nl_tokens: NOTE : this function sends a raw Z - Wave command without wrapping it inside a Z / IP frame and without waiting for an acknowledgment
pl_tokens: function ( thisObject , commandClass , command , data ) { if ( typeof data === "undefined" ) { // default data = Buffer . alloc ( 0 ) ; } // convert data into a buffer data = new Buffer ( data ) ; let offset = 0 ; // create z/ip packet let packet = <mask> . alloc ( 2 + data . length ) ; packet [ offset ] = commandClass ; offset += 1 ; packet [ offset ] = command ; offset += 1 ; data . copy ( packet , offset , 0 , data . length ) ; offset += data . length ; // send our message thisObject . dtlsSocket . send ( packet , 0 , packet . length , 41230 , thisObject . ipAddress , thisObject . pskIdentity , thisObject . pskPassword ) ; }