public void resolveAttack(Game game, WeaponResult wr, UsesAmmoType weap, UsesAmmoState weap_state) { resolveACAttack(game, wr, weap, weap_state);
public void resolveAttack(IGame game, WeaponResult wr, UsesAmmoType weap, UsesAmmoState weap_state) { resolveACAttack(game, wr, weap, weap_state);
    public void resolveAttack(Game game,                   WeaponResult wr,                   UsesAmmoType weap,                   UsesAmmoState weap_state) {    resolveACAttack(game, wr, weap, weap_state);    }