Texture painting from Plane to mesh? Like 3ds max Hey there stack exchange, I wasn't able to find this question or answer so I thought I would ask it because I am so very stuck.
I have been using various methods to create realistic faces but I've found none as good as using a projection of an image in 3ds. the problem is i know blender not 3ds and my friend has to help me a lot in 3ds.
My question is this, in the picture below is there a way I can clone brush or projection paint or take the texture on that plane and &quot;paint&quot; it onto the mesh head behind it. they are perfectly aligned already but nothing I try works.
any help would be very appreciated.
I don't know much about texture painting, but this looks like a projected UV map.

Add the image texture to your model
Put the camera in front
Add the UV project Modifier and target the camera