enables the default shader program . concode_field_sep Logger logger concode_elem_sep GLSLMaterial activeMaterial concode_elem_sep Set<GLSLMaterial> progamaticShaders concode_elem_sep GLSLMaterial defaultShaderProgram concode_elem_sep GLSLMaterial defaultTexturedShaderProgram concode_field_sep void bindTexture concode_elem_sep Material getActiveMaterial concode_elem_sep void enableDefault concode_elem_sep GLSLMaterial prepareAndStoreShaderProgramInstance concode_elem_sep void initShaders concode_elem_sep void disableShader concode_elem_sep void setActiveMaterial concode_elem_sep void recompileAllShaders
void function ( ) { defaultTexturedShaderProgram . enable ( ) ; }