Rendering a plane plane of grass, proper particle settings, and scaling I have built out this plane of grass from this tutorial:

Create Realistic Grass in Blender 2.8 in 15 minutes
CG Geek - YouTube

https://www.youtube.com/watch?v=-GAm-7_3N6g

Here is a screen shot of my grass plane:


I suspect that my grass plane has some settings that are off...
Here is a screen shot of my particle settings:


My goal is to create a grass plane that I can then put warehouse type buildings on in order to create a layout of a production facility.

Did I set up this plane correctly?

Is the Emission>Number:Value to high?

Can I set this up so that I can just tile these planes as necessary to accommodate the size I need as I build?

This is my first posting here so please forgive any ignorance on my part.

Please let me know if there is any information I left out that is needed to analyze this.

Thanks.

As always,

Bice
The plane looks fine. 

You can make the amount of grass particles lower by going to Children> and switching from None to Interpolated, and then lowering your particle number till you see fit.

You could duplicate it multiple times, and just not render your grass till the final render.