How to make a rope bridge in blender? So, I want to model a rope bridge in the image below. I attempted to do this by making the individual bridge steps and then applying a curve modifier and then an array modifier.



However, it'a yielding incorrect results:



How do I rectify this? If there is no viable solution for my method any other attempt/method are also acceptable provided they are not too high poly and are easy to unwrap. 
This is my setup:
The order of the modifier of the array should be on top then below the curve modifier.

And the Rotation and scale should be applied

Below i have change the order of the array on top and then the curve modifier.

Then applied the scale and rotation. (Ctrl+A)

Rotate at Z axis 90 degree

With the array increased the count and adjusted the bridge.

Press ctrl+N to flip normals

Adjust the curve to align the starting point