How can I edit two materials simultaneously? Whenever I open a new shading window, whatever I do in one is just mirrored on the other. If I click a node in one window, the same node and material get selected in the other. I can't edit two shaders at once. How can I edit two shaders simultaneously?
The windows sync with the selection you do. However if you want to retain a specific selection, just use the little pin icon, in the upper right handside of the shader editor to keep the tree &quot;pinned&quot;. The second one will still update if not using the pin.
Release the pin to go back to the active selection