Blender is Crashing Finding Missing FIles I am trying to relink some Kitbash3D models to their textures. Using "External Data/Find Missing Files" is reliably crashing Blender release (2.82a) and the beta (2.83) every time. The models are large-ish - all the textures together are 1.2 Gb and the blend file is 220 Mb. But I have deleted half of them, and I have a decent system - 16Gb of RAM Ryzen processor, RTX2060 Super. I'm using Linux....I do have a PC (128 Gb RAM) and a Mac...I'll give that go.

Can anyone suggest a work around or point to what the problem could be?
I have the same issue, possibly with the exact same models - I downloaded a couple of the free minikits they had and it crashes whenever I try to find the missing files.
Overall, to fix it I am deleting all the groups except one of them, then saving that group to a separate file and doing the find textures fix. It manages one group at a time with no issue.
I also ran the &quot;report missing textures&quot; then opened the console and saw that KitBash defaulted their texture directory to K:\KB3D\KB3DTextures, so another workaround would be to map a network drive as K: then recreate that directory structure and copy the textures there (this would be the quickest fix but also means you have to map the drive to use them). I am new to Blender, so I am not sure, but there may then be a way to move the textures to the correct directory after doing this. If there is, please let me know :)