Blender EEVEE pixelated render. No denoise options? I'm a beginner in Blender and I'm trying to render a scene using Blender 2.8.

Unfortunately the result shows strong pixelation.  As far as I learned for version 2.7 (Cycles) you have to use a denoise function as described here.

But I don't find a function like this for EEVEE. I have tried to use a higher number of samples. this also improves the result. But these coarse light pixels remain. Does there exist a function or method I missed to reduce pixelation?


Main Object


4K resolution - 512 Samples


HD resolution - 32 Samples
Indeed there are no denoise options in Blender Eevee for now.

What you can do instead is playing with the filter size, which can be found here:



Little demo of how it works:


Just do some tests and see what works better on your case. Each render is different.

Alternatively, you can use the D-noise addon which will allow you to use denoising on anything using Blender's Compositor.


Download page.
Demo video