My Model Rotates When Animated I'm not too sure how to explain this. I've done the Alt+R to reset rotation, but when I am in pose mode, I move a bone, LocRot the whole armature, and the next frame it flips upside down. I have no clue why, and I can't find this online either. I've been searching for quite some time. I need to finish this animation, I have a deadline, but I can't figure this problem out and I'm too far to start over.
Might be a quaternion rotation issue.... if your bone is performing a full rotation at some point you will find it had to make a reverse rotation to get back to where it started..   try a different rotation method..  Unfortunately it means you might have to start animating from scratch