Image not spreading on the whole face I am learning UV mapping, trying to map an image on one side of a cube but it does not spread properly on the whole face.. Here is what I get:





I know this can be done simply by applying materials to the specified sides but I want to apply different images in future. Can anyone tell me what is going on? I want to color the central part only, not the boundary.

Thanks
Make sure the limit method on the bevel modifier is set to angle, so that only the edges between faces with very different normals are beveled:



If you have the limit method set to none, the edges on the flat parts of the cube will be beveled (which creates extra geometry without changing the shape), and the UVs are not interpolated correctly: