if (bot.game.getPhase() == Game.PHASE_LOUNGE || bot.game.getPhase() == Game.PHASE_STARTING_SCENARIO) {
if (bot.game.getPhase() == IGame.PHASE_LOUNGE || bot.game.getPhase() == IGame.PHASE_STARTING_SCENARIO) {
    public void gamePhaseChange(GamePhaseChangeEvent e) {        if (bot.game.getPhase() == Game.PHASE_LOUNGE || bot.game.getPhase() == Game.PHASE_STARTING_SCENARIO) {            notifyOfBot();        }    }