How to flip without using mirror modifier I have a model with a yellow red and green color mention just to understand. A Green color base on that a yellow and a red color object are placed. Red color object is to under where i have to place the object. I want the yellow color object to be flip to other side where the red cylinder is located. The problem is the yellow object is made of 4-5 mesh and i do not want to join and make the mirror. I just want to flip that complete yellow model to red cylinder position without joining the parts and without mirror modifier. The reason why i do not want to join is later i have to animate the seperate parts. So is there any quick way to flip or addon so that my complete model can flip.blender file here ......
Select green object, press Shift+S and choose cursor to selected. Change pivot center for rotation/scaling to 3D cursor.Select yellow object (all meshes) and either press S,X -1 (to scale it by value of -1 on the X axis, which will cause to mirror the object to the other side) or CTRL+M,X (which will cause to mirror object to the other side)