Objects duplicate strangely when joined I am trying to join together a mesh of a cup and many small mesh objects inside the cup using Ctrl+J. For some reason, along with joining the objects together, this is producing a strange combination of duplication, rotation, and translation. Any ideas about the cause or for a solution? Thanks for your help!

Before:


After:
The problem was that I was using unapplied modifiers on the objects. To apply the modifiers to so many objects, I used the command Alt+C while having all the objects selected. Then used Ctrl+J to join like normal.