Sculpting: smooth brush I'm following an Andrew Price sculpting tutorial and at around 26:00min he uses the smooth brush to smooth out the horn of the anvil. When I try to do this, I get some artifacts instead of smoothed out geometry. Any reason to why this is happening?


I have tried retopologizing my mesh (which I suspect consists mainly out of triangles (dyntopo)) with ctrl+f > tris to quads, but when I tried the smoothing brush on this model I got the same result...idk

Does anyone know a solution to this?

Thanks in advance.
I saw that tutorial too a week or two ago. I think he even said in the Video that the smooth brush alone does not generate new topology with dyntopo. You would have to slightly go over it with a a different brush to create topology that you can smooth afterwards.