sets the height increase of the extreme spikes . concode_field_sep PlaceHolder placeHolder concode_field_sep Builder spikesPerChunk concode_elem_sep Builder spikesPerChunk concode_elem_sep VariableAmount getExtremeSpikeIncrease concode_elem_sep VariableAmount getSpikesPerChunk concode_elem_sep void setHeight concode_elem_sep void setHeight concode_elem_sep Builder extremeSpikeProbability concode_elem_sep double getExtremeSpikeProbability concode_elem_sep VariableAmount getHeight concode_elem_sep void setSpikesPerChunk concode_elem_sep void setSpikesPerChunk concode_elem_sep IceSpike build concode_elem_sep Builder extremeSpikeIncrease concode_elem_sep Builder extremeSpikeIncrease concode_elem_sep Builder builder concode_elem_sep void setExtremeSpikeProbability concode_elem_sep Builder height concode_elem_sep Builder height
void function ( int arg0 ) { setExtremeSpikeIncrease ( VariableAmount . fixed ( arg0 ) ) ; }