Spatial child = (Spatial)children.get(x);
Spatial child = children.get(x);
   private TerrainPage getPage(int quad) {       if (children != null)       for (int x = children.size(); --x >= 0; ) {           Spatial child = (Spatial)children.get(x);           if ((child.getType() & SceneElement.TERRAIN_PAGE) != 0) {               TerrainPage tp = (TerrainPage)child;               if (tp.getQuadrant() == quad) return tp;           }       }       return null;   }