returns the total amount of work for the array of tile blocks concode_field_sep int xOff concode_elem_sep int w concode_elem_sep int h concode_elem_sep int occY concode_elem_sep int occX concode_elem_sep int occH concode_elem_sep int occW concode_elem_sep int yOff concode_elem_sep int benefit concode_elem_sep boolean[] occupied concode_field_sep int getHeight concode_elem_sep int getBenefit concode_elem_sep int getXLoc concode_elem_sep String toString concode_elem_sep int getYLoc concode_elem_sep int getWidth concode_elem_sep TileBlock[] getBestSplit concode_elem_sep boolean simplify concode_elem_sep TileBlock[] splitOneGo
int function ( TileBlock [ ] arg0 ) { int loc0 = 0 ; for ( int loc1 = 0 ; loc1 < arg0 . length ; loc1 ++ ) loc0 += arg0 [ loc1 ] . getWork ( ) ; return loc0 ; }