Blender move item rig? I have been trying to rig a weapon, but I don't have much experience. I know how to rig characters though. I don't know about anything, and I am not asking for anyone to actually rig my weapon. I just wanted to know how to do the following rig type: a bone that basically just controls a piece of the object as if you are grabbing it. I just want my magazine come out of the weapon and back in, also, have my entire weapon push back when firing. Any help is appreciated. Thank you!
make this piece of object separated (in edit mode, to make them still be 1 object), add bone in edit mode either with add armature or shift D and weight paint the armature of the object and if u want to make the object bone parented to main bone, just add parent inside edit mode with keep offset.
i think this should help