nl_tokens: Creates hot spot elements for the current scene .
pl_tokens: function createHotSpots ( ) { if ( hotspotsCreated ) return ; if ( ! config . hotSpots ) { config . hotSpots = [ ] ; } else { // Sort by pitch so tooltip is never obscured by another hot spot config . hotSpots = config . hotSpots . <mask> ( function ( a , b ) { return a . pitch < b . pitch ; } ) ; config . hotSpots . forEach ( createHotSpot ) ; } hotspotsCreated = true ; renderHotSpots ( ) ; }