Linting Blender Python in VSCode I use Visual Studio Code (VSCode) as a dev environment for Blender addons.  I installed the ms-python.python extension, and enabled the language server for pylint linting.

But, it doesn't know about Blender's various built-in modules:



What's the best solution to this?  It would be ideal if I can enable strict checking on bpy and friends.  But I would also accept if the best answer is just to configure the linter to ignore certain unresolved imports.
For this specific case you could try the Fake BPY module, which seems to be designed to solve this: 
https://github.com/nutti/fake-bpy-module