Blender 2.79: Model Looks Disfigured When Using Viewport Render I'm trying to render this animation using the viewport render button, but the model comes out disfigured and I'm not sure why. This is in cycles with only textures. I don't know if this is an issue with some settings or the rigging
The clipping start was set to 0.1, causing some parts to be clipped. All I had to do was set it to a larger value