how to color in 'wave' procedural texture (cycles) I'd like to add color to a 'wave' procedural texture.

Other procedural textures come with color options (like cheker e.g.) but this one doesn't.
I am new to the Cycles rendering engine and I don't know how to use nodes or combine them.

Is there a way to mix this with another shader so i get a colored procedural texture?
You can do this by putting the Color or Fac output of the texture through a Color Ramp Node and adjusting the colors and positions of the markers. This works both for Cycles and Blender Render
Cycles

Blender Render