GPU not rendering in Cycles I can't get my GPU to work on any scene.

I have enabled both my CPU and GPU for Cycles rendering. But during render CPU usage gets to 100% and GPU does not go up (below 5%).

Here are my settings:




I tried unchecking the CPU in preferences, and in that case 10% of my CPU is working on the rendering.

The scene I am working on is not the problem because, I tried other scene, like the BMW benchmark for GPU. And still the GPU is not working.

I have all Nvidia drivers up to date (Game ready and Studio).
I tried Blender 2.82a, and 2.83 no difference

I am looking for a solution, thank you for reading this.
Same here.

Just a quick note: Windows Task Manager doesn't show CUDA utilization by default (which is what Cycles uses). To have that show up, click on the "3D" above the graph and choose "Cuda" or "Compute_0" in the drop down that pops up. It will then show correct utilization.