inits the game and sets up a player and chatfacade concode_field_sep Player p concode_elem_sep ChatFacade cf concode_elem_sep FacadeManager fm concode_elem_sep ClientModel cm concode_elem_sep int L concode_field_sep void sendChat concode_elem_sep void canSendChat
void function ( ) { cm = ModelExample . fullJsonModel ( ) ; fm = new FacadeManager ( cm ) ; cf = fm . getChat ( ) ; p = ModelExample . fullJsonModel ( ) . getPlayer ( PlayerIndex . FIRST ) ; L = cf . getModel ( ) . getChat ( ) . getLines ( ) . size ( ) ; }