get the data in this glyf as a byte buffer . return the basic glyf data only , since there is no specific data . this method returns the data un-flipped , so subclasses can simply append to the allocated buffer . concode_field_sep short minY concode_elem_sep short minX concode_elem_sep short maxY concode_elem_sep short maxX concode_elem_sep short numContours concode_elem_sep boolean isCompound concode_field_sep void setMinY concode_elem_sep void setData concode_elem_sep void setMinX concode_elem_sep short getMaxX concode_elem_sep short getMaxY concode_elem_sep boolean isCompound concode_elem_sep void setCompound concode_elem_sep short getNumContours concode_elem_sep Glyf getGlyf concode_elem_sep short getLength concode_elem_sep void setMaxY concode_elem_sep void setMaxX concode_elem_sep short getMinX concode_elem_sep void setNumContours concode_elem_sep short getMinY
ByteBuffer function ( ) { ByteBuffer loc0 = ByteBuffer . allocate ( getLength ( ) ) ; loc0 . putShort ( getNumContours ( ) ) ; loc0 . putShort ( getMinX ( ) ) ; loc0 . putShort ( getMinY ( ) ) ; loc0 . putShort ( getMaxX ( ) ) ; loc0 . putShort ( getMaxY ( ) ) ; return loc0 ; }