this.transformedCollisionX = leftX; this.transformedCollisionY = topY; this.transformedCollisionWidth = cWidth; this.transformedCollisionHeight = cHeight;
this.applyTransform();
	public void defineCollisionRectangle(int leftX, int topY, int cWidth, int cHeight)	{		this.collisionX = leftX;		this.collisionY = topY;		this.collisionWidth = cWidth;		this.collisionHeight = cHeight;		this.transformedCollisionX = leftX;		this.transformedCollisionY = topY;		this.transformedCollisionWidth = cWidth;		this.transformedCollisionHeight = cHeight;	}