adds the given flag . concode_field_sep List<FeedbackFragment> mFragments concode_elem_sep UtteranceCompleteRunnable mCompletedAction concode_elem_sep int FLAG_NO_SPEECH concode_elem_sep boolean mIsUninterruptible concode_elem_sep int mFlags concode_elem_sep int FLAG_DURING_RECO concode_elem_sep int FLAG_ADVANCE_CONTINUOUS_READING concode_elem_sep int FLAG_NO_HISTORY concode_elem_sep String mUtteranceId concode_field_sep void setUtteranceId concode_elem_sep boolean isUninterruptible concode_elem_sep void addFragment concode_elem_sep boolean hasFlag concode_elem_sep CharSequence getAggregateText concode_elem_sep List<FeedbackFragment> getFragments concode_elem_sep boolean removeFragment concode_elem_sep void setCompletedAction concode_elem_sep void addAllFragments concode_elem_sep UtteranceCompleteRunnable getCompletedAction concode_elem_sep String getUtteranceId concode_elem_sep void addFragmentAtPosition concode_elem_sep String toString concode_elem_sep void clearFragments concode_elem_sep void setUninterruptible
void function ( int arg0 ) { mFlags |= arg0 ; }