Timestamping AnalogBinLogger data I would like to timestamp the data collected from AnalogBinLogger.ino on an Arduino Uno. The sketch uses 512-byte buffers, and I have read that writing data in 512-byte chunks is 'better' in terms of write latencies.

The sketch uses this structure for the buffers:

// Data block for 10-bit ADC mode.
const size_t DATA_DIM16 = 254;
struct block16_t {
  unsigned short count;    // count of data values
  unsigned short overrun;  // count of overruns since last block
  unsigned short data[DATA_DIM16];
};


Since I want to add the timestamps which are of unsigned long type, I would have to modify the structure as follows:

// Data block for 10-bit ADC mode.
const size_t DATA_DIM16 = 254;
struct block16_t {
  unsigned short count;    // count of data values
  unsigned short overrun;  // count of overruns since last block
  unsigned short data[DATA_DIM16];
  unsigned long  milli[DATA_DIM16]; // time in milliseconds
};


Now, this structure exceeds 512 bytes and is 1528 bytes. Due to unavailability of enough free stack, my program doesn't run (sketch reports FreeStack to be 1135 bytes). How can I go about this?

PS: My root problem is to achieve time-synchronisation among multiple data-collecting Arduinos which sample at high rates like 8kHz. Due to clock drifts, even if I sync the start times, the timestamps collected afterwards would not be relative to each other. Hence I plan to have a master Arduino send its time to the others in regular intervals.
The straightforward solution:

const size_t DATA_DIM16 = 84;
struct block16_t {
  unsigned short count;    // count of data values
  unsigned short overrun;  // count of overruns since last block
  unsigned short data[DATA_DIM16];
  unsigned long  milli[DATA_DIM16]; // time in milliseconds
  unsigned long padding;   // pad to 512 bytes
};


Now, I suggest to think again about your requirements. Do you really
need a 32-bit timestamp for every data point? If they are closely spaced
in time, a 16-bit, or even 8-bit timestamp should be enough. You could
put a full 32-bit timestamp at the beginning of each block, then only
8-bit timestamps for every data point. This would allow you to store
168&nbsp;samples per block. You could even pack a 6-bit timestamp with
the data sample into an uint16_t, and have 252 samples per block.