pqText.setForceView(true);
pqText.setCullMode(Spatial.CULL_NEVER);
    protected void simpleInitGame() {      display.setTitle("PQ Torus Test");      pqText = new Text("PQ label", "");      pqText.setLocalTranslation(new Vector3f(0,20,0));      pqText.setForceView(true);      fpsNode.attachChild(pqText);        //Generate the geometry        generatePQTorus();        TextureState ts = display.getRenderer().createTextureState();        ts.setEnabled(true);        ts.setTexture(            TextureManager.loadTexture(            TestBoxColor.class.getClassLoader().getResource(            "jmetest/data/images/Monkey.jpg"),            Texture.MM_LINEAR,            Texture.FM_LINEAR));        rootNode.setRenderState(ts);    }