Login functionality with enum or bool I'm re-designing the login functionality for our application, and the first thing I came across is something a previous developer wrote a while back. There's a simple Login class that just contains 2 strings, username and password, and an enum LoginStatus:

public enum LoginStatus
{
    LoggedIn,
    LoggedOut
}


I'm thinking it would be better to just use a bool here, but maybe there's something more here that I'm not understanding?

In my opinion, it is slower and more confusing to read:

if (login.LoginStatus == LoginStatus.LoggedIn) 
{
    ...
}


It would seem a lot better to just write:

if (login.loggedIn) { ... }


or 

if (!login.loggedIn) { ... }


I already tested it in my branch and changed everything accordingly. Everything still works normally, so the new Login class looks like this:

public class Login
{
    public string username { get; set; }
    public string password { get; set; }
    public bool loggedIn { get; set; }
}


Is there any specific reason one would want to use enum over bool in this instance? Performance, readability, ease of future expansions, or any other overhead my young mind may not be seeing?
I find enums are ofte easier to use then booleans. At some point you probably will want to search for users so consider this:

User FindUserByStatus(LoginStatus status)


and its usage

userSearch.FindUserByStatus(LoginStatus.LoggedIn)




vs

User FindUserByStatus(bool loginStatus)


and its usage

userSearch.FindUserByStatus(true);




but even with the enum you could do

if (login) { .. }


by adding an implicit cast to the Login

public static implicit operator bool(Login login) =&gt; login.Status == LoginStatus.LoggedIn;