Is it possible to change the axes/part that the vortex forcefield is attracting? INITIAL SITUATION:
So I have a flock of &quot;Birds&quot; that are generated through a Boid Particle System,
at one point in my animation a vertex force field gets activated and the Particles get drawn to it.
My goal is to have it look like the flock of &quot;Birds&quot; is circling around one spot for a specific amount of time.
PROBLEM:
The Vortex Forcefield attracts the Particles at the bottom side of my model, so my &quot;birds&quot; look like they are flying sideways which I don't want.
QUESTION:
Is there a way to change which side of the model is attracted by the Forcefield, or is there a workaround for my problem?
Thanks in advance for your answers and best regards
Well, there is 2 ways to do this.
In the particle settings, go to rotation and uncheck dynamic. This means they all point in one direction.
But I doubt this will give you what you want, its just a quick fix.
The way I find works best is to just take your instance object, enter edit mode, and mess with the rotation and location until you find something that is decent. Rotation works better than location. For it to work, you have to be in edit mode when editing transforms.