this.nextScreen.pointerPressed( x, y ); Graphics g = this.nextScreenImage.getGraphics(); this.nextScreen.paint( g );
this.nextCanvas.pointerPressed( x, y ); Graphics g = this.nextCanvasImage.getGraphics(); this.nextCanvas.paint( g );
	public void pointerPressed( int x, int y ) {		this.nextScreen.pointerPressed( x, y );		Graphics g = this.nextScreenImage.getGraphics();		this.nextScreen.paint( g );	}