the low byte represents the state . the high byte is an opaque internal value and should be ignored . 0 : pending 16 : running 32 : shutting-down 48 : terminated 64 : stopping 80 : stopped concode_field_sep Integer code concode_elem_sep String name concode_field_sep void setName concode_elem_sep void setName concode_elem_sep String getName concode_elem_sep InstanceState withCode concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep InstanceState clone concode_elem_sep String toString concode_elem_sep InstanceState withName concode_elem_sep InstanceState withName concode_elem_sep Integer getCode
void function ( Integer arg0 ) { this . code = arg0 ; }