Eyes as second mesh not following head as first mesh My problem is this:

I made a fox and rigged the head which moves perfectly.
I made a second mesh for the eyes which are rigged perfectly.

BUT I can't manage to 'glue' the eyes to the head so that when I move the bone of the head the eyes move with the head!

Any idea? Cant find anything with google.

Best,
jb
Join the objects and armatures together as one object and one armature, then parent the eye armatures to the head.