public static boolean canSee(IGame game, Entity ae, Targetable target) {
public static boolean canSee(IGame game, Entity ae, Targetable target) { if (target.getTargetType() == Targetable.TYPE_ENTITY) { Entity te = (Entity)target; if (te.isOffBoard()) { return false; } }
    public static boolean canSee(IGame game, Entity ae, Targetable target)    {        return LosEffects.calculateLos(game, ae.getId(), target).canSee()            && ae.getCrew().isActive();    }