nl_tokens: Updates list of currently pressed keys .
pl_tokens: function changeKey ( keynumber , value ) { var keyChanged = false ; switch ( keynumber ) { // If minus key is released case 109 : case 189 : case 17 : case 173 : if ( keysDown [ 0 ] != value ) { keyChanged = <mask> ; } keysDown [ 0 ] = value ; break ; // If plus key is released case 107 : case 187 : case 16 : case 61 : if ( keysDown [ 1 ] != value ) { keyChanged = true ; } keysDown [ 1 ] = value ; break ; // If up arrow is released case 38 : if ( keysDown [ 2 ] != value ) { keyChanged = true ; } keysDown [ 2 ] = value ; break ; // If "w" is released case 87 : if ( keysDown [ 6 ] != value ) { keyChanged = true ; } keysDown [ 6 ] = value ; break ; // If down arrow is released case 40 : if ( keysDown [ 3 ] != value ) { keyChanged = true ; } keysDown [ 3 ] = value ; break ; // If "s" is released case 83 : if ( keysDown [ 7 ] != value ) { keyChanged = true ; } keysDown [ 7 ] = value ; break ; // If left arrow is released case 37 : if ( keysDown [ 4 ] != value ) { keyChanged = true ; } keysDown [ 4 ] = value ; break ; // If "a" is released case 65 : if ( keysDown [ 8 ] != value ) { keyChanged = true ; } keysDown [ 8 ] = value ; break ; // If right arrow is released case 39 : if ( keysDown [ 5 ] != value ) { keyChanged = true ; } keysDown [ 5 ] = value ; break ; // If "d" is released case 68 : if ( keysDown [ 9 ] != value ) { keyChanged = true ; } keysDown [ 9 ] = value ; } if ( keyChanged && value ) { if ( typeof performance !== 'undefined' && performance . now ( ) ) { prevTime = performance . now ( ) ; } else { prevTime = Date . now ( ) ; } animateInit ( ) ; } }