Extrude from the vertices I tried searching this online, but didn't know what it was called, so had some hard time finding anything related.
Just wondering if anyone know how I can turn a flat surface, where the edge and vertices are linked, and extrude it from all sides from the vertices to give me something like below?
Thanks.
You can create this shape relatively easily using CtrlShiftB to Bevel Vertices with 2 segments: