register a connectionlistener to receive events about connection status . concode_field_sep Set<ConnectionListener> connectionListeners concode_elem_sep Logger logger concode_elem_sep Link link concode_elem_sep Set<RawDataListener> rawDataListeners concode_elem_sep Map<Integer,Set<DigitalReadChangeListener>> digitalReadChangeListeners concode_elem_sep Map<Integer,Set<AnalogReadChangeListener>> analogReadChangeListeners concode_field_sep Iterator<ConnectionListener> getConnectionListenersIterator concode_elem_sep void parseInput concode_elem_sep boolean removeDigitalReadChangeListener concode_elem_sep boolean removeConnectionListener concode_elem_sep void fireDataToRawDataListener concode_elem_sep boolean removeAnalogReadChangeListener concode_elem_sep void fireDigitalReadChangeEvent concode_elem_sep void connected concode_elem_sep void fireAnalogReadChangeEvent concode_elem_sep boolean addDigitalReadChangeListener concode_elem_sep void disconnected concode_elem_sep void writeLog concode_elem_sep boolean removeRawDataListener concode_elem_sep boolean addAnalogReadChangeListener concode_elem_sep boolean addRawDataListener
boolean function ( ConnectionListener arg0 ) { return connectionListeners . add ( arg0 ) ; }