nl_tokens: -- Noodles . Template -- name : subExecute - private method
pl_tokens: function ( <mask> , first , localObj , callback ) { var i = 0 , arr = first ? this . _executionOrders : localObj . threads [ i ] , l = arr . length , executing = false , _self = this , tempColl = [ ] , buffer = this . _master && Context . bufferMode , exit = false ; while ( i < l && ! Context . exitNow ) { localObj . threads [ i ] = arr [ i ] . reduce ( function ( previous , current ) { if ( executing || Context . exitNow ) { return previous . concat ( current ) ; } if ( typeof localObj . status [ current ] === "undefined" ) { if ( _self . _executionStack [ current ] . needsCallback ) { localObj . status [ current ] = 'executing' ; if ( Context . debugMode ) Context . _current = current ; _self . _executionStack [ current ] . execute ( _self , Context , function ( _string ) { localObj . collected [ current ] = _string ; localObj . status [ current ] = 'done' ; _subExecute . call ( _self , Context , false , localObj , callback ) ; } ) ; executing = true ; return previous ; } else { if ( Context . debugMode ) Context . _current = current ; localObj . collected [ current ] = _self . _executionStack [ current ] . execute ( _self , Context ) ; localObj . status [ current ] = 'done' ; return previous ; } } if ( localObj . status [ current ] === 'executing' ) { executing = true ; return previous } if ( localObj . status [ current ] === "done" ) { return previous ; } } , [ ] ) ; if ( localObj . threads [ i ] . length === 0 ) { localObj . threads . splice ( i , 1 ) ; l -- ; } executing = false ; i ++ ; } //render and stuff return _finish . call ( this , Context , localObj , callback , tempColl ) ; }