if(points[0] >= this.gamePoints || points[1] >= this.gamePoints && !(this instanceof TrucoGameClient))
if(!(this instanceof TrucoGameClient) && (points[0] >= this.gamePoints || points[1] >= this.gamePoints) )
	public void EndOfHandEvent()	{	    logger.log(TolucaConstants.CLIENT_INFO_LOG_LEVEL,"End of hand shaque termina la mano");	    	    /*	     * Esto fue agregado por Cricco. Se pretende controlar si termina el juego que salgan nomas	     * */	    if(points[0] >= this.gamePoints || points[1] >= this.gamePoints && !(this instanceof TrucoGameClient))		{	        System.out.println("se teeeermin el jueeeego");	        logger.log(TolucaConstants.CLIENT_INFO_LOG_LEVEL,"Se teeermina el jueeeeego");			fireEndOfGameEvent();		}	    else	    {		newHand();	    }	    //newHand();	}