Ik bones in makehuman models I am using makehuman 1.1.0 and blender 2.77a. I am able to use rigged human models as mhx2 file exported from makehuman. In makehuman I am using the default rig. The models however dont have the Ik bones. Would it be possible for makehuman to generate rigged model with Ik bones and thus easy controls ?
Yes, I did find solution. It was under my nose all this time. While in pose mode Under tools section we have an option to switch to IK bones. Ik bones does help making things easy.