return a random square on scene . concode_field_sep PlaceHolder placeHolder concode_field_sep List<Square> proposeMovementFixations concode_elem_sep ListPattern normalise
Set < Square > function ( Scene arg0 , Chrest arg1 ) { Set < Square > loc0 = new HashSet < Square > ( ) ; loc0 . add ( new Square ( ( new java . util . Random ( ) ) . nextInt ( arg0 . getHeight ( ) ) , ( new java . util . Random ( ) ) . nextInt ( arg0 . getWidth ( ) ) ) ) ; return loc0 ; }