How do i turn multiple of the same object into instances? I have need to render a scene but have been running into trouble because it would run out of memory. The scene has a lot of leaves (999 to be specific) and they are all identical. How would i turn all of these leaves into a instance of one leaf to save memory and computing power? (All of the leaves are separate objects and already exist in the scene and i do not want them to move)
Select all your leaves (if they have the same material, press ShiftL (Select Linked) &gt; Material), select one last to make it active, press CtrlL (Make Links) &gt; Object Data, now all the leaves share the same mesh, they are all instances.