public void setLocalRotation(Quaternion quaternion) { localRotation = quaternion;
public void setLocalRotation(Matrix3f rotation) { if (localRotation == null) localRotation = new Quaternion(); localRotation.fromRotationMatrix(rotation);
    public void setLocalRotation(Quaternion quaternion) {        localRotation = quaternion;        this.worldRotation.set(this.localRotation);    }