Transform from ortho view to normal view I designed a character, for that, I used a blueprint.

The object looks very good in ortho view (when you press 5), but when you go back to the normal view, it looks strange.

How can I transform the object so that it looks in perspective view the same as in ortho view.

When I say ortho, I mean when you press 5
press "N" to enter the properties menu, go down to where it says View and increase the lens size, I remember hearing that can assist if your model looks distorted in the default camera.