c.insets = new Insets(1, 1, 1, 1);
c.insets = new Insets(6, 6, 1, 6);
    private void setupTop() {        panTop = new Panel(new BorderLayout());                // layout        GridBagLayout gridbag = new GridBagLayout();        GridBagConstraints c = new GridBagConstraints();        panTop.setLayout(gridbag);                    c.fill = GridBagConstraints.BOTH;        c.insets = new Insets(1, 1, 1, 1);        c.weightx = 1.0;    c.weighty = 1.0;        c.gridwidth = 1;        gridbag.setConstraints(panBoardSettings, c);        panTop.add(panBoardSettings);                    gridbag.setConstraints(panStarts, c);        panTop.add(panStarts);                    gridbag.setConstraints(panPlayerInfo, c);        panTop.add(panPlayerInfo);        gridbag.setConstraints(panMinefield, c);        panTop.add(panMinefield);    }