checks whether the supplied throwable is remotable meaning it can be safely sent to the client over the wire . concode_field_sep ThreadLocal<Object> CURRENT_GROUP concode_field_sep int getCacheSize concode_elem_sep void discard concode_elem_sep boolean contains concode_elem_sep void stop concode_elem_sep void release concode_elem_sep int getPassivatedCount concode_elem_sep V get concode_elem_sep void start concode_elem_sep V create concode_elem_sep int getTotalSize concode_elem_sep void remove
boolean function ( Throwable arg0 ) { return true ; }