Question on modelling a sword I'm modelling my first sword for practice, and have a question regarding where the grip meets the guard:



In this model the grip geometry intersects with the guard and "goes inside" the guard:



What is the bets thing to do here? Do I just leave it the way it is or should I delete all the internal faces/vertices of the grip and join the guard and grip vertices together to make a mesh without any internal geometry? In terms of UV unwrapping the completely merged mesh would be better but it's a longer modelling process. Appreciate any advice.
That would depend on what you intended its use for.

If for the sake of mock up design then either option is fine. I'd recommend trying whichever you're less comfortable with if only to test your ability with blender.

If you intend to break or damage the sword at some later point, then keeping it seperate is more practical. 

IF seperate - You should adjust the contours of the grip so that they match the contours of the gaurd (utilizing Edge/Vertex Selection)



(You should add the tang too(B) if that is the case)