checks whether or not a node name is already contained in this subset . concode_field_sep int subSamplingX concode_elem_sep String subsetName concode_elem_sep int subSamplingY concode_elem_sep boolean ignoreMetadata concode_elem_sep List nodeNameList concode_elem_sep boolean treatVirtualBandsAsRealBands concode_elem_sep Rectangle region concode_field_sep void setRegion concode_elem_sep void setRegion concode_elem_sep String getSubsetName concode_elem_sep void setSubsetName concode_elem_sep boolean isNodeAccepted concode_elem_sep int getSubSamplingY concode_elem_sep boolean getTreatVirtualBandsAsRealBands concode_elem_sep void setNodeNames concode_elem_sep int getNodeNameIndex concode_elem_sep String[] getNodeNames concode_elem_sep int getSubSamplingX concode_elem_sep void setTreatVirtualBandsAsRealBands concode_elem_sep boolean isEntireProductSelected concode_elem_sep void setSubSampling concode_elem_sep void addNodeName concode_elem_sep boolean removeNodeName concode_elem_sep Rectangle getRegion concode_elem_sep void addNodeNames concode_elem_sep Dimension getSceneRasterSize concode_elem_sep void setIgnoreMetadata concode_elem_sep boolean isIgnoreMetadata
boolean function ( String arg0 ) { return getNodeNameIndex ( arg0 ) >= 0 ; }