the left bound of the underlying node . concode_field_sep NodeRegion EMPTY concode_elem_sep float mLeft concode_elem_sep float mBottom concode_elem_sep boolean mIsVirtual concode_elem_sep float mTop concode_elem_sep float mRight concode_elem_sep NodeRegion[] EMPTY_ARRAY concode_elem_sep int mTag concode_field_sep boolean withinBounds concode_elem_sep float getRight concode_elem_sep float getBottom concode_elem_sep int getReactTag concode_elem_sep float getTouchableRight concode_elem_sep boolean matchesTag concode_elem_sep float getTop concode_elem_sep float getTouchableTop concode_elem_sep float getTouchableLeft concode_elem_sep boolean matches concode_elem_sep float getTouchableBottom
float function ( ) { return mLeft ; }