adds a new state to the page this . concode_field_sep String randomToken concode_elem_sep String name concode_elem_sep String flowId concode_elem_sep long serialVersionUID concode_elem_sep Map states concode_field_sep void setName concode_elem_sep IState getState concode_elem_sep String getName concode_elem_sep String getFlowId concode_elem_sep boolean existState concode_elem_sep String getRandomToken concode_elem_sep void setRandomToken concode_elem_sep String getStateHash concode_elem_sep String toString concode_elem_sep void setFlowId concode_elem_sep Map getStates
void function ( IState arg0 ) { this . states . put ( arg0 . getId ( ) , arg0 ) ; }