How to connect mix RGB with Noise Texture nodes I got a set up of nodes which I'd like them to connect with the noise texture so my object can has the ability to have noise and also control the colorRamp.
If you just want to cover the texture in noise, just combine it with another MixRGB node:

If you want the noise to also affect the surface, just connect it to the Bump Node. I mixed it with white first so the effect is not too strong: