Separate compositor glare With the help of the compositor I added glare to my object and managed to render it with alpha. But is there a way to separate the glare that was added on top? 

In the end I want to have two images. One with the object and one with the glare.
If you move the Mix slider in the glare node to 1.000 it will only show the glare on a black background, you can then save the image.