merge two doms , with one having dominance in the case of collision . concode_field_sep String CHILDREN_COMBINATION_APPEND concode_elem_sep String DEFAULT_CHILDREN_COMBINATION_MODE concode_elem_sep String SELF_COMBINATION_MODE_ATTRIBUTE concode_elem_sep String SELF_COMBINATION_OVERRIDE concode_elem_sep String SELF_COMBINATION_MERGE concode_elem_sep String CHILDREN_COMBINATION_MERGE concode_elem_sep String DEFAULT_SELF_COMBINATION_MODE concode_elem_sep String CHILDREN_COMBINATION_MODE_ATTRIBUTE concode_field_sep void mergeIntoXpp3Dom concode_elem_sep void writeToSerializer concode_elem_sep boolean isEmpty concode_elem_sep boolean isNotEmpty
Xpp3Dom function ( Xpp3Dom arg0 , Xpp3Dom arg1 , Boolean arg2 ) { if ( arg0 != null ) { mergeIntoXpp3Dom ( arg0 , arg1 , arg2 ) ; return arg0 ; } return arg1 ; }