extend the scroll animation . this allows a running animation to scroll further and longer , when used with #setfinalx int or #setfinaly int . concode_field_sep long mDuration concode_elem_sep float mDeltaAngle concode_elem_sep boolean mFinished concode_elem_sep float mCoeffVelocity concode_elem_sep long mStartTime concode_elem_sep int DEFAULT_DURATION concode_elem_sep int mMode concode_elem_sep int SCROLL_MODE concode_elem_sep float mDeceleration concode_elem_sep float mVelocity concode_elem_sep float mStartAngle concode_elem_sep float mCurrAngle concode_elem_sep int FLING_MODE concode_field_sep void abortAnimation concode_elem_sep void forceFinished concode_elem_sep int timePassed concode_elem_sep long getDuration concode_elem_sep float getStartAngle concode_elem_sep void startRotate concode_elem_sep void startRotate concode_elem_sep boolean computeAngleOffset concode_elem_sep boolean isFinished concode_elem_sep float getCurrVelocity concode_elem_sep void fling concode_elem_sep float getCurrAngle
void function ( int arg0 ) { int loc0 = timePassed ( ) ; mDuration = loc0 + arg0 ; mFinished = false ; }