Easy way to run python script in blender python console? When I press "run script" with a python script in the Text Editor, it runs, but seems to spawn some new invisible python interpreter. I'd like it to run in the Python Console that I already have open. Is there a way to do this?

As it stands now, I'm copying and pasting from the Editor to the Console, which sure is tedious.
In Blender 2.80 and higher, you can use as_module().



In the above example, an unsaved text editor shows this code:

def myTestFunc():
    print('This is my test function, running')

print('This is my test module, running')


Then, in the Blender Python console on the left, you can import this:

myModule = bpy.data.texts[0].as_module()


Note that since this is my only text file, I've used texts[0] to reference it.  If you had multiple, you would reference by name, such as texts["Text"] or similar.

Note that anytime the source code changes, you will have to re-run the as_module() command again to pick up the changes.

Finally, I can call functions from the module I imported, like so:

myModule.myTestFunc()


This uses the variable name that was assigned by the as_module() line, and looks for a named function within that module to call.