Making a spring for use in Unity I've created a spring animation using shape keys in Blender and I would like to import it to Unity. I can get the spring into Unity, but I can't get the animation. How do I get the animation to work in Unity?
I believe this dude goes into that.
https://www.youtube.com/watch?v=3CSUxATQVLw

create resource folder in unity.
set char origin and bone origin to the same locations.
export char to that location
unity should automatically import all animations, materials, and other important contents.