Problem with bridge connecting to edges of face instead of round extruded part I'm very new to blender, so sorry if I am asking a dumb question.
I have been following the Donut tutorial from Blender Guru and I'm now creating the Coffee cup.
The handle is done and I'm now trying to merge the last bit of the handle back into the cup. I have deleted the faces of the parts I'm trying to connect. But the problem I have now is that when I try to connect both with a bridge edge loop or pressing &quot;F&quot; with Vertices selected, the bridge doesn't connect properly. On the side of the cup it does so fine but on the side of the handle it tries to connect to the edges of the face instead of the actual part.


Any idea what I'm doing wrong? I know it's probably something dumb but I can't seem to find it. And nobody in the comments seems to have the same problem
Here is a link to the video:https://youtu.be/SBtDix7xGOg?t=365 with a timestamp of how it's supposed to look
You have 3 problems:

Overlapping vertices on the bottom and top of the cup handle, so select all and press AltM to merge:



Inner face on the top of the cup handle, it makes the bridge bad, so first delete this face loop:



Then delete this face:



Now bridge the top and bottom of the handle with the cup, use CtrlE &gt; Bridge Edge Loops instead of LoopTools to have a good result right away.

The result is not good, it's because the normals of the handle are flipped as you see if you enable the Face Orientation option, so select the handle and press AltN to recalculate: