Rendering object gets cut off? I am trying to render a waterfall-esque thing. As you can see in the render:



The waterfall and its particles get cut off about 4/6 ways through. (I should note that I am using the Viewport render mode, not actually rendering just yet.)
However, the exact same shot in wireframe and solid shows that everything is fine:
Try do a low sample render just to double check? The Viewport preview render is a good indication but not foolproof.