Eevee doesn't render the full image I had some problems with both Eevee and Cycles rendering. I tried to fix the problem with cycles, but it looks like the Cycles problem is way harder to fix than the problem I face with Eevee. The problem can be seen below. Whenever I render an image with Eevee, the bottom portion doesn't fully render. The render process has ended, which is indicated by the render timer that stopped increasing. What could be causing this and how would I go about fixing the problem?
I had another problem which were random yellow pixels in viewport rendering. When looking up a fix for that I came across this thread on reddit.
https://www.reddit.com/r/blender/comments/a278rj/anyone_else_have_this_problem_when_viewpoint/
When enabling Screen Space Reflections, it did not only solve the weird yellow pixels problem, but also the rendering issue. I am not sure what exactly was causing this problem to occur. If someone knows, please leave a comment, because it really does help other people understand the engine.