Curve modifier breaks object's position I positioned cylinder on cube's face and want to make array of it along curve in the middle of cube's face:
 For that i use Array and Curve modifiers on cylinder, but every time i use Curve modifier, cylinder "jumps away", loses it's position and i don't know how to bring it back without cancelling Curve modifier:


Here is the file:
From your blend file:


Select the curve and Apply All Transforms
Create a new cylinder at the origin
Scale it to desire shape
Apply All Transforms on the cylinder
Add Array and Curve Modifier to cylinder
Select the curve, and in Edit Mode do Ctrl T to adjust the tilt