Motion Capture Animaton Retargeting I'm new to rigging in Blender. I only know the basics like creating bones, parenting to meshes, etc. For my school project, I have to make some animations. Fortunately, I obtained some motion capture data from our supervisors. I searched the internet and found a plugin called &quot;Rokoko Studio Live&quot;. I watched a few tutorials and tried to apply what I learned. I created a new armature for my 3D model and I set the corresponding bones to the MoCap bones. But pressing the &quot;Retarget Animation&quot; button did not give the result that I wanted. I don't know how to describe it but my model was doing the animation in a weird way. Like it was hanging on-air while doing the motion. Do you know how can I fix it?
The Motion-Capture Data:

The Result:
I have contacted the Rokoko support and they told me to toggle off the &quot;Auto Scale&quot; button, and it worked.