How do i make shape key driver only show up when it rotates backwards in the x axis I created a corrective shape key for a quadruped leg, for when i move it backwards. I want the shape key only to appear when the leg rotates backwards in the X axis, but it shows when i rotate the leg frontwards too. i tried limits and restrict frame range, but i didn't get any results.
You can duplicate the Bone.046, set a copy rotation of the original in local space, followed by a limit rotation constraint, and use it as source for the driver.
As it is a copy it will inherit every parenting options.
Limit rotation must be last in the stack.