distributes energy in material only on grain boundaries . concode_field_sep List<Point> recrystallizationBorderSeeds concode_elem_sep boolean recrystallizationMode concode_elem_sep int INCLUSION_VALUE concode_elem_sep boolean periodical concode_elem_sep Integer[][] storedEnergyH concode_elem_sep int DEFAULT_ENERGY concode_elem_sep int boundaryValue concode_elem_sep Integer[][] states concode_field_sep void drawGrains concode_elem_sep void process concode_elem_sep List<Point> checkNeighbours concode_elem_sep void recrystallizationSetup concode_elem_sep boolean isNotEnd concode_elem_sep void setDefaultBoundaryValue concode_elem_sep List<Point> findBorderSeeds concode_elem_sep int getProgress concode_elem_sep void drawInclusions concode_elem_sep int findMax concode_elem_sep void drawInclusionsAfter concode_elem_sep Integer[][] getNeighbours concode_elem_sep Integer[][] getNeighbours concode_elem_sep Integer[][] getStoredEnergyH concode_elem_sep void setBoundaryValue concode_elem_sep void distributeHomogeneous concode_elem_sep void drawInclusionBefore concode_elem_sep void reset concode_elem_sep void recrystallize concode_elem_sep void initializeEnergy concode_elem_sep int modulo
void function ( ) { initializeEnergy ( ) ; List < Point > loc0 = findBorderSeeds ( ) ; for ( Point loc1 : loc0 ) { storedEnergyH [ loc1 . x ] [ loc1 . y ] = DEFAULT_ENERGY ; } }