I rigged a human model with Inversed Kinematics but it is not working. How can I debug this? I'm having a hard time understanding how to debug my rig not working. I created the human model and now I am trying to rig the right leg.

How could share more information about this?

I would like my rig to behave this way: https://youtu.be/SBYb1YmaOMY?t=443



https://blend-exchange.giantcowfilms.com/b/d9lXpgeP
Just unparent the IK control in Edit mode. Now it will work.

Change the LowerLeg pole angle to 0. Your pole is inversed like a chicken leg.

In Edit Mode select the foot and uncheck Inherit Rotation. This will make the foot return to the right position.



Just in case an animated gif: