How do I add multiple shapes to one skeleton Using Avastar, how do i add multiple second life shapes to one skeleton as displayed in this video Creating "Standard" sizes for the Second Life avatar using Blender's Shapekeys
Exactly the same as attaching one shape to a skeleton. Make sure all the shapes are selected, then select the skeleton (i.e. make sure the skeleton is the active, more brightly outlined object). Then hit Ctrl+P to mark the skeleton as parent of the shapes.