Use of gizmo exits Lock Camera to View Whenever I Lock Camera to View and then attempt to navigate using the 3D gizmo, the view is immediately no longer locked to the camera.
Is there a way to allow the use of the gizmo while keeping the view locked to the camera?
Sorry if, as usual, I am unclear...
In response to Answer 1 below:
The first image shows that in Lock Camera to View mode, I can see the gizmo.
The second image shows the view after clicking the gizmo, which reflects the view no longer being locked to camera view.
If I am able to manipulate the view &quot;inside the camera view&quot;, why can't I use the gizmo to do so?
Also, I am not trying to navigate the camera. I am trying to use the gizmo to navigate the model view, while maintaining the Locked Camera to View.
What exactly do you mean? You can't navigate the camera with gizmos if you are viewing through that camera. The Gizmo wouldn't even be visible. Could you show us a screenshot?
Update: You must be hitting the heads or the axis. You are supposed to grab around them. Clicking on the axes will send you to that view and out of camera mode
If you want to use those with the camera you would have to move the camera each time to those new locations. There is a shortcut where the camera moves to see what you are seeing in the viewport. Hold CTRL and ALT and Zero on the number pad.