Assign texture in texture paint - Cycles render This is probably a question with a very simple answer, but I am completely new to blender so I'm not used to the UI. I am making a low-poly landscape from a height map in cycles render and I'm selecting the surfaces I want to give a stone texture. I am following a tutorial but they are using a mac, so I can't find the assign button for the texture.


I'm running Blender 2.79b on Windows 10
In texture paint, try using the "slots" tab on the toolbar.  Here, you can change painting mode from material to image, then specify a particular image and UV map you'd like to use.

Be aware that this isn't the same thing as assigning a texture to a material for rendering purposes.