weapon.addLookupName("ISSRT4 (OS)");
    public static WeaponType createISSRT4OS() {        WeaponType weapon = new WeaponType();        weapon.techLevel = TechConstants.T_IS_LEVEL_1;        weapon.name = "SRT 4 (OS)";        weapon.setInternalName("ISSRT4OS");        weapon.addLookupName("ISSRTorpedo4 (OS)"); //mtf        weapon.addLookupName("IS SRTorpedo 4 (OS)");  //tdb        weapon.addLookupName("OS SRTorpedo-4");  //mep        weapon.heat = 3;        weapon.damage = DAMAGE_MISSILE;        weapon.rackSize = 4;        weapon.ammoType = AmmoType.T_SRM_TORPEDO;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 0;        weapon.mediumRange = 0;        weapon.longRange = 0;        weapon.extremeRange = 0;        weapon.waterShortRange = 3;        weapon.waterMediumRange = 6;        weapon.waterLongRange = 9;        weapon.waterExtremeRange = 12;        weapon.tonnage = 2.5f;        weapon.criticals = 1;        weapon.flags |= F_ONESHOT | F_MISSILE;        weapon.bv = 8;        weapon.cost = 60000;        return weapon;    }