Objects being deformed when in rendered view I built the scene using EEVEE render engine. Now I'm changing to cycles to get a more realistic scene. Though when I go in rendered view, all the objects are being deformed in weird ways. Even those with no modifier are being deformed. Is there something I'm missing here? I've applied the scale to everything as well. 





.blend file: https://drive.google.com/open?id=1KH0PIg_iS_uwfC4A-2Vv2LPLHDDuCj6Q
In each material that have a bump node go to settings (on the material tab) → surface and change displace only to bump only. Then enter edit mode and come back to object mode to refresh the bump.