if (ev.getItemSelectable().equals(clientgui.mechD.wPan.weaponList)) {  updateTarget(); }
    public void itemStateChanged(ItemEvent ev) {        // Are we ignoring events?        if (isIgnoringEvents()) {            return;        }        if (ev.getItemSelectable().equals(clientgui.mechD.wPan.weaponList)) {            // update target data in weapon display            updateTarget();        }    }