nl_tokens: ***************************************************************** Lifecycle
pl_tokens: function ( ) { const el = this . el ; this . velocityCtrl = null ; this . velocity = new THREE . Vector3 ( ) ; this . <mask> = new THREE . Quaternion ( ) ; // Navigation this . navGroup = null ; this . navNode = null ; if ( el . sceneEl . hasLoaded ) { this . injectControls ( ) ; } else { el . sceneEl . addEventListener ( 'loaded' , this . injectControls . bind ( this ) ) ; } }