if ( isLocationDestroyed(loc) )
if (isLocationBad(loc)) {
    public boolean legHasHipCrit(int loc) {        if ( isLocationDestroyed(loc) )            return false;                  if ( locationIsLeg(loc) ) {            return (getGoodCriticals(CriticalSlot.TYPE_SYSTEM,                                     Mech.ACTUATOR_HIP, loc) == 0);        }                return false;    }