Beveling an extruded object I've got this logo as svg vector file, extruded it to make it 3d and assigned a simple material. Now the edges should get beveled, but it doesn't work. Any tips?
The Bevel Tool won't work, because of too tight topology.
And without Clamp Overlap you'll get ugly artifacts.
You need to keep enough space for the beveled edges, use n-gons if necessary.