bv = pilotFactor * bv;
    public int calculateBattleValue() {        double bv = myBV;        // Adjust for missing troopers        bv = bv * getInternalRemainingPercent();        // Possibly adjust for TAG and Arrow IV.        if (getsTagBVPenalty()) {            bv += 200;        }        if (getsHomingBVPenalty()) {            bv += 200;        }        // Adjust BV for crew skills.        double pilotFactor = crew.getBVSkillMultiplier();        bv = pilotFactor * bv;        return (int)Math.round(bv);    }