Bevel segments on bevel modifier not working properly i'm modeling a box with rigging in order to make it easier to get realistic effect but when i use the bevel modifier and increase the segments it doesn't curve the bevel edge it creates the bevel, but it keeps a straight angle and not a curved bevel.

This is the result i'm getting:


This are the bevel settings:



The intended result:



Thank you!!
Changing the Mitre type to Arc should resolve this.  You will likely need to do this for both internal and external, but play with the settings and see what works for you.