vPhaseReport.addElement(r);
addReport(r);
    public void removeSmoke(int x, int y, int windDir) { // L2 smoke removal        Coords smokeCoords = new Coords(Coords.xInDir(x, y, windDir), Coords.yInDir(x, y, windDir));        IHex nextHex = game.getBoard().getHex(smokeCoords);        if (nextHex != null && nextHex.containsTerrain(Terrains.SMOKE)) {            nextHex.removeTerrain(Terrains.SMOKE);            sendChangedHex(smokeCoords);            Report r = new Report(5205, Report.PUBLIC);            r.add(smokeCoords.getBoardNum());            vPhaseReport.addElement(r);        }    }