method to write a grid3d to raw disk space . concode_field_sep PlaceHolder placeHolder concode_field_sep FileInfo getDefaultFloat32BigEndianFileInfo concode_elem_sep FileInfo getDefaultFloat32BigEndianFileInfo concode_elem_sep FileInfo getDefaultFloat32BigEndianFileInfo concode_elem_sep FileInfo getDefaultFloat32BigEndianFileInfo concode_elem_sep FileInfo getDefaultFloat32LittleEndianFileInfo concode_elem_sep FileInfo getDefaultFloat32LittleEndianFileInfo concode_elem_sep FileInfo getDefaultFloat32LittleEndianFileInfo concode_elem_sep FileInfo getDefaultFloat32LittleEndianFileInfo concode_elem_sep NumericGrid loadFromRawData
void function ( Grid3D arg0 , FileInfo arg1 , OutputStream arg2 ) { arg1 . nImages = 1 ; for ( int loc0 = 0 ; loc0 < arg0 . getBuffer ( ) . size ( ) ; loc0 ++ ) { saveRawDataGrid ( arg0 . getBuffer ( ) . get ( loc0 ) , arg1 , arg2 ) ; } arg1 . nImages = arg0 . getSize ( ) [ 2 ] ; }