How to set up an incline I have a blender scene where I have a set of small steps. I also added two bounding boxes for each step.



But the problem is that when I build my game in babylon.js my player cannot ascend the steps. 



My question is: is there an "incline" feature that I can add to either the steps or the player, or for both? If there is how do I do that? If not then what do I need to in order to have my player ascend the steps?
You will need only one collision box for the entire set of stairs, don't bother with bounds for each step, it just makes stuff complicated.

The black line symbolizes the collision mesh. Set it to invisible. When the character goes up the stairs, there won't be any issues, and it looks real enough that no-one should notice this standard FPS nuance.
Also, if you use BGE there is a setting for step height under the character physics type.