writes image descriptor concode_field_sep Color transparent concode_elem_sep boolean[] usedEntry concode_elem_sep BufferedImage image concode_elem_sep byte[] indexedPixels concode_elem_sep boolean closeStream concode_elem_sep int sample concode_elem_sep boolean started concode_elem_sep boolean sizeSet concode_elem_sep OutputStream out concode_elem_sep int palSize concode_elem_sep boolean firstFrame concode_elem_sep int dispose concode_elem_sep byte[] pixels concode_elem_sep int repeat concode_elem_sep byte[] colorTab concode_elem_sep int width concode_elem_sep int colorDepth concode_elem_sep int delay concode_elem_sep int height concode_elem_sep int transIndex concode_field_sep void writePalette concode_elem_sep void setRepeat concode_elem_sep void analyzePixels concode_elem_sep void setTransparent concode_elem_sep boolean start concode_elem_sep boolean start concode_elem_sep void writeGraphicCtrlExt concode_elem_sep void writeLSD concode_elem_sep void setQuality concode_elem_sep void setSize concode_elem_sep void writeNetscapeExt concode_elem_sep void setFrameRate concode_elem_sep boolean addFrame concode_elem_sep boolean finish concode_elem_sep int findClosest concode_elem_sep void getImagePixels concode_elem_sep void writePixels concode_elem_sep void writeShort concode_elem_sep void setDelay concode_elem_sep void writeString concode_elem_sep void setDispose
void function ( ) { out . write ( 0x2c ) ; writeShort ( 0 ) ; writeShort ( 0 ) ; writeShort ( width ) ; writeShort ( height ) ; if ( firstFrame ) { out . write ( 0 ) ; } else { out . write ( 0x80 | 0 | 0 | 0 | palSize ) ; } }