Camera Prespective under Animation screen layout showing mirror Image Under Animation Screen layout when I position camera towards my model and render the image.It's not as I expected. 

Example: Suppose If I lift my right leg,in Rendered Image it's showing as left leg. Further if I need to see right body of my model I need to place camera on left side.Help me in rectifying it.

If you mark this question as duplicate please guide me to the correct answer i.e. share link of it if you knew. Thanks in advance.
I think you may have accidentally scaled your camera to a negative number. With the camera selected, open up the properties panel with N and see if the camera's scale is anything smaller then 0.

If you have scaled the camera, then just make the X axis a positive number again, and your render will work as excepted.  

There really is no reason to have the camera scaled to anything but 1, except if you are looking to flip the image. However if a three axis have a negative number, after changing the camera's scale you will have to reposition the camera.