public static int addSprite(int areaX, int areaY, short newX, short newY, short newTpt) { return addSprite(areaX, areaY, new SpriteLocation(newTpt, newX, newY));
public static int addSprite(int areaX, int areaY, SpriteLocation spLoc) { spData[areaX + (areaY * MapEditor.widthInSectors)].add(spLoc); return spData[areaX + (areaY * MapEditor.widthInSectors)] .indexOf(spLoc);
	public static int addSprite(int areaX, int areaY, short newX,			short newY, short newTpt) {		return addSprite(areaX, areaY, new SpriteLocation(newTpt, newX,				newY));	}