Is there a way to align the view to a non-active camera? I have multiple cameras setup in my scene at predetermined locations. Pressing Numpad 0 will align the 3D view to the current active camera. Is there a way for me to align the view to a camera that isn't active?

I want to have multiple panes with each one aligned to a different camera while I'm working on the scene. Currently, I have to manually move the view in each one to be (roughly) in the same position as the camera I want to look through. It'd be better if I could automatically align the view to the exact location of any camera.
One quick workaround which provides approximation is to use Align View to Active command to align viewport camera to currently selected but not active render camera.



Roughly the procedure would look like:
1. Selecting camera you want to align viewport to.
2. Running View Selected command (as one way to center viewport to selection).
3. Running Align View > Align View to Active > Top (in 2.79 layout it was Shift+Numpad 7).