Packing Texture Files In a Single Blend File How do I pack texture files in a single blend file in blender cycles. I am using Sheep it Render Farm to render one of my animations and I need to make sure the texture files in this single blend file are packed so it renders with them.
Blender-> File -> External Data -> Automatically pack into .blend (click to activate) and save the file as usual. The images will be packed as part of the blend file.