How to exclude hair particles from Freestyle using Cycles? In blender render this is possible by disabling solid and freestyle in render layers. Cycles have use hair and use use surfaces checkbox, but disabling then din't exclude the particles rendering in the layer.
I forgot to mention that i'm using object particles in a scene that contains nature and a house. I'm trying to achieve a scene where the house have Freestyle lines but not nature related objects like trees and its leaves(emitted as particles object).
In the particle hair Render settings, check 'Strand Render':