Low Poly Model Creation Workflow Hi from a new total newbie blender user. I want to learn how to create at least “fine” low poly models, something like here.

I have heard that some people create high-poly models and then create low-poly models from them. Other people go straight for low poly.

Can you give me some links or just explain me a basic workflow for low poly model creation, please?
As far as I understood, low poly modelling means that you model your meshes using a very low number of polygons (not that you optimize your high poly model).
In this video you can see the workflow, it's very simple and fun:
https://www.youtube.com/watch?v=YALV3HqfdLY
Basically this is the process:

start with a basic shape, go to edit mode and edit it
you can extrude, inset, bevel, loop cut, knife..
proportional editing is also useful sometimes
looptools' relax could be also a nice tool to learn
color (with a simple palette)
done!