In 2.8, Blender crashes while rendering trees I'm trying to render a scene and in both render engines it crashes right before it would start making the image. I thought trees were the issue so i tested the render without them, but it crashed anyways. It might be my computer not being the best too, but if anyone knows a fix please tell me what's wrong.
Computer Specs: AMD Fx4300 (3.8GHz), 16GB RAM, AMD Radeon 260x (2GB), windows 10)
i think 6 subdivisions are way to high. reduce to 2 and test it again..
you can open Task Manager if you are on Windows and check the MemoryManagement. then see if it fills your Memory.

you can also start blender with debugging turned on then you get a report when blender crash and close and you have some more Information.

Start blender_debog_log.cmd and wait for the crash