Is there a way to move the pivot point directly of any selection Is there any way to move the pivot/scaling point of a selection (not an object) directly? I've moved from Maya and the closest equivilent I can find is the 3d cursor, which requires a lot of extra steps compared to Maya which lets you detach and move the pivot point like it's own object.
Thanks.
There is an option for that, it's a bit hidden: 

upper right of the Viewport.
That would change the actual origin, though. If you want to temporarily do that, parenting and the 3D cursor are the only options I can think of. What exactly are you trying to do?