Issues with the pivot point and scaling I am trying to align the bottom of the model I am building by using the scale tool. When I squeeze down the Z branch of the scale tool there is an issue where instead of the selected Vertexes being compresses in the same direction (Towards each other), they tilt up or shoot in the opposite direction. Is there a way to reset the pivot tool, or delete history/freeze transformations like in MAYA.



But, when I do that some of the surfaces get pushed up or pushed down and away from one another. Is there a settings menu for the scale tool?



So I am trying to level out all the surfaces on this model, I am trying to use the vertical scale tool so they'll compress towards one another.
It looks like you have your transform orientation set to &quot;view&quot;. Set it to &quot;global&quot;, select all the vertices you want to level out, and then press S+Z+0. This will level out your selection on the Z axis.
You can apply the transformation while on Object Mode with Ctrl+A, which then will let you decide what kind of transform you want to &quot;freeze&quot;. Remember that you need to be in object mode for this.