Render camera view like 3d view? Ive come across this problem here : When i set my camera at the position which looks , i render it and it looks stretched and not so good . What camera settings should i have on?



As you can see , on the left side , it is upright , and everything looks handy dandy .

But on the RIGHT side , the render is stretched and its just ... ugly !
Normally, that's caused by the Aspect Ratio setting you've made.



It will change the anamorphic pixel aspect, and output the final render based on the actual X/Y resolution in Render setting. 

Set 1.000 for both X and Y, which is the default value, and will solve the stretching.