How to render cartoon style with completely flat colors? How to render perfect cartoons in blender? Whatever the engine is (internal or cycles) I always get that shading transition somewhere on the model.





The first picture is in blender internal render engine with the toon shading material and the second picture is in cycles render engine with the toon shader.



How can I get completely flat colors with no fancy shading variation?
These are the settings you need to change to set flat toon/cel shading. To get rid of aliasing with constant interpolation, in options panel, turn on Full Oversampling. There are limitations, noted them in the graphic.