Cloner Object (like in C4D) in Blender Solution

The Array Modifier is basically equivalent to the Mograph Cloner in Cinema 4D. I was a bit confused since there is also a Mography Array in Cinema 4D which I would not need for this case.

To stack objects vertically you have to:


Go to the Modifiers Tab
Choose Array
Uncheck Relative Offset
Check Constant Offset
Change the Z value




Problem

I would like to duplicate an object and stack it. The current scenario is that I have a business card and I would like to stack the business cards. Here is a screenshot of the project, it is quite simple:



In Cinema 4D (I have used it before Blender) there was a function called "MoGraph Cloner Object" you can see the function of it in this tutorial:
https://youtu.be/2rWnJzf8O0w?t=43s

Of course I could duplicate it and just stack it but this does not feel like a good solution since I have to change EVERY duplicated object instead of just one.

I have tried to google it but I was not successful.  Thanks for any help that is provided.

Kind regards,

Fabian Lins
I think you are after instancing. How this works in Blender is explained here:

What is a Duplivert, or a Dupliframe, internally?

You can also use the Array modifier to make copies, then deform them with another modifier (lattice for example).

The equivalent of MoGraph node system in Blender is the Animation Nodes addon.