(Animation Nodes) How do I get an object to follow a spline without rotating along it? Fairly simple question but I'm new to animation nodes and don't know how to do this. I want an object to follow a spline using the Follow Spline Action, but maintain its rotation. Basically like unchecking the &quot;follow&quot; box in the curve data, but with nodes. Is there an easy way to do this?
You just need to apply the action and a transform output with the rotation you want.