two scenes are equal only if their scenecontainer is the same . concode_field_sep T sceneContainer concode_elem_sep DomainModel domainModel concode_elem_sep String name concode_elem_sep String description concode_elem_sep List<DomainModel> oldDomainModels concode_field_sep void setDomainModel concode_elem_sep DomainModel getDomainModel concode_elem_sep String getName concode_elem_sep void setSceneContainer concode_elem_sep void updateDescription concode_elem_sep T getSceneContainer concode_elem_sep String toString concode_elem_sep void updateName concode_elem_sep String getSceneDescription concode_elem_sep String getDescription concode_elem_sep String getSceneName
boolean function ( Scene < ? > arg0 ) { return sceneContainer . equals ( arg0 . getSceneContainer ( ) ) ; }