Is there a way to make a ball bounce endlesly? (using soft body and physics) I can make a ball bounce endlessly by using keyframes - but i'm looking for that cool softbody+phsyics "giggle" when the ball gets when it hits the ground. Unfortunately i couldn't figure out if its possible to use physics and make the ball bounce endlessly (I mean from Z 100cm to 0cm and back to 100 and 0 again and again)

thanks in advance!
Basically prepare your physics simulation as you like, bake the frames, and apply cycles modifier in the graph editor