Is rendering supposed to take this long with these specs? (40 sec per frame) I have never used blender besides rendering some intro templates. But, I decided to try to do some basic animating. I did 621 frames of the animation and I decided to render it out to see how it was going so far. I did it with PNGs so I could render the rest later. And it turns out its taking 40 seconds per frame so thats about 7 hours for 10 seconds!

My PC isnt that bad either, especially the GPU, which I am using to render with.


GPU: Nvidia GTX 970 
CPU: Intel i5 4460
Ram: 16 GB (Cant remember
whether it's DDR3 or DDR4 but RAM doesnt matter that
much I dont think)
OS: Windows 10


If its supposed to take this long with a 970 then I don't know how animaters wait this long, especially ones with a lower end PC then mine.

Some additional Info about the settings I used:


Samples: 128
GPU rendering
256x256 Tiles
1280x720 resolution (720p)
30fps
Rendertimes depend heavily on what you render.
For example smoke takes ages to render.

For your render settings, crank the tilesize up to 512x512. 

Your graphics card also isnt THAT fast. And 40 seconds per frame isnt really much ;)
In most of my projects, render takes up to several minutes per frame on my machine. Thats why renderfarms excist. For example, i had some smoke/fire sim to be rendered. It took about 15 minutes per frame. 

So, again, it depends on what you render. 

What do you render? Maybe you can optimize?