How can I make a good looking candle flame effect to be used in Unreal Engine 4 Pretty much the title. I want to have a candle effect I can use in unreal engine 4 that I can stick onto this candle mesh I've made. What would the best way to do it be?:
As it seems to be an asset with little significance for details, I'd suggest using a textured plane set as billboard (i.e. always facing the camera).
You can either draw the texture with a few frames of animation or animate the top vertices of the plane, so you get a little bit of flicker. Don't forget to use transparency with your texture.

Obviously, the texture should be set for "emission".