forward the call blocking until source is set if need be . concode_field_sep Filter src concode_elem_sep Rectangle2D bounds concode_elem_sep Map props concode_field_sep void setSource concode_elem_sep RenderedImage createRendering concode_elem_sep boolean isDynamic concode_elem_sep Object getProperty concode_elem_sep void setProperties concode_elem_sep Shape getDependencyRegion concode_elem_sep Vector getSources concode_elem_sep float getWidth concode_elem_sep void setBounds concode_elem_sep float getHeight concode_elem_sep long getTimeStamp concode_elem_sep Filter getSource concode_elem_sep Rectangle2D getBounds2D concode_elem_sep String[] getPropertyNames concode_elem_sep RenderedImage createDefaultRendering concode_elem_sep Shape getDirtyRegion concode_elem_sep float getMinX concode_elem_sep float getMinY
RenderedImage function ( int arg0 , int arg1 , RenderingHints arg2 ) { return getSource ( ) . createScaledRendering ( arg0 , arg1 , arg2 ) ; }