Eye to head parenting/rigging I have two objects-Head and eyes. I have set up the rigging for head movement and rotation. How to make the eyes move with the head movements. I tried rigging my head bones both to head and eyes. It kinda worked. But the eye lid movements got weird as eyes were also affected now.
Make the eyes bones parented with head bone. Then select the eyes object and set parent to with automatic weights (Ctrl+P). And now if it moves weird you must check that all the rest of the bones are not affecting the eyes in weight paint mode. (sorry for my bad English U_U)