How to create this nice colorful glass material? My glass object is too dark. I tried to use the light path node to limit the shadow and reflection to make it brighter, but it doesn't have a good real shadow. I don't know why.
Thank you
I think I'm not too far with this setup (rendered with Eevee, it might be slightly different with Cycles): I've made a mix between Glass, Transparent and Glossy. It also needs Volume Scatter to give it this blurry depth: