retrieve the last computed y velocity . you must first call #computecurrentvelocity int before calling this function . concode_field_sep Pointer next concode_elem_sep int generation concode_elem_sep String TAG concode_elem_sep Pool<VelocityTracker> sPool concode_elem_sep VelocityTracker mNext concode_elem_sep boolean DEBUG concode_elem_sep boolean localLOGV concode_elem_sep int MAX_AGE_MILLISECONDS concode_elem_sep Pointer mPointerListHead concode_elem_sep int mLastTouchIndex concode_elem_sep int POINTER_POOL_CAPACITY concode_elem_sep Pointer sRecycledPointerListHead concode_elem_sep int mGeneration concode_elem_sep float xVelocity concode_elem_sep float[] pastX concode_elem_sep int sRecycledPointerCount concode_elem_sep float[] pastY concode_elem_sep int id concode_elem_sep int NUM_PAST concode_elem_sep float yVelocity concode_elem_sep long[] pastTime concode_field_sep VelocityTracker obtain concode_elem_sep void onReleased concode_elem_sep void onAcquired concode_elem_sep void clear concode_elem_sep Pointer obtainPointer concode_elem_sep VelocityTracker newInstance concode_elem_sep Pointer getPointer concode_elem_sep float getXVelocity concode_elem_sep float getXVelocity concode_elem_sep void addMovement concode_elem_sep VelocityTracker getNextPoolable concode_elem_sep void computeCurrentVelocity concode_elem_sep void computeCurrentVelocity concode_elem_sep void releasePointer concode_elem_sep void recycle concode_elem_sep void setNextPoolable concode_elem_sep void releasePointerList
float function ( int arg0 ) { Pointer loc0 = getPointer ( arg0 ) ; return loc0 != null ? loc0 . yVelocity : 0 ; }