Blender 2.8 Time Nodes for 2d Animation I am pretty much a blender newbie but here is what I am trying to accomplish:

Basically I want to create a simple 2d animation using nodes. I created this simple network which changes the color over time:


When selecting single Frames in the Compositing tab, the colors are changing correctly. However when pressing the play button (in the Rendering tab) I would have assumed that I can view a "animation" of color fading but the colors are not changing at all (I selected the Viewer Node in the Rendering tab). What am I doing wrong?

Also I would like to "export" these rendered frames as background into my 2D Animation canvas and eventually draw onto them. How can I do this?

Any information of how to do it or information on finding information is helpful

Thank you very much
Unfortunately the compositor does not update reliably. It does so on tree changed (manually), but not necessarily on frame changed. There should be no problem outputting the animation as either video or img sequence. But as far as I know you still need to render each frame. Delete everything in your scene except the camera, choose your resolution, file format and destination and hit render animation.