Multiple similar functions mapped to one hotkey? First time posting to these forums. I am in the process of trying to learn Blender having come from a Max, then Maya centric workflow. I was wondering how difficult it would be to map a series of similar functions to a single key that can then cycle through them?
I tend to want to have as few hotkeys to remember as possible and have found that this was a good way to go about it. As an example, in Maya, I have one hotkey that cycles through transform modes, and another that handles axis constraints. In theory, I could also create one that cycles through subobject modes.
Thanks.
Blender has a quick favorites menu, hotkey = q. To add operations to the quick favorites menu, simply right click on the operation and choose add to quick favorites.
For example, let's say I want the add mesh operation to be in my quick favorites menu:
Now when I hit q this is what I see.