How to create glossy icons with cycles? Being a newcomer to cycles, I couldn't find a shader that does such gloss type which I used to make using Diffuse > Ramp in blender internal . 



So what shader should I use in Cycles to achieve that knowing that the Glossy shader reflects the surrounding environment and not just light and it doesn't have that "Ramp" option.
The desired goal is an effect similar to this:
Here is a simple node set up that should get you close to what you are looking for. 



Also you need a light to reflect, so I added a plane and put an emission shader on it.