Blender Output Multiple Passes When Rendering with Specific Naming Scheme (2.8.2a) My render setup looks like this:

and my file output looks like this (the mist pass is put in that folder with the names &quot;Image0000.png&quot; and &quot;Image0001.png&quot;):

but my desired output is this:

how can I get my desired render output in Blender? I'm using Blender 2.8.2a.
From your image it looks like you are assigning a folder called &quot;Mist&quot;. select a folder and then use the add input inside the File output node N and connect your &quot;mist&quot; to that new input