Problem with actual rendering and rendering view So for the lecture im following(link below) i have to make a rabbit. I made the fur with seperate particle systems(for each part different particle system with different vertex group) like explained in the lecture. it looks good in rendered view like this:


But if i actually render the model with render image it looks like this:



It doesnt render the head fur and the eyes.
All models en meshes are enabled in rendered view, below are all my settings:

PARTICLESYSTEM:


VERTEX GROUPS:


OUTLINER


If you need any more details, tell me and i will provide.

Thanks in advance.

TUTORIAL IM FOLLOWING: https://www.udemy.com/blendertutorial/

BLENDERFILE : https://www.dropbox.com/s/g7voguv2d05979o/FluffyBunny.blend?dl=0
Nothing wrong with the particles, but Squirrel gave the idea with the eyes not being visible. Yep the whole head is hidden behind giant Metaballs. Who would have thought!? Well I guess we can all sleep easier now :)



Going to guess you have a mean machine to handle all those particles - but if you want less effort when working you can dial the Display down to something easier like 10. Keeping the display and Render at the same amount can be taxing...



p.s. Either drag the Metaballs elsewhere or switch them to visible and move to another layer or turn off the Camera for each one...