normalizes a previously calculated score concode_field_sep float logLanguageScore concode_elem_sep int frameNumber concode_elem_sep DecimalFormat numFmt concode_elem_sep float logAcousticScore concode_elem_sep int curCount concode_elem_sep float logTotalScore concode_elem_sep float logInsertionScore concode_elem_sep int lastCount concode_elem_sep DecimalFormat scoreFmt concode_elem_sep Token predecessor concode_elem_sep SearchState searchState concode_elem_sep Data myData concode_field_sep Word getWord concode_elem_sep void update concode_elem_sep Token getPredecessor concode_elem_sep String getWordPath concode_elem_sep String getWordPath concode_elem_sep float getAcousticScore concode_elem_sep boolean isEmitting concode_elem_sep void showCount concode_elem_sep void dumpTokenPath concode_elem_sep void dumpTokenPath concode_elem_sep SearchState getSearchState concode_elem_sep boolean isFinal concode_elem_sep Data getData concode_elem_sep boolean validate concode_elem_sep void setData concode_elem_sep float getInsertionScore concode_elem_sep int getFrameNumber concode_elem_sep String getWordPathNoFiller concode_elem_sep String getWordUnitPath concode_elem_sep float[] calculateComponentScore concode_elem_sep DecimalFormat getNumberFormat concode_elem_sep DecimalFormat getScoreFormat concode_elem_sep float calculateScore concode_elem_sep String toString concode_elem_sep float getScore concode_elem_sep void setScore concode_elem_sep boolean isWord concode_elem_sep float getLanguageScore
float function ( float arg0 ) { logTotalScore -= arg0 ; logAcousticScore -= arg0 ; return logTotalScore ; }