How to model a burger package with beveled edges? I am trying to model a burger box. I used a plane and extrude it for each side. After this was done, I fold the edges to fold the box. As you can see in the image below, it doesn't came perfect out of the box. I think the problem is that the angles of the beveled edges are not the same.
I start all over again, but thought maybe there are some good tips how to achieve a correct burger box. Especially for the angled corners as they should be aligned correctly to each side.
In reality, the paper bends to hold the box closed.
In 3D no bending occurs, the paper clips through instead.

Some pointers for modeling:

Model only one half and use Mirror Modifier to generate the other
Use Solidify Modifier to add thickness
Make use of Pivot points when rotating (Active element works well)
Use Custom orientations to rotate angled parts

Using Pivot Point &gt; Active Element to rotate around selected vertex.

Using a Custom orientation to rotate an angled flap.