public BoundingBox() {
public BoundingBox(Point3d lower, Point3d upper) {
    public BoundingBox() {	boundId = BOUNDING_BOX;	lower = new Point3d(-1.0d, -1.0d, -1.0d);	upper = new Point3d( 1.0d,  1.0d,  1.0d);	updateBoundsStates();    }