Camera rendered view only renders a tiny square First off, I'd like to say that my rendered view is working but when I try to view it from the camera perspective (by pressing 0) then only a small square gets rendered and the rest is still in solid view.

As you can see, it works as it should when not viewing from camera view


But when viewing from camera view, it looks like this:



As you can see, only a tiny square gets rendered and the rest is still in solid view.

I suspect that the camera setting is wrong and needs to get adjusted but I can't figure out which one it is. I tried deleting the camera and adding a new one but I still get the same problem.

I would appreciate any help.
Maybe you've accidentally pressed shift B to render a selected part of the scene, you need to press ctrl alt B to get out