if ((currentEffect & DND.FEEDBACK_SELECT) != 0) setDropSelection(null);
if ((currentEffect & DND.FEEDBACK_SELECT) != 0) { setDropSelection(null); }
private void setDragUnderEffect(int effect, TableItem item) {		if ((effect & DND.FEEDBACK_SELECT) != 0) {		setDropSelection(item); 		return;	}	if ((currentEffect & DND.FEEDBACK_SELECT) != 0) setDropSelection(null);}