method to add an incoming edge . note that we do not check if the destination node of the incoming edge is identical to this node concode_field_sep Iterator<Edge> incomingEdgeIterator concode_elem_sep List<Edge> incomingEdges concode_elem_sep List<Edge> outgoingEdges concode_elem_sep NodeType nodeType concode_elem_sep String nodeId concode_elem_sep Iterator<Edge> outgoingEdgeIterator concode_elem_sep Object object concode_field_sep Object getObject concode_elem_sep void addOutgoingEdge concode_elem_sep int incomingEdgesSize concode_elem_sep void startIncomingEdgeIterator concode_elem_sep boolean hasMoreIncomingEdges concode_elem_sep String getID concode_elem_sep void setObject concode_elem_sep boolean isType concode_elem_sep Edge nextOutgoingEdge concode_elem_sep void print concode_elem_sep void startOutgoingEdgeIterator concode_elem_sep Edge nextIncomingEdge concode_elem_sep NodeType getType concode_elem_sep int outgoingEdgesSize concode_elem_sep boolean hasMoreOutgoingEdges concode_elem_sep boolean validate
void function ( Edge arg0 ) { incomingEdges . add ( arg0 ) ; }