Blender Bevel Object scale issues corners This is bothering me for some time in Blender. It would be excellent if this could work, especially for archviz. Anyone knows is there some workaround to fix this issue, when using bevel object on curve there are scaling issues on corners or ends (not sure where issue is)? Handle types are Vectors.

Attached image.
You can control the radius of each segment of the curve separately: