vertex paint final rendering I painted my object in vertex paint (cycles) and it looks great in rendered view, but on final picture render it has white spots on it. Did anyone had the same problem? Thank you

nodes: attribute - diffuse BSDF - material output
There are two independent switches to make an object visible: 

The Eye icon toggles visibility in the viewport

The Camera icon toggles visibility at render time



Pressing H to hide an object will only make the object invisible in the viewport, but not for render. The object will be visible when you render unless you switch off the camera.