options = QuadMech.LOCATION_NAMES;
return;
    public void showDialog() {      if (asd != null) {        int oldAimingMode = aimingMode;        closeDialog();        aimingMode = oldAimingMode;      }      if (inAimingMode()) {        String[] options;        if (target instanceof BipedMech) {          options = BipedMech.LOCATION_NAMES;        } else {          options = QuadMech.LOCATION_NAMES;        }        boolean[] enabled = createEnabledMask(options.length);        if (aimingMode == IAimingModes.AIM_MODE_IMMOBILE) {          aimingAt = Mech.LOC_HEAD;        } else if (aimingMode == IAimingModes.AIM_MODE_TARG_COMP) {          aimingAt = Mech.LOC_CT;        }        if (lockedLocation) {          aimingAt = lockedLoc;        }        asd = new AimedShotDialog(clientgui.frame,                      Messages.getString("FiringDisplay.AimedShotDialog.title"), //$NON-NLS-1$                      Messages.getString("FiringDisplay.AimedShotDialog.message"), //$NON-NLS-1$                      options,                      enabled,                      aimingAt,                      lockedLocation,                      this,                      this);        asd.show();        updateTarget();      }    }