Colors in object mode are different to render mode Alright so I have been trying to figure this out when I am in object mode making materials for my low poly island when I texture a face the color is dark that when I would be in render mode.
When I pick the color it shows differently to what is shown, I have factory reset and still not fixed.
The problem am seeing there is SPECULAR problem.

The solution will be to change the SPECULAR COLOR to something dark, 

or 

Change the SPECULAR INTENSITY from 0.5 to 0 in the material panel