Facing the issue of setting the origin I hope, you all guys are having a good day. I am trying to make a rounded wall for well and to set its origin to the middle of the rounded wall. I have tried all the things from setting the origin to geometry and solely placing the origin point to the middle. But all in vain. edit: Its wireframe has been in the rounded form in all that struggle. I will be thankful if I get some help. It's blender 2.8
It's not perfect to see in the screenshot, but isn't the object just circled around the world's origin (where the 3D cursor is at the moment)? So did you try going to Object Mode, right-clicking the object, then in the context menu choose Set Origin &gt; Origin to 3D Cursor?
EDIT: Or maybe it's not circling around the world origin. What about selecting the vertices that are furthest on X and -X as well as the ones furthest on Y and -Y. When they are selected, Shift+S &gt; Cursor to Selected, go to Object Mode and like suggested before, set origin to 3D Cursor?