gets the frame size of the compiled frame , not including the size of the architecture #getreturnaddresssize return address slot . concode_field_sep int initialSpillSize concode_elem_sep boolean accessesCallerFrame concode_elem_sep int frameSize concode_elem_sep RegisterConfig registerConfig concode_elem_sep int spillSize concode_elem_sep int outgoingSize concode_elem_sep ReferenceMapBuilderFactory referenceMapFactory concode_elem_sep boolean hasOutgoingStackArguments concode_elem_sep List<StackSlot> objectStackSlots concode_elem_sep TargetDescription target concode_field_sep StackSlot allocateStackSlots concode_elem_sep void addLiveValues concode_elem_sep int alignFrameSize concode_elem_sep int spillSlotRangeSize concode_elem_sep boolean frameNeedsAllocating concode_elem_sep void reserveOutgoing concode_elem_sep int totalFrameSize concode_elem_sep int currentFrameSize concode_elem_sep void callsMethod concode_elem_sep RegisterConfig getRegisterConfig concode_elem_sep int offsetForStackSlot concode_elem_sep StackSlot allocateNewSpillSlot concode_elem_sep ReferenceMapBuilder newReferenceMapBuilder concode_elem_sep ReferenceMapBuilder newReferenceMapBuilder concode_elem_sep TargetDescription getTarget concode_elem_sep boolean accessesCallerFrame concode_elem_sep StackSlot allocateSpillSlot concode_elem_sep int outgoingSize concode_elem_sep int spillSlotSize concode_elem_sep void finish concode_elem_sep void addObjectStackSlot concode_elem_sep int returnAddressSize
int function ( ) { assert frameSize != - 1 : "srini_string" ; return frameSize ; }