How to create text on a semi-transparent overlay with Cycles? I have Blender 2.73a and I am working on a movie project. I want to make HUD-like text since there are no voiceovers. I want the text to be like it is in The Legend of Zelda where it displays the text since that has no voiceovers also. It will be something like this 
(source: deviantart.net)  .
You can create a text object and a plane that is translucent/transparent.



Add a copy rotation constraint using the camera as target (so that both objects are parallel to the camera).



Material for the plane:



Material for the text:



If you have a lot of titles you might need to create the titles as a separate scene and render each one as a PNG file to composite later.