vPhaseReport.addAll( damageEntity(entity, hit, damage, false, 0, true));
addReport( damageEntity(entity, hit, damage, false, 0, true));
    private void doExtremeGravityDamage(Entity entity, int damage) {        HitData hit;        if (entity instanceof BipedMech) {            for (int i = 6; i<=7; i++) {                hit = new HitData (i);                vPhaseReport.addAll( damageEntity(entity, hit, damage, false, 0, true));            }        } if (entity instanceof QuadMech) {            for (int i = 4; i<=7; i++) {                hit = new HitData (i);                vPhaseReport.addAll( damageEntity(entity, hit, damage, false, 0, true));            }        } else if (entity instanceof Tank) {            hit = new HitData (Tank.LOC_FRONT);            vPhaseReport.addAll( damageEntity(entity, hit, damage, false, 0, true));        }    }