How to pack all linked data inside the current .blend file I'm working on an animated short. I am trying to send my final results to a render farm because I don't have the processing power to render it on my computer. Each shot is in a separate linked .blend file, and the render service cannot see the linked data. 
Note : All paths are relative and File-&gt;External Data-&gt;Pack All Into .blend doesn't do it

Is there a way to send a linked file as its own isolated .blend, with its own path data?
There is now an add-on (BlendFile Utils) that comes with Blender (2.77 and newer).

That supports packing a file and all its dependencies into an archive.



Note that this is a stand-alone tool which can be run from the command line, the same code used on the Blender-Cloud for downloading blend's as zipfiles and was used for exporting Blend files to the renderfarm for the short film Cosmos Laundromat.