set marker to be marked . concode_field_sep boolean marked concode_elem_sep Log LOG concode_elem_sep ThreadLocal<Random> RANDOM concode_elem_sep int count concode_elem_sep String name concode_elem_sep Action<T,E> action concode_elem_sep List<Action<T,E>> actionList concode_elem_sep Constraint[] constraints concode_field_sep boolean sleep concode_elem_sep void sleep concode_elem_sep void set concode_elem_sep String getMethodName concode_elem_sep int nextRandomInt concode_elem_sep long nextRandomLong concode_elem_sep boolean isSatisfied concode_elem_sep boolean isSatisfied concode_elem_sep boolean isSatisfied concode_elem_sep void run concode_elem_sep void run concode_elem_sep void run concode_elem_sep String toString concode_elem_sep Random initialValue
void function ( ) { marked = true ; LOG . info ( "srini_string" + this ) ; }