gets item . concode_field_sep PokemonGo pgo concode_elem_sep HashMap<ItemId,Item> items concode_field_sep void addItem concode_elem_sep Result removeItem concode_elem_sep Collection<Item> getItems concode_elem_sep int getItemsCount concode_elem_sep void reset
Item function ( ItemId arg0 ) { if ( arg0 == ItemId . UNRECOGNIZED ) { throw new IllegalArgumentException ( "srini_string" ) ; } if ( ! items . containsKey ( arg0 ) ) { return new Item ( ItemData . newBuilder ( ) . setCount ( 0 ) . setItemId ( arg0 ) . build ( ) ) ; } return items . get ( arg0 ) ; }