Model turns Brown instead of a Texture I'm following a tutorial on YouTube but my model (and many others') turn brown when rendering (cycles render) instead of a wood texture. Here's what it looks like:



Interestingly, the text does have the texture:



EDIT Starts now: Here's the shader nodes:



And here's the .blend file!



I think I found the problem: instead of the texture - the same colour as the rendered model in the 'Render Layers' node, how do I fix this? This also happened after I started added the animation.
It turns out the answer is quite simple. All I needed to do is just go to the modifiers tab, scroll down to the 'Explode' section (I used a 'Quick Explode' animation, don't even ask me why it caused such a problem) and uncheck 'Cut Edges'. Thanks for the support and ideas, though, as this wouldn't be here for people who would need it in the future without all of your support. 



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