finish the task . concode_field_sep int progress100 concode_elem_sep int progressTotal concode_elem_sep String displayName concode_elem_sep boolean started concode_elem_sep int currentUnit concode_elem_sep boolean finished concode_elem_sep ProgressHandle handle concode_field_sep String getDisplayName concode_elem_sep void start concode_elem_sep void start concode_elem_sep void progress concode_elem_sep void progress concode_elem_sep void progress concode_elem_sep void progress concode_elem_sep void switchToIndeterminate concode_elem_sep void switchToDeterminate concode_elem_sep void setDisplayName
void function ( ) { if ( handle != null && started && ! finished ) { try { handle . finish ( ) ; finished = true ; } catch ( Exception loc0 ) { System . err . println ( "srini_string" ) ; } } }