My renders keep coming out all black despite having lights I am trying to render a scene using cycles inside of a cave model. I have the camera and the lights set up (I believe it is done correctly?). I have also tried rendering with global illumination, and still, I just get a black square.

To be clear, I want to render the inside, and there are already two point lights inside, near the camera that I believe are configured correctly.
Try increasing your lamp strength a lot (click use nodes).