sets the worldobj for this tileentity . concode_field_sep int field_145851_c concode_elem_sep Map classToNameMap concode_elem_sep Logger logger concode_elem_sep String __OBFID concode_elem_sep Block blockType concode_elem_sep Map nameToClassMap concode_elem_sep int field_145849_e concode_elem_sep int field_145848_d concode_elem_sep boolean tileEntityInvalid concode_elem_sep World worldObj concode_elem_sep int blockMetadata concode_field_sep void readFromNBT concode_elem_sep boolean hasWorldObj concode_elem_sep double getMaxRenderDistanceSquared concode_elem_sep boolean receiveClientEvent concode_elem_sep Packet getDescriptionPacket concode_elem_sep int getBlockMetadata concode_elem_sep void invalidate concode_elem_sep boolean isInvalid concode_elem_sep void updateContainingBlockInfo concode_elem_sep void updateEntity concode_elem_sep double getDistanceFrom concode_elem_sep void onInventoryChanged concode_elem_sep void func_145826_a concode_elem_sep void func_145828_a concode_elem_sep World getWorldObj concode_elem_sep TileEntity createAndLoadEntity concode_elem_sep void writeToNBT concode_elem_sep Block getBlockType concode_elem_sep void validate
void function ( World arg0 ) { this . worldObj = arg0 ; }