returns true if there is another node available ; false otherwise . concode_field_sep Logger log concode_elem_sep NodeImpl next concode_elem_sep int invalid concode_elem_sep SessionDataManager itemMgr concode_elem_sep ScoreNodeIterator scoreNodes concode_elem_sep int selectorIndex concode_elem_sep boolean initialized concode_field_sep Object next concode_elem_sep void fetchNext concode_elem_sep long getSize concode_elem_sep long getPosition concode_elem_sep Node nextNode concode_elem_sep void skip concode_elem_sep void initialize concode_elem_sep void remove concode_elem_sep void skipBack
boolean function ( ) { initialize ( ) ; return next != null ; }