Is there a way to view edges in weight paint mode? It would make the process a bit easier I am aware of face-select mode but I don't like the way that works. I would like to be able to weight paint across all faces as I normally would without either weight or vertex selection but with my edges more visible. I am aware of wireframe mode but... obviously that does not give you the visual cues you need for weight painting.
You can enable the Wireframe Option (under Geometry) in the Viewport Overlays while in weight paint mode.