allocates array that can hold all key indices returned by #getkeyindexandnearbycodes method . the maximum size of the array should be computed by #getmaxnearbykeys . concode_field_sep int mCorrectionY concode_elem_sep int NOT_A_CODE concode_elem_sep int mCorrectionX concode_elem_sep boolean DEBUG concode_elem_sep Keyboard mKeyboard concode_elem_sep int NOT_A_KEY concode_elem_sep int mProximityThresholdSquare concode_elem_sep int mKeyHysteresisDistanceSquared concode_elem_sep int[] mDistances concode_elem_sep int[] mIndices concode_elem_sep String TAG concode_elem_sep boolean mProximityCorrectOn concode_elem_sep int MAX_NEARBY_KEYS concode_field_sep int getKeyHysteresisDistanceSquared concode_elem_sep void getNearbyKeyCodes concode_elem_sep boolean isProximityCorrectionEnabled concode_elem_sep boolean alwaysAllowsSlidingInput concode_elem_sep int getTouchY concode_elem_sep void setProximityThreshold concode_elem_sep int getMaxNearbyKeys concode_elem_sep void initializeNearbyKeys concode_elem_sep void setKeyboard concode_elem_sep int getTouchX concode_elem_sep int getKeyIndexAndNearbyCodes concode_elem_sep Keyboard getKeyboard concode_elem_sep void setProximityCorrectionEnabled concode_elem_sep int sortNearbyKeys
int [ ] function ( ) { int [ ] loc0 = new int [ getMaxNearbyKeys ( ) ] ; Arrays . fill ( loc0 , NOT_A_CODE ) ; return loc0 ; }