populates a map by reading an input stream , as part of deserialization . see #writemap for the data format . concode_field_sep Field field concode_field_sep void populateMultiset concode_elem_sep void populateMultiset concode_elem_sep void writeMultiset concode_elem_sep void set concode_elem_sep void set concode_elem_sep void writeMultimap concode_elem_sep FieldSetter<T> getFieldSetter concode_elem_sep int readCount concode_elem_sep void populateMultimap concode_elem_sep void populateMultimap concode_elem_sep void writeMap
void function ( Map < K , V > arg0 , ObjectInputStream arg1 ) { int loc0 = arg1 . readInt ( ) ; populateMap ( arg0 , arg1 , loc0 ) ; }