Apply different textures to faces of an object I find a lot of information about applying textures to objects, but when I try to look up info about applying different textures to each face of an object, it seems there's always a critical step left out.  For example, if I apply brick to one face of a wall, how do I get wallpaper on the opposite face?
Select the faces you want to add the texture to, then go to the material editor and add an new slot by pressing the +, next hit assign. Hope this helps.