Parent object to mirrored side of object I am trying to make an animated short film with Blender. I need to parent an object to the mirrored side of another object. Do anyone know how to do that?
Here is an an example
The cube on the left is a mirror of the cube at the right. The mirror object (the center of the mirror) is the big flat cube. I want to parent the monkey to the cube at the left. The cubes need to be animated. So I can not parent the monkey to the cube at the right. I hope it makes sense.
That can be done with some constraints:

Place an empty has child of the original cube. This is to place Suzanne relatively to the cube.
Then add two &quot;transformation&quot; constraints to Suzanne, with the above empty as target.

Presuming the mirror is on X.
One constraint for the locations, inverting X source (maps -1/1 to 1/-1).
One constraint for the rotations, inverting Y and Z source either (the same way).