Game Engine: Cube is rolling instead of moving forward In the Blender Game engine, I used servo control to try to get a cube to move. Instead, it rolled. Below are the settings for the servo control actuator:



And here is a picture of it rolling:



Also, the yellow cube (Character being controlled) has rigid body physics, and the ground (white) is static.

How can I stop this?
Make the cube dynamic.I think it rolls cause it has rigid attributes.