2.8 beta - How to hide HDRI in EEVEE? I know how to get a transparent background for a render in EEVEE and I also know about the lightpath node trick to hide it. 

However it seems like there should be a simple checkbox to disable it in the viewport on rendered preview. Am I missing something?
You can use the light path node to achieve this:



As you can see, it's showing up in reflections, but for the camera it just displays the other background shader. This also works for cycles.