How do you affect the translate node by the location of object? I have this group input that generates a "lens flare":



I would like to know if it is possible to 'parent' the location of the flare to the sphere at the bottom of the image. I do not want to use any scripts [yet]. Any help would be appreciated. :)

[EDIT]

My menu options:



Blender Render vs. Cycles [Help!]
Not sure if its what your looking for but the [Input > Object Info] node allows access to the vector location of the object in the current context...

from there basic maths should magic you up some results 

best of luck =)

screenie =P



Here are some links to some decent youtube channels that have helped me learn cycles

https://www.youtube.com/user/AndrewPPrice

https://www.youtube.com/user/blendercookie

https://www.youtube.com/user/tutor4u

and of coarse blender.stackexchange is here for specific quesions