Shading on model is not smooth in some places I created this face in blender, it has smooth shading on but shadows in some areas appear sharp, I want the shadows to appear smooth consistently. Here's an example of the issue i'm having:



I'm not sure what i've done wrong, I'll happily supply the .blend file or any other additional information if needed upon request, Thanks! :D
What you're most likely experiencing is cycles not being able to shade properly on such a lowpoly mesh.

Some things that could fix this are:


Adding a Subsurf modifier to your mesh can smooth it out and remove some artifacting.
Having Auto Smooth in Data &gt;&gt; Normals unticked or set to 180 can remove unwanted sharp edges.
Increasing the size of you sun lamp also smooths out the shading.