copy/paste (hair) modifier properties (different files) Perhaps this is related to any modifier that has desired/tuned parameters....
I have played around with hair settings on a modified UV-sphere mesh in file-1, and now i'd like to migrate/save (copy/paste) all of these satisfactory settings onto a different mesh (separate scalp mesh of a character) in a different file.
In 3ds Max, there is a hair copy/paste and Save/Load preset.  Is there a modifier copy paste in Blender?
You can go to File -&gt; Append, browse to your previous file and open the Particle Settings folder to bring over the settings.  Just create a particle system in the new file and slot the settings in under it.