Linux - Blender UI elements too small I am using Blender 2.79b on the LXDE desktop on Debian Linux Stretch. My hardware is an old Core 2 Duo Mac Mini, and I'm using a high-resolution monitor (a TV) by VGA. The UI elements are a tad too small, and Virtual Pixel Mode is not available in the user preferences for some reason. Is there another way to make the UI elements bigger, or a way to enable the missing Virtual Pixel Mode? I should note that the Blender I am using came from Debian's repos as opposed to downloading it straight from Blender's site, if that makes a difference.
I found a solution on my own. Turns out that there's a "display scaling" option now that wasn't there in earlier versions of Blender.