Rigify rig not visibe in blender 2.8 Firstly I understand that blender 2.8 is a release candidate, that being said...

I modeled and rigged my character in 2.79, opened it in 2.8. it seems odd to me that the rig isn't visible. I can see the IK endpoints (hands/feet), but none of the FKs, armatures, or tweaks.

it kind of seems like the layers are invisible (2.8 doesn't use layers anymore?), just curious if this is something im doing wrong or if it's a 2.8 bug.
I have found the problem to this, u have to go on pose mode find the bone (ctrl) in the properties under display and for some reason the wireframe is off. You have to enable it for every ctrl bone. 

Cheers!