How would i create a realistic coat material for a horse model of mine? I'm wondering how I could make a more realistic material for my horse:



So far it's just an image mapped on to a diffuse shader. I want a more realistic coat. Also, I was messing around with hair particles, but couldn't get a realistic mane and tail. I've tried so many things for both of these, but I cant get it right. Any ideas?
I have a similar problem; I need to render a horse in Blender Render for work, and the best thing I've found so far is to add noise to your texture, and then use the noise layer as a bump map. With horses, I've found, having good definition of the muscles on the body really helps a lot.  Alas that's something I'm still working on.