evaluates a random hand according to the given payouttable . concode_field_sep Game poker concode_field_sep List<Integer> createRandomHand concode_elem_sep void main concode_elem_sep double testHand
double function ( ) { List < Integer > loc0 = createRandomHand ( ) ; System . out . println ( "srini_string" + loc0 ) ; return poker . testHand ( loc0 . get ( 0 ) , loc0 . get ( 1 ) , loc0 . get ( 2 ) , loc0 . get ( 3 ) , loc0 . get ( 4 ) ) ; }