How can I put particle fur of Blender to Maya export animation (abc)? I have a problem in my production: I made a particle system in Blender to generate fur on a character, then I animated it in Maya. Now I want to forward these particles on my character animated. I don't know how I can make it...can you help me?
Particle systems are application specific, and you won't be able to get the hair particles from Blender into Maya without making them meshes which you can do by hitting convert for the particle system modifier.