move concode_field_sep boolean left concode_elem_sep MapWorks mw concode_elem_sep boolean up concode_elem_sep boolean right concode_elem_sep boolean down concode_field_sep void keyNext concode_elem_sep void keyAction concode_elem_sep void keyPressed concode_elem_sep void keyReleased concode_elem_sep void keyTyped
void function ( ) { Point loc0 = mw . getWaku ( ) ; if ( up ) loc0 . y = Math . max ( 0 , loc0 . y - 1 ) ; if ( down ) loc0 . y = Math . min ( 14 , loc0 . y + 1 ) ; if ( left ) loc0 . x = Math . max ( 0 , loc0 . x - 1 ) ; if ( right ) loc0 . x = Math . min ( 19 , loc0 . x + 1 ) ; mw . getPaintListener ( ) . mouseMoved ( loc0 . x , loc0 . y ) ; }