Particle emitter / initial velocity of emitted particles I've created a pendulum that emits particles, which fall on a moving board.
The problem is that the particles inherit the speed of the pendulum, which is physically correct.
But I would prefer the particles to have no initial velocity or only z-initial velocity to get a more sine wave like pattern on the ground. Is this possible?
Here is a link to the original .blend: Blender File
one way to solve this you could increase your z - speed to -50 m/s.
and change damping and friction of your plane to 1.
then you get this: