returns the scene graph root . this method is part of the wrapped api see aiwrapperprovider for details on wrappers . the built-in behavior is to return a aivector . concode_field_sep List<AiCamera> m_cameras concode_elem_sep List<AiMesh> m_meshes concode_elem_sep List<AiAnimation> m_animations concode_elem_sep List<AiMaterial> m_materials concode_elem_sep List<AiLight> m_lights concode_elem_sep Object m_sceneRoot concode_field_sep List<AiMaterial> getMaterials concode_elem_sep int getNumMaterials concode_elem_sep int getNumLights concode_elem_sep int getNumCameras concode_elem_sep List<AiCamera> getCameras concode_elem_sep int getNumAnimations concode_elem_sep List<AiLight> getLights concode_elem_sep String toString concode_elem_sep int getNumMeshes concode_elem_sep List<AiAnimation> getAnimations concode_elem_sep List<AiMesh> getMeshes
N function ( AiWrapperProvider < V3 , M4 , C , N , Q > arg0 ) { return ( N ) m_sceneRoot ; }