AA issue toon shading blender internal render Hi i'm trying to create a toon effect using the blender internal render. But  not matter what AA settings i use it comes with jagged edges like in the image. Do i miss a setting?
I actually found it, DOH!. Somehow 'Full Oversampling' was disabled in the material options. Needs to be enabled. It now renders smooth lines. 
Thanks for your respons.