Best way to mark seams and unwrap this mesh? I want to unwrap and texture paint this mesh,but as you can see it looks like a mess in the uv editor right now. Where can i add seams? what is the best place ? when i tried it as it is (with smart uv unwrap), it just stretches my texture and looks awful.
Apply scale CtrlA to your model before unwrapping it with Smart UV Project to prevent the texture from stretching.