Solidifying SVG remains 2 dimensional I am attempting to import a basic SVG enclosed path into Blender (2.8) and extrude it so that it becomes a solid. From other website resources, it seems that the best way to do that is to import the SVG, convert it to a mesh, and then solidify it. However, when I apply solidify to the mesh the object still appears completely flat. For larger values of solidify, what looks like a second mesh starts to warp. With smaller thickness values, it appears that a clone of the mesh is superimposed on it (but still no thickness).
Thanks for your help in advance; I am definitely a beginner.
Here's the imported SVG

Here's the result of solidify

Here's from another angle showing the flatness
From the comment, I appeared to figure it out. Selected the mesh, went to edit mode, selected all vertices, press F to create a face, then solidified.