set the flag whether the legend will be drawn concode_field_sep int padding concode_elem_sep boolean mIsVisible concode_elem_sep int backgroundColor concode_elem_sep int margin concode_elem_sep float textSize concode_elem_sep Paint mPaint concode_elem_sep GraphView mGraphView concode_elem_sep Styles mStyles concode_elem_sep LegendAlign align concode_elem_sep int textColor concode_elem_sep int spacing concode_elem_sep int width concode_elem_sep Point fixedPosition concode_elem_sep int cachedLegendWidth concode_field_sep void setPadding concode_elem_sep float getTextSize concode_elem_sep void setBackgroundColor concode_elem_sep int getPadding concode_elem_sep int getBackgroundColor concode_elem_sep void setFixedPosition concode_elem_sep void resetStyles concode_elem_sep int getMargin concode_elem_sep void setMargin concode_elem_sep LegendAlign getAlign concode_elem_sep int getTextColor concode_elem_sep void setTextColor concode_elem_sep void draw concode_elem_sep boolean isVisible concode_elem_sep int getWidth concode_elem_sep void setWidth concode_elem_sep void setSpacing concode_elem_sep void setTextSize concode_elem_sep int getSpacing concode_elem_sep void setAlign
void function ( boolean arg0 ) { this . mIsVisible = arg0 ; }