Fluid suddenly disappears I have a problem with fluids and I cant seem to find the answer.

I made a coffee mug which I want to fill with coffee. So I made a cylinder in the mug that turns into liquid when rendering. A little bit of the coffee gets spilled (as should happen if you manage to throw 21 cl as a drop in the mug).

But here comes the problem when the coffee gushes up and touches the domain ceiling, at frame 16, all the fluids in the domain disappears in the next frame. I looked in the domain and liquid object settings but I cant seem to find the problem.

Screenshot

Frame 16
Frame 17
The fluid is disappearing because the domain object is not "baked" completely. It's baked only until the frame where it's disappearing. Remember, the fluid is simulated on the domain object, so up until the frame, it's a fluid, and then it "turns back" into the domain object.

You need to bake the domain object and wait for that to finish before rendering.