this method resets the incoming events time events included . concode_field_sep boolean next concode_elem_sep State[] historyVector concode_elem_sep SCInterfaceImpl sCInterface concode_elem_sep boolean back concode_elem_sep int nextStateIndex concode_elem_sep State[] stateVector concode_elem_sep boolean push concode_field_sep SCInterface getSCInterface concode_elem_sep boolean check_mr_B_tr0 concode_elem_sep void react_mr_A_r__entry_Default concode_elem_sep void effect_mr_A_r_X2_tr0 concode_elem_sep void effect_mr_A_r_X2_tr1 concode_elem_sep void react_mr_B concode_elem_sep void runCycle concode_elem_sep void raisePush concode_elem_sep void raisePush concode_elem_sep void exitSequence_mr concode_elem_sep void effect_mr_A_tr0 concode_elem_sep void raiseNext concode_elem_sep void raiseNext concode_elem_sep void raiseBack concode_elem_sep void raiseBack concode_elem_sep void exitSequence_mr_A_r concode_elem_sep void enter concode_elem_sep void react_mr_A_r_exit_to_B concode_elem_sep void effect_mr_B_tr0 concode_elem_sep void exitSequence_mr_B concode_elem_sep void init concode_elem_sep void react_mr__entry_Default concode_elem_sep void enterSequence_mr_A_r_X2_default concode_elem_sep void exitAction concode_elem_sep void enterSequence_mr_B_default concode_elem_sep boolean check_mr_A_r_X2_tr1 concode_elem_sep void exitSequence_mr_A_r_X1 concode_elem_sep void exitSequence_mr_A_r_X2 concode_elem_sep void enterSequence_mr_default concode_elem_sep void enterSequence_mr_A_r_default concode_elem_sep void shallowEnterSequence_mr_A_r concode_elem_sep void enterSequence_mr_A_r_X1_default concode_elem_sep boolean check_mr_A_r_X2_tr0 concode_elem_sep void exitSequence_mr_A concode_elem_sep void exit concode_elem_sep void effect_mr_A_r_X1_tr0 concode_elem_sep boolean isStateActive concode_elem_sep void effect_mr_A_r_X1_tr1 concode_elem_sep void react_mr_A_r_X1 concode_elem_sep void react_mr_A_r_X2 concode_elem_sep boolean check_mr_A_r_X1_tr0 concode_elem_sep boolean check_mr_A_r_X1_tr1 concode_elem_sep void clearOutEvents concode_elem_sep void entryAction concode_elem_sep void enterSequence_mr_A_default
void function ( ) { sCInterface . clearEvents ( ) ; }