I'm having flickering problems with meshes in blender2.83 especially in edit mode After I opened blender 2.83, I deleted all objects in the default scene and added a cube. When I tabbed into edit mode, the faces are flickering. I tried to change the clipping distance to no avail. Since the cube is the only object in the scene, the problem can't be with overlapping geometry. What must I do? Notice the top face of the cube.
This problem is caused by an anti-aliasing bug. You can disable anti-aliasing in &quot;Preferences &gt; Viewport &gt; Quality&quot;, or wait for the next release.