megamek.common.Compute.d6();
    public void host() {        HostDialog hd;        hd = new HostDialog(frame);        hd.show();        // verify dialog data        if(hd.name == null || hd.serverPass == null || hd.port == 0) {            return;        }        // start server        server = new Server(hd.serverPass, hd.port);        // initialize client        client = new Client(hd.name, "localhost", hd.port);		launch(client.getFrame());        server.getGame().getOptions().loadOptions(client, hd.serverPass);    }