Keyframing some object properties doesn't work I made a smoke simulation, and wanted to deactivate the &quot;Use Flow&quot; property of the flow object during the animation to stop smoke generation.
So I select frame 90, add a keyframe by clicking on the dot on the right of the &quot;Use Flow&quot; property while it is checked. Then I go to frame 91, uncheck &quot;Use Flow&quot; and add a new keyframe the same way. That way, it generates smoke and at frame 91, it stops.
Problem is, it doesn't. Actually if I click on any other frame, &quot;Use Flow&quot; is checked, even when I select frame 91 again.
I did the same thing in another file and it works perfectly. I don't get it, is it a bug ?
In Scene &gt; Time remapping I left Old on 100 and New on 300, so I put New on 100 and problem solved