Animating an emission shader (or any) This is my first time posting here, I'm still relatively new to blender. I'm having trouble animating my emission shader. I'm trying to achieve like a blinking effect or an even brighter emission (at a certain point in the shot) but I'm not sure how to go about it.
If anyone could give me any tips, that would be great!
While howering mouse over a Strength value in Emission node, you can press I key to insert a keyframe for this parameter. Move in Timeline to another frame. Move mouse over node strength parameter and press shortcut again.

To adjust blending between keyframes to get on /off effect switch to Graph Editor, select all keyframes and switch handle type from Bezier to Constant (T).