How do I assign to a vertex group with geometry nodes? I'm working in Blender 2.93 Alpha (more details if needed), and I'm looking for a way to apply a solidify modifier to only a specific vertex group. However, I can't figure out how to assign pieces of my geometry node group to the vertex group.
I may have misunderstood the question, but as I understand it you could use an attribute mix node with the factor being the vertex group, and the inputs being the different &quot;branches&quot; of the node network you want applying. In this example I mix two sets of points, one from a scaled up sphere and one from the original vertex position. For the solidify modifier you can just use the vertex group input, with a group. Sorry if I misunderstood the question.