Blender keeps wanting to use my CPU instead of my assigned gpu So just to start off, I have checked that all the hardware I have is compatible with one another, and I have no problem running video games which use up my gpu and cpu in unison. However, when it comes to blender, even tho I set my device to GPU COMPUTE and i am on feature set: supported (ive tried experimental), whenever I render, I can see that my cpu sky rockets to 100% load! and zero gpu. I dont understand why this is happening. I have updated my drivers for my gpu and re-installed blender. I really dont know what to do! It keeps crashing after about 30 or so minutes but it isnt a continues crash. Sometimes, it renders completely... 
Any help would be GREATLY appreciated!
Yokubo~
FIXED! I had to enable CUDA in my user preferences under |system| in "cycles compute device.
Thanks for answering tho! I would not have looked as closely if it was not for you.