LoggingSystem.getLogger().log(Level.WARNING, "Could not create " + "keyboard.");
LoggingSystem.getLogger().log( Level.WARNING, "Could not create keyboard.", e );
    protected LWJGLKeyInput() {        try {            Keyboard.create();        } catch (Exception e) {            LoggingSystem.getLogger().log(Level.WARNING, "Could not create " +                "keyboard.");        }    }