When bone moves across the y-axis, move bone2 across the x-axis I need to move the child across the x-axis when I move the parent across the y-axis. I think the Transformation Constraint is the one I need, and I couldn't figure out how to use it correctly. Here is my setup:



If possible, how do I get the side bones to move closer to the center bone when I move the center bone down the y-axis? And vise versa?
You'd have to use constraints but i haven't actually used those yet. It gives the same effect as paint weights on a model but for bones.