Particles in fluid-simulation are falling through Object I made a fountain in Blender. The fluid simulation looks like it works, but in the last part of the Fountain it falls through it.

I had a similar problem few weeks ago and I solved it by increasing the Timesteps minimum and maximum in the Domain settings.
But here it does not help.
Any ideas?
Make sure the bottom is thick enough, or increase the resolution of the domain. You might also want to enable &quot;fractional obstacles&quot; because I see that some of the fluid is sticking to the surface of the fountain.