added cylinder looks like it's the wrong size During mesh edit, I'm trying to add a cylinder that has a 0.125&quot; radius.  Seems straightforward enough.  But I'm finding that the dimensions look completely wrong.  See screenshots of 0.5&quot;, 0.25&quot;, and 0.125&quot; radius cylinders below (viewed on-end).  The grid pattern is 1&quot; squares.
the size doesn't look right.  What is going on here.  If I draw a line approx 1/8 of the distance from the center of the cylinder to the first line, I would expect it to be near the size of the 3D cursor.  But it's much bigger.  What is going on here, how do I fix this?
I'm setting the size in the &quot;add cylinder&quot; dialog.  It reads, for example, &quot;0' 125 thou&quot;
The view is directly down the Z axis, with an orthographic projection.



UPDATE:  Added units settings screenshots


Blender v2.91.2, Windows 10, fresh install
Turns out this was caused by a &quot;solidify&quot; modifier that I had on the object I was editing.  Applying the modifier or deleting it before adding the cylinder solved the problem.