Something wrong with my tracking markers? I've been trying really hard to track down some footage (wanted to add a little character right next to the dude) but WHENEVER I try to set the floor for the 3D environment in the composition using three of the many trackers I end up with the camera getting too far from the subject, and rotating in a crazy way. And this happens with all different selections I make with the trackers!
We tried filmming in different locals and positions (even indoors) but we always get to this point where the trackers set to floor simply bug the hell out of the camera. Could anybody help? On the right side of the picture it shows how far it is from the default cube and plane, and you can see by the rotation axis that it is the complete opposite of what it should be.
Thanks in advance!
This seems your solve error is fine.
Did you set the scale? if not ...
Under Solve Panel
their si Orientation Panel
Scene orientation tools can be used for orienting object to bundles.
Floor
Use selected three markers to define a floor. Camera will be transformed in a way which makes the selected markers to be flat (have Z = 0).
Wall
Similar to the floor orientation, but defines a wall (selected tracks are placed onto OXZ plane).
Set Origin
Transform camera in a way which makes active track to be moved to a scene origin. Only translation is applied to the camera.
Set X, Y Axis
Transform camera in a way which makes active track to become on X or Y axis. No translation is applied, meaning scene origin which was specified before will be preserved.
Set Scale
Scale camera or tracking object in a way which makes distance between two selected tracks match the given value in Distance.
Apply Scale
Similar to Set Scale, but actually modifies the tracking data.
Distance
Distance in active scene units which is used by Set/Apply scale.
...  I hope this will fix the scale..