populates a map by reading an input stream , as part of deserialization . see #writemap for the data format . the size is determined by aprior call to #readcount . concode_field_sep Field field concode_field_sep void populateMultiset concode_elem_sep void populateMultiset concode_elem_sep void writeMultiset concode_elem_sep void set concode_elem_sep void set concode_elem_sep void writeMultimap concode_elem_sep FieldSetter<T> getFieldSetter concode_elem_sep int readCount concode_elem_sep void populateMultimap concode_elem_sep void populateMultimap concode_elem_sep void writeMap
void function ( Map < K , V > arg0 , ObjectInputStream arg1 , int arg2 ) { for ( int loc0 = 0 ; loc0 < arg2 ; loc0 ++ ) { @ SuppressWarnings ( "srini_string" ) K loc1 = ( K ) arg1 . readObject ( ) ; @ SuppressWarnings ( "srini_string" ) V loc2 = ( V ) arg1 . readObject ( ) ; arg0 . put ( loc1 , loc2 ) ; } }