weapon.minimumRange = 0;
weapon.minimumRange = WEAPON_NA;
    public static WeaponType createISUltraAC10() {        WeaponType weapon = new WeaponType();        weapon.name = "Ultra AC/10";        weapon.setInternalName("ISUltraAC10");        weapon.addLookupName("IS Ultra AC/10");        weapon.heat = 4;        weapon.damage = 10;        weapon.rackSize = 10;        weapon.ammoType = AmmoType.T_AC_ULTRA;        weapon.minimumRange = 0;        weapon.shortRange = 6;        weapon.mediumRange = 12;        weapon.longRange = 18;        weapon.tonnage = 13.0f;        weapon.criticals = 7;        weapon.flags |= F_DIRECT_FIRE;        weapon.bv = 253;        String[] modes = { "Single", "Ultra" };        weapon.setModes(modes);        return weapon;    }