int[] heightMap, boolean clod) { if (size / 2 + 1 <= blockSize) { createQuadBlock(size, stepScale, heightMap, clod); } else { createQuadPage(size, blockSize, stepScale, heightMap, clod); }
int[] heightMap, boolean clod) { if (size>>1 + 1 <= blockSize) { createQuadBlock(size, stepScale, heightMap, clod); } else { createQuadPage(size, blockSize, stepScale, heightMap, clod); }
    private void split(int size, int blockSize, Vector3f stepScale,            int[] heightMap, boolean clod) {        if (size / 2 + 1 <= blockSize) {            createQuadBlock(size, stepScale, heightMap, clod);        } else {            createQuadPage(size, blockSize, stepScale, heightMap, clod);        }    }