Animation Nodes: Dynamic Text? I am trying to make a stopwatch in Blender 2.79 with Animation Nodes and Cycles renderer.

I have an imported movie strip which is 30 fps, and in the animation nodes I am reading the frame number, then dividing by 30. As I play the strip I can see the number correctly track seconds via a viewer animation node.

I also have a text object. I have this as an overlay in one corner of my video strip when viewed in the video editor. Currently it just reads "0:00:00.00". What I am wondering (since I am new to python on Blender...and fairly new to Blender itself) is what the preferred method would be to bind my text object to be updated from the animation node? I have the decimal time in seconds within nodes, but I just do not know how to copy the information from the nodes to the text object.
Use the text object output node in BAN Blender Animation Nodes.
This is not a tutorial on BAN.