Camera Solving, the trackers in 3D space are inverted I have a shot I'm tracking and the problem is that after I hit Setup Tracking Scene, I check the points in the 3D viewport and the trackers that are supposed to be in the distant background are closest to the camera and the trackers that were tracked in the foreground of my footage is farthest from the camera in 3D space; it's somehow inverted.

I set the origin and floor markers.

I'd appreciate any help. Thanks!



Dropbox link to Footage Sequence and .Blend file: 
https://www.dropbox.com/sh/vbzan9by8p8dp1f/AABu2wP8uSUodfdhIFt8a7q7a?dl=0
I had this same problem. The points closer to the horizon were solved to be the closest point to the camera. That was when I was using auto detected points. I started over and manually selected a lot of high contrast point, only kept the good ones after looking at the graph clip editor, and then the scene solved perfectly