ignore a BoolProperty from Undo? i created a custom blender ui. 
i know that normally we should register multiple panel and sub-panel but i decided to do things differently.

my UI is based on bool properties, like this below



prop stored in addon preferences

class SCATTER_AddonPref(AddonPreferences):
    bl_idname = __name__
    addon_prefs = bpy.context.preferences.addons[__name__].preferences

    scatter_sliders_display          : BoolProperty(name="",description="",default=False) 
    scatter_sliders_vgroup           : BoolProperty(name="",description="",default=False) 
    scatter_sliders_curv_is_open     : BoolProperty(name="",description="",default=False) 
    scatter_sliders_curv_adv_is_open : BoolProperty(name="",description="",default=False) 
    scatter_proxy_is_open            : BoolProperty(name="",description="",default=False)


and this is how i use it in the ui

layout.prop(addon_prefs,'scatter_camera_is_open',text="bla category",emboss=False,icon='BLENDER')
if addon_prefs.scatter_camera_is_open:
    layout.label(text="blablabla")


i think it is a really nice method. i already saw this used in many many case, but the problem as we saw in the gif is that it leave a trace in the undo history. 

so is there's a way to avoid this or am i screwed ? 
anyhow i could ignore ctrl z with this specific property ? 
for example, is it possible to create an operator that will toggle thoses addon pref on/off and will not show up in the history at all ?
if i wisely use an operator that dont have 'UNDO' in its bl_option it can work easely.


class SCATTER_OT_panel_toggle(bpy.types.Operator):
    bl_idname      = "scatter.test"
    bl_label       = ""
    bl_description = ""

    pref : bpy.props.StringProperty()
    def execute(self, context):
        pref=self.pref

        addon_prefs = bpy.context.preferences.addons[__name__].preferences

        if eval("addon_prefs."+pref)== True:
            exec("addon_prefs."+pref +"= False")
        else:
            exec("addon_prefs."+pref +"= True")
        return {'FINISHED'}


example in code ui


        row.operator(SCATTER_OT_panel_toggle.bl_idname,text=na,emboss=False,icon=ixon).pref = "scatter_radar_is_open"