Camera - follow path and change rotation I created the camera moving by the curve using parenting and follow path option. However, how to do so that the camera moves on this curve, simultaneously changing the rotation so that all the time it  observes the other object (moving along a second path beside)? I have tried to add "track to" option, but the camera was adjusted completely not in this direction what it is necessary.
For the object add a Follow Path constraint and select the curve you want the object to follow as target. Enable Follow Curve and Enable Animate path.



Your object will follow that path:



Add a second curve.

Place your camera at the same in the same origin point of your second curve (the you want to use as travel path) and add a Follow path constraint with the curve as target, and animate path enabled:



Your camera will travel on that path.



On the camera add a Track to constraint with the object as Target, To -Z and Up Y.