How to make fisheye lens for camera I recently started using blender 2.82. I'm able to tweak and modify the settings of shading and modeling for material. I'm thinking of animating a scene using the vision of fisheye lens, can anyone help me with the camera settings for this case.
The Cycles render engine allows to use a fisheye lense. Select the active camera and open the Object Data Properties. Set the Type to Panoramic and select either Fisheye Equisolid or Fisheye Equidistant, depending on the type of fisheye lense you would like to use.