How do I make a wheel to rotate around its own axis instead of around its parent object? I added a driver for the x axis rotation and set up the driver editor it's rotation is around the parent object I want it to be around its own axis I tried filling with the degree values in the rotation box but to no avail.
I think it is because the origin point of the wheel is in the wrong place.

Select the wheel in Object mode
go into the (T) panel->Tools->Edit->Set Origin to Center