Cannot Replicate Shallow Lake Shoreline in 2.8 Have vested an unruly number of hours trying to learn Blender. Tried replicating the tutorial on:
https://www.youtube.com/watch?v=WgFJ5ER-elg
Seems that Evee was unavailable at the time when this Tut was published. That alone took me 3-days to figure out. We now have the &quot;Principled BSDF&quot; which is throwing off all possible Node translations from previous versions out the window.
Any assistance would be greatly appreciated.
Kindest Regards
Nino
Though it seems rather over-complicated (or over-simplified, depending on how you look at it), the Principled BSDF can be used to make your task rather simple. See the simplicity of the setup below. Note that I changed the Blend Modes to play nice with the alpha. I also took advantage of the Principled BSDF to add a small amount of subsurface color.

If, however, you want to do it the &quot;old fashioned&quot; way, I think you'll find this node arrangement satisfactory. Notice I had to add the normal data in the form of a displacement input in this example.

EDIT - Here are some images of a working setup done in the file you posted.
EEVEE

CYCLES