Particle children "simple" stop showing on certain frame I'm simulating particles with boolean object as the emitter and icosphere as particle.

Adding simple children was fine, but when it hits a certain frame (43 to be exact), the children just gone on display and in render.

Tried several things that I thought could've been the quirk, like;


changing numbers of particles,
moving the boolean mesh so it won't completely disappear
deleting cache manually


Anything I should tweak? Or is there a workaround?

Thanks in advance
Just found out, the culprit is the Boolean.
Tweak translation of intersecting objects to make it work.