return false; }
            public boolean accept(Entity entity) {                // TODO : correctly handle bridges.                if (entity instanceof Tank &&                     (entity.getMovementType() == Entity.MovementType.TRACKED ||                     entity.getMovementType() == Entity.MovementType.WHEELED ) &&                    game.board.getHex(entity.getPosition()).levelOf(Terrain.WATER) > 0) {                                                return true;                }                return false;                        }