if (buttonId == IDialogConstants.CANCEL_ID) { fBlock.undoAll(); configureBuildPath(); }
	protected void buttonPressed(int buttonId) {		if (buttonId == IDialogConstants.OK_ID) {			configureBuildPath();		}        // TODO: is this undo necessary?        if (buttonId == IDialogConstants.CANCEL_ID) {            fBlock.undoAll();            configureBuildPath();        }		super.buttonPressed(buttonId);	}