See-through jelly like substance shader I'm trying to recreate the little red balls on top of the gunkan sushi. So far I have this. Just a glass shader with a translucent shader added on top. I don't know if this makes any sense but if it doesn't please fill me in. Also ignore the rest of the render since it's obviously not final and just a test render.

Looking forward to your answers!
I tried SSS at first but was not happy with the results. I decided a glass shader looks much better. 

I just used a Principled shader with transmission set to 1, for glass. Then I added some volume scatter with a slight orange color just so it doesn't look like glass and has some volume in the inside. 

I did not do it here but I think slightly deforming the spheres will give it some more realism.