How to get black outlines in Blender 2.8 Workbench Render? Currently all my outline lines are white! I am trying to render out a cartoon version of the model shown in the image, but as you can see, I am getting white outlines when rendering using blender 2.8 workbench engine. I have set the outline color to black on both the workbench engine settings and Eevee engine settings so not sure what's going on here? 

Also is there a way that I can make the line weight taper off at the end of the line so it looks more like a pen stroke and not a line?

Thank you!
Activate freeline in the General Scene settings (I am using eevee render engine)

Go to the image sequence settings and let's configure freestyle like the picture:

You´re going to select Thickness and then add a modifier ALONG STROKE.

And you want to select CURVE for the modifier. Now you need a profile curve.
Draw one like this:

"M" shape which means thick at the beginning, lower towards the middle, and thick again on the end line.

You can change the color and thickness here:


Don´t forget to change the line blending mode from MIX to ADD. Here are my settings:


The render:


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BFCT_Schiller