Issue with UV unwrapping and subdivide I'm having a bit of an issue with my model when subdividing it. I am very new to blender and 3D modelling and have just been trying out various things to achieve what I want but this is something I can't quite solve.

When I have subdivide set to 0, the UV map projects fine but as soon as I increase my sub divide, the checkered texture starts to show. Can someone help me with this or point me in the right direction to solve this issue?
The issue was having multiple textures for the UV Map. It was loading the checkered texture for some sections when I subdivided which was weird. I simply selected all faces, changes the image to the checkered texture and then back again and it seemed to fix the issue.