Link object from another blend file that is not positioned at origin I have a blend file with multiple objects positioned side by side. This file is intended to be used as a library and I don't want to separate them in different files because they are simple variations of the same kind of object. I also created groups for every object (some of them are composed of other objects). This is something like this:



When I link an object from the previous file that is positioned at origin, it's created at the cursor position on the new file and I can rotate it around their own axis like this



But if I link another object from the previous file that is not at the origin on that file, their axis is not aligned with the object



How can I link it in a way that the linked object has the axis aligned with the object?
If you link an object, all properties of the object are in the file from wich you linked the object.(inclusive the position)If you want to keep your object movable, you can link the mesh(not the Mesh Object) of the object. Then create a new mesh-object, go to the object-Settings() of the object in the properties window and change the Mesh() to the linked Mesh.