transform a rectangle with all matrices . concode_field_sep Matrix mMatrixValueToPx concode_elem_sep Matrix mMatrixOffset concode_elem_sep ViewPortHandler mViewPortHandler concode_elem_sep Matrix mMBuffer1 concode_elem_sep Matrix mMBuffer2 concode_field_sep void rectValueToPixelHorizontal concode_elem_sep void rectValuesToPixel concode_elem_sep void prepareMatrixValuePx concode_elem_sep void pixelsToValue concode_elem_sep float[] generateTransformedValuesBubble concode_elem_sep void prepareMatrixOffset concode_elem_sep float[] generateTransformedValuesCandle concode_elem_sep Matrix getValueToPixelMatrix concode_elem_sep float[] generateTransformedValuesBarChart concode_elem_sep void pointValuesToPixel concode_elem_sep void pathValueToPixel concode_elem_sep void pathValuesToPixel concode_elem_sep PointD getValuesByTouchPoint concode_elem_sep Matrix getValueMatrix concode_elem_sep float[] generateTransformedValuesScatter concode_elem_sep Matrix getPixelToValueMatrix concode_elem_sep float[] generateTransformedValuesHorizontalBarChart concode_elem_sep float[] generateTransformedValuesLine concode_elem_sep Matrix getOffsetMatrix
void function ( RectF arg0 ) { mMatrixValueToPx . mapRect ( arg0 ) ; mViewPortHandler . getMatrixTouch ( ) . mapRect ( arg0 ) ; mMatrixOffset . mapRect ( arg0 ) ; }