How to render what I see in the texture view I apologize for what I'm sure is an incredibly stupid question. I've just picked up Blender this weekend, wanting to map a 2d texture onto a plane and manipulate it with sculpt mode. I got it roughly where I want it, but when I go to render, the render view displays with a blown out, nearly entirely white image. What I see in texture view is what I'd like to export, however, so if anyone knows how to do that, or how to fix what's happening in the render view I'd appreciate it.

Thanks!
What you will want to do is an OpenGL render. In order to this go into your camera view by pressing 0 on your numpad, then in the top Info panel click on Render, then click on OpenGL Render Image. You can also do this by clicking on the little camera icon at the bottom of the 3d view panel.

Hope this helps.

-Tom