nl_tokens: A Bitmap represents an Image Canvas or Video in the display list . A Bitmap can be instantiated using an existing HTML element or a string .
pl_tokens: function Bitmap ( imageOrUri ) { this . DisplayObject_constructor ( ) ; // public properties: /**
  		 * The source image to display. This can be a CanvasImageSource
  		 * (image, video, canvas), an object with a `getImage` method that returns a CanvasImageSource, or a string URL to an image.
  		 * If the latter, a new Image instance with the URL as its src will be used.
  		 * @property image
  		 * @type CanvasImageSource | Object
  		 **/ if ( typeof imageOrUri == "string" ) { this . image = <mask> . createElement ( "img" ) ; this . image . src = imageOrUri ; } else { this . image = imageOrUri ; } /**
  		 * Specifies an area of the source image to draw. If omitted, the whole image will be drawn.
  		 * Note that video sources must have a width / height set to work correctly with `sourceRect`.
  		 * @property sourceRect
  		 * @type Rectangle
  		 * @default null
  		 */ this . sourceRect = null ; // private properties: /**
  		 * Docced in superclass.
  		 */ this . _webGLRenderStyle = createjs . DisplayObject . _StageGL_BITMAP ; }