Extend texture to different objects Is there a way to extend a texture to different objects? My problem is that i have two objects and i want to scale one (in three.js) and change the position of the other. One object is upon the other and with the textures being differents the view is ruined. I must use UV Mapping.
Here is an image


Thanks!
Select the object to unwrap, and while in edit mode press  U  to unwrap. Then, select the image you want to UV map to your objects from the list of available images (if more than one has been added to your scene), while in the UV/ image editor. Repeat for your other objects. In the attached gif, I just used a stack of cubes for simplicity, but the method should work in any case.