How to exactly flip an object along an axis? I am new to blender and having a little trouble with my animation. I need the legs of the character to be exactly flipped for the first and last frame of the character's walk cycle so that it doesn't look weird when I run that in a loop. I copied the object using Ctrl+C and then pasted in that particular frame using Shift+Ctrl+V but that gave a very weird rotation to the legs. Please help me fix this...
To flip an object on an axis, select the mesh, press s for scaling, and then press the axis you want to flip on (x, y, z). Type -1 to flip.