Multiple meshes per object I'm fairly new to blender but I've write some python to import some old models from triangle data with UV texture images.  Some of the models have more than mesh so each mesh has its own UV texture.

In blender would I create one object per mesh or create 2 meshes under one object (and if the latter - how is that done in python?)
One mesh in blender can have multiple materials, so you can join your input meshes into one for blender. Simply assign a separate material for each input mesh.