sets that the original graphics are used to draw the snake . concode_field_sep ReentrantLock lock concode_elem_sep int speed concode_elem_sep Renderer renderer concode_elem_sep Controller controller concode_elem_sep boolean outside concode_elem_sep ArrayList bonus concode_elem_sep int borderSize concode_elem_sep int boxSize concode_elem_sep ArrayList body concode_field_sep void set3dGraphics concode_elem_sep void setKeyControll concode_elem_sep void paint concode_elem_sep void run concode_elem_sep void turn concode_elem_sep void setABCGraphics concode_elem_sep AbstractList getBonus concode_elem_sep void setDemoControll concode_elem_sep void setShadowGraphics
void function ( ) { renderer = new GraphicsOriginal ( ) ; renderer . setSnakeColor ( Color . blue ) ; }