starts the timer . has no effect if the timer is already running . concode_field_sep int ticks concode_elem_sep int interval concode_elem_sep Thread thread concode_elem_sep Tickable target concode_field_sep int getTicks concode_elem_sep void stop concode_elem_sep void setInterval concode_elem_sep void reset concode_elem_sep void run
void function ( ) { synchronized ( this ) { if ( thread == null ) { MyTimer loc0 = new MyTimer ( ) ; thread = new Thread ( loc0 ) ; thread . start ( ) ; } } }