Can I use an image sequence with offset frames as a texture on array items I'm creating an animation of a film bed with a film strip running through it. The film strip is basically just an array object with a curve modifier. What I want to do is use an image sequence for the material that is being tiled along the array object, and offset 1 frame for each duplicated array object. Thus giving the effect of moving images on the actual film strip.
I hope this makes sense, and I'm just assuming that this is a python requirement, as I can't think of anything to do it with in the Blender toolkit.
Instead of using the the Array modifier


Link the material to object.
Create a individual linked duplicates.
Select the duplicates, Object | Make Single User | Materials+Tex (or UT)


You might want to setup a nodegroup first to make future changes to the material easier.

Now increment the texture offset for each material.