Bevel not uniform, despite applying transforms When using the Ctrl + B command, my bevels come out uneven for reasons I don't have the experience to troubleshoot. I have already applied all transforms on my object. My geometry is entirely manifold and the areas that I'm trying to bevel are literally just 90 degree corners, like on a cube. Pretty frustrating.
This is how the &quot;Percent&quot; bevel mode works. Change it to one of the other modes, such as &quot;Offset&quot;: