Is it possible to pause and later resume a fluid sim bake? I have a pretty heavy fluid sim bake going on... by pretty heavy I mean I estimate it will take two weeks to complete! It is likely that during that time I will sometimes want to use Blender for something else, then resume the fluid bake. I understand mesh data for each frame is stored in bobj.gz files, but can Blender use the file from the last frame to pick up where it left off baking?

Thanks
Two weeks for Fluid bake seems a bit extreme. While there is no way to pause and resume in Blender, have you considered renting a render farm to do it? Render.st now supports baking on their servers.