Model Deforms after applied the Mirror modifier I just applied the mirror modifire to move forward to the shapekeys but everytime when i try to move the mesh then the applied side from the mirror modifire deforms without selecting it.
It looks like you have the x mirror option enabled in the options tab of the toolbar. My guess would also be that to have the option behave that way your rotation should be applied as well, but just disabling the x mirror should fix it.