append a luavalue to the buffer . concode_field_sep int offset concode_elem_sep byte[] NOBYTES concode_elem_sep byte[] bytes concode_elem_sep int length concode_elem_sep int DEFAULT_CAPACITY concode_elem_sep LuaValue value concode_field_sep Buffer concatTo concode_elem_sep Buffer concatTo concode_elem_sep Buffer concatTo concode_elem_sep Buffer setvalue concode_elem_sep Buffer prepend concode_elem_sep String toString concode_elem_sep void realloc concode_elem_sep LuaValue value concode_elem_sep LuaString tostring concode_elem_sep String tojstring concode_elem_sep void makeroom
Buffer function ( LuaValue arg0 ) { append ( arg0 . strvalue ( ) ) ; return this ; }