System.out.println("s: loading saved game file '"+f+"'");
System.out.println("s: loading saved game file '"+f+'\'');
    public boolean loadGame(File f) {        System.out.println("s: loading saved game file '"+f+"'");        try {            ObjectInputStream ois = new ObjectInputStream(                    new FileInputStream(f));            game = (IGame)ois.readObject();            ois.close();        } catch (Exception e) {            System.err.println("Unable to load file: " + f);            e.printStackTrace();            return false;        }        // a bit redundant, but there's some initialization code there        setGame(game);        return true;    }