this.entityRect = new Rectangle(bounds.x + (int) (20 * scale), bounds.y + (int) (14 * scale), (int) (44 * scale), (int) (44 * scale));
        public Rectangle getBounds() {            Rectangle tempBounds = new Rectangle(hex_size).union(modelRect);            tempBounds.setLocation(getHexLocation(entity.getPosition()));            this.bounds = tempBounds;            this.entityRect = new Rectangle(bounds.x + (int) (20 * scale),                    bounds.y + (int) (14 * scale),                    (int) (44 * scale),                    (int) (44 * scale));            return bounds;        }