creates unchanged item state shortcut for new itemstate data , unchanged , false , false , null concode_field_sep int MIXIN_CHANGED concode_elem_sep ItemData data concode_elem_sep int DELETED concode_elem_sep boolean eventFire concode_elem_sep long serialVersionUID concode_elem_sep int ADDED concode_elem_sep QPath oldPath concode_elem_sep int ADDED_AUTO_CREATED_NODES concode_elem_sep int RENAMED concode_elem_sep boolean isPersisted concode_elem_sep QPath ancestorToSave concode_elem_sep int UNCHANGED concode_elem_sep int PATH_CHANGED concode_elem_sep boolean internallyCreated concode_elem_sep int UPDATED concode_elem_sep ChangedSizeHandler sizeHandler concode_elem_sep int state concode_elem_sep Log LOG concode_field_sep boolean isAddedAutoCreatedNodes concode_elem_sep void eraseEventFire concode_elem_sep boolean isUpdated concode_elem_sep ChangedSizeHandler getChangedSizeHandler concode_elem_sep boolean isRenamed concode_elem_sep ItemState createUpdatedState concode_elem_sep ItemState createUpdatedState concode_elem_sep boolean isPathChanged concode_elem_sep boolean isDeleted concode_elem_sep ItemState createRenamedState concode_elem_sep ItemState createRenamedState concode_elem_sep boolean isAdded concode_elem_sep boolean isDescendantOf concode_elem_sep boolean isSame concode_elem_sep ItemState createAddedAutoCreatedNodes concode_elem_sep ItemState createAddedState concode_elem_sep ItemState createAddedState concode_elem_sep ItemData getData concode_elem_sep void makeStateAdded concode_elem_sep QPath getAncestorToSave concode_elem_sep boolean isUnchanged concode_elem_sep void writeExternal concode_elem_sep QPath getOldPath concode_elem_sep boolean isNode concode_elem_sep boolean isPersisted concode_elem_sep String nameFromValue concode_elem_sep boolean isMixinChanged concode_elem_sep boolean isInternallyCreated concode_elem_sep long getChangedSize concode_elem_sep boolean isEventFire concode_elem_sep int getState concode_elem_sep ItemState createDeletedState concode_elem_sep ItemState createDeletedState concode_elem_sep boolean equals concode_elem_sep void readExternal
ItemState function ( ItemData arg0 ) { return new ItemState ( arg0 , UNCHANGED , false , null ) ; }