Texture is only rendered correctly in first frame I am new to Blender and I am trying to create an animation. My data is saved as a Blender voxel file which I load into a cube, adjust scattering etc. and it looks fine, but the texture is only visible in frame 1 and disappears in the following frames (in object mode and also when rendered).

What am I doing wrong? 

Thank you very much in advance for your help!
The cause of my problem was that I had not set Still Frame Number to 1, see this post: Bug? Voxel Data Animation Issue (Still Frame Number Keyframe not rendering).

Maybe it helps somebody else.