Newish to Blender and desperatly need help with textures So I've had Blender for about 1.5 months now and have been playing around with it. With a friend we have decided to make a third person tank game so he is doing the coding while I'm doing the art. 


This is the first tank I've come up with, rigged and all, and am pretty happy with how it turned out. However, as soon as I try to do any texturing whether it be jpgs or even Poliigons texture files I just struggle so hard with making it look good. As far as I've gotten is give the mud flaps and side panels a weird looking camouflage. Ideally, I am hoping to texture it to a similar standard that the model is rather than a primary schoolers colouring in book. Any tips and tricks or even links to useful videos would be amazing. Thanks to anyone that comments.
These tuts might be helpful https://youtu.be/eiDrRa6JvQ0 this next tut is spread across several videos it covers modeling to render just pick the one(s) you want https://youtu.be/XVA8CYC9z2o and if these don't work try googling it. Hope you have success -- triplex