Environment behind window for interior renderings I’m mainly interested in architectural visualizations and have also completed a few projects, but there are things that I despair of every time and that is the environment that can be seen through the windows. Should i only use photos or should i model the surroundings for each interior render as well? I am going for a photorealisitc look and would be happy about a tip because i have no idea whats the best way is to do that. I tried HDRs but i only looks ok when the environment is far away. I attach some examples. Thank you!
If i understood you right (correct me if i am wrong) you do not want to see the HDRI through the windows, but just use the lights of it, right?
you can do that so: just tap on transparent