How to remove light bounce / reflection from objects? Hi there. I'm creating a scene with many images tacked up onto the wall. I use 'Images as Plane' to import these images and add a solidify modifier to give it some thickness. It is rendered on cycles.
It seems that there's some light bounce from the back of the paper. How do I remove it?
Maybe disable the Diffuse option in the Obect panel &gt; Visibility &gt; Ray Visibility?