returns the index of the the split point at which the token renderer should stop rendering the token sequence . concode_field_sep int rowHeight concode_elem_sep HashMap<Token,Rectangle2D> bounds concode_elem_sep int margin concode_elem_sep int baseline concode_elem_sep int width concode_elem_sep HashMap<Pair<Token,Integer>,TextLayout> textLayouts concode_elem_sep int fromSplitPoint concode_elem_sep int toSplitPoint concode_elem_sep int height concode_field_sep void setFromSplitPoint concode_elem_sep void setBaseline concode_elem_sep int getFromSplitPoint concode_elem_sep int getRowHeight concode_elem_sep int getMargin concode_elem_sep void setMargin concode_elem_sep Map<Token,Bounds1D> estimateTokenBounds concode_elem_sep int getWidth concode_elem_sep void setToSplitPoint concode_elem_sep Rectangle2D getBounds concode_elem_sep Dimension layout concode_elem_sep int getBaseline concode_elem_sep int getHeight concode_elem_sep TextLayout getPropertyTextLayout concode_elem_sep void setRowHeight
int function ( ) { return toSplitPoint ; }