Render result looks different than render view I managed to create a throne with a dragon egg on it. Now I am facing a problem:

When trying to render it, the shape of the egg, looks way different than in the render view. It seems like the texture doesn't apply. It looks quite good in the render view though.


Anyone who can help me here? I am using Cycles in Blender 2.8.

Here the file: https://drive.google.com/open?id=1vCU6KnPzfw1ZMjgM7lQ_nmOUs5Eap2V9 (too big for blend-exchange unfortunately)

Thanks!
Your egg's subdivision surface modifier has different settings for viewport and render. Usually, the viewport setting is lower for fast visualisation and higher for best quality renderings. It looks like your settings were inverted.