sets the history . concode_field_sep Random randomGenerator concode_elem_sep Map<Double,Double> history concode_field_sep void loadHistory concode_elem_sep double getUtilization concode_elem_sep Map<Double,Double> getHistory concode_elem_sep Random getRandomGenerator concode_elem_sep void saveHistory concode_elem_sep void setRandomGenerator
void function ( Map < Double , Double > arg0 ) { this . history = arg0 ; }