Cube with rigid body does not fall I downloaded the compound collision change example from blender demo files and just added a cube with a rigid body in there.
It does not fall at all.
I tried to delete bake and baked again -&gt; same result
What am I missing here?
Blend file:



result of moonboots answer:

here my new blend file with moonboots proposed changes:
You need to do 3 things:

Delete the bake:



Apply the scale of the small cube:



Choose Shape &gt; Mesh instead of Convex Hull for your big triple cube object, otherwise it will act like a big box and it will kick out the other objects: