Where did the marble procedural texture go? (Cycles) It seems to me that the procedural textures aren't render engine dependant, I guess I'm wrong. Does anyone know why this is?

Is there anyway to get a procedural marble texture into cycles? (or simulate it in some way?)
In the Cycles rendering engine, both the Marble and Wood procedural textures are merged into a single texture known as 'Wave'.

You can use the Distortion and Detail settings to achieve the old Marbles look. One setup to achieve a look like the old Blender-Internal Marble texture is:



This returns a texture that looks like: