plays the sound in n ticks concode_field_sep String __OBFID concode_elem_sep SoundPoolEntry field_147700_a concode_elem_sep int[] field_148765_a concode_elem_sep IResourceManager field_147695_g concode_elem_sep Logger logger concode_elem_sep SoundManager field_147694_f concode_elem_sep SoundRegistry field_147697_e concode_elem_sep String __OBFID concode_elem_sep Gson field_147699_c concode_elem_sep ParameterizedType field_147696_d concode_elem_sep String __OBFID concode_field_sep void func_147689_b concode_elem_sep Type getRawType concode_elem_sep void func_147687_e concode_elem_sep Type[] getActualTypeArguments concode_elem_sep void update concode_elem_sep void onResourceManagerReload concode_elem_sep Type getOwnerType concode_elem_sep SoundEventAccessorComposite func_147680_a concode_elem_sep void func_147691_a concode_elem_sep void playSound concode_elem_sep void func_147693_a concode_elem_sep void func_147690_c concode_elem_sep void func_147683_b concode_elem_sep boolean func_147692_c concode_elem_sep SoundEventAccessorComposite func_147686_a concode_elem_sep void func_147685_d concode_elem_sep void setSoundLevel
void function ( ISound arg0 , int arg1 ) { this . field_147694_f . func_148599_a ( arg0 , arg1 ) ; }