How can I globally disable specific ray visibility settings on multiple objects at once? I have a little scene and wanted to check the differences in render times and visuals by changing some of these cycles settings:



However, the scene consists out of many objects and it would take a long time to manually modify them all. Is there a way to do this with a few less clicks?
If you are able to select all the objects you want to change a property for (adding them to a group can help with that), you can hold Alt while clicking a property to change that property on all the selected objects.