Textures won't show up when I render an animation I have a problem with Blender and its animation process, I want to do an animation and to do that I rendered all frames of my project. Textures on all of my frames are visible but when I do the render animation, my textures won't show up. I used UV/Image editor, I applied the materials to the objects and I did the exact same thing for 3 other animation and it has worked on all of them..

Here is a rendered frame where we can see that textures show up.


On this screenshot we can see that there's no textures when I do render the animation but on the right screen we have a view in "Render Mode" which shows us textures...


If anyone can help I'd be very grateful
This is because you have a scene strip above your rendered image sequence, which will display the same thing as the default viewport in solid shading (no textures), unless you set it to something else like textured or rendered (rendered will be very slow because it has to render each frame. You also have to disable openGL preview for rendered to work):



However, assuming the image sequence below it is the rendered animation, then you can just remove the scene strip.