return (game.getOptions().booleanOption("double_blind") && game.getPhase() >= IGame.PHASE_DEPLOYMENT);
return game.getOptions().booleanOption("double_blind") && game.getPhase() >= IGame.PHASE_DEPLOYMENT;
    private boolean doBlind() {        return (game.getOptions().booleanOption("double_blind") &&        game.getPhase() >= IGame.PHASE_DEPLOYMENT);    }