Blender Cycles: baked texture is completely black When I try to bake a texture in Cycles, the baked texture is completely black, however it looks fine on the Render Preview. I have tried recalculating normals, but it didn´t fix the issue. I have no idea what else to do. Here I have the .blend file: http://pasteall.org/blend/index.php?id=48466
It turned out that I tried to render Diffuse, but the Principled shader does not render diffuse. Rendering Glossy worked.