U-shape waves with musgrave texture node in cycles I would like to make some U-shape waves like the ones I drawn in yellow on the picture below :


Now I'm trying to found a way to make some radial waves with the musgrave texture node in cycles trough it's vector input. I didn't succed so far, but I found a way to make something who looks some like radial wave,


the problems on the picture above are, first off that I lost the ability to change the scale, second it looks radial only around the origin point. Moreover I really would like to know how to solve this problem with the vector input, because I hope it will fit better with my linear waves and it would also help me to solve some other problems.
Ok, I was able to get the scaling by putting a Mapping node before the Separate XYZ, so if you use this node setup:
I played around with the location and scale and power options getting this result:

Which sounds like what you are looking for.