Third Person: Rotate camera around player I am trying to make a 3rd person game in the blender game engine but I do not know how to make a third person camera. So what I want is: Make the camera follow the player (cube) and rotate the camera around the player (cube) just like other 3rd person games like Uncharted and Grand Theft Auto.

Is something like this doable with Logic bricks? (if not then python code would be alright)

I am also quite new to the blender game engine, so please try to explain it as good as possible.

Blender Version: 2.76
It is the same principle as with first person view:


parent the camera to the character you want to follow
use the mouse actuator (or any other method) to turn the camera according to you needs


The difference is: 


you do not place the camera around the (virtual) eyes - but somewhere behind the character.