Advice on what shaders to use for stylised reptile skin? So I'm practicing using shaders on animals and I thought I would start with reptile skin. Now I'm not ready to work with image textures yet, but I found a good example of what I'm going for in a pokemon from Pokken charizard.

 
Click to enlarge.

That character they got in the shaders they use are beautiful. But I'm wondering what shaders I would need to use to get that effect. One is obviously the glossy, but after that I have no idea, does anyone else?
For simple procedural recreation of this material you can use Principled BSDF shader with some simple textures:



As a color I've used only Noise texture with Color Ramp to give a little variation for it. In your example texture is indeed hand painted.

The reflective part is Clearcoat and Roughness dropped to .3

Green border marks bumps created from Voronoi textures. I've used them as Normal and Clearcoat Normal.

The light rim is made by using two big Area Lamps placed behind model: