texturing 2.8 cant see proportions and profile I need help with this problem, because when this is irreparably it would be a huge downside of 2.8 and a reason for me to change the program.

If I go into TexturePaint Mode my view looks like the first pic, but i prefer the look of the second picture (just like 2.79). But i cant figure out, how to do draw, meanwhile it looks like the second pic. And no i dont want to paint on the UV in the UV-Editor, I prefer to do it live on the object





Your help would mean such a big relief for a me, because like this it got almost impossible to paint complex objects like faces correctly.

Best regards, Marc
As Jackdaw has already suggested in the Overlays menu lower the Texture paint Opacity value.

Note: In the image below the viewport shading is in Solid mode.