Weird erratic mesh color(Normals aren't the problem) Things I've done:
I've looked for extra vertices.
I've messed with Normals.
I've even tried deleting a section and re-making it. 
I deleted half the mesh, mirrored it, and what's weird, is that the weird color isn't mirrored perfectly.

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The topology isn't weird, no n-gons, no overlapping vertices
Normals are fine.
Normals seem to be the problem.

Go to the Geometry Data section and press on Clear Split Normals.