if data collection is enabled , add the currently used memory size to the log . concode_field_sep Object serverDerby concode_elem_sep boolean trace concode_elem_sep Connection conn concode_elem_sep Statement stat concode_elem_sep TestPerformance test concode_elem_sep int totalTime concode_elem_sep ArrayList<String[]> replace concode_elem_sep long lastTrace concode_elem_sep String url concode_elem_sep Random random concode_elem_sep int executedStatements concode_elem_sep String password concode_elem_sep ArrayList<Object[]> results concode_elem_sep String name concode_elem_sep long startTime concode_elem_sep int id concode_elem_sep String user concode_elem_sep Server serverH2 concode_elem_sep String currentAction concode_elem_sep boolean serverHSQLDB concode_field_sep PreparedStatement prepare concode_elem_sep String getName concode_elem_sep void log concode_elem_sep void commit concode_elem_sep Connection openNewConnection concode_elem_sep void update concode_elem_sep void update concode_elem_sep int getId concode_elem_sep void setTranslations concode_elem_sep String getSQL concode_elem_sep int getExecutedStatements concode_elem_sep Connection getConnection concode_elem_sep void trace concode_elem_sep Random getRandom concode_elem_sep void end concode_elem_sep void dropTable concode_elem_sep void rollback concode_elem_sep void stopServer concode_elem_sep void openConnection concode_elem_sep ResultSet query concode_elem_sep void start concode_elem_sep Database parse concode_elem_sep void queryReadResult concode_elem_sep void closeConnection concode_elem_sep void startServer concode_elem_sep void setAutoCommit concode_elem_sep ArrayList<Object[]> getResults concode_elem_sep int getTotalTime
void function ( Bench arg0 , String arg1 ) { log ( arg0 . getName ( ) + "srini_string" + arg1 , "srini_string" , TestBase . getMemoryUsed ( ) ) ; }