rem:  this.eventPump.addEvent(new CEvent(this.eventType, "fail", this.owner, "onFail")); 
add:  this.eventPump.addEvent(new CEvent(this.eventType, "fail", this.owner, "onFail")); 
context: function dccstate_failed(){    if ((this.state != DCC_STATE_REQUESTED) && (this.state != DCC_STATE_ACCEPTED) && (this.state != DCC_STATE_CONNECTED))        throw "Can't fail at this point.";        this.state = DCC_STATE_FAILED;        this.eventPump.addEvent(new CEvent(this.eventType, "fail", this.owner, "onFail"));}
meta: 5872	/local1/tlutelli/issta_data/temp/all_js/javascript/2006_temp/2006/5872/4cd3ec76af2e3a9922c2d114bf4267b40b388ac2/dcc.js/clean/extensions/irc/js/lib/dcc.js