Is there a way to exclude other particle systems from the effects of a Wind effect? I have a scene with a number of particle systems. I'd like to have a separate wind effect for my main scene and another for an extra: an emitter + wind-effect to blow leaves into my scene.
I can't find any way to exclude, so here I am.
At the very worst, I can just render the main scene and then render the wind effect and composite it, but I figured I'd check first.
If you want to make a wind only for a particle system and another wind for a second particle system, you need to put the particles and the Winds inside different Collections and then, go to each Particle System &gt; Field Weights &gt; Effector Collection
In the collection box add the collection of each particle system to make it work.