Animation node instancing an object with children I'm trying to instancing an object with all it's mesh children, but i can't find a way, I've seen in previous version of blender the "object from groups" but now that there is the collection system, i can't.
Any good solution?

Thanks
Since an object doesn't store reference to its children, I would advise to use a collection for this, and create an empty as a collection instancer. Be aware that every instanced collection will have the same animation as the first one:

For example, I have this collection with a cube and a Suzanne children.



Create empties as instance collections :



Loop over them and change their position :



Increase the number of instances :