Cycles bake is too dark I'm trying to bake Cycles materials to a texture, for use in a different program. The issue is, whenever I bake the materials to a texture, the result is far darker than the original version.

This is it using Cycles materials:



And this is it with a texture. No other changes were made other than changing it from materials to a texture.



The second hat is dramatically darker than the original. How can I fix it?

These are the baking settings I'm using.



Any help would be much appreciated.

EDIT: Here's a link to the .Blend file of the hat. The texture is packed in with it, but if you need it separate, let me know.

https://www.dropbox.com/s/pvfrixxsd0p1atb/hat.blend?dl=0
The way I found to do this is to set your cycles settings this way:


Under Render Properties  
Under Bake
Change "Bake Type" to "Diffuse".
Select the "Colored" button, while disabling "Direct" and "Indirect"


I used Blender 2.78 by the way. Hope that helps!