How can I get a .MTL file to show on an .OBJ model I imported in Cycles? I've downloaded &amp; imported several .OBJ models into Blender but they don't always import with the textures automatically in place, even though the model came with them. Here's an example:
https://drive.google.com/file/d/0B_yQeQQ8ImENWWYyb0oxYWZMVjQ/edit?usp=sharing

I assume this is due to the presence of an .MTL file, but I don't know for sure.
If you are using the Blender Internal render engine your model will import with the texture already applied.

   

If you are using Cycles you will not get any textures applied to the mesh whatsoever. In this case you will need to manually assign the textures to your shader.