public DamageDistribution(AssetStateDescriptor state, StateValue startState, StateValue endState, double probability ) {
public DamageDistribution(AssetStateDimension state, AssetState startState, AssetState endState, double probability ) {
    public DamageDistribution(AssetStateDescriptor state, StateValue startState, StateValue endState, double probability ) {                this.state = state;        this.startState = startState;        this.endState = endState;        this.probability = probability;        logger = Logging.getLogger(this.getClass().getName());                this.oid = G_OID++;    }