Problem with incorrect Freestyle rendering Can anyone help with why the area red is rendering incorrectly? The middle and back objects are duplicates of the front mesh. Object 1 &amp; 2 rendered fine.

Thanks, JohnS
You have a plane blocking that part of the frame! 



Move it out of the way and render happily ever after.





The issue can be explained like this: even though you disabled the visibility for the camera, freestyle is using the geometry of the scene, and is creating a new border