No Compatible GPUs found ... Blender 2.8 User Preferences No Compatible GPUs found ...

Seen in Blender 2.8 User Preferences

System ... Cycles Render Devices ...



Version 2.78 recognizes the GPU.  I understand that 2.78 and 2.8 have different requirements.  Yet I would like to rule out other problems.

Is there any action I can take to correct this situation?
Is there any steps I can take to investigate this situation.  In the past I have rarely had to consider a situation like this with the GPU.  

Windows 10 OS, 

Nvidia 670M GPU Laptop. GeForce GTX 670M    Compute Capability 2.1

https://developer.nvidia.com/cuda-gpus#compute



System Info provided by Blender 2.8 as a text file.

Excerpt



Blender 2.80 (sub 75) System Information =

Blender:

version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e, type: 
build date: 2019-07-29, 09:44 AM
platform: Windows

OpenGL:

renderer:   'GeForce GTX 670M/PCIe/SSE2'

vendor:     'NVIDIA Corporation'

version:    '4.5.0 NVIDIA 382.05'



Some links that were not particularly helpful to me

https://www.blender.org/download/requirements/

https://code.blender.org/2019/04/supported-gpus-in-blender-2-80/

https://devtalk.blender.org/t/hardware-requirements-for-blender-2-8/3440
The requirements for GPU rendering are higher than the minimum requirements for running Blender.


  Supported Graphics Cards
  
  These requirements are for basic Blender operation, rendering using the GPU requires slightly different requirements.


The manual states that CUDA compute capability 3.0 or higher is required for GPU rendering. Graphics cards that do not meet that requirement will not be listed in the preferences.


  NVIDIA CUDA is supported for GPU rendering with NVIDIA graphics cards. Blender supports graphics cards with compute capability 3.0 and higher. To make sure your GPU is supported, see the list of NVIDIA graphics cards with the compute capabilities and supported graphics cards.


The Nvidia website lists the GeForce GTX 670M with a compute capability of 2.1, which does not meet the requirements for GPU rendering.