Blender 2.8 eevee rendering noise I am seeing a lot of noise when using eevee to render. Attached is a mesh where you will see the noise is very heavy at the bottom of the iconosphere. This noise is only seen with metallic materials. Is there anyway to get rid of it?
I figured it out. I needed to increase both sampling and resolution. Depending on the complexity of your mesh, you may not need as high a resolution. Attached are the screenshots for the settings I used. Note - these settings apply to EEVEE render.