Material opacity not working I'm trying to use a texture and maps for a chain-link fence, nut for some reason when I try to use opacity it makes the whole thing turn black

this is what mine looks like

and this is what it should look like

I got the maps from here: https://3dtextures.me/2019/10/01/metal-fence-001/
no matter what i do it won't change
What render engine are you using? Are you rendering on the GPU?
If you are using EEVEE, check the blend method of the material: https://docs.blender.org/manual/en/latest/render/eevee/materials/settings.html#blend-mode
If you are using Cycles and are rendering on the GPU, try rendering on the CPU. It may be a GPU driver problem.
If the problem still persists, call your mom. :-)