Missing Ray visibility and ambient occulsion settings I recently downloaded and installed blender 2.83.3 and couldn't find the Ray visibility, ambient occulsion, volume and settings in the World properties section.
These options were available in 2.83 but I can't seem to find them in 2.83.3, I'm wondering if I have a glitch copy
Ray Visibility and Ambient Occlusion are only available when you set cycles as render engine.