The Texture on a mesh moves in animation I am making an animation with two texts converted to mesh that have wooden textures.  When I animate this, the textures on both move for some reason.  Even stranger, I have two other meshes, a cube and a floor plane, whose textures don't move.  Anyone have any ideas?  Here is a link to the animation for reference:
https://drive.google.com/open?id=0B5WX5WPaU3pHUndFN3dVTVdrbkE&amp;authuser=0
Looks like you have reflectivity turned on. Uncheck this box:





If using Cycles renderer, make sure you're using a Diffuse texture instead of a Glossy one: