Prevent overlaping loop cuts from merging I'm trying to create two parallel loop cuts on a pyramid. The way I saw how to do it is to first make one loop cut in the middle of the pyramid which will be vertical to the base, then do a second loop cut and push it against the first one to be parallel also to the base. The problem I'm having is that when I push the second loop cut against the first, the two loop cuts seem to merge together because when I try to move the selected loop cut, then both cuts seem to be moved around.
How can I prevent the second loop cut from being merged with the one it's on top of?
Most likely one of these two options is on:

Proportional editing, on left and the first edge loop is influenced when you move the second one

Auto merge vertices, on right and the vertices were actually merged when you moved the second one onto the first