Update Sverchok Tree on Frame Change I'm using the Current Frame output from the Frame Info node to create random parameters on each frame. Everything works as expected but if I change the frame to create new values I have to manually update the nodetree.
Is there a way of auto-updating the tree on frame changes (like for example in Animation nodes)?
Animate layout and Process layout are both checked in the Treepanel.
there is maybe reason you offed in prefs: