public static SpriteLocation getSpriteLocation(int areaX, int areaY, int num) { return getSpriteLocation( areaX + (areaY * MapEditor.widthInSectors), num);
public static SpriteLocation getSpriteLocation(int areaNum, int num) { return (SpriteLocation) spData[areaNum].get(num);
	public static SpriteLocation getSpriteLocation(int areaX, int areaY,			int num) {		return getSpriteLocation(				areaX + (areaY * MapEditor.widthInSectors), num);	}