returns this + arg ; creates new vector concode_field_sep double x concode_elem_sep double y concode_elem_sep double z concode_field_sep void add concode_elem_sep void add concode_elem_sep Vec3d minus concode_elem_sep void sub concode_elem_sep void sub concode_elem_sep void setY concode_elem_sep void set concode_elem_sep void set concode_elem_sep void set concode_elem_sep void setX concode_elem_sep double lengthSquared concode_elem_sep Vec3f toFloat concode_elem_sep double dot concode_elem_sep double length concode_elem_sep Vec3d cross concode_elem_sep void cross concode_elem_sep void scale concode_elem_sep void setZ concode_elem_sep Vec3d addScaled concode_elem_sep void addScaled concode_elem_sep Vec3d times concode_elem_sep double get concode_elem_sep void normalize concode_elem_sep double x concode_elem_sep double y concode_elem_sep double z concode_elem_sep String toString concode_elem_sep Vec3d copy
Vec3d function ( Vec3d arg0 ) { Vec3d loc0 = new Vec3d ( ) ; loc0 . add ( this , arg0 ) ; return loc0 ; }