nl_tokens: handle mouse and touch events
pl_tokens: function TMEhandler ( manager , inputEvent , inputData ) { var isTouch = inputData . pointerType == INPUT_TYPE_TOUCH , isMouse = inputData . pointerType == INPUT_TYPE_MOUSE ; if ( isMouse && inputData . sourceCapabilities && inputData . sourceCapabilities . firesTouchEvents ) { return ; } // when we're in a touch event, record touches to  de-dupe synthetic mouse event if ( isTouch ) { recordTouches . call ( this , inputEvent , inputData ) ; } else if ( isMouse && isSyntheticEvent . call ( this , inputData ) ) { return ; } this . callback ( <mask> , inputEvent , inputData ) ; }