close the stream and inform the eventhandler that load is complete . concode_field_sep LoadListener mLoadListener concode_elem_sep long mContentLength concode_elem_sep int MSG_END concode_elem_sep byte[] mData concode_elem_sep InputStream mDataStream concode_elem_sep Handler mHandler concode_elem_sep int MSG_DATA concode_elem_sep int MSG_HEADERS concode_elem_sep int MSG_STATUS concode_elem_sep Context mContext concode_field_sep boolean sendData concode_elem_sep void buildHeaders concode_elem_sep void load concode_elem_sep boolean setupStreamAndSendStatus concode_elem_sep boolean handleMessage concode_elem_sep void sendHeaders
void function ( ) { if ( mDataStream != null ) { try { mDataStream . close ( ) ; } catch ( IOException loc0 ) { } } mLoadListener . endData ( ) ; }