How to make multiple rigid bodies behave as a single object I have multiple rigid bodies and I want some of them being glued together in initial state and behave as a single object. Is there a way to keep them glued together and break apart at a later stage of the simulation?
You can use Rigid Body Constraint and keyframe Enable checkbox or set it to be Breakable (they will disconnect after collision - use Threshold value to control how strong this collision should be).



Without Constraint:



With Constraint: