Can Blender be used to send to a factory to create silicone products (mass production)? I got started on a project early January.  The job was to model silicon baby products using reference images he sent and make them look like they were professionally taken in a studio.
I completed the job successfully, but now he wants to use the models I made and have them manufactured and turned into real silicon products and have them mass produced.  He asked if I thought my models would meet the technical specifications to use them produced at a factory.
He wasn't sure if Blender was something like CAD software and I'm not sure either, but I have read that you can create the products in Blender to have them 3D printed, but I'm not too sure this is the same thing.
How is this done? Is Blender enough, do I need some plug-in that will help meet all the specifications, or is this something more suited for CAD software?  He's talking about mass production, so I don't want to mess this up! If more specialized CAD software is needed, is it easy to pick up for a Blender user, and is there an easy one to start of with?
AFAIK, CAD software and blender are not that different, especially for 3D printing. The main difference would be operation, and maybe some tools to make sure the object could be made with a mold. Just do some checks:

Make sure the geometry is watertight, commonly referred to as being manifold. You don’t want any holes!
Double check that all the normals are pointing the right way.
Make sure the mesh is high poly enough that the resulting product won’t look polygonal like a low-res video game object.

If you have already printed a few things with this model and they are totally fine, I’d say you’re good to go. :-)