initializeInternal(0, LOC_BUILDING);
initializeInternal(IArmorState.ARMOR_NA, LOC_BUILDING);
    public void initConstructionFactor(int cf) {        setConstructionFactor(cf);        initializeArmor(cf, GunEmplacement.LOC_BUILDING);        setArmorType(EquipmentType.T_ARMOR_STANDARD);        setArmorTechLevel(TechConstants.T_IS_LEVEL_1);        initializeInternal(0, LOC_BUILDING);    }