this method returns the current decomposition setting for this object . this will be one of no_decomposition , canonical_decomposition , or full_decomposition . see the documentation for those constants for an explanation of this setting . concode_field_sep int TERTIARY concode_elem_sep int strength concode_elem_sep int decmp concode_elem_sep int SECONDARY concode_elem_sep int IDENTICAL concode_elem_sep int PRIMARY concode_elem_sep int FULL_DECOMPOSITION concode_elem_sep int NO_DECOMPOSITION concode_elem_sep int CANONICAL_DECOMPOSITION concode_field_sep void decomposeCharacter concode_elem_sep int compare concode_elem_sep int compare concode_elem_sep void setStrength concode_elem_sep CollationKey getCollationKey concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep Object clone concode_elem_sep int getStrength concode_elem_sep Collator getInstance concode_elem_sep Collator getInstance concode_elem_sep Locale[] getAvailableLocales concode_elem_sep void setDecomposition
int function ( ) { return decmp ; }