repaint(bounds.x - view.x, bounds.y - view.y, bounds.width, bounds.height);
if (view != null) { repaint(bounds.x - view.x, bounds.y - view.y, bounds.width, bounds.height); }
    private void repaintBounds(Rectangle bounds) {        repaint(bounds.x - view.x, bounds.y - view.y, bounds.width, bounds.height);    }