SVG Curve Incorrectly Rendered It should be noted that this question poses a similar issue to some other questions on SE, but (the ones that I saw) were caused by massively large scaling factors, which (as far as I can tell) isn't the source of this issue.


I'm trying to import this svg into blender so that I can extrude it afterwards. All I can manage to get is this result:



I'm very new to blender, so I don't know what the issue could be. All I did to get this was create a new scene, import the svg, and zoom/move the view to make it visible.

As well, I have uploaded (and publicly shared, of course) the .blend file for those who are interested.
You have overlapping curves.

Your choices vary depending on what the element is supposed to look like:


Edit your SVG file with a vector graphics editing program and make the different elements into separate paths.
On the imported SVG separate the elements:
Select one of the control points on the curve and press CtrlL to select the linked segment:




Then press P to separate it into a new object.