How do I connect these faces? How do I add a curve connecting the two faces? I’m attempting to model a wing, so this would be the “elbow”, so it can’t be perfectly smooth, but I literally just started blender and the tools are extremely overwhelming. And I suppose, for future reference, I should ask: what kind of tool should I use for the membrane? Can I lock things to a parent point so it doesn’t create gaps when I finally animate it?
cube.006 is the upper one, while &quot;cube&quot; is the lower one.
please explain it to me like I'm stupid this has taken ALL of my brainpower I'm pretty sure I'm losing my mind.
If both cylinders have the same amount of vertices on their head faces, you can

select both objects

CTRL-J -&gt; Join

tab -&gt; edit mode

select edge loop of both faces




Edge -&gt; Bridge edge loops


result: