Render what camera sees and not first frame Sorry for the noob question, I just can't find the answer anywhere.
I've just setup a few key frames of animation and I happy with it.
However, after the render I noticed that there were a few glitches with some of the cloth physics.
All I want to do now is to move the camera and render what the camera sees in order for me to troubleshoot the scene.  However, each time I press render, it insists on rendering the first frame of the animation key frames.
Surely there's a way I can still render what the camera see and not forcing me to scrub through the key frames to get the camera where I want it?
Regards,
Val
No need to scrub every time from the beginning. You can adjust the range of frames to start rendering (and playing) from however you want. Look in the Properties Panel for the Output Settings tab, and adjust the range for the frames you want rendered. Your file is likely starting from the beginning because the start frame is 1 by default. Change this setting to something later in the timeline.

You can alternatively change this same range setting in the Timeline Editor window, which can be found at the bottom of the screen while using the Animation Workspace. Changing it in either location changes it in the other.