replaces the known information with the new information . then updates the information seen on the screen . concode_field_sep int score concode_elem_sep World game concode_elem_sep int lives concode_elem_sep RectangleText gameInfoText concode_elem_sep RectangleText buttonExit concode_elem_sep int BUTTON_WIDTH concode_elem_sep int HEIGHT concode_elem_sep String INFO_FORMAT concode_field_sep boolean pressedExit concode_elem_sep void update
void function ( int arg0 , int arg1 ) { score = arg0 ; lives = arg1 ; update ( ) ; }