Pros and cons of seperating meshes into objects and ways to switch between I got confused recently where I couldn't select a mesh in edit mode unless the object was selected.
I'm working on a map with a lot of separate meshes, so it's a chore to scroll down to the appropriate object and select it in order to start editing.
Is there a good reason for separating meshes by object?
And is there a way around selecting the object before editing, or a way to move meshes to the same object?
you can join objects/meshes by selecting more objects and then CTRL - J