BGE - how to keep child off, and pose for armature? I have a two problems at the start with BGE. In my scene there are two metarigs (rigged and skinned) with objects, which they interact.

When I start BGE first - one metarig go into rest pose, but the second metarig standing in pose normal 



Second - objects not keep they "child off":



How to solve this problem?
Just re-parent the first metarig - all you have to do is press CtrlP.