binds this vertexbufferobject for rendering via gldrawarrays or gldrawelements concode_field_sep IntBuffer tmpHandle concode_elem_sep boolean isStatic concode_elem_sep int vaoHandle concode_elem_sep int usage concode_elem_sep boolean isBound concode_elem_sep VertexAttributes attributes concode_elem_sep int bufferHandle concode_elem_sep boolean vaoDirty concode_elem_sep FloatBuffer buffer concode_elem_sep boolean isDirty concode_field_sep void bufferChanged concode_elem_sep VertexAttributes getAttributes concode_elem_sep FloatBuffer getBuffer concode_elem_sep void setVertices concode_elem_sep void unbind concode_elem_sep void unbind concode_elem_sep void updateVertices concode_elem_sep void dispose concode_elem_sep void invalidate concode_elem_sep void bindAttributes concode_elem_sep int getNumVertices concode_elem_sep int getNumMaxVertices concode_elem_sep void bindData
void function ( ShaderProgram arg0 ) { bind ( arg0 , null ) ; }