return c.y > (height - nLimit);
return c.y >= (height - nLimit);
    public boolean isLegalDeployment(Coords c, Player p)    {        if (c == null || p == null) return false;                int nLimit = 3;        int nDir = p.getStartingPos();        switch (nDir) {            case 0 : // Any                return true;            case 1 : // NW                return (c.x < nLimit && c.y < height / 2) ||                         (c.y < nLimit && c.x < width / 2);            case 2 : // N                return c.y < nLimit;            case 3 : // NE                return (c.x > (width - nLimit) && c.y < height / 2) ||                        (c.y < nLimit && c.x > width / 2);            case 4 : // E                return c.x >= (width - nLimit);            case 5 : // SE                return (c.x >= (width - nLimit) && c.y > height / 2) ||                        (c.y >= (height - nLimit) && c.x > width / 2);            case 6 : // S                return c.y > (height - nLimit);            case 7 : // SW                return (c.x < nLimit && c.y > height / 2) ||                        (c.y >= (height - nLimit) && c.x < width / 2);            case 8 : // W                return c.x < nLimit;            default : // ummm. .                 return false;        }            }