Armature | Rig Smooth bends I'm using a Minecraft character rig which only has sharp bends. 

I'd like to change them so that there are smooth bends like in this rig:
You may do it by increasing the Curved Bones segments number or using the Spline IK bone constraint.


In the Armature Data header change the bone display type to B-Bone. Then in the Deform panel of the Bone header increase the segments number for each bone. Play with Ease In and Ease Out values to control the smoothnes of a bend.