center = max.add(min);
center.set(max.add(min));
    public void containAABB(Vector3f[] points) {       if(points.length <= 0) {            return;        }        Vector3f min = (Vector3f)points[0].clone();        Vector3f max = (Vector3f)min.clone();        for (int i = 1; i < points.length; i++) {            if (points[i].x < min.x)                min.x = points[i].x;            else if (points[i].x > max.x)                max.x = points[i].x;            if (points[i].y < min.y)                min.y = points[i].y;            else if (points[i].y > max.y)                max.y = points[i].y;            if (points[i].z < min.z)                min.z = points[i].z;            else if (points[i].z > max.z)                max.z = points[i].z;        }        center = max.add(min);        center.multLocal(0.5f);        xExtent = max.x - center.x;        yExtent = max.y - center.y;        zExtent = max.z - center.z;    }