if ( iClickedIndex < 0 || iClickedIndex > elPaletteEntries.size( ) )
if ( iClickedIndex < 0 || iClickedIndex > elPaletteEntries1.size( ) )
	public void mouseDown( MouseEvent mev )	{		int iClickedY = mev.y;		int iStartIndex = iViewY / iItemHeight;		if ( iStartIndex < 0 )		{			iStartIndex = 0;		}		int iY = -( iViewY % iItemHeight );		int iClickedIndex = iStartIndex + ( iClickedY - iY ) / iItemHeight;		if ( iClickedIndex < 0 || iClickedIndex > elPaletteEntries.size( ) )		{			return;		}		iSelectedIndex = iClickedIndex;		coPaletteEntries.redraw( );	}