How to add a pattern from a 2D image on a 3D object? I am new to blender. 

I have a 3D object that are made from an SVG file.

I want to know how to apply an image to said object. To act like a skin for said 3D object. This is the same as creating a clipping mask in Adobe Photoshop.

How do I apply said image to an object to make it act as a skin for the 3D object?
Put a Black and White image into an image texture and use it in a displacement modifier applied to a highly subdivided plane.