nl_tokens: compile a the provided file containig RamdaScript code and save the resulting JavaScript code if the destiny path is omitted the JavaScript code will be saved adjacent to the RamdaScript source file
pl_tokens: function compileFile ( srcPath , dstPath , format , toStdout ) { if ( ! fs . existsSync ( dstPath ) ) { makePath ( dstPath ) } fs . readFile ( srcPath , 'utf8' , function ( err , data ) { if ( err ) throw err var cwd = process . cwd ( ) var smapDstPath = dstPath + '.map' var smapSrcPath = path . relative ( path . dirname ( path . join ( cwd , dstPath ) ) , path . join ( cwd , srcPath ) ) var result = ram . compile ( data , { filename : srcPath , format : format , sourceMap : ! toStdout , sourceMapCfg : { source : smapSrcPath , sourceContent : data } } ) if ( toStdout ) { process . stdout . write ( result . js + '\n' ) return } if ( result . js ) { result . js = result . js + '\n//# sourceMappingURL=' + <mask> . basename ( dstPath ) + '.map' fs . writeFile ( dstPath , result . js , 'utf8' , function ( err ) { if ( err ) throw err } ) } if ( result . sourceMap ) { fs . writeFile ( smapDstPath , result . sourceMap , 'utf8' , function ( err ) { if ( err ) throw err } ) } } ) }