Blender 2.91.2 Mantaflow fire + smoke simulation doesnt fully render in Eeevee (very little smoke and no fire at all) vs in solid object I tried cleaning cache and changing its location to somewhere else, tried modular and all baking, still same result.
I tried changing to cycles but same result.
If needed, I am using AMD R9 380 4GB.
View in solid object.

Rendered image.

My domain settings.

My domain material shading.

SOLVED USING 2.93 ALPHA (RESULT):
Problem solved! Seems like it's the problem with 2.91.2 itself. Tested using 2.93 Alpha and it works well. Had to change blackbody intensity in shading editor of the domain and everything works well so far. Updated pictures in post.