How to have multiple soft bodies in a single object? I want to use soft body physics on a human character. It means breasts physics is different than butt, thighs or belly. Is there any way to apply multiple soft bodies on single object? Like vertex groups with separated soft body properties or something : /
Final:



Overview:

For the Soft Body object I've used two Vertex Groups. One for Goal and second one for Springs. I've assigned different weights for selected parts. You can also draw weights in Weight Paint mode.

Vertex Groups:



Soft Body: