Animation data override? I'm relatively new to Blender, and I'm creating an animation. I'm using some MoCap software to create animated rigs to then add to models for the animation.
My issue is I don't know how to add animation data after the previous animation is over.
In the gif I added, I want the model to finish the animation from one rig and continue with the other. Is there a way where I don't have override the previous animation data?
Gif of that I'm trying to achieve
What you need to do is push down your actions in the NLA windows and make the second action follow the first one. Maybe follow some tutorials on NLA because you may be a bit lost at the beginning, for example keep in mind that if you have an action playing in the Dope Sheet it will override the NLA actions.