Can I make a smoke emission only be affected by a specific force field? I'd like to animate a scene where two different smoke emissions are in the same vicinity but are affected by different force fields. Can this be done?

Right now both emitters are in the same smoke domain, in case that's important.
You can specify a group of force fields which can affect the domain.



So by putting each force field in a separate group (&#9096; CtrlG), you can have them influence some domains but not others: