Freestyle render - Problems getting it right I am trying to get the same result as:
https://docs.blender.org/manual/en/latest/_images/render_freestyle_export-svg_suzanne.svg

From Render docs, freestyle SVG exporter.

I have tried working with freestyle edge marks, but it does not get the desired result.

I have tried the different settings, but it I cant get the result.

Can anyone help me with the render settings.

Eric
I'm very curious to see a better solution since I'm not very experienced with Blender myself, but perhaps this would work for you:


create a plane an add an Array modifier, with Constant Offset in the Z axis. The more duplicates you create the more lines you'll have in your final render.
select the object to be rendered and add a Boolean modifier.


Operation: Intersect
Object: plane

hide the array for rendering


Repeat with any other objects to create the horizontal lines.