dispatches a command without callback . when dispatching fails , since there is no callback , the command will not be retried . concode_field_sep RetryScheduler retryScheduler concode_elem_sep CommandBus commandBus concode_elem_sep List<MessageDispatchInterceptor<CommandMessage<?>>> dispatchInterceptors concode_field_sep CommandMessage<? extends C> processInterceptors concode_elem_sep void send
void function ( Object arg0 ) { if ( retryScheduler == null ) { commandBus . dispatch ( processInterceptors ( asCommandMessage ( arg0 ) ) ) ; } else { CommandMessage < ? > loc0 = asCommandMessage ( arg0 ) ; send ( loc0 , LoggingCallback . INSTANCE ) ; } }