estimated sum of all tiles based on average and hidden/border tiles concode_field_sep int mine concode_elem_sep int border concode_elem_sep Token next concode_elem_sep int numberCounter concode_elem_sep int hidden concode_elem_sep int x concode_elem_sep int y concode_elem_sep int sum concode_elem_sep Pattern pair concode_elem_sep String token concode_elem_sep int empty concode_field_sep int averageSum concode_elem_sep int countNumbers concode_elem_sep boolean isClicked concode_elem_sep int estemateMaxMine concode_elem_sep float uncertinty concode_elem_sep String toString concode_elem_sep void append
int function ( ) { return averageSum ( ) + ( hidden + border ) / 2 ; }