Artifacts while sculpting I am trying to sculpt a human head with dynamic topology. It worked so far but now I am getting artifacts when I use the smooth brush.



And when I use the smooth brush



But other brushes like the clay brush are still working without causing those weird artifacts.


Any idea why this is happening?

.blend file
Make sure that under Symmetry \ Lock you turn Lock off. You had lock set to x axis. So the smooth brush was still working but the vertices did not move in the x axis.