creates the deck , shuffles it , and deals 10 cards to all players . concode_field_sep Stack<Card> discardStack concode_elem_sep Phase10 game concode_elem_sep ArrayList<Card> deck concode_elem_sep int turnNumber concode_elem_sep boolean started concode_elem_sep long serialVersionUID concode_elem_sep int curPlayerNum concode_field_sep void discard concode_elem_sep void deal concode_elem_sep boolean drawFromDiscard concode_elem_sep int getTurnNumber concode_elem_sep Card getTopOfDiscardStack concode_elem_sep int getCurPlayerNum concode_elem_sep boolean roundIsComplete concode_elem_sep void startRound concode_elem_sep void createDeck concode_elem_sep void drawFromDeck concode_elem_sep void nextTurn concode_elem_sep void advanceTurn concode_elem_sep void shuffle
void function ( ) { createDeck ( ) ; shuffle ( ) ; deal ( ) ; }