checks if the signature matches what is expected for a . lzma file . concode_field_sep CachedAvailability cachedLZMAAvailability concode_elem_sep FileNameUtil fileNameUtil concode_elem_sep byte[] HEADER_MAGIC concode_field_sep String getUncompressedFilename concode_elem_sep void setCacheLZMAAvailablity concode_elem_sep String getCompressedFilename concode_elem_sep boolean internalIsLZMACompressionAvailable concode_elem_sep CachedAvailability getCachedLZMAAvailability concode_elem_sep boolean isLZMACompressionAvailable concode_elem_sep boolean isCompressedFilename
boolean function ( byte [ ] arg0 , int arg1 ) { if ( arg1 < HEADER_MAGIC . arg1 ) { return false ; } for ( int loc0 = 0 ; loc0 < HEADER_MAGIC . arg1 ; ++ loc0 ) { if ( arg0 [ loc0 ] != HEADER_MAGIC [ loc0 ] ) { return false ; } } return true ; }