How to get (just) color data from my model in blender to an image for later editing? I'm having a little problem here. I've made a model with a pretty complicated node (procedural) setup and some PBR shaders.
Now, I want to get just the color data from my model to an image so I cam make modifications later. I want to use that color in a simple setup with only diffuse and glossy shaders. I don't want to bake shadows and light, only the color.
I know my workflow is somewhat impractical, but it would really make my life easier if I 'll get an answer.
Hah, I found out. Its actually very simple. Just bake the texture with this settings: