Why my bubbles particles stop working at frame 11 I'm working on a fish tank and so I would like to create air bubbles which go up until the surface. I have put 600 frames in the render. And as you can see on the image, I put settings. But my particles die at 11 frames. Do you know the reason? Did I put wrong settings?

thanks for help ;)
Based on the conversation, i would check out the object that is used for the bubbles, should that be animated and shrink, it would also reduce the particles size.

Below the direct relation between size of the object and the resulting nearly dissapearing particles: