Texture painting, zoom pan causes texture to get an offset Hi I have a problem when texture painting on a huge plane.

Whenever I zoom or pan my view (even just pan without zooming) and paint on a location I painted before, the texture gets an offset and of course does not fit anymore to the rest I painted.
You can use stencil for the brush mapping. This gives you a semi-transparent overlay of the texture that you can position before painting.



You can use  RMB to move the texture &#9096; Ctrl  RMB to rotate it and &#8679; Shift  RMB to scale it