gets the height of this tilemap number of tiles down . concode_field_sep Image[][] tiles concode_elem_sep LinkedList sprites concode_elem_sep Sprite player concode_field_sep void setTile concode_elem_sep void removeSprite concode_elem_sep Image getTile concode_elem_sep Sprite getPlayer concode_elem_sep void addSprite concode_elem_sep Iterator getSprites concode_elem_sep void setPlayer concode_elem_sep int getWidth
int function ( ) { return tiles [ 0 ] . length ; }