How to fix rotations on bones? so I've created this Character and was trying to give him some bones. I add the IK bone to move the legs around. For some reason as soon as it gets to a certain, point the bone starts to rotate giving weird deformations in the Hip. Another thing is that the feet are deformated all the time when I'm in pose or edit mode, I don't know why. How can I remove these deformations?
You need to correct the bone's Pole Angle (choose -90°). Also, you'll need to move the Pole Target bone so that your leg doesn't twist too much when moving.