SheepIt! Rendering produces weird icosphere-esque object Whenever I render my scene in Blender (cycles) normally, It produces the following result (What I want):

Whenever I render it using SheepIt! (It is me rendering it) It produces the following:

I have no clue what that thing is. The two files are the same.
Figured out the problem. SheepIt! Does not support fluid, which is why it made that shape.