Shape Keys from hooks I have animation that contains curves that are acting like cable. The curves vertices are attached (hook) to empty so it will work right way. Everything works fine, but I need to import this animation to unreal engine 4 and you can't import curve or hooks. The hook modifier has button "apply as shape key" but I can't make it work. Is there any tutorials or can someone explain to me how can I convert hooks to shape keys.
One solution could be using a rig with according weight painting. Unreal should be able to import that. Also posting an image might help finding the right answer!