phaseReport.append("Smoke clears from " + smokeCoords.getBoardNum() + "!\n");
phaseReport.append("Smoke clears from " ).append( smokeCoords.getBoardNum() ).append( "!\n");
    public void removeSmoke(int x, int y, int windDir) {        Coords smokeCoords = new Coords(Coords.xInDir(x, y, windDir), Coords.yInDir(x, y, windDir));        Hex nextHex = game.getBoard().getHex(smokeCoords);        if (nextHex != null && nextHex.contains(Terrain.SMOKE)) {            nextHex.removeTerrain(Terrain.SMOKE);            sendChangedHex(smokeCoords);            phaseReport.append("Smoke clears from " + smokeCoords.getBoardNum() + "!\n");        }    }