gets the state . if the caller changes the state , it must also call #dirty to inform this object that thestate is dirtied . concode_field_sep State originalState concode_elem_sep State state concode_field_sep String getName concode_elem_sep void markDirty concode_elem_sep boolean containsKey concode_elem_sep String getPrimaryType concode_elem_sep void setNotDirty concode_elem_sep StateDiff getStateChange concode_elem_sep String getId concode_elem_sep void put concode_elem_sep boolean isDirty concode_elem_sep Serializable get concode_elem_sep String toString concode_elem_sep String getVersionSeriesId concode_elem_sep String getParentId concode_elem_sep boolean isDirtyIgnoringFulltext
State function ( ) { return state ; }