How can I make a tube with a certain shape? I have the following shape in the 3 dimensions:


As I'm not sure how to properly express what I want to do, I'll try to do it in 3 (among 6) different ways that I can imagine it. I want to:


make a torus that will have the above shape
have the shape act as a skeleton for a torus
give volume to the shape (turning it into a "tube")


What I have found until now is this answer: How do you make a torus &#39;telescope&#39; open?

Using that solution I end up with something like this:

It covers me almost perfectly except one minor detail. The object isn't a mesh that contains vertices/edges/faces. How can I make that happen? 
Increasing the resolution below "Bevel" in Geometry, adds more detail obviously..but it is still treated as one, whole object and not as separate v/e/f.
In object mode press Alt+C to convert from curve to mesh