2.8 import scale bug? I'm working in FormZ using Feet and exporting as such.

In Blender 2.79, I have no issue changing units to Imperial/Feet... the objects import properly, e.g. a 20' cube exported from FormZ (.obj) imports as a 20' cube.

However, in 2.8, the same settings result in an object that is anywhere from 3.28 to 3.94 times too large, e.g. a 20 cube exported from FormZ imports as a 65.6' cube. (1 mm = .0394 in.)

Anyone know how to solve?
If the settings were correct before the import, then it sounds like a bug.
Download &amp; install the latest version of Blender, it may have been reported &amp; fixed.
It could be the external app, see if others share the same problem with that software before reporting it to blender.