return ( null == player || player.isGhost() || game.getFirstEntity() == null );
return null == player || player.isGhost() || game.getFirstEntity() == null;
    public boolean isTurnSkippable() {        GameTurn turn = game.getTurn();        if (null == turn) return false;        Player player = getPlayer( turn.getPlayerNum() );        return ( null == player || player.isGhost()                 || game.getFirstEntity() == null );    }