Interactive output in blender I am learning how to use blender. After I create an animation in blender, how do I send the output from a blender application so that it remains interactive?

I mean, I can save as .exe but it is not interactive. How do I create a standalone file that has buttons to fast-forward and rewind the movie and change the camera view when I do something like dragging with mouse?

EDIT
I have an animation in blender. I want to export a standalone player with buttons/features that can change angle of view and do something like change frame rate of animation, or such stuff.
Rendering an animation will create a movie file(or a string of .pngs) which is not an interactive format. It sounds like you want to create an interactive application with the Blender Game engine.

To export a Blender Game (as an Windows exe or Mac app):


Create the game using the Blender Game engine(which can be selected in the render engine dropdown). I'm not going to explain how to create the game, but there are tons of resources available.
Enable the "Save Game as Runtime" addon.
Go to File > Export > Save Game as Runtime