inserts into the sources . behavior is analogous to #inserttarget int . concode_field_sep int[] sources concode_elem_sep int[] targets concode_field_sep int getSourceCount concode_elem_sep int getTargetCount concode_elem_sep MappingType getMappingType concode_elem_sep void increment concode_elem_sep int getTarget concode_elem_sep Iterator<IntPair> iterator concode_elem_sep int getSourceOpt concode_elem_sep void identity concode_elem_sep int hashCode concode_elem_sep void setAll concode_elem_sep Permutation inverse concode_elem_sep Permutation product concode_elem_sep void set concode_elem_sep void set concode_elem_sep boolean isValid concode_elem_sep void clear concode_elem_sep boolean isIdentity concode_elem_sep void setInternal concode_elem_sep void insertTarget concode_elem_sep int size concode_elem_sep int getSource concode_elem_sep boolean equals concode_elem_sep Object clone concode_elem_sep void resize concode_elem_sep String toString concode_elem_sep void shuffleUp concode_elem_sep int getTargetOpt
void function ( int arg0 ) { assert isValid ( true ) ; resize ( targets . length + 1 ) ; shuffleUp ( targets , arg0 ) ; increment ( arg0 , sources ) ; assert isValid ( true ) ; }