public Texture2D( int		mipMapMode, int		format, int		width, int		height){  super(mipMapMode, format, width, height);
public Texture2D() { super();
    public Texture2D(	    int		mipMapMode,	    int		format,	    int		width,	    int		height){	super(mipMapMode, format, width, height);        // set default read capabilities        setDefaultReadCapabilities(readCapabilities);    }