(MMD) How do I make multiple empties (joints) and meshes (rigid bodies) visible at once? I imported a(n MMD) model with accurate physics, but everything that controls it (rigid bodies = ovals, joints = right angle things) was instantly made invisible. There are over a hundred of each. How do I make every selected &quot;object&quot; (rigids, joints) visible quickly for easy repositioning? Thanks!
EDIT: Blender seems to treat joints as empties and rigid bodies as meshes (though Idk why they look low-poly in Edit mode and subdivided/smooth in Object mode). These two things define physics (collisions, cloth, etc) in MMD.
As it turned out, the quickest answer was MMD/plugin-specific. Anyone using MMD models in Blender needs to have mmd_tools installed (Powroupi has the most updated version now). Installation provides an MMD and a Misc tab in the N menu, and Misc &gt; MMD Display has checkboxes to make all rigids and joints instantly visible, at which point they can be grouped and manipulated en masse.