Is there a way to separate selected vertices within the same object Is there a way to separate a selection of vertices from a mesh directly without creating a new object?
My current way of doing this is:

Select vertices
Use Separate by Selection (P &gt; By Selection)
Select both objects and join again J

I feel like there should be a way of doing this completely within edit mode.
Is there?
You want Mesh -&gt; Split -&gt; Selection, which is the Y key.