diference between preview and render Hello
i ma a bit noob... but i need to make glass for helmet which i will put on someone face after that...
so i would like to have the same resoluts with preview render and final render.
so please can someone help me to have the sam resoluts in preview like in render ? thanks
it happend just when i do that glass transparent for render (so that mabie happend in old version too i am not sure now)
here is non transparent shoot:
I found a solution: You can refine the alpha channel post render, here is how:

Just use any node that can influence a gradient and stick it in between the native alpha channel and the one of the output node.