Normal Map Works in Eevee But Not in Cycles? I'm working through the Blender Guru's donut tutorial and I'm at the point I want to apply a normal map to the wall.  I've tried to duplicate every step in the tutorial but the texture does not render if my Render Engine is set to Cycles:

https://imgur.com/a/GBAMUsc
it only shows when my Render Engine is set to Eevee:
Your scale is a bit crazy, apply it and it will work fine (not sure why it works fine in Eevee though):