set inner transformation center . concode_field_sep long MEMORY_THRESHOLD_BYTES concode_elem_sep PVector transformationCenter concode_elem_sep int TILE_WIDTH concode_elem_sep double innerOffsetX concode_elem_sep Vector<Object> recent_images concode_elem_sep float offsetX concode_elem_sep float offsetY concode_elem_sep boolean allTilesLoaded concode_elem_sep AbstractMapProvider provider concode_elem_sep ZoomComparator zoomComparator concode_elem_sep float angle concode_elem_sep List<MarkerManager<Marker>> markerManagerList concode_elem_sep QueueSorter queueSorter concode_elem_sep MarkerManager<Marker> defaultMarkerManager concode_elem_sep double innerOffsetY concode_elem_sep PVector innerTransformationCenter concode_elem_sep float height concode_elem_sep Vector<Coordinate> queue concode_elem_sep Coordinate center concode_elem_sep int TILE_HEIGHT concode_elem_sep int max_images_to_keep concode_elem_sep float innerAngle concode_elem_sep int max_pending concode_elem_sep Hashtable<Coordinate,Object> images concode_elem_sep int MEMORY_THRESHOLD_IMAGES concode_elem_sep float scale concode_elem_sep int grid_padding concode_elem_sep float width concode_elem_sep Logger log concode_elem_sep float innerScale concode_elem_sep Hashtable<Coordinate,Runnable> pending concode_field_sep boolean allTilesLoaded concode_elem_sep Location getLocation concode_elem_sep Location getLocation concode_elem_sep float[] getScreenFromObjectPosition concode_elem_sep Location getLocationFromObjectPosition concode_elem_sep ScreenPosition getScreenPositionFloat concode_elem_sep TileLoader createTileLoader concode_elem_sep float[] getObjectFromInnerObjectPosition concode_elem_sep MarkerManager<Marker> getMarkerManager concode_elem_sep MarkerManager<Marker> getMarkerManager concode_elem_sep void setTransformationCenter concode_elem_sep float[] getObjectFromLocation concode_elem_sep ScreenPosition getScreenPosition concode_elem_sep float[] getInnerObject concode_elem_sep float[] getInnerObjectFromObjectPosition concode_elem_sep PGraphics getOuterPG concode_elem_sep void grabTile concode_elem_sep void setCenter concode_elem_sep Location getLocationFromInnerObjectPosition concode_elem_sep void createDefaultMarkerManager concode_elem_sep float[] getObjectFromScreenPosition concode_elem_sep PVector getTransformationCenter concode_elem_sep MarkerManager<Marker> getDefaultMarkerManager concode_elem_sep void tilesLoaded concode_elem_sep PGraphics getInnerPG concode_elem_sep int compare concode_elem_sep int compare concode_elem_sep void removeMarkerManager concode_elem_sep void removeMarkerManager concode_elem_sep void setProvider concode_elem_sep float getWidth concode_elem_sep float[] getScreenPositionFromLocation concode_elem_sep float[] getInnerObjectFromScreenPosition concode_elem_sep AbstractMapProvider getMapProvider concode_elem_sep PVector getInnerTransformationCenter concode_elem_sep float getHeight concode_elem_sep float[] getScreenFromInnerObjectPosition concode_elem_sep void addMarkerManager concode_elem_sep MarkerManager<Marker> getLastMarkerManager concode_elem_sep void addMarkers concode_elem_sep void calculateMatrix concode_elem_sep List<MarkerManager<Marker>> getMarkerManagerList concode_elem_sep Location getLocationFromScreenPosition concode_elem_sep float[] getTransformedPosition concode_elem_sep PGraphics getMask concode_elem_sep void setBackgroundColor concode_elem_sep void calculateInnerMatrix concode_elem_sep float[] getInnerObjectFromLocation concode_elem_sep void processQueue concode_elem_sep void draw concode_elem_sep void tileLoaded concode_elem_sep void cleanupImageBuffer concode_elem_sep void cleanupImageBuffer concode_elem_sep void setMapProvider concode_elem_sep void resize concode_elem_sep void addMarker
void function ( PVector arg0 ) { float [ ] loc0 = getObjectFromScreenPosition ( arg0 . x , arg0 . y ) ; this . innerTransformationCenter . x = loc0 [ 0 ] - ( float ) innerOffsetX ; this . innerTransformationCenter . y = loc0 [ 1 ] - ( float ) innerOffsetY ; }