Animation Nodes : How to access object properties in the 3D viewport I require some help please. Blender 2.8 Animation Node Addon. I am using the "Object Transforms Output". Here I can rotate and move objects, but in the 3d viewport I cannot do anything.
I would like to do both. Use the Node and also move the object in the 3d viewport and update the node automatically.
It needs to be the same as using the transforms in the property panel.
My goal is to have all objects listed with each of their transforms. Can this be done? Thanks in advance, if anyone can help.
You can use the ID panel to create ID Transformation Keys to objects and set those ID Transformations in your node tree as follows: