Can AlphaGo Zero adapt to oponents skills/profile? I read the AlphaGo Zero paper and I didn't found nothing about it in there. But I would like to know if AlphaGo Zero can adapt to the way the oponent plays (oponent profile) or something like this. Thanks!!
It's not important to adjust to the opponent, as Go is only about winning or losing. There is no bigger reward the faster / the more obvious it wins.

Or to put it different: only the current board situation is important in a min-Max setting (although the value approximation of a state admittedly depends a bit on the opponent)