Hair dynamics sends particles flying when mesh moves I'm trying to use dynamic hair for an animation, but every time I turn it on, the hair warps, then &quot;explodes&quot; when the mesh is moved. It doesn't get any better when I try to bake the dynamics into the system. I'm completely at a loss as to what could be the cause. Any and all help will be much appreciated. I've attached the .blend file, in case anyone wanted to tinker with it.
Edit: I've updated the blend file to better showcase the problem, as I've removed the armature entirely, and the problem is still there.
Make sure the armature is above the particle system in the modifier panel
And go back to the frame where you begin caching
Or bake the hair dynamics