High to low poly count I am trying to display a model from Blender in SceneKit. Exporting with .DAE (COLLADA). However, the CPU goes up to 100%+. The model is 122MB so i tried to lower the poly count. In Blender i lowered vertices from 20k to 5k. See below:


But when I load the model in SceneKit the poly count is still the same. I also tried converting the model and the animations to .SCN instead. This resulted in much lower file size, however the same poly count and CPU usage.
Pictures of showStatistics

The poly count is about 68k, both when vertices is around 20k and 5k. How do I lower the poly count?
If you are using the decimate modifier, make sure you Apply the modifier to make the change real.