Trying to recreate an effect that envolves emission and cant get it right at all this is a picture of the effect I am doing 



The original work: https://instagram.com/p/BjFdQfEgthj/

I just can't seem to get the same glow like effect. I'm not sure if I am missing something with the emission material itself or is it the surrounding elements that are making it realistic. 

when I made it I just added an emission shader, I'm assuming there should be other stuff with it too but mine just ended up looking extremely dull. ignoring the imperfections on the glass, the glow in mine is just meh and not even glowing at all. am I missing something big with emissions? increasing the emission value just makes it white so that didnt help either
You can do this with Volume Scattering.
In the world tab (icon of globe), under "Volume", select "Volume Scatter" from the dropdown and set up the Density and Antisotropy to be similar to mine (feel free to tweak but this should work well):

This brought my emission object from this

To this:


Again, feel free to play with any of the values shown to get it to look as you imagine!