Blender FBX import issue - normals/shading I imported a fbx file (a car) to blender and the shadows on the mesh get crazy. Can some one tell me why and how I can import without this mess shadows destroying the 3d Art.

here is a image of the problem:
Your FBX file more than likely uses custom normals.

Up to a one week ago, this was not supported at all by Blender, so custom normals were lost during import and you would get that ugly shading.

This has been fixed (added!) now in Blender master, please try it with an official build from the buildbot.