How to extrude along curved path? Trying to recreate a miniature machine gun in Blender (2.9) - I'm just starting out, so thinking up clever solutions is hit and miss still.
I've used 'paths' to get the initial shape of the magasine and extruded those after converting to meshes, but now I need to make these sections along the sides as per the 2nd image.
I tried insetting faces on the main face, and that kind of worked (see 3rd image), but required quite a few steps of cleaning edges afterwards, and it seems to be a silly way of working.
Any ideas?
1st create a simple object and apply Scale with Ctrl+A.
Now goto the &quot;Modifier Tab&quot; and add &quot;Array Modifier&quot; and put X and Y to 0 and Z to something like 5 and don't apply it now.



2nd add a bezier curve and shape it the way you want it.

Now, select the cube object and again go to modifiers Tab and add &quot;Curve Modifier&quot; and select the created curve. Then you'll have something like this.

You can increase the number in &quot;Array Modifier&quot; and just align it with the curve.
Remember that. Array Modifier should be at the 1st place and followed by curve modifier.