Rigged low poly charector deforms when moving Whenever i try to move my Armature on my moddel it just deforms (See Gyazo underneath)
https://gyazo.com/7e69fd15d5ac351e89e700787c42935a
This is my first blender creation so there is a good chance i made a mistake while making the character
You've missed adding two of the upper arm vertices to the arm vertex group so they stay in their original position while the rest of the arm moves. In Edit mode, select the arm.l vertex group by hilighting it in the R/H pane and clicking 'Select'. Then Shift-click on each of the vertices I've indicated on the model and click the 'Assign' button in the R/H pane it should work ok. You seem to have done the same with most of the head vertices. That shows an even worse problem!