How to flip image color data I'm using a Black and White image texture for my displacement modifier. The trouble is that the displacement is extruding the white bits when I want the black parts displaced instead. I don't have an app to reverse the colors. Can the values be flipped on Blender?
@Gorgious is correct, however there is an alternate means to edit your image in Blender that I wanted to share. In Blender load in the image in the UV Editing workspace (ignore any UV wrapping etc). Then go Image-&gt;Invert-&gt;Invert image colors. Then you go Image-&gt;Save As and now you have an inversed texture which you can directly load in and use as you were previously.



Result: