Rotating watch hands, not working.... Trying to rotate watch hands using an Empty, but no matter what I try, the hand rotates on a weird axis alignment.

What am I doing wrong?

I've tried Parent, Parent Keep Transform, Inverse Parent.
I've tried applying Rotation to the object before parenting and still same issue.
Apply rotation to the empty before parent, just does this weird axis flipping thing.

Thanks,
alldaron
You can use a bone instead of the empty to control the hand, just rotate it in object mode to match the hand axis rotation , when you parent the hand to the bone, choose bone in the set parent to menu, then when animating the bone, make sure to do it in pose mode