Why rendering black areas in cycles? Thanks for reading this.
When rendering I get black areas using Cycles. It happens with path tracing and also branch tracing. I tried to deactivate all different light sources but problem still persists. I have checked the geometry and that seems OK too.
Blender version 2.92
I have included the blend file in the following link.
https://drive.google.com/file/d/10B9H-IZI_4YW23S_orMQxuBohhXw6plb/view?usp=sharing
Thank you very much for helping out.
Best regards.
Your Normal and displacements are connected in the wrong way, you need a Normal map node and a displacement Node, also your normal image needs to have a Non color on the color space.