When I Change My Frame Rate from 24 the 60 fps the particles go ultra fast and are not normal speed anymore I have been using blender for a while. I just tried a youtube video on using bubble to match with music and realized my frame rate was 24 so I changed it to 60fps nd my animation was ultra fast and was ruined. thankful it was easy to redo so I tried he whole old map and new map trick and got nowhere. it just broke the animation. Any help on how to make this run at a normal speed but be in 60 fps instead of 24 or 30. I am using cycles by the way.
 . When I changed the thing around that you guys recommended they go from bouncing to flat.

This Is How It Is Suppose To Look.

Note that the frame rate is back at 24 and the map is set back to 100.
Ok, I see what's happening now.  The reason it's going wonky is because you need to bake the particles first:
Just to make sure it's right, do it before you change the framerate.



After it's completed baking (it could take a minute depending on your processor speed), set the end frame and framerate settings as shown below:



Here's the final, notice the fps in the upper left hand corner: