Can't make my animated object follow a path I made a spider with a walk animation. I would like to make it follow a path, so I made a bezier curve and tried to do what I've seen in tutorials, but nothing works. In fact, I don't know which part of the spider I have to use: spider, armature, bones...? 


Here is the link of my blend file :
Just parent the main parent object to the curve. Select the large circle then Shift select the curve. Now CtrlP then choose "Object".



And... voilà: