convert score from `` mate at ply '' to `` mate in x '' and store in hash entry . concode_field_sep byte generation concode_elem_sep short move concode_elem_sep short evalScore concode_elem_sep byte type concode_elem_sep int T_LE concode_elem_sep int T_GE concode_elem_sep short score concode_elem_sep int T_EXACT concode_elem_sep TTEntry emptySlot concode_elem_sep long key concode_elem_sep short depthSlot concode_elem_sep int T_EMPTY concode_elem_sep TTEntry[] table concode_field_sep ArrayList<Move> extractPVMoves concode_elem_sep int getDepth concode_elem_sep void nextGeneration concode_elem_sep void getMove concode_elem_sep void clear concode_elem_sep int h0 concode_elem_sep void setHashSlot concode_elem_sep void insert concode_elem_sep int h1 concode_elem_sep String extractPV concode_elem_sep int getHashSlot concode_elem_sep boolean betterThan concode_elem_sep TTEntry probe concode_elem_sep void printStats concode_elem_sep int getScore concode_elem_sep void setDepth concode_elem_sep boolean valuable concode_elem_sep void setMove
void function ( int arg0 , int arg1 ) { if ( arg0 > Search . MATE0 - 1000 ) { arg0 += arg1 ; } else if ( arg0 < - ( Search . MATE0 - 1000 ) ) { arg0 -= arg1 ; } this . score = ( short ) arg0 ; }