Box select doesn't select short edges When I do a box select on an object in edit mode where I only want to select the visible edges, after selecting and zooming in, I see it hasn't selected a bunch of small edges. How can this be? I cannot zoom into my model and then constantly check every short edge if it's selected or not, that would hinder my design process too much. This happens in both vertex select mode as well as in edge select mode.
When I zoom in, I can still select these edges no problem.
Using Blender 2.92.0
Is there a way or plugin to 'select visible edges' or 'select visible vertexes' or some other option? Right now I have to do a merge by distance, but it sometimes turns my artwork too low poly.
Example:
This is because when zoomed out, floating point errors cause incorrect detection of what edges are visually obstructed by other geometry when the edges are small compared to their size on screen.
You can get around this by going into a view mode where visually obstructed geometry may be selected.  Either x-ray or wireframe mode will do this.  It's unfortunately not a prefect solution but I find it works fine most of the time.