get the map of contracts and their priorities . concode_field_sep Map<Class<?>,Integer> contracts concode_elem_sep int defaultPriority concode_elem_sep Class<? extends Annotation> scope concode_elem_sep int NO_PRIORITY concode_elem_sep Class<? extends Annotation> scope concode_elem_sep int defaultPriority concode_elem_sep Map<Class<?>,Integer> contracts concode_elem_sep Set<Class<? extends Annotation>> nameBindings concode_elem_sep Set<Class<? extends Annotation>> nameBindings concode_elem_sep ContractProvider EMPTY_MODEL concode_field_sep boolean isNameBound concode_elem_sep Builder defaultPriority concode_elem_sep Builder addNameBinding concode_elem_sep int getDefaultPriority concode_elem_sep Builder addContract concode_elem_sep Builder addContract concode_elem_sep Map<Class<?>,Integer> getContracts concode_elem_sep Set<Class<?>> getContracts concode_elem_sep Builder addContracts concode_elem_sep Builder addContracts concode_elem_sep ContractProvider build concode_elem_sep Builder scope concode_elem_sep Builder builder concode_elem_sep Builder builder concode_elem_sep Set<Class<? extends Annotation>> getNameBindings concode_elem_sep Set<Class<? extends Annotation>> getNameBindings concode_elem_sep int getPriority concode_elem_sep Class<? extends Annotation> getScope concode_elem_sep Class<? extends Annotation> getScope
Map < Class < ? > , Integer > function ( ) { return contracts ; }