Randomize texture position by frame I would like (for an electricity shader) to randomize its Location by frame...
I know Object Info has a random output but not sure how to change that value each frame.
Any idea?
Thanks
You could add a fourth dimension to your Noise and Voronoi texture and control the W dimension with #frame driver. Just write #frame to the value field.

The frame driver is probably too fast so you could divide it by 100.