setData(center, 10, 10, radius);
setData(center, 10, 10, radius, true);
    public void recomputeMesh() {        if (radius != oldRadius || !center.equals(oldCenter)) {            setData(center, 10, 10, radius);            oldRadius = radius;            oldCenter.set(center.x, center.y, center.z);        }    }