Why does rigify generate my rig so small? I'm a beginner with Blender, I'm trying to use it to create some basic 3d character models for my program. I'm trying to use the plugin rigify to generate a rig to create animations for my character. I add a Human (Meta-rig) armature then scale it/move it to match my mesh. However, when I hit "generate" to create the rig, I get the following:


As you can see, the actual generated rig is way to small and burred within the model. Why is this happening and how can I fix it?

Note: My object is at 0, 0, 0 and scaled 1, 1, 1.
You can just scale it as you would with other objects. While in object mode, select the armature and then press S to scale it.