Sculpting is hard. Any other way to make a drop? I wanted to make a drop of liquid (foundation) that is smooth and curvy.
Like:

I would prefer the liquid being outside the dropper like so:

I tried using sculpting which I'm quite new to and the result has been disastrous

Should I spend some more time learning sculpting or is there a better way to get the curvy, stretching liquid drop?
Start with your dropper object, and add a loop cut where you want your paint line to be.

Select the whole bottom (painted) section, right-click and choose &quot;extrude faces along normals&quot; to bring the sides out a little bit (to mimic paint thickness).

Bring down the bottom center of the dropper and scale it inwards to make a &quot;point&quot;.

Extrude the center section a couple of times and then scale the center line to make a shape like this:

To make everything round, add a Subdivision Surface Modifier. You may need to add some supporting geometry (such as the highlighted loop cut) to control the roundness the way you like. Don't forget to right-click and shade smooth when you're done.

Finally, just assign the correct materials to the different sections.