public void keyReleased(KeyEvent e)		{}
public void keyReleased(KeyEvent e)		{ char ch = e.getKeyChar(); if (ch == '\n' && ! e.isControlDown()) { ch = '\r'; } if (ch != KeyEvent.CHAR_UNDEFINED) { enqueue(vString.New(ch), c.xloc, c.yloc, e); } else if (e.isActionKey()) { enqueue(vInteger.New(e.getKeyCode()), c.xloc, c.yloc, e); } }
public void keyReleased(KeyEvent e)		{}