Adding keyframes while modifiers are active I've come to learn that if you disable all f-curves *Modifiers on an active bone, you can insert new keyframes for that bone by moving things in the pose editor. Once you reapply the f-curve modifiers by clicking the checkmark box in the top right corner of the modifier window for each f-curve, both the f-curve modifiers and keyframe movements are preserved.
My question is, is there either:
a. a way to insert new keyframes while an f-curve modifier is active
b. a way to uncheck f-curve modifiers in bulk (for animations that have many modifiers applied)
And I know that you can just click the wrench icon in the left pane, but that doesn't work the same as disabling each of the f-curve modifiers manually. Also, why is this the case? Is there some alternative purpose that I don't know about? Or is it just a bug or currently unimplemented feature?
If you want to set keyframes, enable &quot;additive&quot; on the modifier settings of any channels you wish to keyframe, then keyframe them.  (This will require expanding the f-curve modifiers so you can see their options.)  If you'd like to disable &quot;additive&quot; afterwards, you can, and the keyframes will remain, but keep in mind that keyframes don't actually affect the output of modified f-curves unless &quot;additive&quot; is set-- otherwise, the modifier straight up replaces the keyframed values.