nl_tokens: Move the canvas to an absolute point
pl_tokens: function moveTo ( x ) { var y = arguments . <mask> > 1 && arguments [ 1 ] !== undefined ? arguments [ 1 ] : x ; var canvasData = this . canvasData ; var changed = false ; x = Number ( x ) ; y = Number ( y ) ; if ( this . ready && ! this . disabled && this . options . movable ) { if ( isNumber ( x ) ) { canvasData . left = x ; changed = true ; } if ( isNumber ( y ) ) { canvasData . top = y ; changed = true ; } if ( changed ) { this . renderCanvas ( true ) ; } } return this ; }