How do I get a camera to rotate instead of rotating the object in viewport New to blender coming from c4d. I need to set a camera to rotate around the object and at any time I would like to render the image or even to press 0 on my numpad the image it's exactly the one I have in my viewport. How do I do this in blender?
You can set the behavior of the viewport to 'Orbit around Selected' in Edit > Preferences > Navigation.

You can center on selected in the viewport by hitting Numpad..

You can make the active camera adopt the viewport view by hitting CtrlAltNumpad0

These could add up to the sort of interacion you're looking for?