puts the blue dot at coordinate i , j . clears the previous location of the blue dot . if the i coordinate is '' -1 '' , it means that the blue dot exits the board the player lost concode_field_sep int AVAILABLE concode_elem_sep int SELECTED concode_elem_sep int sizeOfGame concode_elem_sep int steps concode_elem_sep Random rand concode_elem_sep Point bDot concode_elem_sep int DOT concode_elem_sep int[][] stateArray concode_field_sep Point getCurrentDot concode_elem_sep int getSize concode_elem_sep void select concode_elem_sep int getNumberOfSteps concode_elem_sep void reset concode_elem_sep int getCurrentStatus
void function ( int arg0 , int arg1 ) { bDot . reset ( arg0 , arg1 ) ; }