inserted a rotation keyframe but need to move the starting position so i created a rotation keyframe but its not positioned correctly, i would like to move this to a specific coordinate, but what happens is it &quot;jumps&quot;. What I expected was it for it to rotate on wherever the object is. How can I keep the animation but move it entirely to another location?
I'm sorry if this isn't what you were asking, but to make a keyframe with location and rotation press I, then &quot;LocRot&quot;