Snap two objects face to face in object mode? For the love of god how do you snap two objects face to face? I've read on this forum and I've seen videos but I'm missing something fundamental about blender. I'm thinking it can't be this hard, so I'm probably barking up the wrong tree.

What I'm doing is making a model of a house so sticking the inner walls to the outer walls etc is something that I was thinking could be done in "object mode" by moving objects around. 

Like, is snap point always based around the object origin? It's apparent when using snap to increment (grid). Do I have to set the object origin to align with a face on the two objects before aligning it to another object or what?

What I'm getting is moving an object into the other the "snap" circle appears and when I release the two objects are intersecting quite a lot.

/Lars-Erik
To do this:


Select the object you want to snap it to the other object
switch to edit mode
switch to face selection
Select the face you want it to be the one touching the other object
Hit Shift+S
choose Cursor to selected
Hit Ctrl + Alt + Shift + C and choose Origin to 3D Cursor
switch to object mode
Select the object you want to snap another object to it
Enter to edit mode
Switch to Face Selection
Select the face you want to snap the other object to
Hit Shift+S
choose Cursor to selected
switch to object mode
Select the object you want to snap it to the other object
Hit Shift+S and choose selected to cursor
That's it
you need to set the origin of the snapped object back to normal using Ctrl + Alt + Shift + C and choose Origin to Geometry