return !blocked && lightWoods + ((heavyWoods + smoke) * 2) < 3;
return !blocked && (lightWoods + lightSmoke) + ((heavyWoods + heavySmoke) * 2) < 3;
	public boolean canSee() {		return !blocked && lightWoods + ((heavyWoods + smoke) * 2) < 3;	}