set this based on the position and angle . concode_field_sep Vec2 p concode_elem_sep Rot q concode_elem_sep Vec2 pool concode_elem_sep long serialVersionUID concode_field_sep void mulTransToOutUnsafe concode_elem_sep void mulTransToOutUnsafe concode_elem_sep Vec2 mul concode_elem_sep Transform mul concode_elem_sep void mulTransToOut concode_elem_sep void mulTransToOut concode_elem_sep void mulToOut concode_elem_sep void mulToOut concode_elem_sep void mulToOutUnsafe concode_elem_sep void mulToOutUnsafe concode_elem_sep String toString concode_elem_sep void setIdentity concode_elem_sep Vec2 mulTrans concode_elem_sep Transform mulTrans
void function ( Vec2 arg0 , float arg1 ) { this . p . set ( arg0 ) ; q . set ( arg1 ) ; }