create an ijavascriptunit info from the given compilation unit on disk . concode_field_sep HierarchyResolver hierarchyResolver concode_elem_sep String focusQualifiedName concode_elem_sep TypeHierarchy hierarchy concode_elem_sep NameLookup nameLookup concode_elem_sep Map infoToHandle concode_field_sep void worked concode_elem_sep void build concode_elem_sep IType getType concode_elem_sep IType getHandle concode_elem_sep void buildSupertypes concode_elem_sep void connect concode_elem_sep IType lookupBinaryHandle
ICompilationUnit function ( Openable arg0 , IFile arg1 ) { final char [ ] loc0 = arg0 . getElementName ( ) . toCharArray ( ) ; return new ResourceCompilationUnit ( arg1 , arg1 . getLocationURI ( ) ) { public char [ ] getFileName ( ) { return super . arg1 . getFullPath ( ) . toString ( ) . toCharArray ( ) ; } } ; }