send an object to this networkobjectpasser object . this will have the effect of getting the object sent across the network concode_field_sep boolean ready concode_elem_sep Handler sendHandler concode_elem_sep int port concode_elem_sep Object obj concode_elem_sep Queue<Object> objQueue concode_elem_sep String ipAddress concode_elem_sep ObjectOutputStream out concode_elem_sep ObjectInputStream in concode_elem_sep Hashtable<Integer,Pair<ServerSocket,Integer>> map concode_elem_sep RunnerStatus status concode_field_sep void release concode_elem_sep boolean isReady concode_elem_sep ServerSocket getServerSocket concode_elem_sep void run concode_elem_sep void run concode_elem_sep void onReceiveObject concode_elem_sep RunnerStatus getStatus
void function ( Object arg0 ) { Runnable loc0 = new MsgRunnable ( arg0 ) ; sendHandler . post ( loc0 ) ; }