How do I copy object data with deformation animations with AN? I created this setup for instancing and copying deformed mesh with its armature animation but all I see is the non deformed mesh of cyclinder.
Is it possible to instance and copy meshes while keeping their armature deformed animations in this kind of setup?
You can download the blender file from here
https://quickfileshare.org/2hMH/copy_dformed_30092020_2107_08.zip
Try mesh replicating using Transform Mesh node.


Another Non intuitive way, Here armatures and objects are instanced and each armature is set to appropriate objects. For some reason it was not updating as expected. so i used an expression to force reset data. It also caused performance drop :(