Render view much too bright I was following a tutorial from Blender Guru, and in the beginning I had to switch from solid view to render view. But then my viewport was suddenly too bright. I have tried a solution. The link from the solution is here: Eevee render much too bright. But for me that didn't work. Because everything was already set as default. Does anyone else have another solution?
The link of the tuturial from Blender Guru: https://youtu.be/ZTxBrjN1ugA
Image of my problem:
As Ethan mentioned in his comment, the immediate suspicion in a case like this is that your World Shader is too bright. If you want the background to be as bright as it is without &quot;washing out your mesh&quot;, you can separate the background &quot;look&quot; and the background &quot;lighting&quot; by combining two different backgrounds with a Mix Shader, using the Is Camera Ray output of a Light Path Node as a Mix Factor: