lookUp.performAction(time * (mouse.getYDelta()/100));
lookUp.performAction(time * ((float)mouse.getYDelta()/MOUSE_BUFFER));
    public void performAction(float time) {        if(mouse.getXDelta() > 0) {            rotateRight.performAction(time * (mouse.getXDelta()/100));        } else if(mouse.getXDelta() < 0) {            rotateLeft.performAction(time * (mouse.getXDelta()/100));        }        if(mouse.getYDelta() > 0) {            lookUp.performAction(time * (mouse.getYDelta()/100));        } else if(mouse.getYDelta() < 0) {            lookDown.performAction(time * (mouse.getYDelta()/100));        }            }