How to make radius of one edge bigger than of a rest I have a round cube 100x150x100mm with radius 2mm (standard mesh shape). I want to make one edge more rounded than the rest - with radius 10mm. How can I do this?
Select edge you want to bevel 10 mm and Assign to Vertex Group
Add Bevel modifier &gt; Amounth 0.010 &gt; Limit &gt; Vertex Group
Add Bevel modifier &gt; Amounth 0.002 &gt; Limit &gt; Angle