copy content from input stream into output stream . concode_field_sep String DEFAULT_SOUND concode_elem_sep String STORAGE_FOLDER concode_elem_sep Context context concode_field_sep Uri getUriForResourcePath concode_elem_sep Uri getUriFromAsset concode_elem_sep String getBaseName concode_elem_sep Uri parse concode_elem_sep Bitmap getIconFromDrawable concode_elem_sep Uri getUriFromPath concode_elem_sep String getPkgName concode_elem_sep int getResIdForDrawable concode_elem_sep int getResIdForDrawable concode_elem_sep Bitmap getIconFromUri concode_elem_sep File getTmpFile concode_elem_sep File getTmpFile concode_elem_sep Uri getUriFromRemote concode_elem_sep AssetUtil getInstance concode_elem_sep Uri parseSound
void function ( InputStream arg0 , OutputStream arg1 ) { byte [ ] loc0 = new byte [ 1024 ] ; int loc1 ; while ( ( loc1 = arg0 . loc1 ( loc0 ) ) != - 1 ) { arg1 . write ( loc0 , 0 , loc1 ) ; } }