Mesh is not visible in viewport or render I am missing mesh from the viewport/ final render. 

Tried recalculating normals as I have looked into the other questions before asking and that was not the issue, I have the eyeball and camera enabled as seen on my outliner. 

The Faces are still there, but not visible as seen in the 2nd picture also the cycles settings are there too.

Also have hair particles on the mesh that is the only thing that is visible and that is the only modifier I have on that mesh 

no physics enabled

If there is any other information that is needed please let me know and I will provide it

Thanks
Under the Maximum Draw Type it was set to "Wire"

To Fix this, Simply change it to "Solid"