Different seeds on different render layers Under the Render Properties tab there is a setting to change the seed used for ray tracing.  Is there a way to use different seeds on different render layers?



I know this is possible using multiple scenes instead of render layers and linking objects, but that is pretty cumbersome.
You can make a full copy of the scene into another and select other seed in it. You are gonna need a new scene for every diferent seed. Them, in compositing you can select scenes and layers in the render nodes.