adds an mapillaryimage to the object , and then repaints mapview . concode_field_sep Set<MapillaryAbstractImage> multiSelectedImages concode_elem_sep Set<MapillaryAbstractImage> images concode_elem_sep MapillaryAbstractImage highlightedImage concode_elem_sep MapillaryAbstractImage selectedImage concode_elem_sep List<Bounds> bounds concode_elem_sep List<MapillaryDataListener> listeners concode_field_sep void selectPrevious concode_elem_sep void selectPrevious concode_elem_sep void selectNext concode_elem_sep void selectNext concode_elem_sep void addMultiSelectedImage concode_elem_sep void addMultiSelectedImage concode_elem_sep void removeListener concode_elem_sep void fireSelectedImageChanged concode_elem_sep Set<MapillaryAbstractImage> getMultiSelectedImages concode_elem_sep void dataUpdated concode_elem_sep List<Bounds> getBounds concode_elem_sep void remove concode_elem_sep void remove concode_elem_sep void setSelectedImage concode_elem_sep void setSelectedImage concode_elem_sep int size concode_elem_sep void setHighlightedImage concode_elem_sep Set<MapillarySequence> getSequences concode_elem_sep MapillaryAbstractImage getHighlightedImage concode_elem_sep void setImages concode_elem_sep MapillaryAbstractImage getSelectedImage concode_elem_sep void fireImagesAdded concode_elem_sep void addListener concode_elem_sep Set<MapillaryAbstractImage> getImages
void function ( MapillaryAbstractImage arg0 ) { add ( arg0 , true ) ; }