adds the given shading to the resources of the current page and returns the name for the new resources . returns the existing resource name if the given item already exists . concode_field_sep COSDictionary resources concode_field_sep PDShading getShading concode_elem_sep PDPropertyList getProperties concode_elem_sep PDExtendedGraphicsState getExtGState concode_elem_sep Iterable<COSName> getShadingNames concode_elem_sep Iterable<COSName> getPatternNames concode_elem_sep COSName createKey concode_elem_sep Iterable<COSName> getExtGStateNames concode_elem_sep Iterable<COSName> getNames concode_elem_sep PDColorSpace getColorSpace concode_elem_sep Iterable<COSName> getXObjectNames concode_elem_sep void put concode_elem_sep void put concode_elem_sep void put concode_elem_sep void put concode_elem_sep void put concode_elem_sep void put concode_elem_sep void put concode_elem_sep void put concode_elem_sep Iterable<COSName> getFontNames concode_elem_sep boolean hasColorSpace concode_elem_sep COSBase get concode_elem_sep Iterable<COSName> getColorSpaceNames concode_elem_sep PDFont getFont concode_elem_sep COSDictionary getCOSObject concode_elem_sep Iterable<COSName> getPropertiesNames concode_elem_sep PDAbstractPattern getPattern concode_elem_sep PDXObject getXObject
COSName function ( PDShading arg0 ) { return add ( COSName . SHADING , "srini_string" , arg0 ) ; }