weapon.flags |= F_LASER | F_ENERGY;
weapon.flags |= F_LASER | F_ENERGY | F_PULSE;
    private static WeaponType createCLERMediumPulseLaser() {        WeaponType weapon = new WeaponType();        weapon.techLevel = TechConstants.T_CLAN_LEVEL_3;        weapon.name = "ER Medium Pulse Laser";        weapon.setInternalName("CLERMediumPulseLaser");        weapon.addLookupName("Clan ER Pulse Med Laser");        weapon.addLookupName("Clan ER Medium Pulse Laser");        weapon.heat = 6;        weapon.damage = 7;        weapon.toHitModifier = -1;        weapon.ammoType = AmmoType.T_NA;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 5;        weapon.mediumRange = 9;        weapon.longRange = 14;        weapon.extremeRange = 18;        weapon.waterShortRange = 3;        weapon.waterMediumRange = 5;        weapon.waterLongRange = 8;        weapon.waterExtremeRange = 10;        weapon.tonnage = 2.0f;        weapon.criticals = 2;        weapon.flags |= F_LASER | F_ENERGY;        weapon.bv = 116;        weapon.cost = 150000;        return weapon;    }