Smoke domain position problem in solid mode but not in render mode Blender 2.92 I have a weird problem, when I make smoke in solid mode appears in another place.

But in render mode it is in the correct place.

I was searching everywhere but I did't find anything about it.
All is ok, inclusively the render, but in solid mode it is impossible to work with.
You probably moved the emitter and yet still have an old cache in your smoke Domain;

Go to the Domain and in Cache: change the Type to something else and then back again to clear it.   Or go to the folder with the cache and delete all sub-folders/files.    Unlike other types of &quot;baked cache&quot; (cloth, particles) there is no Delete back or Clear Cache feature for Fluids, sadly.