The front part of the object material doesn't render As you can see the front of the castle is laking a material. It is supposed to be a stone wall and you can see it on the sides but for some reason it doesn't render in the front.
Is there a problem with my camera setting or something else. I didn't have this problem before, it just suddenly appeared and I don't know how to get rid of it.

Here is a render of how it looked before and how it is supposed to look
It probably bugs because you haven't created a Normal Map node between your Image Texture and your Principled BSDF Normal input socket. Don't forget to set your Image Texture to Non-Color: