Volume scatter object invisible I'm trying to create a lightsaber sword in blender and im using Volume Scatter for the glowing part of the sword. But the object with volume scatter is completly black. You can still see the sword inside but you cant see the handle because the volume scatter object is too dark and the handle is black. So is there any way to make the volume scatter object invisible?

Here is an image to show what im talking about
First off, make sure that you have everything disconnected from the "Surface" node on material Output.


And as a side note, an easier on render time way to make an emission object glow is to do compositing.

In the render layers tab, you can check 'emission' under passes.



Then just overlay a blur of the emission pass like this: