return the current connection state . concode_field_sep long BytesSent concode_elem_sep OutputStream outStream concode_elem_sep String TAG concode_elem_sep InputStream inStream concode_elem_sep String address concode_elem_sep int MESSAGE_TOAST concode_elem_sep byte[] dataBuffer concode_elem_sep boolean Connected concode_elem_sep int mState concode_elem_sep int STATE_CONNECTING concode_elem_sep int STATE_NONE concode_elem_sep int MESSAGE_DEVICE_NAME concode_elem_sep int STATE_CONNECTED concode_elem_sep String DEVICE_NAME concode_elem_sep Context context concode_elem_sep Handler mHandler concode_elem_sep String TOAST concode_elem_sep int MESSAGE_STATE_CHANGE concode_elem_sep String state concode_elem_sep long BytesReceived concode_elem_sep int MESSAGE_READ concode_elem_sep int MESSAGE_WRITE concode_field_sep boolean Write concode_elem_sep void sendMessageToUI_Toast concode_elem_sep boolean Connect concode_elem_sep int getStrength concode_elem_sep String getConnectionState concode_elem_sep byte Read concode_elem_sep void connectionLost concode_elem_sep void SetHandler concode_elem_sep void sendDeviceName concode_elem_sep void setState concode_elem_sep void Enable concode_elem_sep boolean dataAvailable concode_elem_sep void Close concode_elem_sep CommunicationMode getMode concode_elem_sep void Disable
int function ( ) { return mState ; }