return new BoundingSphere(scale.length() * radius, newCenter);
return new BoundingSphere(getMaxAxis(scale) * radius, newCenter);
    public BoundingVolume transform(Quaternion rotate, Vector3f translate,            Vector3f scale) {        Vector3f newCenter = rotate.mult(center).multLocal(scale).addLocal(                translate);        return new BoundingSphere(scale.length() * radius, newCenter);    }