How do I rotate object around a point without spinning the object itself? I want to create a London Eye kind of a thing and I want to rotate the whole thing. The problem is that I want those cabins to stay with their roof facing up. I want them to move in circle but not to rotate.
Do you know, how can i do that?
You can parent the cabins (here Suzanne) to the circle and give them a Limit Rotation constraint
Or you can parent empties to the circle and give each cabin a Copy Location constraint with the empties as Target: