UV map not applying on Object I am trying to build my own spaceship according to the spaceship tutorial created by BlenderGuru.

However, there' s a problem with the UV map I have created for the spaceship.


As you can see, I have already added the image to the node editor and connected it to a displacement socket and added the image to the UV image editor.

I am clueless what might cause the problem. Maybe you could help me to solve this problem.
Here' s an additional image of the UV map I've created for the spaceship.


Here is the .blend file:
Duplicated Material output node

Even though it seems to be one, if you try to grab it and move it slightly you should discover that there's another one just behind it.




When you have multiple material output, Blender set as active the last selected of them. As in your setup Shader/Surface and Displacement are in different output node, you cannot see both effect at the same time.

Delete one material output node and plug the cables in the other.