How to scale an environment texture in the world section? Is there a way to resize the texture when using an image texture in the world section?
I have a texture that surrounds the scene (like a panorama).
It seems you can use it at a fixed size and rotation, with no way to tile or scale the texture.

It might maybe be possible to do this with nodes, but I could not find a way how to do this.
Assuming you have a panoramic background that surrounds the entire scene like you say, then scaling it doesn't really make sense. What you probably want to do instead is move the camera farther back and increase the Focal Length in Camera Settings > Lens:



For rotation, see Rendered environment map is misaligned to World