Removing artifacts from transparent textures Im trying to map a texture with transparent but it appears that it has some artifacts around the texture...



i dont have anything black in my uv: 



Could some one explain to me what is happening ?
In the textures tab you should check the box that sais Alpha and drag it al the way to the right to make the Alpha of the texture 100%. Then go to the material that uses that texture and set the transparancy to 0 so that the material isn't shown but the texture is.