Mesh Has Different Shape in Object and Edit Modes I made a mesh and applied a material (skin colour) to it. But now when I try to edit the mesh, the changes are not being reflected in object mode.

As you can see in this clip, the neck seems thicker in object mode when it should look like that in edit mode



What can be done to make the neck thinner in object mode? I've even tried removing the materials but to no avail.
Your mesh might have a shape key. If you have shape keys all of the edits you make in edit mode could be stored in the shape key. Removing the shape key if you don't need it would be the easiest solution.