public int viewToModel(float x, float y, Shape a, Position.Bias[] bias) {  return 0; }
public int viewToModel(float x, float y, Shape a, Position.Bias[] b) {    Element el = getElement(); return el.getStartOffset(); }
    public int viewToModel(float x, float y, Shape a, Position.Bias[] bias)    {    // TODO: Implement this properly.	return 0;    }