picking up a call completes the current connection this means that you shouldnt merge calls until they are completed concode_field_sep Customer caller concode_elem_sep Customer receiver concode_elem_sep Vector connections concode_field_sep void merge concode_elem_sep boolean isConnected concode_elem_sep boolean includes concode_elem_sep void hangup
void function ( ) { Connection loc0 = ( Connection ) connections . lastElement ( ) ; loc0 . complete ( ) ; }