returns the name of the camera . there must be a node in the scenegraph with the same name . this node specifies the position of the camera in the scene hierarchy and can be animated . concode_field_sep float m_clipNear concode_elem_sep String m_name concode_elem_sep float m_aspect concode_elem_sep Object m_position concode_elem_sep float m_clipFar concode_elem_sep float m_horizontalFOV concode_elem_sep Object m_up concode_elem_sep Object m_lookAt concode_field_sep float getClipPlaneFar concode_elem_sep V3 getPosition concode_elem_sep float getHorizontalFOV concode_elem_sep float getAspect concode_elem_sep V3 getUp concode_elem_sep V3 getLookAt concode_elem_sep float getClipPlaneNear
String function ( ) { return m_name ; }