spotlight2.setDirection(new Vector3f(0, 0, 0));
spotlight2.setDirection(new Vector3f(1, -0.5f, 0));
    protected void initGame() {        //create control Points        Vector3f[] points = new Vector3f[4];        points[0] = new Vector3f(-4, 0, 0);        points[1] = new Vector3f(-2, 3, 2);        points[2] = new Vector3f(2, -3, -2);        points[3] = new Vector3f(4, 0, 0);        curve = new BezierCurve("Bezier Curve",points);        ColorRGBA[] colors = new ColorRGBA[4];        colors[0] = new ColorRGBA(0, 1, 0, 1);        colors[1] = new ColorRGBA(1, 0, 0, 1);        colors[2] = new ColorRGBA(1, 1, 0, 1);        colors[3] = new ColorRGBA(0, 0, 1, 1);        curve.setColors(colors);        Vector3f min = new Vector3f(-0.1f, -0.1f, -0.1f);        Vector3f max = new Vector3f(0.1f, 0.1f, 0.1f);        ZBufferState buf = display.getRenderer().getZBufferState();        buf.setEnabled(true);        buf.setFunction(ZBufferState.CF_LEQUAL);        t = new Box("Box 1",min, max);        t.setModelBound(new BoundingSphere());        t.updateModelBound();        t.setLocalTranslation(points[0]);        t2 = new Box("Box 2",min, max);        t2.setModelBound(new BoundingSphere());        t2.updateModelBound();        t2.setLocalTranslation(points[1]);        t3 = new Box("Box 3",min, max);        t3.setModelBound(new BoundingSphere());        t3.updateModelBound();        t3.setLocalTranslation(points[2]);        t4 = new Box("Box 4", min, max);        t4.setModelBound(new BoundingSphere());        t4.updateModelBound();        t4.setLocalTranslation(points[3]);        box = new Box("Box 5", min.mult(5), max.mult(5));        box.setModelBound(new BoundingSphere());        box.updateModelBound();        box.setLocalTranslation(points[0]);        CurveController cc = new CurveController(curve, box);        box.addController(cc);        cc.setRepeatType(Controller.RT_CYCLE);        cc.setUpVector(up);        TextureState ts = display.getRenderer().getTextureState();        ts.setEnabled(true);        ts.setTexture(TextureManager.loadTexture(                TestWidgetButtonLightSwitch.class.getClassLoader().getResource("jmetest/data/images/Monkey.jpg"),                Texture.MM_LINEAR,                Texture.FM_LINEAR,                true));        box.setRenderState(ts);        AmbientLight am = new AmbientLight();        am.setDiffuse(new ColorRGBA(0.05f, 0.05f, 0.05f, 1.0f));        am.setAmbient(new ColorRGBA(0.05f, 0.05f, 0.05f, 1.0f));        spotlight1 = new SpotLight();        spotlight1.setDiffuse(new ColorRGBA(0.0f, 1.0f, 0.0f, 1.0f));        spotlight1.setAmbient(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));        spotlight1.setDirection(new Vector3f(0, 0, 0));        spotlight1.setLocation(new Vector3f(25, 10, 0));        spotlight1.setAngle(15);        spotlight2 = new SpotLight();        spotlight2.setDiffuse(new ColorRGBA(1.0f, 0.0f, 0.0f, 1.0f));        spotlight2.setAmbient(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));        spotlight2.setDirection(new Vector3f(0, 0, 0));        spotlight2.setLocation(new Vector3f(-25, 10, 0));        spotlight2.setAngle(15);        dr = new DirectionalLight();        dr.setDiffuse(new ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f));        dr.setAmbient(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));        dr.setDirection(new Vector3f(0, 0, -1));        LightState lightState = display.getRenderer().getLightState();        lightState.attach(am);        lightState.attach(dr);        lightState.attach(spotlight1);        lightState.attach(spotlight2);        lightState.setEnabled(true);        am.setEnabled(true);        spotlight1.setEnabled(true);        spotlight2.setEnabled(true);        dr.setEnabled(true);        lightState.setEnabled(true);        scene = new Node("Scene Node");        scene.setRenderState(lightState);        scene.setRenderState(buf);        scene.attachChild(t);        scene.attachChild(t2);        scene.attachChild(t3);        scene.attachChild(t4);        scene.attachChild(box);        scene.attachChild(curve);        scene.updateGeometricState(0.0f, true);        frame = new TestFrame(input);        frame.attachChild(scene);                URL url = TestWidgetButtonLightSwitch.class.getClassLoader().getResource("jmetest/data/sound/click.mp3");        System.out.println(url);    }