void add ( TYPE_1 < TYPE_2 > VAR_1 ) { VAR_2 . METHOD_1 ( ) ; try { if ( ( status ) == ( VAR_3 ) ) { this . VAR_4 . add ( VAR_1 ) ; VAR_5 . METHOD_2 ( ) ; } else { throw new TYPE_3 ( ( STRING_1 + ( status ) ) ) ; } } finally { VAR_2 . METHOD_3 ( ) ; } }

void add ( TYPE_1 < TYPE_2 > VAR_1 ) { VAR_2 . METHOD_1 ( ) ; try { if ( ( status ) == ( VAR_3 ) ) { VAR_4 . add ( VAR_1 ) ; VAR_5 . METHOD_2 ( ) ; } else { throw new TYPE_3 ( ( STRING_1 + ( status ) ) ) ; } } finally { VAR_2 . METHOD_3 ( ) ; } }
