float[][] AH= { {1,3,7}, {2,0,5}, {3,0,0} }; float[][] L= { {1,0,0}, {1,2,0}, {3,1,2} }; float[][] LT= { {1,1,3}, {0,2,1}, {0,0,2} }; add(new SourceD());
add(new Sourcer(Q*N+W-1,r));
    public void init() {	float[][] AH=      {	  {1,3,7},          {2,0,5},  	  {3,0,0}	};	float[][] L=	{	    {1,0,0},	    {1,2,0},	    {3,1,2}	}; 	float[][] LT=	{	    {1,1,3},	    {0,2,1},	    {0,0,2}	};	add(new SourceD());	add(new AddAHL(W,Q,N,K,h,C));	add(new AhrL(Q*N+W-1,K*N));	add(new LrL(K*N));	add(new backs(K*N));	add(new SinkD());	         }