Blender 2.8 crashing after starting render To preface I am reasonably new to Blender, however recently upon trying to render a scene (which I have done perfectly fine multiple times before, even with the same file) Blender has now decided to crash as soon as it finishes rendering the first frame. This scene does have 13 particles systems, if that even matters, but I rendered it a few days ago with a majority of those and it exported perfectly.

I've ran the command line render, and it stops after two frames with:

Error   : EXCEPTION_INT_DIVIDE_BY_ZERO
Address : 0x00007FF79C140EA2
Module  : C:\Program Files\Blender Foundation\Blender 2.81\blender.exe


I can't find anything pointing to how I could fix this online, so I figured I would ask here.

I am running Eevee in Blender 2.81, with my export settings set to ffmpeg, MP4, H.264 encoding, and audio with MP3.

Any help would be greatly appreciated.
Found what was going on. Needed to bake the animations for each of the particles systems.

I am unsure if this is something you are supposed to do when using particle systems, but I had not baked any of them to memory, and considering the render had worked before with fewer systems, I figured it wouldn't be necessary. Ran the render after baking each of them and it worked as expected.