this method resets the outgoing events . concode_field_sep State[] historyVector concode_elem_sep SCInterfaceImpl sCInterface concode_elem_sep boolean toA concode_elem_sep boolean toC concode_elem_sep int nextStateIndex concode_elem_sep State[] stateVector concode_elem_sep boolean toZ concode_elem_sep boolean toY concode_field_sep void raiseToZ concode_elem_sep void raiseToZ concode_elem_sep void raiseToY concode_elem_sep void raiseToY concode_elem_sep void init concode_elem_sep SCInterface getSCInterface concode_elem_sep void exitAction concode_elem_sep void runCycle concode_elem_sep void raiseToA concode_elem_sep void raiseToA concode_elem_sep void raiseToC concode_elem_sep void raiseToC concode_elem_sep void shallowEnterSequenceMain_region_Z_region0 concode_elem_sep void reactMain_region_Z_region0_B_region0_C concode_elem_sep void exit concode_elem_sep void reactMain_region_Z_region0_A concode_elem_sep boolean isStateActive concode_elem_sep void clearEvents concode_elem_sep void clearEvents concode_elem_sep void reactMain_region_Y concode_elem_sep void enter concode_elem_sep void entryAction
void function ( ) { }