disableButtons();
    private void kick() {        ToHitData leftLeg = Compute.toHitKick(client.game, cen, ten, KickAttackAction.LEFT);        ToHitData rightLeg = Compute.toHitKick(client.game, cen, ten, KickAttackAction.RIGHT);                if (leftLeg.getValue() < rightLeg.getValue()) {            attacks.addElement(new KickAttackAction(cen, ten, PunchAttackAction.LEFT));        } else {            attacks.addElement(new KickAttackAction(cen, ten, PunchAttackAction.RIGHT));        }        ready();    }