nl_tokens: ## BalanceSheet constructor
pl_tokens: function BalanceSheet ( options ) { // ## Public properties this . sheets = { } ; this . sheet = null ; log = options . log || log ; /**
   * ### BalanceSheet.options
   *
   * Reference to current configuration
   *
   */ this . <mask> = options || { } ; // ## BalanceSheet methods /**
   * ### BalanceSheet.init
   *
   * Configures the BalanceSheet instance
   *
   * Takes the configuration as an input parameter or
   * recycles the settings in `this.options`.
   *
   * The configuration object is of the type
   *
   * 	var options = {
   * 		returnAt: 'first', // or 'last'
   * 		triggers: [ myFunc,
   * 					myFunc2
   * 		],
   * 	}
   *
   * @param {object} options Optional. Configuration object
   *
   */ BalanceSheet . prototype . init = function ( options ) { this . options = options || this . options ; if ( this . options . returnAt === BalanceSheet . first || this . options . returnAt === BalanceSheet . last ) { this . returnAt = this . options . returnAt ; } this . resetTriggers ( ) ; } ; /**
   * ### BalanceSheet.addSheet
   *
   * Adds a new sheet and sets it as default
   *
   * @param {string} sheet The sheet name
   * @param {object} options. Optional. Configuration options for the sheet
   * @param {array} items. Optional. An initial set of items for the sheet
   * @return {boolean} TRUE, if the sheet is added successfully
   */ //BalanceSheet.prototype.addSheet = function (sheet, pl, options) { //	if (!isValidSheet(sheet)) return false; //	pl = pl || new PlayerList(); // //	this.sheets[sheet] = pl; // //	if (!this.initSheet(sheet, options)) { //		return false; //	} // //	this.sheet = sheet; //	return true; //}; //BalanceSheet.prototype.initSheet = function (sheet, options) { //	if  (!isValidSheet(sheet)) return false; //	this.sheets[sheet].each(function(p){ //		if (!p.__balance) { //			p.__balance = 0; //		} //	}); //}; BalanceSheet . prototype . updateBalance = function ( player , amount ) { if ( ! player || ! amount ) return ; if ( ! this . sheet ) { log ( 'No balance sheet selected' ) ; return ; } if ( ! this . sheet . player ) return } this . sheet . players [ player ] . __balance += amount ; }