How to render only shadow instead of an object? In Blender internal render, that has been deprecated, there was an option for material to render only shadow that is cast on an object, not the object itself. Is there a way to do the same in the Eeevee render in Blender 2.9x ?
EDIT: In cycles, there is an option &quot;Shadow catcher&quot; under the object's visibility settings. What I would like is similar option or solution in Eevee.
Eevee
Render Only Shadow instead of Object

In Principle BSDF set Alpha zero
and under Material Properties &gt; Settings &gt; Blend Mode &gt; Alpha Clip


Reaction on your EDIT:
Shadow Catcher

Shader to RGB with some tweaking in Color Ramp
and under Material Properties &gt; Settings &gt; Blend Mode &gt; Alpha Blend