VSE How to blur a rotating tire after rendering? I have a sequence of images that show a car tire from a single camera view point with the tire at different angles of rotation. The images are similar to the picture below. If the images are animated, one after the other, the tire rotation does not look good. If there any way to fake the rotation and add blurring?

In Photoshop there appears to be a rotating blur filter (photoshop radial filter) Is there something similar in Blender? Is there another open source tool that can do this?
A way to fake motion blur would be to mix the same animation with a slight offset: