How do I render a Panorama-tracker stabilized 360° video? I'm new to blender and I need it to stabilize a panoramic 360° video.
I found this addons https://github.com/dfelinto/Panorama-Tracker
I correctly stabilzed the video and I can correctly see it in the 3D View window but I can't find a way to apply that stabilization in the node editor view so I can't render it. I'm surely missing some steps. I can't understand if I should connect something between Movie clip and Viewer nodes and in that case what I should connect.



Thanks guys for helping me. Because of 360 video I need a stabilization that doesn't crop the video or I'll be not able to exactly connect the left and right borders of the image. For this reason I installed the panorama stitcher addons. I need to track two points, set as Focus and Target tracks and It will create a Panorama camera. The correct stabilization is what you can see on top of the screen, that image with yellow curvy line. But the only thing I'm able to get in the viewer and in the file rendering is what you see at the bottom, with the stright yellow line. Even connecting the Stabilize 2D, I had yet tried too, I can't get the rendering like the upper view. I can't find the "Panorama camera" in filters, distort or whatever. I'm stucked here. Here ( https://vimeo.com/75889844 ) he explain how he did it but the missing steps to the final rendering is what I need. Thanks a lot
You have to connect the image result of the compositing to the composite node as well as the viewer node to see anything in the final render.  The viewer node just controls the compositor backdrop.