Issue with sculpting into cylinder I'm trying to carve into a cylinder for a project due next week, but its not sculpting the way I need it. When I try it just leaves these tiny polygons behind (see image linked)

http://prntscr.com/d2ghhd

I'm not sure why its doing this, any help is appreciated
It's because you have Dynotopo enabled in sculpt mode Tools option.It causes generating new geometry each time you use brush. Disable this option to avoid that.

And here is the way, you can make the element you need in much faster and easier way: