blender 2.8 obj or x3d import texture usage I want to import obj or x3d files that have a texture encoded as vertex colors. In blender 2.79 my workflow is following the description of Jan in his answer described here: How to display and use Vertex Color from OBJ model.
(Basically: Selecting the "material" tab in the properties, adding a new material to the object and checking the box "vertex color paint")

This works nicely for blender 2.79. However, I would like to get this to work in blender 2.8. Though I am able to display my object with vertex colors in the viewer (by simply setting the "object interaction mode" to "vertex paint mode") blender 2.8 won't render my vertex colors.

Any help would be appreciated,
Thanks!
This is easily done with a material node setup by adding an attribute input node and setting the Name value to Col and plug that into the shader of your choice.  I've used a diffuse BSDF shader here, but you can pipe the color to any node color input you so desire.



You could also this by baking the vertex colors out to a texture.

Please refer to the following question for a how to guide.

Bake vertex colors to texture from mesh