Mesh sticks to rigify controls when moving on a locked axis When I'm using rigify, moving certain IK layers such as the Leg IK, the mesh &quot;sticks to the control. See attached picture. You can't really tell, but I have the LegIK locked to
I've watched some tutorials and their meshes don't stay attached after moving a certain distance. And it doesn't have such extreme deformation.
This is the default behaviour of IK limbs in rigify.
There are different things that you can do to change it. The easiest one is to turn IK stretch off