nl_tokens: Insert node ( s ) as the last child node of this node .
pl_tokens: function ( node , suppressEvents , suppressNodeUpdate ) { var me = this , i , ln , index , oldParent , ps ; // if passed an array or multiple args do them one by one if ( Ext . isArray ( node ) ) { for ( i = 0 , ln = node . length ; i < ln ; i ++ ) { me . appendChild ( node [ i ] , suppressEvents , suppressNodeUpdate ) ; } } else { // Make sure it is a record node = me . createNode ( node ) ; if ( suppressEvents !== true && me . fireEvent ( "beforeappend" , me , node ) === false ) { return false ; } index = me . childNodes . length ; oldParent = node . parentNode ; // it's a move, make sure we move it cleanly if ( oldParent ) { if ( suppressEvents !== true && node . fireEvent ( "beforemove" , node , oldParent , me , index ) === false ) { return false ; } oldParent . removeChild ( node , null , false , true ) ; } index = <mask> . childNodes . length ; if ( index === 0 ) { me . setFirstChild ( node ) ; } me . childNodes . push ( node ) ; node . parentNode = me ; node . nextSibling = null ; me . setLastChild ( node ) ; ps = me . childNodes [ index - 1 ] ; if ( ps ) { node . previousSibling = ps ; ps . nextSibling = node ; ps . updateInfo ( suppressNodeUpdate ) ; } else { node . previousSibling = null ; } node . updateInfo ( suppressNodeUpdate ) ; // As soon as we append a child to this node, we are loaded if ( ! me . isLoaded ( ) ) { me . set ( 'loaded' , true ) ; } // If this node didn't have any childnodes before, update myself else if ( me . childNodes . length === 1 ) { me . set ( 'loaded' , me . isLoaded ( ) ) ; } if ( suppressEvents !== true ) { me . fireEvent ( "append" , me , node , index ) ; if ( oldParent ) { node . fireEvent ( "move" , node , oldParent , me , index ) ; } } return node ; } }