weapon.waterExtremeRange = 12;
    public static WeaponType createLargeLaser() {        WeaponType weapon = new WeaponType();        weapon.name = "Large Laser";        weapon.setInternalName(weapon.name);        weapon.addLookupName("IS Large Laser");        weapon.addLookupName("ISLargeLaser");        weapon.heat = 8;        weapon.damage = 8;        weapon.ammoType = AmmoType.T_NA;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 5;        weapon.mediumRange = 10;        weapon.longRange = 15;        weapon.waterShortRange = 3;        weapon.waterMediumRange = 6;        weapon.waterLongRange = 9;        weapon.tonnage = 5.0f;        weapon.criticals = 2;        weapon.flags |= F_LASER | F_DIRECT_FIRE;        weapon.bv = 124;        return weapon;    }