Blender render issue: rendered images are different from viewport Hi guys.

Can anybody help with this issue? Want to render a circle filled with Voronoi texture and two modifiers but the final render is really different than the viewport render and I want the look in the viewport. Using Evee and same render samples for view and final.

Cheers TORArtist
Subdivision surface and screw have two different parameters for rendering and the viewport:



So to fix it, set render to 3 for the subdivision and render steps to 3 for the screw.