Is there any way to animate sprites using just the logic bricks in the Blender Game Engine? Is there any way possible to animate sprites using just the logic bricks in Blender Game? I saw a video of this, but there wasn't much to build off of. The game I'm making involves 2D sprites that animate.

If possible, will a visual example be provided. If not, I'll take any response.
Since nobody seems to answer i'll try.

There are built-in ways to animate sprites from a spritesheet
using the texture properties. Unfortunately this feature is broken in some versions.

There is a python script that can do it.

A rather uncommon way that worked well for me is to put each
frame of your animation on a separate plane(square mesh) and trigger a loop
in "edit object-->change mesh"-actuator with numeric property counter.