Viewport is rendering banded shading, but only in the Layout tab This is how my viewport looks in the &quot;Layout&quot; tab:

Strangely, it looks fine in every other tab. This is from the &quot;Modeling&quot; tab:


This is only happening with this file; new files render as expected.
This happens with every scene in this file (including brand new scenes).

The closest thing I could find online was something about viewport rendering being &quot;paused,&quot; but I couldn't figure out where I could find that setting. I suspect it's something quite simple, but I'm pretty new to the program.
Thanks in advance for your time and help :)

EDIT: I have no idea what caused this issue, but I managed to resolve it by deleting my &quot;Layout&quot; tab, then creating a new &quot;Layout&quot; tab with the &quot;Add Workspace&quot; button. Everything seems to be working as expected again.
I'm not sure about what's happening, but turning off &quot;cavity&quot; from the viewport setting could fix the view. When I render it out on both EEVEE and cycles, it doesn't seem glitching.

(Make sure it's turned off)