adds a unit to the database by name . concode_field_sep Map<String,Unit> nameMap concode_elem_sep Set<Unit> unitSet concode_elem_sep Map<String,Unit> symbolMap concode_elem_sep long serialVersionUID concode_field_sep void add concode_elem_sep void addBySymbol concode_elem_sep void addAlias concode_elem_sep void addAlias concode_elem_sep void addAlias concode_elem_sep void addAlias concode_elem_sep void addSymbol concode_elem_sep void addUnique concode_elem_sep void addUnit concode_elem_sep Iterator getIterator concode_elem_sep Unit get concode_elem_sep Unit getByName concode_elem_sep Unit getBySymbol concode_elem_sep int nameCount concode_elem_sep String toString concode_elem_sep int symbolCount concode_elem_sep String canonicalize
void function ( final String arg0 , final Unit arg1 ) { if ( arg0 != null ) { addUnique ( nameMap , canonicalize ( arg0 ) , arg1 ) ; } }