reads all input into memory , close the steam , and return as a string . reads the input concode_field_sep PlaceHolder placeHolder concode_field_sep InputStream wrapString concode_elem_sep InputStream wrapString concode_elem_sep void copy concode_elem_sep void write concode_elem_sep void write
String function ( final InputStream arg0 , Charset arg1 ) { return new ByteSource ( ) { public InputStream openStream ( ) { return arg0 ; } } . asCharSource ( arg1 ) . read ( ) ; }