return Compute.ARC_RIGHTARM;
return getArmsFlipped() ? Compute.ARC_REAR : Compute.ARC_RIGHTARM;
    public int getWeaponArc(int wn) {        final Mounted mounted = getEquipment(wn);        // rear mounted?        if (mounted.isRearMounted()) {            return Compute.ARC_REAR;        }        // front mounted        switch(mounted.getLocation()) {        case LOC_HEAD :        case LOC_CT :        case LOC_RT :        case LOC_LT :        case LOC_RLEG :        case LOC_LLEG :            return Compute.ARC_FORWARD;        case LOC_RARM :            return Compute.ARC_RIGHTARM;        case LOC_LARM :            return Compute.ARC_LEFTARM;        default :            return Compute.ARC_360;        }    }