suspends the state via #wait concode_field_sep RhinoDebuggerImpl debugger concode_elem_sep LinkedList frames concode_elem_sep Long contextId concode_elem_sep StackFrame stepFrame concode_elem_sep int STEP_IN concode_elem_sep Long threadId concode_elem_sep int STEP_CONTINUE concode_elem_sep int STEP_NEXT concode_elem_sep int STEP_OUT concode_elem_sep int stepState concode_elem_sep int CONTEXT_SUSPENDED concode_elem_sep int CONTEXT_RUNNING concode_elem_sep int contextState concode_field_sep void resume concode_elem_sep void suspend concode_elem_sep boolean stepBreak concode_elem_sep void debuggerStatement concode_elem_sep void scriptLoaded concode_elem_sep StackFrame getFrame concode_elem_sep boolean sendExceptionEvent concode_elem_sep Long getId concode_elem_sep StackFrame getTopFrame concode_elem_sep List getFrameIds concode_elem_sep boolean sendBreakEvent concode_elem_sep void exceptionThrown concode_elem_sep String getState concode_elem_sep boolean sendScriptEvent concode_elem_sep Long getThreadId concode_elem_sep void popFrame concode_elem_sep void lineChange concode_elem_sep void pushFrame
void function ( ) { contextState = CONTEXT_SUSPENDED ; while ( contextState == CONTEXT_SUSPENDED ) { try { wait ( ) ; } catch ( InterruptedException loc0 ) { loc0 . printStackTrace ( ) ; } } }