2.8 Pivot Point trouble Hi and thanks in advance.  I have a project in which I can't seem to zoom in enough (anymore) and the pivot point does not seem to work as desired.  I have tried setting both the 3d cursor and pivot point to the world origin but it does not clear the problem.  No matter which object I select and the try to set the pivot point to, I never see the pivot point anymore and the rotation and mouse movements are all wrong.  I would expect to select an object, set the pivot point to the active element and actually be able to see a little dot in the object in one of the Viewport modes.

I started a new project and added a cone beside the default cube and I was able to easily set the pivot point to the cube, and then to the cone and all mouse movement, rotation etc worked as I would expect it to.  So I believe I understand the what and how but somehow I must have messed up my larger project.

I did find a post that talked about moving in and out of camera view (numpad 0) could cause a similar type of problem and that using numpad '.' would clear it but that has not worked for me.

Any ideas?
It sounds like the viewport is no longer locked to the 3D cursor to me.

Press "N" to pull up one of the side menus, and switch it over to the view tab. Click on "View Lock" and check if "Lock to 3D cursor" is selected