this is where the actual decoding takes place concode_field_sep short[] outputData concode_elem_sep int outputSize concode_elem_sep String VERSION concode_elem_sep float[] decodedData concode_elem_sep int frameSize concode_elem_sep int channels concode_elem_sep Bits bits concode_elem_sep Decoder decoder concode_elem_sep int sampleRate concode_field_sep boolean init concode_elem_sep int getSampleRate concode_elem_sep int getChannels concode_elem_sep int getProcessedDataByteSize concode_elem_sep int getProcessedData concode_elem_sep int getProcessedData
void function ( final byte [ ] arg0 , final int arg1 , final int arg2 ) { if ( arg0 == null ) { processData ( true ) ; } else { bits . read_from ( arg0 , arg1 , arg2 ) ; processData ( false ) ; } }