How to add two parents to a single child object in blender? I have a car tire and I want two different bones to control it's rotation and and turning respectively.For that I want to make the tire parent to both the bones.Please tell me the way to a two bones parent to tire.
An object can only have one parent. In the example you give, you want one wheel bone to control the wheel. This bone would be animated to rotate on its Y-axis, this bone is then parented to a steering bone that will "turn" the wheel bone, but does not directly move the wheel mesh.