Why is blender rendering entire tile? As you'll see, my blender is strangely (i think) rendering the image as an entire tile and not a &quot;one by one tile&quot;.
I'm using GPU (if using both GPU and CPU it shows the tiles). I'm also using Auto Tile Size plugin, but even when i check the 64px box it renders the entire tile.
My assumption is that render is not properly using my GPU, as i had to format my pc and install windows, then got a blue screen error and had to re-install windows using repair option (so i think the drivers doubled (?)).
Does anyone have an answer or assumption?
it can be the progressive refine setting &quot;on&quot;: Progressive rendering will make a tile as big as your image -&gt; render time will be long