Subdivision Surface modifier not working if applied Well, I started making a plate for my pie. I added an subdivision modifier, when I do not apply it, in the render it shows in the level I set. If I apply it, in the render it shows subdivision on level 1. I don't know what to do. Please help.
When you apply a subsurf modifier, it uses the number of levels in the Viewport box, not the Render value, so make sure the first one is set to the number of subdivisions you want.