Library Override links broken, how to fix? I was working in a scene last night in Blender 2.90.1, with 3 rigged characters I imported as library overrides. I created a brick wall behind them in the scene and posed them in front of it.
Then this morning when I open the file, none of the library override characters show up, it is only the brick wall. They still show in the outliner but I get an error when the scene loads that says:
&quot;Unable to open &quot;file path&quot; . No such file or directory
&quot;Cannot find lib &quot;***.blend&quot;
It shows that for every object in a big long list. Now I'm not sure why this happened, i didn't change any paths while working on the scene or between last night and this morning. All the files are on a local drive.
And aside from why it happened, if by chance all of my file paths did change, how do i fix the path for the library override to work again?
Thanks!
Most external files can be quickly resolved by using File -&gt; External Data -&gt; Find Missing Files, there's options in that submenu for changing the path behavior per .blend.
Linked Libraries are slightly different, they can be re-linked using the Outliner, by switching the Display Mode to &quot;Blender File&quot; and then right-clicking the broken library to Relocate.
This may preserve the Library Override and it's data, but the feature is still being actively improved, so some datablocks may be reset to their linked state.