normalizes this vector to unit length concode_field_sep Vector3 tmp concode_elem_sep Vector3 Zero concode_elem_sep Vector3 X concode_elem_sep float x concode_elem_sep float y concode_elem_sep Vector3 Y concode_elem_sep float z concode_elem_sep long serialVersionUID concode_elem_sep Vector3 tmp2 concode_elem_sep Vector3 Z concode_elem_sep Vector3 tmp3 concode_field_sep Vector3 sub concode_elem_sep Vector3 sub concode_elem_sep Vector3 sub concode_elem_sep float dst concode_elem_sep float dst concode_elem_sep Vector3 mul concode_elem_sep Vector3 mul concode_elem_sep Vector3 lerp concode_elem_sep float dot concode_elem_sep float dot concode_elem_sep Vector3 scale concode_elem_sep Vector3 tmp3 concode_elem_sep Vector3 tmp2 concode_elem_sep float len2 concode_elem_sep Vector3 div concode_elem_sep float len concode_elem_sep Vector3 tmp concode_elem_sep Vector3 rot concode_elem_sep int hashCode concode_elem_sep boolean isZero concode_elem_sep Vector3 add concode_elem_sep Vector3 add concode_elem_sep Vector3 add concode_elem_sep float dst2 concode_elem_sep float dst2 concode_elem_sep Vector3 set concode_elem_sep Vector3 set concode_elem_sep Vector3 set concode_elem_sep Vector3 crs concode_elem_sep Vector3 crs concode_elem_sep boolean isUnit concode_elem_sep boolean epsilonEquals concode_elem_sep boolean epsilonEquals concode_elem_sep Vector3 prj concode_elem_sep Vector3 cpy concode_elem_sep Vector3 slerp concode_elem_sep boolean equals concode_elem_sep boolean idt concode_elem_sep String toString
Vector3 function ( ) { float loc0 = this . len ( ) ; if ( loc0 == 0 ) { return this ; } else { return this . div ( loc0 ) ; } }