weapon.extremeRange = 9;
weapon.extremeRange = 12;
    public static WeaponType createISLightTAG() {        WeaponType weapon = new WeaponType();                weapon.techLevel = TechConstants.T_IS_LEVEL_2;        weapon.name = "IS Light TAG";        weapon.setInternalName("ISLightTAG");        weapon.addLookupName("Light TAG");        weapon.tonnage = 0.5f;        weapon.criticals = 1;        weapon.hittable = true;        weapon.spreadable = false;        weapon.flags |= F_TAG | F_NO_FIRES;        weapon.heat = 0;        weapon.damage = 0;        weapon.ammoType = AmmoType.T_NA;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 3;        weapon.mediumRange = 6;        weapon.longRange = 9;        weapon.extremeRange = 9;        weapon.bv = 0;        weapon.cost = 40000;        return weapon;    }