return 0;
return -1;
		public int getSpriteNum(int spriteX, int spriteY) {			int[] spLocXY = getCoords(spriteX, spriteY);			if ((spLocXY[0] > (MapEditor.widthInSectors))					|| (spLocXY[1] > (MapEditor.heightInSectors / 2)))				return 0;			else				return EbMap.findSprite(hm, spLocXY[0], spLocXY[1],						(short) spLocXY[2], (short) spLocXY[3]);		}