Problem exporting model from Blender to 3DS Max I'm having some trouble exporting a model with textures to be imported into 3DS Max. I decided to use the OBJ exporter. For some reason the model is all screwed up when I import it into 3DS Max.

How it looks in Blender:


How it looks in 3DS Max:
I had the same problem. I solved the problem by changing the export settings