return 1 if locked , otherwise 0 . used to find localmapstatsimpl #lockedentrycount . concode_field_sep int WAIT_PARTITION_TABLE_UPDATE_MILLIS concode_elem_sep ConstructorFunction<String,LocalMapStatsImpl> constructorFunction concode_elem_sep MapServiceContext mapServiceContext concode_elem_sep NodeEngine nodeEngine concode_elem_sep int RETRY_COUNT concode_elem_sep ConcurrentMap<String,LocalMapStatsImpl> statsMap concode_field_sep boolean notGotReplicaAddress concode_elem_sep void addOwnerPartitionStats concode_elem_sep boolean hasRecords concode_elem_sep boolean gotReplicaAddress concode_elem_sep LocalMapStatsImpl getLocalMapStatsImpl concode_elem_sep Address waitForReplicaAddress concode_elem_sep Address getReplicaAddress concode_elem_sep LocalMapStatsImpl createLocalMapStats concode_elem_sep LocalMapStatsImpl createNew concode_elem_sep long getMemoryCost concode_elem_sep void sleep concode_elem_sep void printWarning concode_elem_sep RecordStore getRecordStoreOrNull concode_elem_sep void addReplicaPartitionStats concode_elem_sep long getHits concode_elem_sep void addNearCacheStats
int function ( Record arg0 , RecordStore arg1 ) { if ( arg1 . isLocked ( arg0 . getKey ( ) ) ) { return 1 ; } return 0 ; }