triggered with the coordinates every click concode_field_sep int unit concode_elem_sep float targetY concode_elem_sep float targetX concode_elem_sep boolean moving concode_elem_sep Board board concode_field_sep void update
boolean function ( int arg0 , int arg1 ) { targetX = 0 ; targetY = 0 ; if ( board . getGrid ( ) [ ( int ) targetY ] [ ( int ) targetX ] == null ) { moving = true ; return true ; } return false ; }