boolean doors, boolean hotspots) {
boolean doors, boolean hotspots, boolean enemies, boolean mapChanges) {
		public static void loadData(HackModule hm, boolean sprites,				boolean doors, boolean hotspots) {			loadMapAddresses(hm.rom);			loadDrawTilesets(hm.rom);			if (sprites) {				TPTEditor.readFromRom(hm);				SpriteEditor.readFromRom(hm.rom);				loadSpriteData(hm.rom);			}			if (doors)				loadDoorData(hm.rom);			if (hotspots)				HotspotEditor.readFromRom(hm);		}