reset the structure with a new size as empty . concode_field_sep int[] hashTable concode_elem_sep boolean fixedSize concode_elem_sep int newNodePointer concode_elem_sep int elementCount concode_elem_sep int[] linkTable concode_elem_sep int reclaimedNodePointer concode_field_sep void resetTables concode_elem_sep int getLookup concode_elem_sep void unlinkNode concode_elem_sep int getHashIndex concode_elem_sep int linkNode concode_elem_sep void clear concode_elem_sep int getNextLookup concode_elem_sep boolean removeEmptyNode
void function ( int arg0 , int arg1 ) { int [ ] loc0 = new int [ arg0 ] ; int [ ] loc1 = new int [ arg1 ] ; hashTable = loc0 ; linkTable = loc1 ; resetTables ( ) ; }