paint a representation of the value into a given area of screen real estate . note that the propertyeditor is responsible for doing its own clipping so that it fits into the given rectangle . if the propertyeditor does n't honor paint requests see ispaintable this method should be a silent noop . the given graphics object will have the default font , color , etc of the parent container . the propertyeditor may change graphics attributes such as font and color and does n't need to restore the old values . concode_field_sep PropertyChangeSupport propertyChangeSupport concode_elem_sep Boolean value concode_field_sep String getJavaInitializationString concode_elem_sep Object getValue concode_elem_sep Component getCustomEditor concode_elem_sep boolean supportsCustomEditor concode_elem_sep void setValue concode_elem_sep String[] getTags concode_elem_sep String getAsText concode_elem_sep void addPropertyChangeListener concode_elem_sep void removePropertyChangeListener concode_elem_sep boolean isPaintable concode_elem_sep void setAsText
void function ( final Graphics arg0 , final Rectangle arg1 ) { }