Double simulation time to achieve 0.5 speed effect (slow motion) I have a rigid body simulation set up, but I would like to double the simulation time; each frame in the last simulation, should last 2 frames now. I keep the same frames per second, to achieve the 0.5 speed effect (so actually scale time by 2. Does someone know how to do that? Thanks :)
Change the speed setting under Rigid Body World in the Scene settings.