Black areas on textured model, that are not on the texture image? I have a model of a character, I have been texturing the clothing objects and all was fine. However, when I came to creating  texture image for the skin of the model there were weird black shadows on the arms in the texture view.

I baked the model to create the image and there isn't a black area on the texture image [See Below]
[[1. Image of the problem]

The bake was done using no light source only the light of the world colour and I have already checked things like normals on the model and they are fine.

[][2.Normals]

Here are the normals, I think they are fine.

Can anyone have a solution for this? the texture seems fine so I'm confused with this.

thanks in advance.
Thanks to Alphisto, the problem was in vertex paint, to fix it you need to add to the black area of the model in vertex paint.