Antimation-how to make object visible then invisible I am creating a small antimation, where I need a few objects. One which is text to appear then disappear, and one object to disappear at a given frame setting(s). 

I know the eye button in the outliner can do this, but how do I work that in using key frames?
In Blender Internal you may achieve it keyframing the alpha transparency values. E.g. in frame 1 hover the cursor over the Alpha slider with the value set to 1.000 and press I to keyframe it. Then go to frame 2, change the alpha value to 0.000 and keyframe it again.


In Cycles you can keyframe the Fac value of the Mix Shader (which mixes your shader with Transparent shader).