if (client.game.getPhase() == Game.PHASE_PHYSICAL) {
if (client.game.getPhase() == IGame.PHASE_PHYSICAL) {
    public void gameTurnChange(GameTurnChangeEvent e) {        // Are we ignoring events?        if ( this.isIgnoringEvents() ) {            return;        }        if (client.game.getPhase() == Game.PHASE_PHYSICAL) {            endMyTurn();            if (client.isMyTurn()) {                beginMyTurn();                setStatusBarText(Messages.getString("PhysicalDisplay.its_your_turn")); //$NON-NLS-1$            } else {                setStatusBarText(Messages.getString("PhysicalDisplay.its_others_turn",new Object[]{e.getPlayer().getName()})); //$NON-NLS-1$            }        } else {            System.err.println("PhysicalDisplay: got turnchange event when it's not the physical attacks phase"); //$NON-NLS-1$        }    }