Locking size of a faces in edit mode. Equal faces sizes for mockup I would like to make a tri-folded flyer mockup in blender.
When I split a plane for 3 parts and select edge between faces, during editing two faces are changing sizes. Is there any way to drag edges and keep faces in equal sizes?
Is there any lock button, or should I do that with bones? I want to prepare projects in affinity designer and put exual size radio into blender. When I trying edit it in simple edit mode, it causes faces to not having proper project dimensions.
Bones should be kept for animating characters and in your case parenting edges to an empty and rotation is enough.