weapon.addLookupName("Rotary Assault Cannon/20");
weapon.addLookupName("Clan Rotary Assault Cannon/20");
    public static WeaponType createCLRAC20() {        WeaponType weapon = new WeaponType();        weapon.techLevel = TechConstants.T_CLAN_LEVEL_3;        weapon.name = "Rotary AC/20";        weapon.setInternalName("CLRotaryAC20");        weapon.addLookupName("Clan Rotary AC/20");        weapon.addLookupName("Rotary Assault Cannon/20");        weapon.heat = 7;        weapon.damage = 20;        weapon.rackSize = 20;        weapon.ammoType = AmmoType.T_AC_ROTARY;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 4;        weapon.mediumRange = 8;        weapon.longRange = 12;        weapon.extremeRange = 16;        weapon.tonnage = 16.0f;        weapon.criticals = 10;        weapon.flags |= F_DIRECT_FIRE | F_BALLISTIC | F_SPLITABLE;        weapon.bv = 823;        String[] modes = { "Single", "2-shot", "4-shot", "6-shot" };        weapon.setModes(modes);        return weapon;    }