How do I update textures in the viewport from the textures properties? So when I set my texture up with UV and change a value such as Blue on the texture properties, my texture stays the same. I looked in the UV Editor and my texture is the same, is there a way to update my UV Editor Image live by changing a property in the texture properties area? 

EX: Change blue in the texture area and the UV texture turns less blue than before
As you can see, when you change the parameters of the texture's colors, the texture doesn't change: it changes the way the texture is rendered: in the properties window you have the preview tab for monitoring the process. Another way is to choose the "Rendered" viewport shading in the header of the 3D Window.