Geometry following a curved object I was looking for a way to snap one object ( wooden plank ) in a rounded surface ( sphere ).
actually i'm using a shrinkwrap modifier but the result is not what i want..



I would like that the wooden plank follow the curve of the sphere like the brick follow the curved surface in this picture.



I hope I explained myself.
create a 2D lattice and match it with your tile
use the Lattice modifier on the tile and assign the create lattice
parent the tile to the lattice
add the Shrink wrap modifier to the lattice
Enable Snap to Face on your target object
move the lattice on the target object.


Play around with shrinkwrap offset, lattice resolution and subdiv modifiers to tune it.