Collapsing Verts without creating triangles enter image description hereI have modeled this fork and have no idea how to finish this end.
I would love to have the curvature just continue without ending where all the verts are.
If I collapse the verts, I create lots of triangles and this causes further problems especially with modifiers.
Maybe somebody has an idea.
Thanks!


enter image description here
You could simply add some perpendicular edges.
That will keep the geometry even along the whole edge.