Improving Lottery Simulation I'm working on a project for an Intro to C/Python class and am looking to improve the efficiency of the program. The program is a lottery simulation where the user inputs the number of tickets they want to buy, then generates tickets, and finally outputs the total winnings and net gain (usually loss). 

This is my code (in Python, as required):

def main():

    numb_tickets = int(input("How many tickets would you like to buy?\n"))

    #Calculate Winnings
    winnings = 0

    for i in range(numb_tickets):

        #For testing only, gives feedback progress of program
        print(i,"     ",winnings)

        #Creating winning ticket/your ticket, find number of matches
        win_tic = getRandomTicket(MAX_VALUE, TIX_SIZE)
        my_tic = getRandomTicket(MAX_VALUE, TIX_SIZE)
        numb_win = numMatches(win_tic, my_tic)

        #Add appropriate payout for number of matches
        if numb_win == 6:
            winnings += WIN_SIX
        elif numb_win == 5:
            winnings += WIN_FIVE
        elif numb_win == 4:
            winnings += WIN_FOUR
        elif numb_win == 3:
            winnings += WIN_THREE     

    #Calculate cost of purchasing tickets
    cost_tics = numb_tickets * COST_TIC

    if winnings &gt;= cost_tics:
        profit = winnings - cost_tics
        print("You won $",winnings,", for a net earnings of $",profit,".", sep="")
    elif winnings &lt; cost_tics:
        loss = cost_tics - winnings
        print("You won $",winnings,", for a net loss of $",loss,".", sep="")    

main()


Note: the getRandomTicket() and numMatches() functions were provided by the professor to generate a lottery ticket and check the number of matches it has, respectively.

My program works fine for smaller numbers of tickets, but when testing the required 1,000,000 tickets, takes a massive amount of time. It makes sense that the time increases rapidly as the range of the loop increases, but I don't know of a better way to loop this yet. Any input or suggestions are greatly appreciated.
It's more of a style preference, but instead of the paragraph with if and elif's, I would do

winnings += payouts_dictionary[numb_wins]


where

payouts_dictionary = {6: WIN_SIX, 5: WIN_FIVE, 4: WIN_FOUR, 3: WIN_THREE, 2: 0, 1: 0, 0: 0}


is defined as a constant before the loop.