Remesh a selected surface Is there any modifier that allows me to remesh let's say a one selected surface (triangulation)? I'm working on complex boolean objects. The problem when I apply boolean operations the mesh gets nasty at some point and I need to remesh only parts of the resulted boolean. Later, I will use this mesh as an input to another software so I need a clean stl mesh that works for Finite Element. It could help if someone tells me a trick even around it. I would really appreciate your help.
Remesh modifier does not have a function affecting only a specific group of vertices.

A: I don't think it is possible to Remesh only specific object faces.

Quite hard imagine how this "remeshed" part of model (vertex group) would be merged with original. I think it would result with much more artefact on surface - since it will mix two different topologies.