Modeling a circular shape with round extrusions along the edge I'm making this pocket watch and am wondering how to make this design where there are a lot of round extrusions. Thanks!
Start with a mesh->circle with a lot of vertices.



Estrude and Scale:



With all of the edges/faces selected Press I to activate the Inset Tool and enable Indivdual.

By controling thethickness and depth you should be able to get something like this:







Smooth and subsurf: