g.drawImage(this.image, y, x, Graphics.TOP | Graphics.LEFT );
g.drawImage(this.image, x, y, Graphics.TOP | Graphics.LEFT );
	public void paintContent(int x, int y, int leftBorder, int rightBorder, Graphics g) {		if (this.image != null) {			g.drawImage(this.image, y, x, Graphics.TOP | Graphics.LEFT );		} else if (this.altText != null) {			g.drawString(this.altText, y, x, Graphics.TOP | Graphics.LEFT );		}	}