How to generate a Transparency "Gradient" Shader?(Eevee) Using the  setup below ,a transparent gradient shader does not get generated.
How to generate a Tranparency &quot;Gradient&quot;  Shader in Eevee?



UPDATE 1



Tried the below 2 solutions by @Moonboots but was not getting the same result.  Also checked switching Blend mode to Alpha-Blend and unchecking 'Show Backface' ,but not getting transparency.What's missing?
I'm not sure to understand your node organization, in my opinion you should choose between the alpha and the transparent solution, which would give the ColorRamp plugged into the Alpha socket:

or the ColorRamp into the factor of the Mix Shader between the Principled BSDF and the Transparent:

Also, maybe deactivate the material Show Backface option?