Why is my module scaling when I parent bones to it? I just spent time rigging up this character but as so as I parent the bones the module scales up super big but the bones stay the same size. 

I have no idea whats going on.
Most likely you scaled the object and/or the armature in object mode without applying the scale.

Select the object, press Ctrl+A, a dropdown menu should appear. Click on "Scale" (should be the 3rd option in the dropdown).

Do the same with the armature.