Force specific model to be drawn in "texture" mode I am using a 3D model that I mapped a texture onto as a reference image. (I find this workflow easier than using background images.) However, I cannot switch into wireframe mode and see the images at the same time, since the render mode is changed for all objects at once, meaning I will be constantly switching between wireframe and texture modes (with Z and alt+Z) to take a look at the reference image.



Long story short, I want an object to be rendered in texture mode, regardless of the current display mode for other objects. Is there a built-in way of doing that? I'm also open to solutions involving Python scripting.
I often use a workaround: instead of changing the general view mode i leave it as "textured" and change into wireframe the object I'm working on. Hope it helps.