Putting transparent image on curved surface with specific placement (UV) I'm very new to Blender, so please bear with me with this (hopefully) easy to answer question. :) Just to get this cleared: I searched for a total of 4 hours to find a solution to this problem, but I couldn't find any! 



As you can see in the picture, I was trying to create a model of a blimp, which worked fine so far. 

Now I'm trying to put a text on the front part of the airship, about at the location of the selected faces (see picture). I'm not able to use the normal text tool in Blender, because the text is a logo which I can't recreate using the keyboard. 

All I want to do now is put the text on the said surface (and ONLY there, not wrapped around the entire ship) but in a realistic way, as if somebody put a sticker on it (the text should bend with the curve of the hull). 

Ideally, I'd be able to move around the picture on the surface until it sits perfectly where I want it. 

I'm using Cycles Render because thats what the guy in the tutorials used that I followed on YouTube. 

Thanks a lot for any help! :)
You have to go to your node set up of your material for your blimp and add a Mix RGB node in which you will plug your transparent texture in the bottom color and the alpha of your texture to the factor of the Mix RGB node. Your color for the whole blimp should go to the upper color, finally you plug the Mix RGB node to your Diffuse node and then to your Material Output/Surface. *Don't Forget to unwrap the part of the blimp you want your transparent texture to be assigned.



p.s. if you want to have textures insted of colors you will have to create a second UV map, *don't forget to give your texture node the right UV map.



For more information I can recommend you this tutorial: *the blender version is quite old but the process is the same: 
https://www.youtube.com/watch?v=dnmovLzKU44