headers.put(new GUID().toString(), new GUID().toString());
headers.put(new GUID().toString(), randString(1000));
   protected Map generateFilledMap(boolean useObject)   {      Map headers = new HashMap();      for (int j = 0; j < 27; j++)      {         //put some crap in the map         int k;         if (useObject)         {            k = j % 11;         }         else         {            k = j % 10;         }                  switch (k)         {            case 0:               headers.put(new GUID().toString(), new GUID().toString());            case 1:               headers.put(new GUID().toString(), randByte());            case 2:               headers.put(new GUID().toString(), randShort());            case 3:               headers.put(new GUID().toString(), randInt());            case 4:               headers.put(new GUID().toString(), randLong());            case 5:               headers.put(new GUID().toString(), randBool());            case 6:               headers.put(new GUID().toString(), randFloat());            case 7:               headers.put(new GUID().toString(), randDouble());            case 8:               headers.put(new GUID().toString(), randLong());            case 9:               headers.put(new GUID().toString(), randByteArray());            case 10:               headers.put(new GUID().toString(), new WibblishObject());                        }      }      return headers;   }