How to make Higher bump I'm trying to make this planet



in a blender with only 3 textures, Altimetry(Bump), Slope and biome, so I created this material(It's not done yet)

But the problem is that the result is this 


My question is, is that possible to change bump intensity without changing distance ? Because distance just make the material look noisy. Also, here's the textures I am using https://imgur.com/a/WBYO9tD EDIT: I tried to edit the altimetry map and few settings but the best result I could get is this



there's are lakes at random place
The picture of your node organization is too small to understand, so it's not easy to guess why you failed. If you want to fake the bumps, i.e. if you don't want to use real displacement, it seems like a simple node chain like this one works fine. If you don't want too many details, decrease the Noise Detail value. I put a ColorRamp to create the flat surface.