How to make a duplicate with the same animation in a different location? I have made a model and have animated it to run in circles (Using LocRot to do this). I would like to duplicate the model and have multiple running in circles but they are all stuck to the same location. I want to change the location of the x or y axis for all keyframes of the duplicated model. How could this be done? Thank you in advance!
You can do this by first parenting the animated object to an Empty. It's best to do this while they are both free of transforms (X:0,Y:0,Z:0). Then when you make a duplicate, duplicate the Empty together with the animated object. Since the object's LocRotScale will be relative to the Empty instead of the World, everything will behave as you described.