What details should show in sculpting I was sculpting a head and wondering what details could i add on the face. The common details i have seen are wrinkles and some imperfection depending on the reference image. For skin pores, i am wondering is it better to do it in sculpting or texture painting? Below is my reference image.



From what i see, the details except for skin pores is just the wrinkles on the lips. May i know what are the details i could add based on this reference image, and what are the others common details that is usually achieved by sculpting?

Thank You so much for helping.
You can add detail until you get to a point where its so small your computer struggles, or you'd rather just let a texture handle it. Maybe large wrinkles or veins I'd sculpt, and the rest I do with a brush template or while texturing. Certainly around the eye I'd sculpt wrinkles and detail, as no way that can be simply covered by a brush or texture. Basically get the form as much as you can with bone structure, then past that its simply up to how much you need/want to do.