return the client being debugged . concode_field_sep int mConnState concode_elem_sep ByteBuffer mReadBuffer concode_elem_sep int MAX_BUF_SIZE concode_elem_sep Client mClient concode_elem_sep ByteBuffer mPreDataBuffer concode_elem_sep int ST_NOT_CONNECTED concode_elem_sep int ST_AWAIT_SHAKE concode_elem_sep SocketChannel mChannel concode_elem_sep int mListenPort concode_elem_sep ServerSocketChannel mListenChannel concode_elem_sep int PRE_DATA_BUF_SIZE concode_elem_sep int ST_READY concode_elem_sep int INITIAL_BUF_SIZE concode_field_sep void sendHandshake concode_elem_sep JdwpPacket getJdwpPacket concode_elem_sep void read concode_elem_sep void closeData concode_elem_sep String toString concode_elem_sep boolean isDebuggerAttached concode_elem_sep void close concode_elem_sep void sendAndConsume concode_elem_sep void forwardPacketToClient concode_elem_sep void registerListener concode_elem_sep SocketChannel accept concode_elem_sep SocketChannel accept
Client function ( ) { return mClient ; }