Multiresolution modifier not working for bake I'm trying to bake some normal map details onto a low poly model using a multires modifier. I set up the image texture, made sure both the object and image textures are selected in the viewport and shader editor, and I'm using CPU to bake. However, when I actually click 'Bake', I get an error saying "Multires data baking requires multi-resolution object".

I don't know what to do. The object has a multires modifier, but I'm still getting an error saying the object needs a multires modifier.

Additionally, and I don't know if this has something to do with 2.8, I can no longer change subdivisions for sculpt mode and preview independently. The option is just not even listed in my multires modifier.
Create new or choose existing texture for bake to in material node editor and make it active by selecting it.

Then set preview subdivisions number of modifier to 0 before multires baking.