computes the distance between this point and the given point . concode_field_sep double x concode_elem_sep double y concode_elem_sep double z concode_field_sep Point add concode_elem_sep Point add concode_elem_sep Comparator<Point> getComparator concode_elem_sep Vector subtract concode_elem_sep Vector subtract concode_elem_sep double[] toHomogenousArray concode_elem_sep Point scale concode_elem_sep int compareTo concode_elem_sep double distanceSqrd concode_elem_sep double get concode_elem_sep double[] toArray concode_elem_sep Object clone concode_elem_sep Point divide concode_elem_sep String toString concode_elem_sep Vector toVector3D
double function ( Point arg0 ) { return Math . sqrt ( distanceSqrd ( arg0 ) ) ; }