used to keep the state updated . concode_field_sep String TAG concode_elem_sep AudioManager mAudioManager concode_elem_sep RemoteControlSeekBarHandler mSeekBar concode_elem_sep ComponentName mMediaButtonReceiverComponent concode_elem_sep RemoteControlClient mRemoteControlClient concode_elem_sep boolean mIsMediaPlayerBuffering concode_elem_sep boolean DEBUG concode_elem_sep int mPlaybackState concode_elem_sep Handler mServiceHandler concode_field_sep void setPlaybackState concode_elem_sep void getRemoteState concode_elem_sep void onCoverUpdate concode_elem_sep void stop concode_elem_sep void setMediaPlayerBuffering concode_elem_sep void start concode_elem_sep void update
void function ( final MPDStatus arg0 ) { if ( Build . VERSION . SDK_INT >= Build . VERSION_CODES . JELLY_BEAN_MR2 ) { mSeekBar . updateSeekTime ( arg0 . getElapsedTime ( ) ) ; } getRemoteState ( arg0 . getState ( ) ) ; }