gets the joint index for this joint e.g. joint.head or joint.left _ hand concode_field_sep int KNEE concode_elem_sep int NUM_JOINTS concode_elem_sep int joint concode_elem_sep int LEFT concode_elem_sep int RIGHT concode_elem_sep int LEFT_HAND concode_elem_sep int LEFT_SHOULDER concode_elem_sep int LEFT_HIP concode_elem_sep int LEFT_KNEE concode_elem_sep int RIGHT_ELBOW concode_elem_sep int HAND concode_elem_sep int RIGHT_SHOULDER concode_elem_sep int HIP concode_elem_sep Point3D positionScreen concode_elem_sep int RIGHT_KNEE concode_elem_sep int LEFT_ELBOW concode_elem_sep int RIGHT_HAND concode_elem_sep int RIGHT_FOOT concode_elem_sep float confidence concode_elem_sep int TORSO concode_elem_sep int FOOT concode_elem_sep Point3D positionWorld concode_elem_sep int LEFT_FOOT concode_elem_sep int HEAD concode_elem_sep int NECK concode_elem_sep int RIGHT_HIP concode_elem_sep int SHOULDER concode_elem_sep int ELBOW concode_field_sep Point3D getScreenPosition concode_elem_sep int compare concode_elem_sep int compare concode_elem_sep int compare concode_elem_sep int minJointBy concode_elem_sep Joint scaledCopy concode_elem_sep float getConfidence concode_elem_sep int maxJointBy concode_elem_sep int getX concode_elem_sep int getY concode_elem_sep Comparator<Joint> compareX concode_elem_sep Comparator<Joint> compareY concode_elem_sep Comparator<Joint> compareZ concode_elem_sep String toString concode_elem_sep Point3D getPhysicalPosition
int function ( ) { return joint ; }