blender crashing when painting texture i'm trying to paint a texture and blender keeps crashing.
Some of the answers to other people with the same ploblem have been:&quot;the scene you are trying to render is too complex for your pc to handle&quot;, but my scene is empty, there is only a simple face model with less the  10000 faces and have a good pc, i play games that can render miles of scenery with a bunch of characters and objects on screen, but for some reason i can't make a simple brushstroke of color in the texture of a small model without having to wait a full minute for the brushstroke to load.
Can anyone explain to me if this is normal or if i'm doing something wrong here?
Here is the model:

Here is blender crashing:

here is blender's configuration:

here is the stats of the cpu when it crashes:
Blender is possibly crashing due to errors. To debug potential crashes, check the debug logs. Follow the steps stated in the link to produce and view such logs.
https://github.com/AC-Panda/b3d-debug/blob/main/README.md