takes a list of operators and creates a cascade of unions of this inputs , if needed . if not needed there was only one operator in the list , then that operator is returned . concode_field_sep int parallelism concode_elem_sep OperatorInformation<OUT> operatorInfo concode_elem_sep CompilerHints compilerHints concode_elem_sep String name concode_elem_sep Configuration parameters concode_field_sep void setName concode_elem_sep String getName concode_elem_sep int getDegreeOfParallelism concode_elem_sep int getParallelism concode_elem_sep Configuration getParameters concode_elem_sep void setParameter concode_elem_sep void setParameter concode_elem_sep void setParameter concode_elem_sep UserCodeWrapper<?> getUserCodeWrapper concode_elem_sep OperatorInformation<OUT> getOperatorInfo concode_elem_sep String toString concode_elem_sep void setDegreeOfParallelism concode_elem_sep void setParallelism concode_elem_sep CompilerHints getCompilerHints
Operator < T > function ( List < ? extends Operator < T >> arg0 ) { return createUnionCascade ( ( Operator < T > [ ] ) arg0 . toArray ( new Operator [ arg0 . size ( ) ] ) ) ; }