t = new Text( "Text", "F: freeze/unfreeze waterquad movement" ); t.setRenderQueueMode( Renderer.QUEUE_ORTHO ); t.setLightCombineMode( LightState.OFF ); t.setLocalTranslation( new Vector3f( 0, 40, 1 ) ); fpsNode.attachChild( t );
	private void setupKeyBindings() {		KeyBindingManager.getKeyBindingManager().set( "e", KeyInput.KEY_E );		Text t = new Text( "Text", "E: debug show/hide reflection and refraction textures" );		t.setRenderQueueMode( Renderer.QUEUE_ORTHO );		t.setLightCombineMode( LightState.OFF );		t.setLocalTranslation( new Vector3f( 0, 20, 1 ) );		fpsNode.attachChild( t );	}