Minecraft import world problem I am doing a Minecraft Animations course and one of the things I need to do is to import a Minecraft world. I used Jmc2Obj and imported the Minecraft world into Blender. However, it ended up looking like this: 

It's supposed to be a mesa biome but as you can see, it looks nothing like it. I immediately identified it as a texture problem. I tried going to file>external data>find missing files and locating the directory that contains the "texture.png" image and the "texture.uv" file, but that didn't fix it. Any help would be much appreciated.
have you tried using MCprep? https://theduckcow.com/dev/blender/mcprep/ doing the "prep materials" option usually fixes most of these world problems, u do that by selecting all the objects u want to prep materials for, then click on prep on oyur left side pannel (brought up with pressing N) and thats it, a pop up will appear with an option for missing textures, try enabling that and see what happens