weapon.addLookupName("CLSRT2 (OS)");
    public static WeaponType createCLSRT2OS() {        WeaponType weapon = new WeaponType();        weapon.techLevel = TechConstants.T_CLAN_LEVEL_2;        weapon.name = "SRT 2 (OS)";        weapon.setInternalName("CLSRTorpedo2 (OS)");        weapon.addLookupName("Clan OS SRTorpedo-2");        weapon.addLookupName("Clan SRTorpedo 2 (OS)");        weapon.heat = 2;        weapon.damage = DAMAGE_MISSILE;        weapon.rackSize = 2;        weapon.ammoType = AmmoType.T_SRM_TORPEDO;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 0;        weapon.mediumRange = 0;        weapon.longRange = 0;        weapon.extremeRange = 0;        weapon.waterShortRange = 3;        weapon.waterMediumRange = 6;        weapon.waterLongRange = 9;        weapon.waterExtremeRange = 12;        weapon.tonnage = 1.0f;        weapon.criticals = 1;        weapon.flags |= F_NO_FIRES | F_MISSILE | F_ONESHOT;        weapon.bv = 4;        weapon.cost = 10000;        return weapon;    }