return the winding rule for determining the insideness of the path . concode_field_sep QuadCurve2D quad concode_elem_sep int index concode_elem_sep AffineTransform affine concode_field_sep void next concode_elem_sep int currentSegment concode_elem_sep int currentSegment concode_elem_sep boolean isDone
int function ( ) { return WIND_NON_ZERO ; }