Render appears to have z-fighting but render view doesn't I'm trying to render an orange juice bottle, but the render appears to have z-fighting but render view doesn't, and I don't even know what could be overlapping. Both have 32 samples. The first image is the viewport, and the second is the render. I saw similar issue to this (the person was also rendering orange juice which is funny) but it was because their normals were facing the wrong way, but mine are right.
You have a &quot;backup bottle&quot; hidden in the viewport. Items hidden in the viewport will still be visible in renders. This is why you see Z-fighting. Either delete the object or move it to a separate (disabled) collection.