Bake Texture to New UVMap (2.92) i'm trying to reproduce this answer : Possible to bake texture to new UV map? in latest blender version (2.92)
The UV are baked on the texture but everything is black ( + transparency outside of the UV)
So i was wonderning, if something change in the process.
For theUVMap Camera i tried both but got the same result...

Thanks a lot !
You've chosen to bake with the Emit option, it will bake what's emitted, but your object doesn't use any Emission node. In the linked page, the Image Texture is plugged into a Viewer node, which acts like an Emission node. If you want to bake the Diffuse, choose Diffuse instead, and under Influence only enable Color.