Topology question regarding vehicle I am struggling with modeling the roof and keeping it in clean topology. The problem is that I can't find a way to get the roundness and smoothness of the roof to match the real reference. How should I go about it?



This is what I am trying to mimic.

Thanks in advance.
Looks like you are using Bevel on all of your corners?

Another method would be Extrude, Spin and Tweek. Lots of tweeking needed  :)