Locked / unmovable vertices in part of a Combined Mesh I created a humanoid but, after merging the parts together, I can't seem to move the hand vertices in any way in vertex mode. I can't even select them. It's all one Mesh without any modifiers exept for an armature modifier.
Here Is a video Showing the problem: https://youtu.be/ySUpQvKpPbE
Thanks to moonboots I found out that it can be solved by entering edit mode and then unhiding everything.