Fluid Simulation, make the fluid to be absorbed I have a fluid falling on top of a plane.

I want the fluid (water) to be absorbed by the plane, like a cloth would do.

How can i do that?



Thank you
Changing the Dynamic Paint Canvas type to "Displacement" and setting the "Displace Factor" to negative 1 (-1) gives this effect.



(*make sure the plane/canvas has enough subdivisions)