add utilization to the current one . concode_field_sep PlaceHolder placeHolder concode_field_sep int getPhysicalMemory concode_elem_sep void setVirtualMemory concode_elem_sep void setCPU concode_elem_sep int hashCode concode_elem_sep int getVirtualMemory concode_elem_sep boolean equals concode_elem_sep ResourceUtilization newInstance concode_elem_sep float getCPU concode_elem_sep String toString concode_elem_sep void setPhysicalMemory
void function ( int arg0 , int arg1 , float arg2 ) { this . setPhysicalMemory ( this . getPhysicalMemory ( ) + arg0 ) ; this . setVirtualMemory ( this . getVirtualMemory ( ) + arg1 ) ; this . setCPU ( this . getCPU ( ) + arg2 ) ; }