How can I make the texture gradient? I've modelled an apple and I gave it colors but the top has a stem which seens to start brown and finish green. I tried to replicate that but I don't know how to make the textures smoother (gradient) (starting brown and slowly becoming green)


Left How it is/Right how I would like
I'm a beginner, sorry if that sounds obvious
You can use a gradient texture in the node editor to determine the color. In the node setup in the photo, I am using a gradient texture with generated coordinates. I then rotated it to the correct axis with the mapping node, and also scaled it for a better effect. I then plugged the output of the gradient in a color ramp node, setting black to brown and white to green, giving the color scheme you want. Hope this helps!