Why can't I convert curves to mesh? So I made a model (of hair) using entirely bezier curves and a circle (using this tutorial) and plan to import it into Secondlife. All's fine and well, but I noticed I might need to use the decimate modifier to get rid of some of those extra vertices and transport it.

However, you can't do that with curves, so I looked up how to convert curves into mesh and, low and behold, somehow none of the commands work. When I looked up 'covert' in the Object menu, both of the options (Mesh to Curve and Curve to Mesh respectively) are greyed out and I can't click 'em.

Edit: Here's a screenshot of everything selected!


I've tried with and without the bevel taper objects selected, with and without the entire head of hair grouped together. When I select a few chunks of hair at a time, it lets me convert.

What's happened?
Thank you!
I ended up figuring it out.
Turns out, you have to individually select every single curve for this to work - not select them altogether, or as a group. Everything's working just fine now.