Best way to separate arrays of objects made of multiple loose objects? The &quot;arch&quot; I have selected is composed of multiple loose objects.
I join them with CTRL+J to make 1 object, so I can then add 2 array modifiers to quickly replicate/position more of them.
I then want to separate each &quot;arch&quot; so I can assign them to their collections and then &quot;separate loose parts&quot;, giving me back control of their individual &quot;bricks&quot;.
The problem I have is once I have applied the arrays, all 8 &quot;arches&quot; are joined together as a single object, making then separating them an awkward task.
Is there a better way to achieve what I am trying to do?
Assuming you don't have Merge turned on in your array modifier settings, seperating them should be a breeze! L P
Hover your mouse over one of the arches, hit L then hit P repeat