allow the user to associate an object with the feature . this way if a feature which is displayed in a gui is clicked on the application can then get a user defined object associated with the feature . concode_field_sep HashMap<String,Qualifier> Qualifiers concode_elem_sep String source concode_elem_sep Comparator<FeatureInterface<?,?>> LENGTH concode_elem_sep FeatureInterface<S,C> parentFeature concode_elem_sep String type concode_elem_sep Comparator<FeatureInterface<?,?>> LOCATION_LENGTH concode_elem_sep Comparator<FeatureInterface<?,?>> TYPE concode_elem_sep List<FeatureInterface<S,C>> childrenFeatures concode_elem_sep Object userObject concode_elem_sep String description concode_elem_sep String shortDescription concode_elem_sep AbstractLocation sequenceLocation concode_field_sep void setSource concode_elem_sep void setShortDescription concode_elem_sep int compare concode_elem_sep int compare concode_elem_sep int compare concode_elem_sep FeatureInterface<S,C> getParentFeature concode_elem_sep void setDescription concode_elem_sep void setType concode_elem_sep void addQualifier concode_elem_sep String getDescription concode_elem_sep void setQualifiers concode_elem_sep Object getUserObject concode_elem_sep void setLocation concode_elem_sep String getType concode_elem_sep List<FeatureInterface<S,C>> getChildrenFeatures concode_elem_sep String getShortDescription concode_elem_sep String getSource concode_elem_sep AbstractLocation getLocations concode_elem_sep void setChildrenFeatures concode_elem_sep void setParentFeature concode_elem_sep HashMap<String,Qualifier> getQualifiers
void function ( Object arg0 ) { this . userObject = arg0 ; }