How do I start motion on a curve on a later frame? I have my camera parented to a curve using "Follow Path", and it travels just right, I just need it to start moving on a much later frame, not frame 1. I tried to key frame the Evaluation Time but I get the error message seen below.


Here is the scene. I typed in "1" for the Evaluation Time.


I pressed "I" over the Evaluation Time and got this -- Report: Error. F-Curve with path 'eval_time{0}' cannot be keyframed, ensure that it is not locked or sampled, and try removing F-Modifiers

What am I doing wrong? Any help is greatly appreciated.
It's pretty easy... once you know what you're doing.


Switch to the graph editor.
Expand the "bezierCurve" object, and select "EvaluationTime".
Press n and scroll down to the "modifiers" section.
On the "generator" modifier, edit the "coefficient for polynomial 'y'"
Lowering this value will make the animation start on a later frame. You can see this by looking at where the line intersects the 0 point.




You can edit the path using "restrict frame range". Simply set the start and end frame, then use the in and out to control the easing.