Weird reflection in final render I've been going through the blender guru's 2.8 neon tutorial, and the result was looking alright, but in the final render a weird reflection appeared.



My brick texture is nonreflective, but this doesn't even seem like a normal reflection regardless. Even weirder, the reflection does not show up in the rendered view of the viewport, so I had no idea this was going to happen. 



Does anyone have any idea what could be causing this?
This looks more like an object than a reflection to me, my guess without seeing your file is that you have an object hidden in viewport yet set to visible in the render.