How to make the child object to match the location and rotation of parent object I have 2 objects : A and B. A will become the parent object, it has position/rotation animation. B is static object (no animation) . I want the B to be the child of A so i want B to move/rotate exactly as A ... but also i want to be able to move B in its local coordinate. This is like regular parenting, but i want B to jump to A and match A orientation.
use child of constraint and press alt G (alt R resets the rotation) to Reset the location of object B.