Bone heat weighting: failed to find solution for one or more bones (tried all "solutions") So I've been trying to create this mesh for a while, and the rigging is the only problem I've had so far. I'm trying to rig just the head of a dragon, and I keep getting the same error message over and over when applying the automatic weights "Bone heat weighting: Failed to find a solution for one or more bones". I have tried all the fixes for this I've seen, such as decimating and subdividing the mesh, making sure the mesh is symmetrical across the x axis, making sure the origin for the bones and the mesh is at the center of the mesh geometry. Is there anything else here I should try? If you would like to try for yourself, I can email the file to you should you be interested. Any insights and help is greatly appreciated!
You could try this [30 char filler]