Un-subdivide problem I'm new to Blender. I'm modelling my first head. I accidentally saved it with the sub divide on and tried to figure out how to unsubdivide. I found decimate, but that only worked in object mode. Then in edit mode, I tried unsubdivide from the Edge menu, but then the head was distorted like it had been in a fire accident! I had the geometry I wanted back in object mode but not in edit mode. :(
So from this question I'm guessing you've already applied the subdivision surface modifier by accident. If it looks distorted when you are using the decimate modifier try doing Ctrl+A &gt; All Transform then apply it again, it should work out properly.