Weird Mesh/UV problem cant seem to fix it I have a model of a Opel Blitz: Maultier and im facing a problem, the meshes or something seem to be duplicated or somehow bugging in a weird way. Quick clip: Video

Same problem in 3ds Max 2020, if somebody wants the files i can provide them if needed.

i already tried to remove materials and i tried to see if i can do something with the meshes but no luck.. didn't find a way. These weird spots appear and when i remove it the second material it seems to be fixed but its not because when i check in 3ds max it still breaks.

In blender i can see this:


Download: Link
Just a quick look and I figure it out.

Every mesh has two materials applied.

Deleting one of them will solve the problem.

The bad news is: You must repeat it with every mesh.