setChanged(); notifyObservers(STOP_EXPERIMENT_TIMER); }
  public void stopNodes() {    // FIXME: Really should call glsClient.stop() if we have a glsClient    Enumeration enum = this.nodeModels.elements();    while (enum.hasMoreElements()) {      NodeModel nodeModel = (NodeModel) enum.nextElement();      if (nodeModel.getState().equals(NodeModel.STATE_RUNNING)) {        if (log.isDebugEnabled()) {          log.debug("Stopping Node: " + nodeModel.getNodeName());        }        nodeModel.stop();      }    }