A custom node group socket identifier Is it possible to add a socket to a node group with a custom identifier?
So it would be:
&gt;&gt;&gt; bpy.data.node_groups[&quot;NodeGroup&quot;].inputs[&quot;My Socket&quot;].identifier
My Custom Identifier

It is necessary because the &quot;mapping&quot; depends on it. I know I can utilize the order of adding, but a custom string is better.

A gist for testing.
A script to edit identifiers.
It requires Blender Asset Tracer and Python with Tkinter 8.6+. Blender's Python does not have Tkinter.