Smoke won't render in cycles I'm having some trouble with a smoke simulation... I used quick smoke to simulate a candle and it viewed fine in the 3D view, but when I tried to render it, it showed up invisible.

Example images:

Solid view mode viewport:


Rendered view mode viewport:


Rendered via Camera:


Smoke Domain Material node setup:


Please note that I'm using the 'Quick Smoke' option, not manually creating my smoke.

Thanks, Flae.
I was using the GPU as render device.

I simply needed to change the render device to CPU, after which, it rendered perfectly.