sets the level for an element . concode_field_sep Object[] data concode_elem_sep Object[] EMPTY_OBJECT_ARRAY concode_elem_sep TreeSet iteratorSetAsc concode_elem_sep ArrayList elements concode_elem_sep Integer[] EMPTY_INTEGER_ARRAY concode_elem_sep Integer ZERO concode_elem_sep TreeSet iteratorSetDesc concode_elem_sep ArrayList levels concode_elem_sep HashMap iteratorCache concode_field_sep void add concode_elem_sep void add concode_elem_sep int compare concode_elem_sep Object[] getElementArrayForLevel concode_elem_sep Object[] getElementArrayForLevel concode_elem_sep Iterator getElementsForLevel concode_elem_sep Object[] getRawElements concode_elem_sep void clear concode_elem_sep Iterator getLevelsDescending concode_elem_sep int getLevel concode_elem_sep int getLevel concode_elem_sep int size concode_elem_sep int size concode_elem_sep int getElementCountForLevel concode_elem_sep Integer[] getRawLevels concode_elem_sep Object get concode_elem_sep Object[] toArray concode_elem_sep Object clone concode_elem_sep Integer[] getLevelsDescendingArray concode_elem_sep Iterator getLevelsAscending concode_elem_sep int indexOf concode_elem_sep Object[] getData concode_elem_sep Object[] getData
void function ( final int arg0 , final int arg1 ) { levels . set ( arg0 , IntegerCache . getInteger ( arg1 ) ) ; }