How to give only a part of an object a ring texture I managed to give a ring texture to an object, but I only want to restrict that texture to a part of an object, as highlighted in the picture.

How can I do that? I tried to mix in some color ramps as factors, min/max settings in the coordinate mappings but couldn't get it to work.
You can add a second material to the material slots of the object and then select all the vertices/faces you want to assign this material too in edit mode and hit the "assign" button in the materials property tab: