Why is my mesh acting strange? I took a cube, added a few subdivisions, then used edit mode to do this
You can already see it messing up at the edges, but it becomes even more clear as you zoom out

This is a cube with a few subdivisions, reshapened, and beveled at the outer edges, except for the top. Any idea why it's acting like this?
Edit : Here is the file, as you may see the more you zoom out the more it (Cube.001&amp;2) begin to do that
Found the answer. I accidentally made the cube really big, so when I zoomed out it was by a lot, so guess technically it was an issue with the clip distance. Brenticus was right.