Eyes/ Double Transform When i translate the Torso/Root controller, the eye look at works as it should but the individual eye targets inherit double transform, which result in eyes facing in another direction.

How do i fix this?
As Chetan Trivedi said:


  .. . I overlooked the parenting of the minds eye (the parent of the two individual eyes). Minds eye was not parented to the head deformation bone which was causing the problem. Its fixed now.


Posted to take this off of the un-answered list