I have a camera solver on a camera, how can I delete the solver on a duplicate camera and keep the rotation and location the same? I have motion-tracked a scene and have a camera with a camera solver on it. I duplicated the camera and need to delete the camera solver in the second camera. I was wondering how I can delete the camera solver and keep the location and rotation the same as the first camera so I can keyframe it and animate it later in the scene.
Convert the tracking information to keyframes.
On the selected camera, open the camera solver constraint and click on convert the constraint to f-curve

Motion and rotation of the camera will be converted to keyframes.
https://docs.blender.org/manual/en/latest/animation/constraints/motion_tracking/camera_solver.html