Blender Cycles How to have hair not go through mesh *WITH HAIR DYNAMICS* I have been searching everywhere but couldn't find an answer, but basically I have a model and I added hair dynamics and a wind that has strength of 2, noise and flow of 1. The hair keeps going through the mesh and I don't know why, please help! Thanks!
In a newer version of Blender, this was fixed. Now all you have to do is add a collision modifier/physics property to the emitter object and the hair emitted will collide with the emitter.