Why is my cube projection messed up in one scene but not the other? As the title says, I'm trying to make a new cube and cube projection in my current scene and it just is not working. In a new scene it looks like this: 

In my current scene it looks like this: 

I'm pretty confused as to whats happening differently between the two scenes. Both are new cubes with no modifiers at all.

(I know I've been asking a lot of questions lately, hope I'm not breaking any rules) 

Any suggestions? What factors cause the cube projection to be different between scenes?

Edit: Creation .gif :
Cube projection will project the mesh from 6 view directions ignoring the seams, and depends where the mesh located in 3D space and its rotation, UVs position will be calculated in UV/Image Editor.


  Blender offers several ways of mapping UVs. The simpler projection
  methods use formulas that map 3d space onto 2d space, by interpolating
  the position of points toward a point/axis/plane through a surface.
  The more advanced methods can be used with more complex models, and
  have more specific uses.


UV Mapping a Mesh