get the id of the block 's locker . concode_field_sep short DATA_SERVER_RESPONSE_MESSAGE concode_elem_sep ByteBuffer mData concode_elem_sep long mOffset concode_elem_sep int mLockId concode_elem_sep boolean mToSendData concode_elem_sep long mLength concode_elem_sep long mBlockId concode_elem_sep short DATA_SERVER_REQUEST_MESSAGE concode_elem_sep TachyonByteBuffer mTachyonData concode_elem_sep int HEADER_LENGTH concode_elem_sep short mMessageType concode_elem_sep boolean mIsMessageReady concode_elem_sep ByteBuffer mHeader concode_elem_sep Logger LOG concode_field_sep void checkReady concode_elem_sep long getOffset concode_elem_sep void setLockId concode_elem_sep DataServerMessage createBlockResponseMessage concode_elem_sep DataServerMessage createBlockResponseMessage concode_elem_sep boolean finishSending concode_elem_sep int recv concode_elem_sep long getBlockId concode_elem_sep void generateHeader concode_elem_sep ByteBuffer getReadOnlyData concode_elem_sep long getLength concode_elem_sep void isSend concode_elem_sep DataServerMessage createBlockRequestMessage concode_elem_sep DataServerMessage createBlockRequestMessage concode_elem_sep DataServerMessage createBlockRequestMessage concode_elem_sep void close concode_elem_sep void send concode_elem_sep boolean isMessageReady
int function ( ) { return mLockId ; }