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#include <algorithm>
#include <iostream>
#include <memory>
#include <unordered_map>
#include <unordered_set>
#include <vector>
using namespace std;
using int64 = long long;
const int MAX_COORD = 300000;
struct Rect {
int x1, y1, x2, y2, id;
int mappedX1, mappedY1, mappedX2, mappedY2;
bool ends_alive;
Rect() {}
Rect(int _x1, int _y1, int _x2, int _y2, int _id)
: x1(_x1), y1(_y1), x2(_x2), y2(_y2), id(_id) {}
bool intersects(const Rect &o) const {
return x2 >= o.x1 && x1 <= o.x2 && y1 <= o.y2 && y2 >= o.y1;
}
void merge_in(const Rect &o) {
x1 = min(x1, o.x1);
mappedX1 = min(mappedX1, o.mappedX1);
y1 = min(y1, o.y1);
mappedY1 = min(mappedY1, o.mappedY1);
x2 = max(x2, o.x2);
mappedX2 = max(mappedX2, o.mappedX2);
y2 = max(y2, o.y2);
mappedY2 = max(mappedY2, o.mappedY2);
}
bool operator <(const Rect &o) {
return id < o.id;
}
};
class InnerST {
int lo, hi, delta;
unique_ptr<InnerST> lchild, rchild;
void init_children() {
if (!lchild) {
int mid = lo + (hi - lo) / 2;
lchild = make_unique<InnerST>(lo, mid);
rchild = make_unique<InnerST>(mid + 1, hi);
}
}
public:
InnerST(int l, int h)
: lo(l), hi(h), delta(0), lchild(nullptr), rchild(nullptr) {}
void add(int l, int h, int d) {
if (l > hi || h < lo) {
return;
}
if (l <= lo && h >= hi) {
delta += d;
return;
}
init_children();
lchild->add(l, h, d);
rchild->add(l, h, d);
}
int query(int at) {
if (lo == hi || !lchild) {
return delta;
}
init_children();
return delta + (at <= lchild->hi ? lchild : rchild)->query(at);
}
};
class OuterST {
int lo, hi, inner_lo, inner_hi;
unique_ptr<OuterST> lchild, rchild;
InnerST inner;
public:
OuterST(int l, int h, int inner_l, int inner_h)
: lo(l),
hi(h),
inner_lo(inner_l),
inner_hi(inner_h),
inner(inner_l, inner_h) {
if (lo != hi) {
int mid = lo + (hi - lo) / 2;
lchild = make_unique<OuterST>(lo, mid, inner_lo, inner_hi);
rchild = make_unique<OuterST>(mid + 1, hi, inner_lo, inner_hi);
}
}
// Adds a line to the inner dimension spanning inner_lo to inner_hi on
// outer_idx
void add_inner(int64 outer_idx, int inner_lo, int inner_hi) {
inner.add(inner_lo, inner_hi, 1);
if (lo != hi) {
if (outer_idx <= lchild->hi) {
lchild->add_inner(outer_idx, inner_lo, inner_hi);
} else {
rchild->add_inner(outer_idx, inner_lo, inner_hi);
}
}
}
// Queries all y's that have something here.
vector<int> query_inner(int outer_lo, int outer_hi, int inner_idx) {
if (outer_lo > hi || outer_hi < lo || inner.query(inner_idx) == 0)
return {};
if (lo == hi) {
return {lo};
}
auto lres = lchild->query_inner(outer_lo, outer_hi, inner_idx);
auto rres = rchild->query_inner(outer_lo, outer_hi, inner_idx);
vector<int> sum(lres.size() + rres.size());
for (int i = 0; i < (int)sum.size(); i++) {
sum[i] = i < (int)lres.size() ? lres[i] : rres[i - lres.size()];
}
return sum;
}
void remove_inner(int outer_idx, int inner_lo, int inner_hi) {
inner.add(inner_lo, inner_hi, -1);
if (lo != hi) {
if (outer_idx <= lchild->hi) {
lchild->remove_inner(outer_idx, inner_lo, inner_hi);
} else {
rchild->remove_inner(outer_idx, inner_lo, inner_hi);
}
}
}
};
class RectHolder {
struct RectMapping {
int value;
Rect *r;
bool v1;
bool operator<(const RectMapping &r) const { return value < r.value; }
};
int sz;
vector<int64> mapsXMajor, mapsYMajor;
unordered_set<Rect*> aliveRects;
OuterST xMajorST, yMajorST;
vector<Rect*> usingXMapping, usingYMapping;
vector<int> firstOfXMajor, lastOfXMajor;
vector<int> firstOfYMajor, lastOfYMajor;
public:
RectHolder(vector<Rect> &rects)
: sz(rects.size()),
xMajorST(0, 2 * sz, 0, 2 * sz),
yMajorST(0, 2 * sz, 0, 2 * sz),
usingXMapping(2 * sz),
usingYMapping(2 * sz),
firstOfXMajor(2 * sz, (int)1e9),
lastOfXMajor(2 * sz, -1),
firstOfYMajor(2 * sz, (int)1e9),
lastOfYMajor(2 * sz, -1) {
vector<RectMapping> xMappings(2 * sz), yMappings(2 * sz);
for (int i = 0; i < sz; i++) {
xMappings[i * 2] = (RectMapping){rects[i].x1, &rects[i], true};
xMappings[i * 2 + 1] = (RectMapping){rects[i].x2, &rects[i], false};
yMappings[i * 2] = (RectMapping){rects[i].y1, &rects[i], true};
yMappings[i * 2 + 1] = (RectMapping){rects[i].y2, &rects[i], false};
}
sort(xMappings.begin(), xMappings.end());
sort(yMappings.begin(), yMappings.end());
for (int i = 0; i < (int)xMappings.size(); i++) {
usingXMapping[i] = xMappings[i].r;
usingYMapping[i] = yMappings[i].r;
if (xMappings[i].v1) {
xMappings[i].r->mappedX1 = i;
int orig = xMappings[i].r->x1;
firstOfXMajor[orig] = min(firstOfXMajor[orig], i);
lastOfXMajor[orig] = max(lastOfXMajor[orig], i);
} else {
xMappings[i].r->mappedX2 = i;
int orig = xMappings[i].r->x2;
firstOfXMajor[orig] = min(firstOfXMajor[orig], i);
lastOfXMajor[orig] = max(lastOfXMajor[orig], i);
}
if (yMappings[i].v1) {
yMappings[i].r->mappedY1 = i;
int orig = yMappings[i].r->y1;
firstOfYMajor[orig] = min(firstOfYMajor[orig], i);
lastOfYMajor[orig] = max(lastOfYMajor[orig], i);
} else {
yMappings[i].r->mappedY2 = i;
int orig = yMappings[i].r->y2;
firstOfYMajor[orig] = min(firstOfYMajor[orig], i);
lastOfYMajor[orig] = max(lastOfYMajor[orig], i);
}
}
}
void add_rect(Rect *r) {
aliveRects.insert(r);
usingXMapping[r->mappedX1] = r;
usingXMapping[r->mappedX2] = r;
usingYMapping[r->mappedY1] = r;
usingYMapping[r->mappedY2] = r;
xMajorST.add_inner(r->mappedX1, r->y1, r->y2);
yMajorST.add_inner(r->mappedY1, r->x1, r->x2);
xMajorST.add_inner(r->mappedX2, r->y1, r->y2);
yMajorST.add_inner(r->mappedY2, r->x1, r->x2);
}
void remove_rect(Rect *r) {
aliveRects.erase(r);
xMajorST.remove_inner(r->mappedX1, r->y1, r->y2);
yMajorST.remove_inner(r->mappedY1, r->x1, r->x2);
xMajorST.remove_inner(r->mappedX2, r->y1, r->y2);
yMajorST.remove_inner(r->mappedY2, r->x1, r->x2);
}
unordered_set<Rect*> get_alive_rect_intersecting(Rect *r) {
unordered_set<Rect*> res;
auto xsToTake1 =
xMajorST.query_inner(firstOfXMajor[r->x1], lastOfXMajor[r->x2], r->y1);
auto xsToTake2 =
xMajorST.query_inner(firstOfXMajor[r->x1], lastOfXMajor[r->x2], r->y2);
auto ysToTake1 =
yMajorST.query_inner(firstOfYMajor[r->y1], lastOfYMajor[r->y2], r->x1);
auto ysToTake2 =
yMajorST.query_inner(firstOfYMajor[r->y1], lastOfYMajor[r->y2], r->x2);
for (int x : xsToTake1) res.insert(usingXMapping[x]);
for (int x : xsToTake2) res.insert(usingXMapping[x]);
for (int y : ysToTake1) res.insert(usingYMapping[y]);
for (int y : ysToTake2) res.insert(usingYMapping[y]);
return res;
}
unordered_set<Rect*> get_all_alive_rects() {
return aliveRects;
}
};
struct Event {
int x, y1, y2;
bool adding;
Rect *r;
bool operator<(const Event &e) const {
if (x != e.x) {
return x < e.x;
}
return (y2 - y1) < (e.y2 - e.y1);
}
};
int64 solve() {
int N;
vector<Rect> rects;
vector<int> xvals, yvals;
unordered_map<int, int> x_map, y_map, x_rev, y_rev;
// Input.
cin >> N;
for (int i = 0, x, y; i < N; i++) {
cin >> x >> y;
rects.push_back(Rect(x - 1, y - 1, x + 1, y + 1, i));
xvals.push_back(x - 1);
xvals.push_back(x + 1);
yvals.push_back(y - 1);
yvals.push_back(y + 1);
}
// Compress rectangles.
sort(xvals.begin(), xvals.end());
xvals.resize(distance(xvals.begin(), unique(xvals.begin(), xvals.end())));
sort(yvals.begin(), yvals.end());
yvals.resize(distance(yvals.begin(), unique(yvals.begin(), yvals.end())));
int i = 0;
for (int x : xvals) {
x_rev[i] = x;
x_map[x] = i++;
}
i = 0;
for (int y : yvals) {
y_rev[i] = y;
y_map[y] = i++;
}
for (Rect &r : rects) {
r.x1 = x_map[r.x1];
r.y1 = y_map[r.y1];
r.x2 = x_map[r.x2];
r.y2 = y_map[r.y2];
}
// Add to rect holder.
RectHolder holder(rects);
for (Rect &to_add : rects) {
while (true) {
auto kill_now = holder.get_alive_rect_intersecting(&to_add);
if (kill_now.empty()) {
break;
}
for (Rect *to_kill : kill_now) {
holder.remove_rect(to_kill);
to_add.merge_in(*to_kill);
}
}
holder.add_rect(&to_add);
}
// Line sweep to remove any rectangles that are inside another rectangle sweep
// left to right. On an X, process bigger then smaller.
auto alive = holder.get_all_alive_rects();
InnerST st(0, MAX_COORD);
vector<Event> events;
for (Rect *r : alive) {
r->ends_alive = true;
events.push_back((Event){r->x1, r->y1, r->y2, true, r});
events.push_back((Event){r->x2, r->y1, r->y2, false, r});
}
sort(events.begin(), events.end());
for (Event &e : events) {
if (e.adding) {
if (st.query(e.y1) == 0) {
st.add(e.y1, e.y2, 1);
} else {
e.r->ends_alive = false;
}
} else {
if (e.r->ends_alive) {
st.add(e.y1, e.y2, -1);
}
}
}
// Uncompress and calculate areas.
int64 ans = 0;
for (const Rect &r : rects) {
if (r.ends_alive) {
int x1 = x_rev[r.x1], x2 = x_rev[r.x2];
int y1 = y_rev[r.y1], y2 = y_rev[r.y2];
ans += (int64)(x2 - x1) * (y2 - y1);
}
}
return ans;
}
int main() {
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
int T;
cin >> T;
for (int t = 1; t <= T; t++) {
cout << "Case #" << t << ": " << solve() << endl;
}
return 0;
}
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