computes the union of a set property maps . the result will contain all properties from all of the contributing maps . if the same property had a different value in two or more maps , its value in the union will be null . if the same property note that the result is a standalone object and will not be updated to reflect subsequent changes in the source maps . concode_field_sep PlaceHolder placeHolder concode_field_sep boolean isEqual concode_elem_sep boolean get concode_elem_sep int get concode_elem_sep void copy
IPropertyMap function ( IPropertyMap [ ] arg0 ) { PropertyMapUnion loc0 = new PropertyMapUnion ( ) ; for ( int loc1 = 0 ; loc1 < arg0 . length ; loc1 ++ ) { IPropertyMap loc2 = arg0 [ loc1 ] ; loc0 . addMap ( loc2 ) ; } return loc0 ; }