set the value of maximum life concode_field_sep LogicWorld world concode_elem_sep boolean jumping concode_elem_sep int currentLife concode_elem_sep String id concode_elem_sep Vector3f position concode_elem_sep int maxLife concode_elem_sep boolean moving concode_field_sep void die concode_elem_sep void rest concode_elem_sep boolean getJumping concode_elem_sep Movement getNextMovement concode_elem_sep void setPosition concode_elem_sep boolean addAmmo concode_elem_sep void setMoving concode_elem_sep WeaponType getCurrentWeapon concode_elem_sep void isShooted concode_elem_sep int getMaxLife concode_elem_sep Vector3f getPosition concode_elem_sep int getCurrentLife concode_elem_sep boolean isMoving concode_elem_sep boolean shoot concode_elem_sep boolean addLife concode_elem_sep void setJumping
void function ( int arg0 ) { if ( arg0 > 0 ) { this . maxLife = arg0 ; if ( currentLife > maxLife ) this . currentLife = maxLife ; } }