Mesh disappears in BGE I´m creating a FPS game, but an error is occurring when I start the game. My person is disappearing.

In the 3D View, everything appears normal.



But in BGE, it disappears.



Note: I´m using 2 .blend files, with textures. I don´t know if it is related, but I need help.

I tried to Flip Direction, Recalculate UV, etc. but it doesn't work. Why?
In my case, my character does not appear because it was restricted for rendering (or invisible for rendering)

Bad configuration:



Bad result:



Good configuration:



Result:



The solution is "Restrict rendering"



Good Luck!