Sculpt mode not showing the vertices/faces of a mesh? I'm not sure why but my plane isn't showing any vertices or faces in sculpt mode. I'm trying to sculpt terrain, so I created a plane, and subdivided the surface, then applied that subdivision.

When I enter sculpt mode, it only shows the outline, although the sculpting changes take effect. How do I see the individual faces of the object and why aren't they showing up automatically?
In the Properties area in the Object tab under the Display panel check Draw all edges