Vector<TurnOrdered> vRerolls = new Vector();
Vector<TurnOrdered> vRerolls = new Vector<TurnOrdered>();
    public void rollInitAndResolveTies() {        if(getOptions().booleanOption("individual_initiative")) {            Vector<TurnOrdered> vRerolls = new Vector();            for(int i=0;i<entities.size();i++) {                Entity e = (Entity)entities.elementAt(i);                if(initiativeRerollRequests.contains(getTeamForPlayer(e.getOwner()))) {                    vRerolls.add(e);                }            }            TurnOrdered.rollInitAndResolveTies(entities, vRerolls);        } else {            TurnOrdered.rollInitAndResolveTies(teams, initiativeRerollRequests);        }        initiativeRerollRequests.removeAllElements();            }