OpenGL freezes and turns off blender I've encountered this behavior several times that blender put random black and white points on the blender window then a message box appears and says "Too many errors occurred. Application must close now"



I know that my environment is a bit old but it supports OpenGL 3.4

Lenovo ThinkPad T410
Intel Core i5 540M
Nvidia NVS3100 (this supports OpenGL 3.4)
8GB RAM
180GB SSD
Updating your graphics card driver would be great. I did and I can use blender with no problems.