returns all requests captured so far . this method does clear the captured requests list . if you do not want the captured requests list cleared , use #capturedrequests . concode_field_sep DiscoveryNode node concode_elem_sep TransportRequest request concode_elem_sep TransportServiceAdapter adapter concode_elem_sep BlockingQueue<CapturedRequest> capturedRequests concode_elem_sep long requestId concode_elem_sep String action concode_field_sep Lifecycle.State lifecycleState concode_elem_sep void connectToNode concode_elem_sep long serverOpen concode_elem_sep Map<String,List<CapturedRequest>> getCapturedRequestsByTargetNodeAndClear concode_elem_sep void clear concode_elem_sep boolean nodeConnected concode_elem_sep void disconnectFromNode concode_elem_sep Transport start concode_elem_sep void removeLifecycleListener concode_elem_sep List<String> getLocalAddresses concode_elem_sep void addLifecycleListener concode_elem_sep boolean addressSupported concode_elem_sep TransportAddress[] addressesFromString concode_elem_sep Map<String,BoundTransportAddress> profileBoundAddresses concode_elem_sep Transport stop concode_elem_sep void connectToNodeLight concode_elem_sep CapturedRequest[] capturedRequests concode_elem_sep Map<String,List<CapturedRequest>> capturedRequestsByTargetNode concode_elem_sep void sendRequest concode_elem_sep void close concode_elem_sep void handleResponse concode_elem_sep void handleResponse concode_elem_sep BoundTransportAddress boundAddress concode_elem_sep void transportServiceAdapter
CapturedRequest [ ] function ( ) { CapturedRequest [ ] loc0 = loc0 ( ) ; clear ( ) ; return loc0 ; }