Modeling/sculpting foot This is a cry for help lol
I'm a beginner in blender and right now I'm stuck in this foot modeling. I've brrn trying to reshape it but I just can't get a nice result...
Can someone shed a light on what I could do to keep this going?
Much thanks!!!
You could do it this way:

Select the edges and bevel:




Enable the Transform Pivot Point &gt; Individual Origins option, select the front faces and press AltE &gt; Extrude Faces Along Normals, in the Operator box enable the Offset Even option:




Enable the Proportional Editing option/Connected Only and give some corrections in Edit mode: