tests whether there are any vertices left to iterator over . concode_field_sep int vertexIndex concode_elem_sep Geometry linearGeom concode_elem_sep int numLines concode_elem_sep int componentIndex concode_elem_sep double segmentFraction concode_elem_sep LineString currentLine concode_field_sep void next concode_elem_sep LinearLocation next concode_elem_sep boolean isEndOfLine concode_elem_sep LinearLocation getLocation concode_elem_sep Coordinate getSegmentEnd concode_elem_sep void loadCurrentLine concode_elem_sep int getComponentIndex concode_elem_sep LineString getLine concode_elem_sep Coordinate getSegmentStart concode_elem_sep void remove concode_elem_sep Iterator<LinearLocation> iterator concode_elem_sep int getVertexIndex concode_elem_sep boolean isValidIndex concode_elem_sep LinearLocation getEndLocation
boolean function ( ) { if ( componentIndex >= numLines ) return false ; if ( componentIndex == numLines - 1 && vertexIndex >= currentLine . getNumPoints ( ) - 1 ) return false ; return true ; }