Filling a Void between two 2D objects (Meeple) I am trying to create Meeple in Blender.  I have the portrait of the meeple(s) designed as 2D images.
How far have I made it... I have an image inserted into Blender, I put a copy of that spaced away from it... I just want to know if I can fill the void in between those objects to quickly make a 3D object instead of shaping objects until it matches the shape...
Use a vectorial drawing program to trace the shape as path. Save as SVG.

Import to blender as SVG. (File &gt; Import &gt; Scalable Vector Graphics)

Use the Geometry section of the curve to create extrusion.

Done.
Read:
How to model an object with width and depth, based only on an image that shows the outline?