weapon.flags |= F_MISSILE;
    public static WeaponType createCLATM6() {        WeaponType weapon = new WeaponType();        weapon.name = "ATM 6";        weapon.setInternalName("CLATM6");        weapon.addLookupName("Clan ATM-6");        weapon.heat = 4;        weapon.damage = DAMAGE_MISSILE;        weapon.rackSize = 6;        weapon.ammoType = AmmoType.T_ATM;        weapon.minimumRange = 4;        weapon.shortRange = 5;        weapon.mediumRange = 10;        weapon.longRange = 15;        weapon.extremeRange = 20;        weapon.tonnage = 3.5f;        weapon.criticals = 3;        weapon.bv = 105;        return weapon;    }