Rendering and lighting issues in blender eevee under linux I am experiencing some weird lighting And rendering issues on blender under Linux.

This is what I get on Linux:



And this is what I am supposed to get:



My OS is Linux Mint 19.1 Cinnamon with Linux kernel 5.3. iam using Blender 2.8.1 I tried loads of different Linux kernels but ended up with The same results. I tried Upgrading My kernel Downgrading My kernel. Installing Updates. I tried Everything Nothing is Working. Also I got the output when running Blender from Terminal.

Received X11 Error:
    error code:   182
    request code: 156
    minor code:   34
    error text:   GLXBadFBConfig

Received X11 Error:
    error code:   8
    request code: 156
    minor code:   34
    error text:   BadMatch (invalid parameter attributes)
Error: Not freed memory blocks: 2, total unfreed memory 0.000458 MB

Blender quit
Graphics cards from the Radeon HD 6000 series are not supported, since they use the old TeraScale 2 architecture. Blender 2.8x requires GCN first generation or later when using AMD GPUs.

Supported Graphics Cards
These requirements are for basic Blender operation, rendering using the GPU requires slightly different requirements. Always make sure to install the latest drivers from the graphics card manufacturer website.

NVIDIA: GeForce 200 and newer, Quadro Tesla architecture and newer, with NVIDIA drivers (list of all GeForce and Quadro GPUs)
AMD: GCN 1st gen and newer (list of all AMD GPUs)
Intel: Haswell and newer (list of all Intel GPUs)
macOS: version 10.12 or newer with supported hardware