How to map an image on a texture? I'm very new to Blender and I'm just learning textures. When I take an image like this and place it on a plane:



and render it I get a visible line in the final image like this:



I'm so new I'm not sure what words to use to search here in Blender Stack Exchange to find if someone has already asked and got the answer to this problem I'm having.

I know I must be doing something wrong.
Tab into edit mode, and in top mode, press U -> Project From View (Bounds).



This should unwrap your plane properly so that the image maps across it correctly.



If your image isn't square, you'll need to do some extra scaling (of the plane) in the UV Image Editor to get it to match correctly, or you'll get stretching on the plane.

Then just apply the texture in the material.