this.nextScreen.keyPressed( keyCode ); Graphics g = this.nextScreenImage.getGraphics(); this.nextScreen.paint( g );
this.nextCanvas.keyPressed( keyCode ); Graphics g = this.nextCanvasImage.getGraphics(); this.nextCanvas.paint( g );
	public void keyPressed( int keyCode ) {		this.nextScreen.keyPressed( keyCode );		Graphics g = this.nextScreenImage.getGraphics();		this.nextScreen.paint( g );		//this.nextScreenImage.getRGB( this.nextScreenRgb, 0, this.screenWidth, 0, 0, this.screenWidth, this.screenHeight );	}