( entity.delta_distance, entity.moved == Entity.MOVE_JUMP );
( entity.delta_distance, entity.moved == Entity.MOVE_JUMP, game.getOptions().booleanOption("maxtech_target_modifiers") );
    public static ToHitData getTargetMovementModifier(Game game, int entityId) {        Entity entity = game.getEntity(entityId);        ToHitData toHit = getTargetMovementModifier            ( entity.delta_distance, entity.moved == Entity.MOVE_JUMP );         // Did the target skid this turn?        if ( entity.moved == Entity.MOVE_SKID ) {            toHit.addModifier( 2, "target skidded" );        }        return toHit;    }