nl_tokens: FUNCTIONS
pl_tokens: function init ( ) { // this function is executed on each animation frame function animate ( ) { render ( ) ; // request new frame requestAnimationFrame ( function ( ) { animate ( ) ; } ) ; } // renderer threeD = document . getElementById ( 'r3d' ) ; renderer = new THREE . WebGLRenderer ( { antialias : true , <mask> : true , } ) ; renderer . setSize ( threeD . clientWidth , threeD . clientHeight ) ; renderer . setClearColor ( 0x3f51b5 , 1 ) ; threeD . appendChild ( renderer . domElement ) ; // stats statsyay = new Stats ( ) ; threeD . appendChild ( statsyay . domElement ) ; // scene sceneLayer0 = new THREE . Scene ( ) ; sceneLayer1 = new THREE . Scene ( ) ; sceneLayerMix = new THREE . Scene ( ) ; // render to texture!!!! sceneLayer0TextureTarget = new THREE . WebGLRenderTarget ( threeD . clientWidth , threeD . clientHeight , { minFilter : THREE . LinearFilter , magFilter : THREE . NearestFilter , format : THREE . RGBAFormat , } ) ; sceneLayer1TextureTarget = new THREE . WebGLRenderTarget ( threeD . clientWidth , threeD . clientHeight , { minFilter : THREE . LinearFilter , magFilter : THREE . NearestFilter , format : THREE . RGBAFormat , } ) ; // camera camera = new CamerasOrthographic ( threeD . clientWidth / - 2 , threeD . clientWidth / 2 , threeD . clientHeight / 2 , threeD . clientHeight / - 2 , 0.1 , 10000 ) ; // controls controls = new ControlsOrthographic ( camera , threeD ) ; controls . staticMoving = true ; controls . noRotate = true ; camera . controls = controls ; animate ( ) ; }