Textured alpha not showing in the game engine? No matter what texture setting I'm in, none of the particle objects will display materials or texture, instead, I just get squares.



I've been having a lot of texture issues lately and even tried resetting factory settings, but things like this still get messed up. Is there a setting in render that I don't understand?

Here's my .blend: http://www.pasteall.org/blend/32269
Try switching to GLSL shading in 3D view > Properties region (N) > Shading:



Then it works as expected: