weapon.flags |= F_DOUBLE_HITS;
weapon.flags |= F_DOUBLE_HITS | F_MISSILE;
    public static WeaponType createFenrirSRM4() {        WeaponType weapon = new WeaponType();        weapon.name = "Fenrir SRM 4";        weapon.setInternalName("FenrirSRM4");        weapon.addLookupName("Fenrir SRM-4");        weapon.heat = 0;        weapon.damage = DAMAGE_MISSILE;        weapon.rackSize = 2;        weapon.ammoType = AmmoType.T_SRM;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 3;        weapon.mediumRange = 6;        weapon.longRange = 9;        weapon.extremeRange = 12;        weapon.tonnage = 0.0f;        weapon.criticals = 0;        weapon.flags |= F_DOUBLE_HITS;        weapon.bv = 0;        return weapon;    }