strange modeling issue in simple modeling (blender 2.80Beta) I am getting this weight artifacts on some edges while modeling a simple horse - I have tried deleting the the whole patch and redoing it but it keeps coming back - could anyone tell what I am doing wrong?



Here is the Blender file (2.80Beta)
Yes it was a normal issue. Got resolved by recalculating the normal (Shift+N in Blender 2.80)

This thread describes it in detail:
Why are some faces in my mesh darker?

Thank you Duarte!