Blender Eevee (and cycles) not rendering White as pure white So basically, I've rendered a scene, and it looked rather dull than what the viewport showed me. Not knowing what exactly caused the problem, I opened up a new blend file and checked to see if my base setup was free of this problem, turns out it wasn't.


Seems the white gets ever so slightly greyish and it's very very annoying. I don't know what could possibly be wrong.
Tried to reset my startup file, only to find out, my startup file was the default! What do I do!
Blend file
Okay, Looked around and found out the solution. It was a color management problem. Under render properties &gt; color management &gt; view transform, it was set to &quot;Filmic&quot; when it should have been standard!!