Recommended settings for the magic unicorn primitive? I'm having trouble to figure out meaningful parameter settings for the unicorn primitive operator.

It's mainly about the hoofs:


should I make them two-toed or four?
Is a head-to-toe ratio of 3:1 realistic?
there is no option to add nail polish, can anyone share a node setup for pink glitter, but also a decent subsurface scattering?


Bonus question: How many horn spins do you like the most?
Here is a nail polish shader you can use. I am no make-up artist but I believe it should looks something like this. It does not use SSS but it does render on the GPU.



Node Setup