Object too dark after solidify from an SVG I've:


Created a voronoi pattern as an SVG    
Imported SVG to Blender.    
Turned SVG into a Mesh.    
Used "Solidify" to "extrude" the mesh.


I now have a 3D object - I do only hard surface modelling for 3D printing.

The issue:
The object is very dark (no matter what Viewport shading I use) and I can see vertices, edges &amp; faces ONLY in wireframe mode (see image below).

Question: how can I light my object to appear as other "native" Blender objects?



Thanks,
Roy
When you imported your svg object, it automatically created a material with the color of your svg. Go in the Properties panel > Material panel and delete this material.