getCollisionTree().construct(parentGeom.getBatchIndex(this), (TriMesh)parentGeom, true);
updateCollisionTree(true);
    public void findTrianglePick(Ray toTest, ArrayList<Integer> results) {        if (worldBound == null || !isCollidable) {            return;        }        if (worldBound.intersects(toTest)) {            if (getCollisionTree() == null) {                getCollisionTree().construct(parentGeom.getBatchIndex(this), (TriMesh)parentGeom, true);            }            getCollisionTree().bounds.transform(                    parentGeom.getWorldRotation(), parentGeom.getWorldTranslation(), parentGeom.getWorldScale(),                    getCollisionTree().worldBounds);            getCollisionTree().intersect(toTest, results);        }    }