creates texture data for the creation of a texture . concode_field_sep List<String> IMAGE_EXTENSIONS concode_elem_sep Logger logger concode_field_sep ByteBuffer createByteBuffer concode_elem_sep ByteBuffer createByteBuffer
TextureData function ( final Scene arg0 , final InputStream arg1 , final boolean arg2 , final String arg3 ) { final List < String > loc0 = new ArrayList < > ( IMAGE_EXTENSIONS ) ; loc0 . remove ( arg3 ) ; loc0 . add ( 0 , arg3 ) ; return TextureUtil . createTextureData ( arg0 , arg1 , arg2 , loc0 ) ; }