Is there any function that allow us to clone mesh or a kind of stamp tool? I am developing a pair of shoes from a standard template, which already has 2 sides of shoes. I have edited the right shoe, but hasn't done the left shoe yet. So, I wonder if there is a way that allows us to copy the shape I have edited in the right shoe to be on the left shoe without manually edit it once again? Both shoes are in the same object, but different vertex groups. Please advise and thank you so much!
With your object selected, you can press Shift + D to duplicate it, and then Ctrl + M as well as a letter denoting your axis (X, Y, Z) to mirror the object along that axis. Foe example to copy a shoe and Mirror it along the Y axis, I would do Shift + D (Duplicate) and then Ctrl + M + Y (Mirror on Y)