My object is keeping its original shape aswell as adding the additional movement I was trying to add the droop you see but the original shape was not changing when I did so. I checked and made sure I had no other duplicates and I don't.
Caught green handed. Your subdivision surface modifier is set to 0 subdivisions in the viewport (though the render levels are at 2). Also, it is animated. Right click -&gt; clear keyframes, or any manual change will be cleared if you accidentally switch frames.