how to attach spot lamp to camera and make lamp always face out from camera like headlamp? still new to Blender and this forum.
I'm wondering how to attach a spot lamp to camera and make lamp always face out from camera like a headlamp? So as the camera moves around, the spot lamp light is always facing straight out from the camera just like a cave explorers lamp on their helmet. So wherever the camera goes, and wherever it points, a nice bright spotlight is shining the way, shining brightly on anything the camera looks at?
Select the light and add a child of Constraint, then select the camera as target. If you move the camera the light will do the same thing.