Cheetah Print Sunglasses Texture This is probably a simple question, but I would really appreciate some help here. I am trying to replicate the material of the attached image. I'm a little lost so far and have tried several different methods in the last few hours, like using a mix shader with a noise texture, but can't quite get anything near what I'm looking for. If anyone has any ideas on how I could replicate the look of these sunglasses, I'd really appreciate it.
I'd say Musgrave texture is a good fit.
Good lighting also plays a big part.




Transmission set to 1 for clear plastic
Musgrave texture with Color Ramp to control it
Mix RGB node to adjust the colors