reconstitutes a stroke from the provided object input stream . according to the scheme found in writestroke . by default strokes are not serializable . concode_field_sep long DEFAULT_ACTIVITY_STEP_RATE concode_elem_sep int ACTIVITY_SCHEDULER_FRAME_DELAY concode_elem_sep Iterator NULL_ITERATOR concode_elem_sep int PATH_TERMINATOR concode_elem_sep Enumeration NULL_ENUMERATION concode_field_sep void writeBasicStroke concode_elem_sep PCamera createBasicScenegraph concode_elem_sep GeneralPath readPath concode_elem_sep boolean hasMoreElements concode_elem_sep Stroke readBasicStroke concode_elem_sep void writeStroke concode_elem_sep Object nextElement concode_elem_sep void writePath
Stroke function ( final ObjectInputStream arg0 ) { final boolean loc0 = arg0 . readBoolean ( ) ; if ( ! loc0 ) { return null ; } final boolean loc1 = arg0 . readBoolean ( ) ; if ( loc1 ) { return ( Stroke ) arg0 . readObject ( ) ; } return readBasicStroke ( arg0 ) ; }