How to make Fluid Inflow follow bone? I have made a very simple scne to test Fluids where there are two containers and a moving tap. Basically, the tap moves to one contianer and fills it up, then it stops and moves to the other container and fills it up. I've managed to make the flow stop and start, but for some reason, the fluid doesn't follow the tap.

I parented the fluid origin object(Sphere) and it follows, but when it's time to release the fluid, it just doesn't follow. 

How can I make everything follow the bone?

Here is the blend file: https://www.dropbox.com/s/ly2g8j6hipmeain/FLUID_TEST.blend1?dl=0
Okay, I was trying to do things the hard way. I can just keyframe the Sphere itselft and move it around as I need to, withouth having to make it follow the armature.

So it's solved.