called only by st3worldpanel mousedragged concode_field_sep int CAM_VEL_TERMINAL concode_elem_sep double CAM_PAN_TO_TIME concode_elem_sep int camera_panToY concode_elem_sep int camera_panToX concode_elem_sep double camera_speedSquared concode_elem_sep int camera_pos_y concode_elem_sep double camera_panTimeRemaining concode_elem_sep double camera_deltaY concode_elem_sep double ZOOM_INCREMENT concode_elem_sep double camera_deltaX concode_elem_sep int camera_pos_x concode_elem_sep int ZOOM_MIN concode_elem_sep double camera_panLocationX concode_elem_sep double updateHertz concode_elem_sep double camera_panLocationY concode_elem_sep int ZOOM_MAX concode_elem_sep double zoom concode_elem_sep int CAM_FRICTION concode_elem_sep double CAM_MODIFIER concode_elem_sep int CAM_VIEW_BORDER concode_elem_sep MapPanel parentPanel concode_elem_sep double camera_direction concode_field_sep void panTo concode_elem_sep double getZoom concode_elem_sep void panToImmediately concode_elem_sep void setZoom concode_elem_sep Boolean decrementZoom concode_elem_sep Boolean incrementZoom concode_elem_sep void borderCheck concode_elem_sep void scrollZoom concode_elem_sep void updateWorldZoom concode_elem_sep void updateSize concode_elem_sep int convertPanelCoordToWorldCoord_x concode_elem_sep int getCamera_y concode_elem_sep int getCamera_x concode_elem_sep int convertPanelCoordToWorldCoord_y concode_elem_sep void updatePanning
void function ( int arg0 , int arg1 ) { camera_direction = Math . atan2 ( arg1 , arg0 ) ; camera_speedSquared = Math . min ( Math . pow ( arg0 , 2 ) + Math . pow ( arg1 , 2 ) , CAM_VEL_TERMINAL ) ; camera_panTimeRemaining = - 1 ; }