Any extrusions (including solidify modifier) only extrude faces in global y axis, rather than using normals I'm trying to create a shirt for a model by extruding some faces out a bit, but no matter how hard I try, the faces won't extrude properly. I've scoured the internet already, but haven't had any luck finding a solution. I'll add the download for the file if you want to see for yourself.

As you can see, the normals on my mesh are correct. There aren't any duplicate verts or faces.



But when applying any extrusion or solidify, the generated faces only scale out in the y axis.



Here's the link to download.

Download Romy.blend from Dropbox
You need to apply the scale of your object with ctrl A. Then your Solidify will work correctly. If you choose to extrude instead, then use alt S afterwards, i.e. shrink scale.