What nodes to use for enhancing an image texture imported as a plane I have created a mesh plane with two image texture nodes. I want to improve the quality/color of the "A Logo Text" image so I can make it stand out from the 2nd image texture.

I've to go through some node tutorials and tried to plug in various nodes, but I'm at a total loss.

What nodes can I use to enhance the "A Logo Text" image? and where would I plug it in?

The "A Logo Text" is a .png image with an alpha channel for the background as shown here.
My version of Blender is 2.82.7



Here is some of the progress I made following moonboots suggestions
Your text image needs to be a PNG with a 0% alpha background (transparent background). Then use this nodes setup: plug the 2 Image Texture nodes into 2 Diffuse nodes, mix them into a Mix Shader, use the text alpha as the factor of the Mix Shader: