Having rigid bodies sliding off an animated object I'm trying to create an animation in which an object is lifted from the ground and several smaller objects slide from on top of it and drop to the ground.

Is there any possible way of doing this in Blender currently using physics? In other words, can I have rigid bodies slide down from animated objects? Any strategies/hacks are welcome!
Yes, this is quite possible.

Simply make your animated object a passive rigid body with Animated enabled:



Then make the objects you want to slide around into Active rigid bodies.

Result: