copies an image from a pool and queues it for drawing in opengl . this does transformation into power of two texture sizes concode_field_sep boolean swigCMemOwn concode_elem_sep long swigCPtr concode_field_sep void init concode_elem_sep void finalize concode_elem_sep void step concode_elem_sep long getCPtr concode_elem_sep void delete
void function ( int arg0 , image_pool arg1 ) { opencvJNI . glcamera_drawMatToGL ( swigCPtr , this , arg0 , image_pool . getCPtr ( arg1 ) , arg1 ) ; }