How to unwrap a model with every polygon facing the view? How to unwrap a model with every polygon facing the view in the "UV Image editor" window? An alternative to this is to align every polygon one by one to the view in orthographic view and one by one to unwrap it with "U|Project from view bounds". But instead of doing it one by one, is there a faster way?
You might get a similar effect by making all edges of the mesh 'Seams' and doing a normal unwrap.


Enter Edit mode on selected mesh
Select all edges
Ctrl+E Mark Seam
U > Unwrap




Selected faces show that face shapes are preserved in UVs.