How to set rotation of an object on a specific axis? I am currently using the following to rotate my object:

eul = mathutils.Euler((math.radians(10), math.radians(10), math.radians(10)), "XYZ")
own.localOrientation = eul.to_matrix()


This seems to work just fine; it rotates the object by 10 on x, y, and z. However, I am only looking to set rotation on y and z. I have tried eul.order and other various ideas, but none have come upon success. How can I rotate an object with a specific set of axis?
Do you mean 10° around Y and 10° around Z?

mathutils.Euler((0, math.radians(10), math.radians(10)), "XYZ")


or do you mean 10° around X?

mathutils.Euler((math.radians(10), 0, 0), "XYZ")