Circular dependency for image "Normal" from object "Plane" while baking I tried to create normal map from a 2D texture image (.jpg-file size:1024px*1024px) like it is explained in this video:

https://youtu.be/Hpdwo6F_WYQ

I am using Blender 2.82 and everytime I try to bake a normal map I get this error:



I am trying to get a simple 2D texture normal map to make like a sandy beach.

EDIT:

The material tab looks like
The circular dependency error means you are trying to bake to the same image where you need a separate image meant as a baking target, or that you have 'bake from selected to active' checked and are only needing to bake a single object. Untick that option and you should be able to bake to a new image texture that is selected in your node tree.