if ( this.isIgnoringEvents() ) { return; }
    public void gameTurnChange(GameEvent ev) {        endMyTurn();        if (client.isMyTurn()) {            beginMyTurn();            setStatusBarText("It's your turn to deploy minefields.");        } else {            setStatusBarText("It's " + ev.getPlayer().getName() +                     "'s turn to deploy minefields.");        }    }