tests whether or not a debugger context exist . concode_field_sep ThreadLocal<DebuggerContext> debuggerContext concode_field_sep void ensureDebuggerContext concode_elem_sep void setThreadDebugger concode_elem_sep void removeBreakpoint concode_elem_sep void clearAllBreakpoints concode_elem_sep boolean hasBreakpoints concode_elem_sep void resetDebugger concode_elem_sep Object execute concode_elem_sep void registerBreakpoint
boolean function ( ) { return debuggerContext != null && debuggerContext . get ( ) != null ; }