fontPanel.attachChild(fps);
fontPanel.attachChild(fpsNode);
	protected void simpleInitGame() {		Vector2f center = new Vector2f(display.getWidth()>>1, display.getWidth()>>1);				fontPanel = new Node("Font Panel");		fontPanel.setLocalTranslation(new Vector3f(center.x, center.y, 0));				Quad q1 = new Quad("Ortho Q1", 100, 100);		q1.setZOrder(1);		q1.setSolidColor(ColorRGBA.blue);		q1.setLightCombineMode(LightState.OFF);		q1.setRenderQueueMode(Renderer.QUEUE_ORTHO);		fontPanel.attachChild(q1);		fontPanel.attachChild(fps);		rootNode.attachChild(fontPanel);		rootNode.detachChild(fps);			}