My texture is deformed! When I apply a texture to my surface this is what happens.

Can someone help?
It may be because your UV map is deformed. Check in the UV editor and if your map seems deformed: in the viewport select the top of your counter in edit mode, go in top view by pressing 7 then press U and click Project from view. (Scale your UV map afterwards to get a decent result) 

It should work after that ;)