How do I make bevel equal on both sides of the edge? I am new to Blender and learning little as I go. I notice that when I bevel on a cube's edge with n-segments, the effect is a nice even bevel (quarter circle). However, if I make a rectangle (as shown on the picture) the bevel is longer on the longest face and almost non-existent on the shorter face. Is there a way to make a nice round bevel that creates quarter circle on the edge? I would like to make a rounded rectangle.
Thanks.
It's because your object has non-uniform scale.

First, go to the object mode. Then press Ctrl + A -> Rotation &amp; scale (object-apply)

Then try again