dust concode_field_sep int BASE_EXP concode_elem_sep List<Body> equipList concode_field_sep void addBody concode_elem_sep List<Body> getEquips concode_elem_sep boolean checkAddWaza concode_elem_sep Map<BodyKind,Body> getEquipOf concode_elem_sep Body getChangeChara concode_elem_sep void getExp concode_elem_sep Body search concode_elem_sep void removeBody concode_elem_sep void equip concode_elem_sep void equip concode_elem_sep boolean have concode_elem_sep Body searchItem concode_elem_sep List<String> equipWaza concode_elem_sep List<Body> getPlayers
boolean function ( Body arg0 ) { if ( arg0 . getY ( ) != 14 ) return false ; if ( arg0 . getX ( ) < 14 ) return false ; return true ; }