func: void replay_input_event(QemuConsole *src, InputEvent *evt)
  
  {
  
      if (replay_mode == REPLAY_MODE_PLAY) {
  
          /* Nothing */
  
      } else if (replay_mode == REPLAY_MODE_RECORD) {
  
          replay_add_input_event(qapi_clone_InputEvent(evt));
  
      } else {
  
          qemu_input_event_send_impl(src, evt);
  
      }
  
  }
  