Transfer bone weights to rigify rig If I have a model that already has its own armature, is there an easy way to transfer the bone weights to a rigify armature. The current armature is very basic and would be much easier to use via a rigify armature.
There is a way. Grab the model and press alt+p to clear parent. Then, go into Object Data properties and delete all of the vertex groups. Once you have done that, you can delete the old rig and work with the new one.