playing = false;
toKeepPlaying = false;
  public synchronized void reject() {      // Clear the playing flag to instruct the play thread to co-operatively stop.    playing = false;    if (externalPlayer.length() != 0) {      if (playerProcess != null)         playerProcess.destroy();    }    else {      if (player != null)        player.close();    }    if (speech != null)       speech.abort();  }