render all of the cells in a single row . concode_field_sep int rowIndex concode_elem_sep int cellIndex concode_elem_sep AbstractCellView<RowType> cellView concode_elem_sep HasTableDefinition<RowType> source concode_field_sep void renderRowsImpl concode_elem_sep void setStyleName concode_elem_sep void setStyleName concode_elem_sep void renderRows concode_elem_sep int getCellIndex concode_elem_sep void setHTML concode_elem_sep HasTableDefinition<RowType> getSourceTableDefinition concode_elem_sep HasTableDefinition<RowType> getSourceTableDefinition concode_elem_sep void renderRowValue concode_elem_sep void renderRowValue concode_elem_sep void renderCellImpl concode_elem_sep int getRowIndex concode_elem_sep int getRowIndex concode_elem_sep void setWidget concode_elem_sep void setVerticalAlignment concode_elem_sep RowRenderer<RowType> getRowRenderer concode_elem_sep void setStyleAttribute concode_elem_sep void setStyleAttribute concode_elem_sep List<ColumnDefinition<RowType,?>> getVisibleColumnDefinitions concode_elem_sep void setHorizontalAlignment concode_elem_sep void setText
void function ( int arg0 , RowType arg1 , RowRenderer < RowType > arg2 , List < ColumnDefinition < RowType , ? >> arg3 ) { this . rowIndex = arg0 ; renderRowValue ( arg1 , arg2 ) ; int loc0 = arg3 . size ( ) ; for ( int loc1 = 0 ; loc1 < loc0 ; loc1 ++ ) { cellView . renderCellImpl ( arg0 , loc1 , arg1 , arg3 . get ( loc1 ) ) ; } }