ExpandItem [] items = getItems (); for (int i=0; i<items.length; i++) {
for (int i = 0; i < itemCount; i++) {
void releaseChildren (boolean destroy) {	ExpandItem [] items = getItems ();	for (int i=0; i<items.length; i++) {		ExpandItem item = items [i];		if (item != null && !item.isDisposed ()) {			item.release (false);		}	}	super.releaseChildren (destroy);}