Strange colouring on faces I have a model with strange colouring on some of the faces after I've sculpted. If I remove the faces and re-create them manually then they are fine and the colour appears as it should...the wierd faces are lighter in colour...



This is an image texture being applied to a UV map.

See also when next to the UV Editor these faces are missing...



Another EDIT:

Just found the faces, they were in the very bottom of the UV Editor...



If I do a Smart UV Project it fixes it, however then my texture image doesn't match the UV unwrap.

Just learning Blender so this might be a simple fix.

thanks

Dave
I'm assuming you have checked them but you should see that the faces are properly attached, don't have any kind of vertex color / special properties in the vert data tab, and all have the same material.