if (entity.getWeight() >= 2 && entity.getWeight() < 6) { return 1; } else return 2;
int toReturn; if (entity.getWeight() >= 2 && entity.getWeight() < 6) { toReturn = 1; } else toReturn = 2;  if (entity.getLocationStatus(Protomech.LOC_TORSO) == Entity.LOC_WET) { toReturn = (int)Math.ceil(toReturn * 0.5f); } return toReturn;
    public static int getDamageFor(Entity entity) {    	if (entity.getWeight() >= 2 && entity.getWeight() < 6) {    		return 1;    	} else return 2;    }