Duplicating object along curve I have an object that i would like to duplicate along a curve. To do that, I have added a Array modifier that duplicates the object and a Curve modifier and selected the appropriate curve object to guide placement of the duplicates. However, selecting none of the axes produces the correct result, which should be the obejcts placed along the curve. What am I doing wrong or missing? 

This is an asteroid next to a sun object. Ultimately, I would like to create a bunch of asteroids around the sun. My plan is to duplicate the asteroids many times along the curve and then to randomize their placement, rotation and scale a bit so that the lot looks natural. 

For the reference, here's my scene .blend file: Scene .blend
Select your asteroid and:


Apply its rotation and scale (CtrlA).
Move it at the same point as the bezier's origin (as it is the center of the scene you can press AltG).
In its Curve modifier choose Deformation Axis > X.
If you apply the curve's scale, bring back the vertices radius to one in the N panel.


It should work.