break; case PAUSE: parent.setMoviePlay(false); timer.stop();
    protected void onPlayerStateChange()    {        switch (state) {            case START:                if (historyState == Player.PAUSE) {                    switch (index) {                        case ACROSS_Z:                            //if (movieType == BACKWARD) frameNumberZ = endZ;                            //else frameNumberZ = startZ;                            break;                        case ACROSS_T:                            //if (movieType == BACKWARD) frameNumberT = endT;                            //else frameNumberT = startT;                            break;                    }                }                timer.start();                break;            case STOP:                timer.stop();                setFrameNumbers();                up = true;        }      }