Marvelous designer to Zbrush to Substance painter to Blender workflow issue I've been following the cyberpunk jacket tutorial I got by Travis Davids and everything has been going mostly smoothly until now when I imported my garment from Zbrush and Substance painter to Blender and something clearly is wrong but I'm not sure what it is.
Here is what it looks like in Substance painter

Iray (I think that's what Substance uses)

And here is what it looks like in Blender

As you can see some parts look right but most of it doesn't.
The fact that it looks fine in Substance but not blender makes me think there's something missing I have to do either in Blender or when I'm exporting to Blender.
In the tutorial, he brings it into Cinema 4d to get the final render but I'm using Blender.
I followed this tutorial on how to export Substance to Blender https://youtu.be/EiAQqOZqGHc.
Does anyone have any suggestions? I would greatly appreciate it!
I figured It out!
I noticed the UV is flipped when I compared Blender to Substance so I flipped it in Blender and manually aligned it and it's fixed now!