_x = (int) (x - _width / 2); _y = (int) (y - _height / 2);
_x = (int) (x - _width / 2 * _xscale); _y = (int) (y - _height / 2 * _yscale) ;
    public void centerAt(int x, int y) {        this.localTranslation.set(x, y, 0);        _x = (int) (x - _width / 2);        _y = (int) (y - _height / 2);        _hitArea._x = _x;        _hitArea._y = _y;    }