How do I keep a cloth sim object inflated? I'm modelling a bed for a personal project and I wanted to make a duvet or puffy blanket for it, I've tried using cloth sim or Model Cloth (Used this video for example but mine doesnt seem to work https://www.youtube.com/watch?time_continue=34&amp;v=qHEWsNYdGag&amp;feature=emb_logo) and I cant seem to get the look I want. Any tips or ideas?
For 2.8+ versions use the cloth Pressure property under the Physics properties of the cloth object. Enable it and add a value that suits your particular object.
Make sure the geometry has enough subdivisions for an acceptable effect, and little enough that it get usable performance.