UV unwarping stretch I am trying to make a shoe model but I have a problem with materials. how ever I unwarp it, it gave me stretch in some places from the map. please, take a look on my project file and try to find the problem.
Looks like your material isn't using the UV map, but generated coordinates. Try changing the following in your Material Nodes:



(I can't test the change as your attached blend file doesn't include your texture)