returns the number of vertices stored in the vertex array . concode_field_sep float FULL_RECTANGLE_COORDS[] concode_elem_sep int mCoordsPerVertex concode_elem_sep Prefab mPrefab concode_elem_sep float RECTANGLE_COORDS[] concode_elem_sep FloatBuffer TRIANGLE_BUF concode_elem_sep FloatBuffer FULL_RECTANGLE_BUF concode_elem_sep float TRIANGLE_COORDS[] concode_elem_sep FloatBuffer RECTANGLE_BUF concode_elem_sep int SIZEOF_FLOAT concode_elem_sep int mVertexCount concode_elem_sep FloatBuffer mVertexArray concode_elem_sep int mVertexStride concode_field_sep int getVertexStride concode_elem_sep int getCoordsPerVertex concode_elem_sep String toString concode_elem_sep FloatBuffer getCircleBuf concode_elem_sep FloatBuffer getVertexArray
int function ( ) { return mVertexCount ; }