weapon.minimumRange = 0;
weapon.minimumRange = WEAPON_NA;
    public static WeaponType createISMRM30() {        WeaponType weapon = new WeaponType();        weapon.name = "MRM 30";        weapon.setInternalName(weapon.name);        weapon.addLookupName("MRM-30");        weapon.addLookupName("ISMRM30");        weapon.addLookupName("IS MRM 30");        weapon.heat = 10;        weapon.damage = DAMAGE_MISSILE;        weapon.toHitModifier = 1;        weapon.rackSize = 30;        weapon.ammoType = AmmoType.T_MRM;        weapon.minimumRange = 0;        weapon.shortRange = 3;        weapon.mediumRange = 8;        weapon.longRange = 15;        weapon.tonnage = 10.0f;        weapon.criticals = 5;        weapon.bv = 168;        return weapon;    }