Is there a substitute for poke face option in Blender 2.65? I have been trying to make a dice watching a YouTube video and in that they are using Blender 2.81a. However, I cant afford it as my computer doesn't have the required graphic card and processor (can't buy a new one for this because I am not a professional, just a beginner). So I have been using 2.65 as it is the one which works best in my computer. When I was making this cube, there was a need to make a poke face. But I cant find that option or any other any option to do it. Please help...
If @batFINGER's suggestion doesn't work for you for some reason, then, with Pivot set to 'Individual Origins', in Face mode you can I inset all your faces a little way (or by no distance) :

.. With 'Individual' checked. (This illustration has to be in a later version, but your adjustment should be available in the T toolbar region.)
Then S0 you should be able to scale all faces to 0, followed by the old AltM &gt; B .. or W menu .. 'Remove Doubles'.