Camera facing backwards when exported as FBX and imported to Fusion 7 Similar to this question: I exported a motion tracked camera and some geometry from blender to be opened in Fusion 7. I used the FBX exporter using the default settings (-Z Forward, Y up).

Scene in Blender


When I opened in Fusion, the geometry came in fine but the camera was facing backwards.

Scene in Fusion


I tried playing with the settings for Forward and Up on the blender exporter, that changes the orientation of the geometry, but not that of the camera's orientation in regards to the scene.

How can I get my camera facing the right way?
To get the right settings for the camera into Fusion7 I found I had to use version 6.1 ASCII of the FBX exporter.



Now my tracked camera and geometry match the blender file :)