adding a player to this game concode_field_sep Stack<Pokemon> pokemon concode_elem_sep Stack<Station> station concode_elem_sep Player HKUST concode_elem_sep Map map concode_field_sep Player getPlayer concode_elem_sep void addPlayer concode_elem_sep boolean go concode_elem_sep void main concode_elem_sep void initialize concode_elem_sep Map getMap
void function ( int arg0 , int arg1 ) { map = new Map ( arg0 , arg1 ) ; }