Image Texture Automatically packed bug For some wierd reason, my images, in a specific blender file, started to pack themself automatically. I cannot explain it very well, but I know something is wrong.

This only seem to happen in my latest .blend file. I always start a new file for each object, and append them afterwards. But because this happened for some wierd reason, I also append the packed files, and they stay packed in my main scene, so it takes much more memory etc.

As you can see below. this "packed" icon shows directlty after I open the image, that is not suppose to happen.

I made two Gif showing how it looks like, and how it is  suppose to look like

How it looks like:



How it is suppose to look like:
Make sure the option Automatically Pack Into .blend is unchecked, in the File > External Data menu.