Weird colors in normals map so everytime i try to bake normals i get these weired colors


Things worth mentioning 


im using blender (blender cycles)
ray distance = .1


Blend file

https://drive.google.com/file/d/1h5ofCYo1R8Fzeo7yEXAsSBvmBSD0_Aqz/view?usp=sharing
If you increase the bake Ray Distance to, for example, a value of 3, it works. It looks like it's because your objects are big on the scene, if I decrease them and apply scale it will need a lower value.