How to set transparent node on mesh I have a simple mesh (face) and i want to add image (eye) on it. I tried 







When i connect to alpha i get black result. Any suggestion or help. Thanks
This is how you set up an image texture to use alpha transparency:

(Replace Diffuse shader with any shader that produces the output you want)
 

You will need to mix in your wood texture either before or after this. Do something like:

(Just use the alpha channel to mix between your wood and image)