Transparency Issues Blender 2.79 As you can see below, when I select the mesh that uses my material the transparency works, but when I deselect the mesh or render the scene there is a halo of color around the black lines on the texture. 

The color matches the background of the scene regardless of the color, so it doesn't seem to have anything to do with the texture itself. I've got similar textures working without this problem in other blend files.

Any ideas?


Edit: I've also noticed that even the grid lines are visible. It's like the transparency mask is ignoring the mesh directly behind it right around the black lines in the texture.


Here is a look at the material and texture settings:
In the transparent object's properties go down to the display tab. In there is a box called "Transparency" Ticking or unticking that may solve your problem.