How do I snap multiple objects, based on a vertex from one of these objects, to a vertex of another object? As per title.
I have essentially half of my work that needs to be moved, and I want to move it sharply, snapping as it was snapped before to the other object.
I had to reduce the height of the floor of a building, and I need to bring down all the rest of the building.
I could of course just &quot;put it there, more or less&quot;, but as I'm here and I want to learn Blender for good, I prefer to wait and ask.
I've spent now almost one hour between attempts, moving the cursor, selecting a vertex in edit object mode, etc. and watching tutorials.
I even tried to move the origin point of the object that must be reference for the group of objects to move, to the protagonist vertex. Doesn't work even like this.
A realy mistery.
Snapping is a bit hard to control sometimes, but you could create an empty on the vertex location, parent all your objects to this empty, and move the empty until it snaps to the destination vertex: