Can I permanently deform a mesh with a rig? The title might be a little confusing, so let me clarify. I want to 3D print a model. However, rather than modeling the 3D print in a certain action pose, I would like to model it in the standard T pose and then deform the mesh with a rig and 3D print that deformed mesh. I currently have a completed 3D model than I successfully 3D printed through Shapeways, but when I rigged it and tried to get a different pose it just wan't possible. Shapeways would not recognize the rig deform and the mesh would be in its default stance.
Apply the Armature Deform modifier to the mesh object by clicking the Apply button:



If your object has multiple modifiers, you may want to apply them all. To do this quickly, ensure the correct object is selected and press &#9095; AltC > Mesh.