set the value of the javafx.scene.effect.dropshadow #getoffsety offsety property for the instance constructed by this builder . concode_field_sep double offsetX concode_elem_sep javafx.scene.effect.Effect input concode_elem_sep double offsetY concode_elem_sep javafx.scene.paint.Color color concode_elem_sep int __set concode_elem_sep javafx.scene.effect.BlurType blurType concode_elem_sep double width concode_elem_sep double radius concode_elem_sep double height concode_elem_sep double spread concode_field_sep B offsetX concode_elem_sep void applyTo concode_elem_sep B input concode_elem_sep B color concode_elem_sep void __set concode_elem_sep javafx.scene.effect.DropShadow build concode_elem_sep B blurType concode_elem_sep B width concode_elem_sep javafx.scene.effect.DropShadowBuilder<?> create concode_elem_sep B radius concode_elem_sep B spread concode_elem_sep B height
B function ( double arg0 ) { this . offsetY = arg0 ; __set ( 5 ) ; return ( B ) this ; }