Has anyone edited the blender source code to enable unlimited undo's? I was looking for a method that removes the undo cap, some said to make the count 0 which was so wrong, 0 just removes undo's that should have been made more clear, i lost an enitre file cuz of that, so I read that the only way to get unlimited undoes is if you edit the source code and recompile, I'm not a software developer, and I barely can write c# in unity, so i was wondering if someone already as done this or have any guides or if this is something that can be expected in a future release.
The Undo feature in the blender works by storing a copy of the file inside computer memory for every single thing you do. It means that you really can't have infinite undo steps availible. However, you can increase it to a very high number.
Goto Edit-&gt;Preferences-&gt;System, and then change the value in &quot;Undo Steps&quot; under &quot;Memory and Limits&quot;.