Rigging character; Keep Offset not working? I am trying to follow this tutorial:

https://www.youtube.com/watch?v=cGvalWG8HBU

At 7:09 he makes the Leg IK bone keep it's offset against the Foot Bone. I am trying to do this, and I follow his steps but I do not get his result. Instead, I get this.



Additionally, the foot bone also clears it's parent and becomes separated. What am I doing wrong?
You have to jump into 'Pose Mode' right after parenting.  Then try rotating the bone.  From the looks of it, you have everything else right.