why are the hair particles showing up on the origin point? Ive tried many of the fixes ....but am still unable to solve this....im using 2.90.1 version and this has been happening to me since 2.83.
solutions ive tried:

applying scale and rotation
turning on use modifier stack in emission settings(solution found on stack exchange)


blend file download



another project with same error

Viewport of alternate project

hair is visible in wireframe mode
Just had the same problem. I've joined 2 objects (one with a modifier) and separated the meshes again into two objects. This copied a Bevel modifier on the object. The modifier caused the particle origin problem.
Either remove the modifier or tick the checkbox Use Modifier Stack in Emission → Source → Emit from.
This solved the issue and the particles are emitted from faces again.