deletes the file underlying the given channel . if the channel is still open , this call may fail . concode_field_sep Logger LOG concode_elem_sep Random random concode_elem_sep File[] paths concode_elem_sep boolean isSynchronous concode_elem_sep int nextPath concode_field_sep BufferFileWriter createBufferFileWriter concode_elem_sep BlockChannelWriter<MemorySegment> createBlockChannelWriter concode_elem_sep BlockChannelWriter<MemorySegment> createBlockChannelWriter concode_elem_sep BlockChannelWriterWithCallback<MemorySegment> createBlockChannelWriter concode_elem_sep int getNextPathNum concode_elem_sep FileIOChannel.Enumerator createChannelEnumerator concode_elem_sep BlockChannelReader<MemorySegment> createBlockChannelReader concode_elem_sep BlockChannelReader<MemorySegment> createBlockChannelReader concode_elem_sep BulkBlockChannelReader createBulkBlockChannelReader concode_elem_sep File[] getSpillingDirectories concode_elem_sep FileIOChannel.ID createChannel concode_elem_sep BufferFileSegmentReader createBufferFileSegmentReader concode_elem_sep boolean isSynchronous concode_elem_sep int getNumberOfSpillingDirectories concode_elem_sep void shutdown concode_elem_sep boolean isProperlyShutDown concode_elem_sep BufferFileReader createBufferFileReader
void function ( FileIOChannel . ID arg0 ) { if ( arg0 != null ) { if ( arg0 . getPathFile ( ) . exists ( ) && ! arg0 . getPathFile ( ) . delete ( ) ) { LOG . warn ( "srini_string" , arg0 . getPath ( ) ) ; } } }