init this operator . this allows the ea to be defined . concode_field_sep EvolutionaryAlgorithm owner concode_field_sep NEATNeuronGene findBestNeuron concode_elem_sep int parentsNeeded concode_elem_sep void addNeuronID concode_elem_sep int offspringProduced concode_elem_sep void performOperation concode_elem_sep NEATGenome favorParent
void function ( final EvolutionaryAlgorithm arg0 ) { this . owner = arg0 ; }