} finally { return volume; }
} return volume;
    public float getVolume() {	try {	    float adjustedVolume =		synthesizer.getSynthesizerProperties().getVolume();	    if (adjustedVolume < 0.5) {		volume = 0;	    } else {		volume = (float) ((adjustedVolume - 0.5) * 20);	    }	} catch (Exception e) {	    e.printStackTrace();	} finally {	    return volume;	}    }