BGE: KX_GameObject Attribute description unclear Here in this documentation: http://www.blender.org/api/blender_python_api_2_75_3/bge.types.KX_GameObject.html
it says for the attribute orientation:
"[...]On write: local orientation, on read: world orientation."

What does that mean exactly?

Also it says that the attribute is deprecated since version use localOrientation and worldOrientation. Which ones do I use now?
It is deprecated since ages, but nobody dares to remove it from the API. Simply do not use it (and do not use position).

The world reference describes changes along the scene's coordinate system (scene space).



The local reference describes changes along the object's origin (object space).