dragIcon.setDragEnabled(true);
    protected void resetPuzzle() {        piecesRight = 0;        statusLabel.setText("Try to solve the puzzle.");        statusLabel.setAttribute(CSSProperty.FONT_WEIGHT, "normal");        statusLabel.setAttribute(CSSProperty.COLOR, "black");        // init the icons        for (int i = 0; i < beeIcons.length; i++) {            beeIcons[i].setIconHeight(30);            beeIcons[i].setIconWidth(30);        }        // initialize the drag components        for (int i = 0; i < dragIcons.length; i++) {            SDragLabel dragIcon = dragIcons[i];            dragIcon.setIcon(beeIcons[i]);            dragIcon.setDragEnabled(true);        }        // initialize the drop components        for (int i = 0; i < dropIcons.length; i++) {            dropIcons[i].setIcon(null);        }    }