EEVEE bake indirect lighting for an animation I am rendering an animation in EEVEE and I want the indirect lighting to be baked for every frame. This is because I want the scene to be lit up during the animation, and not preset.

The first frame: 

I want the animation to start so, and the last frame: 


In both of these screenshots, I have baked the indirect lighting individually. One overwrites the other.
Is there any wayto transition from one lighting condition to another, as shown below?
If it was me I would render twice with the baked lighting different each render and then do some kind of fade or dissolve between the two. Should approximate a light change.