Why doesn't selecting a UV island select the corresponding vertices in the model? I have a model and I selected an island from my UV map with L, but those vertices didn't get selected on the mesh. Why is that?

Is there any way to quickly select UV islands on the mesh?

   



This is a follow-up question to Where is the &quot;sync selection&quot; option?
This is now possible as of this commit. Will be in 2.75 or any recent development build.

To use it, enable Sync Selection, switch to face select mode (&#9096; Ctrl&#8633; Tab), and enjoy ;)