Multiple named animations I am new to blender and I am trying to model, texture and animate a character like the avatar from Minecraft and I am stuck on the animation part. 

What I would like to do is to create several animations (Stand, Walk, Kick etc) by using rotation keyframes for the various body parts. 

What I can't figure out how to create some sort of group, like Walk, than have several actions inside it.

I thought I was going to be able to use the Timeline to keyframe the body part and then somehow associate and name that in the Dope sheet but I am stumped at this point.

(I am trying to do this without rigging the model)
You can join the parts to a single object and animate shape keys. Not 100% what you asked for, but this could be a good work arround.