it calculates the sum of the sequence identifiers concode_field_sep BitSet appearingIn concode_elem_sep List<TrieNode> nodes concode_elem_sep int intId concode_elem_sep int sumSequencesIDs concode_elem_sep int support concode_elem_sep IDList idList concode_elem_sep int id concode_field_sep void setNodes concode_elem_sep void setSumIdSequences concode_elem_sep int levelSize concode_elem_sep List<TrieNode> getNodes concode_elem_sep void setIdList concode_elem_sep IDList getIdList concode_elem_sep int getSupport concode_elem_sep Trie getChild concode_elem_sep void display concode_elem_sep void setNode concode_elem_sep int compareTo concode_elem_sep void sort concode_elem_sep boolean remove concode_elem_sep void removeAll concode_elem_sep ItemAbstractionPair getPair concode_elem_sep void mergeWithTrie concode_elem_sep int getSumIdSequences concode_elem_sep void setChild concode_elem_sep List<Entry<Pattern,Trie>> preorderTraversal concode_elem_sep BitSet getAppearingIn concode_elem_sep String toString concode_elem_sep TrieNode getNode concode_elem_sep void setAppearingIn concode_elem_sep void setSupport
int function ( ) { int loc0 = 0 ; for ( int loc1 = appearingIn . nextSetBit ( 0 ) ; loc1 >= 0 ; loc1 = appearingIn . nextSetBit ( loc1 + 1 ) ) { loc0 += loc1 ; } return loc0 ; }