Why are parts of my mesh see through? I have a simple mesh that, no matter what I do, displays certain faces as transparent:


This is just modeled from an image plane. Backface culling is off, normals have been recalculated and flipped, x-ray is off, but I can't get rid of the issue.
In the Materials section, under "Settings", check and see in in "Blend Mode" if Alpha Blend is on. You can either choose to disable Alpha Blend or you can Disable "Show Backface". See picture.