Project from view(Bound) I am new to Blender and I am trying to map an image as a texture on top face of a mesh. I choose the view I am interested in (Top view) and use Project from view(bound). But I can also see the image on other sides of the shape, which is not desirable.
I cannot manually select the faces because the object is created by point cloud and consists of too many edges and faces.
Does anybody have any idea?
You can tab into edit mode, select one face where you don't want the image to be, then hit shift + G select co-planar, it will select all the faces with the same normal (the same orientation).
Then you can use the option of the threshold to allow faces with a pretty much similar orientation to be selected,
Then you can finally use the search bar to extend your selection if needed.
depending the orientation of the other faces of you mesh you will have some cleaning to do, but this method should make things easier and faster