Texture will not appear on the mesh For whatever reason, the texture I have (It's just an image of a color for now, but I need to be able to add more detail later) won't show up on the mesh. It's completely black in all views except solid, and in that view it just takes the diffuse color, not the texture. I'm not one to often ask the internet for questions, so I'm really at my wits end here. I have no clue why it won't take the texture!
Here's the Blend file. I'm using v2.79 Blender, with Blender Render, not Cycles Render:
https://pasteall.org/blend/86d2d787ccd64cfa8a631ae5060b2bb7
I downloaded your file, and though the applied material seems to have a reddish color in the material slot, the base color is light grey which is also what is appearing in the viewport views. When I changed it, the color of the model changed as well. Since the UV unwrap looks fine, I went one further and used nodes to add a checker texture just to test and it works fine. See below:

As you can see, the texturing seems fine. Is there something else i'm missing that is not working for you?