provides serialization support . concode_field_sep long serialVersionUID concode_elem_sep double upperBound concode_elem_sep List lookupTable concode_elem_sep Paint paint concode_elem_sep double lowerBound concode_elem_sep long serialVersionUID concode_elem_sep Paint defaultPaint concode_elem_sep double value concode_field_sep void add concode_elem_sep void add concode_elem_sep void writeObject concode_elem_sep void writeObject concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep Paint getDefaultPaint concode_elem_sep Object clone concode_elem_sep int compareTo concode_elem_sep double getLowerBound concode_elem_sep double getUpperBound concode_elem_sep Paint getPaint
void function ( ObjectInputStream arg0 ) { arg0 . defaultReadObject ( ) ; this . paint = SerialUtilities . readPaint ( arg0 ) ; }