How can I Unwrap this high poly model? I am trying to UV unwrap this high poly model, however it is not working correctly.I tried putting seams on various edge loops but didn't work. Although, by looking at the UV Map, it looks somewhat fine to me, however the texture looks so messy. Plz Help!

-Base Model



-Resulting UV map using SmartUVProject  



-Checker Texture Applied based on the above uv map
Try the Cylinder Projection mode, just make sure that you are in an orthogonal frontal view.