get the stack sampling depth concode_field_sep long startMillis concode_elem_sep StackTraceElement[] stackFrames concode_elem_sep int stackTraceId concode_elem_sep int count concode_elem_sep int flags concode_elem_sep ThreadEventType type concode_elem_sep String parentGroupName concode_elem_sep String threadName concode_elem_sep int threadId concode_elem_sep String groupName concode_elem_sep int depth concode_elem_sep Map<Integer,ThreadEvent> threadIdToThreadEvent concode_elem_sep StackTrace stackTrace concode_elem_sep List<ThreadEvent> threadHistory concode_elem_sep Map<HprofData.StackTrace,int[]> stackTraces concode_elem_sep int objectId concode_field_sep void setStartMillis concode_elem_sep List<ThreadEvent> getThreadHistory concode_elem_sep StackTraceElement[] getStackFrames concode_elem_sep void addStackTrace concode_elem_sep Set<Sample> getSamples concode_elem_sep ThreadEvent start concode_elem_sep boolean equal concode_elem_sep long getStartMillis concode_elem_sep int getThreadId concode_elem_sep int hashCode concode_elem_sep int hashCode concode_elem_sep int hashCode concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep ThreadEvent end concode_elem_sep String toString concode_elem_sep String toString concode_elem_sep String toString concode_elem_sep int getFlags concode_elem_sep void setDepth concode_elem_sep void setFlags concode_elem_sep void addThreadEvent
int function ( ) { return depth ; }