How to connect value from custom properties to value of object's translate/rotation/scale Sorry I'm new to Blender, came from Maya. Let's say I want to move object A via changing value from object B's custom properties, how can I do it in Blender?
In Maya, there's something called connection editor where basically I can take value from a custom properties/attribute to a translate/rotation/scale or just anything else that able to read said value. I wonder if there's anything like it in Blender or at least nodes for it. Thanks a bunch!
Sure. You can drive the values directly.

Create your custom property (I used a cube)
RMB on the value &gt; Copy as New Driver
Target the other object (I used a Cone)  and RMB &gt; Paste Driver