Trying to find source of motion of a bone in blender 2.8 I've got an animation which was originally created in 2.78 and Im looking at it in 2.8. 
What I notice is that some bones are animated, but I cannot find the keyframes associated with their motion. Also checking the dopesheet turns up empty. I dont find any parented objects which might be the cause either.

Ive uploaded an example http://pasteall.org/blend/index.php?id=51705

Im very interested to know how/where the animation data can be found. 

many thanks in advance
Jesse
You've created some actions then pushed them down from the Dopesheet into the NLA, so they are playing in the NLA and you don't see them in the Dopesheet for the moment, it's the NLA that is playing. If you want to see one of these actions again in the Dopesheet you need to go in the NLA, select a strip and press tab, it will appear in the Dopesheet, or you can also reload it directly in the Dopesheet / Action Editor mode: Select its name in the dropdown menu of the horizontal menu bar.