int width = game.getBoard().width * 63 + 21; int height = game.getBoard().height * 72 + 36;
int width = game.getBoard().width * (int)(HEX_WC*scale) + (int)(HEX_W/4*scale); int height = game.getBoard().height * (int)(HEX_H*scale) + (int)(HEX_H/2*scale);
    private void updateBoardSize() {        int width = game.getBoard().width * 63 + 21;        int height = game.getBoard().height * 72 + 36;        boardSize = new Dimension(width, height);    }