display the current maze . concode_field_sep char[][] maze concode_elem_sep char WALL concode_elem_sep char EXIT concode_elem_sep char OPEN concode_elem_sep char TRIED concode_elem_sep char GOOD_PATH concode_field_sep void displayMaze concode_elem_sep void main concode_elem_sep boolean findExitFrom
void function ( ) { int loc0 ; int loc1 ; do { loc0 = ( int ) ( Math . random ( ) * maze . length ) ; loc1 = ( int ) ( Math . random ( ) * maze [ 0 ] . length ) ; } while ( maze [ loc0 ] [ loc1 ] != OPEN ) ; System . out . println ( "srini_string" + loc0 + "srini_string" + loc1 + "srini_string" ) ; findExitFrom ( loc0 , loc1 ) ; displayMaze ( ) ; }