Having a UV maping problem, does anyone know what this is, and how to fix it? I have been looking all aver for this problem and haven't run in to what this is... Normally I mark my seems and I get a nice UVMap ready to texture but sometimes I get this and it is just kicking my butt trying to find a fix. 

Sorry if someone already asked this. I just couldn't find what this is and why it only happens sometimes and what is causing this.
From your screenshot, you have pinned vertices in your UV. This will keep those vertices in place, in this case resulting in the weird unwrap result.

The shortcut for pinning vertices is P - if you want to 'unpin' them, select them and press alt + P. In this case just selecting all vertices and unpinning then should do the trick :)