Drag vertices without pulling other faces So I have subdivided a face on a cube 9 times and I want to pull a certain area of the face backwards into the cube to make eyes. However, when I select certain vertices and bring them back, they pull the faces surrounding them back as well so they are slanted. Is there a way to only bring the faces that I selected back, so new faces are created on the side?

Thanks in advance!
It looks like what you need is the Extrude tool. Key E and then either drag an arrow or key X (in your case) for the X-axis and drag or type in a value.