Blender - apply image texture to specific parts of the object I've been trying for so long to apply an image texture to a specific part of an object in Blender for a while and I really need an opinion of an expert here.
So, my object looks like below (front, side and back):



What I want is to apply an image texture only to these specific parts of the object. I've tried so far:

to do it by using nodes (Material properties) - didn't worked as it apply the image texture to the whole object;
importing the texture paint, select the specific parts (using &quot;Texture Paint&quot; as object interaction mode), selected as &quot;Mask Mapping&quot; the option &quot;Stencil&quot; and applied - it worked somehow, however the image texture applied it's not the same on both faces (has different axes positions). Also, the above part of the object (the middle part between front and back) it stays always black.

Is there any way of doing this?
A solution is that first you make two material slots. Give one slot any other texture you want and the other slot the image texture you want to apply to a specific part of mesh. Then go to edit mode, select the parts of your mesh you wan't your material to appear on and then press apply after selcting the right material.
Here are some tutuorials from youtube for beginners: https://www.youtube.com/watch?v=ms89wP8m4ZU
https://www.youtube.com/watch?v=CXpbK2T1HJA