Image Texture not showing up The object is UV unwrapped, I set the material's base color as Image Texture, you can see the nodes. It does not appear on the model either in Viewport Shading and Rendered. I cannot figure out a way to make it appear. Here is the node setup and material settings.
The object has no UV map: Blender does not know how to map the texture.
You can either add a &quot;texture coordinates&quot; and change the &quot;image texture&quot; to &quot;box&quot; and tune the &quot;blend&quot; value:

Or create a UV map.