finds an entity with the given name . entities may have the same name , but the first one added to the entitymanager will be returned . if noentity is found with the given name , null is returned . concode_field_sep Array<Entity> visibleEntities concode_elem_sep int ENTITY_TILE_PAD concode_elem_sep ObjectMap<EntityScope,Array<Entity>> entities concode_elem_sep int mapHeight concode_field_sep void add concode_elem_sep void addComponents concode_elem_sep int getCol concode_elem_sep void create concode_elem_sep Array<Entity> getEntities concode_elem_sep void renderPaths concode_elem_sep void setRenderHeight concode_elem_sep void update concode_elem_sep void dispose concode_elem_sep int getRow concode_elem_sep void render
Entity function ( String arg0 ) { for ( EntityScope loc0 : EntityScope . values ( ) ) { for ( int loc1 = 0 ; loc1 < entities . get ( loc0 ) . size ; loc1 ++ ) { if ( entities . get ( loc0 ) . get ( loc1 ) . getName ( ) != null && entities . get ( loc0 ) . get ( loc1 ) . getName ( ) . equals ( arg0 ) ) { return entities . get ( loc0 ) . get ( loc1 ) ; } } } return null ; }