rigged character's hair/particle system doesn't follow the movements I created a simple male base mesh and put some fur and hair on him. However, whenever I rig the character and try to pose him the fur doesn't move along with the body, which confusing me.
Here is my blend file.
The problem may be with the modifiers order. Make sure that in the 'object modifiers panel' your Particle Systems are below the Armature. See the printscreen below:


I checked your model and I think it demands a little clean up:). You should remove doubles before adding a hair. If you don't you may expect a strange hair behavior on your model. Please check out this topic:
Problems with particle hair in 2.72 (cycles).