Is It Possible To Change Camera Interpolation? In Animation, my DEFAULT INTERPOLATION is BEZIER

I wanted to do a camera movement wherein it starts with BEZIER INTERPOLATION first then it changes to LINEAR then back to BEZIER INTERPOLATION? Just like those action movie shots where it start from slow to fast to slowmow then back to fast.

I tried doing it but I failed or just doesn't know how it works. Is it even possible?
You should be able to set a new interpolation per Key. The interpolation will then be effective until a new key sets a new interpolation.

Not an expert animator but I would stay with bezier and use the different handle types for this instead. It's less confusing and gives full control.