sets the value of the inputset property . concode_field_sep List<InstanceMaterial.Bind> binds concode_elem_sep String symbol concode_elem_sep String semantic concode_elem_sep String inputSemantic concode_elem_sep BigInteger inputSet concode_elem_sep String name concode_elem_sep List<Extra> extras concode_elem_sep List<InstanceMaterial.BindVertexInput> bindVertexInputs concode_elem_sep String target concode_elem_sep String sid concode_field_sep void setName concode_elem_sep String getName concode_elem_sep void setInputSemantic concode_elem_sep BigInteger getInputSet concode_elem_sep void setSid concode_elem_sep String getInputSemantic concode_elem_sep String getSid concode_elem_sep String getTarget concode_elem_sep String getTarget concode_elem_sep void setSemantic concode_elem_sep void setSemantic concode_elem_sep List<InstanceMaterial.Bind> getBinds concode_elem_sep void setTarget concode_elem_sep void setTarget concode_elem_sep List<Extra> getExtras concode_elem_sep String getSemantic concode_elem_sep String getSemantic concode_elem_sep List<InstanceMaterial.BindVertexInput> getBindVertexInputs concode_elem_sep String getSymbol concode_elem_sep void setSymbol
void function ( BigInteger arg0 ) { this . inputSet = arg0 ; }