Blender 2.8 how extrude Z axis on imported SVG I am using blender 2.8 and I imported an SVG file and was able to convert it into a mesh. I used mesh clean up -> limited dissolve to remove extra vertices. I would now like to extrude my object on the Z axis but it will not occur. 

Reading older posts, on older version of Blender, seems to indicate I need to modify something to allow Z axis extrusion. but I am not sure where to go in the UI to modify that property?
ok, at the very bottom of this, helped answer my question.
Extrude on Z axis

"Also make sure you "apply scale" (CTRL+A) to make extruding work as expected. "