returns true if this world type has a version associated with it . concode_field_sep String worldType concode_elem_sep WorldType DEBUG_WORLD concode_elem_sep int worldTypeId concode_elem_sep WorldType FLAT concode_elem_sep WorldType DEFAULT_1_1 concode_elem_sep boolean isWorldTypeVersioned concode_elem_sep WorldType DEFAULT concode_elem_sep int generatorVersion concode_elem_sep WorldType AMPLIFIED concode_elem_sep WorldType LARGE_BIOMES concode_elem_sep boolean hasNotificationData concode_elem_sep WorldType CUSTOMIZED concode_elem_sep boolean canBeCreated concode_elem_sep WorldType[] WORLD_TYPES concode_field_sep WorldType setCanBeCreated concode_elem_sep WorldType getWorldTypeForGeneratorVersion concode_elem_sep String getTranslateName concode_elem_sep String getWorldTypeName concode_elem_sep boolean getCanBeCreated concode_elem_sep WorldType parseWorldType concode_elem_sep WorldType setVersioned concode_elem_sep int getWorldTypeID concode_elem_sep String getTranslatedInfo concode_elem_sep int getGeneratorVersion concode_elem_sep boolean showWorldInfoNotice concode_elem_sep WorldType setNotificationData
boolean function ( ) { return this . isWorldTypeVersioned ; }