Mesh in object mode shows up with 0 vertices, help? I got some weird issue, in object mode my selected mesh has 0 vertices etc


but in edit mode it shows the correct number of vertices(gewijzigd)


when I export the mesh it shows up empty as if there isn't anything
Anyone got an idea what's causing this ?
For some reason there was only 1 layer in the scene selected in the render layers tab which caused this issue. I've selected them all again and the issue fixed itself.