How do I get the fire to show up for the mantaflow fire and smoke effect in Blender 2.92? after setting up the explosion and smoke on my objects, then baking them, I am not seeing the fire that supposed to be there. The domain is set to gas and the objects are set to fire and smoke. The explosion is working just fine. I tried fixing the shader of the objects that are set to fire and smoke and tendering in both cycles and Evee. Is there something that I am missing?
While I'm hardly an expert at mantaflow explosions in blender, I've also noticed that it's pretty hard to get the flames to show up. From what I can tell, the 'flame color' setting in your Smoke Domain's Physics-&gt;Fire-&gt;Flame Color settings doesn't seem to have any effect at all.
I have had some luck following the simple instructions in this short video. Basically, you select the smoke domain, go into the shader editor, and increase the blackbody intensity. I suspect this is just one way to get the flames to appear as anything other than black, but it's the simplest I've seen so far.