body.append(gen.ValDef(member, args[i]));
body.add(fstPos + i, gen.ValDef(member, args[i]));
    private void inlineMixinVParams(Symbol[] params, Tree[] args) {        for (int i = 0; i < params.length; i++) {            Symbol member = cloner.cloneSymbol(params[i], true);            member.flags &= ~Modifiers.PARAM;            member.flags |= Modifiers.PRIVATE;            members.enter(member);        }        // We need two loops because parameters may appear in their types.        for (int i = 0; i < params.length; i++) {            Symbol member = map.lookupSymbol(params[i]);            member.setType(map.apply(member.type()));            body.append(gen.ValDef(member, args[i]));        }    }