how to hide mesh but keep hair particles I'm using hair on my mesh but when I comb the mesh the hair goes through it. I don't want the mesh anyways so instead of figuring out how to stop the hair from going through the mesh I'm trying to figure out how make the mesh invisible but not the hair. When I use a transparency node it effects hair and mesh

I added the particle instance modifier like it says in this question Hiding source of particle instancing but it didn't hide the mesh.

Thanks in advance
PropertiesEditor-->Particles-->Render-->Emitter.

this will hide the mesh in render view