Invert displacement movement controlled by null? I animated the displacement of a sphere using an empty (upwards). I mixed it with another but I'd need that second one to move downwards. I want to invert that empty movement somehow using nodes to get it but no luck. Can you help me? Thanks
Use a Vector Math node set to Multiply by (-1, -1, -1) to get the opposite of the input Vector. You can also use a mapping node to do the same thing with the Scale fields.
Also, FYI semantically, the inverse and the opposite are not the same thing.