AN: scale a grid in world axis without scaling objects I did a grid of spheres with distribute matrix and add it a rotation.
Next I want to scale the grid in the Z axis of the world (not the height of the grid).
But I don't want to scale de spheres with it.
I show you that what I tried and faild.

As you see the spheres are egg shaped and I want they stay round.
Use Offset Matrix with scale mode Translation Only. This option is available in advanced node settings.