Sculpting problems to attach a head I sculpted a character, abd heard and saw it was easier to have a separate shape that makes it easier to manipulate and make two shapes as one mesh. so I had the head separated from the body and tried to attach it as best I can. I joined the meshes, used Clay Strips and and Smooth brushes, but I could not seem to make it look like one mesh. How do i fix this?
Enable the "bool tools" addon, then use its boolean Union function instead of Join. Then you can go with clay strips and smooth brush (better if dynamic topology is on).