changer le parametre miner concode_field_sep int blocker concode_elem_sep int bomber concode_elem_sep int basher concode_elem_sep int count concode_elem_sep int length concode_elem_sep int climber concode_elem_sep Position positionSortie concode_elem_sep Position positionTrappe concode_elem_sep int speed concode_elem_sep int digger concode_elem_sep int miner concode_elem_sep int floater concode_elem_sep int builder concode_elem_sep int time concode_elem_sep Element_itf[][] map concode_elem_sep int rescue concode_elem_sep int height concode_field_sep int getTime concode_elem_sep int getMiner concode_elem_sep void setBomber concode_elem_sep void setFloater concode_elem_sep void update concode_elem_sep void setRescue concode_elem_sep int getFloater concode_elem_sep int getHeight concode_elem_sep void setBasher concode_elem_sep void deleteBlockingLemming concode_elem_sep void setBuilder concode_elem_sep int getCount concode_elem_sep void setCount concode_elem_sep Position getPositionSortie concode_elem_sep void setTime concode_elem_sep Position getPositionTrappe concode_elem_sep void addBlocks concode_elem_sep int getBomber concode_elem_sep int getBasher concode_elem_sep void destroy concode_elem_sep int getRescue concode_elem_sep void setClimber concode_elem_sep Element_itf[][] getMap concode_elem_sep int getClimber concode_elem_sep void setSpeed concode_elem_sep int getBuilder concode_elem_sep int getSpeed concode_elem_sep int getLength concode_elem_sep String toString concode_elem_sep int getDigger concode_elem_sep void setDigger
void function ( int arg0 ) { this . miner = arg0 ; }