non_infantry_non_protomechs = new Vector(non_inf_non_protos); infantry_and_protomechs     = new Vector(inf_and_protos);
this.numLast = lastCount; this.numNormal = normalCount; this.normal_turns = new Vector( normalCount ); this.last_turns  = new Vector( lastCount );
    public TurnVectors(int non_inf_non_protos, int inf_and_protos)    {	non_infantry_non_protomechs = new Vector(non_inf_non_protos);	infantry_and_protomechs     = new Vector(inf_and_protos);    }