Make fresnel visible only from a side of the mesh in eevee I used this fresnel setup on top of my shader to create a artificial rim light effect


But of course fresnel is applied around the entire object, is there a way to control the sides of the object it is applied so I can emulate a rim light effect comming only from the left?
For those interested, I have achieved what I wanted with a matcap setup, the problem is that its not easily editable and I have to put a new image file every time I want to make adjustments, I'm still open to now if theres a way to do it with a fresnel node
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