Blender 2.8 keeps crashing while rendering So I'm trying to render the Spring demo but everytime I render it using GPU it crashes but if I render it on my CPU it doesn't crash. Does anyone having similar issues? My computer spec are 32gbs of ram, ryzen 2600x and gtx 1060. I'm thinking blender still has some stable issues still.
While I can't pin-point the source of the issue, it seems to be caused by a problematic interaction of modal operators by some add-on or script and the auto-save feature which causes the TDR-Delay (Timeout Detection Recovery) to be exceeded.

The current workaround is to restore the factory settings. This can be done in Edit > Preferences. First load the factory settings by clicking on the button in the bottom right corner. Then save the preferences to make these changes permanent.