Blender 2.81 - Copy cursor rotation to an object I see in Blender 2.81 that cursor has rotation informations.
I would like to find a way to use cursor's Orientation and apply it to an object.
Is there an easy way to do that ? 

Thanks !
Snap to cursor with code

Quick little script to copy either or both of cursor location, rotation to selected objects.

import bpy
from mathutils import Matrix

use_rotation = True # use cursor rot
use_location = True #  "    "    loc

context = bpy.context

cursor = context.scene.cursor

tc, qc, sc = cursor.matrix.decompose()

for ob in context.selected_objects:
    to, qo, so = ob.matrix_world.decompose()

    R = qc.to_matrix().to_4x4() if use_rotation else qo.to_matrix().to_4x4()

    T = Matrix.Translation(tc) if use_location else Matrix.Translation(to)

    S = Matrix.Diagonal(so).to_4x4()

    ob.matrix_world = T @ R @ S