RGB Curves Displacement Symmetry I'm new to vector displacement. I'm trying to get a symmetric displacement through RGB Curves but I can't get it to work. I'm trying to get a guitar shape.
This is my setup so far. As you can see, I achieved symmetry by duplicating the RGB curve and mixing them but utterly broke the mesh doing so.
Is there a better way to acheve what I'm trying to do ?
Thanks in advance
Edit:
Added a bigger node tree picture
Because of the rgb curves the mesh is collapsing on itself. The solution I found was to shift the curves left and right with respectively an add and a subtract node.