Hide an object from reflecting in the ocean modifier I'm new to Blender and just following a tutorial.
I wanted to put a bit of my own stamp on it and got this grid set up at the top to give it an 80s vibe:

But its making a mess of my ocean.
I want to have the pink grid object in the top to be hidden from being reflected in the ocean modifier plane below.
I tried searching and looking for how to hide an object, turn off the shadows, etc.
I thought maybe I could add a plane in between that would work as a one way mask - you can see the orange plane outlined which has a holdout material shader applied to it and backface culling on so I can see through this side, but it didn't stop the ocean still getting a peek.
Can anyone point me in the right direction? Is it possible?
(Update, I've been using Eevee to render this)
You could use the Compositor or try this kind of node setup for your grid material: Use the Input &gt; Light Path &gt; Is Reflection Ray as a factor between the original material and a Transparent node (you'll need to give your material a Settings &gt; Blend Mode &gt; Alpha Blend):