I want to loft/bridge through a series of different profiles to produce a car shape but cannot select all the profiles I am trying to create a 3d object with cross sections in the xy plane which vary along the z-axis.
As a simple starter (I am unfamiliar with loop tools) I have created three mesh circles at z=0,1, 2.
What is the order of selection for generating a lofted figure?
The order of selection doesn't seem to matter.
Loops are connected based on their distance.

Selecting the loops individually, or using Select > All doesn't matter.