Export .obj in 3ds Max and render in Blender Cycles Wondering if it is possible to export .obj with texture in 3ds Max and render the .obj (with all texture attached) in Blender Cycles? Or I need to do all the unwrap and texturing again in Blender?

Thank you.
.obj files do not contain textures, but they do preserve UVs. In other words, you will not have to re-unwrap the whole thing, but you will need a copy of any textures when importing into blender.