How to make a fabric with a solidify modifier doesn't pass through itself? I've created a sail. I made a plane of right form, applied to it solidify modifier and cloth modifier . But when I added a wind, back surface of the fabric touches front surface and passes through it.



How to fix this? 
If I turn on self collision - fabric swells, like a pillow.
Don't apply the solidify modifier , put it the last  here is an example setup :


the mesh is subdivided before :
the subsurf modifier is added to smooth the mesh after simulation then we add the solidify modifier.




Solid view :