various methods that determine how far the run extends for various attribute combinations . concode_field_sep AttributedCharacterIterator.Attribute[] restricts concode_elem_sep CharacterIterator ci concode_elem_sep AttributedString.AttributeRange[] attribs concode_field_sep char next concode_elem_sep Map getAttributes concode_elem_sep char previous concode_elem_sep char last concode_elem_sep int getIndex concode_elem_sep int getBeginIndex concode_elem_sep char current concode_elem_sep Object getAttribute concode_elem_sep Object getAttribute concode_elem_sep char setIndex concode_elem_sep int getEndIndex concode_elem_sep Object clone concode_elem_sep int getRunStart concode_elem_sep int getRunStart concode_elem_sep int getRunStart concode_elem_sep char first concode_elem_sep Set getAllAttributeKeys
int function ( ) { return getRunLimit ( getAllAttributeKeys ( ) ) ; }