How to animate the Displacement of the Displace modifier I'm trying to animate a flag but I want to avoid using Cloth or any Physics simulation. I like the deformation I get by using a Displace modifier controlled by a procedural cloud texture. If I could animate the texture so it moves across the flag I'd be happy.
Is there a way to animate the coordinates of a procedural texture used by the displacement modifier?



Blend file here
It's actually pretty easy; Just create an Empty (While in Object Mode, press Shift + A>Empty>Plain Axis), map the displacement to the Empty's Coordinates, by selecting "Object" for the Texture Coordinates and then select the Empty for the "Object" field.



If you then animate the Empty, the Texture will move as well, thus modifying the Displacement.