Linking external data back to the blender file after moving I want a friend to render my 6400 frame short film I made on blender... And it has a lot of image textures for materials... I have all the images, music, and pretty much everything that is in the animation in one folder, including the actual blender file... But it seems the destination of the files will change because the folder would be installed on his computer and he would have to go and change all the matierial image texture file destinations to the same folder on his disk... Is there a way where he can just link up to all of the files without the hassle? Thanks
You could pack the Blender file before giving it away.  Packing basically copies all the external files which the .blend file refers into into the .blend itself.  To pack external files go to file > external data > pack all into .blend.