Transform masked area in sculpting mode I'm trying to rotate a masked area in sculpting mode, but the pivot is right at the center of the world(scene). Is there a way to move the pivot in sculpting mode? What I'm trying to do is to move the pivot to the center of the unmasked area.
I've been trying to find info on this in the manuals and watching Pablo's twitter videos but I still can't find the solution.
You find an easy way to move the pivot to the center of the unmasked part
at the menu item
Sculpt (right next to Sculpt Mode and View) &gt; Set Pivot &gt; Pivot to Unmasked.