weapon.addLookupName("Rotary Assault Cannon/2");
    public static WeaponType createCLRAC2() {        WeaponType weapon = new WeaponType();        weapon.techLevel = TechConstants.T_CLAN_LEVEL_3;        weapon.name = "Rotary AC/2";        weapon.setInternalName("CLRotaryAC2");        weapon.addLookupName("Clan Rotary AC/2");        weapon.heat = 1;        weapon.damage = 2;        weapon.rackSize = 2;        weapon.ammoType = AmmoType.T_AC_ROTARY;        weapon.minimumRange = 2;        weapon.shortRange = 9;        weapon.mediumRange = 18;        weapon.longRange = 27;        weapon.extremeRange = 36;        weapon.tonnage = 7.0f;        weapon.criticals = 4;        weapon.flags |= F_DIRECT_FIRE | F_BALLISTIC;        weapon.bv = 185;        String[] modes = { "Single", "2-shot", "4-shot", "6-shot" };        weapon.setModes(modes);        return weapon;    }