floater.paint(c, (int) floater.getAbsX(), (int) floater.getAbsY());
makePseudoLayer(floater).paint(c, floater.getAbsX(), floater.getAbsY());
    private void paintFloats(RenderingContext c) {        if (floats != null) {            for (int i = floats.size() - 1; i >= 0; i--) {                FloatedBlockBox floater = (FloatedBlockBox) floats.get(i);                floater.paint(c, (int) floater.getAbsX(), (int) floater.getAbsY());            }        }    }