resets the pool so that the next call to matchnext looks at all regular expressions in the pool . match s ; is equivalent to reset ; matchnext s ; multithreading note : reset/nextmatch leave state in the regular expression pool . if multiple threads could be using this pool this way , they should be syncronized to avoid race hazards . match was done in such a way that there are no such race hazards : multiple threads can be matching in the same pool simultaneously . concode_field_sep int lastDepth concode_elem_sep Object result concode_elem_sep RegexpNode firstchild concode_elem_sep RegexpNode suffixMachine concode_elem_sep char c concode_elem_sep int depth concode_elem_sep RegexpNode nextsibling concode_elem_sep boolean exact concode_elem_sep RegexpNode prefixMachine concode_elem_sep int BIG concode_elem_sep String re concode_field_sep void add concode_elem_sep void add concode_elem_sep RegexpNode add concode_elem_sep void print concode_elem_sep void print concode_elem_sep RegexpNode find concode_elem_sep Object matchAfter concode_elem_sep void replace concode_elem_sep Object match concode_elem_sep Object delete concode_elem_sep Object matchNext
void function ( ) { lastDepth = BIG ; }