Font special ASCII characters in 2.6 To display a special font character (a character that does not have it's own key on the keyboard) in most Windows apps you press and hold the Alt key then enter an ASCII character number using the numeric keypad (located on the right side of the keyboard). 

This technique does not seem to work in Blender text edit mode. 

Any solutions?
To enter special characters for a Text object,


enter editmode
type any letter
go to Redo panel (it should show Insert Text)
open Notepad or another text editor
enter your special char using Alt key
copy and paste the char to the Text property field in Blender's Redo panel




Another way is to


load an external text file with the Text Editor,
then click the menu Edit > Text To 3D Object > One Object.