return a rating instance with a heart-based rating . create and return a new rating instance with a rating style of #rating_heart , and a heart-based rating . concode_field_sep int RATING_3_STARS concode_elem_sep int RATING_4_STARS concode_elem_sep Parcelable.Creator<RatingCompat> CREATOR concode_elem_sep int mRatingStyle concode_elem_sep int RATING_HEART concode_elem_sep Object mRatingObj concode_elem_sep int RATING_NONE concode_elem_sep String TAG concode_elem_sep int RATING_THUMB_UP_DOWN concode_elem_sep float mRatingValue concode_elem_sep float RATING_NOT_RATED concode_elem_sep int RATING_5_STARS concode_elem_sep int RATING_PERCENTAGE concode_field_sep RatingCompat newThumbRating concode_elem_sep boolean isRated concode_elem_sep int getRatingStyle concode_elem_sep RatingCompat fromRating concode_elem_sep RatingCompat[] newArray concode_elem_sep RatingCompat createFromParcel concode_elem_sep int describeContents concode_elem_sep RatingCompat newUnratedRating concode_elem_sep boolean hasHeart concode_elem_sep float getStarRating concode_elem_sep RatingCompat newStarRating concode_elem_sep boolean isThumbUp concode_elem_sep float getPercentRating concode_elem_sep String toString concode_elem_sep void writeToParcel concode_elem_sep RatingCompat newPercentageRating concode_elem_sep Object getRating
RatingCompat function ( boolean arg0 ) { return new RatingCompat ( RATING_HEART , arg0 ? 1.0f : 0.0f ) ; }