How do I keyframe transform and rotation values whilst moving and object on a path using 'Follow path' contraint thank you in advance
I've been banging my head for the last week trying to solve this issue. I need to export my files in a specific way and require my NLA animations made a specific way as im using my gltf file within a web framework.
I am aware that we can create keyframes and move cameras on paths and capture keyframe values of the offset, but how do I record keyframes for transform and rotation properties? when I keyframe said properties, no values are recorded as these do not change whilst the object is constrained to the path.
I have tried everything I know of and cant manage to solve this problem.
You can create an empty, set a copy loc constraint on the camera targeting the empty, set a copy rot using &quot;Add&quot; mix instead of default &quot;replace&quot;, set the empty to follow the curve path.
When everything works as expected, select the camera, in the 3D window, object mode, go to Object menu, choose animation, bake action, enabling the preferences in the image below.
Now you can delete the curve and the empty, animation is baked as camera keyframes.