tests if the interior of the textsprite bounds intersects the interior of a specified shape . concode_field_sep ArrayList<GlyphText> glyphTexts concode_elem_sep AffineTransform graphicStateTransform concode_elem_sep Rectangle2D.Float bounds concode_elem_sep boolean OPTIMIZED_DRAWING_ENABLED concode_elem_sep Color strokeColor concode_elem_sep int rmode concode_elem_sep FontFile font concode_field_sep AffineTransform getGraphicStateTransform concode_elem_sep void setRMode concode_elem_sep GlyphText addText concode_elem_sep void paint concode_elem_sep String toString concode_elem_sep void setStrokeColor concode_elem_sep void dispose concode_elem_sep ArrayList<GlyphText> getGlyphSprites concode_elem_sep Area getGlyphOutline concode_elem_sep void setGraphicStateTransform concode_elem_sep Rectangle2D.Float getBounds
boolean function ( Shape arg0 ) { return ! OPTIMIZED_DRAWING_ENABLED || arg0 . intersects ( bounds ) ; }