Associating photos to the faces of a cube So... I am a beginner in blender and I want to associate those pictures to the faces of the cube, just that they won't show up when I am in the render view. I've watched a few tutorials but still can't make it... Can anybody help me? I want to export the cube in unity.













Edit: On a second try... the cube looks perfect blender just how i want it... but on render mode it looks like this https://imgur.com/a/SdC4S and if I import it to unity it is just a blue cube... Help?
You need to:

Create 6 different materials (Since you have 6 different images you need to create one material per image). 

Have each of the materials use an image as texture.

In Edit mode you need to select a face and assign a material to it.



Repeat that to all of the other faces until each one has a material and each material is using the texture you want. 

 



For greater control on how the textures are mapped on the mesh, you need to unwrap the mesh to create UV maps.