Blender sverchok lofting with array of boxes I found this threat "How do you loft between curves?" and i used that specific combination of nodes to achieve lofting between curves. 

But instead of simply plate, I would like to use array of thin boxes (like wooden planks). How can I archive that?

Edit 5.2.2017:



Here is an example. So the selected curves presents the control curves and the grid presents the interpolation between them. And this interpolation should define the path and the curvature of those arrayed boxes. All dimensions (X,Y,Z) should be usable.
I would approach this differently, 


First create the curved surface by lofting, 
Use modulo to make a masklist to discard the faces that represent the space in-between the planks
Then finally extrude the faces using the Solidify node (via the Normal to turn the faces into "plank" geometry.


use the SV Import / Export panel to import this gist:
https://gist.github.com/2bda764a9f6aa7e9a6aca69d7181bdaa



here the usage of Solidy Node and Delete Loose (the "rest" verts that aren't used)



as a gist: https://gist.github.com/0216592fedb22856d4f3778e4187cec0