why my plate turn to normal map in object mode? so as i was following a tutorial on blender guru (youtube channel) when i added the normal map to my wood texture , this happen !!!
when i render every thing is okay and it's beautiful but it's annoying me so much when editing and modeling i see the normal map , why is that's happening !?
i tried to replace the images again or tweak the options , but none work , can you help me please !?
It's happening like that because you have selected the normal map image node in the Node Editor. If you click the object texture node in the node editor, that active node will be displayed in the viewport.

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