this method will be run on each node at most once every repetition of the animation loop . it will be executed on a node only when all the node 's parent has already been updated . therefore it can be used to calculate node 's value . concode_field_sep int mTag concode_elem_sep int DEFAULT_ANIMATED_NODE_CHILD_COUNT concode_elem_sep int INITIAL_BFS_COLOR concode_elem_sep List<AnimatedNode> mChildren concode_elem_sep int mActiveIncomingNodes concode_elem_sep int mBFSColor concode_field_sep void onDetachedFromNode concode_elem_sep void removeChild concode_elem_sep void addChild concode_elem_sep void onAttachedToNode
void function ( ) { }