Cycles save as EXR image I'm using Blender Cycles to bake the rendering result into the texture. Yet, I've observed that many parts of the texture is over-saturated, but I could only save the resulting texture image into a png file. Note that my texture image is a 32 bit float, and my rendering setting is set for an EXR output. Yet, I still cannot save the resulting texture as an EXR file instead of PNG.

Thank you!
As noted in the comments:

The filetype in the File Browser context can't be changed in the filename area. It has to be set in the dropdown menu in the Save As Image section.