Object becomes transparent/reflective/glowing etc.. in EEVEE Render viewport After new graphics driver update(AMD) eevee render viewport is acting like in the picture. the object gets transparent or reflective or starts glowing and after i click F12 everything get rendered except the objects in the scene. this problem goes away when i switch to cycles
I guess we have the same problem. Because I find it hard to rollback the driver, my current solution was to enable High Quality Normals in the Render &gt; Performance section.
My question: Eevee not rendering properly if High Quality Normals isn&#39;t checked