Mirror object on x but also flip on Y? I'm mirroring an object across X axis which is fine. But I want to flip on Y after mirror.
I'm using an empty as the mirror object and it only lets me rotate axis using X and Z. It's ignoring the rotation of the Y.
Is this by design or am I doing it wrong?
See sample file at https://github.com/d0n13/blender
Thanks
Donie
The red object is not a reflection of the green object, wherever you put the mirror. It's a rotation of it. You could get there via 2 reflections, bit the mirror modifier would generate excess objects on the way.
An array modifier can do it using an axis/origin Empty with a rotation in Z of 180, the translation will depend on the origin of your object and the relative position of the Empty ...