sends frame to socket if it contains data . use this method to send a frame and destroy the data after . concode_field_sep byte[] data concode_elem_sep boolean more concode_elem_sep int MORE concode_elem_sep int REUSE concode_elem_sep int DONTWAIT concode_field_sep boolean hasSameData concode_elem_sep ZFrame recvFrame concode_elem_sep ZFrame recvFrame concode_elem_sep boolean hasData concode_elem_sep boolean hasMore concode_elem_sep void destroy concode_elem_sep ZFrame duplicate concode_elem_sep void print concode_elem_sep byte[] recv concode_elem_sep int size concode_elem_sep boolean sendAndKeep concode_elem_sep boolean sendAndKeep concode_elem_sep boolean streq concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep void reset concode_elem_sep void reset concode_elem_sep String toString concode_elem_sep boolean send concode_elem_sep byte[] getData concode_elem_sep String strhex
boolean function ( Socket arg0 , int arg1 ) { boolean loc0 = send ( arg0 , arg1 ) ; if ( loc0 ) { destroy ( ) ; } return loc0 ; }