Cycles Flame in Smoke Simulation not Rendering I am trying to make an explosion in Blender.

I am having a problem with the smoke simulation with the Cycles rendering engine. More specifically, I have been able to render smoke, but flames do not show up. In the viewport however, everything looks perfectly fine.

The render looks like this:



But in the viewport, it is clear that there are flames. Does anyone have any idea what is going on?


  This is NOT a duplicate of Smoke &amp; fire simulation: Cycles material not showing fire because I have Flame Rate set to 1.0
It looks that you've used Quick Smoke. Though its material setup is ready to add the fire, it hasn't the shaders to it.



So you only have to add some nodes to that Input: mainly an Emission connected to an Attribute Node set to flame. Eventually, you would need a ColorRamp to color the fire.