weapon.flags |= F_MISSILE;
    public static WeaponType createCLATM3() {        WeaponType weapon = new WeaponType();        weapon.name = "ATM 3";        weapon.setInternalName("CLATM3");        weapon.addLookupName("Clan ATM-3");        weapon.heat = 2;        weapon.damage = DAMAGE_MISSILE;        weapon.rackSize = 3;        weapon.ammoType = AmmoType.T_ATM;        weapon.minimumRange = 4;        weapon.shortRange = 5;        weapon.mediumRange = 10;        weapon.longRange = 15;        weapon.extremeRange = 20;        weapon.tonnage = 1.5f;        weapon.criticals = 2;        weapon.bv = 53;        return weapon;    }