checks if there are currently any dead servers being processed by the master . returns true if at least one region server is currently being processed as dead . concode_field_sep Comparator<Pair<ServerName,Long>> ServerNameDeathDateComparator concode_elem_sep int numProcessing concode_elem_sep Log LOG concode_elem_sep Map<ServerName,Long> deadServers concode_elem_sep boolean processing concode_field_sep void add concode_elem_sep Date getTimeOfDeath concode_elem_sep int compare concode_elem_sep void notifyServer concode_elem_sep boolean isEmpty concode_elem_sep List<Pair<ServerName,Long>> copyDeadServersSince concode_elem_sep boolean isDeadServer concode_elem_sep void cleanAllPreviousInstances concode_elem_sep int size concode_elem_sep boolean cleanPreviousInstance concode_elem_sep Set<ServerName> copyServerNames concode_elem_sep void finish concode_elem_sep String toString
boolean function ( ) { return processing ; }