Cycles modifier without cutting off The animation in the picture has a cycles modifier that ends after 85 frames, but at the end the curve goes back to the starting position. How or is there a way to make it not go back to it's starting position, or do I have to add an extra keyframe that makes it stay there at the end?
In addition to the cycles that restricts the frame range ends at 85, add another modifier Limits and set Max X to 85 or 84.