3d objects that disappear in my scene when rendering using cycles I'm creating a small scene, which is my bedroom, and following is the problem i'm facing

This bed that shows in preview mode just disappears in cycle render

Only the feet remain.
These two objects are cubes with these modifiers applied to


the material applied is the Following:
the only change between the two is the color

i use an hdri combined with a directional light pointing to a point in space that i can move,
The camera is rigged with constraints on a location point and a look at point
I'll appreciate any help of any kind, best regards,
Following is the answer to the problem i had:
after conversing with @lemon , he/she as found a the answer.
Regarding the modifiers i was appliying, the subdivision surface modifier was set to 0 for the render as you can see in the image.

So, the smooth modifier was smothing a mesh that has to few vertices to be seen on screen.