Curve very sharp after converting from mesh I have converted an edge loop to a curve. The edge loop itself was fairly low poly. I want the curve to look smooth so I tried to increase the resolution of it but it looks exactly the same.



Is there a way I can get the curve to be a smooth interpolation of the edge loop?

blende file
This is because the converted curve is a Poly spline.
To convert it to a smoothly interpolated curve:

Convert it to a Bezier or NURBS spline in 3D view &gt; Tool shelf &gt; Curve Tools &gt; Set Spline Type:


Then convert all the Control Vertices to Auto (or something besides vector) by pressing A&gt; Select all V&gt; Automatic.


Now you can adjust the Resolution as desired to adjust the &quot;smoothness&quot;: