Object particles fly up, move in the wrong direction I'm new to Blender and I can't figure out why my particles move into the wrong direction. I made a plane with paper texture and cloth simulation, I use this object as the particle, my emitter is a cube. I want my particles to fly through the screen in front of a green plane. I changed my Z axis gravity to 0 and the Y axis gravity to 10.


However, when I start the animation the particles starts moving higher and higher, like the emitter is moving, while its clearly not.


I disabled every force other than gravity and wind, I'm using Blender Render, version 2.79b. What did I do wrong?
Well, I figured out what caused it. I don't know why (I'm a noob, sorry), but the gravity effector under cloth field weights on the object which I used as a particle caused this. I changed it to 0 and now it works just like I wanted.


Noice. Anyway, sorry for my stupid question.