makes a copy . class names are replaced according to the given map object . concode_field_sep ConstPool constPool concode_elem_sep int name concode_elem_sep byte[] info concode_field_sep AttributeInfo lookup concode_elem_sep void writeAll concode_elem_sep AttributeInfo read concode_elem_sep String getName concode_elem_sep void set concode_elem_sep ConstPool getConstPool concode_elem_sep byte[] get concode_elem_sep int length concode_elem_sep int getLength concode_elem_sep LinkedList copyAll concode_elem_sep void write concode_elem_sep void remove
AttributeInfo function ( ConstPool arg0 , Map arg1 ) { int loc0 = info . length ; byte [ ] loc1 = info ; byte [ ] loc2 = new byte [ loc0 ] ; for ( int loc3 = 0 ; loc3 < loc0 ; ++ loc3 ) loc2 [ loc3 ] = loc1 [ loc3 ] ; return new AttributeInfo ( arg0 , getName ( ) , loc2 ) ; }