Render Image without background I tracked a scene, and then successfully set up a tracking scene. I then added my mesh to the scene, but now when I render the sequence I still get the Video I tracked as the Background.
Generally, to render an image without the background you need to, in the &quot;Scene&quot; tab unselect the &quot;transparency&quot; option in the Film section, and select RGBA image as the output of the render.
This didn't work for me for some reason, so in the Camera Settings I removed all Background images, which in my case were only the video clip. In my outliner window there was an &quot;object&quot; (not really an object, just dont know what you call individual thins in the outliner window) called background, which I first deselected for the render, and then after seeing no change deleted completely.
I tried restarting Blender to see if that would change anything, but nothing happened.
When I render an image in the rendered window I can see the optioin to view the fore and background, which I can view separately, but when animationg a sequence Blender automatically merges them and saves them as one image. I thought of disabling this, but I don't know how to do that.
Does anyone know what to do?
Thanks
After some trial and error in the Compositing tab I figured out thatdisconnecting the movie clip from the render layer removed that clip, obviously, but the background then turned white, after which I connected both the Composite and Viewer Alpha channels to the Render Layer, after which the background dissapeared, just like I wanted.

So after rendering with the above node setup my result was just a white mesh without textures or any surface an a transparent background because the render window was somehow overlaying the fore and background. I then tried some other Node conection variations, until I ended up with this one:

This one got me the result I wanted, the mesh, alone and with a transparent background. I don't know what exactly happened, but this seems to do the job for me.