Scale and stay at Z position I have a cube positioned at Z-axis = 0 like this



Now I scale the cube 3 times and then I get this



How to scale that the cube is enlarged 3 times along the Z axis and stays at Z = 0 ? Like this
You can choose "Pivot point" for manipulate with objects. Default is "Median Point", which is Origin in your case. You need switch Pivot point to "3D Cursor"