How to apply subdivision surface to this geometry? I have this simple geometry (I'm using also a mirror modifier) and I want to apply a subdivision modifier. When I add it the geometry gets all messy. I added some loop cuts but the result is not clean. The issue is in the zone where I made a bevel. What am I missing here?
If you don't want to use Bevel modifier then change ngonal face of your mesh to quads, like in the image below. Then you won't have any troubles with subdivision.