Rigid body bounces away when starting animation I'm trying to create an animation in which a ball is placed on a plane which I'll then animate by rotating it in different directions. However, as soon as I check the &quot;Animation&quot; box under Rigid body settings for the plane, the ball bounces away rather than fall down on the plane.
I've attached a gif below which hopefully is helpful.
Here is a link to the blender file as well: https://pasteall.org/blend/660da9a9fcac418eb1c1d67263c1425e
Any suggestions on how to resolve this would be incredibly helpful.
Apply the scale of your cube (maybe you could also disable the Animated option and switch it to Passive, it depends on what you want to do with it)
Result after applying the scale with CTRL +  A Scale: