create and return a serialized field based on the current state . concode_field_sep SchemaPath path concode_elem_sep LinkedHashSet<MaterializedField> children concode_elem_sep MajorType type concode_elem_sep Key key concode_field_sep Class<?> getValueClass concode_elem_sep int getWidth concode_elem_sep MaterializedField withType concode_elem_sep int hashCode concode_elem_sep int hashCode concode_elem_sep SchemaPath getPath concode_elem_sep MaterializedField create concode_elem_sep MaterializedField create concode_elem_sep MaterializedField create concode_elem_sep DataMode getDataMode concode_elem_sep Key key concode_elem_sep MaterializedField withPath concode_elem_sep SerializedField.Builder getAsBuilder concode_elem_sep String getLastName concode_elem_sep boolean matches concode_elem_sep boolean matches concode_elem_sep int getPrecision concode_elem_sep Collection<MaterializedField> getChildren concode_elem_sep int getScale concode_elem_sep MajorType getType concode_elem_sep boolean isNullable concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep MaterializedField clone concode_elem_sep String toString concode_elem_sep String toString concode_elem_sep MaterializedField getOtherNullableVersion concode_elem_sep void addChild concode_elem_sep MaterializedField withPathAndType concode_elem_sep SchemaPath getAsSchemaPath concode_elem_sep String toExpr
SerializedField function ( ) { SerializedField . Builder loc0 = getAsBuilder ( ) ; for ( MaterializedField loc1 : getChildren ( ) ) { loc0 . addChild ( loc1 . getSerializedField ( ) ) ; } return loc0 . build ( ) ; }