savoir si le jeu est termine ou non concode_field_sep int nbDead concode_elem_sep int nbSaved concode_elem_sep int nbToBeSaved concode_elem_sep int nbApparus concode_elem_sep int nbTotal concode_field_sep boolean isWon concode_elem_sep void incSaved concode_elem_sep int getNbApparus concode_elem_sep Lemming findLemming concode_elem_sep void incDead concode_elem_sep boolean tousApparus concode_elem_sep int getNbSaved concode_elem_sep void nextStep concode_elem_sep void killThemAll concode_elem_sep int getNbDead
boolean function ( ) { return ( nbDead + nbSaved == nbTotal ) ; }