Wizards & Warriors (2000 video game)
Introduction '''''Wizards & Warriors''''' is a role-playing video game for Microsoft Windows designed by David W. Bradley.
Gameplay Gameplay is similar in style to Bradley's earlier ''Wizardry'' games. Players control a party of characters through a first-person perspective and fight turn-based combats. Outside of combat, the game is real-time. Characters can join guilds that give exclusive quests, and each character maintains their own individual quest log. Guilds also allow characters to switch classes. Characters can switch classes as many times as they like but can not return to a class once they change from it.
Development Development began in 1996 and lasted four years. Bradley initially reported the game would have a system that allowed players to choose between real-time and turn-based combat, though this was later abandoned. Competitive multiplayer was also planned based on the guild system, though this, too, was removed.
Reception The game received "average" reviews according to the review aggregation website Metacritic. Sam Derboo of ''Hardcore Gaming 101'' wrote that it "feels like Bradley's alternative ''Wizardry 8''". In comparing the two games' dungeons, Derboo said the dungeons of ''Wizards & Warriors'' are more complex. Andrew Seyoon Park of ''GameSpot'' wrote that the game seems to be unimpressive at first, perhaps because of its long development, but provides "many hours of exploration and character building". Tal Blevins of ''IGN'' complimented the game's graphics and voice acting, though he wrote that the controls can be annoying. Blevins concluded, "If you like old-school RPGs, you'll fall in love with ''Wizards & Warriors''." Jonathan Houghton of ''The Adrenaline Vault'' likened it to ''EverQuest'', saying that the game's unoriginal storyline is compensated for by its depth and longevity. In criticizing the game's controls, graphics, and story, Will Lally and Tina Haumersen of ''GameSpy'' wrote, "Aside from some nostalgia value, there is nothing to recommend this game." Doug Trueman of ''NextGen'' wrote, "What might have been a decent RPG a couple of years ago can't compete today with the likes of ''Diablo II'' and ''Icewind Dale''."
Reviews *''Backstab'' #24
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