How can I convert signed distance field to a mesh? I can easily make models by Modeling with Distance Functions but I need make mesh from It so I decide to use voxelizing and make triangles for my signed distance field torus like this video.but I haven't Idea that how can I do this.
you can see this torus on my github.


Update

Snail SDF
I found a software as SDF Mesher.this is what I want but not released.
aiekick instagram,
aiekick twitter
he converted shader to mesh?! how could be Implemented!?
aiekick sketchfab

In short I need a way to convert sdf to mesh.for example this:
Input : SDF Model
Output : Mesh
with CGAL you can generate mesh by implicit function. https://doc.cgal.org/latest/Mesh_3/index.html

Search for "implicit". There is an example of generating meshes from the funciton of a sphere.