Seams aren't separating in the UV viewport Hi so I created some seams along two identical meshes in the exact same spots. The seams are separating into clean islands like they're supposed to in one mesh but in the other it is not splitting them apart and I can't seam to figure out why. Any guidance?




First image is the desired separation, second is what I am getting.
I figured out the problem. I'm mirroring my mesh and apparently there was a face in between them that was interfering with the unwrapping. Deleted that, unwrapped it, and all is well now.