virtually add literal words directly to the bitmap concode_field_sep int oneBits concode_field_sep void addWord concode_elem_sep void addStreamOfEmptyWords concode_elem_sep void addStreamOfLiteralWords concode_elem_sep void addStreamOfNegatedLiteralWords concode_elem_sep void clear concode_elem_sep void setSizeInBitsWithinLastWord concode_elem_sep int getCount
void function ( final long arg0 ) { this . oneBits += Long . bitCount ( arg0 ) ; }