How do I fix pixelated fluid? I'm making a water sim and I noticed when I rendered a frame that some of the water reflected the light weirdly, like a square or polygon.
The fluid closest to the camera also looks square-ish. How can I fix this and make it smoother?
[.blend file] https://pasteall.org/blend/19c9ec28feac4a66b8cd4d5c3370761c
Going into object and pressing shade smooth seemed to fix it while on the inflow object.