How to fix this stretched texture? I try to apply this material on my object but I can't figure out how to fix this stretched texture.


as you can see in the screen, i use Blender v2.79
my meshes are unwrapped on the only existing UV map
I deleted and recreated the material
I had this on other scenes in the past few days




Thanks.
It looks like you have the wrong texture node. From what I can tell you are trying to use an image texture in an environment texture node. If you switch the environment texture nodes to image texture nodes everything should work.