returns true if the given mouseevent code was clicked . concode_field_sep boolean moved concode_elem_sep int scroll concode_elem_sep Point location concode_elem_sep Map<Integer,MouseButton> buttons concode_field_sep boolean isPressed concode_elem_sep Point getLocation concode_elem_sep void mouseDragged concode_elem_sep void mouseExited concode_elem_sep void clear concode_elem_sep void clear concode_elem_sep int getScrollAmount concode_elem_sep boolean wasDoubleClicked concode_elem_sep void mousePressed concode_elem_sep void mouseReleased concode_elem_sep void mouseEntered concode_elem_sep void mouseWheelMoved concode_elem_sep void mouseWheelMoved concode_elem_sep void mouseClicked concode_elem_sep boolean wasReleased concode_elem_sep boolean hasScrolled concode_elem_sep boolean hasMoved concode_elem_sep void mouseMoved
boolean function ( int arg0 ) { MouseButton loc0 = this . buttons . get ( arg0 ) ; if ( loc0 == null ) { return false ; } return loc0 . wasClicked ( ) ; }