How can I make drops of fluid hang from a surface? The images below display the kind of effect that I'm looking for. A combination of surface tension and intermolecular forces make drops of water hang on things (though they may occasionally fall off depending on the amount of fluid in the drop). I can't seem to figure out how to do this with the fluid simulator though--every time I try, the fluid just beads off like the object is made of a hydrophobic material; as soon as it reaches the side of the obstacle, it falls, rather than curving to the surface like my diagram.





I've already tried using various combinations of No Slip, Partial Slip, and Free Slip on both the obstacle and the domain but I can't find the right combination.
Apply a strength 5 force field to both the fluid and obstacle. The fluid should probably have a low partial slip, and free flip on the object. I would be more precise if I had more time, but here's my result (see below pic). You can see particles starting to stick, then fall off near the very bottom.


How it works: Water molecules have a charge of attraction to each other (and solid objects) causing surface tension, which holds a drop together. applying the force field tries to imitate that effect.