Weight Painting: How to set weight for part of mesh for only one vertex group? My problem is that I use Auto-weight when connecting armature to mesh. This causes lots of unwanted weighting on close proximity parts.
Sometimes I want certain parts to be weighted by only on one vertex group. Say a bag (mesh) must only be connected to the hip (vertex group) and shouldn't have weight from other vertex groups.
Is there a way to quickly define the weight of the mesh for only one vertex group without going into other groups and removing the selected mesh?
OR
Is there a way to unweight (weight 0) on all the vertex groups save one?
If you select those vertices, then on the right of the Vertex Groups list, there's a dropdown menu (down arrow) > Remove From All Groups.