Move object array along curve I have a simple mesh that forms a belt around a BezierCircle with the help of an Array and a Curve modifier. I want to move the belt forward and animate it.



The common way to do this is to simply move the object, but when I do this, I get:



I also already tried Follow Path constraint and duplication frames; neither worked.
Just found it out myself: The curve was not looping.


Move the object so that the error is clearly visible.
Select curve, go into edit mode.
Find the segment where the array modifier quits the curve.
There, look for the ending of the curve (The segment is not attached to its beginning) and select it.
Tool shelf, "Toggle Cyclic".