Unfamiliar edge is coming out of my model. How can I fix it? How do I fix this part of my model where the edge seems like it's coming out of my model? It can also appear in the rendering. I tried tweaking the vertex, it disappears only if I move the vertex in a noticeable amount.
Any help is highly appreciated.
Apparently it's the wireframe overlapping with one another. Here's another image of a close up showing what is happening. The blue color is the &quot;correct&quot;/ outside way of the face, and the red is the inside face.