Why is my model coming apart when posing its armature? Hi I am trying to animate a bird rig that I made but when I try to pose the armature the bird model comes apart, almost like the faces are moving independent of each other. 

I am curious why or how this is happening. I actually like the effect of whatever has happened  and am hoping to possibly apply whatever is happening to some other models. But so far I've had no luck duplicating it


I tried adjusting the weights, but I'm not sure if I did it properly, most of the models I make only have to have their weights adjusted minimally.
Im preety sure your Bird's mesh doesnt have all the faces connected to each other. One way to clean this would be to select your bird and go into edit mode. Then, select all the faces by pressing A. After, press  the "Remove Doubles" button. It should connect all the faces together, if not most of them.