Creating a geometry from a Python array I would like to 3D print this image, which I computed in numpy as an array. 

My hope is to put this into Blender and export as an STL file to give to my friend at MakerBot.



This is a 2D image but my plan is to thicken the image slightly to have a 3rd dimension.

How do I draw this array in Blender ?
Here are some solutions:

1:  


  1) export your drawing in Python (numpy) as SVG file (say using MatPlotLib)
  2) import SVG file into Blender
  3) apply bevel to that


2:
In the following however we did it in a different way.


  1) We traced your image in Inkscape
  2) and exported as SVG file.
  3) In blender we just made it mesh and applied extrude.