public TrucoHand(TrucoGame tg, int reparteCartas) {  game = tg; cantidadDePlayers = game.getNumberOfPlayers(); primerTurnoNumber = (reparteCartas + 1) % cantidadDePlayers; playTurnNumber = primerTurnoNumber; envidoTurnNumber = primerTurnoNumber;  florTurnNumber = primerTurnoNumber;  statusTable = new TrucoStatusTable(cantidadDePlayers);   detalleDePuntaje = new Vector(); for (int i = 0; i < 3; i++) winRound[i] = -1; points[0] = 0;  points[0] = 0; teams[0] = game.getTeam(0); teams[1] = game.getTeam(1); getPies(); dealtCards();
public TrucoHand() {
    public TrucoHand(TrucoGame tg, int reparteCartas) { //Se crea la Instancia                                                        // de la mano        game = tg; //a que game se refiere        cantidadDePlayers = game.getNumberOfPlayers();        primerTurnoNumber = (reparteCartas + 1) % cantidadDePlayers;        playTurnNumber = primerTurnoNumber; //quien juega la primera carta        envidoTurnNumber = primerTurnoNumber; //quien canta el primer envido en                                              // caso de cantar        florTurnNumber = primerTurnoNumber; //quien canta su flor en caso de                                            // haber        statusTable = new TrucoStatusTable(cantidadDePlayers); //se crea un                                                               // estado de la                                                               // mesa        detalleDePuntaje = new Vector();        for (int i = 0; i < 3; i++)            winRound[i] = -1;        points[0] = 0; /* Cerar los puntajes. */        points[0] = 0;        teams[0] = game.getTeam(0);        teams[1] = game.getTeam(1);        getPies(); //obtener los pies de la mano        dealtCards(); //repartir cartas    }