How do I animate the texture mapping location in the node editor? I have linked a magic texture to the base color of my principled bsdf in the shading node editor. In the menu on the right under item, there is a section for texture mapping. When I change the location, the texture moves on my object. I want to animate this movement. If I try to insert a keyframe to the slider for location x, it says failed to resolve path to property. Try manually specifying this using a keying set instead. I have no idea what that means. How do I get the location for a texture node to animate?
You can't animate this texture mapping. (Or maybe you can with Python scripting ?)
What you have to do is add a Texture Coordinate and a Mapping node before your Magic Texture node. You can then animate the fields from the Mapping node.