How can I merge objects in Sverchok and Animation Nodes? I would like to know how I can merge objects into single object in Sverchok and Animation Nodes. I do not want to merge them physically with Ctrl-J, I just want the merging to be dyanmic if you will.  So if I update one of the merge objects , the final merged object would update with the new shape changes basically.

Thanks
Yes it's possible. First we need to put all objects inside a collection.

Using Animation Nodes

In Animation nodes we can use collection info node to get all objects, then convert them into mesh list using Mesh Input node(Mesh Input node don't have vectorized input so we need loop). finally merge it using Join Mesh List node.


Using Sverchok

In sverchok we only need these 3 nodes, Our new connected object is Alpha.0000