Translucency amount control I have created a plant with leaves. I have used a leaf texture to with a translucent shader . But I want to be able to control the amount of translucency  . Which node can I use to achieve control of translucency?
In Cycles you need to add the Mix Shader and adjust its Factor value. When set to 0.5 (the default) it gives equal share to Translucent and Diffuse BSDF.