gets the sprite rotation angle , in degrees . concode_field_sep String TAG concode_elem_sep Drawable2d mDrawable concode_elem_sep float mAngle concode_elem_sep float mScaleX concode_elem_sep float[] mModelViewMatrix concode_elem_sep float mPosY concode_elem_sep float[] mScratchMatrix concode_elem_sep boolean mMatrixReady concode_elem_sep float mScaleY concode_elem_sep float mPosX concode_elem_sep float mColor[] concode_elem_sep int mTextureId concode_field_sep void recomputeMatrix concode_elem_sep void setTexture concode_elem_sep void setScale concode_elem_sep float[] getColor concode_elem_sep void setRotation concode_elem_sep void draw concode_elem_sep void draw concode_elem_sep void setPosition concode_elem_sep float getScaleY concode_elem_sep float getScaleX concode_elem_sep void setColor concode_elem_sep float getPositionX concode_elem_sep float getPositionY concode_elem_sep String toString concode_elem_sep float[] getModelViewMatrix
float function ( ) { return mAngle ; }