How to remove the box and work with the vertices? Hi I am new to Blender (and 3d design), I have seen that some people can do this.
I mean that they can create a cube, apply the &quot;Subdivision Surface&quot; modifier to it and be able to modify the object using the vertices that are formed when applying the modifier.
On the other hand, if I create a cube, and apply the modifier &quot;Subdivision Surface&quot;, it looks like this

The object still has the shape of the cube and I can only modify it by modifying the surrounding cube. I would need to know how to remove the cube and be able to modify it using the shape of the object.
Thanks in advance.
You can't edit the modified mesh until you apply the modifier, unfortunately.
Modifiers create virtual vertices/edges/faces, but they are not editable, transformations are based on the original mesh. The transformations can become permanent by applying the modifier.
So either apply the subsdivision surface modifier and work from there on, or work with the cube in edit mode.