set the minimum lightness value for this target . concode_field_sep float[] mLightnessTargets concode_elem_sep Target LIGHT_VIBRANT concode_elem_sep float MAX_MUTED_SATURATION concode_elem_sep float WEIGHT_POPULATION concode_elem_sep float WEIGHT_SATURATION concode_elem_sep int INDEX_WEIGHT_SAT concode_elem_sep int INDEX_WEIGHT_LUMA concode_elem_sep Target DARK_VIBRANT concode_elem_sep float TARGET_MUTED_SATURATION concode_elem_sep Target VIBRANT concode_elem_sep boolean mIsExclusive concode_elem_sep float[] mSaturationTargets concode_elem_sep float TARGET_NORMAL_LUMA concode_elem_sep float[] mWeights concode_elem_sep float TARGET_LIGHT_LUMA concode_elem_sep float MIN_VIBRANT_SATURATION concode_elem_sep float TARGET_DARK_LUMA concode_elem_sep int INDEX_MAX concode_elem_sep int INDEX_TARGET concode_elem_sep float MAX_DARK_LUMA concode_elem_sep float MIN_NORMAL_LUMA concode_elem_sep int INDEX_MIN concode_elem_sep Target MUTED concode_elem_sep Target LIGHT_MUTED concode_elem_sep float TARGET_VIBRANT_SATURATION concode_elem_sep Target mTarget concode_elem_sep float MIN_LIGHT_LUMA concode_elem_sep Target DARK_MUTED concode_elem_sep float WEIGHT_LUMA concode_elem_sep float MAX_NORMAL_LUMA concode_elem_sep int INDEX_WEIGHT_POP concode_field_sep float getMinimumSaturation concode_elem_sep void setDefaultMutedSaturationValues concode_elem_sep Builder setTargetLightness concode_elem_sep float getLightnessWeight concode_elem_sep void setDefaultLightLightnessValues concode_elem_sep Builder setPopulationWeight concode_elem_sep float getMaximumSaturation concode_elem_sep boolean isExclusive concode_elem_sep Builder setExclusive concode_elem_sep Builder setTargetSaturation concode_elem_sep Builder setMinimumSaturation concode_elem_sep Builder setLightnessWeight concode_elem_sep float getTargetLightness concode_elem_sep void setDefaultVibrantSaturationValues concode_elem_sep float getTargetSaturation concode_elem_sep float getSaturationWeight concode_elem_sep void setDefaultWeights concode_elem_sep void normalizeWeights concode_elem_sep Builder setSaturationWeight concode_elem_sep void setDefaultDarkLightnessValues concode_elem_sep float getMinimumLightness concode_elem_sep Builder setMaximumSaturation concode_elem_sep float getPopulationWeight concode_elem_sep void setDefaultNormalLightnessValues concode_elem_sep Target build concode_elem_sep float getMaximumLightness concode_elem_sep Builder setMaximumLightness concode_elem_sep void setTargetDefaultValues
Builder function ( @ FloatRange ( from = 0 , to = 1 ) float arg0 ) { mTarget . mLightnessTargets [ INDEX_MIN ] = arg0 ; return this ; }