Make fluid move around the edges of an object / mesh I would really like to have a liquid move on top of the surface of an object. How would I do so?

I thought maybe you have sort of a force field on top of the mesh but I have no clue how to do that in blender.

Thanks in advance!
You are looking for fluid obstacles. To set an object as an obstacle give it "Fluid" from the physics panel and then choose "Obstacle" from the drop down menu.