returns a real number uniformly in a , b . concode_field_sep Random random concode_elem_sep long seed concode_field_sep double cauchy concode_elem_sep long getSeed concode_elem_sep int poisson concode_elem_sep void main concode_elem_sep int discrete concode_elem_sep double random concode_elem_sep boolean bernoulli concode_elem_sep boolean bernoulli concode_elem_sep double pareto concode_elem_sep int geometric concode_elem_sep void setSeed concode_elem_sep double exp concode_elem_sep void shuffle concode_elem_sep void shuffle concode_elem_sep void shuffle concode_elem_sep void shuffle concode_elem_sep void shuffle concode_elem_sep void shuffle concode_elem_sep double gaussian concode_elem_sep double gaussian
double function ( double arg0 , double arg1 ) { if ( ! ( arg0 < arg1 ) ) throw new IllegalArgumentException ( "srini_string" ) ; return arg0 + uniform ( ) * ( arg1 - arg0 ) ; }