this should be called when a bug is reported by a subclass . concode_field_sep boolean relaxedSet concode_elem_sep Set<String> missingClassMessageList concode_elem_sep boolean DEBUG_MISSING_CLASSES concode_elem_sep int verbosityLevel concode_elem_sep Throwable cause concode_elem_sep String message concode_elem_sep int rankThreshold concode_elem_sep Set<Error> errorSet concode_elem_sep List<BugReporterObserver> observerList concode_elem_sep boolean DEBUG concode_elem_sep boolean relaxed concode_elem_sep int sequence concode_elem_sep ProjectStats projectStats concode_elem_sep int priorityThreshold concode_elem_sep int errorCount concode_field_sep void reportSkippedAnalysis concode_elem_sep void doReportBug concode_elem_sep Throwable getCause concode_elem_sep void reportBugsFromXml concode_elem_sep void logMissingClass concode_elem_sep void reportBug concode_elem_sep void setIsRelaxed concode_elem_sep Set<String> getMissingClasses concode_elem_sep boolean isRelaxed concode_elem_sep int hashCode concode_elem_sep Set<Error> getQueuedErrors concode_elem_sep void reportQueuedErrors concode_elem_sep void addObserver concode_elem_sep void reportAnalysisError concode_elem_sep String getMessage concode_elem_sep String getMissingClassName concode_elem_sep boolean isValidMissingClassMessage concode_elem_sep void setErrorVerbosity concode_elem_sep void logError concode_elem_sep void logError concode_elem_sep void setRankThreshold concode_elem_sep ProjectStats getProjectStats concode_elem_sep boolean equals concode_elem_sep int getSequence concode_elem_sep void reportMissingClass concode_elem_sep void reportMissingClass concode_elem_sep void reportMissingClass concode_elem_sep void setPriorityThreshold
void function ( BugInstance arg0 ) { for ( BugReporterObserver loc0 : observerList ) { loc0 . reportBug ( arg0 ) ; } }