Easier way to orient custom bone shapes? I've just begun using custom bone shapes and am finding it very tedious to have to align their location/rotation/scale to the bone after they've been assigned. Is there a quicker more precise way of doing this?
I found it very useful to work with "free rotate". You select a bone in pose mode and you press  R, R. First R for rotate, second R for free rotate. You get a very natural way of rotating that way.