How to outset from edges/vertices? I want to use outset on edges or vertices, as I have made a path with vertices and want to outset it. But it appears inset, with or without the outset option, does not work on edges or vertices. This is what I have, where the black lines are edges on a face:



And this is what I want to turn it into:



I've already tried Offset Edge Slide and Bevel.
Use the bevel operator for this, by default Ctrl + B in mesh edit mode.

Add one additional loop or cut to the Bevel from the operator properties, either in the 3D View Toolshelf or by pressing F6 after running Bevel and increasing the number of cuts