Add Glare to Equirectangular Panorama Without Stitching Issues I made an equirectangular panorama in blender, and I added a glare node to emulate glow on the objects. When I view the rendered image, the glow does not stitch properly. Is there a way to fix this, or add the glow in a way that will allow the image to stitch properly?



You can see that glow is cut off when the image is stitched. To combat this problem, some of the glow should be visible on the other side of the image, as indicated below...
As 3pointedit suggested in the comments, you can use the Translate node to make it seamless:



I set the Mix to 1 in the Glare nodes so they output only the glare, which I mix using Lighten.