switch (evt.id) {  case Event.KEY_ACTION: case Event.KEY_PRESS: return keyDown (evt, evt.key); case Event.KEY_ACTION_RELEASE: case Event.KEY_RELEASE: return keyUp (evt, evt.key);   case Event.MOUSE_DOWN: return mouseDown (evt, evt.x, evt.y); case Event.MOUSE_UP: return mouseUp (evt, evt.x, evt.y); case Event.MOUSE_MOVE: return mouseMove (evt, evt.x, evt.y); case Event.MOUSE_DRAG: return mouseDrag (evt, evt.x, evt.y); case Event.MOUSE_ENTER: return mouseEnter (evt, evt.x, evt.y); case Event.MOUSE_EXIT: return mouseExit (evt, evt.x, evt.y);   case Event.GOT_FOCUS: return gotFocus (evt, evt.arg); case Event.LOST_FOCUS: return lostFocus (evt, evt.arg);   case Event.ACTION_EVENT: return action (evt, evt.arg); }
  public boolean handleEvent(Event evt)  {		// XXX Add backward compatibility handling.		return false;	}