How Do You Stack Instances on Z axis with Animation Nodes 2.0? I'm relatively new to blender and extremely new to Animation Nodes 2.0. (I found out about it 2 days ago). I'm trying to make a cube falloff animation but I can only stack the cubes on the X and Y axis. I would like to stack the instances on the Z-axis and I'm stumped on how to accomplish it. I've rotated the object every which way to no avail. I've attached an image of my current workspace. Any ideas on how to get them stacked on the Z-axis? I'm scantily familiar with Python programming so please be kind to my confused brain with your answers! :-) 

Thank you!
The Distribute Matrices Node allows you to do exactly what you want: