nl_tokens: alert ( 11 ) ;
pl_tokens: function rebuildPlayer ( { snow , river , city } ) { window . player && ! window . player . destroyed && window . player . destroy ( ) ; const Chimee = window . Chimee ; const snowSwitch = { <mask> : 'snow-switch' , el : '<button>snow switch</button>' , create ( ) { this . $dom . addEventListener ( 'click' , ( ) => { this . $silentLoad ( snow , { repeatTimes : 5 , increment : 2 } ) ; } ) ; } , } ; const riverSwitch = { name : 'river-switch' , el : '<button>river switch</button>' , create ( ) { this . $dom . addEventListener ( 'click' , ( ) => { this . $silentLoad ( river , { repeatTimes : 5 , increment : 2 } ) ; } ) ; } , } ; const citySwitch = { name : 'city-switch' , el : '<button>city switch</button>' , create ( ) { this . $dom . addEventListener ( 'click' , ( ) => { this . $silentLoad ( city , { repeatTimes : 5 , increment : 2 } ) ; } ) ; } , } ; Chimee . install ( snowSwitch ) ; Chimee . install ( riverSwitch ) ; Chimee . install ( citySwitch ) ; Chimee . installKernel ( { flv : window . chimeeKernelFlv , hls : window . chimeeKernelHls , } ) ; const player = new Chimee ( { src : snow , box : needFlv ? 'flv' : 'hls' , wrapper : '#wrapper' , plugin : [ 'citySwitch' , 'riverSwitch' , 'snowSwitch' ] , volume : 0.1 , kernels : [ 'flv' , 'hls' ] , isLive : true , autoplay : true , controls : true , } ) ; window . player = player ; }