check whether the user has used up all of their guesses . concode_field_sep int guessesRemaining concode_elem_sep List<Letter> letters concode_elem_sep WordGenerator wordGenerator concode_elem_sep Word word concode_elem_sep int guessesAllowed concode_field_sep boolean isWon concode_elem_sep boolean guess concode_elem_sep List<Letter> getLetters concode_elem_sep Word getWord concode_elem_sep void newGame concode_elem_sep void newGame concode_elem_sep int getGuessesRemaining
boolean function ( ) { return guessesRemaining == 0 ; }