color = Color.BLACK; break;
color = LOW_PRIORITY_COLOR; break;
        private Color getCellTextColor() {            // Based on the priority, color-code the bug instance.            Color color = Color.BLACK;            if (value instanceof BugInstance) {                BugInstance bugInstance = (BugInstance) value;                switch (bugInstance.getPriority()) {                case Detector.LOW_PRIORITY:                    color = Color.BLACK; break;                case Detector.NORMAL_PRIORITY:                    color = new Color(0x9f0000); break;                case Detector.HIGH_PRIORITY:                    color = new Color(0xff0000); break;                }            }            return color;        }