how to move, rotate and scale multiple objects in edit mode I can only go into edit mode on one object at a time in as far as i can figure out.

So if i have 10 objects, is there a way to move, rotate or scale all 10 of them together in edit mode?

I don't want to do it in object mode as that does nothing to the meshes and when i export fbx, all object mode stuff is gone.

thanks
You can modify your objects in OBJECT MODE, then apply the transformation to the mesh (CTRL + A).