Mirror the movement of one object to another In an animation I move an object, e.g. a plane, on a manually created path. Now I want to mirror this movement onto another object, also a plane. The mirror modifier doesn't seem to be the right tool for me. How do I proceed?

Thanks
Leo
The Copy Location and Copy Rotation constraints have an invert option.



The top instance is on a path constraint, the bottom instance has the constraints shown, targeted on the top one. You may have to alter the axes to suit the orientations of your objects, and your choice of mirror plane.

The result is mirrored action (in this case in the XZ plane)..