Append Texture Coordinates I have a chessboard object that I've appended to the file. However, no matter what I do I can't edit the behavior of the texture coordinates. 3d Texture view and UV window clearly show the appropriate coordinates, but the render clearly has old coordinates.

I tried deleting the textures and making new ones by selecting the same images in the file browser pop-up(switch-up). No change. I also duplicated the object and deleted the original; 'no change (not sure if all this is silly).

I'll add a link to the file tonight, as soon as I can connect to the internet with the other machine/have access to thumb drive.
are you using cycles, BI, or something else?

For cycles, you might have to add a texture coordinates node.
For BI, you might have to switch the coordinates to be UV in the image mapping section.