public static boolean isInBuilding(IGame game, Entity entity, Coords coords) {
public static boolean isInBuilding(IGame game, Entity entity) {
    public static boolean isInBuilding(IGame game, Entity entity, Coords coords) {        // No game, no building.        if (game == null) {            return false;        }        // Null entities can't be in a building.        if (entity == null) {            return false;        }        // Null coordinates can't have buildings.        if (coords == null) {            return false;        }        // Get the Hex at those coordinates.        final IHex curHex = game.getBoard().getHex(coords);        return isInBuilding(game, entity.elevationOccupied(curHex), coords);    }