Is there a Chamfer modifier like 3d max in blender? I am 3d max user and i am used to chamfer and turbosmooth workflow in 3dmax.  The chamfer modifier in max takes into account the smoothing groups and bevel edges accordingly. Then adding turbosmooth on top gives you sharp and smooth edges.Is there a workflow or tool to replicated the same in blender?
The bevel modifier is what you're looking for.  The other answers don't mention that it can be set to use only bevel weights defined by the user.  Bevel weights can be set for each individual edge and smaller weight = smaller radius bevel.