if (clientgui.getClient().game.getPhase() == Game.PHASE_LOUNGE) {
if (bot.game.getPhase() == Game.PHASE_LOUNGE || bot.game.getPhase() == Game.PHASE_STARTING_SCENARIO) {
    public void gamePhaseChange(GameEvent e) {		if (clientgui.getClient().game.getPhase() == Game.PHASE_LOUNGE) {		    notifyOfBot();		}    }