UV Map a logo on an object not showing right I'm just starting out in blender, and I am making a monster energy drink can.  And on the tab, which is it's own object I want to place a monster logo on it.  



So Here are the steps I took.. but where have I gone wrong?

Made a seam...


I selected all the inner faces of seam, pressed U and UNWRAP



I added the image to the UV editor screen.



This is what the node editor looks like for the pop tab



So now I resized the mapping in the UV editor


So I went into texture mode and got out of edit mode. Still no results.


Material mode looks like this


So the goal is to keep the green color I have applied to it, but just to add that logo on top..  cant figure this out for the life of me... Any help? Thanks!
Your material doesn't include the texture map at all.  You need to mix it in somehow.  Here's an example where I'm using an image with a solid color:



You need to use the UV coordinates as the vector for a Texture Map, which you'd set to the Monster logo.  Then, mix it with the green color and use that for your diffuse.  Hope this helps!