How do you make a glass cube? I've watched a couple of tutorials on youtube but none of them give me the result I want.
My cubes always turn out like this where one side is transparent and others are not, I want them to look like the cubes from the PS2 intro. Below are the settings I added to the cubes material and what I want it to look like
First enable screen space reflection in settings of the material
then in the render properties enable screen space reflection and then enable refraction in the screen space reflection tab...
Don't forget to change the ior to 1.5