child objects don't move as expected My scene has a number of child cylinders that have a plane parent object.  When I rotate the parent (plane), all the child cylinders move as expected - as if they are attached and resting on the plane.  When I try to move one of the child cylinders, it instantly moves off to a seemingly random position.  Not sure what I'm doing wrong.

My .blend file can be found here:
Looking into your file, this is caused because there is an existing animation starting from frame 1.