nl_tokens: Visulaize incoming data
pl_tokens: function handleSeries ( seriesContainer ) { // cleanup the loader and its progress bar loader . free ( ) ; loader = null ; // prepare for slice visualization // first stack of first series let stack = seriesContainer [ 0 ] . mergeSeries ( seriesContainer ) [ 0 ] . stack [ 0 ] ; let stackHelper = new HelpersStack ( stack ) ; stackHelper . bbox . visible = false ; stackHelper . borderColor = '#2196F3' ; stackHelper . border . <mask> = false ; scene . add ( stackHelper ) ; // set camera let worldbb = stack . worldBoundingBox ( ) ; let lpsDims = new THREE . Vector3 ( ( worldbb [ 1 ] - worldbb [ 0 ] ) / 2 , ( worldbb [ 3 ] - worldbb [ 2 ] ) / 2 , ( worldbb [ 5 ] - worldbb [ 4 ] ) / 2 ) ; // box: {halfDimensions, center} let box = { center : stack . worldCenter ( ) . clone ( ) , halfDimensions : new THREE . Vector3 ( lpsDims . x + 10 , lpsDims . y + 10 , lpsDims . z + 10 ) , } ; // init and zoom let canvas = { width : threeD . clientWidth , height : threeD . clientHeight , } ; camera . directions = [ stack . xCosine , stack . yCosine , stack . zCosine ] ; camera . box = box ; camera . canvas = canvas ; camera . update ( ) ; camera . fitBox ( 2 ) ; updateLabels ( camera . directionsLabel , stack . modality ) ; buildGUI ( stackHelper ) ; hookCallbacks ( stackHelper ) ; }