Any way to automatically mark sharps where edges of UV maps are? I have a photoscanned object that (of course has randomly marked edges of the UVs) and placed them in the correct places on the material (right window). Is there a way to automatically select all the edges where the UV edges are so that I can then mark them as &quot;Sharps&quot;?
Blender can mark the edges for you :).

Select your whole UV map an go UV &gt; Seams From Islands
Select one of the new seams and go Select Similar &gt; Seams
Go Edge &gt; Mark Sharp