Viewport ambient occlusion quality after upgrading to Windows 10 I have been working with Blender for a couple years on Windows 7 at work (with no issues), they just upgraded all the computers to Windows 10 and now my viewport doesnt seem to draw things correctly anymore. Does anyone know what settings I should be looking to change or what is happening here?



It didn't look like this on Windows 7
Well after playing around, I have updated all drivers and reinstalled Blender. It looks like if I just turn off ambient occlusion in viewport the problem dissapears.