returns a specific bonus for a given bonus type and bonus name on the player character identified by the given charid . concode_field_sep PlayerCharacterTrackingFacet trackingFacet concode_field_sep Number getBonusValue concode_elem_sep double calcBonus concode_elem_sep double getAllBonusValues concode_elem_sep Collection<String> getExpandedBonusInfo
double function ( CharID arg0 , String arg1 , String arg2 ) { PlayerCharacter loc0 = trackingFacet . getPC ( arg0 ) ; return loc0 . getTotalBonusTo ( arg1 , arg2 ) ; }