About Scaling an Edge towards Outside I have a mesh and added an edge around it to scale out to give it a little curve on sides(picture1). Normally when you scale the edge around, it scales towards outside equally. But with my mesh, it acts different(picture2). I just wonder if it is normal or something causing it. 

Picture1:


Picture2:
First, in Object mode, press Ctrl + A and apply rotation and scale.  Then use Alt + S instead of just pressing S to scale.  This should scale the edge out proportionally.

This demonstrates the difference between S and AltS: