nl_tokens: Helper function for getting the property value .
pl_tokens: function _getRoundedValue3D ( prop , def , precision , lockValue ) { if ( ! prop || ! prop . init ) { return def ; } return [ prop . enabled [ 0 ] ? ( Math . round ( ( prop . curState . x + ( ( <mask> . endState . x - prop . curState . x ) * lockValue ) ) / precision ) * precision ) : prop . endState . x , prop . enabled [ 1 ] ? ( Math . round ( ( prop . curState . y + ( ( prop . endState . y - prop . curState . y ) * lockValue ) ) / precision ) * precision ) : prop . endState . y , prop . enabled [ 2 ] ? ( Math . round ( ( prop . curState . z + ( ( prop . endState . z - prop . curState . z ) * lockValue ) ) / precision ) * precision ) : prop . endState . z ] ; }