gets the character bounds of each glyph found in the textsprite . concode_field_sep ArrayList<GlyphText> glyphTexts concode_elem_sep AffineTransform graphicStateTransform concode_elem_sep Rectangle2D.Float bounds concode_elem_sep boolean OPTIMIZED_DRAWING_ENABLED concode_elem_sep Color strokeColor concode_elem_sep int rmode concode_elem_sep FontFile font concode_field_sep AffineTransform getGraphicStateTransform concode_elem_sep void setRMode concode_elem_sep boolean intersects concode_elem_sep GlyphText addText concode_elem_sep void paint concode_elem_sep String toString concode_elem_sep void setStrokeColor concode_elem_sep void dispose concode_elem_sep Area getGlyphOutline concode_elem_sep void setGraphicStateTransform concode_elem_sep Rectangle2D.Float getBounds
ArrayList < GlyphText > function ( ) { return glyphTexts ; }