Fluid - Baked Mesh is Shifted When I bake my fluid data it comes out perfect but soon as I bake my mesh it gives me a wireframe of simulation and the actual fluid simulation right under it.





And here is the one with the mesh data baked.





How do I get it to where it only shows the finished baked mesh. I did this with a different fluid animation and when I check all the settings to this one they are the same.
Set origin to Geometry for Domain object. 
Flow geometry you can hide from render in Outliner (Camera icon) and for viewport you can change Object Properties > Viewport Display > Display as Bound or Wire type, like that it is not hidden but is represented by different type.