Is it possible to bake fluid simulation into blend file? Is it possible to bake a fluid simulation into a blend file, instead of a separate cache folder?

The main reason is, I'm using a renderfarm to upload animation files. The renderfarm only accepts packed blend files and no external folders. I understand it's possible to bake a cloth simulation into a blend file, but not sure how to do the same for a fluid simulation.

Any help will be appreciated.
No, this is not possible currently.
I'm not sure how practical this would be, given the massive size of fluid caches.

As mentioned by stacker, ResPower supports fluid simulations to some extent.