Hair coming through the mesh? Why the hair particles coming through the mesh. With the hair particles and object as a mesh. Why the particles coming through the mesh. The Ear is separate mesh still the mesh coming through. I weight paint the area. Any suggestion or help how to control it. Thanks
Particle System Settings:


Check "Advanced"
Check "Rotation"


Orientation Axis: Normal-Tangent

Children


Simple -> Interpolated

Render


Under "Object" check "Object Rotation"



Hair strand object:


Viewport Header Tool Settings



Options
Under "Affect Only" check "Origins"

Move the origin to the root of the hair strand object
Unset "Affect Only Origins"
Rotate the hair strand object with pressing : R Y 90