Making a cursor (caret) that leads the typing effect using animation nodes I am trying to simulate a dos prompt screen.  using the text nodes in animation nodes I have the act of typing simulated. However is there a way to have a cursor box automatically lead the text, or is this something I am stuck manually simulating with keyframes.
This is how I did it, first I needed to use windows character map to find the Box character, and also a font that has that character, I chose Ariel. here is the node tree I used and works like I needed. Hopefully others find this usefull.