weapon.waterExtremeRange = 6;
    public static WeaponType createISMediumPulseLaser() {        WeaponType weapon = new WeaponType();        weapon.name = "Medium Pulse Laser";        weapon.setInternalName("ISMediumPulseLaser");        weapon.addLookupName("IS Pulse Med Laser");        weapon.addLookupName("IS Medium Pulse Laser");        weapon.heat = 4;        weapon.damage = 6;        weapon.toHitModifier = -2;        weapon.ammoType = AmmoType.T_NA;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 2;        weapon.mediumRange = 4;        weapon.longRange = 6;        weapon.waterShortRange = 2;        weapon.waterMediumRange = 3;        weapon.waterLongRange = 4;        weapon.tonnage = 2.0f;        weapon.criticals = 1;        weapon.flags |= F_LASER | F_DIRECT_FIRE;        weapon.bv = 48;        return weapon;    }