"Smooth Vertex" wrinkles mesh instead of smoothing it How is this smoother, it keeps wrinkling everything like forking pie crust

pie wrinkles http://ball2000.net/blender/images/GeeThanks.jpg
This tool doesn't seem to like ngons (faces with more than four vertices).

Assuming you want to make the outer edge circular, instead you might try using To sphere
(&#9095; Alt&#8679; ShiftS):



Or you might try the bundled loops tools addon.