Environmental Texture (HDRI Background) not Rendering in Cycles I am trying to make a Minecraft Animation using Cycles Render. Everything is fine, but when I try to render or animate the animation, the background is empty or black.




The only nodes that I used for the environmental texture are the 3 default ones, texture coordinate, and mapping (to move the background down and rotate a bit so that the sun would align with the HDRI image).



I have used this image before on other animations, and this is the first time this had happened. One thing that is different is the Blender version, but other than that everything is the same (file location / name, image location / name, etc.).
The regular image and camera settings are shown below.




If anybody knows how to resolve this problem, help would be gladly appreciated!
If you replace your diffuse shader with a background shader it should work.