How to un-mirror object? So I currently have my mesh mirrored to where if you edit one part of the object, it will edit that other side exactly the same way. I want to turn this off since I want to edit my left arm and not the right arm. How would I do this? I already tried turning off X-Mirror under Mesh Options but that didn't work. 

Here is a picture of my object
I solved it! I had to get hit apply on a mirror modifier and an armature modifier I added.