prepare for a collection . if paranoid , perform a sanity check . concode_field_sep Defrag defrag concode_elem_sep ImmixSpace immixSpace concode_elem_sep ChunkList chunkMap concode_field_sep void resetLineMarksAndDefragStateTable concode_elem_sep void release concode_elem_sep void sweepAllBlocks
void function ( boolean arg0 ) { int loc0 = VM . collection . activeGCThreadOrdinal ( ) ; if ( arg0 ) { if ( immixSpace . inImmixDefragCollection ( ) ) { short loc1 = Defrag . defragSpillThreshold ; resetLineMarksAndDefragStateTable ( loc0 , loc1 ) ; } } }