Relax some of the pinching in uv texture grid? I've unwrapped this object and probably cant fully straighten the map without causing insane stretching given the shape of the piece - however I wanted to know if theres a way to relax the pinching (3,4) on some parts of my model, would I have to make more cuts... and if so where? Or would it be fine?
The only thing i could really think of is projecting from view but I don't think that would be good for the model you're trying to texture.