to accelerate the horse in the direction and speed denoted by the accelerometer readings . concode_field_sep boolean collidedL concode_elem_sep boolean collidedR concode_elem_sep float mPosY concode_elem_sep float mPosX concode_elem_sep PositionQueue pq concode_elem_sep boolean collidedT concode_elem_sep float dt concode_elem_sep boolean collidedB concode_field_sep boolean collided concode_elem_sep boolean inPartition concode_elem_sep void resolveCollisionWithBounds
void function ( float arg0 , float arg1 , float arg2 ) { mPosX -= arg0 * dt ; mPosY -= arg1 * dt ; }