if (client.game.getPhase() == Game.PHASE_LOUNGE) {
if (client.game.getPhase() == IGame.PHASE_LOUNGE) {
    private void showOptions() {        if (client.game.getPhase() == Game.PHASE_LOUNGE) {            getGameOptionsDialog().setEditable(true);        } else {            getGameOptionsDialog().setEditable(false);        }        // Display the game options dialog.        getGameOptionsDialog().update(client.game.getOptions());        getGameOptionsDialog().show();    }