get a named timer for the specified tile entity type to track type specific timings . concode_field_sep Timing dataOfferKey concode_elem_sep Timing dataOfferMultiManipulators concode_elem_sep Timing playerListTimer concode_elem_sep Timing dataOfferManipulator concode_elem_sep Timing antiXrayUpdateTimer concode_elem_sep Timing schedulerTimer concode_elem_sep Timing dataRemoveManipulator concode_elem_sep Timing processQueueTimer concode_elem_sep Timing checkIfActiveTimer concode_elem_sep Timing connectionTimer concode_elem_sep Timing antiXrayObfuscateTimer concode_elem_sep Timing dataGetValue concode_elem_sep Timing chunkIOTickTimer concode_elem_sep Timing playerCommandTimer concode_elem_sep Timing dataGetOrCreateManipulator concode_elem_sep Timing dataRemoveKey concode_elem_sep Timing tickablesTimer concode_elem_sep Timing dataGetByKey concode_elem_sep Timing timeUpdateTimer concode_elem_sep Timing entityActivationCheckTimer concode_elem_sep Timing serverCommandTimer concode_elem_sep Timing dataGetManipulator concode_elem_sep Timing dataSupportsManipulator concode_elem_sep Timing worldSaveTimer concode_elem_sep Timing dataSupportsKey concode_field_sep Timing getEntityTiming concode_elem_sep Timing getPluginTaskTimings concode_elem_sep Timing getCancelTasksTimer concode_elem_sep Timing getCancelTasksTimer concode_elem_sep Timing getPluginTimings concode_elem_sep void stopServer concode_elem_sep Timing getBlockTiming concode_elem_sep Timing getModTimings
Timing function ( TileEntity arg0 ) { TileEntityType loc0 = arg0 . getType ( ) ; String loc1 = loc0 != null ? loc0 . getId ( ) : arg0 . getClass ( ) . getName ( ) ; return SpongeTimingsFactory . ofSafe ( "srini_string" , "srini_string" + loc1 ) ; }