if (containerHeight > availableHeight ) {
if (containerHeight > height ) {
	protected void paintScreen( Graphics g ) {		int y = 0;		int containerHeight = this.container.getItemHeight( this.screenWidth, this.screenWidth);		int availableHeight = this.screenHeight - (this.titleHeight + this.infoHeight);		this.paintScrollIndicator = false; // defaults to false		if (containerHeight > availableHeight ) {			this.paintScrollIndicator = true;			this.paintScrollIndicatorUp = (this.container.yOffset != 0);			this.paintScrollIndicatorDown = (this.container.yOffset + containerHeight > availableHeight);		} else if (this.isLayoutVCenter) {			y = ((availableHeight - containerHeight) / 2);		} else if (this.isLayoutBottom) {			y = (availableHeight - containerHeight);		}		this.container.paint( 0, y, 0, this.screenWidth, g );	}