get the damage type . concode_field_sep int damage concode_elem_sep HitType type concode_elem_sep Hit hit1 concode_elem_sep Hit hit2 concode_field_sep int getDamage concode_elem_sep int getHitType2 concode_elem_sep int getHitType1 concode_elem_sep void clear concode_elem_sep int getHitDamage1 concode_elem_sep void setHit2 concode_elem_sep int getHitDamage2 concode_elem_sep void setHit1
int function ( ) { return type ; }