translate a layout id into a logical cpu id . this translation is perform so that regardless of how concode_field_sep NavigableMap<Integer,AffinityLock[]> CORES concode_elem_sep long BASE_AFFINITY concode_elem_sep int cpuId concode_elem_sep boolean reservable concode_elem_sep Thread assignedThread concode_elem_sep long RESERVED_AFFINITY concode_elem_sep CpuLayout cpuLayout concode_elem_sep Logger LOGGER concode_elem_sep String AFFINITY_RESERVED concode_elem_sep AffinityLock NONE concode_elem_sep boolean bound concode_elem_sep AffinityLock[] LOCKS concode_elem_sep int PROCESSORS concode_elem_sep boolean base concode_field_sep void cpuLayout concode_elem_sep CpuLayout cpuLayout concode_elem_sep int cpuId concode_elem_sep AffinityLock acquireCore concode_elem_sep AffinityLock acquireCore concode_elem_sep AffinityLock acquireCore concode_elem_sep void release concode_elem_sep boolean isAllocated concode_elem_sep String dumpLocks0 concode_elem_sep void bind concode_elem_sep void bind concode_elem_sep boolean isBound concode_elem_sep AffinityLock acquireLock concode_elem_sep AffinityLock acquireLock concode_elem_sep AffinityLock acquireLock concode_elem_sep AffinityLock acquireLock concode_elem_sep long getReservedAffinity0 concode_elem_sep String dumpLocks concode_elem_sep void finalize concode_elem_sep void assignCurrentThread concode_elem_sep boolean canReserve
int function ( int arg0 ) { return cpuLayout . socketId ( arg0 ) * cpuLayout . coresPerSocket ( ) + cpuLayout . coreId ( arg0 ) ; }