how to copy and rotate already animated objects I'm working on a circulair symetric design that has to be annimated (think gears in gears). Now I have animated one of the parts and would like to copy and paste the animation into the other parts. Is there an easy way to take an already animated part copy and paste it without having to redo the keyframes (I'm working in 6 fold symetry so that is 32 parts).
Copy your object and parent it to an empty object, then transform the empty object.

If a copy already exists go to -> Dopesheet Editor, choose Action Editor, select the copy and choose the action from the original object.

To mirror the animation you can use negative scaling.