Converting Blender Internal Textures to Cycles i have looked around the internet, and even on this site, but the answers seemed to not work with me yet.

I have a Blender Internal texture like this


And a Cycles Render like this


The first image has the correct texture i want to use, but the second image has the realistic metal material i need. Is there a way to transfer either of these two textures, (The suit, or the metal texture) into either of each others rendering engines?
Is there a clear tutorial anyone can link me to or an explanation of how to do this?
Use the python script here:

How do I convert materials from Blender Internal to Cycles?

it should help you convert the BI materials to Cycles.
Hope this helps!