How to disable AO on smooth edges, but keep it enabled on sharp edges? I'm creating a scene, and I really like to use AO, because it adds some bonus detail to the final render. But in most of the cases it ruins the smooth feeling for smooth edges. I have marked sharp edges everywhere, where I wanted sharp edges, to make sure they will look just cool, and the AO looks good on them, not like on smooth edges. I'll attach a few examples:
Adding an EdgeSplit modifier before a Subdivision Surface instead of doing autosmooth seems to alleviate the problem. Dirty, I know...