How to make this effect that the light of lantern being translucent? (Japanese lantern) I'd like to make this type of Japanese lantern. The modeling is quite easy but texturing is bugging me. Eventually I wish it could be exported to Unreal Engine. I don't know whether it could be done in texturing process or have to be done in UE. Need some help please.
A simple mix between Diffuse and Translucent seems to work fine in both Eevee and Cycles. Make it a bit more subtle with an Image Texture and Noise nodes etc...