Texture is not rendering I have quite a bit of experience with blender and this is the first time I've run into troubles with texturing.

Quite simply, I have a mesh that I have UVmapped in the same way I always do, but no matter what I do, I can't get a texture to stick on it.

It shows up perfectly in the viewport, but not in the preview- or final render.

If I make another mesh, like a standard cube, with the same material, that mesh gets the texture just like normal.  

.blend file included, along with a screenshot that shows everything I've just said.

https://www.dropbox.com/s/geb0vxlmbqzk1ef/amaryllis.blend?dl=0
You have experimental subdivision enabled in Properties > Object data:



It appears that it does not yet support UV maps, hence the experimental part..