How to make my animation smooth like a curtain falling down I have created a flexible pipe and i want it to drop from the top like a curtain falling down smooth way.


I want the mesh hit the bottom ( red x axis) . The animation is getting finish at the middle. The middle part of the pipe wrinkle not seen after it fall down. The bounce of the mesh also to much. I want to make it look realistic as if the pipe falling like a cloth down with a little bounce and going up later. Any way to achieve in a good way other than my method. Thanks
Im not sure for the result ... not clear what it should represent in reality - material, dimension, if it use some metal (or other hard) rings etc.)
Example is just

model scaled in Z axis (to more fit final shape)
Cloth - Preset Denim with Quality 4, Mass 0,8 kg
Collision Quality 8 and enabled Self Collision
first 50 frames used to squeeze cloth up by another Plane collider