this.frame = frame;
this.tileSpacing = tileSpacing;
    public BasicTileCutter(int tileWidth, int tileHeight, int frame,                           int offset)    {        this.tileWidth = tileWidth;        this.tileHeight = tileHeight;        this.frame = frame;        this.offset = offset;        // Do initial setup        nextX = offset + frame;        nextY = offset + frame;    }