How do I bake a flat texture in Cycles? (2.79) I've been looking on how to bake a texture from my material colors. I found a question from the past saying that there would be a bake option for "Diffuse Color" but I don't see that in the dropdown menu. Any help is greatly appreciated.
First of all read about overall baking process in the link provided by Cegaton: How do I bake a texture using Cycles bake

Then the "trick" is pretty simple.


Connect your material colors to Emission Shader.
Select Bake Type as Emit.
Bake.