Is it possible to bevel a text mesh Is it possible to apply a bevel to the edges of a text object after it has been converted to a mesh?
Less anyone be reticent to provide bad news, after looking at the topology, I'm doubtful myself. 

This is what I'm doing:


Convert text to mesh  
Using Shrinkwrap modifier, project the mesh-text onto the uneven surface of another mesh   
Apply the modifier and extrude the text mesh.
(Credit to a tutorial on youtube.)


The result looks pretty awesome for my skill level. (Easier for me than using curve modifiers.) But there appears to be no practical way to apply a bevel to the edges of the text.
Here's the workflow from the Text Object itself.



Here's the workflow after Text has been converted to Mesh.


Use Limited Dissolve 1st. On the "Tool Shelf" You may need to slide the angle limit around. Alternatively on the delete menu, you can select Dissolve Faces directly, depending on the circumstance this may give you a more accurate dissolve for this purpose.
Ctrl+B - With the Top Edges Selected to Bevel.