resets the counts for all objects . the size of #items will be0 after this call . concode_field_sep TObjectIntMap<T> counts concode_elem_sep int sum concode_elem_sep long serialVersionUID concode_field_sep void add concode_elem_sep void countAll concode_elem_sep T max concode_elem_sep double getFrequency concode_elem_sep int count concode_elem_sep int count concode_elem_sep int sum concode_elem_sep Iterator<Map.Entry<T,Integer>> iterator concode_elem_sep T min concode_elem_sep int size concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep String toString concode_elem_sep int getCount concode_elem_sep Set<T> items
void function ( ) { counts . clear ( ) ; sum = 0 ; }