How do I make my textures show in cycles? I am admittedly new to Blender, and of course cycles. I am working on a scene and I have textures set to my objects that render with internal engine just fine. However, when I go into cycles, everything is greyish. I have two light sources that should be sufficient (I think), I just don't know what I'm doing wrong. This is a screenshot of the cycles result.
The problem occurs because in Cycles you have to apply the texures differently from blender internal.
To apply a texture in Cycles you have to go to the materials tab, click on the (dot)button next to color and choose Image Texture and finally open your Texture.