How to turn a mesh into tiny spheres in blender? How do I turn a mesh into tiny spheres in blender and make the spheres big enough so they intersect and there are no gaps between them? Thanks in advance.
You can use an object and instantiate each vertex of its mesh or face with a child object then just scale the child object to the desired size.



If you want a more uniform coverage, use the remesh modifier or the quadriflow remesh function on the parent mesh: