Baked Texture is Darker and uglier than the render I'm new in blender and searching for the answer of my problem anywhere but I got nothing
heres my problem, when im bake the object, the result seem ugly, darker, and dissapointing. dosnt even close with my render, here the screenshot


and here when i put the image texture and see it in the material viewport (it should look same with the render view)



and here when I put the baked texture wall in unity



what did I do wrong guys?? ty for your respond
(sry english is not my first language).
I think you did it right, but rendering is not the same as the viewport material preview. If your baking and your textures are large enough (not to loose detail because of that) increase the sample rate. Baking will take a while then too (maybe a hour or longer). Try a sample rate first double current then try 400 or 1000 

PS perhaps you should take a look what 2.8 eevee can do for your kind of work.