Looping isometric animation I’m looking at making a music video with blender. I’m fine with modelling but I’ve never really done much in the way of animation,

I want the video to consist of a camera following a road From an  isometric perspective.

How should I approach this?

i don’t want to model 3 minutes worth of road with all the buildings so I’ll need some sort of looping.

Any tutorials I should look at? Any keywords?

Thanks from one of those annoying newbs
You can create a path (Shift + A  > Curve > Path) that you want the camera to follow. After that, move the camera to the starting position of the path.

Then set the path as a parent of the camera (Ctrl + P  on a PC) and select Follow Path.

In the path settings, you can now set the duration of the animation. Using a constraint you can even make the camera track another object or always look forward or whatever.