BGE: "Record Animation" for just one object I'd like to use the "Record Animation" feature in the Game Engine where movements by an object at runtime are recorded to the object's animation, but for just one object and not for the entire scene. Is it possible? 

Thanks.

EDIT: Sorry for writing "render animation" instead of "record animation". The problem has been fixed now.
Animations are recorded only for objects with Physics Type: Rigid Body &amp; Soft Body. If you don't want to record animations, you can use Physics Type: Character.