Remove extra points in export to SVG Following this post, I exported a scene to an SVG format using the bundled add-on ("Render: Freestyle SVG Exporter").

However, when I did that I noticed that the resulting SVG has a bunch of unnecessary points, as shown below:



Is there a way to remove those extra points and only have one point at each corner? (Note that I only have the outer path selected.) I have Blender v2.74.
Remove the Sampling modifier from the Geometry modifier stack.

This modifier adds extra stroke vertices at a regular interval.  This modifier is added by default because it is necessary in many stylization situations, e.g., when you want variable color, alpha transparency and/or line thickness along stroke, and when you want to add distortion to stroke geometry.  If you don't need the extra points, you can just remove the modifier.