a name by which to distinguish this decoding . this only needs to be implemented if you want to support decoding the same blob content with more than one decoder . concode_field_sep Map<String,BlobContent> blobs concode_elem_sep BlobContent<T> blob concode_elem_sep CoreContainer coreContainer concode_elem_sep Random RANDOM concode_elem_sep Logger log concode_elem_sep Set<BlobContentRef> references concode_elem_sep Pattern BLOB_KEY_PATTERN_CHECKER concode_elem_sep String key concode_elem_sep T content concode_field_sep ByteBuffer fetchBlob concode_elem_sep Replica getSystemCollReplica concode_elem_sep void decrementBlobRefCount concode_elem_sep T get concode_elem_sep BlobContentRef<ByteBuffer> getBlobIncRef concode_elem_sep BlobContentRef<Object> getBlobIncRef concode_elem_sep BlobContentRef<T> getBlobIncRef concode_elem_sep ConcurrentHashMap<String,BlobContent> createMap concode_elem_sep T decode concode_elem_sep BlobContent<ByteBuffer> addBlob concode_elem_sep BlobContent<Object> addBlob
String function ( ) { return "srini_string" ; }