if (--fAcquireCounter == 0) fAcquiredTextBuffer= null;
if (textBuffer == fAcquiredTextBuffer) { if (--fAcquireCounter == 0) fAcquiredTextBuffer= null; }
		protected void releaseTextBuffer(TextBuffer textBuffer) {			TextBuffer.release(textBuffer);			if (--fAcquireCounter == 0)				fAcquiredTextBuffer= null;		}