Is there a good tutorial for creating an animation where different meshes replace each other? This seems like a basic question so please feel free to point me to where it has been answered, but I must not now how to google it because I can't find a good answer.

I have a scene with two types of objects in it pictured below,
1- A clear container object that will not change in any way
2- 40 nearly identical meshes that I'd like to replace each other in an animation.  I.e. Show the first one, hide it, show the second, hide it, etc...


I got this data from a different program.  Is there a good guide out there on how to do that?  Any tips?
Figured out you can keyframe the visibility of the object in the render.  So I can turn off the visibilty of everything but the first one, then in the second frame turn off the visibility of everything but the second, etc...Like this link: https://imgur.com/gallery/kKajgqw