saves a savable in a system-dependent way . concode_field_sep PlaceHolder placeHolder concode_field_sep Savable loadGame concode_elem_sep Savable loadGame concode_elem_sep Savable loadGame concode_elem_sep Savable loadGame
void function ( String arg0 , String arg1 , Savable arg2 ) { saveGame ( arg0 , arg1 , arg2 , JmeSystem . StorageFolderType . External ) ; }