How to add numbers to a dial? I'm trying to make numbers fit on a television dial like this:



But I'm having difficulty getting the numbers to align perfectly (i.e. not having the number 20 spread out but close together).  I've been trying to follow this demonstration making of a dial in Blender but I just can't get the numbers to align properly with the vertices of the circle.

This is what I am working with:



Does anyone know of a simple way to do this?

Here is the .blend


This is the .blend for LukeD
Fastest way (if a little inacurate) is probably using a single text object, with every single dial text as a word (separated by a space character)
Add a Curve modifier to said text object, and point it to a Bezier Curve Circle matching the desired dial radius.
Adjust the vertical positioning of text as desired, the control its radial positioning through the Word Spacing property.

For more precise positioning you are probably better off making each dial text a separate text object, then manually place it radially by using the 3D cursor positioned at the dial center as rotation pivot.
You may also use an arrayed plane, then have numbers placed inside a single group/collection used as particle system, this also allows non rotated text.