Why is part of my model black when rendering? I have used a simple mesh and to corner I sculpt to give some rough shape. I added the boolean modifier to the name and applied all the modifiers. Added the texture as material. Remove doubles &amp; Normals. Looks good in object mode. When I press Shift+Z the name looks black.



Object Mode



Rendered Mode
Ok, here is a simple way:



select the area that has black letters by pressing B and press U to unwrap and select Projection from view

Sorry for the previous answer. Did not test it through enough.