How do I get this mesh ready for sculpting? I've just picked up Blender recently and after learning all of the basics, I attempted to make a base mesh for sculpting a Great Maccao (a raptor-like creature from a video game). I've gotten thus far and whenever I attempt to sculpt on it, the results are not pretty. I followed this tutorial, since it has the roughly the same shape in mind (https://www.youtube.com/watch?v=tZnUgt659oI). Any ideas of what I've done wrong? Any and all help is appreciated.
I’m not sure and it’s difficult to tell with the matcap on but it appears to me that it might be wrong facing normals. Try going back into Edit Mode, selecting all the mesh and pressing “Ctrl+N” to fix the normals. Happy sculpting.