Modeling curved table legs can someone tell what would be the easiest way to model the curve on this table leg. I dont know how to get the corner as round as it is in the reference without mage the edge of the leg round too.
Probably its easy but i dont have that much experience.
Thank you!

I tried it with the spin tool. The edge looks ok now but I dont know how to get the vertices back to the table leg in a proper way. Is this the right way?
You could build the outline, and then create the topology inside.

Start with straight edges, and then bevel the corner vertices
Add a slight inset (to keep space for beveling later)
Build the inner topo-flow so it doesn't get in the way of other corners