Rigid and soft body collision - no interaction I'm trying to animate a basketball through the net, but I can't get collision to work.
I tried flipping normals for the net, but no luck.
These are my settings - I tried the net WITH and WITHOUT the rigid body physics - still nothing.
Any ideas what I might be missing?
EDIT:
I am able to make it interact with passive rigid body that I keyframe through the net, but ACTIVE does not. I can't figure it out.
It seems to be a bug of 2.8: https://developer.blender.org/T60079
You need to switch back to 2.79 if you want to feature
You can fake the gravity simulation and do as explained here:

the net should be cloth
the ball should be set as collision