Unity 3D RMB / Flythrough in Blender When I hold down the right mouse button in Unity 3D, I can rotate around the current view. I THINK (this may be wrong however) that this is called "Flythrough".

I haven't found the name of this function in Blender so I couldn't change the "shortcut" for it. 

I wanted Blender to navigate like Unity.

How could I make the right mouse button in Blender act like the right mouse button in Unity?

Thank you.
There is a Github project located here:

https://github.com/niusounds/Blender-Keyconfig

I followed the instructions given on that page, and I had an 1:1 navigation in Blender as in Unity.