case IEntityMovementMode.QUAD_SWIM:
    public String getMovementModeAsString() {        switch (getMovementMode()) {        case IEntityMovementMode.NONE:            return "None";        case IEntityMovementMode.BIPED:            return "Biped";        case IEntityMovementMode.QUAD:            return "Quad";        case IEntityMovementMode.TRACKED:            return "Tracked";        case IEntityMovementMode.WHEELED:            return "Wheeled";        case IEntityMovementMode.HOVER:            return "Hover";        case IEntityMovementMode.VTOL:            return "VTOL";        case IEntityMovementMode.NAVAL:            return "Naval";        case IEntityMovementMode.HYDROFOIL:            return "Hydrofoil";        case IEntityMovementMode.SUBMARINE:            return "Submarine";        case IEntityMovementMode.INF_LEG:            return "Leg";        case IEntityMovementMode.INF_MOTORIZED:            return "Motorized";        case IEntityMovementMode.INF_JUMP:            return "Jump";        default:            return "ERROR";        }    }