sets the game id that this forfeit pertains to . concode_field_sep int gameID concode_elem_sep String NAMESPACE concode_elem_sep String ELEMENT_NAME concode_field_sep String getNamespace concode_elem_sep int getGameID concode_elem_sep String toXML concode_elem_sep String getElementName
void function ( int arg0 ) { this . gameID = arg0 ; }