Can't get SSS to work with Principled BSDF shader I can't seem to get the SSS to work with the new principled BSDF shader of Blender 2.79. The SSS effect is almost invisible.
Please see the image below:

Does anyone know how to use this shader for SSS?

Here is the Blender scene in case someone wants to examine it: http://pasteall.org/blend/index.php?id=47835
Not an expert, but I think increasing Subsurface Radius to 10 does the job?