Gray background of world When I render or when I use the verge3D app manager and open the model, the world background is gray and not white, even after setting the world color to white. I cant figure out what is doing this. This is what the background looks like:

The background should be completely white.
here is the blender file:
It is mostly because of some lighting effects are happening in the scene. If you want a complete white background the I would suggest making the background first transparent and then adding a alpha over node in the compositer. If you want shadows as well,you can use a plane as a shadow catcher to add shadows in the scene with complete white background