gets the directories that the i/o manager spills to , as path strings . concode_field_sep Logger LOG concode_elem_sep Random random concode_elem_sep File[] paths concode_elem_sep boolean isSynchronous concode_elem_sep int nextPath concode_field_sep BufferFileWriter createBufferFileWriter concode_elem_sep BlockChannelWriter<MemorySegment> createBlockChannelWriter concode_elem_sep BlockChannelWriter<MemorySegment> createBlockChannelWriter concode_elem_sep BlockChannelWriterWithCallback<MemorySegment> createBlockChannelWriter concode_elem_sep int getNextPathNum concode_elem_sep FileIOChannel.Enumerator createChannelEnumerator concode_elem_sep BlockChannelReader<MemorySegment> createBlockChannelReader concode_elem_sep BlockChannelReader<MemorySegment> createBlockChannelReader concode_elem_sep void deleteChannel concode_elem_sep BulkBlockChannelReader createBulkBlockChannelReader concode_elem_sep File[] getSpillingDirectories concode_elem_sep FileIOChannel.ID createChannel concode_elem_sep BufferFileSegmentReader createBufferFileSegmentReader concode_elem_sep boolean isSynchronous concode_elem_sep int getNumberOfSpillingDirectories concode_elem_sep void shutdown concode_elem_sep boolean isProperlyShutDown concode_elem_sep BufferFileReader createBufferFileReader
String [ ] function ( ) { String [ ] loc0 = new String [ this . paths . length ] ; for ( int loc1 = 0 ; loc1 < loc0 . length ; loc1 ++ ) { loc0 [ loc1 ] = paths [ loc1 ] . getAbsolutePath ( ) ; } return loc0 ; }