boosterSwitch.Init(false, BEST_EFFORT);
   public void Work() {      float val = input.Pop();      aveHi = max(0.9*aveHi, val);      aveLo = min(1.1*aveLo, val);      if (aveHi - aveLo < QUAL_BAD_THRESHOLD && !booosterOn) {         boosterSwitch.Init(true, BEST_EFFORT);         boosterOn = true;      }      if(aveHi - aveLo > QUAL_GOOD_THRESHOLD & boosterOn) {         boosterSwitch.Init(false, BEST_EFFORT);         boosterOn = false;      }      output.Push(val);   }