public void METHOD_1 ( int VAR_1 ) throws TYPE_1 { TYPE_2 VAR_2 = VAR_3 . get ( VAR_1 ) ; if ( VAR_2 != null ) { if ( ( VAR_2 . METHOD_2 ( ) ) == ( VAR_4 ) ) { VAR_2 . setState ( VAR_5 ) ; return ; } throw new TYPE_1 ( ( ( STRING_1 + ( VAR_2 . METHOD_2 ( ) ) ) + STRING_2 ) ) ; } throw new TYPE_1 ( ( ( STRING_3 + VAR_1 ) + STRING_2 ) ) ; }

public TYPE_2 METHOD_1 ( int VAR_1 ) throws TYPE_1 { TYPE_2 VAR_2 = VAR_3 . get ( VAR_1 ) ; if ( VAR_2 != null ) { if ( ( VAR_2 . METHOD_2 ( ) ) == ( VAR_4 ) ) { VAR_2 . setState ( VAR_5 ) ; return VAR_2 ; } throw new TYPE_1 ( ( ( STRING_1 + ( VAR_2 . METHOD_2 ( ) ) ) + STRING_2 ) ) ; } throw new TYPE_1 ( ( ( STRING_3 + VAR_1 ) + STRING_2 ) ) ; }
