if statement concode_field_sep TokenStream ts concode_field_sep Object createForIn concode_elem_sep void addChildToBack concode_elem_sep Object createFor concode_elem_sep Object createBlock concode_elem_sep Object createWhile concode_elem_sep Object createExprStatement concode_elem_sep Object createReturn concode_elem_sep Object createObjectLiteral concode_elem_sep Object createAssignment concode_elem_sep int getLeafType concode_elem_sep Object createUnary concode_elem_sep Object createUnary concode_elem_sep Object createLabel concode_elem_sep Object createBreak concode_elem_sep Object createDebugger concode_elem_sep Object createVariables concode_elem_sep Object createCatch concode_elem_sep Object createSwitch concode_elem_sep Object createLeaf concode_elem_sep Object createLeaf concode_elem_sep Object createString concode_elem_sep Object createNumber concode_elem_sep Object createNumber concode_elem_sep void reportError concode_elem_sep Object createContinue concode_elem_sep Object createTryCatchFinally concode_elem_sep Object createDoWhile concode_elem_sep Object createTernary concode_elem_sep Object createBinary concode_elem_sep Object createBinary concode_elem_sep Object createFunction concode_elem_sep Object createArrayLiteral concode_elem_sep Object createRegExp concode_elem_sep Object createScript concode_elem_sep Object createName concode_elem_sep Object createThrow concode_elem_sep Object createWith
Object function ( Object arg0 , Object arg1 , Object arg2 , int arg3 ) { if ( arg2 == null ) return new Node ( TokenStream . IF , ( Node ) arg0 , ( Node ) arg1 , arg3 ) ; return new Node ( TokenStream . IF , ( Node ) arg0 , ( Node ) arg1 , ( Node ) arg2 , arg3 ) ; }