parentStateList = new RenderState[RenderState.RS_MAX_STATE];
	public Spatial(String name) {		this.name = name;		renderStateList = new RenderState[RenderState.RS_MAX_STATE];		parentStateList = new RenderState[RenderState.RS_MAX_STATE];		localRotation = new Quaternion();		worldRotation = new Quaternion();		localTranslation = new Vector3f();		worldTranslation = new Vector3f();		localScale = 1.0f;		worldScale = 1.0f;	}