How can I avoid colored light reflections? so I'm sorta new to Blender and stumbled upon a problem which is probably easy to fix. So I realized that the color of the ground gets reflected onto other surfaces during the render, as seen on this picture: 



How can I prevent the green color from appearing on other things than the ground?
Yes, by decreasing the number of bounces in Render settings > Light paths:



However, note that this is a phenomenon in the real world, and disabling it may make your renders look more fake or unrealistic.