Meshes went crazy (shaky) Hey all!

Little trouble here.

Meshes went crazy (shaky) when moving around in both viewport and rendered views. 

i have a really huge scene. Some objects are very large and some very small.

This happens only to small objects.

Tried playing with clip distances, tried scaling everything up or down with no luck.

Video of the problem: https://www.youtube.com/watch?v=86Th-HOGY9Y&amp;feature=youtu.be



Thank You
Problem is gone after scaling up shaky objects and then scaling up all the stuff in the world to match the proportions accordingly. 

And the problem was not just clipping flickering since it caused real distortion, which was also visible in rendered view.

Thanks Everyone for the attention.

UPDATE: The real problem was the huge distance from the center of the project (grid).
So if you are having similar problems - try moving problematic stuff near the center.

Peace