Mark bevel edges after solidify I have a profile that I want to solidify and then bevel. I'd like to mark which edges to bevel after the solidify without collapsing the stack. Is that possible in Blender?

Best,
JD
Maybe the hardsurface nerds will refute but I don't think you can. So I guess the solution is to select your vertex and to bevel it with a shiftctrlB.