keep body mesh from poking through clothes mesh when posing with armature i've made an armature for my character and parented it to both the shirt and body mesh of my character, but when i pose the character the body mesh pokes through. i don't particularly want to add any physics to my clothing as i'm not going for realism but if there is indeed some physical property or modifier i could use to prevent this, i would love to know. i tried shrinkwrap modifier with .001 offset, but the result was about the same.



the file, if needed: https://pasteall.org/blend/eed85f2ab37944bb804b230529c633df
thank you in advance!
You can hide/delete the mesh which is not visible due to clothes or you can adjust the clothes by going into edit mode such that body isn't visible