Connecting faces that are out of alignment I'm working on a face mask in Blender. I have gotten to the point where I'm trying to make ear loops for it. I've used the spin tool and gotten it pretty close, but I can't think of how to line up these faces or rotate the whole ear portion without it looking wonky. I feel like this is an easy answer, but I've lost some skill on Blender the past few months. Pictures are included. Please let me know how to solve this!
If I'm understanding your question:

Select the ear loop and detach it from the rest of the mesh pressing L;
Activate the proportional editing with O;
Select the end-face of the loop (the one you want to bring to the mask mesh);
Move it with G and setting the action radius with the mouse wheel (be careful not to reach the other end with a big radius, or you'll move it too).