Geometry Nodes: Point Instance Collection use count (object weighting) I'm trying to recreate the donut sprinkles tutorial (by Blender Guru) but instead of using a particle system for sprinkles on the top of a donut, I want to use the new geometry nodes system.
When using a particle system you can use a collection as the objects and then the &quot;Use Count&quot; option allows you give different objects in the collection different count.  This means you can make certain objects in a collection appear more often than other objects.
When using a Point Instance Geometry node you can choose &quot;collection&quot; but there is no option to &quot;Use Count&quot;.  Is there some chain of nodes you could use to accomplish the same thing?
The easiest way I found was to add separate &quot;point distribute&quot; and &quot;point instance&quot; nodes for the spheres and then you can independently control the density of the spheres and sprinkles. You then join the geometries.
The two nodes controlling the spheres are circled in red.