How to easily identify which nodes have logic bricks attached to them in the outliner I downloaded an .blend file that has a lot of objects listed in the outliner, I wonder how can I find which nodes have logic bricks attached, because in the logic editor there seems to be no way to do that.
You can run the following in the Text Editor to select all objects in the scene with a logicbrick.

import bpy

bpy.ops.object.select_all(action="DESELECT")
logicbricks = ("controllers", "sensors", "actuators")
for obj in bpy.context.scene.objects:
    if any(len(getattr(obj.game, brick_type)) for brick_type in logicbricks):
        obj.select = True
bpy.context.scene.objects.active = obj