blend one color into another I am made a flower with five petals which is one object. I want the inside center of the flower colored white then fade to a light pink on the outside petals. I can do some of the basics with the nodes but not sure how to mix two RGB to blend from the inside to the outside. As you can see I did have a start with the nodes but don't know how to make it all work. Thanks
UV unwrap your mesh as Project from view (I did it from top view).
To put gradient in center, use a gradient texture node, add Mapping node and modify X,Y coordinates. You can use ColorRamp node for better control of color blending.