case RangeType.RANGE_EXTREME:
    public int getShotDamage(Entity en, Targetable targ) {	if (en != null && targ != null ) {	    // Get the range	    int fire_range = en.getPosition().distance(targ.getPosition());	    // Use the range to get the range id	    int range_id = range.getRangeID(fire_range);	    switch (range_id) {	    case RangeType.RANGE_SHORT:		return 25;	    case RangeType.RANGE_MED:		return 20;	    case RangeType.RANGE_LONG:		return 10;	    }	}	// If not explicit, return variable	return WeaponType.DAMAGE_VARIABLE;    }