labels[Tank.LOC_RIGHT] = createLabel("RA", fm, Color.black,124,135);
labels[Tank.LOC_RIGHT] = createLabel("RS", fm, Color.black,124,135);
  private void setLabels(){    FontMetrics fm = comp.getFontMetrics(FONT_LABEL);        //Labels for Front view    labels[Tank.LOC_FRONT] = createLabel("Front Armor", fm, Color.black,65,35);    labels[Tank.LOC_FRONT + INT_STR_OFFSET] = createLabel("Front I.S.", fm, Color.black,63,57);    labels[Tank.LOC_LEFT] = createLabel("LA", fm, Color.black,19,135);    labels[Tank.LOC_LEFT + INT_STR_OFFSET] = createLabel("L. I.S.", fm, Color.black,49,106);    labels[Tank.LOC_RIGHT] = createLabel("RA", fm, Color.black,124,135);    labels[Tank.LOC_RIGHT + INT_STR_OFFSET] = createLabel("R. I.S.", fm, Color.black,95,106);    labels[Tank.LOC_REAR] = createLabel("Rear Armor", fm, Color.black,65,257);    labels[Tank.LOC_REAR + INT_STR_OFFSET] = createLabel("Rear I.S.", fm, Color.black,63,239);    labels[Tank.LOC_TURRET] = createLabel("Turret Armor", fm, Color.black,73,145);    labels[Tank.LOC_TURRET + INT_STR_OFFSET] = createLabel("Turret I.S.", fm, Color.black,73,173);        //Value labels for all parts of mek        //front    fm =  comp.getFontMetrics(FONT_VALUE);       vLabels[Tank.LOC_FRONT] = createValueLabel(101, 37, "", fm);    vLabels[Tank.LOC_FRONT + INT_STR_OFFSET] = createValueLabel(91, 58, "", fm);    vLabels[Tank.LOC_LEFT] = createValueLabel(20, 150, "", fm);    vLabels[Tank.LOC_LEFT + INT_STR_OFFSET] = createValueLabel(44, 121, "", fm);    vLabels[Tank.LOC_RIGHT] = createValueLabel(125, 150, "", fm);    vLabels[Tank.LOC_RIGHT + INT_STR_OFFSET] = createValueLabel(102, 121, "", fm);    vLabels[Tank.LOC_REAR] = createValueLabel(99, 258, "", fm);    vLabels[Tank.LOC_REAR + INT_STR_OFFSET] = createValueLabel(91, 241, "", fm);    vLabels[Tank.LOC_TURRET] = createValueLabel(73, 159, "", fm);    vLabels[Tank.LOC_TURRET + INT_STR_OFFSET] = createValueLabel(73, 193, "", fm);    }