Why is blender not rendering my object to scale? When I render my object, it is not producing the object at the same scale as in the camera viewport.
I imported this object as FBX and scaled it up in the viewport. I then applied scale to be safe. When I render the object, it comes out very small. I've also tried rendering other objects in this same file and they work fine, so it is something related to the object itself. The object also has an armature. Could this affect the scale?
Ok, I figured it out. This happened because the armature was animated and the render must have been rendering a different frame. Since I don't need the animation, I right clicked on the armature and removed the &quot;Animation&quot; entries. This solved the problem.