how to make a wet rock material I am making a waterfall/river scene and it will have mist in the air so I want the boulder rocks to look wet (like in the image below). I have tried using the glass shader and glossy shader in multiple setups, but nothing quote looks real (it all just looks like a crumpled metal rock).
It seems like no one here on the forum has had any question like that either. Please help.
Instead of using "glossy" or "glass" shaders, turn the roughness of the diffuse material all the way down.

Hope this solved it!