pushes sym on to the stack . concode_field_sep Symbol[] stack concode_elem_sep int pos concode_elem_sep ActionHandler symbolHandler concode_field_sep Symbol topSymbol concode_elem_sep Symbol popSymbol concode_elem_sep int depth concode_elem_sep void processImplicitActions concode_elem_sep void reset concode_elem_sep void expandStack concode_elem_sep void processTrailingImplicitActions concode_elem_sep Symbol doAction concode_elem_sep void pushProduction concode_elem_sep Symbol advance
void function ( Symbol arg0 ) { if ( pos == stack . length ) { expandStack ( ) ; } stack [ pos ++ ] = arg0 ; }