Splitting / matching faces on cone to get the faces to match when wrapped around I have a cone that had a hole in it and I'm trying to get all the faces to match / wrap around correctly / evenly.  I tried joining vertices with &quot;J&quot; but I get a message saying &quot;could not connect vertices&quot;

I'm using Blender 2.90.1
File with issue:

Original File where hole was created from.
The 2 vertical edges are ripped:

If I select a vertex, here is what it gives (so you can't join the 2 opposite vertices):

So you need to delete these 4 faces + one horizontal edge that is under the faces (as pointed out by Batfinger, probably the result of a fill (F):

Then select the top and bottom row of vertices and press CtrlF &gt; Grid Fill: