Why eevee renders reflective objects in black and cycles does not? Eevee renders objects in black, while Cycles renders as expected. HDR is present and lights are in the scene. I'm not using any textures. Thanks for any ideas.


Q: Why my reflective object is pitch black in eevee?
I have discovered that the problem discussed here, as well as other recent rendering posts, may be linked to a video issue related to recent updates.
After duplicating the issues on three computers, all of which meet the video requirements as stated by Blender documentation, I began trying several recent Blender versions. All exhibited rendering issues except Bv2.81.
Thanks to all who helped.