Camera follows path, but is not looking the direction I want I think the easiest way to explain is the next two pictures.

Cant seem to add two pictures with the add picture option.?
If a moderator knows how to fix that ?
Edit:
The problem I am having, it's not working.
Can it be that another animation is messing things up?
I am using follow path, but were the bezier curve I am using, is going to the right the camera just moves straight on. Unless I also add a clamp to track constrain.
Here is a vid of also the weird stuff happening.
Maybe I need to upload the file so people can have a look ?
The music track made by me. I am trying to make a vid for it.
Next is a link to another video, that shows the other animation, which is working fine. But I do wonder if this one is messing the other animation up (the camera moving). https://www.youtube.com/watch?v=fbJrFz2nKls&amp;feature=youtu.be
I have set a start frame (1) and an end frame of (6650), which matches the end of the music track.
Edit 2.
I just did a test and deleted the bezier curve.
The animation of the camera movement keeps working. (although only in a straight line off course )
For me this is proof that the second animation I have is causing this problem. (or the way I have set it up)
The first animation is the red lights reacting to my music track.
From frame 1 to frame 6650. This length matches the duration of the music track.
I also notice that although the camera movement is working I don't see any keyframes markers in the window below the scene.
After adding an empty, see what is happening, the exact same problem I have with the camera. Follow path and follow curve get ignored, and I don't understand why.
If you use a Follow Path constraint, you can simply enable the Follow Curve option, and the camera orientation should follow the curve. In that case deactivate the Clamp To constraint. If you don't want to use a Follow Path, just keyframe the camera rotation.