performs an element by element natural logarithm operation . bij = log aij concode_field_sep PlaceHolder placeHolder concode_field_sep void elementSquare concode_elem_sep void elementSquare concode_elem_sep D1Matrix64F floatArrayToMatrix concode_elem_sep D1Matrix64F floatArrayToMatrix concode_elem_sep void elementExp concode_elem_sep void elementExp concode_elem_sep void elementFloor concode_elem_sep D1Matrix64F doubleArrayToMatrix concode_elem_sep D1Matrix64F doubleArrayToMatrix concode_elem_sep void elementSquareRoot concode_elem_sep void elementSquareRoot concode_elem_sep D1Matrix64F createRandom
void function ( D1Matrix64F arg0 , D1Matrix64F arg1 ) { if ( arg0 . numRows != arg1 . numRows || arg0 . numCols != arg1 . numCols ) throw new IllegalArgumentException ( "srini_string" ) ; final int loc0 = arg0 . getNumElements ( ) ; for ( int loc1 = 0 ; loc1 < loc0 ; loc1 ++ ) { arg1 . set ( loc1 , Math . log ( arg0 . get ( loc1 ) ) ) ; } }