returns the current animation time in milliseconds . this time should be used when invoking animation #setstarttime long . refer to android.os.systemclock for moreinformation about the different available clocks . the clock used by this method is not the `` wall '' clock it is not system #currenttimemillis . concode_field_sep int TOGETHER concode_elem_sep int SEQUENTIALLY concode_field_sep LayoutAnimationController loadLayoutAnimation concode_elem_sep Interpolator createInterpolatorFromXml concode_elem_sep Animation createAnimationFromXml concode_elem_sep Animation createAnimationFromXml concode_elem_sep Animation makeInAnimation concode_elem_sep LayoutAnimationController createLayoutAnimationFromXml concode_elem_sep LayoutAnimationController createLayoutAnimationFromXml concode_elem_sep Animation makeOutAnimation concode_elem_sep Animation makeInChildBottomAnimation concode_elem_sep Animation loadAnimation concode_elem_sep Interpolator loadInterpolator
long function ( ) { return SystemClock . uptimeMillis ( ) ; }