m_chUnitType.addItem("All"); m_chUnitType.addItem("Mek"); m_chUnitType.addItem("Tank"); m_chUnitType.addItem("Infantry");
    private void populateChoices(MechSummary[] msa) {                        m_chWeightClass.addItem("Light");        m_chWeightClass.addItem("Medium");        m_chWeightClass.addItem("Heavy");        m_chWeightClass.addItem("Assault");                for (int i = 0; i < TechConstants.T_NAMES.length; i++) {            m_chType.addItem(TechConstants.T_NAMES[i]);        }    }