binded mesh deform object won't move I'm attempting to mesh deform a grid with a thick cloth. I'm doing everything as I usually do it but after binding, the grid perfectly stays in place.

the grid was created through a boolean difference of an array of cubes.
grid modifier list:

cage modifier list:

thank you so much
You're using a Mesh Deform, so you need to make sure that the &quot;cage&quot; contains the object, so put it a bit above and give it more thickness with the Solidify:

Also maybe try with a Surface Deform, it should work as fine as it's a flat object.