extrude region (vertex normals) direction problem Following tutor4u video making a mic (part 2) I came upon extrude region vertex normals for the mic stand bracket.

Selecting extrude region vertex normals I attempted to add .1 and enter, but the extrude only moves down in the z direction. Also when I click on extrude region vertex normals with my mouse and slide the mouse over the working window the extrude begins (downward in the z direction) by my just moving the mouse in any direction on working window.

The video does not show any problem like I'm having, I'm sure I have all settings the same as the tutorial. I'm using Blender 2.79 (same as tutorial) only I'm using a mac computer, tutorial appears to be windows OS. I also made sure that I have no vertex duplicates.
If  your Pivot is set to 'Individual Origins', you can indeed get AltE > 'Faces Along Normals' in 2.8, or AltE > 'Region Along Vertex Normals' in 2.79, to fail as shown. 

With the Pivot set to any other value, it works as expected.

This does seem like, at least, inconsistent behavior.. I haven't looked to see whether it's already been mentioned to developers.