Object moves when saved I have a 3D beaver that I have made in Blender, before I saved it, his head was firmly on his body but as soon as I save it and reopen, the head (which is one object of joined components) appears like this:

Of additional note: the ears have some bendy modifications (I am a newbie in Blender so followed a stuffed bear tutorial and changed it a bit).
I know the answer is probably simple, have I missed a step in my building of the model?
There is nothing else special about it, it's simply spheres and cylinders with the basic diffuse material. Apologies for my inability but I have yet to find something Googling.
The head has an animation, so when you move it and save then reopen its position will be overridden by the animation you created