view.getFPS().setValue(new Integer(val)); view.getEditor().setText(""+val);
view.fps.setValue(new Integer(val)); view.editor.setText(""+val);
    private void synchSpinner(int val)    {         curRate = val;        view.getFPS().setValue(new Integer(val));          view.getEditor().setText(""+val);        playerUIMng.setTimerDelay(curRate);     } 