mark this edgept as traversed as we are working our way around a sequence of edgepts . concode_field_sep Vec2 mvNext concode_elem_sep Point mptPos concode_elem_sep byte mbtDir concode_elem_sep boolean mbTraversed concode_elem_sep boolean mbFixed concode_elem_sep int mnRunLength concode_field_sep void setVec concode_elem_sep boolean getFixed concode_elem_sep void set concode_elem_sep Point getPos concode_elem_sep Vec2 getVec concode_elem_sep boolean equals concode_elem_sep void setFixed concode_elem_sep void resetTraversed concode_elem_sep boolean isTraversed concode_elem_sep int getRunLength concode_elem_sep void resetFixed concode_elem_sep byte getDir
void function ( ) { this . mbTraversed = true ; }