Why is my rendering in cycles NOT grainy at all? I'm following Blender Guru's doughnut tutorial and have the rendering engine to cycles. At first, the render was grainy, as it should be. I stepped away from the computer for a while to wait as it renders an image and when I came back, the screen was blank, probably from crashing.
I opened up blender again, and the doughnut wasn't grainy at all, like in Eevee rendering. I didn't save the project before it presumably crashed but I don't think I lost any actual progress. I know this isn't an actual problem, and I'm not gonna complaining about the smooth rendering but I'm a bit worried that some settings are off and that that might screw me over later. Rendering image still takes time though, and the image turns out a little grainy. Any idea why this is, or did my mac just randomly transcend into a super computer?
what you mentioned does appear to be denoising , in the cycles render properties tab below the samples , check for the denoising properties , inside the denoising , you wil find 2 options , render and viewport denoising , render denoising is used for deoising your render , which means that the denoising will not appear in the render