Exporting multiple meshes individually at once I need to export around 200 meshes into FBX, individually, organized with object names. The old method I used before was creating an export preset and export them one-by-one, with the right names. That was bearable with 70 meshes, but rather frustrating with anything beyond.

So my question is the given:
Can I export 200 meshes into 200 files with their object names as names?

I have a few complex, animated meshes that I would rather export the old-fashioned way, but if I could skip the other 190 meshes, that would be sweet.
Save your blend file in the directory you want the objects to be in.
Head over to the Scripting workspace
In the editor window: Templates -> Python -> Batch Export
Select all objects that you want to export
Run the script with the Play button