Aluminum Foil Texture I'm trying to make the Payload Adapter Fairing of a Falcon Heavy rocket, which has a foil texture. I like what I have so far, but I think it could definitely use some work.



This is my node setup for the material, using an image of foil I found online.



This is the result I got; it looks a little better with good lighting, but the bump is still visible.


Here is the reference.
I think it's realy important that you put the matalicness all the way up. this would mean that the matrial is treated like a metal witch makes it way more realistic. after that you can just use the map you are already using as a bump map. and than you can play with your roughness and specularity and see what you like.