creates a thing based on a given thing type . concode_field_sep Logger logger concode_field_sep ThingBuilder createThingBuilder concode_elem_sep ThingUID generateRandomThingUID
Thing function ( ThingType arg0 , ThingUID arg1 , Configuration arg2 , ThingUID arg3 ) { return createThing ( arg0 , arg1 , arg2 , arg3 , null ) ; }