sets the snapping tolerance which will be used to improved the robustness of the triangulation computation . a tolerance of 0.0 specifies that no snapping will take place . concode_field_sep Collection siteCoords concode_elem_sep double tolerance concode_elem_sep QuadEdgeSubdivision subdiv concode_elem_sep Envelope diagramEnv concode_elem_sep Envelope clipEnv concode_field_sep void setClipEnvelope concode_elem_sep QuadEdgeSubdivision getSubdivision concode_elem_sep void create concode_elem_sep void setSites concode_elem_sep void setSites concode_elem_sep Geometry clipGeometryCollection concode_elem_sep Geometry getDiagram
void function ( double arg0 ) { this . tolerance = arg0 ; }