How to un-mirror an objects sides? Apologizes for the terrible wording in this! I am unsure how I got to this point but my garment seems to be mirrored on both sides. I've tried to texture one side different so that maybe that will give me both sides of the garment in the UV map area- but it seems to paint on both sides when I do this. 

I'm very new to blender so perhaps I have something turned on that is doing this? Any ideas or assistance would be greatly appreciated. Thank you so much!
You most likely have "X" Symmetry enabled in the tools panel if you are experiencing this issue while texture painting in Blender.