nl_tokens: Start lerp to position ( vec3 )
pl_tokens: function ( from , to ) { this . lerpingPosition = true ; this . startLerpTimePosition = this . now ( ) ; this . startPosition = new THREE . Vector3 ( from . x , from . y , from . z ) ; this . targetPosition = <mask> THREE . Vector3 ( to . x , to . y , to . z ) ; }