Can I set the Brick Texture Node horizontal mortar size to be equivalent to the vertical mortar size? I'm using Blender 2.73 and I'm trying to create tiles using the brick texture node.  The problem I'm having is that the horizontal mortar size is smaller than the vertical.

Is it possible to have them be equivalent sizes?
the mortar size is a percentage of the width or height so they won't be equal unless width = height
or  you can try this :


tweak the scale on the Y axis till you get the effect