neighbouringTerrainTypes) {
neighbouringTerrainTypes, DistributionParams[] distributionParams) {
    public BuildingType(String name, long baseValue, int stationRadius, byte[]	    validTrackLayouts, boolean[] acceptableTerrainTypes, boolean[]	    neighbouringTerrainTypes) {	this.name = name;	this.baseValue = baseValue;	this.stationRadius = stationRadius;	production = new Production[0];	consumption = new Consumption[0];	conversion = new Conversion[0];	category = CATEGORY_STATION;	setTrackLayouts(validTrackLayouts);	this.neighbouringTerrainTypes = neighbouringTerrainTypes;	this.acceptableTerrainTypes = acceptableTerrainTypes;    }