reports whether the current selection contains any objects . concode_field_sep ArrayList listeners concode_elem_sep RootGraphicsNode selectionNodeRoot concode_elem_sep GraphicsNode selectionNode concode_field_sep void removeSelectionListener concode_elem_sep void mouseDragged concode_elem_sep void mouseExited concode_elem_sep void changeCompleted concode_elem_sep void keyTyped concode_elem_sep void checkSelectGesture concode_elem_sep void mousePressed concode_elem_sep void mouseReleased concode_elem_sep void dispatchSelectionEvent concode_elem_sep boolean isSelectContinueGesture concode_elem_sep void mouseEntered concode_elem_sep void clearSelection concode_elem_sep boolean isSelectAllGesture concode_elem_sep void keyReleased concode_elem_sep void mouseMoved concode_elem_sep void changeStarted concode_elem_sep boolean isDeselectGesture concode_elem_sep void keyPressed concode_elem_sep void addSelectionListener concode_elem_sep boolean isSelectStartGesture concode_elem_sep boolean isSelectEndGesture concode_elem_sep void setSelection concode_elem_sep Object getSelection concode_elem_sep void mouseClicked concode_elem_sep void report
boolean function ( ) { return ( getSelection ( ) == null ) ; }