How do I get rid of these wrinkles in texts Whenever I add a curve modifier to this text object, It shows these weird wrinkles in some of the letters. If anyone has a solution the solve this, that would be greatly appreciated. This is Blender version 2.79 in cycles render.
Every polygon needs to get broken down into triangles.
As your mesh has a bad topology, this is expected and would not behave differently in any other software or version.
Solution: Retopologize your mesh, at least subdivide it.