int batch = pData.getBatchIndex(); System.out.println(batch);
		public void processPick() {			System.out.println("PROCESSING");			if (getNumber() > 0) {				for (int j = 0; j < getNumber(); j++) {					PickData pData = getPickData(j);					int batch = pData.getBatchIndex();					System.out.println(batch);					ArrayList tris = pData.getTargetTris();					TriMesh mesh = (TriMesh) pData.getTargetMesh();					int[] indices = new int[3];					ColorRGBA toPaint = ColorRGBA.randomColor();					System.out.println(tris.size());					for (int i = 0; i < tris.size(); i++) {						int triIndex = ((Integer) tris.get(i)).intValue();						mesh.getTriangle(batch, triIndex, indices);						FloatBuffer buff = mesh.getBatch(batch).getColorBuffer();						BufferUtils.setInBuffer(toPaint, buff, indices[0]);						BufferUtils.setInBuffer(toPaint, buff, indices[1]);						BufferUtils.setInBuffer(toPaint, buff, indices[2]);					}				}			}		}