j = applyGravityEffectsOnMP(getOriginalWalkMP());
if (gravity) j = applyGravityEffectsOnMP(getOriginalWalkMP()); else j = getOriginalWalkMP();
    public int getWalkMP() {        int i;        int j;        j = applyGravityEffectsOnMP(getOriginalWalkMP());        if (game != null) {            i = game.getTemperatureDifference();            return Math.max(j - i, 0);        }        return j;    }    