Is it possible to set rotation to the current meshes face? On the image below I have an Icosphere that has been separated into multiple triangle objects. My only problem with this is that I need the rotations for them to all be facing the correct way, but every object has the same rotation. Is it possible to set them all to look the same but also have the rotation values that correctly point in the direction from the face?

Thank you in advance.
Particles 
Duplicate Settings 
Explode Modifier




Particles with Rotation setting shown. Image Above.
Particles also has a billboard setting.  Particles can be made in real ... meaning into separate objects.