weapon.flags |= F_PROTOMECH;
    public static WeaponType createCLPROSRM4() {        WeaponType weapon = new WeaponType();        weapon.name = "SRM 4";        weapon.internalName = "CLPRMSRM4";        weapon.mtfName = "CLPRMSRM4";        weapon.mepName = "CLPRMSRM4";        weapon.tdbName = "CLPRMSRM4";        weapon.heat = 0;        weapon.damage = DAMAGE_MISSILE;        weapon.rackSize = 4;        weapon.ammoType = AmmoType.T_SRM;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 3;        weapon.mediumRange = 6;        weapon.longRange = 9;        weapon.tonnage = 1f;        weapon.criticals = 0;        weapon.bv = 39;        return weapon;    }