How to add faces to a cylinder top? (cookie) I am an absolute beginner, and while completing the donut tutorial I have been trying to model this industrial cookie just for fun.



I have modeled the top cookie as a cylinder, beveled the edge and extruded it to create the border, and added a couple of loop cuts to sharpen rounded angles, and I am at this stage:



Now I would like to sculpt the "shield" (and then carve holes and add text), but the center face has not enough resolution. How can I add enough poligons into that face so that sculpt works?
If I were you I would make the text apart, you won't notice it's another mesh, or join it with the rest with some tris. I would just model the ornement then join with the outer circle: