client.mechD.displayMech(ce());
client.mechD.displayMech(client.game, ce());
    public void selectEntity(int en) {        if (client.game.getEntity(en) == null) {            System.err.println("PhysicalDisplay: tried to select non-existant entity: " + en);            System.err.println("PhysicalDisplay: sending ready signal...");            client.sendReady(true);            return;        }        this.cen = en;        target(Entity.NONE);        client.game.board.highlight(ce().getPosition());        client.game.board.select(null);        client.game.board.cursor(null);        client.mechD.displayMech(ce());        client.mechD.showPanel("movement");        client.bv.centerOnHex(ce().getPosition());        // does it have a club?        Mounted club = Compute.clubMechHas(ce());        if (club == null || club.getName().endsWith("Club")) {            butClub.setLabel("Club");        } else {            butClub.setLabel(club.getName());        }    }