creates a new musical position with the given measure and beat and the other values set to unknown . concode_field_sep int voice concode_elem_sep int measure concode_elem_sep Fraction beat concode_elem_sep MP mpe0 concode_elem_sep int staff concode_elem_sep int unknown concode_elem_sep MP mp0 concode_elem_sep MP mpb0 concode_elem_sep Fraction unknownBeat concode_elem_sep int element concode_field_sep MP atVoice concode_elem_sep MP atVoice concode_elem_sep MP atBeat concode_elem_sep MP atBeat concode_elem_sep boolean isMeasureUnknown concode_elem_sep MP getMP concode_elem_sep MP getMP concode_elem_sep MP mp concode_elem_sep boolean isStaffOrMeasureUnknown concode_elem_sep int compareTo concode_elem_sep void requireStaffAndMeasureAndVoiceAndElement concode_elem_sep MP getWithBeat concode_elem_sep boolean isStaffOrMeasureOrVoiceUnknown concode_elem_sep boolean isStaffOrMeasureOrVoiceOrBeatUnknown concode_elem_sep MP atMeasure concode_elem_sep MP atMeasure concode_elem_sep boolean isStaffOrMeasureOrVoiceOrElementUnknown concode_elem_sep String toString concode_elem_sep MP atStaff concode_elem_sep MP atElement concode_elem_sep MP atElement
MP function ( int arg0 , Fraction arg1 ) { return new MP ( unknown , arg0 , unknown , arg1 , unknown ) ; }