System.out.println("L: " + locations());
    public Entity() {        this.armor = new int[locations()];        this.internal = new int[locations()];        this.orig_armor = new int[locations()];        this.orig_internal = new int[locations()];        this.crits = new CriticalSlot[locations()][];        for (int i = 0; i < locations(); i++) {            this.crits[i] = new CriticalSlot[getNumberOfCriticals(i)];        }    }