Why does the lighting on this object not work properly? Imported obj As you can see, the sun is pointing at it from a direction, and the light is on the other side?
I exported an OBJ from Daz3d and then imported it into blender. Even when I remove the material, the pink, it still doesn't work. Other objects in the scene receive light properly. What is going on and how do I fix it?
It's a split normals problem that happens with some imported objects, go into the Properties panel &gt; Object Data &gt; Geometry Data &gt; Clear Custom Split Normals Data