display.getRenderer().draw(sb);
sb.onDraw(display.getRenderer());
    protected void simpleRender(){        /** Play laser if I need to*/        if (playLaser){            if (laserSound.isPlaying())                laserSound.stop();            SoundAPIController.getRenderer().draw(laserSound);            playLaser=false;        }       display.getRenderer().draw(sb);    }