It is posible to obtain a armature from a Rig? I just installed rokoko. I am trying to retarget a Rig which armature has been already deleted but it seems that Rokoko only uses armature as a source.
Is there a way to convert the rig that I have to an Armature?
create a copy transforms constraint on each of your bones and set the rigged armature's bones as target. then bake the animation by selecting clear constraints.
for baking see baking with reference question