can i set the pivot of one object as that of another one? I have a clock and a dial, and i want to set the pivot point of the dial as that of the clock, so i could rotate the dial freely and its center would stay at the same place. how can i do such a thing? right now the pivot point of the dial is a bit off ever so slightly and i want it exactly in the center.
Select the clock object in object mode.  Shift s (snap) -&gt; snap cursor to selection.  Select the dial in object mode.  Shift ctrl alt c (set origin) -&gt; set origin to cursor.  Done.