How do I prevent cloth from exploding and growing continuously? (Blender 2.91) I am having a hard time attaching a cape to my character. For some reason, when I press play, it continuously expands the mesh. I messed with the collision settings and tried applying all transforms to the mesh. What I am doing wrong?
Here are reference pictures:
In order to make it work I switched the order of the modifiers in the modifiers tab, and put the empty modifier, which I used to attack the mesh to my object, on top and the cloth modifier on the bottom. I also used subdivisions rather than using loop cuts on my mesh.