2.8 - Do I still need to mark each animation action for saving? In Blender 2.8, do I still need to mark each animation action for saving, or will it retain the animation action datablocks when I close Blender down?

I'm sorta used to having to doing some extra clicks in 2.7 etc in order to preserve my animation actions, so that they're retained when Blender shuts down.

After some tests with 2.8, it appears that the animation datablocks are being saved by default, but I'd really like to get confirmation on this from the horses mouth - or from users used to using this feature.
So, did a little extra checking on the Blender Artists forums and it seems that, for the moment at least, Fake User is still required.

thedaemon:


  I’m still going to turn on Fake User because of the loss of animations
  before they fixed it. I don’t honestly know, I ran a test and it seems
  to save, but that was a quick test.


zeauro:


  Actions saving requires a user. If action is used by an animated
  object when Save operator is called : action is saved. If action is
  removed from object that is no more animated when Save operator is
  called, it appears with a 0 next to its name in actions list : action
  will be lost. If action has a fake user, you pressed shield icon
  before removing it from object that is no more animated when Save
  operator is called, it appears with an F next to its name in actions
  list : action is saved.