read from the specified input stream to create an object of the specified type . the default implementation delegates to #readobject reader , resolvabletype . concode_field_sep Class<?> resourceLoadClass concode_elem_sep Class<?> testerClass concode_elem_sep ResolvableType type concode_field_sep ObjectContent<T> read concode_elem_sep ObjectContent<T> read concode_elem_sep ObjectContent<T> read concode_elem_sep ObjectContent<T> read concode_elem_sep ObjectContent<T> read concode_elem_sep void setupField concode_elem_sep ResolvableType getType concode_elem_sep String writeObject concode_elem_sep void initFields concode_elem_sep void initFields concode_elem_sep AbstractJsonMarshalTester<Object> createTester concode_elem_sep void doWithField concode_elem_sep ObjectContent<T> parse concode_elem_sep ObjectContent<T> parse concode_elem_sep void closeQuietly concode_elem_sep JsonContent<T> write concode_elem_sep T parseObject concode_elem_sep T parseObject
T function ( InputStream arg0 , ResolvableType arg1 ) { BufferedReader loc0 = new BufferedReader ( new InputStreamReader ( arg0 ) ) ; return readObject ( loc0 , arg1 ) ; }