weapon.flags |= F_MISSILE;
    public static WeaponType createCLATM9() {        WeaponType weapon = new WeaponType();        weapon.name = "ATM 9";        weapon.setInternalName("CLATM9");        weapon.addLookupName("Clan ATM-9");        weapon.heat = 6;        weapon.damage = DAMAGE_MISSILE;        weapon.rackSize = 9;        weapon.ammoType = AmmoType.T_ATM;        weapon.minimumRange = 4;        weapon.shortRange = 5;        weapon.mediumRange = 10;        weapon.longRange = 15;        weapon.extremeRange = 20;        weapon.tonnage = 5.0f;        weapon.criticals = 4;        weapon.bv = 147;        return weapon;    }