write a character or its code to the console . concode_field_sep long int14 concode_elem_sep int minSubstringLength concode_elem_sep Huff substringhuff concode_elem_sep int zipEmptyArray concode_elem_sep long int4 concode_elem_sep int zipArrayString concode_elem_sep byte[] bcd concode_elem_sep MapKeep values concode_elem_sep int[] twos concode_elem_sep MapKeep stringkeep concode_elem_sep int zipObject concode_elem_sep int zipArrayValue concode_elem_sep long int7 concode_elem_sep int zipTrue concode_elem_sep Huff namehuff concode_elem_sep boolean probe concode_elem_sep int zipFalse concode_elem_sep MapKeep namekeep concode_elem_sep int zipNull concode_elem_sep int maxSubstringLength concode_elem_sep int substringLimit concode_elem_sep int zipEmptyObject concode_elem_sep TrieKeep substringkeep concode_elem_sep int end concode_elem_sep int endOfNumber concode_field_sep boolean postMortem concode_elem_sep void log concode_elem_sep void log concode_elem_sep void log concode_elem_sep void log concode_elem_sep void begin
void function ( int arg0 , int arg1 ) { if ( arg0 > ' ' && arg0 <= '}' ) { log ( "srini_string" + ( char ) arg0 + "srini_string" + arg1 + "srini_string" ) ; } else { log ( arg0 , arg1 ) ; } }