Slide object straight forward when object is facing a arbitrary direction i.e diagonal I'm having trouble figuring out how to slide an object straight out of it's socket when it's at an angle due to being on a cylinder. I have cubes that rotate around a cylinder and when the cubes come to a stop one of the cubes slides out a little. I posted a picture to better help illustrate what i mean &amp; trying to accomplish. When i try to slide it straight out it becomes skewed and moves more up and left instead of straight..
You can change the transform orientation to Normal and move it on the according scale.

Also, you can select 'Individual Origins' and move them all at once across their own normal.