I don't know when I should use texture properties tab All of a sudden, I wondered when I should use texture properties tab.
If I want wrap a object with a texture, I can achieve purpose in shade editor or material properties tab.

In other words, the texture properties tab is unnecessary when texturing  a object.
So I wondered why it is there.
I search in blender manual about 'texture properties' and found nothing.
I looked it up on YouTube, but the results were the same.
I just want to know the example it's actually used.
I need your help.
The textures tab is almost a holdover from before 2.8, when it was used for Blender Render textures.  In modern versions, it's still used for creating textures for use with some modifiers (like a displace) and for defining brushes for use with texture painting or sculpting.  It's not used for any materials.