Matching physics properties for multiple objects I have about a thousand cubes in my scene that all require the same physics settings. Is there a way to do this without having to change each mesh separately?

I wish I had added the physics first then duplicated but still it would be helpful if there was a way to add settings to multiple meshes at once.
Select all the objects you want to apply the physics to, then click on the object that already has the correct settings whilst holding down Shift.

Then navigate to the physics tab and click Copy from Active.