all Photoshop generated images (PNG, JPG, TIFF, PSD) show all black when loaded in Blender 2.8 as reference images Big noob here getting started with this fine program. I'm currently having a problem I can't seem to solve:

I've generated few reference images and saved them as PNG with Photoshop (CS6) but they all came up total black once uploaded in blender, no matter the view (top, camera, viewport) and no matter with or without transparency. I've tried all the settings (8/16/32 bit, rgb and grayscale, various resolutions and sizes) and all sort of files out of photoshop (tiff, jpg, psd, tga) with no success, I've even tried to import as background image or image on a plane. Seems like Blender doesn't like all images from my Photoshop.

Instead, I've manage to successfully import random png from the web and even the screenshot I've attached here works, so is actually only an issue with those I've made in PS.

Anyone would please be so kind to give me an hint on what I'm doing wrong? If there is any particular setting when saving? Or if a different version of Photoshop could work?

Thank you.
Turned out it was a problem related to the pc I’m using, as I’ve tried the same images on two other machines (another Windows and a Mac) and Blender worked fine showing all references correctly.