How to view Environment texture in Solid / Texture / Material view? I saw this happening in some tutorial, but have forgotten for the moment,
What I want is : To make the HDR environment texture appear in 3D viewport without going into Render Mode. I can use the following :


Material Mode
Texture Mode
Solid Mode


Actually, there is some Setting (i suppose)
through which this is achieved. Object textures are available but Environment texture is hidden in these 3 modes, and the Reason behind this question is that I dont want to burn my CPU, just in order to switch b/w modes to see the OBJECTs &amp; HDR that they fit well or Not
In the N panel of the 3D View, check World Background under Display.

Note: This won't change the shading of the objects, like if it were actually rendered, but just show you what the texture looks like.