Change pole angle without affecting mesh I have rigged a zombie, and when I change the pole angle it affects the mesh's flow. I have tried applying the armature both before and after changing the poles, but nothing works. Examples:





Is it possible to change the pole angle without affecting the mesh?
Yes the pole angle is messing the mesh up due to an IK Constraint. Disable the constraint, change the bone roll instead of pole angle, then re-enable and adjust pole angle to correct.