Blender crashed computer while baking cloth animation So I'm following this Tutorial: https://www.youtube.com/watch?v=gFOJ7ul19AE&amp;ab_channel=Ducky3D
I'm following exactly as the video, the only difference is that I'm using an Skull instead of the ball.  The animation is supposed to only be of 20 frames n the video at 2:50 he bakes the clothing animation, when I do that, the program bakes normally, but always, the bake stops suddenly, and the % of the baking wont go up, and the computer gets incredibly slow, bordering crash, (although it always goes kind of slow and stutters a lot)

that's the only picture i could get because the program crashed after only adjusting the pressure as seen in the video. hope you guy cqan help me out.
The specs are:
Graphics: Geforce RTX 3060ti
Ram: 16Gb
motherboard: MSI x571-A pro
Processor: AMD Ryzen 5 3600TX 6-core 3.8GHz
windows 64bits
With self collision and a complex object in the center, I can almost guarantee you're running out of RAM and your PC is having to do swap-file operations.
Check your Committed Memory (RAM + Virtual Memory) in Task Manager while doing a bake.

In the short term, you can reduce the number of divisions in the mesh or lower the quality steps.
In the medium term, I can suggest buying a VERY cheap SSD (that you do not care to ruin) and running your page file off of it for bakes.
If you plan on doing this for long I'm sure you'll find plenty of reasons to upgrade your hardware, you won't need any convincing from me.