Why won't my textures work in Blender 2.76 I'm new to Blender and have just started to learn texturing in Blender. The problem is: when I apply textures to the default cube displayed at startup, the work and render perfectly, but when I add a new mesh (regardless of whether I deleted the cube or not) the texture doesn't render at all and most of the texture options are completely missing. I'm not sure if it is a malfunction or if I'm doing something wrong. I tried reinstalling Blender and I also tried a previous version (Blender 2.75) and the same thing keeps happening. I would really appreciate it if someone could give me some advice. Thanks in advance.
You might have missed this step.

For every new mesh you create, you need to apply at least one material. Without
the material applied your texture panel will be empty. This is the confusing part of blender. Though it can be improved, after working with blender for a while, I find it fairly easy to use.

TAKE NOTE

There are 2 Panel you need to be aware of whilst starting to learn about material. The material panel and the textures panel are separate panels, but
they work together.

Also I am assuming that since you are a new user, you would be on Blender Internal Render engine and not cycle. Hope this helps.