Problem importing .stl files, it has a lot of faces and vertices I'm new to blender, but I just want to ask how to dissolve the faces in a quicker way, because importing stl and viewing it to edit mode shows a lot of unnecessary faces. I select faces and dissolve it, but I don't want that, I want a quicker way. If you don't get what I'm saying, here's an example:

With dissolved faces:



I hope you understand what I'm saying. :)
Remove doubles first, W > R
If helpful, use the planar decimation modifier. It will create ngons though.

&#9095; AltJ is the shortcut for the tris to quad operation.