weapon.waterExtremeRange = 8;
    public static WeaponType createCLHeavyMediumLaser() {        WeaponType weapon = new WeaponType();        weapon.name = "Heavy Medium Laser";        weapon.setInternalName("CLHeavyMediumLaser");        weapon.addLookupName("Clan Medium Heavy Laser");        weapon.heat = 7;        weapon.damage = 10;        weapon.toHitModifier = 1;        weapon.ammoType = AmmoType.T_NA;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 3;        weapon.mediumRange = 6;        weapon.longRange = 9;        weapon.waterShortRange = 2;        weapon.waterMediumRange = 4;        weapon.waterLongRange = 6;        weapon.tonnage = 1.0f;        weapon.criticals = 2;        weapon.flags |= F_LASER | F_DIRECT_FIRE;        weapon.bv = 76;        return weapon;    }