Blender Game Asset Creator Tutorial: 5.5 - Unwrapping The Cone In the final unwrap of the section, after sharpening edges, the tutorial asks to unwrap and "follow active quads". I receive a "no active face" error. I feel like I'm missing a fundamental principle here. any help would be appreciated.
You receive this error because you don't have an active face (quad) selected.


Select one face from your mesh to make it an active face. It must be a quad (four vertices).
Select all faces by hitting A. You will notice the active face looks a bit different than other selected faces (it's lighter).
You can now unwrap with Follow Active Quads option.


This is how an active face looks like: