When i use a image texture with transparent background it makes the image dissapear and the transparent part stays So when i go in cycles render and set up the nodes for making the transparent part dissapear, but when i connect the alpha to the mix shader (Factor) with the transparent shader it makes the actual image transparent and the transparent part stays black.
The image i use: http://www.textures.com/download/leaves0118/27464?q=Leaves 
i used image 2.

Any suggestions???
Can figure it out, seen tutorials on how to and make is exact the same and still no luck

Blender 2.78
The connections on the mix shader are wrong...
Transparent must be on the first shader and the actual image on the second then the alpha on the factor