Metalic textures not rendering I have a problem with eevee render: it shows the metal reflections in the viewport but not in the final render. What is wrong?







Moving the camera away helps, but the metal on the object still has no reflection maybe I should have an background image to reflect something...





This changes not much. I post my shader settings I followed in a tutorial earlier maybe the problem is there.
Yes,I feel nothing to reflect might be your problem.

You can use an HDR to check reflections and lightings. Just a google search would help, or just go to https://hdrihaven.com/ or http://www.hdrlabs.com/sibl/archive.html

You can get some free HDR and just plug the .exr into "world" shader-node.

This would solve issues if some are there with your scene itself.

You can also try checking the screen-space reflections box in the render options. Might help. I would uncheck half-res to hoping that no half-res makes it full-res.