How to make things stay on animated character How do you make it so something like a pair of glasses stays on a rigged character model in cycles? Whenever I move my character I want the glasses to stay on them. I have tried parenting the object but it just makes it disappear and do a bunch of weird stuff like that.
You have to parent the glasses to the Head Bone. So then, when the animated character moves, the glasses move with the head.
So first, select the Glasses, then  Shift+RMBto select the armature. Then go into Pose mode of the armature and select only the head bone. After that, press Ctrl+P to parent the Object to Selected Bone