weapon.tdbName = "Clan Heavy Medium Laser";
weapon.tdbName = "Clan Medium Heavy Laser";
    public static WeaponType createCLHeavyMediumLaser() {        WeaponType weapon = new WeaponType();        weapon.name = "Heavy Medium Laser";        weapon.internalName = "CLHeavyMediumLaser";        weapon.mepName = "N/A";        weapon.mtfName = "CLHeavyMediumLaser";        weapon.tdbName = "Clan Heavy Medium Laser";        weapon.heat = 7;        weapon.damage = 10;        weapon.toHitModifier = 1;        weapon.ammoType = AmmoType.T_NA;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 3;        weapon.mediumRange = 6;        weapon.longRange = 9;        weapon.tonnage = 1.0f;        weapon.criticals = 2;        weapon.flags |= F_LASER | F_DIRECT_FIRE;        weapon.bv = 76;        return weapon;    }