Exported Uv maps have no color (Fixed) Whenever I export Uv maps from blender and open them in any program like unity and gimp, they miss all color and only have the basic Uv outlines for the object, anyone know what I am doing wrong?
I think you are using Export UV Layout function - this just exports an image containing a wire so you know where to paint the texture.

If you already have the texture and just want to save it, open it in UV/Image Editor and press F3.