cb.setNoiseReduction(Boolean.TRUE);
cb.setNoiseReduction(sf.isNoiseReduction());
    private static void computeLocationStats(Pixels pixels,                                             List<ChannelBinding> cbs,                                             PlaneDef planeDef, PixelBuffer buf)    {        if (planeDef == null)        	throw new NullPointerException("No plane definition.");        StatsFactory sf = new StatsFactory();                int w = 0;        List<Channel> channels = pixels.getChannels();        for (Channel channel : channels)        {        	// FIXME: This is where we need to have the ChannelBinding -->        	// Channel linkage. Without it, we have to assume that the order in        	// which the channel bindings was created matches up with the order        	// of the channels linked to the pixels set.        	ChannelBinding cb = cbs.get(w);            //Test        	sf.computeLocationStats(pixels, buf, planeDef, w);        	//cb[w].setNoiseReduction(new Boolean(sf.isNoiseReduction()));            cb.setNoiseReduction(Boolean.TRUE);       		cb.setInputStart(new Float(sf.getInputStart()));        	cb.setInputEnd(new Float(sf.getInputEnd()));        	w++;        }    }