2.8 Ambient Occlusion of World Background I have an animation imported from Mixamo.  In 2.79  I could not make the background transparent in animation only on single images.  So I used a green screen for the world background.  In there it was simple for me to click the Ambient Occlusion to eliminate the green shading on the character animation I was generating.

I don't know how to achieve this same effect in 2.8.  I have reviewed some of the online videos but can't get a handle on it.  I'm still trying to learn the 2.8 interface.

What are the simple steps to remove the green tint from the character displayed in the attached image?
For the transparent background you need to enable Transparent in the Film panel. If you want to enable or disable this option for specific frames:


Move to the first frame in the timeline
Set the state of the Transparent checkbox (enable if you want the majority of the frames to be transparent, disable if you want most frames without transparency)
Hover over the checkbox with your mouse cursor and I to insert a keyframe.


Repeat the process with other frames of the animation where you want the opposite setting for the transparency. The keyframe setting will be applied until the next frame with a keyframe, which means for disabling transparency for one frame only, you will need to activate it again in the next one.

Make sure that the file format you're using supports alpha channels.





In order to remove the green lighting from the project, you will need to change the color or texture of the World. Ambient Occlusion is also in the World tab, if you still want to use it.