Typographic Animation (walking letters) So I'm pretty new to blender and even watching multiple tutorials I couldn't quite find a way to do what I want. I want to make an animated gif for my site that is my name &quot;walking&quot;.
The image explains a little better. However when I rig this it deforms the mesh letter, what I want is the letter follow the &quot;bone&quot; but without bending and warping.
Makes sense? Can I assign each letter do a different bone?
moonboots's answer in image ...

Select a letter, Shift select the Armature
Switch to Pose mode, select a bone and Parent to Ctrl + P &gt; Bone


(Walk downloaded from Mixamo. I just added a keyframe of rest pose on frame zero, to let letters parent on straight bone pose.)