Entity e = (Entity)(i.nextElement());
Entity e = (Entity)i.nextElement();
    void doAllAssaultDrops() {        for(Enumeration i = game.getEntities();i.hasMoreElements();) {            Entity e = (Entity)(i.nextElement());            if(e.isAssaultDropInProgress()) {                doAssaultDrop(e);                e.setLandedAssaultDrop();            }        }    }