Why isn't communism good for large nations?
Originally posted by Bamspeedy
Large, spread-out nation: Communism
Large, with many cities nation: Fascism
With communism, every new city you get adds corruption to ALL the other cities. With Fascism you don't get this particular 'penalty'.
In C3C, I prefer communism but the AI prefers fascism, in my experience.
For communism, the Secret Police Headquarters really helped out this government ALOT. But you won't be getting Great Wonders with this government unless you have a very well timed pre-build.
Fascism still keeps the same method of other governments in that you have a 'core' of cities, so your cities that already had all their improvements built in them (because they had low corruption in all other governments) will not drop in efficiency when you get more cities, like what happens in communism. Getting new cities that have no improvements in them really hurts communism, but not the other governments.
So you get a Palace, Forbidden Palace, and Secret Police HQ? 3 corruption reducing centres?