Problem with Displacement I have just started using Blender a few weeks ago and I have been doing ok with it until recently when I changed some setting and now I can't get displacement to work on image textures.
Before I could use displacement images on bricks for example to get nice 3d textures with each brick raised out of the surface. But now when I add an image in the node editor with a displacement image and hook it up and add subdivision surface modifier and displacement modifier I can't get the nice 3d effect. Changing the strength or midlevel just seems to change the x and y displacement. Please help. I've attached an image of my workspace. Also I would like to know if it's possible to get displacement effects not just on each brick but also on the contours and ridges within an individual brick?
Thankyou.
you have not connected the Texture Coordinate to the Displacement Texture, would guess that causes the problem. Also switching the Image Texture Node from &quot;sRGB&quot; to &quot;non-color data&quot; give more accurate results