sets the number of lines that this text covers method used only in loading . concode_field_sep float lineMaxSize concode_elem_sep int numberOfLines concode_elem_sep Vector3f colour concode_elem_sep boolean centerText concode_elem_sep float fontSize concode_elem_sep Vector2f position concode_elem_sep boolean isHidden concode_elem_sep int vertexCount concode_elem_sep String textString concode_elem_sep int textMeshVao concode_elem_sep FontType font concode_field_sep int getMesh concode_elem_sep float getFontSize concode_elem_sep void setColour concode_elem_sep void show concode_elem_sep void remove concode_elem_sep int getVertexCount concode_elem_sep boolean isHidden concode_elem_sep void hide concode_elem_sep int getNumberOfLines concode_elem_sep float getMaxLineSize concode_elem_sep Vector2f getPosition concode_elem_sep String getTextString concode_elem_sep boolean isCentered concode_elem_sep Vector3f getColour concode_elem_sep FontType getFont concode_elem_sep void setMeshInfo
void function ( int arg0 ) { this . numberOfLines = arg0 ; }