Wrong model appearing in UV editing mode In modelling mode, have no problems - object selected, UV unwraps, ok let me see this in UV editing mode - correct texture on UV window, entirely different object in the 3d window, - have looked/clicked everywhere to fix this, makes no sense
Fixed it - was the local view toggle in UV editing mode, - (the / hotkey)
glad I got out of that rabbithole  :P driving me nuts