weapon.addLookupName("ISLRT10 (OS)");
    public static WeaponType createISLRT10OS() {        WeaponType weapon = new WeaponType();        weapon.techLevel = TechConstants.T_IS_LEVEL_1;        weapon.name = "LRT 10 (OS)";        weapon.setInternalName(weapon.name);        weapon.addLookupName("IS OS LRTorpedo-10");        weapon.addLookupName("ISLRTorpedo10 (OS)");        weapon.addLookupName("IS LRTorpedo 10 (OS)");        weapon.heat = 4;        weapon.damage = DAMAGE_MISSILE;        weapon.rackSize = 10;        weapon.ammoType = AmmoType.T_LRM_TORPEDO;        weapon.minimumRange = 6;        weapon.shortRange = 0;        weapon.mediumRange = 0;        weapon.longRange = 0;        weapon.extremeRange = 0;        weapon.waterShortRange = 7;        weapon.waterMediumRange = 14;        weapon.waterLongRange = 21;        weapon.waterExtremeRange = 28;        weapon.tonnage = 5.5f;        weapon.criticals = 2;        weapon.bv = 18;        weapon.setModes(new String[] {"", "Indirect"});        weapon.flags |= F_MISSILE | F_ONESHOT;        weapon.cost = 100000;        return weapon;    }