|| (mType.isVibroblade() && club.curMode().equals("Active")))
|| (mType.isVibroblade() && club.curMode().equals("Active")) || mType.hasSubType(MiscType.S_BUZZSAW))
    public static int getDamageFor(Entity entity, Mounted club) {        MiscType mType = (MiscType)(club.getType());        int nDamage = (int)Math.floor(entity.getWeight() / 5.0);        if (mType.hasSubType(MiscType.S_SWORD)) {            nDamage = (int)(Math.ceil(entity.getWeight() / 10.0) + 1.0);        } else if (mType.hasSubType(MiscType.S_MACE_THB)) {            nDamage *= 2;        } else if (mType.hasSubType(MiscType.S_MACE)) {            nDamage = (int)Math.floor(entity.getWeight() / 4.0);        } else if (mType.hasSubType(MiscType.S_PILE_DRIVER)) {            // Pile Drivers have constant damage, not variable like most.            nDamage = 9;        } else if (mType.hasSubType(MiscType.S_DUAL_SAW)) {            // Saws have constant damage, not variable like most.            nDamage = 7;        } else if (mType.hasSubType(MiscType.S_CHAINSAW)) {            // Saws have constant damage, not variable like most.            nDamage = 5;        } else if (mType.hasSubType(MiscType.S_BACKHOE)) {            // Backhoes have constant damage, not variable like most.            nDamage = 6;        } else if (mType.isShield()) {            nDamage = mType.getDamageAbsorption(entity,club.getLocation());        } else if (mType.hasSubType(MiscType.S_WRECKING_BALL)) {            // Wrecking Balls have constant damage, not variable like most.            nDamage = 8;        } else if ( mType.isVibroblade() ){            if ( club.curMode().equals("Active") ){                if ( mType.hasSubType(MiscType.S_VIBRO_LARGE) )                    nDamage = 14;                else if ( mType.hasSubType(MiscType.S_VIBRO_MEDIUM) )                    nDamage = 10;                else                     nDamage = 7;            } else //when not active a vibro blade does normal sword damage                 nDamage = (int)(Math.ceil(entity.getWeight() / 10.0) + 1.0);        }        // TSM doesn't apply to some weapons, including Saws.        if (entity.heat >= 9                && !(mType.hasSubType(MiscType.S_DUAL_SAW)                || mType.hasSubType(MiscType.S_CHAINSAW)                || mType.hasSubType(MiscType.S_PILE_DRIVER)                || mType.isShield()                || mType.hasSubType(MiscType.S_WRECKING_BALL)                || (mType.isVibroblade() && club.curMode().equals("Active")))                && ((Mech)entity).hasTSM()) {            nDamage *= 2;        }        int clubLocation = club.getLocation();        // tree clubs don't have a location--use right arm (is this okay?)        if (clubLocation == Entity.LOC_NONE) {            clubLocation = Mech.LOC_RARM;        }        if (entity.getLocationStatus(clubLocation) == ILocationExposureStatus.WET) {            nDamage /= 2.0f;        }        return nDamage + entity.getCrew().modifyPhysicalDamagaForMeleeSpecialist();    }