How can I scale up actions? I wanted to know if it's possible to scale up an action globally if that makes any sense. I have a rigged character which needed to be scaled up by 100 (so that the rig worked properly in a game engine) but that messed up the actions I had animated. Is there a way to add the same scale value to the action so that all the IKs match up?
My first guess is that you did not scale both the armature and the mesh together, but without the malfunctioning .blend file I could be way off-base.