How to fix these weird shadowy sun rays on the spoon? I'm quite new to modelling, and I got this pesky problem on the spoon, or maybe I shouldn't care about it? Anyways, at the bottom (same from above) we can see those rays that don't look nice, I tried lifting the faces to even it out, but no luck. Any suggestions?
Heres now I usually go about solving this issue:

I start with a UV sphere with subsurf, and it has some wrinkles:



Heres what the geometry looks like:



Now, i add in a smaller loop cut close to the center of the circle, making sure to position it to maintain the curvature of the sphere:



Now, my wrinkles are gone, or at least imperceptible from this distance:



I hope this helps!