sets this player to be the one connected to the gui . should only be called if the supportsgui method returns true . concode_field_sep boolean running concode_elem_sep Game game concode_elem_sep GameTimer myTimer concode_elem_sep Object data concode_elem_sep String name concode_elem_sep boolean gameOver concode_elem_sep GameMainActivity myActivity concode_elem_sep Handler myHandler concode_elem_sep String[] allPlayerNames concode_elem_sep int playerNum concode_field_sep boolean supportsGui concode_elem_sep void sendInfo concode_elem_sep boolean requiresGui concode_elem_sep void start concode_elem_sep void receiveInfo concode_elem_sep void run concode_elem_sep void tick concode_elem_sep void gameIsOver concode_elem_sep void timerTicked concode_elem_sep void sleep concode_elem_sep void initAfterReady concode_elem_sep GameTimer getTimer concode_elem_sep void setAsGui
void function ( GameMainActivity arg0 ) { myActivity = arg0 ; setAsGui ( arg0 ) ; }