Ball & Chute Interaction - Ball "sits on top" of chute I'm very new to Blender, and I want to roll a ball down a chute. I stretched out a cube, deleted three of its faces, then smoothed it out to make a trough shape &amp; solidified it. Then I made a cylinder, deleted the face on either edge, and solidified it into a tube. Both are set as passive rigid bodies.

My ball does not recognize the empty space these deletions have created, however. If I try to drop my ball into the chute, it slides  along an invisible field and doesn't fall through the tube. If I try to put the ball "into" the trough instead of dropping it in, it flies away in a huff.

I think you can tell from the gifs what I'm trying to accomplish. Any idea what I'm doing wrong?
Sorry, just figured it out. Chutes needed their rigid body collisions to be set to mesh, not convex hull.