creates a wavedata container from the specified bytes concode_field_sep ByteBuffer data concode_elem_sep int format concode_elem_sep int samplerate concode_field_sep void dispose concode_elem_sep ByteBuffer convertAudioBytes
WaveData function ( byte [ ] arg0 ) { try { return create ( AudioSystem . getAudioInputStream ( new BufferedInputStream ( new ByteArrayInputStream ( arg0 ) ) ) ) ; } catch ( Exception loc0 ) { loc0 . printStackTrace ( ) ; return null ; } }