dirty.setBounds(fmWidth * numCols,fmHeight * numRows,0,0);
dirty.setBounds(tArea.getBounds());
   protected void clearGuiStuff() {      for (int x = 0; x < lenScreen; x++) {//         screen[x].setCharAndAttr(' ',initAttr,false);         screen[x].setUseGUI(ScreenChar.NO_GUI);      }//      dirty.setBounds(tArea.getBounds());      dirty.setBounds(fmWidth * numCols,fmHeight * numRows,0,0);   }