Why does the texture appear like this after adding a planet map texture to a UV Sphere? How do I get the proper earth texture wrapping around the solid? I am listing how I executed it. Please show me where I am going wrong.
Here is a link to how I did it: https://vid.me/WpjH

Created a UV Sphere

Adding Material


Adding Texture


After Render

How do I fix this. How do I get the earth texture like it should be?
When creating the UV Sphere, tick Generate UVs in the left toolbar so the sphere is correctly unwrapped for applying that Earth texture.