How to create faces connecting a curved area I want to fill this area, and I'm selecting all of the edges and press the key f, it's not as expected. It looks horrible and not filling.





I tried to see which vertices are connected and it shows that 3 vertices at the other end of the model is somehow connected and I really cant figure out how that happened! In the picture below, you can see the result of choosing one of the vertices down at the bottom -> shift + G -> Amount of connecting edges.



The thing is, when I show numbers on the vertices, it doesn't make sense either as the numbers skip at some places which might be the problem of my mesh. But now it's happened 3 times, starting from scratch each time.



What am I missing? and is there a way to save this?

I hope I've made myself clear, but it's kind of a hard problem to describe. Feel free to ask if you need more information!
You can connect the vertices manually.
This will also create proper topology, which is nice.


Select two vertices and go Vertex > New Face from vertices, F
Repeat, repeat repeat until it's filled
Done :).