RenderState renderState = target.getRenderState( i );
RenderState renderState = this.target.getRenderState( i );
	public void setTarget(TriMesh target) {		this.target = target;		for (int i = 0; i < RenderState.RS_MAX_STATE; i++) {            RenderState renderState = target.getRenderState( i );            if (renderState != null) {                setRenderState(renderState );            }		}	}