compactCriticals(ctCriticals);
  private void setupCriticals(Mech mech)    throws EntityLoadingException  {    removeArmActuators(mech, laCriticals, Mech.LOC_LARM);    removeArmActuators(mech, raCriticals, Mech.LOC_RARM);    setupCriticals(mech, rlCriticals, Mech.LOC_RLEG);    setupCriticals(mech, llCriticals, Mech.LOC_LLEG);    setupCriticals(mech, raCriticals, Mech.LOC_RARM);    setupCriticals(mech, laCriticals, Mech.LOC_LARM);    setupCriticals(mech, rtCriticals, Mech.LOC_RT);    setupCriticals(mech, ltCriticals, Mech.LOC_LT);    setupCriticals(mech, ctCriticals, Mech.LOC_CT);    setupCriticals(mech, headCriticals, Mech.LOC_HEAD);  }