Part of my object doesn't show it's texture in cycles Hello, I'm a beginner in Blender and i found this problemm while trying to preview my object's texture in cycles. Part of my object doesn't show it's texture. I have checked the normals and there is no problem in it. I tried Eevee rendering and the texture shows up, it also shows up in material preview.
Maybe you guys can find some solution. Thank you in Advance :)
The problem is that you've plugged your Image Texture into the Normal socket of your Principled BSDF. It's not the way it works, you need at least to put a Vector &gt; Bump map between these 2 nodes, and ideally it's better to use a b&amp;w height picture, created from your original picture with a software like CrazyBump or else...