Character rigging: Blender keep offset is not working I am new to Blender. I have done rigging for the body part of my character and now I am trying to do facial rigging. When I try to keep offset the facial bone to head and I have click on it, it does not work. The child bone does not follow the parent. I do this in edit mode.




I still cant figure out what's going on.Any help would be appreciated.
Here are some things you may have done wrong: 

1- try selecting the bone that you want to be the child FIRST.



2- ofset effect will ONLY work in POSE mode

3- make sure ALL the bones are in the SAME metarig otherwise it won't work as you are trying to do

Wrong way: 
If they are like the ones above, try joining them and repeat the process of parenting

Right way:

I Hope this helps.