deserializes an object from a byte array at a specified offset , assuming the bytes were created with #write object . concode_field_sep ObjectReader OBJECT_READER concode_elem_sep ObjectWriter OBJECT_WRITER concode_elem_sep byte[] EMPTY_BYTES concode_field_sep byte[] writeReverseOrderedLong concode_elem_sep byte[] writeReverseOrderedLong concode_elem_sep long readReverseOrderedLong concode_elem_sep byte[] write
Object function ( byte [ ] arg0 , int arg1 ) { if ( arg0 == null || arg0 . length == 0 ) { return null ; } return OBJECT_READER . readValue ( arg0 , arg1 , arg0 . length - arg1 ) ; }