Transparent lines for a hologram like effect I have a hologram like effect in the Cycles render engine. And so far I'm satisfied with the results.


And my node setup is this ("Emission" shader and "Transparent" shader are mixed together by a "Layer Weight" node in the "Factor" value of the "Mix Shader" - 


However, is there a way to create those transparent lines that when animated go upwards like in many sci-fi movies? Something like this -
I used a Checker Texture to make the lines, adjust the scale to make the thickness of the lines you want. The Mapping node's Scale along the Y and X to 0, stretches out the checker texture to make it a line. Then the Location along the Z is animated to make the lines move. 
Replace the two Emission nodes for your hologram shader.