Polygon highlighting I'm toying with blender 2.8 and as a Maya user there's one thing that absolutely drives me mental.
When I select 4 edges or verts the face highlights. How in the world do I turn this off?

All I want to see is the selected edges/verts and not a polygon that they form. In complex objects all I see is faces cause spotting edges at that point is super hard.
I tried in overlay but that doesn't do the trick. I'm trying to move to blender again away from Maya but little things like that turn me off pretty quickly.

Thank you in advance!
I don't think there is any way of totally disabling it in blender, but you can get pretty close by changing the theme preferences.

First go to Edit



Then select Preferences



And then in the new window go to Themes -> 3D view -> Face Selected.

Lastly, click the color and turn the lowest value (A or Alpha) to 0 and click at the bottom right of the window "Save Preferences".



Then you should be set.