read an object from its byte array representation . this is a shortcut utility method useful when only a single object needs to be deserialized . concode_field_sep ByteBuffer buffer concode_field_sep ByteBuffer readBuffer concode_elem_sep char readChar concode_elem_sep void setPosition concode_elem_sep String readUTF concode_elem_sep double readDouble concode_elem_sep void readFully concode_elem_sep void readFully concode_elem_sep float readFloat concode_elem_sep Object readArray concode_elem_sep ByteBuffer buffer concode_elem_sep int readInt concode_elem_sep int readUnsignedByte concode_elem_sep byte[] readVarbinary concode_elem_sep void deserializedBytes concode_elem_sep BigDecimal readBigDecimalFromString concode_elem_sep void clear concode_elem_sep String readString concode_elem_sep String readString concode_elem_sep String readLine concode_elem_sep T readObject concode_elem_sep FastSerializable readObject concode_elem_sep int skipBytes concode_elem_sep int getPosition concode_elem_sep long readLong concode_elem_sep short readShort concode_elem_sep boolean readBoolean concode_elem_sep byte readByte concode_elem_sep ByteBuffer remainder concode_elem_sep BigDecimal readBigDecimal concode_elem_sep int readUnsignedShort
T function ( final byte [ ] arg0 , final Class < T > arg1 ) { final FastDeserializer loc0 = new FastDeserializer ( arg0 ) ; return loc0 . readObject ( arg1 ) ; }