add a new string to the string table . concode_field_sep int nextBits concode_elem_sep int bitsToGet concode_elem_sep byte stringTable[][] concode_elem_sep int nextData concode_elem_sep int bytePointer concode_elem_sep OutputStream uncompData concode_elem_sep int andTable[] concode_elem_sep byte data[] concode_elem_sep int tableIndex concode_elem_sep int bitPointer concode_field_sep byte[] composeString concode_elem_sep void initializeStringTable concode_elem_sep void decode concode_elem_sep void writeString concode_elem_sep int getNextCode
void function ( byte arg0 [ ] ) { stringTable [ tableIndex ++ ] = arg0 ; if ( tableIndex == 511 ) { bitsToGet = 10 ; } else if ( tableIndex == 1023 ) { bitsToGet = 11 ; } else if ( tableIndex == 2047 ) { bitsToGet = 12 ; } }