How to apply (make real) a curve generated by modifier in Graph Editor? I need to apply (or make real) modifier used on IPO curve for next adjustment.

In my case I have curve with three keyframes plus Modifier (type Cycles) that repeats eight times this step. 
I have many similar animated objects with modifier. And I need to edit each curve individually later (after applying modifier).

Does exist function in blender that make this modifier real?
Thank you for help
Select object, hit SPACE BAR, write Bake Action and Enter.
In pop-up properties window you can keep default setup for this purpose.
Confirm, that's it.