How to create ship painted metal panels material? Can someone tell me how i can get similar bumps on a surface as the images below


So far i have just unwrapped the hull and used the following material with a musgrave texture.

The model can be downloaded here
I would like to add some realism on the hull so any advise is highly appreciated!
P.S Rendering with cycles.
First, the initial results are good.
I would say don't connect the same thing to both normal sockets.  Do use the clearcoat normal (and I'm a fan of including whatever level of microdetail you want) but consider mixing in much larger scale imperfection as well, to try and coax this type of imperfect reflection from the clearcoat layer.

Make another bump node for the surface Normal socket.
Perhaps this type of wave texture:

And maybe add (clamped) some noise in for good measure: