Maya to blender,Change view selected component I have been working with maya for a very long time and just started with Blender so navigating is quite difficult for me.
I checked online how to change the preferences and managed to get most of it except  for 1, frame selected component (vertices,edges and faces).
I have changed both the 'view selected' in preference with 'F' as the shortcut but that works only in object mode not in edit mode(thought that same shortcuts would work somehow:P)
Is there anyway to apply both with 'F' so I have frame selected in object mode as well as edit mode?
The Problem is, that there is another Shortcut bound to F in that context, with a higher priority. In Blender there are context-bound shortcuts. You have changed the shortcut for the Object context. However, if you select a mesh and go into edit mode, you are in Mesh context.

In the Preferences, sort the shortcuts by Key-Binding and locate the Mesh section. Then remove or change the shortcut, which is currently bound to F, it will probably be Make Edge/Face. However, you will have to change the other shortcuts which are bound to F for each context individually.