Texture on Each Side I placed a simple bump wave texture on my model but on the side faces it stretch:


this is the node setup:


Someone know how may i fix this problem an make the texture uniform all around the model?
Thanks a lot in advance.
To avoid distorted textures and have better control you can use a UV map.
Then you can rotate different parts depending on your needs.


Create a UV map for your mesh
Connect it using the Texture Coordinate node
Manipulate it either directly or using the Mapping Node.


Unwrap your Mesh. You can also move individual parts of your UV map.



Connect your UV map and use Mapping node to manipulate it