How to make all keyframe scene visible objects, visible in the renderer for each keyframe I need urgent help on this for a project that's due. I didn't know there was a camera renderer that also need to be altered i thought it was scene view the whole time. (there's probably a script that does the job,but i can't find it), so all my objects that weren't meant to be visible all show at the start and i could go to that small camera icon each time and set the visibility keyframe manually but it would take way too long.
I have camera, texts from blender, plane from blender, plane with images and a armature installed from https://www.blendswap.com/blends/view/76197 


Here are all the objects in the dopesheet. At the moment all i could think of to solve this problem would be scripting,but the documentation is bad, so i need expertise.
Someone could have mentioned a quick fix... the openGL renderer uses the scene view and i spent the whole of last night trying to figure out ways until today. Thanks a lot guys.