provides access to the resources pool . concode_field_sep PriorityQueueScheduler scheduler concode_elem_sep String localName concode_elem_sep MediaGroup mediaGroup concode_elem_sep EndpointState state concode_elem_sep Logger logger concode_elem_sep ResourcesPool resourcesPool concode_elem_sep Iterator<Connection> connectionsIterator concode_elem_sep ConcurrentMap<Connection> connections concode_field_sep int getActiveConnectionsCount concode_elem_sep Component getResource concode_elem_sep void start concode_elem_sep boolean hasResource concode_elem_sep Connection createConnection concode_elem_sep void configure concode_elem_sep void releaseResource concode_elem_sep Connection getConnection concode_elem_sep void modeUpdated concode_elem_sep EndpointState getState concode_elem_sep String getLocalName concode_elem_sep void stop concode_elem_sep void setScheduler concode_elem_sep void deleteConnection concode_elem_sep void deleteConnection concode_elem_sep void deleteAllConnections concode_elem_sep void setState concode_elem_sep PriorityQueueScheduler getScheduler concode_elem_sep void setResourcesPool
ResourcesPool function ( ) { return resourcesPool ; }