Material won't apply to mesh Can anyone tell me what I'm doing wrong here? I'm attaching the file. Why are my materials not assigning to the eye? I have one for the inner eye mesh called "eyeball" and one for the outer eye mesh called "outereye".

Also, when you open the file, you will see a logo on the character's body. I followed the tutorial, which told me to use an empty, but the result is supposed to be one logo on his chest. As you can see, the logo is repeating all over his body.

EDIT: Actually I see the logo in the center now when I render. Is it possible to see it in center without having to render?

https://drive.google.com/open?id=0B85i1BKJ9r96Z0NCM3RoNFVpZzQ

Thanks
The material is assigned to the faces of the eyes, but the coordinates for the texture are wrong.

Set them to UV...

The other eye is a mess too... it needs to be UV unwrapped.