Hard edges in cylindrical shape I'm having a hard time trying to figuring out, how to add loop or cuts in the inner edges but not adding more geometry to the overall circular shape 'because it will connect in another mesh with the same amount of polys', can a kindly person help me ?
Thanks in advance and here is a picture.
Try the Knife (K) tool: press K select a point of an edge, clic on another point in another edge, confirm the cut with enter key. Check in face mode the new faces created.