Need HELP with topology - Subdivision I'm modeling knife handle. I'm using the "Subdivide modifier" on my mesh. Everybody is telling me don't use or make triangles. I did make a triangle but, somehow I changed it to the quad. Is this ok?



But still doesn't look ok, funny diamond shape in the middle. If somebody can help draw lines on the image of how to do retopology.

I need later in modeling top edge(RED) to be sharper.
you could simply do that (following picture):