public void setLocation(int x, int y) { if (this.x == x && this.y == y) return; invalidate(); this.x = x; this.y = y; if (peer != null) peer.setBounds(x, y, width, height);
public void setLocation(int x, int y) { move (x, y);
	public void setLocation(int x, int y) {		if (this.x == x && this.y == y)			return;		invalidate();		this.x = x;		this.y = y;		if (peer != null)			peer.setBounds(x, y, width, height);	}