Can Grease Pencil get light / shadows like a regular mesh? I was wondering if a Grease Pencil layer can get (or generate) light and shadows like a regular mesh ?
Before Grease Pencil, I was achieving this by loading an image sequence as a texture on planes; and this was casting light.

Now that GP exists, it could improve my workflow a lot (no need to export / re-import the animation, setup a material, etc) - but I need to having it interacting with lights...

Thanks
Realized as visual effects-&gt;shadow in current version 2.91.
https://docs.blender.org/manual/en/latest/grease_pencil/visual_effects/shadow.html