Why am I getting these strange artifacts when importing an MDD file? So, I'm trying to import a .mdd animation from C4D to Blender.

What it should look like:



What I'm getting:
The animation is here, but the normals are messed up.

Strange artifacts:



The .mdd was imported using mesh deformer. Any idea why this is happening?
The user M.O.Z.G on render.ru has solved this problem for us.