How to get back to normal animation timeline after using NLA Editor My Model in Frame 1 is at the end of vertical plane. On Frame 240 he comes near the camera.

I did basic walk animation in Frame 1 and went to Action Editor->Clicked F->Clicked X to close it.Then opened NLA Editor, clicked my saved action(metarigAction.001)-> NLA track opened.Pressed N-> Increased Repeat to 3.0 from 1.0

After that came back to frame 1 and clicked the bone(which control whole model) Inserted keyframe(location) then transferred the bone to frame 240 again location keyframe

My model was successfully able to walk from frame 1 to 240

However if I try to animate after 240 its not animating. Example After reaching frame 240 I am going to frame 280 and lifting my model hand to salute.If I insert Keyframe and if I check the animation 

What happen mean the last saved position(salute) is coming exactly from frame 1 to frame 240.No walk animation. It look like some1 pushing it in the last saved position from beginning to end.

Normal Timeline 



NLA Editor Image at frame 1,240





How to get back to normal animation after frame 240 i.e. I want to use the normal animation timeline. Please assist.

Below Image is saved metarigaction at frame 1(just a walk from frame 1 to 80,u can c only 3 keyframes in timeline)


Below Image is after NLA Editor starting frame at 1 and ending at 240.


I want this action NLA(Walk cycle) to be there till frame 240 and then need normal animation timeline.

After NLA When I tried to change back to metarigaction,normal timeline(4th image from top) is coming but animation missing as stated earlier.

How to get back to normal animation timeline retaining NLA action and proceed further as normal?

At frame 240


At frame 241
adding a keyframe, you've started creating an action.

 To get back to "normality" :
open dopesheet


In dopesheet, go to action editor


here you can edit or remove your action


If you're editing an action (hello) animating the same bone(s) as the other one (walk cycle), the action above is the only one that will do something. The action below is "muted" (at least the part that uses the same bone).