public void METHOD_1 ( ) { if ( ( state ) == ( VAR_1 ) ) { if ( ( VAR_2 . size ( ) ) > 0 ) { for ( TYPE_1 VAR_3 : VAR_2 ) { VAR_4 . METHOD_2 ( VAR_3 ) ; } setState ( VAR_5 ) ; VAR_6 . METHOD_3 ( METHOD_4 ( ) ) ; state = VAR_5 ; } else { throw new TYPE_2 ( STRING_1 ) ; } } else { throw new TYPE_2 ( ( STRING_2 + STRING_3 ) ) ; } }

public void METHOD_1 ( ) { if ( ( state ) == ( VAR_1 ) ) { if ( ( VAR_2 . size ( ) ) > 0 ) { for ( TYPE_1 VAR_3 : VAR_2 ) { VAR_4 . METHOD_2 ( VAR_3 ) ; } setState ( VAR_5 ) ; VAR_6 . METHOD_3 ( METHOD_4 ( ) ) ; } else { throw new TYPE_2 ( STRING_1 ) ; } } else { throw new TYPE_2 ( ( STRING_2 + STRING_3 ) ) ; } }
