EXTRUDE - is this the best way to simulate separate wooden planks on vertical face In an effort to try and make the face of a vertical surface represent 2 planks of wood, one above the other I thought of the Extrude tool which I have never used before.
I had no trouble using the tool (except for some strange reason moving now jumps preset distances instead of smoothly so I have to hold the CTRL key while dragging) BUT I cannot work out how to select each part to mark the seams for applying texture.  Is there a better method and if not how do I select each part separately. I have included an image to try and explain what I mean - the large top object in the view.  Thanks in advance.
I found using an ARRAY solved my problem.
I created an array with a count of 2 on the Z axis with an offset large enough so that I could see the 2 separate objects one above the other.
I then selected the bottom object and added a material
Then I unwrapped the object and used the UV editor to ensure all faces were horizontal.
Next I set the UVs Offset U to 0.1 to ensure the 'pattern' from my material texture image was slightly different on the object above.
Lastly I moved the two objects in the array back together.