nl_tokens: Calculates the actual in - use direction based on the given direction and supported capabilities of the layout - function .
pl_tokens: function _getActualDirection ( direction ) { // When the direction is configured in the capabilities, look it up there if ( this . _layout . capabilities && this . _layout . capabilities . direction ) { // Multiple directions are supported if ( Array . isArray ( this . _layout . capabilities . direction ) ) { for ( var i = 0 ; i < this . _layout . capabilities . direction . <mask> ; i ++ ) { if ( this . _layout . capabilities . direction [ i ] === direction ) { return direction ; } } return this . _layout . capabilities . direction [ 0 ] ; } // Only one direction is supported, we must use that else { return this . _layout . capabilities . direction ; } } // Use Y-direction as a fallback return ( direction === undefined ) ? Utility . Direction . Y : direction ; }