I accidentally set an object as camera, how do I undo this? I have a problem with rendering in cycles.
In blender render my object is rendering fine, but in cycles when I pushed F12 I got only this:



One more thing: when I click 0 on keyboard I'm not in camera persp, but in object as camera, it looks like invisible layer, I don't know how to undo this, and be in camera persp again.

Does anybody have any idea how to fix this?
If you accidentally set an Object as Camera (CtrlNumpad 0 will do that)

You have two options to reset the camera back to the &quot;active camera&quot;

In properties windows/scene select your camera as &quot;camera&quot;




Or on the 3D layout select the camera and press
CtrlNumpad 0 (or use the menu: View-&gt;Cameras-&gt;Select_Active_Object_as_Camera)