adds nodes for the first and last points of the edge concode_field_sep NodedSegmentString edge concode_elem_sep Map nodeMap concode_elem_sep SegmentNode currNode concode_elem_sep SegmentNodeList nodeList concode_elem_sep Iterator nodeIt concode_elem_sep SegmentNode nextNode concode_elem_sep int currSegIndex concode_field_sep SegmentNode add concode_elem_sep Object next concode_elem_sep void addCollapsedNodes concode_elem_sep void checkSplitEdgesCorrectness concode_elem_sep SegmentString createSplitEdge concode_elem_sep void addSplitEdges concode_elem_sep void readNextNode concode_elem_sep boolean findCollapseIndex concode_elem_sep boolean hasNext concode_elem_sep NodedSegmentString getEdge concode_elem_sep void remove concode_elem_sep Iterator iterator concode_elem_sep void print concode_elem_sep void findCollapsesFromExistingVertices concode_elem_sep void findCollapsesFromInsertedNodes
void function ( ) { int loc0 = edge . size ( ) - 1 ; add ( edge . getCoordinate ( 0 ) , 0 ) ; add ( edge . getCoordinate ( loc0 ) , loc0 ) ; }