weapon.addLookupName("Rotary Assault Cannon/10");
    public static WeaponType createCLRAC10() {        WeaponType weapon = new WeaponType();        weapon.techLevel = TechConstants.T_CLAN_LEVEL_3;        weapon.name = "Rotary AC/10";        weapon.setInternalName("CLRotaryAC10");        weapon.addLookupName("Clan Rotary AC/10");        weapon.heat = 3;        weapon.damage = 10;        weapon.rackSize = 10;        weapon.ammoType = AmmoType.T_AC_ROTARY;        weapon.minimumRange = WEAPON_NA;        weapon.shortRange = 6;        weapon.mediumRange = 12;        weapon.longRange = 18;        weapon.extremeRange = 24;        weapon.tonnage = 14.0f;        weapon.criticals = 7;        weapon.flags |= F_DIRECT_FIRE | F_BALLISTIC;        weapon.bv = 617;        String[] modes = { "Single", "2-shot", "4-shot", "6-shot" };        weapon.setModes(modes);        return weapon;    }