Rendering problem on a procedural cloud I created a procedural cloud with this tutorial : https://youtu.be/lCvP917Z8uc, but when I duplicate it to create a &quot;Clouds carpet&quot; the invisible cube from which I created my cloud causes my rendering to bug.
I render with cycles.



The rendering from the camera gives that.
I have checked out the video, and I recommend moving one of the cubes a tiny bit so that faces are not directly overlapping. That has caused this kind of thing before.