calculates the position of the query point ` snapped ' to a close road segment or node . call calcsnappedpoint before , if not , an illegalstateexception is thrown . concode_field_sep EdgeIteratorState closestEdge concode_elem_sep double queryDistance concode_elem_sep int wayIndex concode_elem_sep GHPoint3D snappedPoint concode_elem_sep Position snappedPosition concode_elem_sep int closestNode concode_elem_sep GHPoint queryPoint concode_field_sep void calcSnappedPoint concode_elem_sep void setClosestEdge concode_elem_sep boolean isValid concode_elem_sep void setWayIndex concode_elem_sep int getWayIndex concode_elem_sep EdgeIteratorState getClosestEdge concode_elem_sep void setClosestNode concode_elem_sep void setSnappedPosition concode_elem_sep void setQueryDistance concode_elem_sep int getClosestNode concode_elem_sep Position getSnappedPosition concode_elem_sep String toString concode_elem_sep GHPoint getQueryPoint concode_elem_sep double getQueryDistance
GHPoint3D function ( ) { if ( snappedPoint == null ) throw new IllegalStateException ( "srini_string" ) ; return snappedPoint ; }