newSprites = new Vector(entitySprites); newSpriteIds = new Hashtable(entitySpriteIds);
newSprites = new Vector<EntitySprite>(entitySprites); newSpriteIds = new Hashtable<Integer,EntitySprite>(entitySpriteIds);
    public void redrawMovingEntity(Entity entity, Coords position, int facing) {        Integer entityId = new Integer( entity.getId() );        EntitySprite sprite = (EntitySprite) entitySpriteIds.get( entityId );        Vector newSprites;        Hashtable newSpriteIds;        if (sprite != null) {            newSprites = new Vector(entitySprites);            newSpriteIds = new Hashtable(entitySpriteIds);            newSprites.removeElement(sprite);            entitySprites = newSprites;            entitySpriteIds = newSpriteIds;        }        MovingEntitySprite mSprite =            (MovingEntitySprite) movingEntitySpriteIds.get( entityId );        newSprites = new Vector(movingEntitySprites);        newSpriteIds = new Hashtable(movingEntitySpriteIds);        if (mSprite != null) {            newSprites.removeElement(mSprite);        }        if (entity.getPosition() != null) {            mSprite = new MovingEntitySprite(entity, position, facing);            newSprites.addElement(mSprite);            newSpriteIds.put( entityId, mSprite );        }        movingEntitySprites = newSprites;        movingEntitySpriteIds = newSpriteIds;    }