Or controller problem in GE This is a very small question, and there is not much to explain; let me jump into it: I have my character with WSAD controls. When triggering any part of WSAD (using or controller), my animation plays. When I press A  and D, W and S, all the keys together, or any odd combo where you should not be moving (e.g. you move left and right using A and D, so you don't move), the walk animation plays. When you are not moving, you should not look like you are. How can I pass this? Should I just use an and controller for all the combos? I, for those of you who need my question in a sentence rather than context, just basically want my character to play his walk animation only when moving. Thanks!
This can be best solved with a Xor controller. You need two of them. one for W and S, and one for A and D.
Here is an example of a Xor gate.



Here is a .blend example.