How to increase the strength of a baked fcurve? I baked an audio file to an object's Z location, however it results in very small values (mostly less than .1).
How can I increase (multiply) the values resulting from the baked fcurve?

I suppose I could bake it to another object (e.g. an empty) and then use a driver to do the multiplication, but is there a cleaner way?
This Problem i solved yesterday. The easiest way without addons or math,  - is to use f curve modifier ,in this case "envelope". You set the reference area ( dottet blacklines) and than you click "add control point. These are manipulated with min and max value buttons. You must play with that. The result should be distorted translated or cutoff curves.