Incorrect scale when importing .Obj files IM trying to import a character created in 3ds Max.
It has 7 cm in Max, but when it is imported into Blender it interprets it as a  700 cm model.

How does Blender handle scale?
Inconsistent scale is a common annoyance when using different software.
Fortunately, you can clamp the size during import.

Clamp the imported file to a fixed size.



To illustrate different clamp results