calculate the cross product of 2 vectors . concode_field_sep double DISTANCE_DELTA concode_field_sep Point getPointOfStraightLine concode_elem_sep double absoluteValue concode_elem_sep double[] multiplyMatrixByVector concode_elem_sep double distance concode_elem_sep int getQuadrant concode_elem_sep int getQuadrant concode_elem_sep Vector getVector concode_elem_sep Vector scaleVector concode_elem_sep double getDirectionAngle concode_elem_sep double[][] multiplyMatrixByMatrix concode_elem_sep double scalarProduct concode_elem_sep Point getIntersection concode_elem_sep Vector subtractVectorByVector concode_elem_sep Point rotatePointXY concode_elem_sep double getAngle concode_elem_sep Vector normalize concode_elem_sep Vector addVectorToVector concode_elem_sep Vector invertDirection
Vector function ( Vector arg0 , Vector arg1 ) { Vector loc0 = new Vector ( ) ; loc0 . setX ( ( arg0 . getY ( ) * arg1 . getZ ( ) ) - ( arg0 . getZ ( ) * arg1 . getY ( ) ) ) ; loc0 . setY ( ( arg0 . getZ ( ) * arg1 . getX ( ) ) - ( arg0 . getX ( ) * arg1 . getZ ( ) ) ) ; loc0 . setZ ( ( arg0 . getX ( ) * arg1 . getY ( ) ) - ( arg0 . getY ( ) * arg1 . getX ( ) ) ) ; return loc0 ; }