can't use different materials in one object (blender 2.82a) I am beginner in blender, I want to use different materials in an object.in order to do it , I have to select the face I want and assign the color but the result I see is different!



I want to create some green faces but when I assign the new material,the face gets disapeared!





I am using blender2.82a . is it a bug?

here is the file :
Im using 2.82.7, windows 10 and have had no such issues.
I opened up file, didnt change a thing, except switched workspaces and put the two 3d views in rendered and lookdev modes, seems to work fine for me.

Possibly you just need to tab out of edit to make it update a change properly.