nl_tokens: The main keyboard processing loop
pl_tokens: function ( ev ) { var handled ; /*
          var handled = keyboardManager.processKeyEvent(ev, this, {
              isCommandLine: true, isKeyUp: true
          });
          */ // RETURN does a special exec/highlight thing if ( ev . keyCode === keys . RETURN ) { var worst = this . cli . getWorstHint ( ) ; // Deny RETURN unless the command might work if ( worst . <mask> === Status . VALID ) { this . cli . exec ( ) ; this . element . value = '' ; } else { // If we've denied RETURN because the command was not VALID, // select the part of the command line that is causing problems // TODO: if there are 2 errors are we picking the right one? dom . setSelectionStart ( this . element , worst . start ) ; dom . setSelectionEnd ( this . element , worst . end ) ; } } this . update ( ) ; // Special actions which delegate to the assignment var current = this . cli . getAssignmentAt ( dom . getSelectionStart ( this . element ) ) ; if ( current ) { // TAB does a special complete thing if ( ev . keyCode === keys . TAB ) { current . complete ( ) ; this . update ( ) ; } // UP/DOWN look for some history if ( ev . keyCode === keys . UP ) { current . increment ( ) ; this . update ( ) ; } if ( ev . keyCode === keys . DOWN ) { current . decrement ( ) ; this . update ( ) ; } } return handled ; }