gives all the handrelations . concode_field_sep BufferedReader keyboard concode_elem_sep String DEFAULT concode_elem_sep String CUSTOM concode_elem_sep Deck deck concode_elem_sep HandGauntlet tester concode_elem_sep Hand hand concode_elem_sep String QUIT concode_elem_sep HandRelations relations concode_field_sep void makeStandardDeck concode_elem_sep void runGame concode_elem_sep Deck getDeck concode_elem_sep void determineGamePayout concode_elem_sep List<Hand> possibleHands concode_elem_sep Hand getHand concode_elem_sep String newHandPrompt concode_elem_sep int intValue concode_elem_sep void mapPossibleHands concode_elem_sep void initializing concode_elem_sep List<Card> randomHand concode_elem_sep Card.cardSuit intSuit concode_elem_sep double handInfo concode_elem_sep void customHand concode_elem_sep void cleanup concode_elem_sep Integer setValue concode_elem_sep void determineHandStrategies concode_elem_sep void dealHand concode_elem_sep double testHand concode_elem_sep Card.cardSuit setSuit
HandRelations function ( ) { return relations ; }