How to model coiled cable Hi im new to blender (started about a month ago) im trying to make a coiled cable for my so called imaginary "desk setup"

Heres what im trying to make



Ive tried using screw modifier but the thing is I dont know how to make it like a cable as you need the ends to not be coiled. I searched all over the internet on how to make this but i cant find them.

If you could just direct me to what I could do and explain in detail so that i can follow step by step on how to do this.

Extra, and if, just if you can help me with rigging the cable so that I can move it around to make it more natural in the scene, example photo below:





Thanks in advance for any help.
Quickly use a screw modifier for the basic shape.



You could use a curve to make the second step easier - the extra objects addon will let you add a screwed curve.

Then just create the tail parts. I applied the screw modifier then I extruded but if you had used a path it would probably be easier



I copied and flipped the whole thing, using snapping to add it to the top of itself, thus making the top tail.



Then put the whole thing on a curve using a curve modifier.