float out = in / ((2<<getComponentSize(i)) - 1);
float out = in / ((1<<getComponentSize(i)) - 1);
  public float[] getNormalizedComponents(int[] components,					 int offset,					 float[] normComponents,					 int normOffset)  {    int numComponents = getNumComponents();    if (normComponents == null)    {      normComponents = new float[normOffset + numComponents];    }    for (int i=0; i<numComponents; i++)    {      float in = components[offset++];      float out = in / ((2<<getComponentSize(i)) - 1);      normComponents[normOffset++] = out;    }    return normComponents;  }