Camera acts like it has a child of constraint, when there is none My camera acts like it has a child of constraint when it doesn't. It has a track constraint but that shouldn't (and doesn't look like) it affects the position of the camera. It is under the armature in the collection tab but there's no constraint, am I missing something?
Its position in the outliner indicates that it is a child of the armature (possibly, of some bone in the armature.)  Not a child-of-- literally a child.  Select the camera and use a clear parent operation (alt p for me) with keep transformation.