gets an item in the room using the item name concode_field_sep List<Item> usableItems concode_elem_sep Map<String,Boolean> directions concode_elem_sep int plays concode_elem_sep String name concode_elem_sep int events concode_elem_sep String description concode_elem_sep int time concode_elem_sep List<Item> items concode_elem_sep int points concode_field_sep void addPoints concode_elem_sep List<Item> getItems concode_elem_sep String getName concode_elem_sep void printDesc concode_elem_sep void use concode_elem_sep Item get concode_elem_sep boolean containsItem concode_elem_sep void pun concode_elem_sep void enterRoom concode_elem_sep void talk concode_elem_sep void look
Item function ( String arg0 ) { for ( Item loc0 : items ) { if ( loc0 . getName ( ) . equalsIgnoreCase ( arg0 ) ) { return loc0 ; } } throw new Exception ( "srini_string" ) ; }