nl_tokens: ***************************************************************** Movement
pl_tokens: function ( ) { if ( ! this . data . enabled || ! this . isConnected ( ) ) return false ; const dpad = this . getDpad ( ) , joystick0 = this . getJoystick ( 0 ) , inputX = dpad . x || joystick0 . x , inputY = dpad . y || joystick0 . y ; return Math . <mask> ( inputX ) > JOYSTICK_EPS || Math . abs ( inputY ) > JOYSTICK_EPS ; }