Rigify rig bone selection problem I have a question about Rigify rig bone selection.
When rigify generated done I switched to pose mode to make a key but i couldn't pick a bone what i wanted, just selected wrong bone. It seems weird so I tried to click other bone again but it selected wrong bone again. That seems like first child bone from root bone (I tried many time. Most of all the time it selected the root bone first).

It works fine when it turned off shapes checkbox in Display panel.(Attached image below. 2nd image)

I have no idea whether some options for bone selection toggled on or off(I think those options all probably default)

Isn't it normal.How can I fix this problem? Thanks

My Blender version is v2.77
I had the same problem -- digging around the blender bug tracker I found this ticket: https://developer.blender.org/T47940 which describes the problem.
I was also using open source gpu drivers.

This is fixed (at least for me) on the latest builds; not yet on the official version (2.77a).
If you still have the problem, try a newer version from here,
https://builder.blender.org/download/