return a representation of this state . concode_field_sep State[] length0 concode_elem_sep State[] children concode_elem_sep Move lastMove concode_elem_sep int value concode_elem_sep Board board concode_elem_sep Player player concode_field_sep State[] getChildren concode_elem_sep int getValue concode_elem_sep void writeToFile concode_elem_sep Player getPlayer concode_elem_sep Board getBoard concode_elem_sep Move getLastMove concode_elem_sep void setValue concode_elem_sep String toStringHelper concode_elem_sep int compareTo concode_elem_sep void initializeChildren concode_elem_sep void setChildren
String function ( ) { System . out . println ( "srini_string" ) ; return toStringHelper ( 0 , "srini_string" ) ; }