resets the buffer index to 0 and makes the buffer reusable . concode_field_sep int index concode_elem_sep float phaseX concode_elem_sep float phaseY concode_elem_sep float[] buffer concode_elem_sep int mTo concode_elem_sep int mFrom concode_field_sep void feed concode_elem_sep int size concode_elem_sep void limitFrom concode_elem_sep void setPhases concode_elem_sep void limitTo
void function ( ) { index = 0 ; }