Bouncing ball deflates when hitting surface Plane has a collision. The ball has a soft body. Bending of 5. turned goal off. I baked and when I animated I get the image attached, How do I keep the shape of the ball normal with a minor bending bounce? I get the same outcome when I bending to 0
You need to increase the Pull and Push. Try settings like Pull: 0.950 and Push: 0.999, this will result in bounces while keeping the shape of the ball.