Why is my mesh highlighting the geometry? Firstly, I apologize if this has been asked. I tried to search but I wasn’t even sure what terminology to use to describe what’s happening to my models. But I’ve modeled a drum clip for an assault rifle but some of the mesh is highlighting each individual polygon, here’s what I mean:



See how it kind of looks like a circular pattern and then again on the rounded sides you can see the individual geometry? What’s causing that and how can I remedy it? Thank you in advance for your help.

Here's what it looks like in edit mode:
Try enabling Auto Smooth.

Select the object to be smoothed in the 3D View then access Object Data properties. Scroll down to/find the Normals options (click the ► arrow to expand) and click the checkbox marked Auto Smooth

Hope that helps.