waits for specified amount of time to pass before continue to next touch action . concode_field_sep ImmutableMap.Builder<String,Object> optionsBuilder concode_elem_sep ImmutableList.Builder<ActionParameter> parameterBuilder concode_elem_sep PerformsTouchActions performsTouchActions concode_elem_sep String actionName concode_field_sep void cancel concode_elem_sep TouchAction tap concode_elem_sep TouchAction tap concode_elem_sep TouchAction tap concode_elem_sep TouchAction release concode_elem_sep TouchAction perform concode_elem_sep ImmutableMap<String,ImmutableList<Object>> getParameters concode_elem_sep TouchAction longPress concode_elem_sep TouchAction longPress concode_elem_sep TouchAction longPress concode_elem_sep TouchAction longPress concode_elem_sep TouchAction longPress concode_elem_sep TouchAction longPress concode_elem_sep TouchAction longPress concode_elem_sep TouchAction longPress concode_elem_sep TouchAction longPress concode_elem_sep ImmutableMap<String,Object> getParameterMap concode_elem_sep void clearParameters concode_elem_sep TouchAction press concode_elem_sep TouchAction press concode_elem_sep TouchAction press concode_elem_sep void addParameter concode_elem_sep TouchAction moveTo concode_elem_sep TouchAction moveTo concode_elem_sep TouchAction moveTo
TouchAction function ( Duration arg0 ) { ActionParameter loc0 = new ActionParameter ( "srini_string" ) ; loc0 . addParameter ( "srini_string" , arg0 . toMillis ( ) ) ; parameterBuilder . add ( loc0 ) ; return this ; }