How to Mute Animation Nodes Subprogram Just wonder whether subprograms can be totally muted in ways other than just deleting it. I ask bacause:

For example, I tried to setup a loop in another nodetree, Then disable auto execution for that nodetree. However, it can still be invoked in other nodetrees, because subprograms seem to be kinda "global" data.

In some cases I want to mute the subprogram to improve overall performance by disabling the execution. Is that helpful? Can I do that? Or other better solutions? Thanks!
EDIT: New Version

Same Principle, but how about ditching additional Subprogram and using Get List Element instead:

Old Version

I put actual Subprogram(red) inside another one (blue) as a Parameter to get ability to dynamically change number of iterations. Condition is controling execution of blue Subprogram

New:


Old: