Why is the glass transparency not consistent? I followed Blenderguru's tutorial and made some gum drops. Then I made glass container and use rigid body to fill it with dozens of gums, but why does it look so strange from outside? It looks like there are only three or four, or as if the glass is 10 inches thick...
The gums are not intersecting with the glass either. How can I make it look more realistic?


The file:
ok, i deleted some planes you created (i have no idea what they did) and i changed your cylinder material to this:

result was (after i added a ground plane with some color)

and here is my changed blend file to check out: