How make equal cuts regardless of orientation I'm modelling the bridge of a spaceship and I want it to look as if it was engineered. How would I make sure all these cuts are equal? I just loop cut it and eyeballed it (3 on the front, 4 on the side) but I am also concerned about the diagonals. Is there any way to cut around a mesh in equal parts?
You can use the Bevel modifier

Select the edges where you want the cuts
Add a Mean Bevel Weight through Sidebar
Add a Bevel modifier, Limit method &gt; Weight

Then just apply the modifier (if you want) and add loopcuts manually.