How to render edges without faces? I wanted to improve my understanding in perspective. I created simple scene with rays from every cube's vertex and these rays meeting in one point. Now I want to render these rays. These are only edges without any faces and I can't render them.
What I tried:

When I mark them like freestyle edge, they don't render.
When I use skin modifier, only one of the edges became thicker.
Also I tried to move this edges into a collection for freestyle, it still doesn't render.


With skin modifier:

Render:

File:
In the 3D view window, view menu, there are the options &quot;viewport render image&quot; and &quot;viewport render animation&quot;, which will render any kind of combination of lighting and overlays you choose (what you see is what you get), and it's very fast.