Is possible to render in Cycles with modifiers on the scene? I'm a little bit newbie in Blender, I'm come from Maya and I'm still improving my skills on it hehe

I was making a tutorial about make tank tracks, but I have a problem. I made all the animation for the tank tracks, and it works fine, the problem is that I need to conserve the modifiers (Curve modifier and array) in order to keep the animation working, but I cannot render with modifiers without apply...

So, how can I render the model in cycles and don't loose this animation rigging? The tracks are linked to an empty cube, and rigged by using drivers.

Thanks for your help and consideration :)

Kind regards!
As explained in the manual here, each modifier has a few buttons that enable/disable it at certain times. The small camera button is used to for displaying the modified result when rendering, if this is off it will not be visible when rendering.