serializes the given object id . concode_field_sep String TAG concode_elem_sep Long highestVersion concode_elem_sep byte[] clientId concode_elem_sep byte[] payload concode_elem_sep int NUM_INTERESTING_OBJECTS concode_elem_sep Map<ObjectId,ObjectState> trackedObjects concode_elem_sep Long invalidationTimeMillis concode_elem_sep boolean isRegistered concode_elem_sep int DEMO_SOURCE concode_elem_sep boolean isBackground concode_elem_sep String OBJECT_ID_PREFIX concode_elem_sep ObjectId objectId concode_field_sep byte[] getClientId concode_elem_sep void clear concode_elem_sep void informInvalidateAll concode_elem_sep boolean addObjectOfInterest concode_elem_sep void informUnknownVersionInvalidation concode_elem_sep ObjectStateProto serialize concode_elem_sep String serialize concode_elem_sep void informInvalidation concode_elem_sep ObjectId deserializeObjectId concode_elem_sep boolean removeObjectOfInterest concode_elem_sep ExampleListenerStateProto tryParseStateProto concode_elem_sep ObjectState getObjectStateForInvalidation concode_elem_sep String toString concode_elem_sep void toString concode_elem_sep String toString concode_elem_sep Iterable<ObjectId> getInterestingObjects concode_elem_sep boolean isInterestedInObject concode_elem_sep ExampleListenerState deserialize concode_elem_sep void setClientId
ObjectIdProto function ( ObjectId arg0 ) { ObjectIdProto loc0 = new ObjectIdProto ( ) ; loc0 . source = arg0 . getSource ( ) ; loc0 . name = arg0 . getName ( ) ; return loc0 ; }