Rendering resetting bones? I'm trying to pose a set of bones for a character, but whenever I go to render the scene, all the bones reset. Once I exit out of render mode, the bones are still reset. I thought this had something to do with Blender not rendering armatures, but when I found a script to make the armature a mesh model, it would still reset. 

Lets's say I move this arm here.


Trying to render


And... the bones reset.


Help?
Make sure you have keyframed all bones.

Armature Pose Mode 3D View Window On Frame 123 (From your pic)

Select all

A

Insert Keyframes

I

Rotation.  Scale.  From the popup menu.

Render on the same frame 123



Please show the timeline with the keyframes present in your original question.