starts a dream manually . concode_field_sep ComponentName SOMNAMBULATOR_COMPONENT concode_elem_sep String TAG concode_field_sep void startDreamWhenDockedIfAppropriate concode_elem_sep boolean isScreenSaverEnabled concode_elem_sep boolean isScreenSaverActivatedOnDock concode_elem_sep boolean shouldStartDockApp concode_elem_sep void startDream
void function ( Context arg0 ) { startDream ( arg0 , false ) ; }