Simulate a panorama using 6 cube faces I have the 6 cube face images required to render a panorama. I am trying to see if it is possible to use Blender to use these images as the textures for a cube and then place a camera inside the cube to generate a video of the panorama (by rotating the camera). If this is possible, I intend to use Blender's Python API to automate this.

Full disclosure: I have no prior experience with Blender.
If your question is: Is it possible?
Can't help you with the scripting but it's definitely possible to model the scenario.

You should easily be able to find out how to make a box and unwrap it. You may need to adjust the UV's to get the textures right. It may be easier to make a big texture of the 6 images.
Make sure you flip the normals to point inwards.