Restricting movement of vertices in blender So, when I move (lets use a cube as an example,) I move two of the bottom vertices in said cube, it pushes the two vertices above it, causing the entire model to deform.
My question, can I lock the two top vertices in place so there is no "pushing" when I move the bottom two?
Most likely you have accidentally activated the proportional editing, which has a range of influence adjustable with the mouse wheel.