How to simulate a real camera with blender I have a camera with a fisheye lens. I need to simulate it on blender to get the same images

camera properties:
sensor size: 2/3".
image resolution: 1360*1024 
fisheye focal: 1.8mm
H*V (FOV): 185*185 (with 2/3").
here is the link for the fisheye lens fisheyelens and the camera GC1380

My problems is how to fix the V field of view ? I have chose a fisheye equisolid and I set a focal length as 1.8 and the FOV =185 as H filed of view. But the horizontal field of view is determined by the W/H image resolution which different to 1 in  the real case. Any help?
Looking at the specs form the manufacturer you can see the dimensions of the sensor:



Using simple math you can determine the sensor's active area to be 8.78mm wide and 6.61mm tall.

Input those on the vertical and horizontal size values for the sensor and create a preset for future use.



Set the lens and field of view. to 1.8mm and 185 degrees.



Now set the render size on your scene to the dimensions of your camera: