void METHOD_1 ( ) throws TYPE_1 { int errors = VAR_1 . METHOD_2 ( ) ; for ( TYPE_2 VAR_2 : VAR_3 ) { try { VAR_2 . METHOD_1 ( VAR_1 ) ; if ( VAR_4 ) { VAR_2 . METHOD_3 ( VAR_1 , this ) ; } } catch ( TYPE_3 VAR_5 ) { VAR_1 . METHOD_4 ( VAR_5 ) ; } } if ( errors != ( VAR_1 . METHOD_2 ( ) ) ) { throw new TYPE_1 ( VAR_1 ) ; } }

void METHOD_1 ( ) throws TYPE_1 { int errors = VAR_1 . METHOD_2 ( ) ; for ( TYPE_2 VAR_2 : VAR_3 ) { VAR_2 . METHOD_1 ( VAR_1 ) ; if ( VAR_4 ) { VAR_2 . METHOD_3 ( VAR_1 , this ) ; } } if ( errors != ( VAR_1 . METHOD_2 ( ) ) ) { throw new TYPE_1 ( VAR_1 ) ; } }
