Imported OBJ doesn't seem to render correct in object mode i'm very new to Blender so keep in mind that this could completely be my fault ;).



What am I doing wrong, i can't seem to fix this problem. To me it looks like it is a rendering problem, and not a model issue.

I'm using blender on a macbook pro 2016, blender version 2.79b.
It seems to me that it is like a clipping issue here:

Where can the viewport clipping parameters be changed?

But, for me it's more about scale. Normaly, objects fits in default clipping settings, but your is so huge! So I suggest you this:


Select all the staff, (it's looks like it is already selected) when press S,0,.,0,0,1,Enterto make it 100 times smaller (or even more if you want). 
When apply scale by pressing Ctrl+A -> Scale


Unfortunately import OBJ does not have scale option