generate a random matrix with respect to the number of inputs and outputs . this is a bound uniform distribution with the specified minimum and maximum concode_field_sep char DEFAULT_WEIGHT_INIT_ORDER concode_field_sep INDArray reshapeWeights concode_elem_sep INDArray reshapeWeights concode_elem_sep INDArray initWeights concode_elem_sep INDArray initWeights concode_elem_sep INDArray initWeights concode_elem_sep INDArray initWeights
INDArray function ( int [ ] arg0 , int arg1 , int arg2 ) { double loc0 = - 4.0 * Math . sqrt ( 6.0 / ( double ) ( arg2 + arg1 ) ) ; double loc1 = 4.0 * Math . sqrt ( 6.0 / ( double ) ( arg2 + arg1 ) ) ; return Nd4j . rand ( arg0 , Nd4j . getDistributions ( ) . createUniform ( loc0 , loc1 ) ) ; }