wait one turn concode_field_sep PlaceHolder placeHolder concode_field_sep void help concode_elem_sep void printWin concode_elem_sep void use concode_elem_sep void attack concode_elem_sep void get concode_elem_sep void pun concode_elem_sep Room go concode_elem_sep void printPoints concode_elem_sep void main concode_elem_sep void talk concode_elem_sep void inventory concode_elem_sep void look
void function ( ) { System . out . println ( "srini_string" ) ; }