( (Angle3DImpl) angle ).axis = AXIS_Y;
angle.setType( AngleType.Y_LITERAL );
	public static Angle3D createY( double val )	{		final Angle3D angle = AttributeFactory.eINSTANCE.createAngle3D( );		angle.setYAngle( val );		( (Angle3DImpl) angle ).axis = AXIS_Y;		return angle;	}