add a specific x value . concode_field_sep Double maxY concode_elem_sep boolean noLongitudeBound concode_elem_sep boolean noBottomLatitudeBound concode_elem_sep Double minZ concode_elem_sep double FUDGE_FACTOR concode_elem_sep Double minY concode_elem_sep boolean noTopLatitudeBound concode_elem_sep Double maxX concode_elem_sep Double maxZ concode_elem_sep Double minX concode_field_sep Bounds addPlane concode_elem_sep boolean isSmallestMinZ concode_elem_sep Double getMaximumZ concode_elem_sep boolean isSmallestMinY concode_elem_sep Bounds addZValue concode_elem_sep Bounds addZValue concode_elem_sep Bounds noLongitudeBound concode_elem_sep Bounds noBound concode_elem_sep Bounds addIntersection concode_elem_sep boolean isLargestMaxX concode_elem_sep boolean isLargestMaxY concode_elem_sep Double getMinimumX concode_elem_sep Double getMaximumY concode_elem_sep boolean isSmallestMinX concode_elem_sep boolean isLargestMaxZ concode_elem_sep Double getMaximumX concode_elem_sep Double getMinimumY concode_elem_sep Double getMinimumZ concode_elem_sep Bounds noTopLatitudeBound concode_elem_sep Bounds addYValue concode_elem_sep Bounds addYValue concode_elem_sep Bounds addHorizontalPlane concode_elem_sep Bounds addPoint concode_elem_sep Bounds noBottomLatitudeBound concode_elem_sep Bounds isWide concode_elem_sep String toString concode_elem_sep Bounds addVerticalPlane
Bounds function ( final double arg0 ) { final double loc0 = arg0 - FUDGE_FACTOR ; if ( minX == null || minX > loc0 ) { minX = new Double ( loc0 ) ; } final double loc1 = arg0 + FUDGE_FACTOR ; if ( maxX == null || maxX < loc1 ) { maxX = new Double ( loc1 ) ; } return this ; }