Make a PNG into a mesh? so I have a pattern as a PNG. I was wondering if Blender had a way of turning the PNG into a mesh. It's kinda like how if you put a transparent shader on a plane with an image texture you get a 2d picture/sprite thing. I was wondering if I could do something like that but extrude it so it's a 3d mesh. If any of that made sense, how could I do this/is there a way to do this without modelling it all over?

Thanks in advance
There is a possibility I have thought of:

Create a plane. Subdivide it a lot. Then add displacement modifier. Make sure the texture is black and white.

Apply the texture to the displacement modifier, this will raise 1 area of the plane while the other is lowered. Apply the displacement modifier.

Than you can go to side view in edit mode and select the lower faces using box select and delete them.