this sets the currently `` active '' action 's actual action . concode_field_sep long waitBeforeTimeout concode_elem_sep Predicate<? extends Event> waitAfter concode_elem_sep Action activeAction concode_elem_sep boolean isAsync concode_elem_sep Consumer<Exception> generalExceptionHandler concode_elem_sep boolean isCancelled concode_elem_sep Predicate<? extends Event> waitBefore concode_elem_sep Consumer<RateLimitException> rateLimitHandler concode_elem_sep long waitAfterTimeout concode_elem_sep ConcurrentLinkedQueue<Action> actions concode_elem_sep ExecutorService asyncExecutor concode_elem_sep Consumer<DiscordException> discordExceptionHandler concode_elem_sep boolean isDone concode_elem_sep boolean bufferRequests concode_elem_sep ActionMode mode concode_elem_sep boolean failOnException concode_elem_sep IDiscordClient client concode_elem_sep IRequestAction action concode_elem_sep Consumer<MissingPermissionsException> missingPermissionHandler concode_field_sep void cancel concode_elem_sep RequestBuilder setAsync concode_elem_sep boolean isCancelled concode_elem_sep RequestBuilder onDiscordError concode_elem_sep RequestBuilder elseDo concode_elem_sep RequestBuilder doActionBefore concode_elem_sep RequestBuilder doActionBefore concode_elem_sep RequestBuilder doActionBefore concode_elem_sep RequestBuilder onGeneralError concode_elem_sep RequestBuilder doActionAfter concode_elem_sep RequestBuilder doActionAfter concode_elem_sep RequestBuilder doActionAfter concode_elem_sep RequestBuilder onRatelimitError concode_elem_sep void execute concode_elem_sep boolean execute concode_elem_sep boolean execute concode_elem_sep boolean isDone concode_elem_sep RequestBuilder andThen concode_elem_sep RequestBuilder onMissingPermissionsError concode_elem_sep void build concode_elem_sep RequestBuilder shouldBufferRequests concode_elem_sep RequestBuilder shouldFailOnException
RequestBuilder function ( IRequestAction arg0 ) { activeAction . arg0 = arg0 ; return this ; }