Getting Textures To Apply I'm completely new to Blender so I have no idea how to make this work but I almost made it (I think). I'm trying to make a player model for Garry'a Mod using a model and textures from another game. I have the .obj, .mtl and texture pictures in the same folders. I have edited the .obj s and .mtl s to use the correct files (I think I did it right). When I open the .obj files and put it into texture mode, or whatever it is, I can't see textures on any of them, but when I set it to texture paint I can see the textures on the selected piece. I feel like I'm close, but I don't know how to do it myself.

I also went to the little row of editing things near the top right, added a new texture, and selected the picture file before I did the texture paint (If it makes a difference).

Pictures Of Situation
Not sure it is your problem but usually (in my use case) when you can see a texture in Texture paint and not in Object mode, it is caused by the viewport shading settings.