write some bytes . concode_field_sep ByteChunk ENCODING concode_elem_sep String ENCODING_NAME concode_field_sep void setRequest concode_elem_sep void setBuffer concode_elem_sep void recycle concode_elem_sep int available concode_elem_sep long end concode_elem_sep boolean isFinished concode_elem_sep ByteChunk getEncodingName
int function ( ByteChunk arg0 , Request arg1 ) { return - 1 ; }