Displacement modifier texture not matching color texture I'm trying out the displacement modifier for bump mapping, and I'm stuck with a problem. The displacement texture doesn't matches my color texture, and I can't find a way to resize it too.
Here's how it is looking like: 

I'm having troubles resizing it too. I've tried resizing the UV Map, but it only changes the color texture: 

Technically I could resize them with the mapping controls, but they use different units so I would have to tinker it by eye. 



So how do I get the displacement texture to match the color texture position and size? They were generated on CrazyBump, by the way, so they're not different sizes or anything.
You need to set the displacement modifier to use the UV map:

To change the size, simply scale the UV map up or down, by going into the UV editor and hitting S.