check the socket back into the pool . concode_field_sep AtomicInteger checkouts concode_elem_sep AtomicLong waitNs concode_elem_sep AtomicLong avgWaitNs concode_elem_sep AtomicInteger monitoringInterval concode_elem_sep SocketResourceFactory socketFactory concode_elem_sep KeyedResourcePool<SocketDestination,SocketAndStreams> pool concode_field_sep int getNumberOfActiveConnections concode_elem_sep int getNumberSocketsCreated concode_elem_sep int getNumberSocketsDestroyed concode_elem_sep int getNumberOfCheckedInConnections concode_elem_sep double getAvgWaitTimeMs concode_elem_sep SocketAndStreams checkout concode_elem_sep void close concode_elem_sep void close concode_elem_sep void setMonitoringInterval concode_elem_sep void updateStats
void function ( SocketDestination arg0 , SocketAndStreams arg1 ) { try { pool . checkin ( arg0 , arg1 ) ; } catch ( Exception loc0 ) { throw new VoldemortException ( "srini_string" + arg0 + "srini_string" , loc0 ) ; } }