returns whether or not this block storage 's chunk is fully empty , based on its internal reference count . concode_field_sep int yBase concode_elem_sep NibbleArray blocklightArray concode_elem_sep int blockRefCount concode_elem_sep BlockStateContainer data concode_elem_sep NibbleArray skylightArray concode_elem_sep int tickRefCount concode_field_sep void set concode_elem_sep void setExtSkylightValue concode_elem_sep void setBlocklightArray concode_elem_sep int getExtSkylightValue concode_elem_sep NibbleArray getBlocklightArray concode_elem_sep NibbleArray getSkylightArray concode_elem_sep int getExtBlocklightValue concode_elem_sep boolean getNeedsRandomTick concode_elem_sep void setSkylightArray concode_elem_sep IBlockState get concode_elem_sep int getYLocation concode_elem_sep void removeInvalidBlocks concode_elem_sep void setExtBlocklightValue concode_elem_sep BlockStateContainer getData
boolean function ( ) { return this . blockRefCount == 0 ; }