int inX = (int) (x + leftInset); int inY = (int) (y + topInset); int inW = (int) (w - leftInset - rightInset); int inH = (int) (h - topInset - bottomInset); if (background != null) { g.setColor(background); g.fillRect(inX, inY, inW, inH); } if (border != null) { border.paintBorder(null, g, inX, inY, inW, inH); }
    public void paint(Graphics g, float x, float y, float w, float h, View v)    {      // FIXME: Not implemented.    }