how to put a pixel somewhere in a window(directx) I'm interested in direct3d game programming and I'm just a beginner.
I'm familiar with the Win32 API and i was wondering...
how to put a certain pixel somewhere in the window
is there like a function or anythting?
thank you...
there is no direct way to place a pixel on a window I am afraid.
An indirect way would be to draw a small quad equal to the size of a pixel in relation to your window
and essential y d3d 11 and 12 are most useful to draw geometry
So I recommend you start from there and take your creativity ahead