Image textures are only displayed in edit mode I created, unwrapped, and textured an object in edit mode.
However, when I switch to object mode (or try to render the object) the image textures included in the material I created disappear from the surface of the object.  In both cases, Viewport Shading is set to Material.  What am I doing wrong?

Edit mode:


Object mode:


Material node setup:


Thanks in advance!
Apparently this was being caused by a Remesh modifier. Deactivating the modifier fixed the issue.