Can't control knee in blender 2.92 I'm new to blender. I want to make some animation using rig. When moving foot_ik.L, the knee has strange behavior. I Have searched and viewed some Youtube videos then I noticed I am doing something wrong. I found this link as most relevant video to my issue.
I tried to remove red-marked bones(first image) in order to add pole bone but can't select them(can't select red-marked, but can select green marked bones).
Note: Edit &gt; Lock Object Modes is deactivated
Please guide me for this approach or offer better solution.
After hours of searching google and youtube found the solution finally. For those who may face this issue:
1- Select metarig
2- go to edit mode
3- rotate thigh.L and thigh.R (90 degree in my case)
4- go back to pose mode
5- under Object Data Properties &gt; Rigify Buttons activate Advanced Options then Overwrite then click on Generate Rig
If any bone has problem for generating rig:
1- copy the bone name
2- remove it
3- create exact same bone(start and end points are important)
4- set parent
5- set children
6- set the name again
7- rigify again
Don't forget to apply transforms before any generations specially for rigify!