set the display text to be used with com.hookedonplay.decoviewlib.charts.decodraweffect.effecttype #drawexplode canvas , rectf , float concode_field_sep long mEffectDuration concode_elem_sep int mColor concode_elem_sep long mEventID concode_elem_sep float mEndPosition concode_elem_sep long mEffectDuration concode_elem_sep int mEffectRotations concode_elem_sep long mEventID concode_elem_sep int mIndex concode_elem_sep long mFadeDuration concode_elem_sep EventType mType concode_elem_sep DecoDrawEffect.EffectType mEffectType concode_elem_sep long EVENT_ID_UNSPECIFIED concode_elem_sep int mColor concode_elem_sep long mFadeDuration concode_elem_sep Interpolator mInterpolator concode_elem_sep int mEffectRotations concode_elem_sep long mDelay concode_elem_sep String mDisplayText concode_elem_sep String TAG concode_elem_sep ExecuteEventListener mListener concode_elem_sep View[] mLinkedViews concode_elem_sep int mIndexPosition concode_field_sep Builder setDuration concode_elem_sep Builder setEventID concode_elem_sep View[] getLinkedViews concode_elem_sep long getDelay concode_elem_sep void onEventStart concode_elem_sep Builder setEffectRotations concode_elem_sep Builder setFadeDuration concode_elem_sep void onEventEnd concode_elem_sep Builder setLinkedViews concode_elem_sep long getFadeDuration concode_elem_sep Interpolator getInterpolator concode_elem_sep String getDisplayText concode_elem_sep Builder setDelay concode_elem_sep void notifyStartListener concode_elem_sep int getEffectRotations concode_elem_sep Builder setInterpolator concode_elem_sep DecoDrawEffect.EffectType getEffectType concode_elem_sep int getIndexPosition concode_elem_sep float getEndPosition concode_elem_sep int getColor concode_elem_sep long getEffectDuration concode_elem_sep EventType getEventType concode_elem_sep Builder setColor concode_elem_sep boolean isColorSet concode_elem_sep DecoEvent build concode_elem_sep Builder setIndex concode_elem_sep void notifyEndListener concode_elem_sep Builder setListener concode_elem_sep long getEventID
Builder function ( String arg0 ) { mDisplayText = arg0 ; return this ; }