Pausing a cloth simulation I am making an animation where a default cube is launched from a tube and explodes.  I have a particle system and an Explode modifier and a cloth system to simulate an explosion with cloth like ruins. The problem is that the simulation started at frame 1, I need to start at frame 60 at 60fps to allow one second for the object to be launched in the air.  I have no idea how to solve this.
Thanks,
In Cloth settings open the Cache panel, and find Simulation start property.