Why does my smoke domain stretch the simulation? Trying to set up a basic simulation and hitting a few problems.
Will separate out into a few questions though.
My first issue is when I resize the domain object for a simple cube using quick smoke, the simulation stretches with it and doesn't refresh. I'm using eevee, but nothing changes in the other render engines.
Thank you
When resizing any object relating to a simulation (domain, flow, rigid body, etc.) you should always Ctrl+A, Apply Scale to ensure Blender is aware of it's new dimensions (actually, whenever you rescale anything it's generally a good idea to Apply Scale anyway - uneven scale can cause all kinds of problems with simulations, texturing, etc.). In your case, you should just need to Apply Scale and then re-bake the simulation.