weapon.criticals = 7;
weapon.criticals = 8;
    public static WeaponType createISGaussRiflePrototype() {        WeaponType weapon = new WeaponType();        weapon.techLevel = TechConstants.T_IS_LEVEL_3;        weapon.name = "Gauss Rifle Prototype";        weapon.setInternalName("ISGaussRiflePrototype");        weapon.addLookupName("IS Gauss Rifle Prototype");        weapon.heat = 1;        weapon.damage = 15;        weapon.ammoType = AmmoType.T_GAUSS;        weapon.minimumRange = 2;        weapon.shortRange = 7;        weapon.mediumRange = 15;        weapon.longRange = 22;        weapon.extremeRange = 30;        weapon.tonnage = 15.0f;        weapon.criticals = 7;        weapon.flags |= F_DIRECT_FIRE | F_NO_FIRES | F_BALLISTIC | F_PROTOTYPE;        weapon.explosive = true;        weapon.bv = 321;        weapon.cost = 300000;        return weapon;    }