Brush Texture is a different color when painted on my mesh I have a brush texture that looks like this:

However, when I try to paint it onto my mesh, this happens:

The background color is clearly not correct, even though I made sure that the Brush Texture and the Canvas Texture had the same hexadecimal orange color. What am I doing wrong?
Here are my settings for brush I am using.



Can anyone help me?
Choose Blend &gt; Mix, and choose a white color, these are the 2 reasons why your texture is not printed as it is: