no transparency in cycles render I'm sure someone already asked this, and yes, i googled it, but in cycles render, i do not know how to fix the transparency problem here. however, transparency works fine in blender render, so it is not my laptop not being able to support it.


i need to get rid of the black
i have a separate alpha png, but dont know how to apply it
If your PNG has a transparent background, plug the Image Texture with your image in the bottom entry of a Diffuse, plug this Diffuse in a Mix Shader, and plug the Mix Shader in the Material Output. Now plug a Transparent BSDF (100% white) in the top entry of the Mix Shader, and plug the Alpha output of the Image Texture in the Factor of the Mix Shader. It should work