Creating a background with stars I know the stuff with the noise texture and the colorramp but when moving the camera something looks kinda off. When searching for this I heard terms like &quot;infinte background&quot; and stuff like that but I really don't know what I should do now. Is there a correct way to display the background or am I just crazy
does it help?
noise texture + color ramp + background + world output
(applied to world, not a mesh)