if (game.getPhase() == Game.PHASE_INITIATIVE) {
if (game.getPhase() == IGame.PHASE_INITIATIVE) {
            public void gameReport(GameReportEvent e) {                if (game.getPhase() == Game.PHASE_INITIATIVE) {                    //Opponent has used tactical genius, must press                    // "Done" again to advance past initiative report.                    sendDone(true);                }            }