when converting between string chars and bytes , there 's an implied encoding to be used , dependent on the context and platform . if none is specified , then string byte will use the platform 's default encoding . this method is for when encoding is not relevant , when the string simply holds byte values in each char . concode_field_sep long lastMemUsed concode_elem_sep Logger logger concode_field_sep void printMemory concode_elem_sep String getContentAndReplaceInputStream concode_elem_sep SeekableInput replaceInputStreamWithSeekableInput concode_elem_sep byte[] convertByteCharSequenceToByteArray concode_elem_sep String getContentFromSeekableInput concode_elem_sep void setIntIntoByteArrayBE concode_elem_sep void setShortIntoByteArrayBE concode_elem_sep String convertByteArrayToHexString concode_elem_sep String convertByteArrayToHexString concode_elem_sep String convertByteArrayToHexString concode_elem_sep int numBytesToHoldBits concode_elem_sep boolean reflectGraphicsEnvironmentISHeadlessInstance concode_elem_sep long readLongWithVaryingBytesBE concode_elem_sep int readIntWithVaryingBytesBE
String function ( byte [ ] arg0 ) { final int loc0 = arg0 . length ; StringBuilder loc1 = new StringBuilder ( loc0 ) ; for ( int loc2 = 0 ; loc2 < loc0 ; loc2 ++ ) { int loc3 = ( ( int ) arg0 [ loc2 ] ) & 0xFF ; loc1 . append ( ( char ) loc3 ) ; } return loc1 . toString ( ) ; }