What to do when my animation stops after 50 seconds, whereas my animation player is in active? I had an idea to make fire effects on a cube. So I created a cube; clicked F3 and activated quick smoke effect.
Then my cube started smoking.
But unfortunately it sopped after 50 seconds.
But I noticed that my animation player is in active mode.
After,when the animation player replayed the smoke effect ran only for 50 seconds and stopped again.
I also tried for quick liquid, but the result was the same.
Check under physic settings &gt; fluid &gt; cache, the Frame End properties.
250 frames / 25 fps = 10 seconds of animation (50 seconds seems a little out of default blender settings).