start the maze thread . do n't worry about this . concode_field_sep MazeWindow window concode_elem_sep Strategy strategy concode_elem_sep Thread maze concode_field_sep boolean isThereAWall concode_elem_sep void clear concode_elem_sep Maze generateNewMaze concode_elem_sep void run concode_elem_sep Status getStatus concode_elem_sep int rows concode_elem_sep void setStatus concode_elem_sep void pause concode_elem_sep int endY concode_elem_sep void removeWall concode_elem_sep int endX concode_elem_sep void stop concode_elem_sep void putWall concode_elem_sep void setStart concode_elem_sep int startY concode_elem_sep void setEnd concode_elem_sep int startX concode_elem_sep int cols
void function ( ) { maze = new Thread ( this ) ; maze . start ( ) ; }