sets all nodes to hidden . concode_field_sep NodeDrawer nodeDrawer concode_elem_sep WeakHashMap visibleNodes concode_elem_sep NodePlacer nodePlacer concode_elem_sep boolean valid concode_elem_sep TreeModel tree concode_elem_sep Map nodeToPoint concode_elem_sep boolean inverted concode_elem_sep boolean defaultVisible concode_field_sep void treeNodesRemoved concode_elem_sep TreeModel getModel concode_elem_sep void treeStructureChanged concode_elem_sep void setNodePlacer concode_elem_sep void treeNodesChanged concode_elem_sep void show concode_elem_sep TreeNode nodeAtPoint concode_elem_sep NodePlacer getNodePlacer concode_elem_sep void draw concode_elem_sep void draw concode_elem_sep boolean isVisible concode_elem_sep void invalidate concode_elem_sep void setInverted concode_elem_sep NodeDrawer getNodeDrawer concode_elem_sep Color getNodeColor concode_elem_sep void treeNodesInserted concode_elem_sep void hide concode_elem_sep void showAll concode_elem_sep void revalidate concode_elem_sep void setModel concode_elem_sep Point2D scalePoint concode_elem_sep void setPoints concode_elem_sep void setNodeDrawer concode_elem_sep boolean isInverted
void function ( ) { defaultVisible = false ; visibleNodes . clear ( ) ; }