final IHex curHex = game.board.getHex(entity.getPosition());
final IHex curHex = game.getBoard().getHex(entity.getPosition());
    private void checkForSuffocation() {        for (Enumeration i = game.getEntities(); i.hasMoreElements();) {            final Entity entity = (Entity)i.nextElement();            if ( null == entity.getPosition() ||                 entity.isOffBoard()) {                continue;            }            final IHex curHex = game.board.getHex(entity.getPosition());            if ((curHex.terrainLevel(Terrains.WATER) > 1            || (curHex.terrainLevel(Terrains.WATER) == 1 && entity.isProne()))            && entity.getHitCriticals(CriticalSlot.TYPE_SYSTEM, Mech.SYSTEM_LIFE_SUPPORT, Mech.LOC_HEAD) > 0) {                roundReport.append("\n" ).append( entity.getDisplayName() ).append( " is underwater with damaged life support.  Mechwarrior takes 1 damage.\n");                roundReport.append( damageCrew(entity, 1) );            }        }    }