circular flat uv issue I am trying to unwrap this flat ring shape, I know I can follow active quads to change the unwrap from circular to a strip, but my question is why blender do not unwrap this shape as a strip when placing the seam? Am I doing anything wrong?
What I get..

What I want..

Many Thanks.
you will lose texel density if you Unfold it like what you want and blender is unfolding in true way - if you want to unfold as a line and it be straight - use addon Textools &gt; Rectify