weapon.extremeRange = 0;
    public static WeaponType createBAMicroBomb() {        WeaponType weapon = new WeaponType();        weapon.name = "Micro Bomb";        weapon.setInternalName("BAMicroBomb");        weapon.addLookupName("BA-Micro Bomb");        weapon.heat = 0;        weapon.damage = DAMAGE_VARIABLE;        weapon.rackSize = 2;        weapon.ammoType = AmmoType.T_BA_MICRO_BOMB;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 0;        weapon.mediumRange = 0;        weapon.longRange = 0;        weapon.tonnage = 0.0f;        weapon.criticals = 0;        weapon.bv = 0;        weapon.flags |= F_BATTLEARMOR | F_NO_FIRES;        return weapon;    }