How do I make faces and vertices invisible in viewport? I started learning Blender recently, however once I got to a point in a tutorial, it showed faces and vertices being invisible (2nd image), my view doesn't show this, despite, as far as I'm aware, having the same settings as in the tutorial, how do I make these become invisible? I'm sure it's a fairly simple fix, but the tutorial I'm using didn't have any information on how to change this
In your first picture, we see a cup of tea in object mode. No big deal.
In the second one, we see a cup of tea in edit mode. With a subdivision modifier display. But with optimal display On.

My guess is, your tutorial shows you a mesh modeled with a subdivision modifier, and the authors has it set so that in edit mode, the subdivision modifier displays a preview of its effect (that's the default behavior), but has the Optimal Display option checked on so that it doesn't draw the created geometry's wires: