append an new element to mazexml that carries the given name has a child node with the given value . concode_field_sep int BOGUS_ROOM_NUM concode_elem_sep int BOGUS_PARTITERS concode_field_sep String autoFilename concode_elem_sep String autoFilename concode_elem_sep void storeMaze concode_elem_sep void store concode_elem_sep void storeConfig
void function ( Document arg0 , Element arg1 , String arg2 , boolean arg3 ) { Element loc0 = arg0 . createElement ( arg2 ) ; loc0 . appendChild ( arg0 . createTextNode ( Boolean . toString ( arg3 ) ) ) ; arg1 . appendChild ( loc0 ) ; }