Can't see textures on imported .fbx model I've downloaded a .fbx model from Sketchfab along with a folder with several textures contained in .png files. I am not sure how to load the textures after importing into Blender. All of the models show up black. There are several options under "Material Properties" to choose from, but when I select one and connect it to a .png texture file via "Base Color," nothing happens:


I am new to Blender but seemingly understand the basics of how textures/materials work. Still, I wouldn't be surprised if I'm missing something simple.
Duarte's comment got me to google some more, and I found someone who recommended replacing the Principled BSDF node in the Shader Editor with a Diffuse BSDF. This fixed it:


Happy to get it working, although to be honest, I'm not sure why this worked.