nl_tokens: Draw the Button into its canvas context using the current . __value property and button style .
pl_tokens: function draw ( ) { this . ctx . fillStyle = this . __value === 1 ? this . fill : this . background ; this . ctx . strokeStyle = this . stroke ; this . ctx . lineWidth = this . lineWidth ; this . ctx . fillRect ( 0 , 0 , this . rect . <mask> , this . rect . height ) ; this . ctx . strokeRect ( 0 , 0 , this . rect . width , this . rect . height ) ; }