Bone heat weighting: failed to find solution for one or more bones I am creating men/woman character using MakeHuman tool and import into the blender tool. I followed the steps given in the below youtube video tutorial to work with blender.

http://www.youtube.com/watch?v=dYiAd_08-0k

I can generate the armature. But When I skin the armature into the character I got the following error 

"bone heat weighting: failed to find solution for one or more bones".


What may be the problem and how can I fix this?
I also faced this message, the reason was that the model wasn't symmetric (after twiddling with an already applied mirror modifier). In this case you could try to cut off one half and mirror it again. After that the parenting with automatic weights should work.

See also this thread on BA Bone-heat-weighting-failed-to-find-solution-for-one-or-more-bones