Add repeating pattern to surface Am making a storm trooper helmet from Ep7 to be 3D printed, and need to add texture (physical not graphical) to part of the model as shown to black section of the reference image below.


And below is model in progress of the same section



My question is, is there a simple way to add the honeycomb type pattern over the outer surface of the model?

Thanks

Edit: @MrZak Shrinkwrap fail:


Edit: Second shringkwrap attempt more successful. Is there a quick way to trim off the excess?



Edit: Think I got it sorted. Thanks @MrZak
You can try the Tissue addon (https://github.com/alessandro-zomparelli/tissue)

Download and install the Addon.

Create a the base mesh (in this case the part of the helmet).

Then create the mesh you will be using as to create the mesh (for purposes of the tissue addon this will be your "COMPONENT" mesh.

Select the Component mesh, then Shift-Select the Base mesh.

Then on the Tissue Addon select "Tessellate"

A new mesh will be created (you can name it whatever you want).