console.nodeStopped(nodeComponent);
console.nodeStopped(nodeName);
  private void updateStatus(NodeEvent nodeEvent) {    int nodeEventType = nodeEvent.getType();      if (nodeEventType == NodeEvent.PROCESS_CREATED)         statusButton.setStatus(NodeStatusButton.STATUS_NODE_CREATED);      else if (nodeEventType == NodeEvent.PROCESS_DESTROYED) {        statusButton.setStatus(NodeStatusButton.STATUS_NODE_DESTROYED);        console.nodeStopped(nodeComponent);      } else if (nodeEventType == NodeEvent.STANDARD_ERR) {        statusButton.setStatus(NodeStatusButton.STATUS_STD_ERROR);      }  }