localToWorld(fill, fill);
parentGeom.localToWorld(fill, fill);
	public Vector3f randomVertex(Vector3f fill) {		if (getVertexBuffer() == null)			return null;		int i = (int) (FastMath.nextRandomFloat() * getVertexCount());				if (fill == null) fill = new Vector3f();		BufferUtils.populateFromBuffer(fill, getVertexBuffer(), i);				localToWorld(fill, fill);		return fill;	}