Why does my texture look fine in preview but not when rendered? In the end, the texture is supposed to look bumpy like this.


It looks just like that in the preview, but not when rendered. I've tried about everything I could think of, short of restarting the entire project from scratch. I've made about three textures the same way, but none of them seem to work. I even tried moving the object to another project in case it was something with the file. I am a complete noob and know almost nothing about this program. Here is how it looks like now, if that's be any help.
You are using a normal map texture only. You need 2 textures: the bump map, and the diffuse. The following image show the steps for setting up the two textures: