roll.addModifier(TargetRoll.CHECK_FALSE,"Check false");
roll.addModifier(TargetRoll.CHECK_FALSE,"Check false: Entity is not attempting to run with damage");
    public PilotingRollData checkRunningWithDamage(int overallMoveType) {        PilotingRollData roll = getBasePilotingRoll();        if (overallMoveType == Entity.MOVE_RUN            && !isProne()            && (getBadCriticals(CriticalSlot.TYPE_SYSTEM,                                             Mech.SYSTEM_GYRO,                                             Mech.LOC_CT) > 0                || hasHipCrit())            ) {            // append the reason modifier            roll.append(new PilotingRollData(getId(), 0, "running with damaged hip actuator or gyro"));        } else {            roll.addModifier(TargetRoll.CHECK_FALSE,"Check false");        }        return roll;    }