Some bones won't move in pose mode Some bones wont move when I'm in pose mode. For example the head, the neck and the upper spike move without a problem. But when I try to move the eyes and the other spikes only the bones move not the mech. I've parented them all to the head. And did the weight painting myself. Does anyone know what may be wrong?
You have the vertex groups for your weights but they are not assigned to the bones, simply rename the vertex group to the same name as the bone they are suppose to be assigned to and that should fix it.