Noise in Blender Internal Smoke Sim? I'm trying to make a background using this tutorial and I've been doing some renders, and they've been going well. (if only baking didn't take so long... )
Anyway, I have a problem, as you can see in this image,



the smoke has weird noise within the transparent parts of it, does anyone know how to fix this? I upped the resolution, so that's not the problem... I'm not too experienced with Internal so I don't know if noise is normal.
Do you guys have any ideas?
You need to decrease the Step Size in Properties > Materials > Integration > Step Calculation: