processes user input . reads line from console and does the action on a playing field according to input string . concode_field_sep Field field concode_elem_sep BufferedReader input concode_field_sep void update concode_elem_sep String readLine concode_elem_sep void newGameStarted concode_elem_sep void handleInput
void function ( ) { try { handleInput ( readLine ( ) ) ; } catch ( WrongFormatException loc0 ) { loc0 . printStackTrace ( ) ; } }