Animation Nodes. Rotate instanced objects in their individual rotation axis I've been trying to make instanced objects in AN rotate in their individual rotation axis towards the direction of an Empty object. I can get them to rotate towards the correct general direction, but I haven't been able to make them &quot;calculate&quot; this rotation in an &quot;individual&quot; manner, if that makes sense. Here's an image that shows what I have so far and what I'm trying to achieve (the content within the pink bounds):
You need to get a one direction for each object: