3D modeling- is it possible to map image to 3d mesh im a new  to blender as well as 3d modeling....
i have 3d model that i make from other 3d photogrammetry software such as remake..
but the model is not nice... so i want to ask .... is it possible if i want to export the model into blender then map the image onto it.. but the problem is the triangular mesh is too many ( because the model is tree model capture from sequence of photos).. or any solution ..as next i need to export the model into unity to build vr..
thanks..
select your object
add a new material
open the node editor
enable "use nodes"
add -> texture -> image texture
then you can change the position of the texture in the uv editor


That is only a short description. For more information please see the comment from Duarte Farrajota Ramos
or look here.