How do I append an object so it is still correctly connected to its armature? What are the tips for appending so that it works well? I tried to append but when the object comes in to the scene it's fractured e.g. bones don't fit the object, there seems to be multiple meshes etc. 

Should I append in some specific order so that things come in the right place? First object, then bones, then material, etc.? I have the relative path set to ON if that helps. 

The object is 'Sintel' from blender swap.
I foundt out that using the group appending was the key to this problem .