renderer.makeQuantumManager();
renderer.updateQuantumManager();
	public void setQuantumStrategy(int family, double coefficient,												int bitResolution)	{		RenderingDef rd = renderer.getRenderingDef();		QuantumDef qd = rd.getQuantumDef(), newQd;		newQd = new QuantumDef(family, qd.pixelType, coefficient, 								qd.cdStart, qd.cdEnd, bitResolution);		rd.setQuantumDef(newQd);		renderer.makeQuantumManager();	}