Image texture won't show on object 3D viewport I'm new to blender and having trouble showing my image texture on the object which is a .dae.
When I first imported it and selected the rig it already had the material and nodes attached with the diffuse and specular pngs selected.
When I see other tutorials showing how to add texture and render, whenever the base color node is attached to the principle the texture on the object shows, and I've tried viewing it in rendered mode however it is blank.
Could anyone help me with getting the texture to show on the object?
I figured it out myself.
It's an issue to do with my AMD GPU Driver I think, since I've had issues with blender not opening due to my drivers before and I tried this on my macbook and it worked fine.
I set performance to high quality normals in render properties and it shows the textures now - in material preview before it would be blank. I saw somewhere that rolling back drivers would help so I'll try that as well.
Thank you @gilu for your help though!