Why does my volumetric jet material appear so low res? I'm trying to make a jet material for my rocket ship but the volume appears low res no matter how much I scale up the voxels.
I also played with the size of the object and that seemed to do nothing as well and when I zoom out it disappears. I'm using eevee to render this scene
any help is appreciated
Here's a link to the tutorial
https://www.youtube.com/watch?v=52wkINcVpbE&amp;t=911s
For Cycles it was enough to change Mesh to Volume modifier Resolution &gt; Voxel Size to 0.1

For Eevee it is the same, but ...

... you have to change also Render Properties &gt; Volumetrics &gt; End to 1000 m or

... increase Distribution to 0.98 and Tile Size to 4 px

Material is fine.