Changing an objects axis Sorry this is a noob question but I'm just stuck. So I am trying to reorient the local axis of an object after I change it's global position. So say there is a cube and I rotate it on it's z axis 45° now it's x and y are pointing off all crazy. I want to change the local axis to line up with the global axis again. How can I do this?
Select your cube in Object Mode and apply the rotation with Ctrl+A > Rotation