Blender 2.77 - glass shader looks like glossy shader I downloaded Blender v2.77 and try to render Suzanne with HDRI Lighting. 

First I've used a glossy shader, then a glass shader and it surprises me that the glass shader totally looks like glossy, it's not glass. When I switch back to Blender v2.76b and render the same file again, everything goes fine, glass is glass and glossy is glossy. See the images and the test file below.

http://www.pasteall.org/blend/41146







Any ideas?
I cannot confirm this. Glass looks totally normal in 2.77, GPU and CPU.

Some things to check for you:


Do you use a 2.77 release, not a beta or rc version?
Do you maybe use Feature set: Experimental?
If it's on GPU, got all the latest drivers?