Child object not following parent I created an 'Enemy' object (Rigid Body) which has a 'Weapon' object (Rigid Body as well) as a child and the 'Weapon' object in turn has a child called 'Muzzle' (No collision, an Empty object). The 'Weapon' object rotates with its parent in a normal fashion, but the 'Muzzle' goes on a rather weird trajectory when the 'Enemy' rotates (like a very narrow ellipse, might as well not be an ellipse at all but some other random curve). Any ideas how to solve this? P.S. Sorry for my bad English...
Make "Muzzle" and "Weapon" one object,with Ctrl J, and set "Enemy" as its parent.