Texture not showing in Rig After the update of blender 2.8. A minecraft rig(Black Plasma's rig v2), I've been using not showing any texture(skin) on viewport and in rendered mode the texture(skin) is same on front and back of the rig. The minecraft rig works in Blender 2.79. It uses cycles.
The main reason is usually because Material is not selected under Viewport Shading.



But there may be other causes such as lighting, CPU/GPU usage, and other things.

*edit: This qualifies for blender 2.8 and 2.79