Can I reuse a character to multiple characters in one scene with the link feature? I want to link each character to a scene several times, as shown in the image above, and give them different animations.
We also adopted a link function to flexibly respond to character design changes.

However, as shown in the GIF below, the most recently created armature proxy controls all characters. I want each character to have its own proxy armature.



Is there a solution for this?

Thank you in advance.
AFAIK it's a limitation of Blender. And it will be fixed for 2.8 if I'm not mistaking.

EDIT: and I'm not.