this.patch = p; this.ofs = offset;
super(p, offset);
    BitModel(Patch p, int offset, byte mask) {        this.patch = p;        this.ofs = offset;        this.mask = mask;                int bitPos = 1;        int rem = 0;        while (rem == 0) {             bitPos *= 2;            power += 1;            rem = mask % bitPos;        }        power -= 1;    }