returns the id of the edge . concode_field_sep boolean border concode_elem_sep List<Edge> incidentEdges concode_elem_sep Node originNode concode_elem_sep LineSegment geometry concode_elem_sep int id concode_elem_sep Node destinationNode concode_elem_sep List<Triangle> triangles concode_field_sep void setIncidentEdges concode_elem_sep void setDestinationNode concode_elem_sep boolean addTriangles concode_elem_sep LineSegment getGeometry concode_elem_sep Node getDestinationNode concode_elem_sep boolean removeAllIncidentEdges concode_elem_sep boolean addIncidentEdge concode_elem_sep void setGeometry concode_elem_sep boolean isBorder concode_elem_sep boolean addIncidentEdges concode_elem_sep boolean removeTriangle concode_elem_sep boolean removeTriangles concode_elem_sep Node getOriginNode concode_elem_sep void setTriangles concode_elem_sep void setBorder concode_elem_sep void setId concode_elem_sep void setOriginNode concode_elem_sep boolean addTriangle concode_elem_sep boolean removeIncidentEdge concode_elem_sep List<Triangle> getTriangles concode_elem_sep List<Edge> getIncidentEdges
int function ( ) { return this . id ; }