When rigging the character verticels are flipping (solved) So I don't know what did I do wrong when I do the rig or something but it just doesn't works correct. 

screenshot:

anyone knows how to  fix this problem? 

edit: I deleted the download link because the problem is solved. (but If you have it please don't use it for any work hehe)
Actually you have two identical meshes in the same object, go in Edit mode and check out (use L to select a whole mesh), one is correctly rigged (at least it seems) and the other one not. Delete the bad one.