Object appearance changes after Scale transformation applied I have human model imported into the scene:


When I select it, click Ctrl+A and choose Scale, it's appearance changes to this:



Is it just the visual change? How can I make the model remain the same after applying Scale transformation?
Object had negative scale. Before applying scale, hit S to rescale it to get positive values or hit N to bring Transform Properties Panel and retype scale there. Object will mirror around it's axis, by the way.