How do you get "this" look? I always see this style of 3D art that really stands out. They kind of look like toys, like the material looks unnatural yet appealing. Ill post some examples, you know it when you see it. 


By Dimas NP


(Tried looking everywhere for the artist but I can find the name, sorry!)


by Julien Kaspar
This one is maybe closest to what im talking about.

Ive never really seen a tutorial on how this style is done so I hope someone can help
Perhaps what you like in these pictures is that the materials are somewhere between plastic, modeling clay and skin, which I guess is a mix between glossy and translucency. You could try with this: Mix Diffuse and Glossy nodes, with a Fresnel as factor, and mix this with a Subsurface Scattering which will give the translucency and lightness. For the second picture maybe he used an Image Texture for the skin (blushed cheeks), that he plugged into the Diffuse.