chaser.setActionSpeed(100); chaser.setDampingK(4); chaser.setSpringK(9);
    private void buildChaseCamera() {        Vector3f targetOffset = new Vector3f();        targetOffset.y = ((BoundingBox) player.getWorldBound()).yExtent * 1.5f;        HashMap props = new HashMap();        props.put(ThirdPersonMouseLook.PROP_MAXROLLOUT, "6");        props.put(ThirdPersonMouseLook.PROP_MINROLLOUT, "3");        props.put(ChaseCamera.PROP_TARGETOFFSET, targetOffset);        chaser = new ChaseCamera(cam, player, props);        chaser.setActionSpeed(100);        chaser.setDampingK(4);        chaser.setSpringK(9);    }