runs given runnableex inside of ui thread , using display #syncexec runnable . concode_field_sep Throwable throwable concode_field_sep void runRethrow concode_elem_sep void sleep concode_elem_sep T runObjectUI concode_elem_sep T runObjectIgnore concode_elem_sep boolean runLog concode_elem_sep T runObjectCore concode_elem_sep void runRethrowCore concode_elem_sep RuntimeException propagate concode_elem_sep boolean runIgnore concode_elem_sep void spit concode_elem_sep T runObject
void function ( final RunnableEx arg0 ) { Display . getDefault ( ) . syncExec ( new Runnable ( ) { @ Override public void run ( ) { ExecutionUtils . runRethrow ( arg0 ) ; } } ) ; }