Hair particle system possibly bugging out I've been working on body hair for a character in Blender, when it is not rendered , the hair looks fine even during animation, but when rendering it does this weird glitch and i have no idea how to fix it.


Anyone have any clue what might be going on?
I figured it out, it appears I had the amount of hair on render set to 100 and 3 on the viewport and did not notice it.