setStatusBarText("It's " + ev.getPlayer().getName() + "'s turn to deploy.");
setStatusBarText(Messages.getString("DeploymentDisplay.its_others_turn", new Object[]{ev.getPlayer().getName()}));
    public void gameTurnChange(GameEvent ev) {                // Are we ignoring events?        if ( this.isIgnoringEvents() ) {            return;        }        if (client.isMyTurn()) {            beginMyTurn();            setStatusBarText("It's your turn to deploy.");        } else {            endMyTurn();            setStatusBarText("It's " + ev.getPlayer().getName() +                     "'s turn to deploy.");        }    }