Shrinkwrap or Boolean for die stamp template I'm new to blender and not sure what the right terminology would be. So please correct me and help me with that too.
What I have is a plane with a shape indented into it, which I want to use as a master template to create impressions in the faces of other surfaces on a cube. I'm thinking boolean operation for that but I'm lost on how to create the master die. I was thinking of shrinkwrap it onto a cube but that doesn't produce the positive mold I need for the boolean. I tried a boolean to the cube but didn't get what I wanted either.
Thank you,
Mark

Thanks to susu this is what I got for a result, just perject.
Avoid booleans, avoid shinkwrap, one will give you headaches with bad topology, the other will yield Z-fighting problems...
Use Instancing:
Create your basic shape.

Add a cube.

Select the cube, and select Instancing-&gt;Faces.

Deselect the cube and select your shape. With the shape still selected press and hold Shift, and select the cube.
Press Ctrl+P to parent the shape to the cube. Select &quot;Parent to Object&quot;
.

A cube with the basic shape on every face  will be created.

Then press Ctrl+A and select &quot;Make Instances Real&quot;.

At that point you can go ahead and delete the cube.
The instances will become different objects but you can join them. Select all of them and pres Ctrl+J.