public void playerSit(TableEvent event) {
synchronized public void playerSit(TableEvent event) {
    public void playerSit(TableEvent event) {        //		logeador.log(TolucaConstants.CLIENT_DEBUG_LOG_LEVEL, "player sit");        //		logeador.log(TolucaConstants.CLIENT_DEBUG_LOG_LEVEL, "Se resive un        // player sit a la mesa "+event.getTableServer().getTableNumber());        //		logeador.log(TolucaConstants.CLIENT_DEBUG_LOG_LEVEL, "player        // "+event.getPlayer()[0]);        //		logeador.log(TolucaConstants.CLIENT_DEBUG_LOG_LEVEL, "chair        // "+event.getValue());        TableServer tableServer = event.getTableServer();        TrucoPlayer playerServer = event.getPlayer()[0];        int chair = event.getValue();        Table table = room.getTable(tableServer.getTableNumber());        TrucoPlayer playerClient = room.getPlayer(playerServer.getName());        //logeador.log(TolucaConstants.CLIENT_DEBUG_LOG_LEVEL, "La silla de        try {            table.sitPlayer(playerClient, chair);        } catch (TableException e) {            TolucaConstants.log(TolucaConstants.CLIENT_DEBUG_LOG_LEVEL, e                    .getMessage());            TolucaConstants.log(TolucaConstants.CLIENT_DEBUG_LOG_LEVEL,                    "Silla: " + chair + "Table: " + table.getTableNumber()                            + "Jugador: " + playerServer.getName());            e.printStackTrace();            table                    .showSystemMessage("Alguien se sent antes que vos. Sentate en otra silla: "                            + e.getMessage());        }        //logeador.log(TolucaConstants.CLIENT_DEBUG_LOG_LEVEL, "ya se hizo el        // table.sitPlayer");        ((RoomClient) room).setearPlayerTable(playerClient, table, chair);    }