How to import morph targets into Blender? I'm trying to import a js file with morph targets into Blender(v2.65) using the three.js(r66) importer, but it seems that the importer plug-in is not working properly, because nothing is shown in the scene. I tried to convert the js into an obj file and then import it into Blender, but only the mesh was imported, the morph targets were not imported. Can someone help me please?

JS File: three.js/examples/models/skinned/UCS/umich_ucs.js
One possible way is to import 1 mesh. Create a shape key as a base shape key. Import a second compatible mesh. Select the second mesh, and then shift+select the original base mesh, and on shape keys panel, click "Join as Shapes". Repeat to join all shape keys to 1 base mesh.

Try using THREE js to shift to one of the morph targets, then export multiple OBJ files and join them all in blender.