clear all stored resources and have the next call to #next loadall previously loaded pages concode_field_sep Map<Object,E> resources concode_elem_sep int count concode_elem_sep int page concode_elem_sep boolean hasMore concode_field_sep boolean next concode_elem_sep PageIterator<E> createIterator concode_elem_sep int size concode_elem_sep List<E> getResources concode_elem_sep boolean hasMore concode_elem_sep ResourcePager<E> reset concode_elem_sep Object getId concode_elem_sep E register
ResourcePager < E > function ( ) { count = Math . max ( 1 , page - 1 ) ; page = 1 ; resources . clear ( ) ; hasMore = true ; return this ; }