Ocean displacement map not showing waves, even with enough faces Already found tons of similar posts and the answer is always the same: add more geometry...but I already have 4000 faces and even with 16000 faces, still no waves. The only thing changing is the z-position of the plane. Does anyone knows how it works?
I cannot believe that. I tried every parameter except scale...thanks! and scale to 1
Blender file
As Einstein's Minion pointed out, you have the scale set to 0. Increasing to around 4 seems to give a pretty substantial effect. As others have also mentioned, adding more geometry helps, so I added a Subdivision Surface Modifier to the top of the modifier stack for the purpose of this example. This should really be all that's necessary to make the waves show properly: