How to freeze a falling rigid body animation for good? What I've been trying to do is to make a simple bowl in which candies fall using the the rigid body animations for both. But after say certain key frames I want it to be the final(or rather the default) model, as if it was never animated and this itself was the default model. I want to use this model in another file.
I can't find any option like the cloth simulator where you can simply apply it and it finalizes. Any help would be appreciated.
I'll post pictures in a bit.
Select the object(s) you want, select the frame you want in the timeline, then in the header menu &gt; Object &gt; Rigid Body &gt; Bake to Keyframes and choose the frame(s) you want in the pop-up.