Triangulating 3D Text Im trying to create a triangulated .obj file with 3D text.
Problem is, after creating the text I can't find a way to properly triangulate it. 
Converting it to a mesh only triangualte parts of it.

Is there a simple way to do something like that? 

P.S Im a complete newbie with Blender :S

Thanks
Go into edit mode after you create the object from text, select all with A and use CtrlT to triangulate. Alternatively, when exporting to obj, there is an option to triangulate on export in the tool shelf.