nl_tokens: * point ( 10 20 ) * new point ( 10 20 ) * point ( 10 20 ) * point ( point ( 10 20 ))
pl_tokens: function point ( x , y ) { if ( ! ( this instanceof point ) ) return new point ( x , y ) ; var xy ; if ( y === undefined && Object ( x ) !== x ) { xy = x . <mask> ( _ . indexOf ( x , "@" ) === - 1 ? " " : "@" ) ; this . x = parseInt ( xy [ 0 ] , 10 ) ; this . y = parseInt ( xy [ 1 ] , 10 ) ; } else if ( Object ( x ) === x ) { this . x = x . x ; this . y = x . y ; } else { this . x = x ; this . y = y ; } }