Automatic Weight problem I want to parent my character's pants to the armature, by pressing ctrl + P -> with automatic weights, but there's a problem with the pants after doing so...
What I tried so far:
Removed doubles
Recalculate normals
clear sharp
and also by manually painting weights, but when I brush weights, it still producing same results.
By the way I'm using blender 6.77a

Here's pictures





Can someone tell me what's wrong?Thanks!
Earlier, there was a question like this. You should try to rearrange the modifier stack, I'm pretty sure that's the problem. (or give us a screenshot of the stack if you are not sure how it should go)