Changing amount of decimal digits in dimensions, without source code? I had a short, but quick question. I was posting this as a bug by going to "Report a Bug" within Blender. It's version 2.79. But when something exceeds 100m or 100', it won't show any decimal digits at all. 

So, I was wondering, is it possible to get the decimals back by simply using the Python Console within Blender?
When you set blender to show units, it doesn't display zero only fractional values. Values that have a fractional component will display as you expect.



You can get the values via python, see the object api reference for property names.

&gt;&gt;&gt; bpy.context.object.location
Vector((1.2345000505447388, 0.0, 0.0))

&gt;&gt;&gt; bpy.context.object.dimensions
Vector((100.12300109863281, 2.0, 2.0))


As you can see, you also get floating point binary storage issues.