returns information about the continuation of the animation . concode_field_sep boolean running concode_elem_sep biuoop.KeyboardSensor keyboard concode_elem_sep GameEnvironment environment concode_elem_sep Counter ballsCounter concode_elem_sep LevelInformation level concode_elem_sep AnimationRunner runner concode_elem_sep Counter scoreCounter concode_elem_sep Counter numberOfLives concode_elem_sep SpriteCollection sprites concode_elem_sep Counter blocksCounter concode_field_sep void removeSprite concode_elem_sep void playOneTurn concode_elem_sep void addCollidable concode_elem_sep void addSprite concode_elem_sep void removeCollidable concode_elem_sep boolean haveBlocks concode_elem_sep void createBorder concode_elem_sep void initialize concode_elem_sep void doOneFrame
boolean function ( ) { return ! this . running ; }