Bend curve (With Animation Nodes) Is it possible to bend an existing curve with animation nodes?
I have created curves within animation nodes which are easily adjustable ofcourse.
But I now also have to work with existing curves.

In addition for the comment of Lemon:
You take an input curve, transform certain points and output that to another target object. With Spline Info Node you can get single points and check in a loop wether they should be transformed in relation to their index or location etc., then you can transform them and smooth the result for better handles.