kills the soundpool and all other resources concode_field_sep AudioManager manager concode_elem_sep SoundPool soundPool concode_elem_sep List<AndroidMusic> musics concode_field_sep void resume concode_elem_sep AudioRecorder newAudioRecorder concode_elem_sep AudioDevice newAudioDevice concode_elem_sep Sound newSound concode_elem_sep void pause concode_elem_sep Music newMusic
void function ( ) { if ( soundPool == null ) { return ; } synchronized ( musics ) { ArrayList < AndroidMusic > loc0 = new ArrayList < AndroidMusic > ( musics ) ; for ( AndroidMusic loc1 : loc0 ) { loc1 . dispose ( ) ; } } soundPool . release ( ) ; }