Rim Problem with Solidify Modifier I have a 3D egg model in blender. I seperate it from half and i want it to be solid. I try to use solidify modifer but there is weird looking problem. It's not match with other half. If i didn't check fill rim it's okay but i want rim filled too. Thanks!! (Sorry for my bad english)
The sequence of the modifiers is important here. Move the Edge Split modifier to below the Solidify modifier - the modifiers are applied in sequence so this way the edge split is applied to the result of the solidify.