Imported OBJ will not move to grid I imported an OBJ from SweetHome3D to the latest version of Blender. When every object is selected (press A), I press "shift-S" to click "Selection -> To Grid". However, the single OBJ object will not move to the grid. I already have my camera positioned for the grid. I have never dealt with OBJ files; can I not move them?

Below is my car after applying SteveW's suggestion. The car is on the central grid (what ever you may call it), but it is broken. The grid is at the orange dot.
Because its already snapped to the grid.

To explain: OBJ is a mesh-only format, therefor there is no object center. Just geometry and the object center is always (0, 0, 0), so there is no snapping to do.

To do what I think you're asking, you can have blender calculate a new origin (in the toolbox Origin -&gt; Origin to Geometry), then you can snap the objects to the grid.

You may also want to split the mesh by loose parts before doing this though OBJ may be already split up, depending on the import options.