adds all of the states to the existing state set . duplicate entries are ignored . concode_field_sep Vector<AccessibleState> states concode_field_sep boolean add concode_elem_sep boolean contains concode_elem_sep void clear concode_elem_sep AccessibleState[] toArray concode_elem_sep String toString concode_elem_sep boolean remove
void function ( AccessibleState [ ] arg0 ) { if ( arg0 . length != 0 ) { if ( this . states == null ) { this . states = new Vector ( arg0 . length ) ; } for ( int loc0 = 0 ; loc0 < arg0 . length ; loc0 ++ ) { if ( ! this . states . contains ( arg0 [ loc0 ] ) ) { this . states . addElement ( arg0 [ loc0 ] ) ; } } } }