I got this problem with animating, when I switch frames, the pose of reverts So I have the problem where I'm making an animation of a character walking after making one of them in idle pose. The first animation was easy, but now that I am trying to make the walking onwe I have run into a problem I can't figure out how to solve. Basically I made the beginning pose on frame zero and make a key frame of it. Then I moved to frame 20 and made a new pose and key framed it. However if I moved to a different frame and then back to twenty the pose has reverted back to the one from frame zero. Though the key frames I made still register on frame twenty on the dope sheet they have reverted.

Here is my blend file, since every time I ask a question is ends in my having to upload it anyway.
blend-exchange.giantcowfilms.com/embedImage.png?bid=6006
Okay this is weird, I inadvertently solved the problem, it was apparently a glitch after all. What I did was changed the timeline to the idle animation to make sure it wasn't messed up too. And when I changed back to the timeline of the messed up animation it was working properly all of a sudden. To think I wasted a weak not getting my project done because of this problem and that was all I had to do.