Why is my imported object transparent when rendered? I imported a roblox mesh to blender, it looks fine when it's in viewport shading mode:

It looks like this:

But when it's in rendered viewport mode it looks like this:

It's like it's transparent. I want the bowtie, sword and face not transparent.
Check your materials and see if there's any alpha values applied on the objects. It does look like it comes from the materials