creates the default inputlistener of this awt input component . concode_field_sep int mouseX concode_elem_sep int[] keyPressed concode_elem_sep int pressedKey concode_elem_sep int mouseY concode_elem_sep boolean mouseExists concode_elem_sep InputListener listener concode_elem_sep boolean[] mouseDown concode_elem_sep int releasedMouse concode_elem_sep int mouseDY concode_elem_sep int mouseDX concode_elem_sep KeyTyped keyTyped concode_elem_sep int[] mousePressed concode_elem_sep int[] mouseReleased concode_elem_sep boolean mouseVisible concode_elem_sep Component component concode_elem_sep int lastMouseX concode_elem_sep int lastMouseY concode_elem_sep int pressedMouse concode_elem_sep int[] keyReleased concode_elem_sep boolean[] keyDown concode_elem_sep int releasedKey concode_field_sep boolean[] getKeyDown concode_elem_sep void mouseExited concode_elem_sep void mouseDragged concode_elem_sep boolean isKeyPressed concode_elem_sep void update concode_elem_sep boolean isMouseVisible concode_elem_sep long getRepeatRate concode_elem_sep void keyTyped concode_elem_sep void mousePressed concode_elem_sep void mouseReleased concode_elem_sep void focusLost concode_elem_sep void mouseEntered concode_elem_sep int getMousePressed concode_elem_sep boolean isMousePressed concode_elem_sep void setRepeatDelay concode_elem_sep int getKeyPressed concode_elem_sep boolean isKeyDown concode_elem_sep void keyReleased concode_elem_sep void setRepeatRate concode_elem_sep void mouseMoved concode_elem_sep int getMouseY concode_elem_sep int getMouseDY concode_elem_sep int getKeyTyped concode_elem_sep void focusGained concode_elem_sep int getMouseX concode_elem_sep void keyPressed concode_elem_sep void mouseMove concode_elem_sep int getMouseDX concode_elem_sep boolean[] getMouseDown concode_elem_sep boolean isKeyTyped concode_elem_sep void refresh concode_elem_sep boolean isMouseReleased concode_elem_sep boolean isKeyReleased concode_elem_sep boolean isMouseExists concode_elem_sep boolean isMouseDown concode_elem_sep void cleanup concode_elem_sep void setMouseVisible concode_elem_sep void mouseClicked concode_elem_sep long getRepeatDelay concode_elem_sep int getKeyReleased concode_elem_sep Component getComponent concode_elem_sep int getMouseReleased
InputListener function ( ) { return new InputListener ( ) ; }