check if the playback is complete . note this will never return true if we 're looping concode_field_sep boolean soundWorks concode_elem_sep int songDuration concode_elem_sep IntBuffer bufferNames concode_elem_sep Module module concode_elem_sep int source concode_elem_sep int sectionSize concode_elem_sep byte[] data concode_elem_sep ByteBuffer bufferData concode_elem_sep boolean loop concode_elem_sep IntBuffer unqueued concode_elem_sep int remainingBufferCount concode_elem_sep IBXM ibxm concode_elem_sep boolean done concode_field_sep void play concode_elem_sep void play concode_elem_sep void play concode_elem_sep void init concode_elem_sep boolean stream concode_elem_sep void setup concode_elem_sep void update concode_elem_sep Module loadModule
boolean function ( ) { return done ; }