int[] myDamages = new int[1 + damage/degredation];
int[] myDamages = new int[damage/degredation];
    public void doExplosion(int damage, int degredation, boolean autoDestroyInSameHex, Coords position, boolean allowShelter, Vector vDesc)    {        int[] myDamages = new int[1 + damage/degredation];        myDamages[0] = damage;        for (int x=1; x<myDamages.length; x++)            myDamages[x] = myDamages[x-1]-degredation;        doExplosion(myDamages, autoDestroyInSameHex, position, allowShelter, vDesc);    }