sets the value of the righthand property . concode_field_sep Hand leftHand concode_elem_sep int sequence concode_elem_sep Face face concode_elem_sep Contact contact concode_elem_sep int contactQuantity concode_elem_sep Hand rightHand concode_elem_sep Location location concode_elem_sep Long id concode_elem_sep boolean handsInUnity concode_field_sep void setSequence concode_elem_sep void setLeftHand concode_elem_sep Location getLocation concode_elem_sep Long getId concode_elem_sep void setContact concode_elem_sep Face getFace concode_elem_sep Hand getLeftHand concode_elem_sep Contact getContact concode_elem_sep int getContactQuantity concode_elem_sep void setHandsInUnity concode_elem_sep void setContactQuantity concode_elem_sep void setFace concode_elem_sep void setLocation concode_elem_sep Hand getRightHand concode_elem_sep boolean isHandsInUnity concode_elem_sep void setId concode_elem_sep int getSequence
void function ( Hand arg0 ) { this . rightHand = arg0 ; }