loads the abilities . concode_field_sep Map<Integer,Ability> abilities concode_elem_sep Map<Integer,Ability> MAPPING concode_field_sep void init concode_elem_sep Map<Integer,Ability> getMapping concode_elem_sep Ability getAbility concode_elem_sep Ability getAbility concode_elem_sep boolean register
void function ( ) { for ( int loc0 : MAPPING . keySet ( ) ) { abilities . put ( loc0 , MAPPING . get ( loc0 ) . newInstance ( ) ) ; } }