How do I rotate my viewport around the position of my cursor? I have googled a lot and didn't find the answer.

I think in older Blender versions, if you for example middle mouse click on a model and drag, it rotates around the point you hovered your mouse cursor over, for example the surface of the model.

But since I updated to Blender 2.8 it always rotates around a fixed point somewhere in the distance, so I have to use the walk navigation to rotate around the model. For example I wanna rotate around the model but it rotates around a point far behind the model
Edit -> Preferences

I think you need this to be checked.



This also could be interesting for zooming to/from mouse position



I found a nice tutorial on that subject.