Is it possible to limit the volume of fluid ejected from a mesh? 2.82 I am working with some fluid simulations in 2.82 which I am planning to add to my scene. My goal is to create a fluid sim which looks like rain water flowing off a roof. 

So far I have a cylinder set up as my inflow object inside its domain. I have the inflow initial velocity z value set to -.01. I thought this would give me a slow dripping or runny effect but the fluid still looks like it's coming full blast out of a hose. Is there a property in the settings that allows you to control the volume of fluid particles being released?
In the fluid simulation tab, the domain part, you should have Fluid Particles panel. Go there and set Generate to a more than zero value, like 0.5