calculate the number of troublemarkers on board , important for dragon king of arms and the riots concode_field_sep ComponentUtilities cu concode_field_sep void doFinalPointsCalculation concode_elem_sep int getNumberOfMinions concode_elem_sep int rollDie concode_elem_sep int getRandNum concode_elem_sep Area getAreaByNumber concode_elem_sep void announceWinner concode_elem_sep String giveTurnToleft
int function ( ) { int loc0 = 0 ; for ( Area loc1 : BoardGame . board_areas ) { if ( loc1 . isTroubleMarkers ( ) ) loc0 ++ ; } return loc0 ; }