public static int getChargeDamageFor(Entity entity, int hexesMoved) { return (int)Math.ceil((entity.getWeight() / 10.0) * (hexesMoved - 1) * (entity.getLocationStatus(1)==Entity.LOC_WET ? 0.5 : 1) );
public static int getChargeDamageFor(Entity entity) { return getChargeDamageFor(entity, entity.delta_distance);
    public static int getChargeDamageFor(Entity entity, int hexesMoved) {             return (int)Math.ceil((entity.getWeight() / 10.0) * (hexesMoved - 1) * (entity.getLocationStatus(1)==Entity.LOC_WET ? 0.5 : 1) );      }