Model process for curved objects I'm trying to wrap my head around this for a while now. It's a simple question for what I think will be a not so simple answer. How would you go about modeling one leg of this stool? I would like to do it without using sculpt mode because I can't get things quite clean enough.
You could begin with the top spiral, making sure that your edges follow the slots, so that it's easy to extrude or add edge loops: