gets total number of key partitions . to ensure that all partitions are equally distributed across all nodes , please make sure that this number is significantly larger than a number of nodes . also , partition size should be relatively small . try to avoid having partitions with more than quarter million keys . note that for fully replicated caches this method should always return 1 . concode_field_sep GridClientPredicate<UUID> backupFilter concode_elem_sep int DFLT_PARTITION_CNT concode_elem_sep GridClientPredicate<NodeInfo> primaryIdFilter concode_elem_sep int parts concode_elem_sep ConcurrentMap<UUID,NodeInfo> addedNodes concode_elem_sep GridClientConsistentHash<NodeInfo> nodeHash concode_elem_sep GridClientPredicate<NodeInfo> backupIdFilter concode_elem_sep UUID nodeId concode_elem_sep Object hashId concode_elem_sep HashIdResolver hashIdRslvr concode_field_sep void onNodeAdded concode_elem_sep void setHashIdResolver concode_elem_sep Object getHashId concode_elem_sep Object getHashId concode_elem_sep boolean apply concode_elem_sep boolean apply concode_elem_sep void setPartitions concode_elem_sep void setBackupFilter concode_elem_sep int compareTo concode_elem_sep Object hashId concode_elem_sep NodeInfo resolveNodeInfo concode_elem_sep GridClientNode node concode_elem_sep int partition concode_elem_sep void onNodeRemoved concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep String toString concode_elem_sep String toString concode_elem_sep GridClientPredicate<UUID> getBackupFilter concode_elem_sep UUID nodeId concode_elem_sep HashIdResolver getHashIdResolver
int function ( ) { return parts ; }