SpaceNavigator in Linux: How to configure with Blender? I have since yesterday a SpaceNavigator (from 3Dconnection).

I  got it to work with the demo apps (xcube and xvalue). *

But it doesn't do anything with Blender.

I did not find any posts about it except some "it will be possible in 2.48" or "there's a plug-in for 2.46" (should I use it? Because I have Blender 2.7. And how can we add a plug-in?).

I use Blender 2.7 and I wonder if there is something to add, or it's just something to configure in Ubuntu (13.10).

I watched many sites, but they all talk about 2.4_ or 2.5_, no 2.7 or even 2.6!

Every help is welcome! :)

*: Some informations about how I installed it (from the given CD):
 - I followed that (part of the official how to):

    cd /tmp
    tar xf /&lt;cdrom&gt;/3dxunix.tar linux   [where &lt;cdrom&gt; is the path to the root directory of your mounted CD]   (I replaced &lt;cdrom&gt; with the correct path)
    sh /tmp/linux/install-3dxunix.sh


I had an error:

error while loading shared libraries: libXm.so.3: cannot open shared object file: No such file or directory


and found an answer there: 3Dconnection forum

the install worked. -> I have now one "app" (the driver app?) : 3DxWare 1.6.0
First you need to install Spacenav, which I've found works very simply.


Install 'spacenav', I expect most Linux distros would have a package for this.
Run sudo spacenavd -v -d
Run blender, the 3D mouse will be detected, and printed in the terminal.




spacenavd can run automatically as a service but to begin with just execute in a terminal.

See spavenav's site, it has general info. I followed the Arch Linux 3D Mouse Instructions to get this working.