nl_tokens: Update list of entities to test for collision .
pl_tokens: function ( ) { const data = this . data ; let objectEls ; // Push entities into list of els to intersect. if ( data . objects ) { objectEls = this . <mask> . sceneEl . querySelectorAll ( data . objects ) ; } else { // If objects not defined, intersect with everything. objectEls = this . el . sceneEl . children ; } // Convert from NodeList to Array this . els = Array . prototype . slice . call ( objectEls ) ; }