F12 render appears pixelated I press F12 to render the camera view, but I just get a pixelish version of the render.



Can somebody tell me how to change that?
I have already changed the object's "Render" Resolution to 100%.

Well, I have something to report now: When I use the middle mouse button to scroll out a little, the render appears a little smaller (seemingly at 100%), and it looks the way I expected. However, I wonder why that is that the render appears at like 125% for me instead of 100%.
This is an artifact of the interpolation method blender uses to display images. Image viewers which use other interpolation methods should display the image just fine.

The artifacts should disappear if you view the image at 100% (Numpad 1), so that no interpolation is needed.