How to universally rename something the same? Okay if you use UE4 you know very well it is a very difficult-to-use engine. I have now run into another issue. I was under the impression if the bones were in the right hierarchy, named proper, etc UE4 was happy with using that skeleton for whatever objects you have it rigged for. Turns out no. I was wondering if there is a way to universally rename these, all the same, without numbers being added? (This is what UE4 requires now)
Sadly, All game engines like Unity and Unreal need you to rename them properly because that is how it makes it easier for the engine and you to create your game. If you don't do so, in the long run, you will face more issues. So the answer to your question is unfortunately, no. And next time, don't use offensive language.