Add peg hole to each face of a model Is there a way to add a peg hole to each face of a model? There are a lot of faces, so it would be best if it could be done as one action (perhaps using a script).

Note that faces are not all aligned. They do all point towards the origin, though (meaning that the line between the origin and face's center is perpendicular).

Here's a picture of the model I want to add peg holes to using blender:
Steps:


Select all Faces.
Press I twice to Inset Individual Faces.
Set size of Inset with your mouse or by entering value.
X > Faces to remove newly created ones.


(optional) You can add Solidify modifier.