Mouth Deformations when Posing I'm having issues with the corner of the mouth section of my rig. When I move the jaw up and down I get sharp deformations in the mesh that looks like this:



How do I fix this?
The file is located here: https://drive.google.com/file/d/1CRH3UKruwP-dywsDXeF-6dn-580X6jYG/view?usp=sharing
Any help would be greatly appreciated!
Weights are quite sharp try Smooth Vertex Weights



BTW - If you check vertex per vertex in this jaw area, single vertex affected by 20 groups? It doesnt sounds good :)