Baking physics doesn't display From what I've seen, to bake physics you have a rigid body object in the scene and go the the "Blender Game Renderer" and press P. When I do this, physics fall and everything properly. However, when I press Esc to go back to editing or whatever, the physics aren't there (when scrubbing through keyframes). Here's a video for help: https://youtu.be/I2S8cX7LVDY

Here's one of the cell fractures rigid body settings:
You don't need to do this in BGE.

In object mode select your physic object or objects then in the Tools Panel select Physics and Bake To Keyframes.



Blend file: