How to control which edges are selected after beveling operation is complete? In 02:05 of this video

https://www.youtube.com/watch?v=GU6fYiujrlI&amp;t=2m05s

some edges are beveled multiple times. However, when I try to do the same in Blender, after finishing my fist bevel, the selected edges include short in-between edges, and not only the edges parallel to the bevel. 

What I'm getting:



What should the after-bevel selection look like according to the video:



I have to manually de-seclect everything and re-select only the edges I want to bevel again, while in the beforementioned video that is not the case. How do I achieve the same behaviour of the bevel tool like in the video?
That video was made with an older version of blender (2.64). You can now do pretty much the same thing faster by beveling (&#9096; CtrlB) and then using the scroll wheel or the numbers on the keyboard to set the number of cuts:





Or you could deselect the edge rings with &#9096; Ctrl&#8679; Shift&#9095; Alt RMB:



Not exactly an optimal solution, but I don't think this is possible without using an older version of blender..