Cloth repels and glitches through object So, as I referenced in an earlier question, I made a character with hair made of cloth. I try and animate this hair, and I have managed to pin it in place, and make it look right, but when I start the animation, the cloth seems to almost push away from itself and the head it is attached to. I did not add any force field modifiers, and I am wondering why it won't just lay flat. First it bounces away from everything, and then it hovers a little bit away.
Is there a setting that makes cloth try and hover over other folds of cloth, and/or objects?
I want to figure out how to get the cloth to just sit on her head, without bouncing or constricting or pushing.
Maybe soft body? I don't know the difference between them...
try this file... maybe you get some hints


I tried to separate well the unpinned geometry (exagerating a bit but...) and subdivided also the hair so they get a better cloth structure