else { infernos.remove(coords); }
    public boolean burnInferno( Coords coords ) {        boolean result = false;        InfernoTracker tracker = null;        // Get the tracker for those coordinates, record the round        // of burning and see if the fire is still burning.        tracker = (InfernoTracker) this.infernos.get( coords );        if ( null != tracker ) {            tracker.newRound(-1);            if ( tracker.isStillBurning() ) {                result = true;            }        }        return result;    }