set the clip region for the graphics operations performed by the gc . this is one of the few costly operations of this class . it is suggested that the clip is only set or changed if really necessary . higher level apis can make such optimizations transparent . concode_field_sep Rectangle[] clipRectangles concode_elem_sep RawData structure concode_elem_sep Drawable target concode_field_sep Drawable getDrawable concode_elem_sep void fillArc concode_elem_sep void drawPoint concode_elem_sep void disposeImpl concode_elem_sep void setForeground concode_elem_sep void putImage concode_elem_sep void drawLine concode_elem_sep void drawArc concode_elem_sep void clearArea concode_elem_sep void copyArea concode_elem_sep void updateClip concode_elem_sep void drawString concode_elem_sep void fillPolygon concode_elem_sep void initStructure concode_elem_sep void drawRectangle concode_elem_sep Object clone concode_elem_sep GC create concode_elem_sep GC create concode_elem_sep void finalize concode_elem_sep void dispose concode_elem_sep void setFont concode_elem_sep void fillRectangle
void function ( Rectangle [ ] arg0 ) { clipRectangles = arg0 ; updateClip ( clipRectangles ) ; }