devices = new GraphicsDevice[devs.size()];
devices = new JNodeFrameBufferDevice[devs.size()];
	public GraphicsDevice[] getScreenDevices() {		if (devices == null) {			final Collection devs = DeviceUtils.getDevicesByAPI(FrameBufferAPI.class);			devices = new GraphicsDevice[devs.size()];			int idx = 0;			for (Iterator i = devs.iterator(); i.hasNext(); idx++) {				devices[idx] = new JNodeFrameBufferDevice((Device) i.next());			}		}		return devices;	}