Create Liquid shooting from bottle in Blender 2.91 I followed several tutorials, but none seem to generate any liquid.  I am using 2.91.2 on OS 11.
I have a cube set up as a liquid domain and a disk set as fluid Inflow.
(see below).
The problem is that nothing happens when I bake.  It generates the bake without any particles.  I followed multiple tutorials.  I am using Eevee, but that should be okay.  Any suggestions appreciated.
One thing I noticed is that layout of the Fluid section differs slightly than ALL of the tutorials I have seen.  For example, flow type and flow behavior are two different dropdowns, and other subtle differences.
I got some of this working, but have two questions....
How do I hide the domain when it is NOT animating?
There are colored spheres showing up in my fluid.... not sure why.
You need to change the cache bake type to all:
This is what you have:

You need to change the type to all instead of modular:

Then you bake.
(I would also suggest you change the resolution to something in between 64 and 256 (Depending on how good your PC is))
Let me know if it works
Daniel