Rigid body bursting and clustering I'm trying to make a logo animation of it crashing down to cubes.
Even though I followed a tutorial (https://www.youtube.com/watch?v=XNDO2xvUHtc), I have a different result.....
1st problem: I copied the left side of M to the right so it should behave in the same way, but while the left side breaks down into cube, the right side clusters.
2nd problem: In the tutorial, the big cube falls as a whole and breaks down when it hits the floor, but mine just bursts out from the beginning.
3rd problem: Cubes are jiggling on the floor... and I cannot figure out why.
The file is attached below.
Blender File: https://drive.google.com/file/d/1qYWe-CjENKWaHYKSOzEiJVqmotvhu_1O/view?usp=sharing
Your cubes are sticked to each other, so you must be sure that the Sensitivity &gt; Margin is at 0. So give Margin &gt; 0 to one of the cubes, select all the cube, select the one with 0 at the end to make it active, go into the header menu &gt; Object &gt; Rigid Body &gt; Copy From Active and it will work: