return id != other.getId() && (team == TEAM_NONE || team != other.getTeam());
boolean friendlyFire; if (game == null) { System.err.println("player: can't find game when I want it!!"); friendlyFire = false; } else { friendlyFire = game.getOptions().booleanOption("friendly_fire"); } return friendlyFire || (id != other.getId() && (team == TEAM_NONE || team != other.getTeam()));
    public boolean isEnemyOf(Player other) {        return id != other.getId() && (team == TEAM_NONE || team != other.getTeam());    }