Blender 2.91.0 Broken Material in Material Mode and Render Mode? thanks for checking in.
So I was making this in Blender 2.91.0
But when I go to Material Mode, it becomes like this:
If I rotate the camera while in Material Mode, it becomes this, the background leak into the model or something:
The material is the default material. I made a new one but it's still the same. Changing the properties don't do anything. And this is how it looks like in Render Mode:
And the render result:
I'm using AMD Radeon RX 570 for VGA with driver version 20.12.1, does that mean anything?
I haven't use Blender for texturing since I got this computer, so I don't know when was the last time it worked. Before I changed computer though, it work just fine.
I've tried reinstalling Blender, redownloading, repairing, nothing fix it.
Anyone know what's wrong?
Thank you.
u.u
The problem is the VGA driver.
I rolled back to version 20.11.1 and it worked.
I downloaded here:
https://www.amd.com/en/support/previous-drivers/graphics/radeon-500-series/radeon-rx-500-series/radeon-rx-570