How I can emit Hair particles In arranged ( Grid ) Way? I want my hair particles Not To Be Placed in a randomly places as default In Blender but, To be placed in arranged Way (Form) . 

Here Is My Problem  :



If know how To Solve this Problem
So Please tell me.THANKS
Select  the vertices of your subdivided mesh and make them a vertex group
Set a particle system and select Vertex as the emitter.
Add the group in the system's Vertex Groups section (Density field, at the top)


Maybe it works.