How can I add procedural porcelain cracks? Okay,I'm gonna ask this and I hope to God this isn't a duplicate of another question. Do you remember in FNaF Sister Location how the plastic suits of the animatronics like Circus Baby have that porcelain crack texture to it? Well,I'm trying to replicate it for my plastic material in Cycles,but when I try procedurally,I fail. I resorted to textures online and I still failed. Can you please help me out?
The closest that I could find procedurally is something like the following, but the brick pattern really is Too consistent, that's why I tried to break up the mix with the musgrave texture, and the Random values for the monotony of the brick pattern (see below for the node arrangement).



Here's the Result on a sphere - keep in mind, it's not all that impressive, but should serve as a good basis to build from should you pursue it further.





I have another attempt here, and thought if we could some how mix the structures, we would have a pretty good method. So here it goes: