Texturing Scalable Vector Graphics I am trying to make an extruded version of this image of Gary Smith,



so I used GIMP to cut him out of the picture and exported the path as an SVG file, and imported it to blender and set it as 2D. But when I try to texture it, I get a completely black model.



How do I texture it?

Edit Mode:
If i understood the question here are steps follow it


Import the SVG file
Convert the curve to mesh by press Alt + C and select curve from Mesh
Go to edit mode Press U and select Project from view (Bounds)
Make a new window as node editor and connect the image.
Assign the material to the mesh.