Problems with rendering grass that is created by the strand renderer in cycles I have an Nvidia 760 GTX and when I try to render my image with GPU compute and F12 it does not produce any output at all.

When I switch to CPU render I get the following image



Which is not at all what I have created

When I set the viewport to render it looks like this


.blend
I fixed it by myself. The problem was a setting in the 'Children' tab. It seems that the renderer in the viewport takes the number from 'Display' and  not from 'Render'.