System.out.println("GameCanvas init");
	protected GameCanvas( boolean suppressKeyEvents ) {		//#ifdef tmp.extendsPolishScreen			//# super( null, null, false );		//#else			super();		//#endif		//#debug info		System.out.println("GameCanvas init");		//#if tmp.useFullScreen && polish.ScreenWidth:defined			//#= int width = ${polish.ScreenWidth};		//#else			int width = getWidth();		//#endif		//#if tmp.useFullScreen && polish.ScreenHeight:defined			//#= int height = ${polish.ScreenHeight};		//#else			int height = getHeight();		//#endif					// create image buffer:			this.bufferedImage = Image.createImage( width, height );				//#debug info		System.out.println("GameCanvas init finished");	}