Open .blend in different mode? So I was in sculpt mode and I accidentally hit tab causing the mode to change to edit and this crashes blender. I cannot reopen the files because I assume they were autosaved in edit mode causing huge a lag spike. I tried disabling load UI, I tried append, I even loaded a recovery file but thats useless because it was from 5 hours ago. Whenever I load up the .blend or the .blend1 file it just eats up my RAM before crashing. Is there a way to force the .blend file to reopen in sculpt mode or am I screwed?
I'm using 2.8
I have 32GB of RAM and an 8-core CPU with a 1080ti GPU on Windows 10 64bit
You could create a new, empty project, go to Sculpt, then try to DragDrop import your broken .blend file. Then Choose &quot;append&quot;. Or Choose File-&gt;Append... Then navigate to &quot;object&quot; Folder (&quot;Mesh&quot; didn't work for me). Choose your Mesh.



https://imgur.com/yq0lEMP