the class of the panel to be shown in the playlist window concode_field_sep ResourceBundle i18n concode_elem_sep float relevanceSum concode_elem_sep SongGroup[] chanceArray concode_elem_sep Song[] recentSongs concode_elem_sep int ARRAY_SIZE concode_elem_sep boolean DEBUG concode_elem_sep PropertyChangeSupport propertyListeners concode_elem_sep DynamicPlaylistModel model concode_elem_sep String groupname concode_elem_sep Map<SongGroup,Float> relevance concode_elem_sep Song nextSong concode_elem_sep int recentSongCounter concode_elem_sep boolean alwaysValid concode_elem_sep Random rg concode_elem_sep String name concode_elem_sep float value concode_field_sep void setName concode_elem_sep String getGroupname concode_elem_sep String getName concode_elem_sep float getRelevance concode_elem_sep Song previousSong concode_elem_sep void delete concode_elem_sep Song nextSong concode_elem_sep void putRecent concode_elem_sep void setValues concode_elem_sep void gotoNext concode_elem_sep void relevancesChanged concode_elem_sep boolean hasPrevious concode_elem_sep void propertyChange concode_elem_sep void addPropertyChangeListener concode_elem_sep void addPropertyChangeListener concode_elem_sep boolean validNext concode_elem_sep Class getPanelClass concode_elem_sep void setGroupname concode_elem_sep DynamicPlaylistModel getModel concode_elem_sep void debug concode_elem_sep Relevance[] getValues concode_elem_sep void determineAlwaysValid concode_elem_sep void calculateSum concode_elem_sep boolean hasNext concode_elem_sep void removePropertyChangeListener concode_elem_sep void removePropertyChangeListener concode_elem_sep void setRelevance concode_elem_sep float getValue concode_elem_sep void determineNext concode_elem_sep void setValue concode_elem_sep String toString concode_elem_sep void gotoPrevious
Class function ( ) { return DynamicPlaylistEditPanel . class ; }