setup linear tween between two component states . from/to states are not pool managed , and will be garbage collected . concode_field_sep PlaceHolder placeHolder concode_field_sep LegacyAddOperation add concode_elem_sep SequenceOperation sequence concode_elem_sep SequenceOperation sequence concode_elem_sep SequenceOperation sequence concode_elem_sep SequenceOperation sequence concode_elem_sep SequenceOperation sequence concode_elem_sep DeleteFromWorldOperation deleteFromWorld concode_elem_sep DelayOperation delay concode_elem_sep ParallelOperation parallel concode_elem_sep ParallelOperation parallel concode_elem_sep ParallelOperation parallel concode_elem_sep ParallelOperation parallel concode_elem_sep ParallelOperation parallel concode_elem_sep RepeatOperation repeat concode_elem_sep RepeatOperation repeat concode_elem_sep RemoveOperation remove
UnpooledTweenOperation function ( T arg0 , T arg1 , float arg2 ) { return tween ( arg0 , arg1 , arg2 , Interpolation . linear ) ; }