Need help with Rigify in Blender v2.83 not working Working on a personal project for my class assignment. Set up a Metahuman on my mesh but got below error when I went to Rigify?! This was a stock/default Metahuman from Blender so I can't imagine why it would have an error in generating the rig? Please help as this project is due. Thank you so much!
Per request error reads: RIGIFY ERROR: Bone 'spine.004': Cannot correct chain - bone position is disjoint. Incorrect armature for type 'chain_rigs'.
This error happens when you have moved &quot;spine.004&quot;. That's the 1st bone of the neck (counting from the bottom). This bone is &quot;loose&quot; and can be moved around. But, to generate the rig it must stay exactly on the chest spine &quot;spine.003&quot;.
You can move it back with the help of the 3D Cursor. Move the cursor to the spine's bone (spine.003, the big one). In Edit mode, press SHIFT + S, choose Cursor to Selected. Then select spine.004, press SHIFT + S, and choose Selection to Cursor. That's it.