build the color table . concode_field_sep OctTreeNode parent concode_elem_sep int level concode_elem_sep int colors concode_elem_sep OctTreeNode leaf[] concode_elem_sep int count concode_elem_sep int index concode_elem_sep int nodes concode_elem_sep int reduceColors concode_elem_sep boolean isLeaf concode_elem_sep Vector[] colorList concode_elem_sep int totalBlue concode_elem_sep int maximumColors concode_elem_sep int children concode_elem_sep OctTreeNode root concode_elem_sep int MAX_LEVEL concode_elem_sep int totalRed concode_elem_sep int totalGreen concode_field_sep void insertColor concode_elem_sep void addPixels concode_elem_sep void setup concode_elem_sep void list concode_elem_sep void reduceTree concode_elem_sep int getIndexForColor
int [ ] function ( ) { int [ ] loc0 = new int [ colors ] ; buildColorTable ( root , loc0 , 0 ) ; return loc0 ; }