map = new Tile[heightInTiles][widthInTiles];
map = new Tile[heightInTiles+1][widthInTiles+1];
	public void setBounds(Rectangle bounds) {		xOffset = bounds.x;		yOffset = bounds.y;		widthInTiles = bounds.width;		heightInTiles = bounds.height;		map = new Tile[heightInTiles][widthInTiles];	}