Cut a mesh based on path on svg file Hi and thanks in advance for contrubitions.
I have a cylinder like mesh in blender. I want to create a patterned cut on its surface based on a .svg file.
I will work on it based on this cut so texturing it and setting it as alpha doesn't work for me.
I found an answer here: Wrap curve around sphere. 1- Bend .svg into cylinder. 2- Add shrinkwrap modifier. 3- Use Boolean to cut it.