weapon.extremeRange = 0;
    public static WeaponType createStopSwarm() {        WeaponType weapon = new WeaponType();        weapon.name = "Stop Swarm Attack";        weapon.setInternalName(Infantry.STOP_SWARM);        weapon.heat = 0;        weapon.damage = DAMAGE_SPECIAL;        weapon.ammoType = AmmoType.T_NA;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 0;        weapon.mediumRange = 0;        weapon.longRange = 0;        weapon.tonnage = 0.0f;        weapon.criticals = 0;        weapon.bv = 0;        weapon.flags |= F_SOLO_ATTACK | F_NO_FIRES;        return weapon;    }