How to combine faces of an array (roof)? The goal is to combine the faces, instead of having them overlap. That overlap of faces actually is very chaotic and difficult to combine if I make the object that I'm arraying (a spherical fragment) smaller (this gives it a nicer, smoother look). It seems as though there should be a simple solution to this, but I have no idea what this solution is. After all, array merging seems to affect the whole fragment instead of just the top faces. I've tried booleaning, grabbing (changes dimensions while it is arrayed), changing it into a curve (seems to mess everything up), and re-sizing it. The curve that it follows is directly below it and follows the wall's pattern. Anyway, maybe someone knows another option...?


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Delete the curve parts on the sides and keep the middle section (that is perpendicular to the "columns") then do bridge edge loops. You will be able to control the number of cuts and the curvature (smoothness)

Here's an example on how to connect two cylinder segments that have the same number of vertices, select the end edges and use Bridge Edge Loops, and adjust number of cut and smoothness.