Any way to hide an object while keeping its form? I wanted to rotate within a room but rotating causes me to see the outside walls
So i wanted to hide the walls but still get the way the light is shaped by the holes in the wall (Light placed outside)
to cast onto the interior while i am working in Eevee
So far the moment I hide the geo, the light shape the holes in wall makes, will be gone too
Mix with transparency on the basis of light paths/is shadow ray, and you can make the wall invisible to the camera, but visible to your lights: