Can't make cloth collide with object when cloth mesh is vertices & edges (no faces) [video example included] See this video for example: Watch video on YouTube.

When I try to create a scene with a mesh that has no faces (removed faces from a plane so that it is a line: edges with 5 vertices). It has a cloth modifier. Below it is a plane - subdivided a few times - with a cloth collision modifier. When I run the animation playback and move the cloth object, it passes through the collision object without being affected by it.

Is there a way I can make the cloth line be affected by the collision plane?

Thanks in advance!
While you can't do collisions with edge only mesh objects, to get around this I just add "tags" to my vertices. They are small triangular faces that allow for the collisions to be calculated.

Then I either enable collisions on my base mesh or add dummy faces with collisions parented to the base mesh.