Regroup channels in Object Transforms of Graph Editor As shown in the screenshot attached below, the Z location and Y rotation channels alone are present outside the 'Object Transforms' group. However, I would like the two to also be inside that group. I want it so because I find that when I set keyframes for the camera, the values for Z location and Y rotation dont change as I desire.
I would also appreciate if someone can explain what these channels control and what these groups mean, for I have not been able to comprehend much from the blender documentation.
In the dopesheet and graph editor, you can select some or all channels and use the menu Channel with the &quot;group channels&quot; (Ctrl G) and &quot;Ungroup channels&quot; (Ctrl Alt G) functions.
This grouping/ungrouping is useful only for organization purposes, when you have lots of curves and you want to organize them, it has no impact on their behaviour.