forward a packet to the client . `` mclient '' will never be null , though it 's possible that the channel in the client has closed and our send attempt will fail . consumes the packet . concode_field_sep int mConnState concode_elem_sep ByteBuffer mReadBuffer concode_elem_sep int MAX_BUF_SIZE concode_elem_sep Client mClient concode_elem_sep ByteBuffer mPreDataBuffer concode_elem_sep int ST_NOT_CONNECTED concode_elem_sep int ST_AWAIT_SHAKE concode_elem_sep SocketChannel mChannel concode_elem_sep int mListenPort concode_elem_sep ServerSocketChannel mListenChannel concode_elem_sep int PRE_DATA_BUF_SIZE concode_elem_sep int ST_READY concode_elem_sep int INITIAL_BUF_SIZE concode_field_sep void sendHandshake concode_elem_sep JdwpPacket getJdwpPacket concode_elem_sep void read concode_elem_sep void closeData concode_elem_sep String toString concode_elem_sep boolean isDebuggerAttached concode_elem_sep Client getClient concode_elem_sep void close concode_elem_sep void sendAndConsume concode_elem_sep void registerListener concode_elem_sep SocketChannel accept concode_elem_sep SocketChannel accept
void function ( JdwpPacket arg0 ) { mClient . sendAndConsume ( arg0 ) ; }