Why is my texture stretched over my model? I'm following this tutorial to create a building. And am facing some problems with shading/ texturing. The tutorial is for Blender 2.7x and I'm using 2.8a. If you look at the screenshots below, you'll see that the image texture looks weird in Shading mode and fine in Texture Paint mode.
In the orange node, change the Flat to Box or Cube.