How to add keyframes to a rig? I have modeled and rigged this dragon with riggify. All seems to be working fine with the rig parented to the dragon with automatic weights and when I try it in pose mode the mesh reacts according to it.
However, I found it first very difficult to insert the first keyframe only succeeding when I pressed the buttons to the right of the object properties menu. However when I then posed the dragon and keyframe the next action noting is happening when I playback, except for the location movement of the dragon.
I really find it hard to insert the first keyframe but what I would like to know is what I am doing wrong in respect of the animation.
If you go in the Properties panel &gt; Object &gt; Transform panel, whether you've selected the object or the whole armature in Object mode, you'll keyframe the object or the whole armature, not the bones.
If you want to keyframe the bones you need to select the armature, switch to Pose mode, move the bones, let your cursor in the 3D View, and press i to save.
Don't forget to remove all the animations you've created for the whole armature and object.