case Entity.WEIGHT_MEDIUM:
case EntityWeightClass.WEIGHT_MEDIUM:
    private int getKickPushPSRMod(Entity attacker, Entity target, int def) {      int mod = def;      if ( game.getOptions().booleanOption("maxtech_physical_psr") ) {        int attackerMod = 0;        int targetMod = 0;        switch ( attacker.getWeightClass() ) {          case Entity.WEIGHT_LIGHT:            attackerMod = 1;            break;          case Entity.WEIGHT_MEDIUM:            attackerMod = 2;            break;          case Entity.WEIGHT_HEAVY:            attackerMod = 3;            break;          case Entity.WEIGHT_ASSAULT:            attackerMod = 4;            break;        }        switch ( target.getWeightClass() ) {          case Entity.WEIGHT_LIGHT:            targetMod = 1;            break;          case Entity.WEIGHT_MEDIUM:            targetMod = 2;            break;          case Entity.WEIGHT_HEAVY:            targetMod = 3;            break;          case Entity.WEIGHT_ASSAULT:            targetMod = 4;            break;        }        mod = attackerMod - targetMod;      }      return mod;    }