How to create face between plane and cylinder objects? Creating a 3D model of a vehicle, so I need to create faces between cylinder and plane object in order to form a fender of the car. Every time when I try to press F on my keyboard or select "New Edge/Face from Vertices", the command does not work. Please help me to fix this!
Those vertices belong to two different objects.
You need to join the objects into one, before you connect the vertices.

Object > Join, Ctrl + J