Mesh Curve not exporting properly to unity I tried to export a curve which i turned into a mesh into unity. However the curve appears in an extremely bizzare shape in unity. How do i get unity to import it properly? (P.S. im a complete amatuer)
It turns out my model was 2d so it was invisible from the upper side. I just needed to rotate the model the other way to see the model. There was nothing wrong with the shape of the model. Thanks to stacker for his help.