Carving runes in a Mesh I want to carve runes in a golem that I created using blender but I can't get what I want. I'm trying to use some brushes like &quot;crease&quot; but it has a round aspect...
I would like to get some perfect angles instead of carving something that look like a river. I would like to carve just like I was using a cube to draw those runes.
This is the actual state of the golem.
One of many ways is to just model your runes, knife project them on the golem and extrude inside as much as you need. And Sculpt mode is meant for characters, with special regard to human face and head. Hence the curves.