Subdivision surface modifier unexpected result I have applied Subdivision surface modifier to my mesh, and almost everything works fine, except for the place where I have marked in the picture. why doesn't it follow a smoother, more uniform path?
Thank you.
Without modifiers:

With Subdivision Surface modifier:
I found out the problem: I had some extra faces &quot;inside the mesh&quot; where they shouldn't have been, erased them and now everything looks fine.