Bones are not bending as intended First of all, I am pretty new to all of this but wanted to try it, so I followed a tutorial from Youtube by Sabastian Lague. Although it was posted in 2016 and pretty much was changed, I tried to adjust it. However, there seems to be a problem existing in my character and I have tried to solve it for like two days, of course, squeezing this in while doing other things, but got no luck yet. I have IK bone set up and I have a pole target. The problem is that the pole angle can be adjusted however, it will also change the angle of the foot bones. But when I make the foot bone angled right, this happens
In Edit mode, you need to bend the knees a bit so that Blender knows in what direction it is supposed to bend: