disconnect from zk , so we can stop this client stub factory . concode_field_sep String zkPassword concode_elem_sep Class<T> interfaze concode_elem_sep int poolSize concode_elem_sep Logger LOG concode_elem_sep String zkUserName concode_elem_sep Consumer zkConsumer concode_elem_sep String state concode_elem_sep String serviceName concode_elem_sep int zkSessionTimeout concode_elem_sep String version concode_elem_sep String zkClusterAddress concode_elem_sep String zkEnvironment concode_field_sep BaseStub<T> getStub concode_elem_sep BaseStub<T> buildStub concode_elem_sep void checkBuild concode_elem_sep StubBuilder<T> poolSize concode_elem_sep void setZkClusterAddress concode_elem_sep StubBuilder<T> serviceName concode_elem_sep StubBuilder<T> newBuilder concode_elem_sep StubBuilder<T> version concode_elem_sep String getZkUserName concode_elem_sep void setZkPassword concode_elem_sep String getZkClusterAddress concode_elem_sep void setZkEnvironment concode_elem_sep BaseStub<T> buildPool concode_elem_sep BaseStub<T> getPool concode_elem_sep boolean connectToZK concode_elem_sep String getZkEnvironment concode_elem_sep void setZkSessionTimeout concode_elem_sep StubBuilder<T> state concode_elem_sep int getZkSessionTimeout concode_elem_sep void setZkUserName concode_elem_sep String getZkPassword
void function ( ) { if ( zkConsumer != null ) { zkConsumer . close ( ) ; zkConsumer = null ; } }