PNG animation render, saving images without a file type So this is probably a simple solve and most likely due to me adding a setting that I shouldn't have.

So for all of my other animations I have done, I render each step as a PNG image and then use the Image Sequencer to render the final animation, and it works well. But this time around, all of the rendered images are not saved as PNGs but rather saved without a file type but can still be opened via Chrome.

Any ideas how I can get Blender to save these renders as a PNG?

Specs:
GeForce GTX 1060 3GB,
Windows 10,
intel i7,
8GB RAM,
Blender 2.79
In the Render panel in Input, check "File extensions"

(They are saved without a file extension, which is not the same as a file type.)