chaser.setActionSpeed(100f);
    private void buildChaseCamera() {        Vector3f targetOffset = new Vector3f();        targetOffset.y = ((BoundingBox) player.getWorldBound()).yExtent * 1.5f;        HashMap props = new HashMap();        props.put(ThirdPersonMouseLook.PROP_MAXROLLOUT, "6");        props.put(ThirdPersonMouseLook.PROP_MINROLLOUT, "3");        props.put(ChaseCamera.PROP_TARGETOFFSET, targetOffset);        chaser = new ChaseCamera(cam, player, props);        chaser.setActionSpeed(100f);    }