Rigging two-handed weapon in Blender 2.8 I'm having trouble with rigging a two-handed weapon in Blender 2.82. Basically, I want to achieve this:

Such gif was retrieved from a previous questions and answer, but the solution applied for a Blender version lower from 2.8 so does not apply the same.
I think I did something wrong. I followed the solution propposed by @moonboots. However, when I move the gun, the hands do not follow it in terms of translation, only rotation. What could be?
Create a root bone for your gun, create 2 children bones, one for handle 1, one for handle 2:

In Pose mode, give each of your hand controller a Child Of constraint, with the handle 1 and handle 2 as Target, click on Set Inverse:

Move each controller close to the handle, move the fingers so that it looks like they are grabbing the handles, keyframe:

Move your gun, the hands should follow: