determines whether we 're occupied . concode_field_sep int WORKERTHREAD_BUSY concode_elem_sep boolean running concode_elem_sep WorkerTask task concode_elem_sep int WORKERTHREAD_BLOCKED concode_elem_sep int WORKERTHREAD_IDLE concode_elem_sep boolean assigned concode_elem_sep int state concode_elem_sep WorkerThreadPool stp concode_field_sep void init concode_elem_sep boolean isAvailable concode_elem_sep void stopRunning concode_elem_sep int getWorkerThreadState concode_elem_sep void run concode_elem_sep void assign
boolean function ( ) { return assigned ; }