How to create an equilateral triangle base prism I'm trying to make a triangular prism in blender, my first idea was to select the top 4 verticys of a cube and merge them at the center but this made a single point on the top instead of a edge. I have tried a few other methods but couldn't get a perfect even triangular prism. What would be the best way to do this
If you are talking about a triangular prism, ShiftAto add a Cylinder object, then F6 to set the Vertices number to 3.