draws a marker in the centre of the given unit . the unitwidth & unitheight are needed to compute the pixel location , markerwidth and markerheight indicate the size of the circle/oval to draw . concode_field_sep PlaceHolder placeHolder concode_field_sep void drawBorder concode_elem_sep void drawThickLine concode_elem_sep void drawThickLine concode_elem_sep void drawThickLine concode_elem_sep void drawMarker concode_elem_sep void drawUnitGrid concode_elem_sep void drawUnitGrid concode_elem_sep void drawUnitGrid concode_elem_sep Point getUnitCentreLocation concode_elem_sep Point getUnitCentreLocation concode_elem_sep Point getUnitCentreLocation
void function ( Graphics2D arg0 , Unit arg1 , int arg2 , int arg3 , int arg4 , int arg5 ) { Point loc0 = VisualisationUtils . getUnitCentreLocation ( arg1 , arg2 , arg3 , arg4 , arg5 ) ; drawMarker ( arg0 , arg4 , arg5 , loc0 ) ; }