g.drawImage( image, new Rectangle( image.getBounds( ) ), area );
if ( area.height > 0 && area.width > 0 ) { g.drawImage( image, new Rectangle( image.getBounds( ) ), area ); }
	private void paintStretched( Graphics g )	{		Image image = getImage( );		Rectangle area = getClientArea( );		g.drawImage( image, new Rectangle( image.getBounds( ) ), area );	}