retrieve the chunk index in the z-dimension . this is the number of adjacent chunks to 0 , 0 , not a block coordinate . concode_field_sep FieldAccessor COORD_X concode_elem_sep Class<?> COORD_PAIR_CLASS concode_elem_sep ConstructorAccessor COORD_CONSTRUCTOR concode_elem_sep int chunkX concode_elem_sep int chunkZ concode_elem_sep FieldAccessor COORD_Z concode_field_sep ChunkPosition getPosition concode_elem_sep int getChunkX concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep String toString concode_elem_sep EquivalentConverter<ChunkCoordIntPair> getConverter
int function ( ) { return chunkZ ; }