func: static av_always_inline av_flatten void h264_loop_filter_chroma_intra_c(uint8_t *pix, int xstride, int ystride, int alpha, int beta)
  
  {
  
      int d;
  
      for( d = 0; d < 8; d++ ) {
  
          const int p0 = pix[-1*xstride];
  
          const int p1 = pix[-2*xstride];
  
          const int q0 = pix[0];
  
          const int q1 = pix[1*xstride];
  
  
  
          if( FFABS( p0 - q0 ) < alpha &&
  
              FFABS( p1 - p0 ) < beta &&
  
              FFABS( q1 - q0 ) < beta ) {
  
  
  
              pix[-xstride] = ( 2*p1 + p0 + q1 + 2 ) >> 2;   /* p0' */
  
              pix[0]        = ( 2*q1 + q0 + p1 + 2 ) >> 2;   /* q0' */
  
          }
  
          pix += ystride;
  
      }
  
  }
  