Weight paint too sharp transition between affected areas I try to weight paint my mesh, but no matter what settings I put in weight or strength option, there is a super sharp difference between where I painted and clean mesh. Why does this happen? I can't paint a smooth transition no matter what I try. The transition is very sharp even though the weights are almost blue.
On another forum I finally got an answer!
The problem was that since I erased all weights from all bones to paint weights from scratch, all vertices other than the painted, had to be attached to any other bones. Basically one vertex needs to be attached to more than one bone.