Use a generated texture for Grease Pencil so I've made a building in blender with the Grease Pencil, and I've filled up with colors the walls, now I'm trying to put a generated brick texture onto these fillups, but I cant find any way. So does anyone know if there is a way? I would prefer not to use an image texture to make it random. BTW I'm a beginner. I want to replace the brown fillups with the texture schown on the right, the corresponding node setup is on the bottom
Grease Pencil Materials don't support shader nodes (yet). Link to the docs .
Since you can't use nodes, you can't use procedural textures like Bricks or Noise Textures.
You can still use a texture for the stroke or the fill in the material properties.
However, the controls are limited to Blend between a plain color and the texture, and Mapping (offset, rotation and scale).
Using a raster seamless texture you can achieve this kind of result :