Why does the material show black in preview? I created a scene and imported an fbx object, but the material shows as black. I  expected the materials not to be imported correctly, so I tried to add again the right png diffuse texture, but for some reason it still shows as black even in the material preview, which I don't think is normal.

Here are the relevant files:

.blend file

fbx and textures
The material shows up as black in render because it has the Reflectivity factor set to 1.000, which means it reflects the world (which is set to very dark color) in 100%.


Try to decrease the Reflectivity of the material.


The object displays no textures, because the file has no packed files (image textures) within. Add your own texture using a Texture panel.