Join all faces in a mesh together at once I imported a model from somewhere and all of the faces on it are separated from each other. It's not noticeable when just using the armature, but I'm trying to do a cloth simulation for part of it so it all just falls apart. Is there a way to join everything together at the edges? If there is, how would I do it? Thanks!
In Edit Mode select all, Merge by Distance, and keep increasing the merge distance from the default value until all the intersection points merge.