update the view matrix matching the pose of the tango rgb camera . concode_field_sep RenderCallback mRenderCallback concode_elem_sep OpenGlSphere mEarthSphere concode_elem_sep OpenGlCameraPreview mOpenGlCameraPreview concode_elem_sep OpenGlSphere mMoonSphere concode_elem_sep String TAG concode_elem_sep Context mContext concode_field_sep void onDrawFrame concode_elem_sep void setEarthTransform concode_elem_sep void preRender concode_elem_sep void setMoonTransform concode_elem_sep void onSurfaceChanged concode_elem_sep int getTextureId concode_elem_sep void setProjectionMatrix concode_elem_sep void onSurfaceCreated
void function ( float [ ] arg0 ) { float [ ] loc0 = new float [ 16 ] ; Matrix . invertM ( loc0 , 0 , arg0 , 0 ) ; mEarthSphere . setViewMatrix ( loc0 ) ; mMoonSphere . setViewMatrix ( loc0 ) ; }