How to remove bevel artifacts on an unusual edge? Hey guys I am in a bit of a stump. I am using blender 2.92 and I have an issue trying to bevel an edge near a curve. So see here before beveling  and image after beveling  I could only bevel using the Ctrl + B command. When I use a modifier it does nothing to the edge no matter what options I change. In the second image you can see that there is a bevel but also there are planes sticking out. So if anyone has an idea how to remove those planes. They are probably from overlapping geometry but I don't know how to remove them. The scale of the model is set to 1 also. Thanks.
Your topology is a bit messy but you can do that:

First apply the scale of your object, otherwise it won't bevel correctly
Select the big face, extrude:



Bevel, choose the amount of segments in the Operator box (bottom left of your 3D view once you've beveled):



Shade Smooth if needed.