Why is the shader editor stuck on 1 material? I have been working on a car model but just now I found that the body material is still stuck in the shader editor when I was working on something else. The selection drop-down menu is completely greyed out and I can't do anything to fix it. I tried exporting the FBX file and saving it as .blend but nothing worked. Can anyone please help? Here is a photo for reference:
The push pin button is enabled on the Shader Editor View.  This locks the view.
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Please disable the the push pin to allow the view to synchronize with the current object selected. ⛸