axis.normalizeLocal();
        public void simpleSetup() {            // Normal Scene setup stuff...            rotQuat = new Quaternion();            axis = new Vector3f(1, 1, 0.5f);            Vector3f max = new Vector3f(5, 5, 5);            Vector3f min = new Vector3f(-5, -5, -5);            box = new Box("Box", min, max);            box.setModelBound(new BoundingBox());            box.updateModelBound();            box.setLocalTranslation(new Vector3f(0, 0, -10));            box.setRenderQueueMode(Renderer.QUEUE_SKIP);            rootNode.attachChild(box);            ColorRGBA[] colors = new ColorRGBA[24];            for (int i = 0; i < 24; i++) {                colors[i] = ColorRGBA.randomColor();            }            box.setColors(colors);            TextureState ts = renderer.createTextureState();            ts.setEnabled(true);            ts.setTexture(TextureManager.loadTexture(JMESwingTest.class                    .getClassLoader().getResource(                            "jmetest/data/images/Monkey.jpg"),                    Texture.MM_LINEAR, Texture.FM_LINEAR));            rootNode.setRenderState(ts);            startTime = System.currentTimeMillis() + 5000;        };