returns the z value . may only be called on 3-dimensional vectors . concode_field_sep int m_offset concode_elem_sep int m_numComponents concode_elem_sep ByteBuffer m_buffer concode_field_sep float getX concode_elem_sep void setY concode_elem_sep float getY concode_elem_sep void setX concode_elem_sep int getNumComponents concode_elem_sep String toString concode_elem_sep void setZ
float function ( ) { if ( m_numComponents <= 2 ) { throw new UnsupportedOperationException ( "srini_string" ) ; } return m_buffer . getFloat ( m_offset + 8 ) ; }