weapon.flags |= F_NO_FIRES | F_BATTLEARMOR;
weapon.flags |= F_NO_FIRES | F_BATTLEARMOR | F_MISSILE;
    public static WeaponType createBACompactNARC() {        WeaponType weapon = new WeaponType();        weapon.name = "Compact Narc";        weapon.setInternalName("BACompactNarc");        weapon.addLookupName("BA-Compact Narc");        weapon.heat = 0;        weapon.rackSize = 4;        weapon.ammoType = AmmoType.T_NARC;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 2;        weapon.mediumRange = 4;        weapon.longRange = 5;        weapon.extremeRange = 8;        weapon.tonnage = 0.0f;        weapon.criticals = 0;        weapon.bv = 0;        weapon.flags |= F_NO_FIRES | F_BATTLEARMOR;        return weapon;    }