Generated rig controls dont control the bones Iam not sure if something has changed, but when I create human (meta-rig) and use Generate Rig the controls does not move the bones. I think in previous version it was just as simple as that to create working rig. Do I missing something? [
Those bones are the bones of the Meta Rig. Once you generate they are not used anymore. There are other bones that are hidden in the control rig. Unhide layer 29,30,31 and you'll see them.