Handlers on Graph Editor I have some bezier keyframes on an animation.

The normal behavior is having two handlers (A) with a smooth path on the two sides of the node.

I can "freeze" the movement by zooming and shrinking the second handler, zooming and shrinking. (B)



But how can I have two independent handlers?



I found some related questions about handlers

Blender graph editor bezier

But I do not want an "automatic" mode, so I can make a "cartoonish" look.

This one is not even answered.

Setting bouncing curve in graph editor
To have two independent handlers, select the vertice, press V > Free. Is that what you want?