Motion blur still showing after particles hit a sticky plane Here is a simple particle system hitting a plane with the collision on and also with a high stickiness.



The objects marked with red have already landed and still have motion blur. The orange has just landed.



For comparison motion blur vs turned off:







How can I fix this?



Edited:

If this is really a bug, as commented on @Yann Masoch's answer, is there a workaround? probably converting the particles to rigid bodies, a mesh, a compositing trick, etc.
In your case, you will have better results with the following Motion Blur settings:


Position: End on Frame
Shutter curve: 1st curve or 3rd curve (sharpest image)






Just play with the Position and the Shutter curve to adjust the Motion Blur effect.