Alpha semi transparent issue I downloaded a model of the game FF7re,after adding alpha texture,the part supposed to be transparent can still be seen.

Also,the normal tangent creates weird effect(the right picture).I am new to blender and I guess it might be some error settings because I heard it doesn't go wrong in maya.
Here is the packed blend file https://drive.google.com/file/d/1XWDHbqCjwzVMJ0q8tFMpTxiwGTRac7p2/view?usp=sharing
I just request access to your file,
but I think the issue is from material setting
you should switch the Blend Mode to Alpha Clip