get a collection containing all the edges leading from this vertex to other vertices . there is probably some overhead to creating the wrapper arraylist objects , but this allows filtering and combining edge lists using stock collection-based methods . concode_field_sep long serialVersionUID concode_elem_sep I18NString name concode_elem_sep double x concode_elem_sep Edge[] incoming concode_elem_sep Logger LOG concode_elem_sep int index concode_elem_sep double y concode_elem_sep String label concode_elem_sep int maxIndex concode_elem_sep Edge[] outgoing concode_field_sep String getName concode_elem_sep String getName concode_elem_sep String getLabel concode_elem_sep int getDegreeOut concode_elem_sep int getIndex concode_elem_sep Edge[] removeEdge concode_elem_sep void addIncoming concode_elem_sep double azimuthTo concode_elem_sep double azimuthTo concode_elem_sep int hashCode concode_elem_sep List<Edge> getOutgoingStreetEdges concode_elem_sep int getDegreeIn concode_elem_sep double getLon concode_elem_sep double getLat concode_elem_sep void writeObject concode_elem_sep void readObject concode_elem_sep int getMaxIndex concode_elem_sep double getX concode_elem_sep Coordinate getCoordinate concode_elem_sep boolean removeOutgoing concode_elem_sep double getY concode_elem_sep boolean removeIncoming concode_elem_sep void setIndex concode_elem_sep void addOutgoing concode_elem_sep String toString concode_elem_sep Edge[] addEdge concode_elem_sep Collection<Edge> getIncoming
Collection < Edge > function ( ) { return Arrays . asList ( outgoing ) ; }