Animating ZBrush models with Blender for unity Hi Guys I'm trying to make my game and I want to use ZBrush to make my character models, but I want to animate them, to use them in unity with unity new addition (Animator) that is amazing, I remembered that Blender can animate models for using them in unity so I wanted to know if I can make the model in zbrush, animate it in blender and use it in unity!

Thanks
Yes, you can. 

I would recommend to export a low poly version of your character from zbrush and a normal map of the high poly model. Then you import in blender the low poly mesh, rig it, animate it, etc... Then import in unity the blend file and the high poly normal map that you assign on the character's material.