Object snaps upwards when trying to link with armature I'm trying to link an armature I made for a model to a different model (with a very similar shape), but when I try to link them together (ctrlp -> Set Parent to Bone) the model snaps upward. I thought this might be because the 3D cursor isn't set to the right place so I checked and gave it another try but that didn't seem to work either. 



I'm hoping this image describes it well enough. The moment I select Set Parent to Bone, it immediately snaps up. If I could get help that would be really great, thanks!!

EDIT:
thanks for the suggestions. i tried both resetting the armature to its original position and 'Set parent to -> Armature Deform -> With Automatic Weights/With Empty Groups' but the snapping still seems to be happening.
i've added the .blend file below if that helps. i apologise if it's a very noob-y issue as i'm quite new to blender and i've been asking a lot of novice questions.

thank you!
You shouldn't be setting the parent to the bone. You should be setting "Set parent to -> Armature Deform -> With Automatic Weights" or "With Empty Groups" depending on your needs.