Can A Deleted Material From A Fractured Object Be Re-applied? I am creating an animated fractured object. Initally, when I created the fracture, it included a second material for the inside of the mesh (shown in black). Unfortunately, I deleted the 2nd material. Is there anyway to add the second material back onto all the objects without applying it one-by-one?
Select one piece and add your second material again.
Then select all of the other parts and select that one part with the second material as the active object (select it as last object). Then press Ctrl+L and click on materials!