(Cycles) Transparent object casting shadow issue I'm trying to make an animation of a fade in, but when using transparent shader, glass with 1 IOR, Alpha, anything casts shadow.
I just wanted to make the object disapear from the scene, and smothly apear in order.

Here is the evidence.
Two possibility in my mind:

Object &rarr; Visibility &rarr; Ray visibility &rarr; Shadow in the object properties panel. (set to unchecked)



Material &rarr; Setting &rarr; surface &rarr; Transparent Shadow in the object properties panel. (set to checked)