Everything turns black in Netrender mode I used Cycles for rendering my scene, and I wanted to render my animation through network render. When I switch from cycles to network render, all of my objects turn black (3D view, no matter whether it's solid/texture/material view). What am I missing? And yes, I've packed everything into .blend files.
If you change your render engine from Cycles to Network render, make sure you specify what render engine you would like to use in the network render settings.



The Blackness may be becase you used the blender internal render engine to render the scene. Since cycle nodes get ignored by this engine its not working properly. -> everything may be black. Because there may be no light.