I am getting strange shadows when using hair cards and cycles I am getting strange shadows when adding view my hair cards in Cycles. I think it occurs when the hair cards are overlapping but im not sure. Anyone knows if there is a fix?
I've lined up several transparent planes here as shown.

You can see that in rendered view we get some shadows on the ground even though these planes shouldn't affect anything.

This is because the ray cast from the camera hits the Transparency bounce maximum (which is low-ish by default), and reports back that the ray was lost, giving the color black.
Raising the value under Render properties -&gt; Light paths -&gt; Transparency should fix this.