set the edit mask string on the edit mask control . concode_field_sep String oldRawText concode_elem_sep VerifyListener verifyListener concode_elem_sep boolean fireChangeOnKeystroke concode_elem_sep PropertyChangeSupport propertyChangeSupport concode_elem_sep String oldValidText concode_elem_sep String FIELD_TEXT concode_elem_sep Runnable updateTextField concode_elem_sep String oldValidRawText concode_elem_sep EditMaskParser editMaskParser concode_elem_sep boolean updating concode_elem_sep String FIELD_RAW_TEXT concode_elem_sep int oldSelection concode_elem_sep String FIELD_COMPLETE concode_elem_sep Text text concode_elem_sep FocusListener focusListener concode_elem_sep int selection concode_elem_sep DisposeListener disposeListener concode_elem_sep boolean replacedSelectedText concode_field_sep void focusGained concode_elem_sep Text getControl concode_elem_sep char getPlaceholder concode_elem_sep void firePropertyChange concode_elem_sep boolean isFireChangeOnKeystroke concode_elem_sep String getText concode_elem_sep void run concode_elem_sep void verifyText concode_elem_sep void setRawText concode_elem_sep void removePropertyChangeListener concode_elem_sep void removePropertyChangeListener concode_elem_sep void setFireChangeOnKeystroke concode_elem_sep String getRawText concode_elem_sep void setPlaceholder concode_elem_sep void updateSelectionPosition concode_elem_sep void firePropertyChangeEvents concode_elem_sep void addPropertyChangeListener concode_elem_sep void addPropertyChangeListener concode_elem_sep boolean isEitherValueNotNull concode_elem_sep void widgetDisposed concode_elem_sep void setText concode_elem_sep boolean isComplete concode_elem_sep boolean isInsertingNewCharacter
void function ( String arg0 ) { editMaskParser = new EditMaskParser ( arg0 ) ; text . addVerifyListener ( verifyListener ) ; text . addFocusListener ( focusListener ) ; text . addDisposeListener ( disposeListener ) ; updateTextField . run ( ) ; oldValidText = text . getText ( ) ; oldValidRawText = editMaskParser . getRawResult ( ) ; }