sets the priority . concode_field_sep Animation RESET_A concode_elem_sep int ticks concode_elem_sep Graphics graphics concode_elem_sep Priority priority concode_elem_sep Graphics RESET_G concode_elem_sep Entity entity concode_elem_sep Animation animation concode_field_sep Animation getAnimation concode_elem_sep Priority getPriority concode_elem_sep boolean graphics concode_elem_sep Graphics getGraphics concode_elem_sep boolean animate concode_elem_sep boolean animate concode_elem_sep void setAnimation concode_elem_sep void setGraphics
void function ( Priority arg0 ) { this . priority = arg0 ; }