Problem with appending model after previous linking Just starting to add external models to my scenes. I first tried linking a model but found that it wasn't really suitable for what I wanted since I couldn't apply changes or edit the model. I deleted the object from my scene and appended instead but still couldn't apply or edit. I tried with an older version of my scene by appending and I am able to apply and edit with no issue so it seems that somehow linking first has left something lying around that is causing me problems. I tried making everything local and that didn't help. Is there any way to see or &quot;cleanup&quot; these items that might be causing me trouble? (Or is it perhaps something else?)
Well, putting it into words helped me look for the answer. In the outliner, there's a drop down which lists orphaned data. I cleaned that out and then I was good to go. There's also a clean up-&gt;purge option in the file menu but I never got to try that.