Quick smoke in blender 2.8 goes the wrong direction I tried looking for it everywhere, but I can't seem to find a fix for it. 
Maybe I'm making just some really du b mistake but I can't seem to figure out what that would be. I looked everywhere and made node setups for the fire and smoke but they all had the same problem: the smoke and fire are going to the left instead of going up. Please help it has been very frustrating.
You have a wind force in the scene. If you want that to make the smoke go up, scale the domain, and rotate it parallel to the Z axis. Then bake the smoke at whatever your settings are for it, and your problem should be fixed. This problem was caused because the wind blew the smoke across the top of the domain, not up.