Relief Detail Not Showing In Eevee I textured my model in Substance Painter and exported the textures to Blender. Material seems working overall but Relief details that i made using alphas in Substance are not visible in Eevee. They are visible when I use Cycles however.
I solved it by replacing the Displacement node with Bump node and connect it to Normal node input on BSDF. Here is how my node editor looks like now;