Deform Text Objects in Blender to fit into other object I would like to take a 3D Text Object in Blender and Deform it. 
Such as that it fits into e.g. the outlines of Curve or Object. 
I tried with the deform modifiers cast and curve. But I could not deform it so the 3D Text is(and fits to) within the boundaries of another object (Curve or Object). 

Thank you for your help. 

Update:

Here a pictures what I want to achieve in 3D, but in 2D.
You might try the Mesh deform modifier:

Add a cube around your text and subdivide so that there are vertices where you want control points  to be:


Add a mesh deform modifier to the text and specify the cube as the control object.

Click bind and deform the control object in edit mode: