Want to Reduce "shininess" of Model I am creating a poker chip model for Tabletop Simulator.  When I import it it's quite shiny, that is, it reflects light, and I don't want that.
My research indicates that I have to modify the node and do something with specularity.  However, when I change to node mode Blender tells me that no node is available.
In blender internal set the Specular Intensity value to a smaller (or Zero) value.