Can render smoke & fire in view port with [Alt A] but no fire and only smoke on render [F12] I can't seem to figure out what setting I'm missing to render fire using blender render [F12]. Can anyone please push me in the right direction? Should I just follow a different tutorial rendering in cycles with the node editor and toss the blender render method? Would it even matter? I seem to be missing a step. I was following along a tutorial from someone using an older version, I believe version 2.6 but I'm not positive on that. I'm thinking something is different with the default settings from their version versus the latest greatest. I tried to catch it on my own in their settings while watching the tutorial but came up short.

Here is my problem,

I'm able to simulate the smoke and fire in the view port with [Alt A]. I'm able to bake it as well and render the view port but when I have a still shot of the flame and press [F12] for blender render I only see the smoke and not the fire. 

Thank you in advance to anyone that goes out of their way to help me solve my problem.
The texture for the domain object doesn't have any coordinate mapping set. Set it to Generated. Moreover, the colour ramp is a bit off. It has to be fully transparent to the left, or the domain will be completely filled with the left colour. The left is what appears further away from the flow object and the right is what appears closer to it. Personally I prefer to have it completely transparent at the right end as well, but that is my opinion and not a requirement. At the very least, you need to flip the direction of the ramp.
  

Furthermore, the Flow type on the flow object needs to be set, depending on what you want.
  

In the image it's set to Smoke. Available options are Fire, Fire + Smoke, Smoke and Outflow.  

The first three should be self-explanatory. I have never fiddled with the outflow, but if it does the same as in the fluid sim, it should simply absorb the smoke and the flames.  

If it is set to include fire, there's also a Smoke flames section for the domain object. If you want only fire and no smoke at all, you should set Flow type to Fire and set Smoke under Smoke flames to 0.