Hand model keeps bending finger when wrist is rotated I made a rigged hand model from a tutorial that I found on youtube. I have a problem where if I rotate the wrist part of the bone the pinky also rotates. How can I fix this problem?

Here are some pics below of the issue.



file here: 
https://drive.google.com/file/d/0B5Q_BpDCNgg6b1BFVDFuQXhmODg/view?usp=sharing
The reason is that the last bones on that finger have a bone constraint with "world space" instead of "local space", as ll the others have