Symmetry not working? so I'm brand new to blender(and 3d programs in general) so I could be missing something obvious, so please forgive me, but I'm trying to sculpt a face in edit mode and symmetry does not seem to be working? I tried to google it but the offered solutions don't seem to be working for me? I made sure to get my object 0,0,0, and I placed my cursor there too? I have X and y symmetry turned on.
Actually you've created a icosphere which, by default, is not created symmetrical on the X axis but on the Y axis, so just rotate it 90° in the Z axis in Edit mode and you're good.