Texture shown wrong in rendering I have created a 3d bird with body and feathers.
I have here an extracted feather with feather material.
I can see it properly when I see it in the rendered window with Cycles, but if I click the render button the feather has the material that I apply to the bird.
Before that the feathers had many materials but I deleted all the wrong ones but the final rendering is always wrong.
You have material override in render layer:



It replaces all materials in the scene by this one. Remove material from here by clicking cross-icon