Can't flip ColorRamp vertical using Mapping node (Cycles) I've been following this post to ColorRamp my mountains according to height - however as much as i fiddle around with the X, Y and Z axis they seem to have no effect vertically and simply point towards each corner.



Here's my node set up.



Is there something I'm missing? Maybe a node? Thanks for the help! (Yes it is unwrapped and in cycles)
It looks like if you plug your Mapping node into a Converter > Separate XYZ node then put the Z outlet into the ColorRamp node, it works fine. You could also change the values of the Mapping node to have a vertical gradient (-35°, 45°, 0°).