weapon.extremeRange = 4;
    public static WeaponType createFlamer() {        WeaponType weapon = new WeaponType();        weapon.name = "Flamer";        weapon.setInternalName(weapon.name);        weapon.addLookupName("IS Flamer");        weapon.addLookupName("ISFlamer");        weapon.heat = 3;        weapon.damage = 2;        weapon.ammoType = AmmoType.T_NA;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 1;        weapon.mediumRange = 2;        weapon.longRange = 3;        weapon.tonnage = 1.0f;        weapon.criticals = 1;        weapon.flags |= F_FLAMER;        weapon.bv = 6;        String[] modes = { "Damage", "Heat" };        weapon.setModes(modes);        return weapon;    }