Smoke not visible after rendering I know this is not the first time this question is asked, but answers I have found do not fix my problem.

I'm trying to render some smoke, it's showing great on the simulation but invisible on render.

[Here was my .bend]
Beginner's mistake here.

I've hidden the domain on render because it was first showing like a solid.
That was not the right thing to do. 

Comparing with QuickSmoke, I found that changing the density of domain's material from 1 to 0 made exactly what I wanted.