EEVEE Volumetric Light exlusion I need to exclude a point light from volumetrics lights.

I tried placing a cube that surround only the spot light with a "Volume Scatter" node but it catch also volumetrics from the point light.



It will be great to have a "no volumetrics" checkbox like "shadows" checkbox.



Hope someone can help. Thank you!
One way is to go to the World node editor, then add a Volume Scatter node and plug it into the Volume parameter in the World Output node.