Why is Blender recording keyframes any time I transform an object? What have I done that makes it record every movement as an animation??
It is so annoying to have to go back and 'Clear Animation Data' on each and every object every time I tweak it this way or that.
I know I must have turned something on or off while trying to find something else but I don't know what it is.
Here are my specifics...
Blender:
version: 2.83.3, branch: master, commit date: 2020-07-22 06:01, hash: 353e5bd7493e, type: Release
build date: 2020-07-22, 04:04:56
platform: Windows
binary path: 'C:\Program Files\Blender Foundation\Blender 2.83\blender.exe'
build cflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj -openmp
build cxxflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc /bigobj /permissive- /Zc:twoPhase- -openmp
build linkflags: /MACHINE:X64  /SUBSYSTEM:CONSOLE /STACK:2097152,70656 /INCREMENTAL:NO  /ignore:4049 /ignore:4217 /ignore:4221
build system: CMake
Python:
version: 3.7.4 (default, Feb 17 2020, 16:23:28) [MSC v.1916 64 bit (AMD64)]
file system encoding: utf-8:surrogatepass
paths:
I guess you have turned on the auto keying on top of the timeline. Click on it again to switch it off
If you have used it recently on one or two objects just press ctrl+z to undo everything.Otherwise pressA  to select everything , hover your pointer over the timeline pressA again to select all keyframes and press x to delete all keyframes .Now you can reposition or rescale each object.ta-dah!!