Seperating an object I am quite new to blender so it's a search for advice rather than an issue.
So, I'm creating a computer mouse, and I want to separate the sides from the main body, however, I do not know how to do it.
After some research I found the Bisect tool, however, that leaves me with triangle faces on top and then one large face (highlighted).
Is there a better way to do this?
Are the triangles that big of a problem? (It will be used for 3d printing not animation or rendering)
Is there an automatic way of separating that large face to match the rest of the body?
Any advice would be much appreciated.
Select the faces of the mesh you want to seperate. Hit P key in the keyboard. That seperates the mesh from the main object and leave you with 2 object. Tab out of edit mode and you will have side as a different object.