OrbUtils.startDebugNameServer(); OrbUtils.initializeServerForDebug();
OrbUtils.startStandaloneNameServer(); OrbUtils.initializeServerForStandalone();
	protected void setUp() throws Exception {		super.setUp();		OrbUtils.initializeLog();		OrbUtils.startDebugNameServer();		OrbUtils.initializeServerForDebug();		CrewGroupImpl crewGroupImpl = new CrewGroupImpl();		for (int i = 0; i < 1; i++)			crewGroupImpl.createCrewPerson(createGenericSchedule(crewGroupImpl));				myCrewGroup = (new CrewGroupPOATie(crewGroupImpl))._this(OrbUtils.getORB());		//initialize stores		mySimEnvironment = (new SimEnvironmentPOATie(new SimEnvironmentImpl()))._this(OrbUtils.getORB());		myPotableWaterStore = (new PotableWaterStorePOATie(new PotableWaterStoreImpl()))._this(OrbUtils.getORB());		myPotableWaterStore.setInitialCapacity(10000f);		myPotableWaterStore.setInitialLevel(10000f);		myFoodStore = (new FoodStorePOATie(new FoodStoreImpl()))._this(OrbUtils.getORB());		myGreyWaterStore = (new GreyWaterStorePOATie(new GreyWaterStoreImpl()))._this(OrbUtils.getORB());		myDirtyWaterStore = (new DirtyWaterStorePOATie(new DirtyWaterStoreImpl()))._this(OrbUtils.getORB());		myDryWasteStore = (new DryWasteStorePOATie(new DryWasteStoreImpl()))._this(OrbUtils.getORB());				myCrewGroup.getAirConsumerDefinition().setAirInputs(new SimEnvironment[] {mySimEnvironment}, new float[] {1000f}, new float[] {1000f});		myCrewGroup.getPotableWaterConsumerDefinition().setPotableWaterInputs(new PotableWaterStore[] {myPotableWaterStore}, new float[] {1000f}, new float[] {1000f});		myCrewGroup.getFoodConsumerDefinition().setFoodInputs(new FoodStore[] {myFoodStore}, new float[] {1000f}, new float[] {1000f});		myCrewGroup.getGreyWaterProducerDefinition().setGreyWaterOutputs(new GreyWaterStore[] {myGreyWaterStore}, new float[] {1000f}, new float[] {1000f});		myCrewGroup.getDirtyWaterProducerDefinition().setDirtyWaterOutputs(new DirtyWaterStore[] {myDirtyWaterStore}, new float[] {1000f}, new float[] {1000f});		myCrewGroup.getDryWasteProducerDefinition().setDryWasteOutputs(new DryWasteStore[] {myDryWasteStore}, new float[] {1000f}, new float[] {1000f});				myModules = new BioModule[7];		myModules[0] = myCrewGroup;		myModules[1] = mySimEnvironment;		myModules[2] = myPotableWaterStore;		myModules[3] = myFoodStore;		myModules[4] = myGreyWaterStore;		myModules[5] = myDirtyWaterStore;		myModules[6] = myDryWasteStore;				for (BioModule currentModule : myModules)			currentModule.setTickLength(1);	}