How to get an object to follow a path in Version 2.78, does not seem to work like it used to before? Before I would simply create a path, and then add an object and the object would follow the path and would bend with the path if the object was like long enough, but now I can't get the object to follow the path even after adding the follow path constraint. And when I mess with the settings and do get the object to move about a little the object's point of origin moves along the path but the object remains rigid, is this an issue of blender? or have things been changed up?
From what I remember, the follow path constraint has always worked like that. The way to achieve what you are trying to do, is to add a curve modifier with the path as the deform object. Then animate the object along the same axis as the deformation axis of the modifier.