setCullMode(target.cullMode); setLightCombineMode(target.lightCombineMode); setRenderQueueMode(target.renderQueueMode); setTextureCombineMode(target.textureCombineMode); setZOrder(target.getZOrder());
	public void setTarget(TriMesh target) {		this.target = target;		for (int i = 0; i < RenderState.RS_MAX_STATE; i++) {            RenderState renderState = target.getRenderState( i );            if (renderState != null) {                setRenderState(renderState );            }		}	}