Does the blender Eevee rendering engine really have indirect lighting? I heard that it does, and there is also a panel in the render settings that says "Indirect Lighting" but I never see any indirect lighting while I'm using Eevee, that's for sure.
Eevee uses irradiance probes to calculate indirect lighting, it's not as accurate as pathtraced indirect lighting, but often is enough for realtime preview.

No indirect:


With irradiance volume: