Nothing showing in Camera View despite scaling camera and checking clipping I have a large model of a wheelchair and I put some materials on it. I set up a sun lap and a camera, after several attempts to see my work through the camera view, there was still nothing showing in the viewer (I can see it in the 3D viewer. I scaled the camera up so that it could see the whole model and checked the clipping, but still nothing. When it enters camera view, it does not zoom straight in and look through the lens, it makes a sort of orbit into the lens which is confusing the daylights out of me. Here is a link to the blend file:

https://drive.google.com/open?id=0BxZR-5RoJhhZNndqRG96ZzhpUVE

I am a Blender beginner, please pardon my rookie stupidity.

Thank you
The problem is that the clipping End limit is too small. I've changed it to 6000 and it's working fine. To be able to view the clipping range you can tick the limits checkbox in the Display panel and a beam will be shown in the camera showing its clipping range as shown below:



Camera view: