How do I open my .blend file as a folder? I want to make my own folder of grouped objects where I store my assets. I then want to be able to drag and drop it into any blender file so i can use group instance to access that folder and import any model i want. I know there are simpler ways to do this, but i wanted an entire library similar to the extra objects plugin. The only problem is I cannot access the information inside the .blend file. If i could access those files without the need to open blender, i could transfer data between blender files easily. Is there a way to do this?
You can't.

blender files use a custom binary format for a lot of stuff, so you really need to open blender to modify them safely.

There is a bit more information here:
How would you go about reading a .blend file? I mean all of a .blend file, not just the .obj information

The best way to achieve similar functionality would be to do it as an addon within blender, so blender can handle file operations.