Particles not responding to size changes (please excuse my noobiness, this could have a simple answer)
I can't get the particles to actually respond to the scale selector that is now nested under the Render tab. In older blender versions, there was a size slider under the emission tab. With the new update, I have found that it is now under render, no worries. The problem comes here, no matter how I change the scale slider, the particles don't change in size and just remain way too big.



Each time I played the simulation again after changing the size.
Anyone got any ideas?
Set Render As to Object and link it to a new created object (looks like you need a sphere). Path (Hair) and Halo (Emission) do not contain any geometry data so you can't scale them.