Overlapping faces in imported .obj file I've imported a model I made in Zephyr, and the model looks quite nice, except for these strange overlapping vertices/faces all over the place.
Looks like blender just doesn't know what to do about irregularities in the model.  is there any easy way to fix this?
I encountered this to a smaller degree with Qlone today. The best I know:

Select all, and Merge By Distance.
Degenerate Dissolve
Vertex -&gt; Smooth Vertices (will change things!) adjust the strength of the effect as needed.