Child of constraint not working for two handed object holding I'm trying to get both hands on the sword handle the first arm works but the second arm only the rotation of movement will be applied here is what i did :
1- made a bone for the sword handle.
2- made the sword handle bone to be child of the right hand.
3- made the left hand to be child of sword handle.
how ever it's not working the same is with copy transform.
i tried to add IK to the hands and targeted them to the sword handle it works but i can't move or rotate the hands any more and it looks ugly because i can't pose it properly.
so what is your solution?
Here is the file:
Ok so I fixed it myself.
The problem was in the arm rig and how i setup the IK.
my arm rig didn't have any separate IK bone so i was setting-up the ik on the actual rig.
what i did to fix it was :
1- created a bone from wrist of hand and named IK.Arm.Handle
2- separated the wrist bone and offset it to the IK bone
3- then put the IK constraint on the arm with IK.Arm.Handle target
4- after that i simple put the child of constraint on the IK bone and set target to the object bone ( in my case was sword handle bone ).
I hope helps anyone facing the same issue.