returns the tangent 's normals using the tangent and provided up vector doing a cross product . concode_field_sep List<Vector3> controlPoints concode_elem_sep Vector3 T2 concode_elem_sep Vector3 T1 concode_elem_sep long serialVersionUID concode_field_sep void add concode_elem_sep List<Vector3> getControlPoints concode_elem_sep List<Vector3> getPath concode_elem_sep void getPath concode_elem_sep List<Vector3> getTangentNormals2D concode_elem_sep List<Vector3> getTangents
List < Vector3 > function ( int arg0 , Vector3 arg1 ) { List < Vector3 > loc0 = getTangents ( arg0 ) ; ArrayList < Vector3 > loc1 = new ArrayList < Vector3 > ( ) ; for ( Vector3 loc2 : loc0 ) loc1 . add ( new Vector3 ( loc2 ) . crs ( arg1 ) . nor ( ) ) ; return loc1 ; }