sends a message asynchronously without a result . concode_field_sep ActorRef actor concode_elem_sep MessageDecorator decorator concode_elem_sep long serialVersionUID concode_elem_sep UUID leaderSessionID concode_field_sep ActorRef actor concode_elem_sep String path concode_elem_sep void forward concode_elem_sep Future<Object> ask concode_elem_sep String toString concode_elem_sep Future<Object> retry concode_elem_sep UUID leaderSessionID
void function ( Object arg0 ) { Object loc0 = decorator . decorate ( arg0 ) ; actor . tell ( loc0 , ActorRef . noSender ( ) ) ; }