How to fix radius on particular spot using subdivision modifier I'm trying to fix a spot on the mesh which has too much of a curve when I extrude downwards in the mesh.
So my first attempt was to add more loop cuts which fixed the radius but then it ruined the shape of the circle in the middle creating pinching. I also tried with edge crease. At first didn't select all the edge lines it did make a nice radius but it left artefacts on the edges. Only when I selected more edges it fixed up the artefacts but then I lost the shape of the radius and ended up as a rectangle. So whats the right way to approach this modelling technique?
You could try the following topology: