gets the transform of the viewport , transforms around the center . not a copy . concode_field_sep Mat22 inv2 concode_elem_sep Mat22 yFlipMat concode_elem_sep OBB box concode_elem_sep Mat22 R concode_elem_sep Vec2 center concode_elem_sep boolean yFlip concode_elem_sep Vec2 extents concode_elem_sep Mat22 inv concode_field_sep void setCamera concode_elem_sep void getScreenToWorld concode_elem_sep Vec2 getCenter concode_elem_sep void set concode_elem_sep void getWorldVectorToScreen concode_elem_sep void setCenter concode_elem_sep void setCenter concode_elem_sep Vec2 getExtents concode_elem_sep void setExtents concode_elem_sep void setExtents concode_elem_sep Mat22 getMat22Representation concode_elem_sep void mulByTransform concode_elem_sep boolean isYFlip concode_elem_sep void setYFlip concode_elem_sep void setTransform concode_elem_sep void getScreenVectorToWorld concode_elem_sep void getWorldToScreen
Mat22 function ( ) { return box . R ; }