used by renderer concode_field_sep HashMap<Light,Integer> _lightToGlIndex concode_elem_sep boolean[] _glIndexEnabled concode_elem_sep boolean[] _glIndexEnabledDirty concode_elem_sep ArrayList<Integer> _availGlIndices concode_elem_sep ArrayList<Light> _lights concode_field_sep boolean add concode_elem_sep boolean[] glIndexEnabled concode_elem_sep void removeAll concode_elem_sep int getGlIndexByLight concode_elem_sep int size concode_elem_sep Light getLightByGlIndex concode_elem_sep Light get concode_elem_sep Light[] toArray concode_elem_sep void reset concode_elem_sep void remove
boolean [ ] function ( ) { return _glIndexEnabledDirty ; }