Mixamo/Animation Merge animations I would like to ask a question about "Mixamo". Is there any way you could mix multiple animations and start them from different location. For example my animation (1.running) goes from point A to B and I want to start animation(2.running jump) from point B. But when I move those animations they change, so basicaly animation (1.running) starts at point B if I move it slightly. 

Also I tried to use different plugins for combining them as GODOT GAME TOOLS. But this doesn't work so well...

If you guys understand me please help me.
You need to put all mixamo animations to a single armature using nla tracks.
I made a script for automating it.
You can try a script that i wrote. It combines all .fbx anim files that you downloaded from mixamo into one armature.
gumroad.com/l/MixAnimMerger
You can then skin the mesh to the new armature and export it as fbx.it will contain all animations.