reverse flags , to do so all encoders are called . concode_field_sep List<AbstractFlagEncoder> edgeEncoders concode_elem_sep String MOUNTAINBIKE concode_elem_sep boolean enableInstructions concode_elem_sep String BIKE concode_elem_sep String FOOT concode_elem_sep int nextRelBit concode_elem_sep int nextWayBit concode_elem_sep int bitsForTurnFlags concode_elem_sep String BIKE2 concode_elem_sep String MOTORCYCLE concode_elem_sep String RACINGBIKE concode_elem_sep String ERR concode_elem_sep int bitsForEdgeFlags concode_elem_sep String WAY_ERR concode_elem_sep int nextTurnBit concode_elem_sep int nextNodeBit concode_elem_sep String CAR concode_field_sep int getBytesForFlags concode_elem_sep long acceptWay concode_elem_sep EncodingManager setEnableInstructions concode_elem_sep void registerEncoder concode_elem_sep boolean needsTurnCostsSupport concode_elem_sep long handleWayTags concode_elem_sep long flagsDefault concode_elem_sep List<FlagEncoder> parseEncoderString concode_elem_sep List<FlagEncoder> fetchEdgeEncoders concode_elem_sep long handleNodeTags concode_elem_sep long handleRelationTags concode_elem_sep int hashCode concode_elem_sep String fixWayName concode_elem_sep boolean equals concode_elem_sep FlagEncoder getEncoder concode_elem_sep FlagEncoder getEncoder concode_elem_sep boolean supports concode_elem_sep EncodingManager create concode_elem_sep String toString concode_elem_sep void applyWayTags concode_elem_sep String toDetailsString
long function ( long arg0 ) { int loc0 = edgeEncoders . size ( ) ; for ( int loc1 = 0 ; loc1 < loc0 ; loc1 ++ ) { arg0 = edgeEncoders . get ( loc1 ) . reverseFlags ( arg0 ) ; } return arg0 ; }