Armature and Mesh not working together as intended I'm new to blender and trying to rig a model for animation later. I have made the model, and attached bones to the mesh. However, for some reason, the bones that control the right side of the mesh (right arm and legs) don't do anything, but the left side bones work but what they do is mirrored.
Actually, I think I know how to fix. I still have the mirror modifier on the mesh, as in I haven't applied it. Would that be the issue?