Interesting Append Behavior. Possible Bug? So, I create an object and save it. I then create a new blend and append it. No problem so far. 

I resize the appended object to fit the scene. I then duplicate it only for the duplicate to appear at the original size. I cannot get the duplicate to mimic the altered size. 

I have tried saving the scene - reopening it and then duplicating but somehow the appended object refuses to forget its original dimensions. 

The possible bug I refer to (in the title) is: If, at some point during my modelling I used Ctrl+Z to undo changes. My (appended) duplicated and resized duplicates all change back to their original dimensions and clump together. 

Is there a way to force an appended object to accept altered dimensions as its default?
Thanks guys - have discovered the problem. There seemed to be an 'animation' attached to the object. Once I deleted this everything works fine. Not sure how the 'animation' came about?