How to create a GUI based window in Blender Game Engine that displays text? How to create a GUI based window in Blender Game Engine that displays text? So I was going to create a NPC chatting menu in my RPG based game, using only logic bricks. I found this to be difficuly because what I wanted to have happen is when the player is talking to the NPC, a window within the game pops-up and Displays what the NPC is saying.
You can try to follow some Tutorials like for a HUD, a Health Bar or maybe some Word Wrapping of a text overlay...