I don't understand how to UV map my model while keep all parts separated I'm trying to texture a character. I've been using smart UV project, but it always ends up having artifacts and looking messed up.
I followed tutorials to mark seams and unwrap, but instead of getting the various pieces I &quot;separated&quot; via seams, I'm getting two or three separates and a whole big ugly mess with the rest of the body.
I need to keep all parts separated so I can paint on the face and not have any other random body part get painted as well.
The seams you have created aren't enough. You need to add additional seams to make it unwrap properly, especially on the hand, the lower body (some edges aren't set to seams). Also, there's some unmerged verts in-between the breasts.