finish processing the catches , if necessary . concode_field_sep DalvCode code concode_elem_sep byte[] encodedHandlers concode_elem_sep int TRY_ITEM_WRITE_SIZE concode_elem_sep int encodedHandlerHeaderSize concode_elem_sep CatchTable table concode_elem_sep TreeMap<CatchHandlerList,Integer> handlerOffsets concode_field_sep void encode concode_elem_sep void annotateAndConsumeHandlers concode_elem_sep int triesSize concode_elem_sep void writeTo concode_elem_sep void debugPrint concode_elem_sep void annotateEntries concode_elem_sep int writeSize
void function ( ) { if ( table == null ) { table = code . getCatches ( ) ; } }