Selected Face color not updating in user interface I’m trying to set the selected face color but it is not updating.

Here are my user interface colors and the viewport results:



The active face is set properly. So are the selected face dots. But the selected face color is not appearing.
I changed all the 3d view colors to bright (in the second image) to see if any affected it, but none of them do.

I know it’s possible because the tutorial I’m following has all selected faces highlighted:


Any ideas?

Update:

So I tried editing another object in the same scene and it looks fine (selected face color correct). When I edit the original object it looks incorrect. In the same viewport even.

It seems that something specific the model itself is overriding the view property?
In the properties region P there is a panel called Mesh Display, check that the faces overlay is enabled.