Pass Tools / QuickTime 64 bit support /Linux 64bit / SVG import Fusion 6.3 6.3 November 2011 Additional color tools / New version of Primatte - 5 / Direct support for "KONA 3G - AJA Video Systems" (already existed as plugin from AJA) Fusion 6.4 6.4 July 2012 Connect to AVID, new camera formats, advanced 3D and geometry particles, LPeg scripting, PFTrack lens distortion, DirectX view spanning, Windows 8 compatibility. Fusion 7.0 7.0 June 2014 Animation Indicators, Drag and Drop Layout, User Interface Templates, Learning Environment, Multi Projects/Documents, Connected Node Position and Prediction, Templates, Native Camera Support, Screen Space Ambient Occlusion, 3D Custom Vertex, Alembic Import, Latest FBX Library, Replace Normals 3D, 3D Interactive Splines, 3D Ribbon, UV Render and Super Sampling, 3D Text Bevel Shaper, Dimension – Optical Flow and Stereoscopic Tools, Just-In-time Compiling, Script Development Interface, Linear Light Color/Open Color IO, Roto Onion Skinning Fusion 7.5 7.5 November 2014 Logo redesign, slight UI changes, addition of Free version lacking stereoscopic 3D, network rendering, and third-party plugin support. Fusion 8.0 8.0 April 2016 New Mac version, UI redesign including a new darker background colour, new multi-user licenses. Fusion 9.0 9.0 August 2017 Virtual Reality, Camera Tracking, Planar Tracking, Delta Keyer and Clean Plate, Planar Rotoscoping, Studio Player, New Formats (Support ProRes output for all platforms), GPU Acceleration and over 40 powerful new features. Fusion Integration into DaVinci Resolve 15 August 2018 New user interface, Support all plugins for Resolve. Fusion 16 16.0 April 2019 User interface based on DaVinci Resolve 15; Numerous improvements in the stability and productivity of different tools and the program as a whole. Fusion 17 17.0 November 2020 Customizable Templates, Automatically Retime Animations, Sync Audio, Vector Shapes, 27 new GPU accelerated Resolve FX tools, Workflow Personalization. Fusion 18 18.0 July 2022 Custom Poly modifier for creating animatable strokes and masks, New blending modes, Updates to the paint and duplicate tools, Fractional UI scaling, Support for Python 3.Fusion 18.5 18.5 April 2023 Support for importing Universal Scene Description (USD) files and USD Hydra based renderers including Storm, Introduction of the USD toolset for managing USD assets, New multi-merge tool for compositing multiple layers, Support for a native AI-based depth map tool, GPU accelerated Clean Plate and Anaglyph, Support for OpenEXR DWA compression in saver nodes and BMD Film Gen 5 in CineonLog tool. Fusion 18.6 18.6 September 2023 Support for 7 new built-in Resolve FX tools for Relight, color transform, ACES transform, gamut mapping and limiting, chromatic adaption and chromatic aberration removal. Multiple USD Enhancements. New MaterialX tools to load .mtlx files and apply them to objects.
Uses Fusion has been used on over 1000 major Hollywood blockbuster feature films as of 2015 as well as on many TV shows, among them:Fusion has also been used in video games such as Halo 5: Guardians, Destiny: Rise of Iron and Dawn of War III.
References
External links *  Official Fusion Product Page*  We Suck Less - Forum Fusion Community