set the given unit to have the given count . marks the unit as having been set . this can be used to set multiple units , or to reset a unit to have a new count . this does not add the count to an existing count for this unit . concode_field_sep byte timeLimit concode_elem_sep int[] counts concode_elem_sep boolean inFuture concode_field_sep boolean isLessThan concode_elem_sep Period setFuture concode_elem_sep Period moreThan concode_elem_sep Period moreThan concode_elem_sep boolean isSet concode_elem_sep boolean isSet concode_elem_sep boolean isInFuture concode_elem_sep void checkCount concode_elem_sep boolean isMoreThan concode_elem_sep Period inFuture concode_elem_sep Period inFuture concode_elem_sep boolean isInPast concode_elem_sep Period setTimeUnitValue concode_elem_sep Period setTimeUnitInternalValue concode_elem_sep Period at concode_elem_sep Period at concode_elem_sep Period setTimeLimit concode_elem_sep int hashCode concode_elem_sep Period lessThan concode_elem_sep Period lessThan concode_elem_sep Period inPast concode_elem_sep Period inPast concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep Period omit concode_elem_sep float getCount
Period function ( float arg0 , TimeUnit arg1 ) { checkCount ( arg0 ) ; return setTimeUnitValue ( arg1 , arg0 ) ; }