decoding uses the given bytebuf as our data , and will retain it . concode_field_sep StreamChunkId streamChunkId concode_elem_sep ManagedBuffer buffer concode_field_sep int encodedLength concode_elem_sep void encode concode_elem_sep boolean equals concode_elem_sep String toString concode_elem_sep Type type
ChunkFetchSuccess function ( ByteBuf arg0 ) { StreamChunkId loc0 = StreamChunkId . decode ( arg0 ) ; arg0 . retain ( ) ; NettyManagedBuffer loc1 = new NettyManagedBuffer ( arg0 . duplicate ( ) ) ; return new ChunkFetchSuccess ( loc0 , loc1 ) ; }