Display bounding box around objects I would like to know how to display a Bounding Box around my objects in Blender, much like the Bounding Box from Maya 3D. All I want to be able to do is determine the outer edges of an object.

I've looked everywhere in the interface, but cannot see how to turn that on.
Assuming you just want to display a bounding box around or instead of each object, you can do this with Draw types.

Drawing a bounding box instead of the object:

You could set Viewport shading to Bounding box to draw the bounds of each object:



A comparison between Solid and Bounding box:

 


To do this for one object only, you can set this in Properties > Object Display > Maximum draw type:





Drawing a bounding box around the object:

This can be done by enabling Bounds with the Maximum draw type still higher than Bounds:



This looks like this:



You could do this for many objects by:


Select the objects for which you want to enable Bounding box
Enable Bounds in Object > Display
Right click on the Bounds option and select Copy to selected: