Light from smoke simulator doesn't travel outside domain Light emitted from the smoke simulator behaves normally inside of the domain but wont go outside it. Is there any way I can fix this or is it a bug?
Picture 1 is with light from fire and 2nd is with a point light.
I had the same problem. But after playing with the "Sampling"-settings of Cycle-renderer, I have by accident found the solution. Make sure that the number of "Diffuse" bounces is set to a minimum of 1. If it is 0, the light can´t pass through the domain.