Why does object in viewport shading render view suddenly disappear When I switch from viewport shading solid to viewport shading render suddenly every objects disappears. Just a second before everything was perfect in render view. In just a matter of time when I came back to viewport shading render from viewport shading solid the screen got fully greyed out. I also checked several other options such as objects visibility(eye icon in right) and objects that are hidden by pressing     alt + H and / key if anything is isolated. I am using blender version 2.92.100. Could someone help me out with this coz I am stuck with this.
I suppose Gorgious might be correct with his guess. If you have an AMD graphics card you might have a look at this question:
AMD GPU material is entirely gray
Since you have Overlays disabled, there will not even be an outline of selected objects visible etc.
If it's not the graphics card, check if you might have disabled the Object Types Visibility for Mesh by accident (see left side of screenshot). Or maybe you have disabled the Ray Visibility for Camera in the Object Properties (right side of screenshot), but the latter you must have done on each object that's in the scene which I doubt.
If it's none of the above providing a blend file would be better to find out what it might be. Even if there would be no light in the scene, the world background shines a dim light on the objects so there must at least be something visible. Or do all objects have only a Diffuse shader set completely to white maybe?