I Can't Figure Out How to Build This Chair I'm currently learning Blender through a book called &quot;Blender 3D By Example&quot;. Right now I am on a section about creating chairs.
I can't figure out how to make the first chair by following the instructions. It uses almost entirely modifiers rather than box modeling. If any one could explain or show how to make this chair it would be a great help.
Here is the finished file provided with the book: Finished File
For both the chassis and the slats he is just arraying a mesh along a curve, so he's mainly using 2 modifiers: Array and Curve. You'll easily find tutorials on this matter. For the slats, it gives that (I won't use a Mirror modifier but it doesn't make a big difference):

Create a bezier curve, give it the profile of the chair back along the X axis (it will make the array along curve easier to keep this axis)
Create a plane, stretch it in Edit mode on the Y axis. Make sure its origin is at the same place as the curve's origin:



Give the plane an Array modifier, choose the amount of instances (Count), enable Relative Offset and choose a X value of 1.2 for example, so that you keep a gap between the instances.
Give it a Curve modifier, choose the bezier curve as Object, choose X as Deformation Axis:




To change the slat length, select the bezier curve, go in Edit mode, select a vertex, and press AltS to scale:



You can create additional vertices for the curve: go in Edit mode and right click &gt; Subdivide. And you can give thickness to your plane with a Solidify modifier: