Not able to animate after frame 30 I have set up a simple rig with IKs and am not able to keyframe the bones properly.
Although I select all bones before keyframing it, it seems that I'm not able to animate any bone after frame 30. Is this a bug? 
I currently use Blender 2.78 a.

This is my .blend file:
You need to unpin the animation in the NLA editor as shown below and the animation will be there after frame 30 normally