weapon.flags |= F_PROTOMECH;
weapon.flags |= F_PROTOMECH | F_MISSILE;
    public static WeaponType createCLPROLRM11() {        WeaponType weapon = new WeaponType();        weapon.name = "LRM 11";        weapon.setInternalName("CLLRM11");        weapon.heat = 0;        weapon.damage=DAMAGE_MISSILE;        weapon.rackSize=11;        weapon.ammoType = AmmoType.T_LRM;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 7;        weapon.mediumRange=14;        weapon.longRange =21;        weapon.extremeRange = 28;        weapon.tonnage = 2.2f;        weapon.criticals=0;        weapon.bv = 139;        weapon.flags |= F_PROTOMECH;        weapon.setModes(new String[] {"", "Indirect"});        return weapon;    }