this is where we receive inputs from the client . concode_field_sep long CONNECTION_TIMEOUT concode_elem_sep boolean DIY_CHUNKING concode_elem_sep InputStream upload concode_elem_sep boolean restricted concode_elem_sep Channel channel concode_elem_sep boolean completed concode_elem_sep UUID uuid concode_elem_sep Logger LOGGER concode_field_sep void download concode_elem_sep Channel getChannel concode_elem_sep void main
void function ( StaplerRequest arg0 , StaplerResponse arg1 ) { arg1 . setStatus ( HttpServletResponse . SC_OK ) ; InputStream loc0 = arg0 . getInputStream ( ) ; if ( DIY_CHUNKING ) loc0 = new ChunkedInputStream ( loc0 ) ; upload = loc0 ; notify ( ) ; while ( ! completed ) wait ( ) ; }