How to undo a camera binding to a marker? I am doing an animation, and I require to take several shots from multiple angles, and I'm doing it by binding cameras to markers in the timeline. I accidentally binded a camera to an incorrect marker and I don't want to delete the camera. How could I undo this?
Just select the marker from the timeline and press X to delete the marker.
Note: Your cursor must be on the timeline to delete from timeline.