this method actually implements what the agent has to do in this lifecycle state concode_field_sep Agent myAgent concode_elem_sep int myState concode_field_sep void setAgent concode_elem_sep boolean isMessageAware concode_elem_sep void init concode_elem_sep int getState concode_elem_sep void transitionFrom concode_elem_sep boolean alive concode_elem_sep boolean transitionTo concode_elem_sep boolean equals concode_elem_sep void end
void function ( ) { }