Is there a way to fix mark seams "border" which are showing in render? I did uv-map and in render there are these kind of border in places where I mark seams. 

Is there a way to fix this?





https://ibb.co/vY00k9s
When you use normal map in a shader you have to change the color space to "Non-Color". If you change the texture file you have to do it again.