Mantaflow Simulation: Fire and Smoke not rendering in Eeevee I am learning how to use Blender (2.8) on a macbook pro 2017 and have recently attempted to put together my first explosion using the following tutorial:

https://www.youtube.com/watch?v=YCdQgREfVq8&amp;t=2s

I was able to follow through without issue except that the rendering is done in cycles which is too demanding for my macbook (rendering a single image shows as taking up to ~8 hours) so I want to render instead in eevee. I've baked the simulation but I can't seem to get what's in my viewport to show in my render when using eevee. cycles shows up fine. I am sure this is most likely a setting or misunderstanding of how I have arranged the elements. Was hoping someone could lead me in the right direction. 

I've attached my blender file for reference here. Thank you. Below are images as well for reference to show how I am able to see in viewport my explosion but not in render.

RENDER


VIEWPORT
Seeing from your file it seems that your simulation domain does not have a shader, that's why.
At that point of the tutorial the dude creates the shaders.(below)

https://youtu.be/YCdQgREfVq8?t=420