} else if (client.game.getFirstEntity(b.getCoords()) != null) {
} else if (friendlyFire && client.game.getFirstEntity(b.getCoords()) != null) {
    public void boardHexSelected(BoardEvent b) {        if (client.isMyTurn() && b.getCoords() != null && ce() != null && !b.getCoords().equals(ce().getPosition())) {            if (shiftheld) {                updateFlipArms(false);                torsoTwist(b.getCoords());            } else if (client.game.getFirstEntity(b.getCoords()) != null) {                target(client.game.getFirstEntity(b.getCoords()));            }        }    }