Bone influencing on both sides I've created a rig and added &quot;automatic weights&quot; to the model. The thing is, the left side bones have influence on the right side, and the right side has no influence at all. I can't even correct it by weight painting, once the left side paints the right one at the same time. Why does it happen and how to fix it?
*The image shows what happens when I move the left arm.
Thank you!
Check and see if you have more than one armature modifier. Sometimes an extra one gets created accidently and when it does, it often leads to double transformations or other weirdness.