I have a problem in my split-screen game I have made my one scene single player and the other split-screen, the are both fps. For the single player scene I set a parent of cube to my character and made it look like the sky . In my split-screen I can't do that as one camera can see the other box when they enter. If I just add a box and not partner it, it looks like the sky is more of a wall with a sky on it and not a sky. i know you can stop objects from being rendered, but is there a way to set one of two cameras from seeing an object while the other can
Try using a background scene for the skydome instead of a parent.