Blender Cycles won't render animations I'm trying to render a 60 frame animation of a crystal hovering in a small dungeon but for some reason it wont render the whole thing, just one frame

This problem has been going on for quite some time, i never really cared but now it's quite annoying.
You had your frame step set to zero. Meaning after it finishes a frame it is done. 
Make sure it is set to 1.

Also make sure your file output actually exist and it is not trying to save to a folder that doesnt exist.