TurnOrdered.rollInitAndResolveTies(teams, initiativeRerollRequests);
if(getOptions().booleanOption("individual_initiative")) { Vector<TurnOrdered> vRerolls = new Vector(); for(int i=0;i<entities.size();i++) { Entity e = (Entity)entities.elementAt(i); if(initiativeRerollRequests.contains(getTeamForPlayer(e.getOwner()))) { vRerolls.add(e); } } TurnOrdered.rollInitAndResolveTies(entities, vRerolls); } else { TurnOrdered.rollInitAndResolveTies(teams, initiativeRerollRequests); }
    public void rollInitAndResolveTies() {        TurnOrdered.rollInitAndResolveTies(teams, initiativeRerollRequests);        initiativeRerollRequests.removeAllElements();            }