Extrude along normals, stuck going diagonally instead of inwards/outwards Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example.


Select all linked geometry 
Alt+E > Region (Vertex Normals)


I negated this by using the thickness modifier to achieve the same results but given this is a tutorial series, I wanted to learn things the way they're showing.


In my Blender it extrudes diagonally only, can't get it to scale inwards like in the picture.
I've tried pressing x,y,z and middle mouse to possibly change the axis/way it is scaling.

Does anyone know why this happens?

Thanks.
The tool is Extrude Region and Shrink/Fatten. 
Hit the Space bar and type the name, and move it a little bit (it's going to loock weird) and then select offset even on the tool shelf.



Good Luck