Why are the textures on imported objects not displaying correctly in my scene? I have a small scene with an imported CAD model in Blender 2.9. I have textured a vastly similar model before and imported the textures from the old project (Blender Version 2.82) into the new one.
The preview in the material tab displays the texture correctly (A).
When I apply the material to any imported object in my scene, I only get a solid color material without texture. This applies to the viewport as well as a rendered image (1).
When I copy the object the material was originally applied to from the old project file, it is displaying correctly in my current scene (2).
When I create a new mesh and apply the texture on it, it is also displaying correctly (3).

What could be the reason for the tiled texture is not displaying on the imported objects?
You can download the full project file and take a look yourself.
https://filebin.net/1jzdwh6t52jtfioi/Texture_issue_scene.blend?t=pm3p6t1q
Object 1 doesn't have an UV map, object 2 have.
When I Unwrap object one, like Cube projection or if you go to top view and Unwrap from View, it works for me.