Blender 2.8: Very hard to see selected vertices & edges in edit mode I am running Blender 2.8 2019-04-30 hash e8daa615704b and it is very hard to see selected vertices &amp; edges in edit mode. In the attached image the left and top edges on the forward face are selected, and if I look very closely I cna see that, but it is not nearly as easy to see as it was in 2.79 or in videos I have seen of 2.80. I also had the same result with an earlier version (f32902e6dacf) from on or about 2019-04-23.

Is there a preference I can set to make this more visible? I understand this is beta software and I may just have to wait. If it isn't controllable via a preference value then I will look to see if a bug has been filed. 

Thanks, Matthew
Since the edge edit mode in your screenshot is displayed with default line width, you may want to check the overlay's option in the 3D View panel header bar.

After entering the edit mode, Mesh Edit Mode options will appear in there. Without the center checkbox been checked, the line display in edge mode will be slightly bigger then normal to make difference from face mode.



And for vertex mode,
you can change directly in Setting &gt;&gt; Themes &gt;&gt; 3D View &gt;&gt; Certex Size, but the line width won't change either.

An alternative way is changing Setting &gt;&gt; Interface &gt;&gt; Line Width to thic, making literally everything bigger than usual. Which might not be the best solution.