Switching beetween UV sets across multiple objects I have multiple objects on scene with 2 UV sets, first default and second for one shared lightmap. 
Now if i select all the objects (they have the same names for UVs) and try to switch between UV sets only active one will change. This forces me to tidiously selecting models one by one and changing UV sets for further edition in multi edit mode.
Is there any way to switch between all object's UVs at once?
Not sure if this helps...

If it's a case of switching maps, (as opposed to images) The UV Map shader input node looks up by name. The Cube and sphere in the illustrations share a map: 'Shared UV', and each has a map: 'UV Map' of its own.

 



They share the material, so the switch can be made in the UV Map node.