Why is my face orientation moving while I orbit an object and how do I fix it? I am trying to model a transformer in Blender but the corners of my objects seem broken and deformed. I turned on face orientation and saw half of all faces were red. As a viewer of Blender Guru, I know that they need to be blue. When i orbit objects the colors change and I can't locate the red faces. How do i make all of them blue? I am still beginner and I would really appreciate some help. Thanks.
Your clipping distance starts very low, and Blender doesn't like it :).


Either increase the Clip Start distance in SideBar > View
or switch to Orthographic view through View > Orthographic


Increase the Clip Start distance...


...or switch to Orthographic view