Two Problems with a Nixie Tube: Glass and Glow I want to make a convinceable model of an IN12B Nixie tube.
The model should render with eevee.
I added an example file.
 
Two problems:
The glass looks somehow &quot;plasticy&quot; and is a lot of settings hacked together awfully in a mess.
The &quot;neon glow&quot; isn't what it should be:
Neither there is a reflexion of the glow on the glass or the plate nor it there this distinctive
faint glow of the neon gas around the wire.
Here is an image, how it should look like:
http://danyk.cz/digitrony_en.html
and search for &quot;Soviet nixie tube IN-12B&quot; (sorry, there are too many example on that page).
How can I acchieve more convinceable materials and effects?
Here is a rendering from the 3DView:
Eevee can handle all this quite well with basic materials.

Glass BSDF (or Principled BSDF) for glass
Emission shader for the light
Check ✓ Bloom to simulate the neon gas volumetrics