I cannot get this cylinder to follow the bezier curve Hello guys, new to blender here. I cant seem to get this cylinder to follow the bezier curve spiral shape i created. When I move the cylinder along the curve its completely off and starts twisting and bending like crazy. 

I used the curve modifier on the cylinder and as the object i chose the bezier curve. I already matched the centers of both objects as well along the x,y, and z. And for the curve modifier the deformation axis is set to X. 

Any help would truly be appreciated!

Thanks!
see what I suggested above it could help, perhaps

set a bezier curve, and a little curve circle



then set the curve circle as bevel object of the bezier:



when finished (perhaps better keep a copy) you can convert to mesh with ALTC

edit: adding a less linear bezier



or a real spiral (see How to make flat spirals)