Morphing object along curve is there a simple way to morph object along a bezier curve?
For example: a rope with one square end and one round end.

Example:


If it can’t be done, that is helpful too.
I’ll stop trying to find a way.

Thank you.
I’ve found the solution.

Notes:
1) There isn’t a direct way to morph along a curve
2) The result can be achieved with the curve modifier

My solution:


Big thanks to:
Duarte Farrajota Ramos for pointing me in the right direction
Patdog
Haunt_House