weapon.techLevel = TechConstants.T_IS_LEVEL_3;
weapon.techLevel = TechConstants.T_IS_LEVEL_2;
    private static WeaponType createISLightPPC() {        WeaponType weapon = new WeaponType();        weapon.techLevel = TechConstants.T_IS_LEVEL_3;        weapon.name = "Light Particle Projection Cannon";        weapon.setInternalName(weapon.name);        weapon.addLookupName("ISLightPPC");        weapon.addLookupName("ISLPPC");        weapon.heat = 5;        weapon.damage = 5;        weapon.ammoType = AmmoType.T_NA;        weapon.minimumRange = 3;        weapon.shortRange = 6;        weapon.mediumRange = 12;        weapon.longRange = 18;        weapon.extremeRange = 24;        weapon.waterShortRange = 4;        weapon.waterMediumRange = 7;        weapon.waterLongRange = 10;        weapon.waterExtremeRange = 14;        weapon.tonnage = 3.0f;        weapon.criticals = 2;        weapon.flags |= F_PPC | F_DIRECT_FIRE | F_ENERGY | F_SINGLE_TARGET;        // Warning: this BV is unofficial.        //FIXME        weapon.bv = 88;        weapon.setModes(new String[] {"Field Inhibitor ON", "Field Inhibitor OFF"});        weapon.cost = 0;        return weapon;    }