Cycles Render: How to remove accidental gloss/wet? I'm still a newb to Blender and even more to Cycles Render but I have a model with mapped textures with nodes set up for transparent textures as well.. however when I make the model Smooth and change from Blender Render to Cycles Render I get on the left side this effect of gloss(?) or wet(?) like in the screen below.

What do I need to do to get rid of off this effect?
The .blend file of the model
Unless misunderstood what you mean it looks like a basic normal problem. All you have to do is recalculate normals to make them all consistent.

Just enter edit mode select all faces of your model and press Ctrl + N