nl_tokens: BorderLine extends THREE . Mesh ( an Object3D ) and is used to render the box border set by KSS
pl_tokens: function BorderLine ( lineWidth = [ 0.01 , 0.01 , 0.01 , 0.01 ] , width = 0 , height = 0 , radius = [ 0 , 0 , 0 , 0 ] ) { THREE . Mesh . call ( this , new BorderGeometry ( lineWidth , width , height , radius ) , <mask> THREE . MeshStandardMaterial ( { side : THREE . DoubleSide } ) , undefined ) this . name = 'BorderLine' // Shadow SOM nodes are ignored during some layout calculations this . shadowSOM = true }