ServerGameEngine gameEngine = ServerGameEngine.loadGame(filename);
ServerGameEngine gameEngine; try { gameEngine = ServerGameEngine.loadGame(filename); } catch (IOException e) { pm.setMessage ("There was a problem loading the game: " + e.getMessage()); return null; }
    public ServerControlInterface getSavedGame(FreerailsProgressMonitor pm,        int port, File filename) {        ServerGameEngine gameEngine = ServerGameEngine.loadGame(filename);        ServerGameController sgc = new ServerGameController(gameEngine, port);        gameControllers.add(sgc);        return sgc;    }