console.nodeStopped(nodeComponent);
  private void updateStatus(NodeEvent nodeEvent) {    int nodeEventType = nodeEvent.getType();      if (nodeEventType == NodeEvent.NODE_CREATED)         statusButton.setStatus(NodeStatusButton.STATUS_IDLE);      else if (nodeEventType == NodeEvent.NODE_DESTROYED) {        statusButton.setStatus(NodeStatusButton.STATUS_ERROR);      } else if (nodeEventType == NodeEvent.STANDARD_ERR) {        statusButton.setStatus(NodeStatusButton.STATUS_STD_ERROR);      }  }