Problem with animating 6 objects combined into 1 I have 6 bullets and a revolver, the bullets I used CTRL+J to join them. I then animated a reloading scene. Then I wanted one of the bullets to shoot, not all 6 of them. So on frame 130, I took the 6 bullets and selected one of them and hit P+Selection so only that bullet is selectable. Then I animated it to shoot out of the gun, and then after animating it i played the animation and it shows all 6 bullets shooting out of the barrel, even though on frame 1 they are separate objects (I do not know why) and then beyond frame 130 the whole barrel shoots out..
Here is a video giving an example of my problem:



https://imgur.com/a/NgdPr

Why is it doing this and how can i fix it? Is their perhaps an addon that can fix this?
You should have to do it with separated bullets (objects).

This is my solution for your particular flow:

Create a shape key and you can animate that shape key.

See the image below: