How to make a cylinder / pipe with slanted ends (like pasta penne)? I am trying to recreate a penne pasta. I am creating a cylinder removing the two end faces and then I solidify the mesh.

However I do not know how to extrude (or cut away) the two ends to make them pointy like in the picture of the penne below. I have tried to use bisect and mirror, but without successful results.

Any idea?
In edit mode select all the vertices and use the shear tool (shift+control+alt+S)