nl_tokens: Similar to load64 but allows offset + 8 > input . length padding the result with zeroes . This has to explicitly reverse the order of the bytes as it packs them into the result which makes it slower than the native version .
pl_tokens: static long load64Safely ( byte [ ] input , int offset , int length ) { long result = 0 ; // Due to the way we shift, we can stop iterating once we've run out of data, the rest // of the result already being filled with zeros. // This loop is critical to performance, so please check HashBenchmark if altering it. int limit = Math . <mask> ( length , 8 ) ; for ( int i = 0 ; i < limit ; i ++ ) { // Shift value left while iterating logically through the array. result |= ( input [ offset + i ] & 0xFF L ) << ( i * 8 ) ; } return result ; }