remove all previously registered resource disposers associated with the given resource . you use this when the resource will be otherwise safely disposed of and no longer need to rely on this disposer to clean up . concode_field_sep Map<Reference,Disposable> disposers concode_elem_sep Object resource concode_elem_sep ReferenceQueue<Object> purgatory concode_elem_sep MediaDisposer theDisposinator concode_elem_sep ResourceDisposer disposer concode_field_sep void addDisposable concode_elem_sep void disposeResource concode_elem_sep void disposerLoop concode_elem_sep void implAddDisposable concode_elem_sep void addResourceDisposer concode_elem_sep void implRemoveResourceDisposer concode_elem_sep MediaDisposer disposinator concode_elem_sep void dispose concode_elem_sep void dispose concode_elem_sep void implAddResourceDisposer
void function ( Object arg0 ) { disposinator ( ) . implRemoveResourceDisposer ( arg0 ) ; }