Distorted wood texture The left hand wood cladding panel in the image above is perfect but the right one looks fragmented and distorted. This happens continuously no matter what I tried (scaling, transforming). Any ideas what Im doing wrong? The texture used is the recommended one (blenderguru) from Poliigon.
Try to recalculate normals = shift +n for me, some have ctrl+n, in edit mode. I had edges that became stripes instead of texture and did this.