set the name of the associated blueprint . concode_field_sep String blueprintName concode_elem_sep String name concode_elem_sep HostGroupEntity hostGroup concode_elem_sep String hostGroupName concode_elem_sep String provisionAction concode_field_sep void setName concode_elem_sep String getBlueprintName concode_elem_sep String getProvisionAction concode_elem_sep String getName concode_elem_sep String getHostGroupName concode_elem_sep void setProvisionAction concode_elem_sep void setHostGroupName concode_elem_sep HostGroupEntity getHostGroupEntity concode_elem_sep void setHostGroupEntity
void function ( String arg0 ) { this . blueprintName = arg0 ; }