Scaling faces with drivers I'm starting to play with drivers but I can't do a simple thing. I created a driver to scale the faces of a cube, connected to the distance of an empty. The problem is that when the empty is near all the faces scale at the same time, instead I would like them to progressively scale (the ones closest to the empty begin to scale while the most distant remain with scales at 1). Is it possible using drivers?
Thank you all
I think the easiest thing for you to get this working is to do the following: 


Separate all of the individual faces into their own objects.
Reset the origins of each face to their natural median point.
Parent all faces to another empty to make it easy to manipulate as a whole (move / rotate / etc...)


This step didn't work out all that well.

Change the driver on each object to calculate the distance between itself and the original empty you have shown.


I've included a file that demonstrates these instructions.



Here's the results:





Also for mass reproduction of the faces...




Make the driver work on a single face.
Alt + D duplicates with links, which preserves the driver data on the duplicated face