Unable to draw motion paths of controllers I am learning how to animate in Blender 2.83 and have been trying to get motion paths to work with not success.
If I select the hand controller of the rig and click on &quot;Motion paths &gt; Calculate...&quot;, all I can see is a cluster of points at the origin of the scene and numbers matching my frames.

These are the settings of my motion path

Is there anything I am missing?
Thanks
I wasn't able to fix the issue for this particular animation, but I believe it was because the arm is in FK. I tried the same with the IK leg in a different animation and the motion path works correctly.