vertices are not selected properly, and i cant recalculate normals vertices,face dots are not selected properly, and also i cant recalculate normals.this is an appended model from a file edited in b3d 2.81, which i need to use it in b3d 2.79b because the game engine, then i got this problem, someones know to fix it? i have seen this before happening when appending a model from 2.79b to 2.80/2.81
Maybe what you're talking about is only a problem of mesh display: In the 3D View, press N to display the right panel, then in the Mesh Display panel, enable Faces, Edges and Crease as it is supposed by default? In 2.8 it will be in the header menu > Viewport Overlays panel.