animation track with two stripes and second stripe strart where first stripe ends? How to work with animation and tracks (stripes)?
I create Stash and Track in Notlinear Animation. I add two Action Stripes (from created Action Stash) in one Track. How to do the second Stripe starts (rotation and location) where the first Stripe ended?
Is it possible? 
Or am I trying to work wrong with tracks and stripes? And I have to create every animation step by step and again and again and I cannot reuse already created parts of animation?

Here is simple example what I mean:
1: create Cube in 0,0,0; create key frame in frame 1 (I) = Location
2: move Cube to 1,0,0 in frame 20; create key frame = Location
3: click on buton Stash in Action Editor

4: Add Tracks in Notlinear Animation (track will be named NlaTrack)
5: Add Action Strip in NlaTrack track and this step I will repeat (I will have got in NlaTrack two CubeActions)

Now I Play track NlaTrack and I will see cube is moving from 0,0,0 to 1,0,0 and jump to 0,0,0 and moving to 1,0,0.
What I am asking is can the second strip in track continue where previous strip ends? It means first stripe move cube from 0,0,0 to 1,0,0 and second stripe should start from 1,0,0 to 2,0,0.
Finally, I to solved my problem:
I create Stripe with cube moving from 0,0,0 to 0,1,0. I create first Track with added this Stripe and second Track with this Stripe. I set Blending = Combine in Second Track. So the second Stripe begins when the first Stripe ends. At the end of the Tracks is cube on the position 0,2,0.