Remove animation glitch I have an animation with a glitch inside it, a wrong position, which I'd like to remove, but cannot find a way to do it simply and thru. This is supposed to be easy, so probably I'm missing something:



I've marked the wrong pose at frame 26, corresponding to the body to the right which sit still, while he should be backflipping.
How do I remove this pose? The immediately previous and following ones are correct.
Thank you.

EDIT: the blend. 
https://drive.google.com/open?id=1A8jLuwVmanUdaWsiUq2yyVkTclzNR3l8
There is no keyframe at frame 26. Because you seem to have imported a 30 fps animation into a 24 fps project, a lot of keys are not on full frames. 

The strange movement is the result of interpolation of the root bone, the hip.

The curves of the hip bone show the sudden change.



You can take any of the adjacent keys and move them onto the interpolated frame.