reads an object from the given input stream concode_field_sep PlaceHolder placeHolder concode_field_sep void writeObject concode_elem_sep byte[] toByteArray concode_elem_sep void saveObject
T function ( InputStream arg0 ) { try { ObjectInputStream loc0 = new ObjectInputStream ( arg0 ) ; return ( T ) loc0 . readObject ( ) ; } catch ( Exception loc1 ) { throw new RuntimeException ( loc1 ) ; } }