Weird shading transparent texture for grass Im trying to make polygon grass using the addon images from plane to import a grass texture with transparent background and im using particles to place them all over a plane. When they are widely spread between each other the texture looks normal but if they are close they have some weird black shading/shadow. I upload a picture to show what i mean...
This could have something to do with your render settings. Try to increase the values under Light Paths -> Transparency.