Reuse same UV map for duplicate objects I have following object:



All 4 hand of windmill are duplicates of each other, only rotated. I already UV mapped 1 hand and now I'd like to use same UV map and textures on other hands. When I try to unwrap other hands, I don't get the same UV map and I can't reuse same texture. The result of trying can be seen on 2nd hand. Is it possible to reuse textures and UV maps?
Blender supports linked duplicates where new linked object has all data linked to the original object. More info in Blender Manual.