Character rig not moving certain parts of mesh (Meta-Rig) I have a mesh with a new Character Meta-Rig applied. All works well EXCEPT 1 part. The left shoulder pad.
When I move the right arm, that shoulder pad moves correctly. But when I move the LEFT shoulder arm, the shoulder pad doesn't doesn't move and just clips through the arm... I read other answers talking about weight painting but when I checked to see if the shoulder was highlighted correctly, it looked good to me... Any other suggestions?
Oh, and I'm sorta new to weight painting and rigging as a whole so... Go gentle on me.
Yes, it's a weight problem: having the pad with the correct weight relatively to the arm bone is not enough: you have to remove its weights relatively to others bones (chest, head, shoulders).
Check theese answers for more infos:
How to make &quot;Weight Paint&quot; affect all vertices, even those with zero weight?
Add armor to the body without long weight paint