Particles timestep not working in render (works in viewport) Working on my first scene! I have a particle emitter (from khaos plugin) and I want to create a slow motion effect (slow motion explosion). I increased mass and drag and lowered timestep to 0.001. In viewport everything seems ok, slow motion works, but when I render it in cycles time goes back to normal. Tried it in blender 2.90, 2.91, 2.82, same behavior. What bothers me is that I see a different thing in viewport and a different thing in the final render (time-wise only). Am I doing something wrong?
To anyone else who might find themselves into the same situation, the solution is to turn of the khaos plugin before rendering..