2.8 Glass not reflecting in mirror? I'm new to Blender and modeled a glass lantern and mirror. For some reason, my glass is not reflecting in the mirror and the reflections in the mirror are lower in resolution. The glass lantern and mirror are simple materials I have made in the node editor based off of a few tutorials. I appended other glass models into my scene and the mirror seems to reflect everything but glass. 

How can I make my mirror reflect details accurately? Why do glass objects not reflect in my mirror? Also, how do I conceal the shape of my area lamp in my final render without hiding it because it reflects in the mirror? 



Please help me figure out what is going wrong.

EDIT:
Here is the blend file with reflection plane:

mirror_lanter_bulb.blend


Unfortunately, the glass bulb inside the glass lantern is not visible at certain angles. May someone know why?
EEVEE supports reflection by having a map that saves a screenshot of reflection.

You can add a reflection plane in front of your mirror. Also, the reflection setting in both the material settings and in the main render panel should be checked.