Hollow object with Boolean filling up with ocean modifier? I honestly am having a hard time describing this error, it may just be a bug. I've included a .blend file and screenshots as a reference.

I have a ship in a bottle on a plane with an ocean modifier, the plane also has booleans, so that the ship stays hollow. This works, but on frame 14 the ship suddenly fills with the entire ocean material.

I've been experimenting with the modifiers trying to figure out what the issue is. At this point I'm a bit lost.

Here is what the image should look like:

Here is what it looks like on render:

I've also attached a blend. I'm completely lost, any advice would be greatly appreciated. Thank you in advance.

Blend File: https://drive.google.com/file/d/1zLqDeVBwMfVUwvZ593x8OzJT1_DKmFid/view?usp=sharing
So, I didn't change anything, but I clicked on and off all the render icons for the booleans and now it works. Either something got left off that I didn't realize or it fixed whatever bug was occurring. – Remington Jul 18 at 19:01