Bump Map Painting - Low Resolution (Cycles) I'm trying to paint a bump map but it's not looking so good. Am I doing something wrong?


I created a new 4k texture


Created a material with a bump node connected to a glossy shader


It's not looking correct. Can i enable, somehow, a high res painting?



Thanks!
I've had this issue too, I think its caus when creating the image theres a option for 16 bit / 32 bit image and you should use that rather.

And change the image nodes Linear to > Smart.