materials are hashed by their name . concode_field_sep String name concode_elem_sep double CTValue concode_elem_sep WeightedAtomicComposition comp concode_elem_sep long serialVersionUID concode_elem_sep double density concode_field_sep void setName concode_elem_sep String getName concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep ArrayList<Double> getAbsorptionEdges concode_elem_sep Material clone concode_elem_sep String toString concode_elem_sep double getAttenuation concode_elem_sep double getAttenuation concode_elem_sep double getDensity concode_elem_sep double getCTValue concode_elem_sep void setDensity concode_elem_sep void setWeightedAtomicComposition concode_elem_sep WeightedAtomicComposition getWeightedAtomicComposition
int function ( ) { return getName ( ) . hashCode ( ) ; }