if (keys == null) return; for (int i = 0; i < keys.length - 1; i+= 2) { Object key = keys[i]; KeyStroke keyStroke; if (key instanceof KeyStroke) keyStroke = (KeyStroke)key; else keyStroke = KeyStroke.getKeyStroke((String)key); retMap.put(keyStroke, keys[i+1]); }
    public static void loadKeyBindings(InputMap retMap, Object[] keys)    {    // TODO: Implement this properly.    }