Possible to put XBOX 360 Controller inputs with logic bricks? I am making a game on Windows with BGE and was trying to add a controller instead of a mouse and keyboard.  I cant seem to get blender to recognize the buttons on the controller when I press them like I would with a keyboard or mouse. Is it supposed to recognize that or is my controller driver not working properly? Help would be awesome!
I think you can use the Joystick sensor; However, you do have to configure it accordingly, using the button and axis numbers.