Removing Parent (Bone relative) but keeping animation I made a reload animation for a game that I am making. So far the animation looks great. To make the gun stay in the hand, I made the gun a relative parent to the wrist bone.

Now that the animation is finished, I want to remove the parent from the gun, but keep the animation. I tried Using 
-Animation 
 -bake action 
  -clear parent 

but that did not keep that wrist animation.
I did not find a solution to my problem, but I did find a great alternative. Looking at another question I learned that constraints would be much better for parenting in an animation.

Link to other question here: Animate the parenting of an object

Hope this helps anyone else with a similar problem