Possible to use different shortcut commands for mouse vs drawing tablet? Is it possible to map different shortcuts/hotkeys for different &quot;items&quot;? such as mouse &amp; keyboard vs a drawing tablet.
I would like to be able to have completely separate shortcuts, one for my drawing tablet, and one for my mouse, that allows me to pan, rotate, and zoom the camera, without overriding the shortcut for the other item.
I have been able to apply commands for my tablet with ease, and have been able to allow multiple hotkeys for one command in other programs[such as clip studio], so I am unsure if it is an option blender lacks, or if I am just overlooking something in the preference menu.
This is possible - go to your keymap settings, and under 3DView &gt; 3DView(Global) pick the action you want to map to. Open it up, and copy the value that is in the &quot;action command&quot; box.

Now, navigate to the bottom of the (3DViewGlobal) list and find the button that says &quot;Add New&quot;. Click on the button.

Expand the new item that is added, and paste the action you copied earlier into the new &quot;action command&quot; box. From here, you can assign a new key input for the action (be mindful of conflicts however, search the &quot;key bindings&quot; box at the top if you're unsure if a key is in use)

Alternatively, another thing you could do, is save your tablet key-map settings as it's own preset - so you have one for keyboard and mouse, and one for the tablet. From there, you can toggle between them easily from the drop-down menu without &quot;overriding&quot; either of their settings.