Export UV Layout in proportion to object size, not UV map When I unwrap an object, the UV Map automatically expands to fit the layout size, 1024 x 1024. Is there a way to unwrap it in proportion to the object size, and not the UV layout size? I need both of the maps to be the same height in pixels when working with them in Photoshop.

This one expands horizontally:



This one expands vertically:



Which is throwing off the texture proportions in PhotoShop. I don't want to resize the image.



Edit: Here's the UV Layout with all three panels joined and unwrapped per answer.
Unwrap both meshes together. (If they are 2 separate Objects then Join them temporarily.)

When both are unwrapped to the same UV space then you will have to do a little editing to get them both aligned.