}
} }
	public void unsetStates() {	    for (int i = 0; i < renderStateList.length; i++) {		    if (renderStateList[i] != null) {		        if(isRoot) {		            renderStateList[i].unset();		        } else if (parentStateList[i] != null) {				    renderStateList[i].unset();				    if(i == RenderState.RS_LIGHT) {				        parentStateList[i].unset();				    }					parentStateList[i].set();				} else {					renderStateList[i].unset();				}			}		}	}