How to Return Camera View Back to the Origin? I know this may seem like a stupid idea, but the view, camera, whatever you call it (the view you see while flying around in the viewport) is very far from the grid. When I try to zoom to get closer, it eventually stops scrolling in. Is there some way for me to instantly bring the camera view back to the origin?
View > Align view > Center Cursor and View All Shift+C 

OR

Select an object from Outliner and:
View > Align view > View Selected Numpad .