nl_tokens: Sets the distance that a turtle instance moves in pixels <p > <b > Example : < / b > { @code myTurtle . move ( 100 ) } < / p >
pl_tokens: public void move ( Number amount ) { double <mask> = MAX_MOVE_AMOUNT ; Saver < Double > s = penDown ? new Mover ( new Point ( getX ( ) , getY ( ) ) ) : new EmptyMover ( ) ; animate ( amount . doubleValue ( ) , max , s ) ; }