Can We Make Blender's Island Packing More Space-Efficient When Unwrapping? Here is the object I am working on. I have finished marking seams so I want to proceed to texturing, but this is the result when unwrapping:



That's quite a bit of empty space! It seems like blender draws an invisible box around each island and sorts them that way, but this leads to large areas of empty space, especially when dealing with complex islands. Is there any way to automatically pack them closer together without lots of manual placement afterwards?
The &quot;UVPackmaster&quot; addon do what you asked for. It's good for automatic optimization of the shells in the UV space.
Here is the link: https://gumroad.com/l/uvpackmaster