smoke+fire simulation fine in viewport but jittery in render Here's my blend file. The camera shake is intended.

Here's what it looks like in the viewport:


(source: gfycat.com)  

When I render, however, even after the camera shakes, the fire clearly jitters a little bit:

http://zippy.gfycat.com/WeepyAnchoredJanenschia.gif
I fixed the problem by disabling "Smoke Adaptive Domain" in the Physics tab in the Properties panel, while selecting the domain:



For whatever reason, this caused the domain to shake around a little bit, causing the jittering. I'm still not sure why it doesn't jitter in the viewport but does in the final render.