Downloaded PBR texture looks different in Blender I'm looking for a way to further improve the look of my metal texture.
I'm trying to use this texture from a free pbr website. (first image)

If I just import and use the provided textures it looks more like a glass texture than a metal.
I tried to toyed with the roughness, but it tends to &quot;sacrifice&quot; the  reflectiveness of the metal.
 
Any idea how should I improve it.
If you have node wrangler turned on, you can just select the BSDF node and then hit [Ctrl] + [Shift] + [T], then select all the material files in the download and the materials will be attached properly.
Then, make sure you're working in Cycles render engine to make it look more like the material preview.