wrong particle spawning position I have a topping on donuts which are made using particles 


Viewport mode. if i change some parameters in the particle system, they are spawning correctly.
Render mode they all spawn on some exact faces or just don`t spawn at all.  This is incorrect.


this is the picture in the viewport


and this is how they look in the final render
Lets assume the donut has the same number of particles for the animation.

Make sure the lifetime is large enough such as 400 frames.
If I wanted to see all Particles visible from frame 1 to 400


All the particles could be emitted in Frames 1 to 2. (Quick Birth)
Lifetime can be large as in 400
I might [bake] the particles.  I might save, close, and open,  the file to refresh.  Particles can sometimes be out of synchronization.  Sometimes change a value by a small amount might help or running the animation from frame 1.
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