Object does not cast shadow In my scene I have a person imported for makeHuman software. A camera installed in the ceiling [0,0,2.5m] and oriented to view the floor (parallel to z axis) and a point light source installed in [2m,2m,2.5m]. In the the light source configuration, i check the Ray shadow option. When i render, the person does not cast shadow. I change the light source location but it does not change the situation!
Solved in comments:

A shadow needs to hit something, in order to be seen. Add a plane or another object where you expect the shadow to be seen.