method to notify that a refresh is required concode_field_sep int COUNT concode_elem_sep List removedBindings concode_elem_sep Set<IBindingListViewer> changeListeners concode_elem_sep List<Binding> bindings concode_field_sep Binding getNextTypeConflict concode_elem_sep void insert concode_elem_sep void remove concode_elem_sep void addChangeListener concode_elem_sep void removeAll concode_elem_sep Binding get concode_elem_sep Binding getRemovedBindingMatch concode_elem_sep boolean hasRemovedBindingMatch concode_elem_sep void moveTop concode_elem_sep void bindingChanged concode_elem_sep int indexOf concode_elem_sep void moveUp concode_elem_sep void moveBottom concode_elem_sep void add concode_elem_sep List getAll concode_elem_sep List getRemovedList concode_elem_sep void swap concode_elem_sep Binding getFirstUnbound concode_elem_sep void moveDown concode_elem_sep Binding getNextUnbound concode_elem_sep boolean hasTypeConflict concode_elem_sep void removeChangeListener concode_elem_sep int size concode_elem_sep Binding getFirstBound concode_elem_sep void addAll concode_elem_sep Binding getNextBound concode_elem_sep Binding getFirstTypeConflict
void function ( boolean arg0 ) { Iterator < IBindingListViewer > loc0 = changeListeners . loc0 ( ) ; while ( loc0 . hasNext ( ) ) loc0 . next ( ) . refresh ( arg0 ) ; }