Action actuator: how to get the "frame property" go back to 1 when the animation ends I have an action actuator that plays an animation (in "play" mode) and stores the "frame property" in a property called "frame".
When the animation ends, I believe the "frame property" should go back to 1 (I've seen this behavior in some tutorials), but this does not happen. Why is that so?
Similar to R00ts suggestion, the following workaround achieves what you are aiming for. Once an animation is finished, it plays it again, but with the end frame set to zero, effectively resetting the animation to its start.