How to overlay image on extruded SVG? So I just got into blender because I need a 3D object to animate in AE. I am having trouble adding a texture to my object. I don't know the terminology all that well, but I tried making a mesh and that didn't seem to work well. Also tried unwrapping, but it didn't work also. The model on the right is a extruded and beveled SVG.

What I'd like to do (as shown in the image below) is to put the image files (on the left) on either sides of the model (on the right). Is there a simpler way I can go about this? Like the image and 3D model are the same exact shape so why couldn't I just paste the images on either side?

Been researching for hours with no return so any feedback helps!

Thanks!
Easy approach is to use texture mask inside material.

Here I'm using local Z axis to separate sides of an object. Then plug it as factor to control textures visibility.

Why Z, because in my case it is facing texures (see gizmo in Local mode).