Glare effect in compositing on one object in Blender 2.8 I want to add a glare effect in compositing on exactly one object in blender 2.8, so what's the way of doing it?
What I want is to lock this glare node only on one object in scene, not the whole scene.
If I were you, I would find a way to render just the object you want to have glare on. I learned something like this was possible from InLightVFX's videos. Then, you could render the rest of the scene and composite the two renders on top of each other.