this method fills the point with coordinates of randomly selected mesh vertex . concode_field_sep List<List<Vector3f>> vertices concode_elem_sep List<List<Vector3f>> normals concode_field_sep void getRandomPointAndNormal concode_elem_sep void read concode_elem_sep EmitterShape deepClone concode_elem_sep Object jmeClone concode_elem_sep void setMeshes concode_elem_sep void cloneFields concode_elem_sep void write
void function ( Vector3f arg0 ) { int loc0 = FastMath . nextRandomInt ( 0 , vertices . size ( ) - 1 ) ; int loc1 = FastMath . nextRandomInt ( 0 , vertices . get ( loc0 ) . size ( ) - 1 ) ; arg0 . set ( vertices . get ( loc0 ) . get ( loc1 ) ) ; }